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La Nariz
GoonWaffe Goonswarm Federation
840
|
Posted - 2013.04.05 19:16:00 -
[91] - Quote
Lady Ayeipsia wrote:La Nariz wrote:Dave Stark wrote:La Nariz wrote:The rate is accelerated because the player is gaining mining cycles while not actually playing EVE. So say we have an AFK miner and an ATK miner. Both spend 4 hours mining but, the AFK miner spends 4 hours AFK mining. Since AFK mining is not actually playing EVE they spent no time actually playing EVE and did something analogous to botting. This means the AFK miner took in twice what the ATK miner did in the same amount of time spent playing EVE. 4 hours is 4 hours, doesn't matter how much time is spent at the keyboard or not. both players spend the exact same amount of time interacting with the game regardless of whether or not they are in front of the keyboard watching the lasers cycle or not. the guy at the keyboard is "playing" as much eve as the guy not at the keyboard. weren't there similar whines about amarr ships and structures at one point? i vaguely recall it when i first started playing but i never took much notice since i was in my osprey chewing veld rocks. I disagree it does matter how much time is spent at the keyboard. The guy not at the keyboard is not playing the game at all and should not benefit from a potential gray area in the EULA. You can't play EVE but ~not be playing~ EVE. So you support a trade system like everquest where a trader must be logged in for their sale and buy orders to be active, and such traders would have to be present at the keyboard the whole time? A character making a titan must be present at the keyboard and never log out while the titan is being constructed? Moon mining would require someone at the pos, logged in at all times? Basically, since you are advocating people must be present to benefit in game, any passive activity either requires one has no job and plays from the toilet forgoing basic hygiene or in the least having a waterproof laptop or such activity should provide no benefit while away. Hmmm... Let's try it. Just blow up all the titans, moon goo, modules, etc that were produce or sokd while people were afk. Great way to rebalance the whole game and make it worthless.
That depends you can feel free to debate what the original intended gameplay of trading, moonmining and other activities in another thread. This one is for debating the gray area around AFK mining.
This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Lady Ayeipsia
Red Federation RvB - RED Federation
591
|
Posted - 2013.04.05 19:17:00 -
[92] - Quote
Dave Stark wrote:Lady Areola Fappington wrote:I personally would be happy to see auto-repeat turned off for mining lasers, along with a client logout timer.
Fixes AFK mining, and AFK cloak whines all at once! agreed, remove auto repeat for all modules.
Oh yeah... The HIC pilots will love watching their bubbles drop once the cycle completes, no more siege or triage mods running for multiple cycles. Heck, even server performance would take a hit in large fleet battles becausr every mod would have to be cycled back on meaning commands constantly sent to the server which have to be processed.
Heck, it would bring a whole new meta game to fights in systems with time dilation. Time your shots so they hit when mods shut off, before they can be reactivated due to dilation.
Do people really just troll this bad or not think thoughts through? |

La Nariz
GoonWaffe Goonswarm Federation
840
|
Posted - 2013.04.05 19:19:00 -
[93] - Quote
Tippia wrote:La Nariz wrote:fukier wrote:La Nariz wrote: at an accelerated rate when compared with ordinary Game play. . i left in the only phrase that counts... as afk minning will result in zero gain over regular mining its A ok! Player A mines for 4 hours and collects their minerals, player B mines for 4 hours and collects their minerals then goes AFK and leaves their client to mine for 4 more hours. Both players played the game for the same amount of time yet player B took in GǪthe exact same amount of minerals as A, since his barge fills up and then the ship just sits there doing nothing. He also did it at the exact same rate as A, and using normal gameplay, so it does in no way, shape, or form violate the rule you're referencing. Quote:What you described in this and the other post isn't AFK mining, you're interacting by playing the market and chatting with others. GǪwhich only leads to one conclusion: ATK mining produces more income than AFK mining, which belies your entire premise. What you're describing isn't AFK mining GÇö it's botting, which breaks the EULA long before we even get to the subclause about accelerated acquisition.
Are we getting into pedantry here? Of course the person pays attention for 30 or so seconds to make the cycles start again for another 45 mins of non-interaction. Player B still gets 3 hours and odd minutes worth of mining over player A for virtually nothing. Which means the rate is still accelerated compared to regular game play. Botting would insinuate they are using a program, if the term botting is being expanded to AFK mining then the case is already solved. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Dave Stark
2433
|
Posted - 2013.04.05 19:19:00 -
[94] - Quote
Psychotic Monk wrote:I would like to point out that there was an issue not long ago where players in COSMOS sites would grab a Domi, drop sentry drones, target each drone with a remote armor rep and walk away, letting the drones kill whatever they killed for the entire day. CCP decided it was an exploit.
This issue seems fairly similar to that one.
not really. drones acquire their own target and use a completely different set of mechanics to mining ships. when mining ships start acquiring their own targets and emptying their own cargo, then i'll consider the point.
if you took an amarr ship, and started shooting at a pos, and went afk is that an exploit? because that's essentially the combat equivalent of ice mining. you waste time reading this? |

No More Heroes
GoonWaffe Goonswarm Federation
2291
|
Posted - 2013.04.05 19:19:00 -
[95] - Quote
GetSirrus wrote:oh really and how much player activity is behind moon mining?
I spent much of last summer and fall helping my alliance do some moon mining
By capturing a little region called Tribute
and Vale of the Silent
all the while defending moons in Venal
. |

Dave Stark
2433
|
Posted - 2013.04.05 19:19:00 -
[96] - Quote
Lady Ayeipsia wrote:Dave Stark wrote:Lady Areola Fappington wrote:I personally would be happy to see auto-repeat turned off for mining lasers, along with a client logout timer.
Fixes AFK mining, and AFK cloak whines all at once! agreed, remove auto repeat for all modules. Oh yeah... The HIC pilots will love watching their bubbles drop once the cycle completes, no more siege or triage mods running for multiple cycles. Heck, even server performance would take a hit in large fleet battles becausr every mod would have to be cycled back on meaning commands constantly sent to the server which have to be processed. Heck, it would bring a whole new meta game to fights in systems with time dilation. Time your shots so they hit when mods shut off, before they can be reactivated due to dilation. Do people really just troll this bad or not think thoughts through?
i was being flippant, because the idea of removing auto cycling is terrible. you waste time reading this? |

Georgina Parmala
Science and Trade Institute Caldari State
49
|
Posted - 2013.04.05 19:22:00 -
[97] - Quote
Dave Stark wrote: then again afk mining only exists for ice
Nope
Rock just takes 10 seconds of attention per account every 10? minutes until you're full. There isn't even anything to particularly watch for, the game TELLS you when your strip miner stopped so you can come back / tab back in to target a new one. |

Lady Areola Fappington
New Order Logistics CODE.
79
|
Posted - 2013.04.05 19:22:00 -
[98] - Quote
Imperator Zeal wrote: This would fix a ton of latency, lag, overpopulation of certain zones, etc. this is brilliant and CCP should do this right away, log you out after 15-20 minutes
I have no clue why CCP doesn't implement an idle client logout. Somehow, I manage to mine on an alt, while still being active in game. I'm chatting it up with friends, keeping an eye on local, Dscanning...
The only other quick fix I could think of, is escalating rats. Make each wave stronger the longer you sit in-belt, but keep them on the same loot tables to prevent farming. At least it'd forces AFK miners to move around some and play the game just a little bit.
Only in EVE, do we have people advocating a playstyle that does not involve actually playing the game. Don't worry miners, I'm here to help! If you care about making EVE better, you'll vote Psychotic Monk for CSM8. |

Lady Ayeipsia
Red Federation RvB - RED Federation
591
|
Posted - 2013.04.05 19:24:00 -
[99] - Quote
La Nariz wrote: That depends you can feel free to debate what the original intended gameplay of trading, moonmining and other activities in another thread. This one is for debating the gray area around AFK mining.
You still have yet to prove there is a gray area around afk mining or that afk mining permits one to gain isk at an accellerated rate. So really, until that is accomplished, we can bring any factor we wish to this debate. |

Dave Stark
2433
|
Posted - 2013.04.05 19:24:00 -
[100] - Quote
Georgina Parmala wrote:Rock just takes 10 seconds of attention per account every 10?
4, or 6 if you're lucky. what the hell are you going to do in 6 mins? not a lot.
not when you compare it to ice's 20-30 mins. you waste time reading this? |

fukier
875
|
Posted - 2013.04.05 19:25:00 -
[101] - Quote
Psychotic Monk wrote:I would like to point out that there was an issue not long ago where players in COSMOS sites would grab a Domi, drop sentry drones, target each drone with a remote armor rep and walk away, letting the drones kill whatever they killed for the entire day. CCP decided it was an exploit.
This issue seems fairly similar to that one.
how so?
sentries have no ammo and can shoot all day long...
mining lazors cant...
hint its called a cargo hold... At the end of the game both the pawn and the Queen go in the same box. |

Dave Stark
2434
|
Posted - 2013.04.05 19:27:00 -
[102] - Quote
Lady Ayeipsia wrote:La Nariz wrote: That depends you can feel free to debate what the original intended gameplay of trading, moonmining and other activities in another thread. This one is for debating the gray area around AFK mining.
You still have yet to prove there is a gray area around afk mining or that afk mining permits one to gain isk at an accellerated rate. So really, until that is accomplished, we can bring any factor we wish to this debate.
i don't quite think you understand what the OP has done.
he's made an absurd statement to get responses. it has worked, we're at page 6 while debating afk mining, which is all he really wanted.
you know a list of facts and well documented sources would have been ignored. you waste time reading this? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
635
|
Posted - 2013.04.05 19:29:00 -
[103] - Quote
Psychotic Monk wrote:I would like to point out that there was an issue not long ago where players in COSMOS sites would grab a Domi, drop sentry drones, target each drone with a remote armor rep and walk away, letting the drones kill whatever they killed for the entire day. CCP decided it was an exploit.
This issue seems fairly similar to that one. There is actually a key difference between AFK mining and that activity. The AFK Domi setup was considered an exploit due to the fact that there were no ingame limitations that could limit the amount of gain which could be had from an initial set of inputs. AFK mining on the other hand has at the very least a limit of cargo capacity which guarantees that any 1 input has a maximum possible return. |

Tippia
Sunshine and Lollipops
13477
|
Posted - 2013.04.05 19:29:00 -
[104] - Quote
La Nariz wrote:Are we getting into pedantry here? No, accuracy. If you want to change the scenario so that player B simply plays longer than player A, then of course he's going to end up with more minerals GÇö he played for longer at the same rate. The fact that A turned into drooling wreck by the constant drone of the lasers while B chose to make popcorn and remain sane instead doesn't mean that B is getting anything at an accelerated rate.
Quote:Which means the rate is still accelerated compared to regular game play. GǪexcept that there is nothing accelerated about the rate GÇö he's just playing longer. If A spends 4 time units to get 4 volume units, and B spends 8 time units to get 8 volume units, at what rates do the two players get their stuff?
Quote:Botting would insinuate they are using a program, if the term botting is being expanded to AFK mining then the case is already solved. GǪand by suggesting that B is able to get more for less interaction, you are saying that he's botting because if he aren't, the scenario you're describing doesn't take place GÇö B simply earns the same as A at the same rate as A, or he plays twice as long as A and thus accumulate twice as much stuff as A (still at the same rate as A), and either way, he's not getting anything at an accelerated rate. Vote Malcanis for CSM8. |

La Nariz
GoonWaffe Goonswarm Federation
840
|
Posted - 2013.04.05 19:30:00 -
[105] - Quote
Lady Ayeipsia wrote:La Nariz wrote: That depends you can feel free to debate what the original intended gameplay of trading, moonmining and other activities in another thread. This one is for debating the gray area around AFK mining.
You still have yet to prove there is a gray area around afk mining or that afk mining permits one to gain isk at an accellerated rate. So really, until that is accomplished, we can bring any factor we wish to this debate.
You are incorrect I have highlighted a gray area in the EULA in the OP and am asking for CCP clarification. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Frostys Virpio
Lame Corp Name
356
|
Posted - 2013.04.05 19:32:00 -
[106] - Quote
No More Heroes wrote:GetSirrus wrote:oh really and how much player activity is behind moon mining? I spent much of last summer and fall helping my alliance do some moon mining By capturing a little region called Tribute and Vale of the Silent all the while defending moons in Venal
You also "aquired" the belts in Tribute and Vale of the Silent with the same man hours and you defended the belts in Venal. That fact that this is overlooked does not mean it can avoided. It's definately not the miner's fault if the ressource he's gathering is seen as unworthy to fight for like moons are. If they were worth the same, you would not mention the time it takes to conquer/defend moons in null because it would be irrevelent since it would be shared. |

Tippia
Sunshine and Lollipops
13477
|
Posted - 2013.04.05 19:33:00 -
[107] - Quote
La Nariz wrote:You are incorrect I have highlighted a gray area in the EULA in the OP and am asking for CCP clarification. Not particularly, no.
Vote Malcanis for CSM8. |

I Love Boobies
All Hail Boobies
411
|
Posted - 2013.04.05 19:34:00 -
[108] - Quote
Harvesting Moon Goo is the ultimate AFK mining. Dunno what the OP is complaining about, with the alliance he is in and so on.  *removed inappropriate signature* - CCP Eterne |

La Nariz
GoonWaffe Goonswarm Federation
840
|
Posted - 2013.04.05 19:34:00 -
[109] - Quote
Tippia wrote:La Nariz wrote:Are we getting into pedantry here? No, accuracy. If you want to change the scenario so that player B simply plays longer than player A, then of course he's going to end up with more minerals GÇö he played for longer at the same rate. The fact that A turned into drooling wreck by the constant drone of the lasers while B chose to make popcorn and remain sane instead doesn't mean that B is getting anything at an accelerated rate. Quote:Which means the rate is still accelerated compared to regular game play. GǪexcept that there is nothing accelerated about the rate GÇö he's just playing longer. Quote:Botting would insinuate they are using a program, if the term botting is being expanded to AFK mining then the case is already solved. GǪand by suggesting that B is able to get more for less interaction, you are saying that he's botting because if he aren't, the scenario you're describing doesn't take place GÇö B simply earns the same as A at the same rate as A, or he plays twice as long as A and thus accumulate twice as much stuff as A (still at the same rate as A), and either way, he's not getting anything at an accelerated rate.
Then I guess by your definition there that means AFK mining = botting. Player B is literally getting more while investing the same time as player A which means player B's rate will be accelerated when compared to player A who is playing via ordinary play. The EULA specifically mentions "other patterns of behavior" which does cover AFK mining. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |

Tippia
Sunshine and Lollipops
13477
|
Posted - 2013.04.05 19:38:00 -
[110] - Quote
La Nariz wrote:Then I guess by your definition there that means AFK mining = botting. Nope. That's your definition. My definition is that AFK mining = being at the keyboard when you need to GÇö a thoroughly ordinary requirement for all kinds of timed activities.
Quote:Player B is literally getting more while investing the same time as player A Nope. Player B is getting more by investing more time. There is zero difference in rate.
Quote:The EULA specifically mentions "other patterns of behavior" which does cover AFK mining. Nope, since AFK mining does not fulfil any of the qualifications listed GÇö it does not facilitate the acquisition of anything; it doesn't do it at an accelerated rate; and there is nothing extraordinary about waiting for a timer to count down so you can restart it. Vote Malcanis for CSM8. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
635
|
Posted - 2013.04.05 19:40:00 -
[111] - Quote
La Nariz wrote:Tippia wrote:La Nariz wrote:Are we getting into pedantry here? No, accuracy. If you want to change the scenario so that player B simply plays longer than player A, then of course he's going to end up with more minerals GÇö he played for longer at the same rate. The fact that A turned into drooling wreck by the constant drone of the lasers while B chose to make popcorn and remain sane instead doesn't mean that B is getting anything at an accelerated rate. Quote:Which means the rate is still accelerated compared to regular game play. GǪexcept that there is nothing accelerated about the rate GÇö he's just playing longer. Quote:Botting would insinuate they are using a program, if the term botting is being expanded to AFK mining then the case is already solved. GǪand by suggesting that B is able to get more for less interaction, you are saying that he's botting because if he aren't, the scenario you're describing doesn't take place GÇö B simply earns the same as A at the same rate as A, or he plays twice as long as A and thus accumulate twice as much stuff as A (still at the same rate as A), and either way, he's not getting anything at an accelerated rate. Then I guess by your definition there that means AFK mining = botting. Player B is literally getting more while investing the same time as player A which means player B's rate will be accelerated when compared to player A who is playing via ordinary play. The EULA specifically mentions "other patterns of behavior" which does cover AFK mining. How are the patterns of play different? The patterns of play only concern input into the client. So long as a player is providing that input it's not botting. Additionally since the same inputs are being used by both the AFK and ATK players the pattern is the same.
Time investment on a player level is irrelevant. They both perform the same ingame actions at the same rate with player B having their character active longer thus reaping more reward. If you were trying to argue that playing longer was somehow an exploit you could use this argument, but trying to equate AFK'ing to botting doesn't work with this reasoning. |

Frostys Virpio
Lame Corp Name
356
|
Posted - 2013.04.05 19:41:00 -
[112] - Quote
La Nariz wrote:Lady Ayeipsia wrote:La Nariz wrote: That depends you can feel free to debate what the original intended gameplay of trading, moonmining and other activities in another thread. This one is for debating the gray area around AFK mining.
You still have yet to prove there is a gray area around afk mining or that afk mining permits one to gain isk at an accellerated rate. So really, until that is accomplished, we can bring any factor we wish to this debate. You are incorrect I have highlighted a gray area in the EULA in the OP and am asking for CCP clarification.
It's only a gray area if they do aquire currency at an accelerated peace. It does not because there is literraly no difference in the amount aquired if you were to look at your laser or not. You can let the laser cycle while at the keyboard just like you can let them cycle and go take a dump, make a sammich or post on SA. That part of the EULA is there to block bot as it can amke more action that require being at the keyboard such as docking or moving the content of the ore bay to another container, be it a ship or a can. This cannot be done AFK unless there is a bot running. The bot is gaining more than a regular pattern of play because he does not have to do the action himself. The afk is only letting the action finish. |

Tippia
Sunshine and Lollipops
13477
|
Posted - 2013.04.05 19:44:00 -
[113] - Quote
Tyberius Franklin wrote:Time investment on a player level is irrelevant. They both perform the same ingame actions at the same rate with player B having their character active longer thus reaping more reward. If you were trying to argue that playing longer was somehow an exploit you could use this argument, but trying to equate AFK'ing to botting doesn't work with this reasoning. ^^ This. Player A's decision to babysit his mining ship for whatever reason does not make Player B's decision not to do that into something prohibited. Vote Malcanis for CSM8. |

Klymer
Hedion University Amarr Empire
176
|
Posted - 2013.04.05 19:46:00 -
[114] - Quote
I actually feel bad for the rest of GS now, that OP was just embarrassing. |

Georgina Parmala
Science and Trade Institute Caldari State
49
|
Posted - 2013.04.05 19:47:00 -
[115] - Quote
Dave Stark wrote:Georgina Parmala wrote:Rock just takes 10 seconds of attention per account every 10? 4, or 6 if you're lucky. what the hell are you going to do in 6 mins? not a lot. not when you compare it to ice's 20-30 mins. You're thinking of at the speaker mining, which is perfectly doable while at work or watching TV for near 100% uptime.
Just because the strip stops doesn't mean you have to immediately run to start it again. It's afk mining, remember? It can be as simple as restarting strips every commercial break. I'll still fill a barge with ~5 mil worth of goods in under 45 min. And there's no one to bump or gank me. Hell, most days, the system I choose to mine, there's not another soul in the belt. I also get my pick of the high-yield variety rock. On an alt that lives in that system with minimal training (barge 3, yield doesn't matter because no 100% miner uptime, no ice training), ready to suck rock when I have a few spare minutes to warp out to a belt. I do it while, for example, playing with the kids - occasionally taking 30 seconds to step away and reset lasers.
I also have perfect refine at a station in system, when my main swings by to pick up the spoils. There are sufficient high range buy orders around for trit and pye that I don't even need to haul. |

Dave Stark
2435
|
Posted - 2013.04.05 19:50:00 -
[116] - Quote
Georgina Parmala wrote:Dave Stark wrote:Georgina Parmala wrote:Rock just takes 10 seconds of attention per account every 10? 4, or 6 if you're lucky. what the hell are you going to do in 6 mins? not a lot. not when you compare it to ice's 20-30 mins. You're thinking of at the speaker mining, which is perfectly doable while at work or watching TV for near 100% uptime. Just because the strip stops doesn't mean you have to immediately run to start it again. It's afk mining, remember? It can be as simple as restarting strips every commercial break. I'll still fill a barge with ~5 mil worth of goods in under 45 min. And there's no one to bump or gank me. Hell, most days, the system I choose to mine, there's not another soul in the belt. I also get my pick of the high-yield variety rock. On an alt that lives in that system with minimal training (barge 3, yield doesn't matter because no 100% miner uptime, no ice training), ready to suck rock when I have a few spare minutes to warp out to a belt. I do it while, for example, playing with the kids - occasionally taking 30 seconds to step away and reset lasers. I also have perfect refine at a station in system, when my main swings by to pick up the spoils. There are sufficient high range buy orders around for trit and pye that I don't even need to haul.
not sure if you have no idea what you're talking about, or you're just a mong. you waste time reading this? |

Murk Paradox
Red Tsunami No Value
300
|
Posted - 2013.04.05 19:50:00 -
[117] - Quote
Lady Ayeipsia wrote:La Nariz wrote:Dave Stark wrote:La Nariz wrote:The rate is accelerated because the player is gaining mining cycles while not actually playing EVE. So say we have an AFK miner and an ATK miner. Both spend 4 hours mining but, the AFK miner spends 4 hours AFK mining. Since AFK mining is not actually playing EVE they spent no time actually playing EVE and did something analogous to botting. This means the AFK miner took in twice what the ATK miner did in the same amount of time spent playing EVE. 4 hours is 4 hours, doesn't matter how much time is spent at the keyboard or not. both players spend the exact same amount of time interacting with the game regardless of whether or not they are in front of the keyboard watching the lasers cycle or not. the guy at the keyboard is "playing" as much eve as the guy not at the keyboard. weren't there similar whines about amarr ships and structures at one point? i vaguely recall it when i first started playing but i never took much notice since i was in my osprey chewing veld rocks. I disagree it does matter how much time is spent at the keyboard. The guy not at the keyboard is not playing the game at all and should not benefit from a potential gray area in the EULA. You can't play EVE but ~not be playing~ EVE. So you support a trade system like everquest where a trader must be logged in for their sale and buy orders to be active, and such traders would have to be present at the keyboard the whole time? A character making a titan must be present at the keyboard and never log out while the titan is being constructed? Moon mining would require someone at the pos, logged in at all times? Basically, since you are advocating people must be present to benefit in game, any passive activity either requires one has no job and plays from the toilet forgoing basic hygiene or in the least having a waterproof laptop or such activity should provide no benefit while away. Hmmm... Let's try it. Just blow up all the titans, moon goo, modules, etc that were produce or sokd while people were afk. Great way to rebalance the whole game and make it worthless.
Not that I think he is saying that... but it would definitely lend credit to being hardcore that's for sure. Would also eliminate a lot of the problems many threads are complaining about. Not to mention making risk vs reward a reality. In all elements. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |

Frostys Virpio
Lame Corp Name
356
|
Posted - 2013.04.05 19:55:00 -
[118] - Quote
Murk Paradox wrote:
Not that I think he is saying that... but it would definitely lend credit to being hardcore that's for sure. Would also eliminate a lot of the problems many threads are complaining about. Not to mention making risk vs reward a reality. In all elements.
Risk vs reward would be exactly the same. Time vs reward would be the one thing changing. |

Murk Paradox
Red Tsunami No Value
300
|
Posted - 2013.04.05 19:57:00 -
[119] - Quote
Frostys Virpio wrote:No More Heroes wrote:GetSirrus wrote:oh really and how much player activity is behind moon mining? I spent much of last summer and fall helping my alliance do some moon mining By capturing a little region called Tribute and Vale of the Silent all the while defending moons in Venal You also "aquired" the belts in Tribute and Vale of the Silent with the same man hours and you defended the belts in Venal. That fact that this is overlooked does not mean it can avoided. It's definately not the miner's fault if the ressource he's gathering is seen as unworthy to fight for like moons are. If they were worth the same, you would not mention the time it takes to conquer/defend moons in null because it would be irrevelent since it would be shared.
That other moon mining threadnaught says otherwise =(
But on a seperate note... when those moons were taken and defended... how much moon mining did that defender do? Any? How did you accomplish that multi task from such far off distances? "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |

Murk Paradox
Red Tsunami No Value
300
|
Posted - 2013.04.05 20:02:00 -
[120] - Quote
Frostys Virpio wrote:Murk Paradox wrote:
Not that I think he is saying that... but it would definitely lend credit to being hardcore that's for sure. Would also eliminate a lot of the problems many threads are complaining about. Not to mention making risk vs reward a reality. In all elements.
Risk vs reward would be exactly the same. Time vs reward would be the one thing changing.
Except the rate at which those titans were built would require a LOT more effort on the parts of the alliances to defend them at the price of all those people needing to log in, not just for reinforce timers while they play on different pilots.
It would require a TON more time (yep time) and at keyboard effort and attention to accomplish it all. That time is the risk in the game of timers. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
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