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Thread Statistics | Show CCP posts - 1 post(s) |

Vin Hellsing
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Posted - 2006.05.25 02:06:00 -
[91]
Originally by: Saicon
Originally by: Admiral Iranus i suposse everyone rolls around stations in pod's.
That is a damn funny image 
Random ******* in a Pod: *Wooba wooba wooba bonk!* "Pardon me. Let me roll around y--*BONK* WOULD YOU F***ING MOVE THAT POD YOU AFKER?!"
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.17 21:51:00 -
[92]
Lacking more novel ideas on the frontpage I'd like to add that ships flying biohazard materials should be possible to identify due to their special cargos demands on the ship fittings and be approached or avoided due to this.
That would add some to the smuggler business.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.17 22:09:00 -
[93]
Originally by: TotensBurntCorpse
Originally by: Ricky Baby your sealed in an airtight ship in an carefully control enviroment of your pod, its not like someone is gonna leave the airlock open is it?
How do you inspect your loot once the mission is over ? It does get moved from space into your cargo hold and from there into your items bin in a base.
So what? You don't the take them inside your pod. The only way to catch a disease would be from an implant or something.. or drugs if they are ever usable..
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.17 22:47:00 -
[94]
You are not always in your pod, how hard can that be to grasp?
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.17 22:54:00 -
[95]
Originally by: Danton Marcellus You are not always in your pod
Why do you think that?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.17 23:11:00 -
[96]
Originally by: Cathandra
Originally by: Danton Marcellus You are not always in your pod
Why do you think that?
Hands of A Killer
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.17 23:23:00 -
[97]
Originally by: Danton Marcellus
Originally by: Cathandra
Originally by: Danton Marcellus You are not always in your pod
Why do you think that?
Hands of A Killer
Oh I thought you were talking about risk of catching something while flying around in space or something silly like that. You meant while walking around in the station? Okay that makes sense. Except that there isn't really any reason for pod pilots to leave their pods. They can do everyone within their pod and currently there isn't even a way to get out of your pod alive. If there was implemented a way to walk around stations and stuff, then I could see this happening, and would be very interesting, as long as it didn't happen to often.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.17 23:29:00 -
[98]
Flying around in space loot you pick up or even the outside of your ship may catch something which is later transmitted to you once docked.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.17 23:30:00 -
[99]
Originally by: Danton Marcellus Flying around in space loot you pick up or even the outside of your ship may catch something which is later transmitted to you once docked.
How would the disease get from the equipment/outside of the ship into the sealed pod which you can't leave?
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.18 00:07:00 -
[100]
OMG what a troll!
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.18 00:20:00 -
[101]
Originally by: Danton Marcellus OMG im a troll!
Fixed typo and QFT. Go away.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.18 14:19:00 -
[102]
Read the chronicle you asshat alt, the main character is a podpilot being out of his pod hiring crew.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Ellaine TashMurkon
Em Pack HUZZAH FEDERATION
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Posted - 2006.07.18 14:27:00 -
[103]
Not every pod pilot gets out of his pod to hire a crew :) I have AI to manage this for instance.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.18 14:34:00 -
[104]
Originally by: Ellaine TashMurkon Not every pod pilot gets out of his pod to hire a crew :) I have AI to manage this for instance.
Point wasn't to show people they had to roleplay hiring thousands of crewmembers, they could easily outsource this.
Point was to show people wasn't doomed to a meaningless life in goo once a podpilot, they still have lives and can go planetside, throw partys in stations or whatnot, they don't do this rolling around in goo inside a pod.
What is the purpose of the ID photo, why not merrily painted easterpods for all?
Fact of the matter, once docked for an extended period of time pilots leave their pods for R&R.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Locke Ateid
Minmatar
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Posted - 2006.07.18 17:19:00 -
[105]
Edited by: Locke Ateid on 18/07/2006 17:20:40 I lose clones on a daily bases, are you telling me that you want me to get infected with a disease that affects me on a genetic level? Mutants are the last thing we need in Eve.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.18 17:45:00 -
[106]
Eh no, where did I say that? I said that there could be a number of diseases you could catch that would make the gameplay deeper and more intricate with people going on quests to find cures, pirates laying blockades trying to prevent cures being distributed without them getting a cut and so on and forth. No-one has mentioned mutations.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Cathandra
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Posted - 2006.07.18 21:51:00 -
[107]
Originally by: Danton Marcellus Read the chronicle
I did, asshat. It's an NPC. NPCs also steal titans from each other and stuff. All kinds of things that us normal pod pilots don't.
It's impossible for you or me to escape from that nasty pod which you hate so much. That's just the way it is. Diseases aren't going to magically drills holes through the hull of your pod and infect you. I listed a few ways of getting diseases that would make sense though. But unlike you I'm not going to repeat myself, so you'll have to scroll up and read.
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Mithrantir Ob'lontra
Gallente
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Posted - 2006.07.19 16:15:00 -
[108]
Originally by: Danton Marcellus The infection would board the ship with the cargo, loot from high risk complexes or purchased goods in infected stations and from there spread to infect the pilot once he comes into contact with his crew or handles his goods in station, hell even visiting an agent he handed the goods to and thus infecting.
All in all it has the makings of a very dark future. 
You know that you forget a very important factor here. Sterilization it works on every bacteria, virus and is lethal. All one has to do is to sterilize something and the chance of anything getting infected from a bacteria or virus on it becomes almost zero. And in a hi tech world Eve is, this sterilization must be a standard procedure. So plague and diseases can only be applied to planets and pod pilots who neglect to follow the standard procedures. In fact the whole idea of sterilization has been ommited from the chronicles but it is something that must and should take place. And that process goes to your loots too, allthough there another option is availiable. Remote monitoring via CCTV which is something that could ensure that your hangar is yours and yours only. Anyway that said the idea has some potential. Not in the extend you present it though. In space everything is controlled air, food you name it. In a station the air is being circulated by A/C systems and filtered so that it can be clean and refreshed and used again. The food and all that are also checked again. Try to think in a hi tech world where medication/precaution is developed to a bigger extend than life on Earth not like a medieval life.
------- Nobody can be exactly like me. Even I have trouble doing it. |

Mihail d'Amour
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Posted - 2006.07.19 17:32:00 -
[109]
this is brilliant... so, all the killjoy wannabe pirate types will go out, get their alts infected, and sit in as many populated stations as possible killing off as many other players as possible for the heck of it. Absolutely brilliant.
I kind of like Eve where it allows choices and consequences. Not consequences for no good reason at all. You're suggesting a game of Russian Roullette that we all have to play and no one wins. How exactly is that fun?
---------------------------------------------- In nomine Domine, quod erat malum |

Locke Ateid
Minmatar
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Posted - 2006.07.20 08:04:00 -
[110]
Originally by: Danton Marcellus Eh no, where did I say that? I said that there could be a number of diseases you could catch that would make the gameplay deeper and more intricate with people going on quests to find cures, pirates laying blockades trying to prevent cures being distributed without them getting a cut and so on and forth. No-one has mentioned mutations.
And you plan on stopping me from self-destructing, cleansing my new body of all alimates how?
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Lobster Man
VentureCorp CORE.
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Posted - 2006.07.20 09:00:00 -
[111]
Edited by: Lobster Man on 20/07/2006 09:00:32 Or CCP could just make something up, like nanomachines which are assembeled from neutron radiation energy which is beamed into your ship's reactor 
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Dr Slaughter
ISS Navy Task Force Interstellar Starbase Syndicate
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Posted - 2006.07.20 10:37:00 -
[112]
Edited by: Dr Slaughter on 20/07/2006 10:45:44
Originally by: Danton Marcellus Having read this thread about plague I then remembered this chronicle and thought it would be very cool to see disease in EVE, be it by chemicals, radiation or viral strains.
Affected people would be forced to take coping drugs till they could find a cure and there would all of a sudden be a new meaning for the SOE.
Pilots afflicted with the different conditions and diagnosed would have to sport a biohazard or radiation sign on the photo ID. This would be a great chance for lawabiding citizens to get a feeling for how it is to be running from the law, breaking quarantines and trafficing antidote to worlds and stations where the powers that be are denying the outbreak.
Not taking coping drugs or finding the antidote in a timeframe possibly decided by ones willpower means you die. Skills needed for obtaining the drugs would be relying on charisma, some use for those next to worthless attributes if nothing else.
Personally I don't play games I stop enjoying. Catching some plague/virus/disease that screws my characters stats (possibly off-lining equipment because of the knock on effect) sounds like:
a. Not Fun, b. A pain to code, c. Did I say... not fun already?
The only bit I liked was that the drugs would be relying on charisma.. the stat that currently gimps my character. Then again.. a nasty virus might reduce your charisma....
Hate the idea. 
.... and.. don't give the devs ideas like this or they will make it a requirement to keep feeding your crew before you undock or other annoying things that serve no purpose but **** you off... like skills that reduce over time if you don't keep re-reading skill books etc.
'I'm sorry captain. The engineering officers won't on-line the warp core until they've received 150m3 of Beer and an Exotic Dancer. We're going to have to slow boat 15 systems to get them.'
or
'Station Control refuse to accept your docking request as you're crew are reporting the presence of a dangerous virus'
 WTF.. I'm being shot at.. let me dock you b*****ards.
/pop
'Station Control accept your docking request. After all you're in a pod and don't have the virus. Pitty about your BS's 15,000 crew. Oh well. Better carry anti-virals next time'
or similar.  -- select * FROM posts (nolock) where clue > 0 -- 0 rows returned
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2006.07.22 19:57:00 -
[113]
Originally by: Cathandra
Originally by: Danton Marcellus Read the chronicle
I did, asshat. It's an NPC. NPCs also steal titans from each other and stuff. All kinds of things that us normal pod pilots don't.
It's impossible for you or me to escape from that nasty pod which you hate so much. That's just the way it is. Diseases aren't going to magically drills holes through the hull of your pod and infect you. I listed a few ways of getting diseases that would make sense though. But unlike you I'm not going to repeat myself, so you'll have to scroll up and read.
You're without a doubt the stupidest troll I've come across, if you have no vision then by all means step the hell out of this forum. You can go on thinking you roll around in an egg all day long, I sure as hell don't, I don't think many with an active imagination, or one period, does either.
I never once said anything about messing with peoples attributes, their performance under the influence of the diseases or conditions sure but never the attributes as such, why are people reading this into the thread? This isn't a 'permadeath would be great' proclamation.
Avoiding people self-destructing is a whole other issue, I'm all for self-destructing coming with an increased risk of skillpoints loss, to hamper the tactics of strategical suicide.
Wanting games you play to be simple and easy without elements that aren't fun to deal with maybe Yatzy is the game for you? Then again you have to decide what to scratch there, the horror...
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Mr Xofar
Minmatar
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Posted - 2006.07.23 01:50:00 -
[114]
It's 5 am here and I didn't read the entire thread so this may have already been mentioned, but disease as a pod pilot is eaily escapable with no drugs. Just have someone blow you up and pod you, or simply jump clones if you have 'em. Disease cured.
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codepic
Mithril Inc Antigo Dominion
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Posted - 2006.07.23 08:55:00 -
[115]
Honestly, I'm already occupied enough in this game as a Mithril Inc director without a disease interrupting me and forcing me to run all over the eve universe in the search for a cure... Totally irrelevan teasing of players...
It would only force people to do things they wouldn't otherwise want to do, enable pirates to camp the places where cure is found. People with ISK to bump up the antidote/medicine prices sucking the money out of unfortunate people and scammers to feast on desperate people...
Interesting idea in itself but for gameplay, that would suck so hard!
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Alpine 69
Eye of God Axiom Empire
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Posted - 2006.07.23 12:50:00 -
[116]
people should get diseases from frozen corpses in space if they scoop them ;) (this works around the "all air sealed problem")
so for all you pirate necrophiles out there, dont forget to take your meds.... http://i10.photobucket.com/albums/a134/undergrounder69/siggieartv5.jpg signature removed (max size 24000 bytes) - please email us (with the signature URL) if you want to know why - Pirlouit([email protected]) |

Monica Foulkes
Hooligans Of War Coalition of Carebear Killers
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Posted - 2006.07.24 00:07:00 -
[117]
Great idea, infect all research and manufacturing stations so non PvP people finally can lose their expensive implants.
The 8h skill buffer | Insta BM Fix |

Kailea Shandrasekkar
Caldari
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Posted - 2006.07.25 20:47:00 -
[118]
Awesome idea! I support it. =)
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BrerLapin
Caldari
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Posted - 2006.07.25 22:15:00 -
[119]
Originally by: Admiral Iranus i suposse everyone rolls around stations in pod's. doubt it.
Have you played Hamster bash for Unreal Tournament ;D
Originally by: Market Scanner Maybe CCP needs to remove all 3D models of NPC's and replace them with white 2D squares with the NPC's name typed in the square. I miss pong.
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