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Lord Zim
Bat Country Goonswarm Federation
367
|
Posted - 2011.12.29 16:38:00 -
[181] - Quote
"Absolute safety" implies I can undock and walk away for, say, 10+ hours and expect to come back to a still-existing ship, not a pod in a station. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 16:57:00 -
[182] - Quote
So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once.
I won't even take you down the road of step two. How would you like it if I took the proceeds from said setup and began buying EVE's entire production of any given useful item and had the ability to set it's price? How about anti cloaking devices would never be cheaper than a billion each because of standing buy orders? Or any other number of items I had the urge to control.
You see with the ability to absolutely secure something, be it self or space, you fundamentally break the game. And all it takes is someone with the will and ingenuity to do so. |

Lucien Visteen
Imperial Academy Amarr Empire
101
|
Posted - 2011.12.29 17:03:00 -
[183] - Quote
Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once.
And then the cloaker with level 5 to cloak with supporting skills come in and laugh and kills pimped out mining barges while your alliance mates scream bloody murder in their inability to catch the cloaker since the damn man is mobile and is using his wits. The ships hung in the sky in much the same way that bricks don't. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 17:09:00 -
[184] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once. And then the cloaker with level 5 to cloak with supporting skills come in and laugh and kills pimped out mining barges while your alliance mates scream bloody murder in their inability to catch the cloaker since the damn man is mobile and is using his wits.
Add 1 escort to any fleet for each unidentified cloaker in system, might I suggest EWAR of which im a month and a half training away from being all elite certed in, and watch how no one dies to those level 5 cloakers anymore. Ewar can even stop a suicide ganker in its tracks. |

Lord Zim
Bat Country Goonswarm Federation
367
|
Posted - 2011.12.29 17:14:00 -
[185] - Quote
Lucien Visteen wrote:And then the cloaker with level 5 to cloak with supporting skills come in and laugh and kills pimped out mining barges while your alliance mates scream bloody murder in their inability to catch the cloaker since the damn man is mobile and is using his wits. I'd be surprised if that'd be too repeatable, you'd probably have to get more than 1 to get in, do enough damage to pop the barge and get out before the standing fleet had a chance to respond. And even then I'd be wary of doing it too often, because you know they'd be on a higher standby the first few hours after you logged in, and after you ganked/tried to gank someone.
And the defence gangs can even be competent. |

Lucien Visteen
Imperial Academy Amarr Empire
101
|
Posted - 2011.12.29 17:14:00 -
[186] - Quote
Caliph Muhammed wrote:Lucien Visteen wrote:Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once. And then the cloaker with level 5 to cloak with supporting skills come in and laugh and kills pimped out mining barges while your alliance mates scream bloody murder in their inability to catch the cloaker since the damn man is mobile and is using his wits. Add 1 escort to any fleet for each unidentified cloaker in system , might I suggest EWAR of which im a month and a half training away from being all elite certed in, and watch how no one dies to those level 5 cloakers anymore.
So now you have to pay the support guys too, and the EWAR, What if all of these guys begin to get bored, since the "anticloakers" can't deal with the problem, and said problem won't appear since the support guys are around? You pay them more? What about a payout system for lost ships? How mutch money do you have left now? Will you have enough to secure a new system in the same way?
You know these things can go back and forth indeffenately since we are only basing this off on assumptions right? The ships hung in the sky in much the same way that bricks don't. |

Lord Zim
Bat Country Goonswarm Federation
367
|
Posted - 2011.12.29 17:21:00 -
[187] - Quote
That setup does sound like what I'd expect of a WH system. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 17:25:00 -
[188] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:Lucien Visteen wrote:Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once. And then the cloaker with level 5 to cloak with supporting skills come in and laugh and kills pimped out mining barges while your alliance mates scream bloody murder in their inability to catch the cloaker since the damn man is mobile and is using his wits. Add 1 escort to any fleet for each unidentified cloaker in system , might I suggest EWAR of which im a month and a half training away from being all elite certed in, and watch how no one dies to those level 5 cloakers anymore. So now you have to pay the support guys too, and the EWAR, What if all of these guys begin to get bored, since the "anticloakers" can't deal with the problem, and said problem won't appear since the support guys are around? You pay them more? What about a payout system for lost ships? How mutch money do you have left now? Will you have enough to secure a new system in the same way? You know these things can go back and forth indeffenately since we are only basing this off on assumptions right?
You are arguing that fail corps and alliances exist, i'm arguing genius level superconglomerates exist. I know admiting defeat is rough but we can't balance the game based on how it will be exploited by the naive and lazy. We absolutely must balance the game based on what the ingenius and ambitious will exploit. |

Lucien Visteen
Imperial Academy Amarr Empire
104
|
Posted - 2011.12.29 17:43:00 -
[189] - Quote
Caliph Muhammed wrote:You are arguing that fail corps and alliances exist, i'm arguing genius level superconglomerates exist. I know admitting defeat is rough but we can't balance the game based on how it will be exploited by the naive and lazy. We absolutely must balance the game based on what the ingenious and ambitious will exploit.
You are using an excuse that will support your cause the most, as am I. I think its commendable that you believe that if something to work a bit againts cloakers is introduced then suddenly allainces will spring forth with every player in that alliance being of genius level against one normal cloaker, and that the cloaker then suddenly is in a hopeless position, and will get instadecloaked as soon as he enters a system.
From my experience in EVE some of the best players I have met, fought against, and with have been players that have been able to think outside the box.
But this is getting old. I have given a solution that will not even touch your cloak. The ships hung in the sky in much the same way that bricks don't. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 17:49:00 -
[190] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:You are arguing that fail corps and alliances exist, i'm arguing genius level superconglomerates exist. I know admitting defeat is rough but we can't balance the game based on how it will be exploited by the naive and lazy. We absolutely must balance the game based on what the ingenious and ambitious will exploit. You are using an excuse that will support your cause the most, as am I. I think its commendable that you believe that if something to work a bit againts cloakers is introduced then suddenly allainces will spring forth with every player in that alliance being of genius level against one normal cloaker, and that the cloaker then suddenly is in a hopeless position, and will get instadecloaked as soon as he enters a system. From my experience in EVE some of the best players I have met, fought against, and with have been players that have been able to think outside the box. But this is getting old. I have given a solution that will not even touch your cloak.
There is no excuse in what i've responded with, its exactly what Goonswarm would do. Its exactly what the Russian corps would do. Its exactly what I would do. And as such it is fact not speculation. Your solution wouldn't even address the psuedo problem you mention. Ive said in another thread if I were to take a kitsune or any super small low sig ship without a cloak to a safe spot in your system and afterburn off in one direction you would never locate them. And that is with no cloak. And it would instil the same apprehension you have now with a guy in system you can't locate.
What you want is a slight in your mind, chance at circumventing risk to allow for a measure of safety in regions you aren't meant to have any. In situations that you are meant to have zero safety while in. And the answer unapologetically and politely is, no. No, you may not have that. |

Lucien Visteen
Imperial Academy Amarr Empire
104
|
Posted - 2011.12.29 17:54:00 -
[191] - Quote
Caliph Muhammed wrote:What you want is a slight in your mind, chance at circumventing risk to allow for a measure of safety in regions you aren't meant to have any. In situations that you are meant to have zero safety while in. And the answer unapologetically and politely is, no. No, you may not have that.
I want to deal with afk, witch is what is causing all these threads to pop up. And as I've said I have brought forth a solution that don't even touch cloaks, so you can cloak as mutch as you want to your hearts content without any form of countermeasure at all. The ships hung in the sky in much the same way that bricks don't. |

Twylla
Blue.Shift
8
|
Posted - 2011.12.29 17:58:00 -
[192] - Quote
Caliph Muhammed wrote:[quote=Lord Zim][quote=Caliph Muhammed]averse players wanting absolute safety to farm null sec.
And when the reward no longer matches the risk, you make adjustments.
AFK cloaking for prolonged hours and popping in just to 'keep things lively' for long hours is no different than AFK mining in highsec. No risk, since this can be done overnight/long meals/Battlefield 3 matches; and yield a high reward. (don't try to argue that 'activity deprivation' isn't a gain for the intruding party)
The game isn't about 'safety', something driven home by the game designers and game players alike. it's about measures and countermeasures. Not having a 'countermeasure' of some kind to 'afk cloaking' isn't much different from saying you shouldn't be able to gank miners in highsec. A 'countermeasure' doesn't (and shouldn't) guarantee anything, it offers chance and opportunity.
AFK'ers shouldn't be 'guaranteed' safety, unless they're docked and plan on staying so. Cloakers or otherwise. Reward people who pay attention, mitigate those who cannot be noticed, and punish the inattentive or neglectful. Rules to live by in EVE. Carebear: Passive-agressive industralist; Prey. Gunrunner:-áIndustrialist with a lot of big guns, keeps big friends supplied with big guns, and doesn't take sh*t from anybody. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 18:00:00 -
[193] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:What you want is a slight in your mind, chance at circumventing risk to allow for a measure of safety in regions you aren't meant to have any. In situations that you are meant to have zero safety while in. And the answer unapologetically and politely is, no. No, you may not have that. I want to deal with afk, witch is what is causing all these threads to pop up. And as I've said I have brought forth a solution that don't even touch cloaks, so you can cloak as mutch as you want to your hearts content without any form of countermeasure at all.
Refresh my memory. Your solution is what? Movement? If i'm laying in ambush with a cloaked drake in an asteroid belt waiting for a unsuspecting miner to wander into my web the movement would make doing so incredibly tedious.
If i'm in a covert ops ship near your base i'd orbit at whatever distance I felt reasonably safe in doing so which would result in movement and making the solution an exercise in futility.
What about station afk? Are we going to eject people automatically?
The answer is no.
|

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 18:02:00 -
[194] - Quote
Twylla wrote:Caliph Muhammed wrote:[quote=Lord Zim][quote=Caliph Muhammed]averse players wanting absolute safety to farm null sec.
And when the reward no longer matches the risk, you make adjustments. AFK cloaking for prolonged hours and popping in just to 'keep things lively' for long hours is no different than AFK mining in highsec. No risk, since this can be done overnight/long meals/Battlefield 3 matches; and yield a high reward. (don't try to argue that 'activity deprivation' isn't a gain for the intruding party) The game isn't about 'safety', something driven home by the game designers and game players alike. it's about measures and countermeasures. Not having a 'countermeasure' of some kind to 'afk cloaking' isn't much different from saying you shouldn't be able to gank miners in highsec. A 'countermeasure' doesn't (and shouldn't) guarantee anything, it offers chance and opportunity. AFK'ers shouldn't be 'guaranteed' safety, unless they're docked and plan on staying so. Cloakers or otherwise. Reward people who pay attention, mitigate those who cannot be noticed, and punish the inattentive or neglectful. Rules to live by in EVE.
You do have a countermeasure. Multiple. Cloak yourself and force the afk cloaker into the same situation you are or have an escort. What you are willing to commit to is a personal issue. |

Lucien Visteen
Imperial Academy Amarr Empire
104
|
Posted - 2011.12.29 18:06:00 -
[195] - Quote
Caliph Muhammed wrote:Lucien Visteen wrote:Caliph Muhammed wrote:What you want is a slight in your mind, chance at circumventing risk to allow for a measure of safety in regions you aren't meant to have any. In situations that you are meant to have zero safety while in. And the answer unapologetically and politely is, no. No, you may not have that. I want to deal with afk, witch is what is causing all these threads to pop up. And as I've said I have brought forth a solution that don't even touch cloaks, so you can cloak as mutch as you want to your hearts content without any form of countermeasure at all. Refresh my memory. Your solution is what? Movement? If i'm laying in ambush with a cloaked drake in an asteroid belt waiting for a unsuspecting miner to wander into my web the movement would make doing so incredibly tedious. If i'm in a covert ops ship near your base i'd orbit at whatever distance I felt reasonably safe in doing so which would result in movement and making the solution an exercise in futility. What about station afk? Are we going to eject people automatically? The answer is no.
Here you go
The ships hung in the sky in much the same way that bricks don't. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 18:12:00 -
[196] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:Lucien Visteen wrote:Caliph Muhammed wrote:What you want is a slight in your mind, chance at circumventing risk to allow for a measure of safety in regions you aren't meant to have any. In situations that you are meant to have zero safety while in. And the answer unapologetically and politely is, no. No, you may not have that. I want to deal with afk, witch is what is causing all these threads to pop up. And as I've said I have brought forth a solution that don't even touch cloaks, so you can cloak as mutch as you want to your hearts content without any form of countermeasure at all. Refresh my memory. Your solution is what? Movement? If i'm laying in ambush with a cloaked drake in an asteroid belt waiting for a unsuspecting miner to wander into my web the movement would make doing so incredibly tedious. If i'm in a covert ops ship near your base i'd orbit at whatever distance I felt reasonably safe in doing so which would result in movement and making the solution an exercise in futility. What about station afk? Are we going to eject people automatically? The answer is no. Here you go
Which would take an hour or so to code something to make that a waste of time. And it solves nothing. And it involves making life easier in situations that aren't meant to be easier in.
You can't fire weapons while cloaked. A simple macro attempts do so while cloaked returns a "can not do" popup and the input counter is reset.
Im curious, what part of EVE suggest you even have the right to know if someone is afk or not. |

Lord Zim
Bat Country Goonswarm Federation
369
|
Posted - 2011.12.29 18:14:00 -
[197] - Quote
Caliph Muhammed wrote:Which would take an hour or so to code something to make that a waste of time. And it solves nothing. And it involves making life easier in situations that aren't meant to be easier in. Mmmm, botting. Just what the doctor ordered. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 18:18:00 -
[198] - Quote
Lord Zim wrote:Caliph Muhammed wrote:Which would take an hour or so to code something to make that a waste of time. And it solves nothing. And it involves making life easier in situations that aren't meant to be easier in. Mmmm, botting. Just what the doctor ordered.
I don't use bots nor do I go afk while cloaking. But the real reason people want cloaking broke is so that they can bot. The bottom line is its unnecessary and offers no solution to the problem posed which at this point has yet to be proven it even exists. Can anyone display any proof cloakers are going afk as opposed to watching their prey for long periods of time? My character is logged in 23/7 for the most part, sincerely. How many of those hours im in space you'd have to research as well as how many i'm actually active. But it's more than most would assume as is my level of patience in stalking someone. |

Lucien Visteen
Imperial Academy Amarr Empire
104
|
Posted - 2011.12.29 18:21:00 -
[199] - Quote
Lord Zim wrote:Caliph Muhammed wrote:Which would take an hour or so to code something to make that a waste of time. And it solves nothing. And it involves making life easier in situations that aren't meant to be easier in. Mmmm, botting. Just what the doctor ordered.
Indeed
The ships hung in the sky in much the same way that bricks don't. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 18:23:00 -
[200] - Quote
Lucien Visteen wrote:Lord Zim wrote:Caliph Muhammed wrote:Which would take an hour or so to code something to make that a waste of time. And it solves nothing. And it involves making life easier in situations that aren't meant to be easier in. Mmmm, botting. Just what the doctor ordered. Indeed
Trolling for the last word. It's fun. How about this one.
The tears I suckle from you marks knowing no change to cloaking is coming and that all your dreams of blissful isk farming in nullsexy are never going to come true makes me feel alive. |

Lord Zim
Bat Country Goonswarm Federation
369
|
Posted - 2011.12.29 18:42:00 -
[201] - Quote
Caliph Muhammed wrote:The tears I suckle from you marks knowing no change to cloaking is coming and that all your dreams of blissful isk farming in nullsexy are never going to come true makes me feel alive.
Knowing Tippia is on our side makes me confident. Knowing you're carebears in a critical mass of thieves and cutthroats makes me giggle. I hope, for your sake, that you're not for a second thinking I'm even remotely dreaming of "blissful isk farming in nullsec". |

Lucien Visteen
Imperial Academy Amarr Empire
108
|
Posted - 2011.12.29 19:41:00 -
[202] - Quote
Caliph Muhammed wrote:The tears I suckle from you marks knowing no change to cloaking is coming and that all your dreams of blissful isk farming in nullsexy are never going to come true makes me feel alive. The disappointment you endure everyday wanting to mine a fortune in minerals, scanning sites or farming rats that's ruined by the fact you can't find one person willing to accompany you is heaven sent. Knowing my skill plays to that human ineptness and that I alone can hold so much power and act as a grey cloud on your otherwise sunny day makes me horny. Knowing Tippia is on our side makes me confident. Knowing you're carebears in a critical mass of thieves and cutthroats makes me giggle. Devs response to breaking cloaksCaliph's video response to the proposal
No change will come to cloaking because players disagree, that my friend is a fact. Another fact is that one side don't want a change so they keep disagreeing. As evident by a lack of cooperation. But again I digress since I have come to agree that the cloak is fine. It is the afk that is not.
You can contunie to guess what it is I do in EVE as mutch as you want. And to the rest...ok... tmi.
I guess it is easy to take the same side as the popular. As it is just as easy to come up with the same counterarguments again and again without any spec wanting to try and come up with a solution that can be worked on or trying to work with what is presented.
Cute videos, I do like South Park.
And to the "troll word", it is because we guessed, quite correctly, that botting would be one of the first counterarguments to why the solution might fail. Thought I didn't think it would come that quickly, and not from you.
But this is getting personal so lets stop, I can even let you have the final word if you so desire. The ships hung in the sky in much the same way that bricks don't. |

Fabricio Terrant
Sternenbund Guardian Society
0
|
Posted - 2011.12.29 20:51:00 -
[203] - Quote
There is one thing that left a BIG questionmark in my head.
How the hell do I hotdrop or kill anyone while being AFK? You know that using bots violates the EULA, right?
So to sum up:
What is the darn problem??
Also,
THIS!
Those guys should come and stay in a WH for just one day. They will run home crying for their local and hugging their station the rest of their lives! Gives me goosebumps! |

Sebastion Heorod
State Protectorate Caldari State
1
|
Posted - 2011.12.29 21:00:00 -
[204] - Quote
I think that it is really telling that the people in favor of nerfing cloaks are in noob corps (all 2 of them). I think the real title of this thread should be "a plan to make it so that my mining bot won't stay docked when someone is afk cloaked in system." |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
453
|
Posted - 2011.12.29 22:05:00 -
[205] - Quote
Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once.
I won't even take you down the road of step two. How would you like it if I took the proceeds from said setup and began buying EVE's entire production of any given useful item and had the ability to set it's price? How about anti cloaking devices would never be cheaper than a billion each because of standing buy orders? Or any other number of items I had the urge to control.
You see with the ability to absolutely secure something, be it self or space, you fundamentally break the game. And all it takes is someone with the will and ingenuity to do so.
I don't believe you understand my plan. If you are warping about you cant be detected period. If you are active those 6 "anticloakers" will have an annoying day indeed trying to find you.
But once you go AFK for an extended period of time they can uncloak you at your safespot. Then if you still have not moved by the time they finish their combat probing then you are a new clone by the time you get back.
Very simple and very balanced.
Sebastion Heorod wrote:I think that it is really telling that the people in favor of nerfing cloaks are in noob corps (all 2 of them). I think the real title of this thread should be "a plan to make it so that my mining bot won't stay docked when someone is afk cloaked in system."
It is called retaliation for forum posts. And there have been instances where a main poster was either threatened with or gained an AFK cloak in their system for supporting or being against an idea.
This is obviously my posting alt. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 22:31:00 -
[206] - Quote
Endeavour Starfleet wrote:Caliph Muhammed wrote:So lets see. If I ran an alliance I could tell 6 anticloakers to secure the system. And ill pay them each 100 million per hour. I could then tell my BlingSheep Fleet to begin harvesting all bounties and sites in the system and charge them 25% tax. I could tell the PimpedOutRockHumper Fleet to begin strip mining the asteroids in their best fits and charge them a 25% mineral tax.
And when we were done we could move on to the next system.
Like a swarm of locust.
And as I did this the allure and safety would harvest more recruits to further expand our proliferation. Multiple systems at once.
I won't even take you down the road of step two. How would you like it if I took the proceeds from said setup and began buying EVE's entire production of any given useful item and had the ability to set it's price? How about anti cloaking devices would never be cheaper than a billion each because of standing buy orders? Or any other number of items I had the urge to control.
You see with the ability to absolutely secure something, be it self or space, you fundamentally break the game. And all it takes is someone with the will and ingenuity to do so. I don't believe you understand my plan. If you are warping about you cant be detected period. If you are active those 6 "anticloakers" will have an annoying day indeed trying to find you. But once you go AFK for an extended period of time they can uncloak you at your safespot. Then if you still have not moved by the time they finish their combat probing then you are a new clone by the time you get back. Very simple and very balanced. Sebastion Heorod wrote:I think that it is really telling that the people in favor of nerfing cloaks are in noob corps (all 2 of them). I think the real title of this thread should be "a plan to make it so that my mining bot won't stay docked when someone is afk cloaked in system." It is called retaliation for forum posts. And there have been instances where a main poster was either threatened with or gained an AFK cloak in their system for supporting or being against an idea. This is obviously my posting alt.
You don't honestly believe we don't understand your plan do you? It's not that complex. No, on the contrary we understand it perfectly, more than you do and how it would lead to absolutely secure null farming. |

Lord Zim
Bat Country Goonswarm Federation
371
|
Posted - 2011.12.29 22:36:00 -
[207] - Quote
Caliph Muhammed wrote:absolutely secure null farming. There's that phrase again. |

Caliph Muhammed
inderpendent manufacturing operations Amen Anera
6
|
Posted - 2011.12.29 22:37:00 -
[208] - Quote
Lucien Visteen wrote:Caliph Muhammed wrote:The tears I suckle from you marks knowing no change to cloaking is coming and that all your dreams of blissful isk farming in nullsexy are never going to come true makes me feel alive. The disappointment you endure everyday wanting to mine a fortune in minerals, scanning sites or farming rats that's ruined by the fact you can't find one person willing to accompany you is heaven sent. Knowing my skill plays to that human ineptness and that I alone can hold so much power and act as a grey cloud on your otherwise sunny day makes me horny. Knowing Tippia is on our side makes me confident. Knowing you're carebears in a critical mass of thieves and cutthroats makes me giggle. Devs response to breaking cloaksCaliph's video response to the proposal No change will come to cloaking because players disagree, that my friend is a fact. Another fact is that one side don't want a change so they keep disagreeing. As evident by a lack of cooperation. But again I digress since I have come to agree that the cloak is fine. It is the afk that is not. You can contunie to guess what it is I do in EVE as mutch as you want. And to the rest...ok... tmi. I guess it is easy to take the same side as the popular. As it is just as easy to come up with the same counterarguments again and again without any spec wanting to try and come up with a solution that can be worked on or trying to work with what is presented. Cute videos, I do like South Park. And to the "troll word", it is because we guessed, quite correctly, that botting would be one of the first counterarguments to why the solution might fail. Thought I didn't think it would come that quickly, and not from you. But this is getting personal so lets stop, I can even let you have the final word if you so desire.
If expecting the obvious truth is shocking to you I don't know what to say. But rest assured in the next thread it will be rehashed, over and over again. The popular side isn't wrong because it's popular. It's popular because it's correct.
In much the same way the minority shouldn't always be catered to because the minority isn't always right.
You aren't getting a solution to your non existent problem because of the obvious but because its the road to incrementalism which never stops and only steamrolls. Thankfully the majority of the community are capable of holding back the theatre of opposition by eloquent logic and diction. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
824
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Posted - 2011.12.29 22:44:00 -
[209] - Quote
Endeavour Starfleet wrote:Ingvar Angst wrote:Endeavour Starfleet wrote:This is what my idea does. It gives the small amount of risk needed to balance out the abuse of the cloaking system. It is flexible in its adaption and directly targets the incentive to go AFK while cloaked. Players should not get to come back after a day at the pool or a night at the movies to a free solo kill or hotdrop simply because they have a running module in hostile territory.
It once may have been a tool of small potatoes to inflict effect on larger entities but these days it is the large alliances using it to soften up territory by inflicting free reduction in funds and mins to buy and build ships for good defense. You can deny this all you want but I have seen it for myself.
It nerfs the crap out of the risk in wormhole space by breaking cloaks, allowing a ridiculous level of safety that's unwanted and unneeded. Correction. It is breaking YOUR cloak method that requires you to be able to enjoy a hot bath or night at the movies (Go ahead and claim you are watching the hole like a hawk that I simply wont believe) Uncloak, kill, get your solo kill or be baited and have to refit your cheap ass ship and come back later. If in nullsec you get your billions victory from a hotdrop. The "safety" comes because you don't want to be active. Don't want to spend the 15 secs logging in and recloaking the moment you appear. Yes you now have a single disadvantage! A new feeling I bet.
You absolutely refuse to acknoledge the problem simply because it goes against you're poorly thought out idea.
The problem has nothing to do with being afk while cloaking. The problem has to do with being undetectable while cloaking. Your probes completely break the means to covertly gather intel or even get a fleet into a hostile hole for an op. Let me try to explain it so even you can understand it.
With something that detects cloaked vessels, like those probes, you would be changing the entire wormhole meta to require those probes. What would happen is this... when someone enters a system with the intel on doing intel for a potential op, they'll likely at some point be met with these probes in space, giving away their presence. Now, everything changes. Instead of being able to secretly do intel etc., it's known they're there. The residents will simply continue to attempt to scan down the vessel relentlessly because he'll no longer have the option to park and watch. The scanning will continue until he actually leaves the hole, thus preventing even the possibility of an op from ever happening. Now... let's say he tries to be clever and logs off. Oops... the other guy with the combats out now has a chance to lock his ship while he's out and pop it.
These probes basically end any type of major wormhole operations. You'll never be able to be in the hole to gather intel without being relentlessly hunted until you leave. It's a game-breaking concept at it's very core, effectively ending wormhole pos bash style PvP (or any major ops that require you to be inside and locate an entry at a future time for the fleet).
You make wormholes incredibly safe like this. This is inherently bad.
By the way, Zim, this would effect null sec similarly. Residents would relentless hunt down the cloaked vessel, preventing any type of intel being gathered for any major ops at all. This breaks far more than "afk cloakers". Six months in the hole... it changes a man. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
454
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Posted - 2011.12.29 23:32:00 -
[210] - Quote
Again if you are warping and changing your grid you reset the timer and thus they don't know you are there cloaked in your "hole"
You know darn well your opposition to this has nothing to do with keeping a hawk eye on a hulk for 8 hours. Its because you have been walking away from your computer for hours at a time cloaked. Deny this all you want.
It would force you to OH THE HORROR! Maybe watch Dscan for probes and OH NOES warp away for the 15-20 secs to warp to an off grid SS and back. You know for an active cloaker this does not break anything. It is just that you are in my opinion just like the countless others who through W and K space use this mechanic for 100 percent free safety and free effect while logged in.
Need to walk away its called logging off. Because if you diddnt have enough time to complete the kill in your "hole" to begin with then logging off will change nothing.
Also you can take advantage of that effect. If they see a cloaker appearing and then vanishing on dscan they will grow suspicious that someone is logged off in their area. Effect on your enemies! Of course if your goal is a shiny new "SOLO KILL" sticker that wont help you much. |
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