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Nuela
Beacon Light Corporation Beacon Light Alliance
149
|
Posted - 2013.04.18 17:27:00 -
[1] - Quote
Not sure how to explain this so let me explain by a story of what happened to me a few days ago.
I belong to an alliance in Null. I do the majority of my isk-making/PvE there. When you do this in Null, there are things you need to do:
- I keep the Intelligence channel open so I can 'see' bad guys coming before they even reach me. - I have local disconnected from chat and set up right in the MIDDLE of my screen so I am constantly looking at it. This way I can see any non-blue coming into local within seconds. - I only run PvE in systems where there are friendly POS's to warp to. In addition, I have several, nicely placed far-apart safe spots. - I am constantly running full speed and aligned. I can warp out instantly. - When a blue comes into my area and I don't recognise the name as someone a know WELL, I warp off.
So, anyway, There was a particular couple fo guys (non-blue) who I must have offended with my big, smartass mouth and they tried to get me. I didn't really know this at the time - just knew that neuts were around more often. A few days ago I get a convo invite from a nuet and he proceeds to complain bitterly that Eve was 'broken', wrong etc etc etc because a friend of his and him have tried to get me for days. They tried everything he said...even getting an alt into the alliance and try to Awox me.
His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd.
Well, maybe he has a point? I don't think so but maybe? Curious as to what others think.
The main thing that made me decide he probably doesn't have a point is if he should have a chance to nab me even though I took all precautions...shouldn't I have a chance to nab him as well when he is trying to nab me? Even though he is doing all the right things, cloaking, etc shouldn't I have a chance to get him in a way he can do nothing about or should it only apply to PvE'ers? |

Tippia
Sunshine and Lollipops
13642
|
Posted - 2013.04.18 17:29:00 -
[2] - Quote
Nah. That's the whole point of GÇ£doing everything right.GÇ¥
His failure is not indicative of a broken game. Vote Malcanis for CSM8. |

Nuela
Beacon Light Corporation Beacon Light Alliance
149
|
Posted - 2013.04.18 17:33:00 -
[3] - Quote
Tippia wrote:Nah. That's the whole point of GÇ£doing everything right.GÇ¥
His failure is not indicative of a broken game.
Well, yes...but I'm thinking more broad...like local being removed, dscan gimped something that makes it so one CAN'T be perfectly prepared.
Should a predator be able to catch prey in Eve where the Prey is doing everything in his/her power to not be caught?
I think my OP is poorly phrased becuase that is the question I'd like to see what people think. |

Erik Kaassan
Black Sun Brethren
20
|
Posted - 2013.04.18 17:35:00 -
[4] - Quote
The answer to this one is just obvious. The game doesn't take sides.
If he surprises you and turns you into a pile of scrap metal then you were obviously unprepared. If not then he was unprepared. There is no reason you should be punished for playing smarter than him. |

Karl Hobb
Stellar Ore Refinery and Crematorium
1602
|
Posted - 2013.04.18 17:35:00 -
[5] - Quote
Nuela wrote:Should a predator be able to catch prey in Eve where the Prey is doing everything in his/her power to not be caught or should the Prey have to make a mistake or not be fully cautious? If you out-played them, good on you. No use them whining about it. Professional bad guys were unfortunately not available so instead they sent me. Voter response is quite good this time around: http://4.bp.blogspot.com/-qCaz2OlMecY/UWhTTh_NfFI/AAAAAAAAPOE/ryjfQkApycs/s1600/05.jpg |

Merouk Baas
618
|
Posted - 2013.04.18 17:36:00 -
[6] - Quote
Tell him:
Well I wasn't 100% prepared, as I left myself vulnerable to receiving your whiny ass convo, so there you go, you got me, with words at least. If your tears were a weapon they'd be a snowball CXV, doing negative damage, but damage nonetheless.
Congrats.
Won't happen again, as you're now on /ignore. |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
676
|
Posted - 2013.04.18 17:40:00 -
[7] - Quote
He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. Is my bitter vet membership card in the mail? |

Abrazzar
Vardaugas Family
1328
|
Posted - 2013.04.18 17:40:00 -
[8] - Quote
They should have just afk cloaked for a week. It'd be worse than ganking you. Mining Overhaul Nothing changed since 2008. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
751
|
Posted - 2013.04.18 17:40:00 -
[9] - Quote
Different tactics for different places.
They need to drive you into making a mistake, not complain that they are terrible and EVE should be nerfed down to their level. Enable AFK Cloaking and logoff tactics. Also, more intelligent AWOX tactics, because clearly they gave up way too soon.
They need to HTFU and put in more effort, or move onto more derpy players. I'm Denzel Washington. |

Erik Kaassan
Black Sun Brethren
20
|
Posted - 2013.04.18 17:42:00 -
[10] - Quote
Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you.
So they should be punished for using a game provided resource to get a leg up on potential predators? Did I get redirected to the World of Warcrap forums? |

Tippia
Sunshine and Lollipops
13648
|
Posted - 2013.04.18 17:44:00 -
[11] - Quote
Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. Fortunately, there is a neat strategy to disrupt local and turn it into a weapon against exactly the kind of people the OP representsGǪ  Vote Malcanis for CSM8. |

Bizzaro Stormy MurphDog
Brutor Tribe Minmatar Republic
85
|
Posted - 2013.04.18 17:44:00 -
[12] - Quote
Sounds like they just gave up too early, or left the system too soon . . . like bad hunters. |

Jonasan Mikio
Hateful Munitions Totally Consensual
6
|
Posted - 2013.04.18 17:44:00 -
[13] - Quote
Nuela wrote:Not sure how to explain this so let me explain by a story of what happened to me a few days ago.
I belong to an alliance in Null. I do the majority of my isk-making/PvE there. When you do this in Null, there are things you need to do:
- I keep the Intelligence channel open so I can 'see' bad guys coming before they even reach me. - I have local disconnected from chat and set up right in the MIDDLE of my screen so I am constantly looking at it. This way I can see any non-blue coming into local within seconds. - I only run PvE in systems where there are friendly POS's to warp to. In addition, I have several, nicely placed far-apart safe spots. - I am constantly running full speed and aligned. I can warp out instantly. - When a blue comes into my area and I don't recognise the name as someone a know WELL, I warp off.
So, anyway, There was a particular couple fo guys (non-blue) who I must have offended with my big, smartass mouth and they tried to get me. I didn't really know this at the time - just knew that neuts were around more often. A few days ago I get a convo invite from a nuet and he proceeds to complain bitterly that Eve was 'broken', wrong etc etc etc because a friend of his and him have tried to get me for days. They tried everything he said...even getting an alt into the alliance and try to Awox me.
His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd.
Well, maybe he has a point? I don't think so but maybe? Curious as to what others think.
The main thing that made me decide he probably doesn't have a point is if he should have a chance to nab me even though I took all precautions...shouldn't I have a chance to nab him as well when he is trying to nab me? Even though he is doing all the right things, cloaking, etc shouldn't I have a chance to get him in a way he can do nothing about or should it only apply to PvE'ers?
Smart carebear is smart, you deserve to live... if you are doing everything right you should be winning.. they MUST be doing something wrong, or they would be winning..
So yes I concur with your post about how you should be winning if you are doing everything right |

Abrazzar
Vardaugas Family
1328
|
Posted - 2013.04.18 17:53:00 -
[14] - Quote
Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. Has there ever been a thread about brainstorming ideas intelligence gathering methods in the hypothetical case that local gets removed/nerfed? If not, we definitely need one. Mining Overhaul Nothing changed since 2008. |

Bizzaro Stormy MurphDog
Brutor Tribe Minmatar Republic
85
|
Posted - 2013.04.18 17:54:00 -
[15] - Quote
Abrazzar wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. Has there ever been a thread about brainstorming ideas intelligence gathering methods in the hypothetical case that local gets removed/nerfed? If not, we definitely need one.
Talk to literally any wormhole corp.
|

Meytal
School of Applied Knowledge Caldari State
178
|
Posted - 2013.04.18 17:56:00 -
[16] - Quote
Nuela wrote:I'm thinking more broad...like local being removed, dscan gimped something that makes it so one CAN'T be perfectly prepared. Surprisingly enough, the lack of a free Local intel channel isn't the end of the world. It will force you to change your tactics, and you/your allies might have to perform actual intelligence work, but there are many extra possibilities.
Any attacker has no idea whether you are alone or whether you are just bait for a fleet hidden elsewhere; he can't see that Falcon just off-grid who is ready to light a cyno. He can't even see the other cloakies that are on-grid with you. When you want to hunt, you will actually be able to hunt; you can drive out the RMT'ing bots (that aren't part of your alliance) without them knowing you are there. Just think of the bot tears that will rain from the heavens!
I would even suggest that removing the Local intel channel will make life in Null more exciting and encourage people to make friends, playing the game together.
Edit: But yeah, if you do everything right, are prepared, and use all the tools at your disposal better than your opponent, you should succeed. It doesn't matter which end of the gun you face. |

Tank Talbot
Imperial Academy Amarr Empire
6
|
Posted - 2013.04.18 18:00:00 -
[17] - Quote
I can do everything right and walk outside of my home and still be shot dead. How REAL do the developers want EVE to feel and how REAL are you willing to accept? I say it's fine. Win some. Lose some. |

Lady Ayeipsia
Red Federation RvB - RED Federation
596
|
Posted - 2013.04.18 18:06:00 -
[18] - Quote
Step 1: add you as a contact on watchlist to know when you are usually only.
Step 2: run locator agents to know what systems you pve in.
Step 3: monitor the evemap statistics in that area to see when the vest time to sneak a force in is.
Step 4: sneak in a known pve haunt when you are offline with combat ships and some good probers.
Step 5: log off, go play on alt accounts that have you on their watch list.
Step 6: whenever you log in, run locator agents.
Step 7: once you seem to busy with pve, send Convo invite as distraction, log in and attempt to trap you.
Optional steps, try to sneak some drag bubbles in.
Not sure what else you could do, but that is probably the best way to try to trap someone. Probably won't work. |

Louise Antwoord
Broken Wheel Mercantile and Trading Company Illusion of Solitude
9
|
Posted - 2013.04.18 18:07:00 -
[19] - Quote
Just remove local ! |

Frostys Virpio
Lame Corp Name
381
|
Posted - 2013.04.18 18:17:00 -
[20] - Quote
Lady Ayeipsia wrote:Step 1: add you as a contact on watchlist to know when you are usually only.
Step 2: run locator agents to know what systems you pve in.
Step 3: monitor the evemap statistics in that area to see when the vest time to sneak a force in is.
Step 4: sneak in a known pve haunt when you are offline with combat ships and some good probers.
Step 5: log off, go play on alt accounts that have you on their watch list.
Step 6: whenever you log in, run locator agents.
Step 7: once you seem to busy with pve, send Convo invite as distraction, log in and attempt to trap you.
Optional steps, try to sneak some drag bubbles in.
Not sure what else you could do, but that is probably the best way to try to trap someone. Probably won't work.
The hunter can also keep pushing and trying to get the prey. After some time, there is bound to be a misstake done opening a window to get the target. |

silens vesica
Corsair Cartel
1344
|
Posted - 2013.04.18 18:22:00 -
[21] - Quote
Quote:Should someone have a chance to tackle a PvE'r that is doing everything right? Sure he should have a chance... All the chances you give him. If you're feeling stingy, and keep on doing things 'right,' well... Maybe he should try something different. Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.
Didn't vote? Then you voted for NulBloc |

Untanas Volmyr
Running with Knives Nexus Fleet
9
|
Posted - 2013.04.18 18:38:00 -
[22] - Quote
If pre-emptive tactical preparations can be planned out as precisely as yours. Then I would think that is why they cannot track you. Chess is a simple game. and has its limitations. If you know what to do as well as what not to do. The complexity of the challenge is what thrills many players. Me included. However to become so sure of your tactical wits protecting you from every scenario you could come up with. You may as well taunt your opponent until they flip the table over and claim its broken. |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
752
|
Posted - 2013.04.18 18:56:00 -
[23] - Quote
Untanas Volmyr wrote:Chess is a simple game. and has its limitations.
It may have limitations, but that **** ain't simple.
Thread Prediction: Sidetrack into full "remove local / LOCAL IS FINE" by page 4. I'm Denzel Washington. |

Xen Solarus
Inner 5phere
386
|
Posted - 2013.04.18 19:05:00 -
[24] - Quote
You've covered all the important safety measures used in null there. I'd be extremely surprised if someone not blue were able to get you.
Good old life in the blue donut huh? 
Still waiting on them removal local for null, that would be sweet. Post with your main, like a BOSS! |

Georgina Parmala
Science and Trade Institute Caldari State
65
|
Posted - 2013.04.18 19:34:00 -
[25] - Quote
Nuela wrote: Should a predator be able to catch prey in Eve where the Prey is doing everything in his/her power to not be caught or should the Prey have to make a mistake or not be fully cautious?
Deaths are always going to be a result of a mistake made by the defender. Even if it comes down to something as simple as "you undocked".
|

Rath Kelbore
The Six-Pack Syndicate Hashashin Cartel
363
|
Posted - 2013.04.18 19:36:00 -
[26] - Quote
How did they fail at getting an alt in to awox you? Failed to get into the alliance or got an alt into the alliance and failed to blow you up? Either way, they should have been able to achieve at least that, they obviously weren't trying hard enough.
Or better yet, as someone else said, just afk cloak your PVE systems to prevent you from your null bearing. That would do you more damage than anything else I'm sure. I doubt you'd enjoy spending all of your game time floating at a POS.
Long story short, they should not have succeeded against you. You were trying harder. I plan on living forever.......so far, so good. |

War Kitten
Panda McLegion
1903
|
Posted - 2013.04.18 19:48:00 -
[27] - Quote
If they were truly determined, they would have probed out your safespots and bubbled them, and already caught you. Eve favors the more prepared pilots.
You're winning, keep it up.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
419
|
Posted - 2013.04.18 20:02:00 -
[28] - Quote
Louise Antwoord wrote:Just remove local !
This wouldn't really change anything. The OP would just have to do their PvE the way players do in a wormhole. Instead of having the local chat window front and center, they would have the d-scan window front and center. Instead of warping out as soon as an unfamiliar name appears in local, OP would warp out when an unfamiliar ship appears on d-scan.
And the only thing that makes d-scan less "free" than local is having to spam the scan button.
|

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
677
|
Posted - 2013.04.18 20:23:00 -
[29] - Quote
Erik Kaassan wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. So they should be punished for using a game provided resource to get a leg up on potential predators? Did I get redirected to the World of Warcrap forums?
No of course people shouldn't be punished for playing the game within the rules but the real question is; is a free and instant intel gathering tool (local) a good game mechanic?
Is my bitter vet membership card in the mail? |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
677
|
Posted - 2013.04.18 20:29:00 -
[30] - Quote
Shepard Wong Ogeko wrote:Louise Antwoord wrote:Just remove local ! This wouldn't really change anything. The OP would just have to do their PvE the way players do in a wormhole. Instead of having the local chat window front and center, they would have the d-scan window front and center. Instead of warping out as soon as an unfamiliar name appears in local, OP would warp out when an unfamiliar ship appears on d-scan. And the only thing that makes d-scan less "free" than local is having to spam the scan button.
Yeah but the difference is that the OP would be actively doing something to gather intel. Plus, the range of D-scan is limited to 14AU and you can't see cloaked ships on D.
I don't think local should be removed but it should be changed in a way that involved a players active participation. Is my bitter vet membership card in the mail? |

Shepard Wong Ogeko
GoonWaffe Goonswarm Federation
419
|
Posted - 2013.04.18 21:31:00 -
[31] - Quote
Rek Seven wrote:Shepard Wong Ogeko wrote:Louise Antwoord wrote:Just remove local ! This wouldn't really change anything. The OP would just have to do their PvE the way players do in a wormhole. Instead of having the local chat window front and center, they would have the d-scan window front and center. Instead of warping out as soon as an unfamiliar name appears in local, OP would warp out when an unfamiliar ship appears on d-scan. And the only thing that makes d-scan less "free" than local is having to spam the scan button. Yeah but the difference is that the OP would be actively doing something to gather intel. Plus, the range of D-scan is limited to 14AU and you can't see cloaked ships on D. I don't think local should be removed but it should be changed in a way that involved a players active participation.
Because mashing the d-scan button over and over is so much effort and such a noticeable level of participation. |

KuroVolt
The Legion of Spoon Curatores Veritatis Alliance
123
|
Posted - 2013.04.18 21:39:00 -
[32] - Quote
They do have a chance to get you.
You are just really good at not getting got! |

March rabbit
epTa Team Inc.
633
|
Posted - 2013.04.18 21:42:00 -
[33] - Quote
Nuela wrote:His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd. well. he is right.
And eve Online already gives a chance to them to catch you.
Just imagine: you aligned, they appeared and... disconnect/lag.... You killed. No reimbursement (logs show nothing).
This is the chance they have all the time to catch you and the chance you have all the time to get caught.
Nothing to worry about
|

Malcanis
Vanishing Point. The Initiative.
8721
|
Posted - 2013.04.18 21:46:00 -
[34] - Quote
Nuela wrote:Not sure how to explain this so let me explain by a story of what happened to me a few days ago.
I belong to an alliance in Null. I do the majority of my isk-making/PvE there. When you do this in Null, there are things you need to do:
- I keep the Intelligence channel open so I can 'see' bad guys coming before they even reach me. - I have local disconnected from chat and set up right in the MIDDLE of my screen so I am constantly looking at it. This way I can see any non-blue coming into local within seconds. - I only run PvE in systems where there are friendly POS's to warp to. In addition, I have several, nicely placed far-apart safe spots. - I am constantly running full speed and aligned. I can warp out instantly. - When a blue comes into my area and I don't recognise the name as someone a know WELL, I warp off.
So, anyway, There was a particular couple fo guys (non-blue) who I must have offended with my big, smartass mouth and they tried to get me. I didn't really know this at the time - just knew that neuts were around more often. A few days ago I get a convo invite from a nuet and he proceeds to complain bitterly that Eve was 'broken', wrong etc etc etc because a friend of his and him have tried to get me for days. They tried everything he said...even getting an alt into the alliance and try to Awox me.
His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd.
Well, maybe he has a point? I don't think so but maybe? Curious as to what others think.
The main thing that made me decide he probably doesn't have a point is if he should have a chance to nab me even though I took all precautions...shouldn't I have a chance to nab him as well when he is trying to nab me? Even though he is doing all the right things, cloaking, etc shouldn't I have a chance to get him in a way he can do nothing about or should it only apply to PvE'ers?
If they get you, you didn't do everything right.
If they don't get you, they didn't do everything right,
If they really, truly want to get you and they're prepared to put the work in, they will; then you'll have to buy another ship. Please vote for me for CSM8-áhere
My recommended voting list |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
677
|
Posted - 2013.04.18 23:10:00 -
[35] - Quote
Shepard Wong Ogeko wrote:Rek Seven wrote:Shepard Wong Ogeko wrote:Louise Antwoord wrote:Just remove local ! This wouldn't really change anything. The OP would just have to do their PvE the way players do in a wormhole. Instead of having the local chat window front and center, they would have the d-scan window front and center. Instead of warping out as soon as an unfamiliar name appears in local, OP would warp out when an unfamiliar ship appears on d-scan. And the only thing that makes d-scan less "free" than local is having to spam the scan button. Yeah but the difference is that the OP would be actively doing something to gather intel. Plus, the range of D-scan is limited to 14AU and you can't see cloaked ships on D. I don't think local should be removed but it should be changed in a way that involved a players active participation. Because mashing the d-scan button over and over is so much effort and such a noticeable level of participation.
Sarcasm is the lowest for of whit...
I wasn't suggesting that d-scanning was the most skill based and interesting thing to do but what i did was a fact, like it or not. Is my bitter vet membership card in the mail? |

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
677
|
Posted - 2013.04.18 23:14:00 -
[36] - Quote
March rabbit wrote:Nuela wrote:His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd. well. he is right. And eve Online already gives a chance to them to catch you. Just imagine: you aligned, they appeared and... disconnect/lag.... You killed. No reimbursement (logs show nothing).This is the chance they have all the time to catch you and the chance you have all the time to get caught. Nothing to worry about
LMAO so lag and disconnects are a game balancing method now? Ridiculous  Is my bitter vet membership card in the mail? |

Markku Laaksonen
EVE University Ivy League
115
|
Posted - 2013.04.18 23:49:00 -
[37] - Quote
Abrazzar wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. Has there ever been a thread about brainstorming ideas intelligence gathering methods in the hypothetical case that local gets removed/nerfed? If not, we definitely need one.
Such a thing has never before been attempted. You and I shall embark on this endeavor and emerge with such fame and glory as we cannot yet imagine. No man will be our forum equal. |

Jack Miton
Aperture Harmonics K162
1648
|
Posted - 2013.04.19 00:01:00 -
[38] - Quote
Trust me, there is no such thing as 100% safe. Just because theyre not smart enough to catch you does not mean it is impossible. No issue here. |

Velicitia
Nex Exercitus
1393
|
Posted - 2013.04.19 00:07:00 -
[39] - Quote
Rek Seven wrote:March rabbit wrote:Nuela wrote:His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd. well. he is right. And eve Online already gives a chance to them to catch you. Just imagine: you aligned, they appeared and... disconnect/lag.... You killed. No reimbursement (logs show nothing).This is the chance they have all the time to catch you and the chance you have all the time to get caught. Nothing to worry about LMAO so lag and disconnects are a game balancing method now? Ridiculous 
I think the point was "you're aligned, they show up and anything makes you slip by a second will probably get you killed"
Really, if they were good, they'd meet you at fanfest this year and somehow get your home or mobile phone number (it's "so and so" in your corp, can't believe that we live on the other side of town ... etc), then give you a ring just as they were getting ready to hop into system so that they know you're distracted by either a) having to answer the phone or b) the conversation itself.
Alternatively, they'll just cut the power to your house. 
One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia Malcanis for CSM8 |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3258
|
Posted - 2013.04.19 01:29:00 -
[40] - Quote
Just point out to them that the tactics you are using are exactly the same tactics they use to avoid blobs. Day 0 advice for new players: Day 0 Advice for New Players |

Spurty
V0LTA Verge of Collapse
840
|
Posted - 2013.04.19 03:29:00 -
[41] - Quote
Shepard Wong Ogeko wrote:
Because mashing the d-scan button over and over is so much effort and such a noticeable level of participation.
The ultimate dumb down
Turn the game into daily thompsons Olympics (mash mash mash).
CCP make it a game if button mashing, they can say good bye to those that play a game where brain beats brawn.
Tl;dr if you think mashing d scan is the fix for local you better get used to playing with arcade beat me up types --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

SmilingVagrant
GoonWaffe Goonswarm Federation
1559
|
Posted - 2013.04.19 04:27:00 -
[42] - Quote
Xen Solarus wrote:You've covered all the important safety measures used in null there. I'd be extremely surprised if someone not blue were able to get you. Good old life in the blue donut huh?  Still waiting on them removal local for null, that would be sweet.
People catch folk all the time. You are just bad at video games. |

LHA Tarawa
Pator Tech School Minmatar Republic
572
|
Posted - 2013.04.19 05:12:00 -
[43] - Quote
Nuela wrote:..but I'm thinking more broad...like local being removed, dscan gimped something that makes it so one CAN'T be perfectly prepared.
Should a predator be able to catch prey in Eve where the Prey is doing everything in his/her power to not be caught or should the Prey have to make a mistake or not be fully cautious?
I think my OP is poorly phrased becuase that is the question I'd like to see what people think.
The OP goes wrong when he asks "should". In the real world, there "should" be candy crapping unicorns that give us anything our heart desires.
What he should ask is, "If you are one of the players that is careful, because you really, really don't want to lose ships, would you continue to do the things you do now, if it became way easier to kill you, while you are doing those things?".
To find out the answer to this question, simply look at the amount of PvE and mining that occurs in a null system with a single cloaky camper. (NONE!)
That is the level of activity there would be if it was not possible to "do everything right".
Any mechanic that makes it easier to kill people, will simply result in fewer people doing that activity. Make it impossible to avoid going boom, even if doing everything right, and you cease the activity.
You can't make people play in a way that they are easy to kill.
EVE would be way more fun for PvPers, if they spent more time figuring out how to PvP other players that are looking for a fight, instead of wasting so much time fretting over how hard it is to kill people that are trying to avoid PvP.
The people that want to avoid PvP will find a way to do it, by not playing EVE, if no other mechanisms are available.
|

Roime
Shiva Furnace
2577
|
Posted - 2013.04.19 06:29:00 -
[44] - Quote
Watch local, warp off, 100% safety without any effort. So easy a bot could do it.
-á- All I really wanted was to build a castle among the stars - |

Moneta Curran
Lunar Industries Ltd
27
|
Posted - 2013.04.19 07:48:00 -
[45] - Quote
If you manage, though alertness, experience and cunning, to stay one step ahead, props to you. Aggressors are no more entitled to a gank than targets are to immunity from harm. This is the basic premise of the game. |

Anunzi
High House Of Shadows Tribal Band
108
|
Posted - 2013.04.19 07:58:00 -
[46] - Quote
Nah, you did everything correctly OP. I donGÇÖt see why they should catch you unless you drop the ball.
Malcanis for CSM8, Its about damn time.
A vote for Malcanis is a vote for bacon! |

Mayhaw Morgan
State War Academy Caldari State
72
|
Posted - 2013.04.19 10:25:00 -
[47] - Quote
A hunter's best weapon is his patience. It sounds like they need to spend some more time sharpening their spears.
With that said, practically, your question breaks down to: Should you be able to instantly know who is in a given system without any specialized ships, modules, or other cumbersome devices that would add cost for acquiring that knowledge? Should you be able to create a place anywhere in EVE like a POS, where you are immune to virtually any interaction for potentially almost 2 days? Should you or your devices (i.e. combat probes) ever be rendered completely hidden from other players while still "in play"? |

Uzbeg Khan
Spartan Advanced Mining R O G U E
6
|
Posted - 2013.04.19 10:30:00 -
[48] - Quote
You're not doing it right unless you dock up when not everyone in local is blue  Things I hate: - Forums - Irony - Lists |

Halete
Alexylva Paradox
762
|
Posted - 2013.04.19 10:34:00 -
[49] - Quote
Think about it like this; if you're doing everything right, and that still leaves a window of opportunity, then an attacker doing everything right is always going to land point and kill you.
As it is, we don't have that window, so 'defenders' are rewarded for doing their job. ... I think it's much better this way. Sloppy mission runners still die in droves. Why should it be that a mission runner doing everything in their power to stay safe should be a free kill? That would be terrible and drive away a lot of people.
Hunting mission runners is pretty lowly anyway. Why does he want his low risk activity to be even more rewarding? You should probably just give him some smack about being a peasant and move on. Trading chains for shackles, I am free. |

March rabbit
epTa Team Inc.
634
|
Posted - 2013.04.19 10:41:00 -
[50] - Quote
Halete wrote:Think about it like this; if you're doing everything right, and that still leaves a window of opportunity, then an attacker doing everything right is always going to land point and kill you. wouldn't it be more interesting if window of opportunity is present for both parties? - target does 100% right but it has small chance to be caught - attacker does 100% right but it has small chance to miss?
|

Uzbeg Khan
Spartan Advanced Mining R O G U E
6
|
Posted - 2013.04.19 10:57:00 -
[51] - Quote
Halete wrote:
Dude above me: your signature ought to read;
Things I hate:
- Signatures - Irony - Lists
<3
Chick below me, you're right. Chicks below me always are  Things I hate: - Signatures - Irony - Lists |

Halete
Alexylva Paradox
763
|
Posted - 2013.04.19 10:58:00 -
[52] - Quote
What do you mean 'small chance'? Without introducing a random element, landing tackle is just a numbers game. If you give mission pockets some kind a spool up time on warp, one of three things will happen;
- Mission runners will die in droves - Mission runners will just more frequently warp when non-blues are in Local, instead of on long-scan; this isn't good for either party - Mission runners will keep alts in chokes and watch intel, warping off before people even enter Local
Trading chains for shackles, I am free. |

Dave Stark
2674
|
Posted - 2013.04.19 11:03:00 -
[53] - Quote
seems i'm late to the party.
has any one stated the obvious yet? if you were doing everything right, you wouldn't get tackled? |

Nuglord
Heretic University Atrocitas
0
|
Posted - 2013.04.19 11:09:00 -
[54] - Quote
In a short answer - no.
A pilot flying perfectly still falls within the constraints of the game's mechanics. Should a player that participates in PvP be provided a free opportunity to attack a ship that is fully prepared and a pilot that is adequately aware of the way the game works? Obviously the answer is no, and the same is true in all solar systems, Nullsec or otherwise. You're taking steps to protect your investment, and naturally this decreases the risk you're taking. As you're fully aware, there's still a chance your enemies could still pull off some elaborate scheme, but at that point, the time invested on their part is probably not even worth it. |

Aracimia Wolfe
The Cursed Navy
236
|
Posted - 2013.04.19 11:19:00 -
[55] - Quote
Roime wrote:spam dscan, warp off, 100% safety without any effort. So easy a bot could do it.
There I fixed that for you.
Also: Effort = reward
Malcanis for CSM 8 https://forums.eveonline.com/default.aspx?g=posts&t=192717 \o/ \o/ \o/ \o/ m8m8m8m8m8m8m8 o7
|

Eugene Kerner
TunDraGon Drunk 'n' Disorderly
642
|
Posted - 2013.04.19 11:23:00 -
[56] - Quote
They fail, You prevail. Simple as that. /thread
"Also, your boobs " -á CCP Eterne, 2012
|

Azura Dante
SuperCapital Transfers Inc.
0
|
Posted - 2013.04.19 11:24:00 -
[57] - Quote
Erik Kaassan wrote:The answer to this one is just obvious. The game doesn't take sides.
If he surprises you and turns you into a pile of scrap metal then you were obviously unprepared. If not then he was unprepared. There is no reason you should be punished for playing smarter than him.
Perfectly sentenced :) |

Old Fellow
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.04.19 11:27:00 -
[58] - Quote
Nuela wrote:Not sure how to explain this so let me explain by a story of what happened to me a few days ago.
I belong to an alliance in Null. I do the majority of my isk-making/PvE there. When you do this in Null, there are things you need to do:
- I keep the Intelligence channel open so I can 'see' bad guys coming before they even reach me. - I have local disconnected from chat and set up right in the MIDDLE of my screen so I am constantly looking at it. This way I can see any non-blue coming into local within seconds. - I only run PvE in systems where there are friendly POS's to warp to. In addition, I have several, nicely placed far-apart safe spots. - I am constantly running full speed and aligned. I can warp out instantly. - When a blue comes into my area and I don't recognise the name as someone a know WELL, I warp off.
So, anyway, There was a particular couple fo guys (non-blue) who I must have offended with my big, smartass mouth and they tried to get me. I didn't really know this at the time - just knew that neuts were around more often. A few days ago I get a convo invite from a nuet and he proceeds to complain bitterly that Eve was 'broken', wrong etc etc etc because a friend of his and him have tried to get me for days. They tried everything he said...even getting an alt into the alliance and try to Awox me.
His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd.
Well, maybe he has a point? I don't think so but maybe? Curious as to what others think.
The main thing that made me decide he probably doesn't have a point is if he should have a chance to nab me even though I took all precautions...shouldn't I have a chance to nab him as well when he is trying to nab me? Even though he is doing all the right things, cloaking, etc shouldn't I have a chance to get him in a way he can do nothing about or should it only apply to PvE'ers?
You did everything perfectly, and yes if they played smarter they may have got you with log off tactics, well played.
|

James Amril-Kesh
4S Corporation RAZOR Alliance
4610
|
Posted - 2013.04.19 11:50:00 -
[59] - Quote
Spurty wrote:Shepard Wong Ogeko wrote:
Because mashing the d-scan button over and over is so much effort and such a noticeable level of participation.
The ultimate dumb down Turn the game into daily thompsons Olympics (mash mash mash). CCP make it a game if button mashing, they can say good bye to those that play a game where brain beats brawn. Tl;dr if you think mashing d scan is the fix for local you better get used to playing with arcade beat me up types Welp, that's pretty much what'll happen if local gets removed. You can't remove local without giving us something that gives us a reasonable amount of information. The bare minimum is something that tells you that there are ships within a certain radius (5 AU seems like a minimum acceptable range for this), whether they are cloaked or not. Uncloaked ships may give more information than cloaked ships.
Things that are stupid would be any chance-based mechanic to include or miss ships, minimum times between scans any longer than a few seconds (depending on the range), and anything that would exclude cloaked ships.
Dscan works for wormhole space as a replacement for local because of the limitations of wormhole space, specifically because of things like the group nature of PVE content there, the fact that hot drops are impossible, and because of mass limitations and how the links between systems are always changing and require scanning. A good portion of PVE content also requires probes to scan down, which are also of course visible on dscan. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Georgina Parmala
Science and Trade Institute Caldari State
66
|
Posted - 2013.04.19 22:28:00 -
[60] - Quote
LHA Tarawa wrote:[ To find out the answer to this question, simply look at the amount of PvE and mining that occurs in a null system with a single cloaky camper. (NONE!)
That is the level of activity there would be if it was not possible to "do everything right". In a Wormhole, it's already not possible to always do everything right. There is always a chance there is a cloaky in system, that will point you long enough for a dictor to get on grid from outside dscan range. Then bring enough friends to send you to K space on the pod express.
And yet people rat and mine in wormholes all the time.
So no. |

Arronicus
Shadows of Vorlon The Marmite Collective
550
|
Posted - 2013.04.19 22:48:00 -
[61] - Quote
"Help, this other person is perfectly prepared against my actions to destroy their ship, please fix the game. It is broken."
Lol. Let me guess, one of the guys trying to kill you is Behponka, the guy on the forums calling for concord to be paid mercenaries and tackle ships for players. |

Leper ofBacon
HELP GRANDMA SMASH HER LEGS IN
6
|
Posted - 2013.04.19 22:48:00 -
[62] - Quote
Untanas Volmyr wrote:If pre-emptive tactical preparations can be planned out as precisely as yours. Then I would think that is why they cannot track you. Chess is a simple game. and has its limitations. If you know what to do as well as what not to do. The complexity of the challenge is what thrills many players. Me included. However to become so sure of your tactical wits protecting you from every scenario you could come up with. You may as well taunt your opponent until they flip the table over and claim its broken.
I don't count catching someone in a belt as a complex challenge at all. If he is prepared, just as he said, the only way to get him is if he makes a fatal mistake. If we assume he is playing the game all the time this is very unlikely as he has all the time in the world to do what he needs to do; click warp.
It's not like chess because the attacker has no time to make a move at all. You should certainly gain an advantage from preparation, but an ideal game for me is where you have to actually stick your neck out onto the playing field to make a gain. What we have in this scenario is a series of gameplay factors leading to a severely dull environment. |

mechtech
Ice Liberation Army
306
|
Posted - 2013.04.19 23:13:00 -
[63] - Quote
My answer would be that Local is a terrible system that needs to go. It needs to be delayed, or toggleable, or there should be an anti-local module, or a skill to jam your local signal for x minutes every y interval... the solutions are endless, but a system that 100% informs every enemy instantly that you have entered their proximity is just a terrible system to have in a PvP game. We're all used to it, but from an objective viewpoint, it's just absolutely bizarre for an MMO.
Of course, without local you can still D-scan, use intel channels, etc to stay virtually 100% safe, but it would go a long way to giving the game a bit more fog of war. |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
3265
|
Posted - 2013.04.19 23:34:00 -
[64] - Quote
Georgina Parmala wrote:And yet people rat and mine in wormholes all the time.
So no.
The trick is that the people in wormholes are the ones who want that style of play. The ones who aren't in wormholes have already expressed their lack of attraction toward that style of play.
Your sample is self-selecting, which means your conclusion is not valid.
Day 0 advice for new players: Day 0 Advice for New Players |

Georgina Parmala
Science and Trade Institute Caldari State
66
|
Posted - 2013.04.19 23:49:00 -
[65] - Quote
Mara Rinn wrote:Georgina Parmala wrote:And yet people rat and mine in wormholes all the time.
So no. The trick is that the people in wormholes are the ones who want that style of play. The ones who aren't in wormholes have already expressed their lack of attraction toward that style of play. Your sample is self-selecting, which means your conclusion is not valid. Just because some people would choose not to take the risk, does not mean no one would. I'm in no way saying null residents want or should have local removed. Just pointing out the blatant fallacy of "risk = deserted wasteland". |

James Amril-Kesh
4S Corporation RAZOR Alliance
4619
|
Posted - 2013.04.19 23:59:00 -
[66] - Quote
mechtech wrote:Of course, without local you can still D-scan, use intel channels, etc to stay virtually 100% safe, but it would go a long way to giving the game a bit more fog of war. Yeah, cause dscan can detect cloaked ships.  Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

James Amril-Kesh
4S Corporation RAZOR Alliance
4619
|
Posted - 2013.04.20 00:00:00 -
[67] - Quote
Georgina Parmala wrote:Just pointing out the blatant fallacy of "risk = deserted wasteland". Risk without proportional reward = deserted wasteland. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Andski
GoonWaffe Goonswarm Federation
7597
|
Posted - 2013.04.20 00:05:00 -
[68] - Quote
If CCP hamfistedly removed local I'd just grab a bomber, fit a covert cyno and scram on it and decloak right next to somebody running an anomaly, tackle them, light the cyno for a bunch of blackops BS (which have conveniently been given titan range) and kill ratters in easy mode. This isn't a difficult tactic requiring ~skill~, it's hilariously easy. The blackops BS aren't really at risk either, since they can dip to safespots and cloak.
You can say "WELL WITHOUT LOCAL HOW DO YOU KNOW THEY'RE THERE" but you can easily determine that just by looking at the map. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Marlona Sky
D00M. Northern Coalition.
3451
|
Posted - 2013.04.20 00:09:00 -
[69] - Quote
Tippia wrote:Nah. That's the whole point of GÇ£doing everything right.GÇ¥
His failure is not indicative of a broken game. If the prey is doing everything 'right' and the predator is doing everything 'right'; the prey easily evades the predator every time.
I would say that is not balanced.
Remove local, structure mails and revamp the directional scanner! |

Andski
GoonWaffe Goonswarm Federation
7597
|
Posted - 2013.04.20 00:10:00 -
[70] - Quote
Marlona Sky wrote:If the prey is doing everything 'right' and the predator is doing everything 'right'; the prey easily evades the predator every time.
I would say that is not balanced.
It's only balanced if the prey is deaf, blind and dumb (preferably forcibly through game mechanics) so that even the biggest drooling cretin can kill them with ease mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Andski
GoonWaffe Goonswarm Federation
7597
|
Posted - 2013.04.20 00:14:00 -
[71] - Quote
I'll take making nullsec more like wormholes if we make wormholes more like nullsec, ideally by giving them the magic of sov and supercaps
Fun for everyone! mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Frying Doom
2394
|
Posted - 2013.04.20 00:14:00 -
[72] - Quote
Making usage tied straight to Sovereignty will fix a lot of these problems.
If a single neut will stop you doing anything, you will lose sov, simple as that, then risk will very much equal reward, for both parties. Any spelling and grammatical errors are because frankly, I don't care!! |

LHA Tarawa
Pator Tech School Minmatar Republic
573
|
Posted - 2013.04.20 00:17:00 -
[73] - Quote
Georgina Parmala wrote:LHA Tarawa wrote:[ To find out the answer to this question, simply look at the amount of PvE and mining that occurs in a null system with a single cloaky camper. (NONE!)
That is the level of activity there would be if it was not possible to "do everything right". In a Wormhole, it's already not possible to always do everything right. There is always a chance there is a cloaky in system, that will point you long enough for a dictor to get on grid from outside dscan range. Then bring enough friends to send you to K space on the pod express. And yet people rat and mine in wormholes all the time. So no.
And what % of toons live in wormhole? 5%? You think you prove me wrong, but actually, you prove me right.
Not to mention, if you've not opened your out, and there is no generic in... the odds of that cloaky being there is pretty darn small. |

Andski
GoonWaffe Goonswarm Federation
7598
|
Posted - 2013.04.20 00:17:00 -
[74] - Quote
Frying Doom wrote:Making usage tied straight to Sovereignty will fix a lot of these problems.
If a single neut will stop you doing anything, you will lose sov, simple as that, then risk will very much equal reward, for both parties.
Let's make 90% of nullsec even more irrelevant, that's a great idea! mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

LHA Tarawa
Pator Tech School Minmatar Republic
573
|
Posted - 2013.04.20 00:19:00 -
[75] - Quote
mechtech wrote:My answer would be that Local is a terrible system that needs to go.
70% of players living in high sec isn't enough for you? You want to move even MORE people to high sec? Really? |

LHA Tarawa
Pator Tech School Minmatar Republic
573
|
Posted - 2013.04.20 00:21:00 -
[76] - Quote
Frying Doom wrote:Making usage tied straight to Sovereignty will fix a lot of these problems.
If a single neut will stop you doing anything, you will lose sov, simple as that, then risk will very much equal reward, for both parties.
70% of players living in high sec isn't enough for you either I see.
Man, I can't believe how many people want to push even more people out of null and into high sec,
It seems you "fix the mechanics" people won't be happy until 90%+ of toons live in high sec. |

Andski
GoonWaffe Goonswarm Federation
7598
|
Posted - 2013.04.20 00:23:00 -
[77] - Quote
LHA Tarawa wrote:70% of players living in high sec isn't enough for you? You want to move even MORE people to high sec? Really?
Fun fact: before last year's incursion nerf, players in alliances holding C6 wormholes and upgraded -1.0 truesec systems were running incursions in hisec
Oh wait the nerfs were mostly undone and we're back to that because CCP is too scared of nerfing the safest PvE around mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Georgina Parmala
Science and Trade Institute Caldari State
66
|
Posted - 2013.04.20 00:24:00 -
[78] - Quote
James Amril-Kesh wrote:Georgina Parmala wrote:Just pointing out the blatant fallacy of "risk = deserted wasteland". Risk without proportional reward = deserted wasteland. Clearly the ones who feel the reward is insubstantial would just go to high sec, and the ones who feel it is would expose themselves to go after it. If the rewards did not justify the risk, it would be a clear and separate imbalance.
Andski wrote:If CCP hamfistedly removed local I'd just grab a bomber, fit a covert cyno and scram on it and decloak right next to somebody running an anomaly, tackle them, light the cyno for a bunch of blackops BS (which have conveniently been given titan range) and kill ratters in easy mode. This isn't a difficult tactic requiring ~skill~, it's hilariously easy. The blackops BS aren't really at risk either, since they can dip to safespots and cloak.
You can say "WELL WITHOUT LOCAL HOW DO YOU KNOW THEY'RE THERE" but you can easily determine that just by looking at the map.
Just to play devil's advocate. The map could equally tell the ratter there's more people around than there should be based on friendlies around. It may also lead to revolutionary things like ratting in a group of pvp fit ships, solo ratting with warp stabs fit (lol), or in a ship that can drop a scramming bomber. Or ECM. Or staying on the move away from celestials so that a cloaked bomber can't get in scram range from the warp-in.
But yeah, 9 out of 10 people would probably just be free food. At least at first. |

Andski
GoonWaffe Goonswarm Federation
7599
|
Posted - 2013.04.20 00:28:00 -
[79] - Quote
Georgina Parmala wrote:Just to play devil's advocate. The map could equally tell the ratter there's more people around than there should be based on friendlies around. It may also lead to revolutionary things like ratting in a group of pvp fit ships, solo ratting with warp stabs fit (lol), or in a ship that can drop a scramming bomber. Or ECM. Or staying on the move away from celestials so that a cloaked bomber can't get in scram range from the warp-in.
But yeah, 9 out of 10 people would probably just be free food. At least at first.
Yeah no most people would just go run incursions in hisec because, as it is, they're just as lucrative as running anomalies in pimped faction battleships (because CCP doesn't believe in risk/reward when it comes to hisec) and much more so than running anomalies in some awful gimped setup.
The only ones who would stick around to run anomalies in 0.0 would either be idiots or bait. mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

James Amril-Kesh
4S Corporation RAZOR Alliance
4619
|
Posted - 2013.04.20 00:34:00 -
[80] - Quote
Georgina Parmala wrote:James Amril-Kesh wrote:Georgina Parmala wrote:Just pointing out the blatant fallacy of "risk = deserted wasteland". Risk without proportional reward = deserted wasteland. Clearly the ones who feel the reward is insubstantial would just go to high sec, and the ones who feel it is would expose themselves to go after it. If the rewards did not justify the risk, it would be a clear and separate imbalance. The rewards barely justify the risk as it is. Removing local would completely upset the balance. Income generation would have to be several times what it is now in order to be worthwhile. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Frying Doom
2394
|
Posted - 2013.04.20 00:34:00 -
[81] - Quote
Andski wrote:Frying Doom wrote:Making usage tied straight to Sovereignty will fix a lot of these problems.
If a single neut will stop you doing anything, you will lose sov, simple as that, then risk will very much equal reward, for both parties. Let's make 90% of nullsec even more irrelevant, that's a great idea! You mean the fact that every time I go out into Null, I find a completely deserted system with an TCU in it.
You mean irrelevant like that...Use the space or lose it. Any spelling and grammatical errors are because frankly, I don't care!! |

Andski
GoonWaffe Goonswarm Federation
7599
|
Posted - 2013.04.20 00:36:00 -
[82] - Quote
Frying Doom wrote:You mean the fact that every time I go out into Null, I find a completely deserted system with an TCU in it.
You mean irrelevant like that...Use the space or lose it.
Do you honestly think someone else will see an opportunity to hold a system by "only" getting together a bunch of dudes to run ****** anomalies for 20m/hour
Hint: they won't and your idea is Bad mine quotes from my posts at your peril, badposters TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |

Georgina Parmala
Science and Trade Institute Caldari State
66
|
Posted - 2013.04.20 00:41:00 -
[83] - Quote
LHA Tarawa wrote:Georgina Parmala wrote:LHA Tarawa wrote:[ To find out the answer to this question, simply look at the amount of PvE and mining that occurs in a null system with a single cloaky camper. (NONE!)
That is the level of activity there would be if it was not possible to "do everything right". In a Wormhole, it's already not possible to always do everything right. There is always a chance there is a cloaky in system, that will point you long enough for a dictor to get on grid from outside dscan range. Then bring enough friends to send you to K space on the pod express. And yet people rat and mine in wormholes all the time. So no. And what % of toons live in wormhole? 5%? You think you prove me wrong, but actually, you prove me right. Not to mention, if you've not opened your out, and there is no generic in... the odds of that cloaky being there is pretty darn small. It's not uncommon for my hole to get 4-6 connections on a fri/sat/sun and more often than not someone will do me the favor of opening my static for me when I don't want to. The odds of a cloaky are not that small, all it takes is someone opening their static into my hole and happening to appear outside Dscan range/cloaking between scans, they're then pretty much free to have their way with me. Sometimes, I just couldn't be bothered to close down half a dozen 3bil holes with a battleship or two. I just ship down what I'm using to rat, live on dscan, salvage in a cheap destroyer and deal with it when I get popped. Ships are meant to explode.
The point is that (some) people will take any and all risks if the reward is big enough. Why would you simply assume a risk change this significant would not be accompanied by reward changes to warrant it? You just presume it would end with everyone moving to high sec, because everyone is a carebear and is unwilling to accept any risk. The same way I presume there would be a remaining population trying against all odds, because they are not. |

Frying Doom
2394
|
Posted - 2013.04.20 00:42:00 -
[84] - Quote
Andski wrote:Frying Doom wrote:You mean the fact that every time I go out into Null, I find a completely deserted system with an TCU in it.
You mean irrelevant like that...Use the space or lose it. Do you honestly think someone else will see an opportunity to hold a system by "only" getting together a bunch of dudes to run ****** anomalies for 20m/hour Hint: they won't and your idea is Bad The idea that you must mine, rat, do anoms ect in space is a hell of a lot better than the one we have right now, which is large alliances take everything and then pay the fees with isk generated by moon mining. Leaving no space for smaller corps and null empty as hell.
I can very well see why you would be against the idea of having to use space, but yes the income in Null is crap and needs to be buffed as well, as do POS manufacturing and frankly an almost complete removal of structure grind in relation to sovereignty. Any spelling and grammatical errors are because frankly, I don't care!! |

LHA Tarawa
Pator Tech School Minmatar Republic
573
|
Posted - 2013.04.20 00:51:00 -
[85] - Quote
Georgina Parmala wrote: The point is that (some) people will take any and all risks if the reward is big enough.
Yeah, 5% of the player base, or so. And those people are already in wormholes.
|

Chokichi Ozuwara
Sons Of Alexander AL3XAND3R.
497
|
Posted - 2013.04.20 00:53:00 -
[86] - Quote
Posting in a stealth "nerf PVE" thread. Tears will be shed and pants will need to be changed all round. |

LHA Tarawa
Pator Tech School Minmatar Republic
573
|
Posted - 2013.04.20 00:59:00 -
[87] - Quote
Frying Doom wrote: The idea that you must mine, rat, do anoms ect in space is a hell of a lot better than the one we have right now, which is large alliances take everything and then pay the fees with isk generated by moon mining. Leaving no space for smaller corps and null empty as hell.
Let's say for a moment, there is a fully upgrade system.. then a cloaky camper shows up with cynos. The owners try to mine, rat, etc, they get hot dropped. They put out a defense fleet, but that of course, is just feeding more kills to the cloaky because they 100% control whether there is an engagement or not, and only engage when they win.
So... you go weeks cloaky camped in, not mining or ratting, because the complete inability to find a cloaky camper is the is the single most stupid mechanic in the history of MMOs. AND, let's say you then lose sov due to inactivity.
Who gets the sov? The cloaky camper? Why? He's not done anything but sit cloaked up, ready to pop a cyno should a target appear, but they don't , because the cloaky camper mechanic is the stupidest game mechanic in the history of MMOs.
Let's say the cloaky camper DOES get sov? Okay, to what end? To sit cloaked up in a system that they can't use, because the original owners put their own cloaky camper in system, so he can't do anything with that system he just took control of?
Before we can even THINK of making activity tied to sov, there has to be a way to counter cloaky campers... Otherwise, no one will hold any sov. |

Frying Doom
2394
|
Posted - 2013.04.20 01:05:00 -
[88] - Quote
LHA Tarawa wrote:Frying Doom wrote: The idea that you must mine, rat, do anoms ect in space is a hell of a lot better than the one we have right now, which is large alliances take everything and then pay the fees with isk generated by moon mining. Leaving no space for smaller corps and null empty as hell.
Let's say for a moment, there is a fully upgrade system.. then a cloaky camper shows up with cynos. The owners try to mine, rat, etc, they get hot dropped. They put out a defense fleet, but that of course, is just feeding more kills to the cloaky because they 100% control whether there is an engagement or not, and only engage when they win. So... you go weeks cloaky camped in, not mining or ratting, because the complete inability to find a cloaky camper is the is the single most stupid mechanic in the history of MMOs. AND, let's say you then lose sov due to inactivity. Who gets the sov? The cloaky camper? Why? He's not done anything but sit cloaked up, ready to pop a cyno should a target appear, but they don't , because the cloaky camper mechanic is the stupidest game mechanic in the history of MMOs. Let's say the cloaky camper DOES get sov? Okay, to what end? To sit cloaked up in a system that they can't use, because the original owners put their own cloaky camper in system, so he can't do anything with that system he just took control of? Before we can even THINK of making activity tied to sov, there has to be a way to counter cloaky campers... Otherwise, no one will hold any sov. No one would get the sov, as no one is doing anything.
So numbers would still have a purpose, and if someone wants to covert cyno drop you that often with sufficient numbers over a long period of time, yes you should lose. Any spelling and grammatical errors are because frankly, I don't care!! |

Georgina Parmala
Science and Trade Institute Caldari State
66
|
Posted - 2013.04.20 01:06:00 -
[89] - Quote
LHA Tarawa wrote:Georgina Parmala wrote: The point is that (some) people will take any and all risks if the reward is big enough.
Yeah, 5% of the player base, or so. And those people are already in wormholes. I like the part where you ignore all other mechanics differences involved and equate every null dweller with your average high sec dweller.
Also, the point of discussion is not so much "remove local" to begin with, as much as "chance to get caught even when you do everything 100% right". Which is not exactly the same thing. I just brought up the currently existing source of a similar mechanic, and that people still rat and mine when not 100% safe.
For that matter, people still rat and mine in Null with neutral afk cloakies in system. You are yet to prove any spec of non-blue in local = wasteland. Oh, but they're not "doing it right". If they were, they'd just go run incursions. |

Erik Kaassan
Black Sun Brethren
25
|
Posted - 2013.04.20 01:19:00 -
[90] - Quote
Rek Seven wrote:Erik Kaassan wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. So they should be punished for using a game provided resource to get a leg up on potential predators? Did I get redirected to the World of Warcrap forums? No of course people shouldn't be punished for playing the game within the rules but the real question is; is a free and instant intel gathering tool (local) a good game mechanic?
It's not a game mechanic at all. It's an unintended consequence of an otherwise normal function. Would YOU not use it out of fairness or some silly space bushido? |

James Amril-Kesh
4S Corporation RAZOR Alliance
4621
|
Posted - 2013.04.20 14:50:00 -
[91] - Quote
Erik Kaassan wrote:Rek Seven wrote:Erik Kaassan wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. So they should be punished for using a game provided resource to get a leg up on potential predators? Did I get redirected to the World of Warcrap forums? No of course people shouldn't be punished for playing the game within the rules but the real question is; is a free and instant intel gathering tool (local) a good game mechanic? It's not a game mechanic at all. It's an unintended consequence of an otherwise normal function. How does that make it not a game mechanic? Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Dracvlad
Taishi Combine
68
|
Posted - 2013.04.20 15:28:00 -
[92] - Quote
In answer to the OP, you did everything right, my feeling is that if you do everything correct you should get away, simple as that.
WH's are not a good example to use to make a case for no local, because in WH's you do not have hot drops, if you ignore that then you are a complete and uttter idiot.
Even without local people could AFK cloaky camp, if you look at the map details you can see the number of people in system and in station, so all you have to do is check how many blues and then compare, easy that, oh we have someone in system, but what does that mean, more sitting around doing nothing until people find that out due to the number of AFK people. So we can spend longer not playing the game...
At the end of the day I could live without local, however the issue is that the map data and Dotlan gives people a quick way to find activity, free intel like local, so they do not have to send scouts to find people, if you classify local as free intel then what about that data, if you ignore that then you are a hyprocrite gank bear looking for easy kills.
And James Amril-Kesh is so very correct in all his replies, the reward will have to go up by a huge margin as the risk is just too great.
The impact would be that even more people would just head back to HS, which is not a good thing... If you do not want LOCAL go to WH space, its as simple as that!-á-á-á-á-á-á-á There are people who think that WH space is like 0.0 but without local, well they should light a cyno and try jumping to it. |

Jarod Garamonde
Action Bastards
29
|
Posted - 2013.04.20 20:31:00 -
[93] - Quote
Nuela wrote:Not sure how to explain this so let me explain by a story of what happened to me a few days ago.
I belong to an alliance in Null. I do the majority of my isk-making/PvE there. When you do this in Null, there are things you need to do:
- I keep the Intelligence channel open so I can 'see' bad guys coming before they even reach me. - I have local disconnected from chat and set up right in the MIDDLE of my screen so I am constantly looking at it. This way I can see any non-blue coming into local within seconds. - I only run PvE in systems where there are friendly POS's to warp to. In addition, I have several, nicely placed far-apart safe spots. - I am constantly running full speed and aligned. I can warp out instantly. - When a blue comes into my area and I don't recognise the name as someone a know WELL, I warp off.
So, anyway, There was a particular couple fo guys (non-blue) who I must have offended with my big, smartass mouth and they tried to get me. I didn't really know this at the time - just knew that neuts were around more often. A few days ago I get a convo invite from a nuet and he proceeds to complain bitterly that Eve was 'broken', wrong etc etc etc because a friend of his and him have tried to get me for days. They tried everything he said...even getting an alt into the alliance and try to Awox me.
His point was that Eve should be set up so he had a chance to nab me...even though I was 100% prepared at all times when I PvE'd.
Well, maybe he has a point? I don't think so but maybe? Curious as to what others think.
The main thing that made me decide he probably doesn't have a point is if he should have a chance to nab me even though I took all precautions...shouldn't I have a chance to nab him as well when he is trying to nab me? Even though he is doing all the right things, cloaking, etc shouldn't I have a chance to get him in a way he can do nothing about or should it only apply to PvE'ers?
He's just whining because he feels self-entitled.
When a PvE'er gives me the slip, I feel a little let down... but I'm usually impressed by their situational awareness. If you're the only valid target, I might still chase you until one of us makes a mistake... but usually I'll just move on. I don't do a lot of solo hunting, though.
This guy that tried to dead you sounds like a b****. I think he needs to grow some spaceballs, and stop taking EVE seriously. If I am logged onto TQ, I'm probably drunk. You've been warned. |

Jarod Garamonde
Action Bastards
29
|
Posted - 2013.04.20 20:34:00 -
[94] - Quote
Dracvlad wrote:In answer to the OP, you did everything right, my feeling is that if you do everything correct you should get away, simple as that.
WH's are not a good example to use to make a case for no local, because in WH's you do not have hot drops, if you ignore that then you are a complete and uttter idiot.
Even without local people could AFK cloaky camp, if you look at the map details you can see the number of people in system and in station, so all you have to do is check how many blues and then compare, easy that, oh we have someone in system, but what does that mean, more sitting around doing nothing until people find that out due to the number of AFK people. So we can spend longer not playing the game...
At the end of the day I could live without local, however the issue is that the map data and Dotlan gives people a quick way to find activity, free intel like local, so they do not have to send scouts to find people, if you classify local as free intel then what about that data, if you ignore that then you are a hyprocrite gank bear looking for easy kills.
And James Amril-Kesh is so very correct in all his replies, the reward will have to go up by a huge margin as the risk is just too great.
The impact would be that even more people would just head back to HS, which is not a good thing...
You and I both know that Blues in system does not mean someone will come to help you. Most of the time, everyone heads for station, when reds and neuts enter system... that's what made me hate null the last time I was out there. What's the point of being in nullsec space, if you don't want to fight? If I am logged onto TQ, I'm probably drunk. You've been warned. |

James Amril-Kesh
4S Corporation RAZOR Alliance
4622
|
Posted - 2013.04.20 23:02:00 -
[95] - Quote
I'm generally on top of my game when I'm ratting, but sometimes my attention slips up. Several months ago I was ratting and for a few minutes didn't pay attention to local as much as I should have been.
And then I saw a neutral Talos landing on grid. Luckily he landed roughly 30 km away from me and I had time to warp out before he closed within point range. I suppose I could have chased him off or killed him, being heavily tanked for kinetic and thermal damage, but I didn't want to take the chance that he had a cyno fit instead of an 8th gun.
So local isn't exactly some perfect tool that keeps you safe all the time. It requires some degree of effort. It's more difficult to pay continuous attention to it for several hours on end than you might think. Malcanis for CSM 8 Module activation timers are buggy - CCP please fix |

Erik Kaassan
Black Sun Brethren
26
|
Posted - 2013.04.23 16:50:00 -
[96] - Quote
James Amril-Kesh wrote:Erik Kaassan wrote:Rek Seven wrote:Erik Kaassan wrote:Rek Seven wrote:He does have a point in my opinion. You rely on local which instantly alerts you to any hostiles in system. Neither you or your alliance need to do any work to maintain this free intel tool where as he has to do a lot of work and be lucky to get you. So they should be punished for using a game provided resource to get a leg up on potential predators? Did I get redirected to the World of Warcrap forums? No of course people shouldn't be punished for playing the game within the rules but the real question is; is a free and instant intel gathering tool (local) a good game mechanic? It's not a game mechanic at all. It's an unintended consequence of an otherwise normal function. How does that make it not a game mechanic?
Perhaps i should rephrase that... it is a creative use of a game mechanic to achieve a goal other than its intended use. It can be likewise be circumvented to prevent it from being used in that manner. It does not fall outside of the game and violate any standing rules if it is used in a way other than it is intended to be used. Why should it be fixed when its not even broken? |

Ammzi
Infinite Covenant Tribal Band
1340
|
Posted - 2013.04.23 17:22:00 -
[97] - Quote
They could just have awoxed you with a bomber - you would not be prepared. He didn't try hard enough. quote CCP Spitfire
"Hello Im Blue,"
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Doc Severide
Caldari Provisions Caldari State
40
|
Posted - 2013.04.23 17:22:00 -
[98] - Quote
Personally, the OP's multiple uses of the word "nab" has some how awakend my sexual interest in my girl friend. 
Later....   |

mynnna
GoonWaffe Goonswarm Federation
904
|
Posted - 2013.04.23 17:33:00 -
[99] - Quote
To give some contrast to the example in the OP, when I'm prowling for ratters to gank, I can jump into a system, get my system scanner running, and during those 10 seconds determine what ranges any ratters on my d-scanner are at, compare those to the results from my system scanner, and be in warp to the anomaly a ratter is in less than 15 seconds after jumping into the system. Without resorting to tactics like awoxing, it is as right as you can possibly get when it comes to ganking. Nevertheless, between those 12-15 seconds to locate a target and the 10-15 seconds required for even a very short (<1AU) warp, he's long gone...because he's got a minimum twenty second head start in which to be "right". That same head start means that the PvEr doesn't even have to do everything right to escape - he can be slow and sloppy and still get away.
Food for thought  Member of the Goonswarm Economic Warfare Cabal |

Buzzy Warstl
The Strontium Asylum
534
|
Posted - 2013.04.23 17:41:00 -
[100] - Quote
With as much effort as they put in, you'd think that camping out for a few days with stealth bombers to push you out of comfortable systems wouldn't have been too much work.
I guess they just didn't want it badly enough. http://www.mud.co.uk/richard/hcds.htm Richard Bartle: Players who suit MUDs |

SpoonRECKLESS
Dreddit Test Alliance Please Ignore
9
|
Posted - 2013.04.23 17:49:00 -
[101] - Quote
I never get mad at a player who watches for probes in low sec, Watches local if hes smart and gets out good job I won't cry. I will ask him nicely not to warp out of that lvl 4 hes running in that low sec tho. |

Marlona Sky
D00M. Northern Coalition.
3482
|
Posted - 2013.04.23 17:56:00 -
[102] - Quote
mynnna wrote:To give some contrast to the example in the OP, when I'm prowling for ratters to gank, I can jump into a system, get my system scanner running, and during those 10 seconds determine what ranges any ratters on my d-scanner are at, compare those to the results from my system scanner, and be in warp to the anomaly a ratter is in less than 15 seconds after jumping into the system. Without resorting to tactics like awoxing, it is as right as you can possibly get when it comes to ganking. Nevertheless, between those 12-15 seconds to locate a target and the 10-15 seconds required for even a very short (<1AU) warp, he's long gone...because he's got a minimum twenty second head start in which to be "right". That same head start means that the PvEr doesn't even have to do everything right to escape - he can be slow and sloppy and still get away. Food for thought  Exactly. The PvE player does not have to scan down the safe POS or the station or even the safe spot. It is just a simple right click, select *safety* and they are gone. And most of the time they have done that long before you have even jumped into system due to the hunter being reported in intel channels.
Now if fitting and tactics used to PvE were closer to what is found in actual PvP, then if they were caught they might actually stand a chance.
Still, this is only one of the issues. Another is local - the cancer of this game.
Remove local, structure mails and revamp the directional scanner! |

Murk Paradox
Red Tsunami Moon Warriors
319
|
Posted - 2013.04.23 18:09:00 -
[103] - Quote
Merouk Baas wrote:Tell him:
Well I wasn't 100% prepared, as I left myself vulnerable to receiving your whiny ass convo, so there you go, you got me, with words at least. If your tears were a weapon they'd be a snowball CXV, doing negative damage, but damage nonetheless.
Congrats.
Won't happen again, as you're now on /ignore.
This is a good point. While I was reading the OP, I was waiting for the convo to be a distraction for a point to get landed. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |

LHA Tarawa
Pator Tech School Minmatar Republic
577
|
Posted - 2013.04.23 21:25:00 -
[104] - Quote
Marlona Sky wrote: Still, this is only one of the issues. Another is local - the cancer of this game.
Local. The only reason that more than 3% of the population lives outside highsec.
Remove local, watch as low and null empty.
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