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Haulie Berry
515
|
Posted - 2013.04.26 19:51:00 -
[1] - Quote
Quote:We will also be making a significant change to the way hidden asteroid belts will be found by players. We are phasing out the Gravimetric signature category, and instead pilots will be able to find all Ore Sites using their shipGÇÖs built-in anomaly scanning equipment. This change will make finding hidden belts much less difficult for both miners and for those who would prey on them, so pilots are always advised to practice vigilance.
Now I can just roll up on WH miners without ever dropping cloak.  |

Tahna Rouspel
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
94
|
Posted - 2013.04.26 22:59:00 -
[2] - Quote
It will be difficult to justify mining in wormholes. The new ore boost will make it more profitable, but the risk of dying will be too damn high. |

Alexander McKeon
Ekchuah's Shrine Comporium Kill It With Fire
3
|
Posted - 2013.04.26 23:01:00 -
[3] - Quote
Mining in w-space will be suicide with the ore sites, it'll still be very risky in Null / LS unless you have a pvp fleet on permanent overwatch. |

Tahna Rouspel
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
94
|
Posted - 2013.04.26 23:10:00 -
[4] - Quote
Alexander McKeon wrote:Mining in w-space will be suicide with the ore sites, it'll still be very risky in Null / LS unless you have a pvp fleet on permanent overwatch.
Actually, now that I think about it. I don't think the change will affect the organised group. An organized group will collapse the static and any k162 and spreads some probes in system to detect any wormhole entry. For this king of group, mining in wormhole will be just as safe as before.
This will affect the small time miners in wormhole; people that do mining from time to time without preparation. These people will get killed far more often. |

Nathan Jameson
Talocan Dominion Talocan United
1128
|
Posted - 2013.04.27 00:35:00 -
[5] - Quote
Tahna Rouspel wrote:the risk of dying will be too damn high.
There's a meme in here somewhere...
Also, the risk of dying hasn't stopped stupid miners before. Nathan Jameson for CSM 8! My CSM 8 Blog My Twitter |

Derath Ellecon
Washburne Holdings Situation: Normal
1313
|
Posted - 2013.04.27 00:43:00 -
[6] - Quote
I don't see it being that much of a difference.
If miners are paying attention and use scouts they will be largely safe like always. If not, they will be combat scanned in one cycle.
Not to mention it can be tricky to warp directly to a grav and catch someone, as the belt is large. So you would still want to try and get a warpin.
WH mining sucks anyhow. Still will. |

Chris Winter
Zephyr Corp V.A.S.T.
11
|
Posted - 2013.04.27 00:58:00 -
[7] - Quote
As someone who occasionally kills miners in w-space, I fully support this change and it will make the hunt easier, since they won't even know I'm coming until they're already pointed even if they're hitting dscan every few seconds.
As someone who occasionally mines in w-space, this change will turn me into someone who never mines in w-space. Sure, "use scouts" is fine and dandy for people in higher class WHs with large corps, but for solo/(very) small groups in the lower classes of wormholes, this may very well make mining too risky to be worth it. |

Frying Doom
2409
|
Posted - 2013.04.27 01:02:00 -
[8] - Quote
Chris Winter wrote:As someone who occasionally kills miners in w-space, I fully support this change and it will make the hunt easier, since they won't even know I'm coming until they're already pointed even if they're hitting dscan every few seconds.
As someone who occasionally mines in w-space, this change will turn me into someone who never mines in w-space. Sure, "use scouts" is fine and dandy for people in higher class WHs with large corps, but for solo/(very) small groups in the lower classes of wormholes, this may very well make mining too risky to be worth it. On the bright side, they have cured the problem of lack of empty lower class wormholes.
Higher cost of fuel + Higher mining risk = less people in C1-C4s Any spelling and grammatical errors are because frankly, I don't care!! |

Nathan Jameson
Talocan Dominion Talocan United
1130
|
Posted - 2013.04.27 03:59:00 -
[9] - Quote
Nathan Jameson wrote:There's a meme in here somewhere...
Found it! Nathan Jameson for CSM 8! My CSM 8 Blog My Twitter |

Jack Miton
Aperture Harmonics K162
1709
|
Posted - 2013.04.27 10:28:00 -
[10] - Quote
this change was needed why exactly? just more dumbing down of exploration... |

Freddie Merrcury
Obstergo Polarized.
2
|
Posted - 2013.04.27 10:32:00 -
[11] - Quote
Jack Miton wrote:this change was needed why exactly? just more dumbing down of exploration... Probably just an unnecessary change for the sake of consistency.
As long as Sleepers still spawn at them, I could care less how they are found.
Not like I am going to rock grind. |

Scilent Enigma
Cosmology Deadly Unknown
4
|
Posted - 2013.04.27 11:05:00 -
[12] - Quote
Seems like W-space will become the new lowsec with this change, the balance of risk/reward so absurdly skewed towards risk only idiots would ever think of mining there... Ah well. at least I can hunt idiots until this gets nerfed.. |

Urban Trucker
Pator Tech School Minmatar Republic
0
|
Posted - 2013.04.27 11:11:00 -
[13] - Quote
Well what they should have done is not remove them all, especially from wormholes. Grav sites are fine in wormholes. Leave those. With the changes to probes, miner's will be scanned out in microseconds anyway.
I really do not agree with this. |

Xen Solarus
Inner 5phere
398
|
Posted - 2013.04.27 17:54:00 -
[14] - Quote
This will literally kill wormhole mining. Any decent pirate worth their salt will be able to appear on miners in grav sites long before they're aware they are there. It will just be too damn risky to mine!
Very disapointed.  Post with your main, like a BOSS! |

Flash Phoenix
State War Academy Caldari State
0
|
Posted - 2013.04.27 18:28:00 -
[15] - Quote
What purpose does it serve making grav sites easy to find regardless of sec status of area your in ?
No work or skills to find them for any one, miner or PvP. This seems perfect for new toons with next to no skills regardless of mining or pvp. There is plenty of ore and miners to harvest in static belts while you learn to play the game,
Why does CCP keep lowering the skills to play the game and the risk or work vs reward ?
|

Morwraith
Obstergo Polarized.
13
|
Posted - 2013.04.27 18:41:00 -
[16] - Quote
Flash Phoenix wrote:
Why does CCP keep lowering the skills to play the game and the risk or work vs reward ?
This seems less aimed at reducing the skill needed and more about lowering the bar for new players to get involved in the game without waiting 3 months for a variety of skills to train so they can enjoy the game. I 100% agree that WH grav sites should have been left separate but I'm guessing that the coding required was more work than they wanted to do. In regards to security...well if people want to mine they'll just have to do what everyone does when they run sites - close all connections, don't spawn the statics, and keep out probes. Of course this doesn't help against people camping your system but that problem has always existed.
Overall this will make scanning down chains much faster although I'll admit I'm disappointed. When they talked about changes to exploration I'd hoped that it would include new and more exciting sites especially for people who took the time to train up a character specifically skilled for exploration however they seem to be aiming at getting new people involved in it as opposed to adding new content for older players. The changes to scanning skills and modules for example reduce training needed to get scanning skills at a usable level but don't seem to benefit characters that have invested a large amount of time in training. Guess we'll see. Thus far I'm not too excited although I'm hopeful with reservations about the upcoming changes.
|

Indo Nira
DEEP-SPACE CO-OP LTD Polarized.
58
|
Posted - 2013.04.27 18:48:00 -
[17] - Quote
I also see this as an attempt to make botting a bit harder, when and IF they remove belts and make them anoms |

Nox Arnoux
Aperture Harmonics K162
22
|
Posted - 2013.04.27 20:30:00 -
[18] - Quote
You guys saw that the new onboard scanner allows you to see new sigs spawning in your system right?
You know what that implies? You don't even need an alt with a probe out to look for new wormholes anymore...
Also, have any of you tried to catch miners by warping directly into an asteroid belt? It's hideously difficult. All it takes is one giant misplaced rock in your path and you could end up blowing your cloak 70 km premature.
If anything, catching miners will be more difficult with odyssey. The miner has an easier time to look out for intruders, but the hunter still needs combat probes if they want a precise warp in to guarantee them the kill. If you still die mining in Odyssey then it'll be 190% your own damn fault. |

Aquila Sagitta
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
9
|
Posted - 2013.04.27 20:34:00 -
[19] - Quote
Morwraith wrote:Flash Phoenix wrote:
Why does CCP keep lowering the skills to play the game and the risk or work vs reward ?
The changes to scanning skills and modules for example reduce training needed to get scanning skills at a usable level but don't seem to benefit characters that have invested a large amount of time in training. Guess we'll see. Thus far I'm not too excited although I'm hopeful with reservations about the upcoming changes.
I have a maxed out exploration character as well and I'm extremely excited about these changes! Scanning mods? Increase my already maxed out probe strength you say?! H***s YEAH!! The more people that don't find it worth maxing thier scan skills out the better because thats more people that I can outscan without really even trying :P
I don't see how you can say 10% boost to scan strength/speed/deviation mods won't benefit you with maxed skills... The only thing it will do is push the gap between maxed characters and 'good enough' characters. |

George Boothe
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2013.04.27 20:34:00 -
[20] - Quote
Are you sure that the onboard scanner also indicated whether there are sigs and where they are? All i could see from the presentations was that it showed anoms. |

Messoroz
AQUILA INC Verge of Collapse
360
|
Posted - 2013.04.27 22:17:00 -
[21] - Quote
George Boothe wrote:Are you sure that the onboard scanner also indicated whether there are sigs and where they are? All i could see from the presentations was that it showed anoms.
CCP stated that the grav site concept is being nixed entirely. Unless they keep gravs just for wspace. |

Phaderift
Sky Fighters Talocan United
19
|
Posted - 2013.04.27 23:07:00 -
[22] - Quote
Messoroz wrote:George Boothe wrote:Are you sure that the onboard scanner also indicated whether there are sigs and where they are? All i could see from the presentations was that it showed anoms. CCP stated that the grav site concept is being nixed entirely. Unless they keep gravs just for wspace.
was confirmed in the exploration round table grav sites are gone period. even in WH space. said if any group could adapt to this it would be us |

Frying Doom
2414
|
Posted - 2013.04.27 23:23:00 -
[23] - Quote
Phaderift wrote:Messoroz wrote:George Boothe wrote:Are you sure that the onboard scanner also indicated whether there are sigs and where they are? All i could see from the presentations was that it showed anoms. CCP stated that the grav site concept is being nixed entirely. Unless they keep gravs just for wspace. was confirmed in the exploration round table grav sites are gone period. even in WH space. said if any group could adapt to this it would be us I am choosing to adapt by getting the **** out. Any spelling and grammatical errors are because frankly, I don't care!! |

Angsty Teenager
Derpotle
151
|
Posted - 2013.04.28 00:30:00 -
[24] - Quote
Why so much whining?
You can't handle having one deep space probe out watching for new sigs while you mine? At least you can just warp off in a hulk or w/e. Can't do that in a combat site.... |

Derath Ellecon
Washburne Holdings Situation: Normal
1327
|
Posted - 2013.04.28 01:01:00 -
[25] - Quote
Angsty Teenager wrote:Why so much whining?
You can't handle having one deep space probe out watching for new sigs while you mine? At least you can just warp off in a hulk or w/e. Can't do that in a combat site....
Are there really that many WH miners? |

Frying Doom
2414
|
Posted - 2013.04.28 01:21:00 -
[26] - Quote
Angsty Teenager wrote:Why so much whining?
You can't handle having one deep space probe out watching for new sigs while you mine? At least you can just warp off in a hulk or w/e. Can't do that in a combat site.... Yes I could do that, but if anyone in my WH opens the static, Im stuffed.
What about people in the C2 I was in yesterday, they had 4 k162s.
The risk does not equal the reward from mining, and C1-C4s do not have enough to support many people without mining.
Anyway I realized that if I go back to 1 account, I have enough isk that I don't need to pay for my account for years. Any spelling and grammatical errors are because frankly, I don't care!! |

Angsty Teenager
Derpotle
151
|
Posted - 2013.04.28 01:48:00 -
[27] - Quote
Derath Ellecon wrote: Are there really that many WH miners?
No idea.
Frying Doom wrote:Yes I could do that, but if anyone in my WH opens the static, Im stuffed. What about people in the C2 I was in yesterday, they had 4 k162s. The risk does not equal the reward from mining, and C1-C4s do not have enough to support many people without mining. Anyway I realized that if I go back to 1 account, I have enough isk that I don't need to pay for my account for years. 
Don't open your static then? Collapse your K162's and your static, don't warp to the new one. WH is completely closed off until a new K162 opens into your system, at which point your warp off your miners, collapse the new hole and get on with your business. Seems pretty risk free to me.
If you don't think C1-C4's are making you enough isk, move to a C5? God knows there are a ton of empty ones...
|

Bloody Wench
317
|
Posted - 2013.04.28 06:59:00 -
[28] - Quote
Haulie Berry wrote:Quote:We will also be making a significant change to the way hidden asteroid belts will be found by players. We are phasing out the Gravimetric signature category, and instead pilots will be able to find all Ore Sites using their shipGÇÖs built-in anomaly scanning equipment. This change will make finding hidden belts much less difficult for both miners and for those who would prey on them, so pilots are always advised to practice vigilance. Now I can just roll up on WH miners without ever dropping cloak. 
On the other hand, it now means I only have to despawn Ladars to unclutter my system. Which is what I thought you were going to say from the title...
|

Josilin du Guesclin
University of Caille Gallente Federation
9
|
Posted - 2013.04.28 08:24:00 -
[29] - Quote
I much prefer:
Angsty Teenager wrote: Don't open your static then? Collapse your K162's and your static, don't warp to the new one. WH is completely closed off until a new K162 opens into your system, at which point your warp off your miners....
...hunt down and kill the interlopers....
Quote: ...collapse the new hole and get on with your business.
If you must have open holes, put some alts in cloakys on them. Ventures with a cloak will do, hardly expensive. Most of EVE seems to have a tons of alts, after all.
|

Frying Doom
2419
|
Posted - 2013.04.28 08:35:00 -
[30] - Quote
Josilin du Guesclin wrote:I Quote: ...collapse the new hole and get on with your business.
If you must have open holes, put some alts in cloakys on them. Ventures with a cloak will do, hardly expensive. Most of EVE seems to have a tons of alts, after all. Rather the point actually.
I realised I pay for 5 accounts but I don't get five times the fun. Not being able to do as I prefer with reasonable risk vs reward, I am closing 4 of my accounts and doing something less rewarding isk wise but still entertaining (though not as much fun as WH mining was). Also enabling me to sell of a whole pile of stuff and plex my one remaining account for years. Any spelling and grammatical errors are because frankly, I don't care!! |

Xen Solarus
Inner 5phere
399
|
Posted - 2013.04.28 09:53:00 -
[31] - Quote
Chris Winter wrote:As someone who occasionally kills miners in w-space, I fully support this change and it will make the hunt easier, since they won't even know I'm coming until they're already pointed even if they're hitting dscan every few seconds.
As someone who occasionally mines in w-space, this change will turn me into someone who never mines in w-space. Sure, "use scouts" is fine and dandy for people in higher class WHs with large corps, but for solo/(very) small groups in the lower classes of wormholes, this may very well make mining too risky to be worth it.
This pretty much sums it up to me. If you're in a large wormhole corp/alliance that already has to PvP regularly to defend your space, then nothing much has changed. For us small corps, wormhole mining is now dangerous to the extreme. I certainly won't be doing it after the changes! Like it was already mentioned, even Dscanning constantly and watching entrances isn't currently a certain way to stay safe. After these changes, its going to be ridiculously easy for pirates.
Post with your main, like a BOSS! |

Phaderift
Sky Fighters Talocan United
19
|
Posted - 2013.04.28 10:56:00 -
[32] - Quote
Xen Solarus wrote:Chris Winter wrote:As someone who occasionally kills miners in w-space, I fully support this change and it will make the hunt easier, since they won't even know I'm coming until they're already pointed even if they're hitting dscan every few seconds.
As someone who occasionally mines in w-space, this change will turn me into someone who never mines in w-space. Sure, "use scouts" is fine and dandy for people in higher class WHs with large corps, but for solo/(very) small groups in the lower classes of wormholes, this may very well make mining too risky to be worth it. This pretty much sums it up to me. If you're in a large wormhole corp/alliance that already has to PvP regularly to defend your space, then nothing much has changed. For us small corps, wormhole mining is now dangerous to the extreme. I certainly won't be doing it after the changes! Like it was already mentioned, even Dscanning constantly and watching entrances isn't currently a certain way to stay safe. After these changes, its going to be ridiculously easy for pirates.
those who kill miners in W space are not pirates .. Also a point that you guys seem to be missing is the new discovery scanner will also show the sigs of non anoms. so you will get a general idea of what is there.. you will also be able to see new sigs with it. So if you kept a scout on your own static or kept your static closed you will see k162s as the appear and be able to just warp off and look at what might of happened. all these people who think this will change much for the competent miners in W space are kidding themselves, the only people who this will effect are the ones who were already dumb enough to get caught. I am really surprised the fact that u can now launch 7 probes at once has not caused more people to complain then this whole is now an anom thing .. cause were before if i bear was in a scan down site or safe they have about 10 seconds for me to drop 7 probes get them off dscan and recloak now its down to like 3 or less, so the window for you to see the cloaky hunter on dscan is now down to less then 1/3 of what it used to be. For the record i love the 7 probe change |

Frying Doom
2420
|
Posted - 2013.04.28 11:04:00 -
[33] - Quote
Phaderift wrote:
those who kill miners in W space are not pirates .. Also a point that you guys seem to be missing is the new discovery scanner will also show the sigs of non anoms. so you will get a general idea of what is there.. you will also be able to see new sigs with it. So if you kept a scout on your own static or kept your static closed you will see k162s as the appear and be able to just warp off and look at what might of happened. all these people who think this will change much for the competent miners in W space are kidding themselves, the only people who this will effect are the ones who were already dumb enough to get caught. I am really surprised the fact that u can now launch 7 probes at once has not caused more people to complain then this whole is now an anom thing .. cause were before if i bear was in a scan down site or safe they have about 10 seconds for me to drop 7 probes get them off dscan and recloak now its down to like 3 or less, so the window for you to see the cloaky hunter on dscan is now down to less then 1/3 of what it used to be. For the record i love the 7 probe change
So you mine your way, with the new system and I will enjoy getting the **** out.  Any spelling and grammatical errors are because frankly, I don't care!! |

George Boothe
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2013.04.28 11:14:00 -
[34] - Quote
Phaderift wrote: [...] Also a point that you guys seem to be missing is the new discovery scanner will also show the sigs of non anoms. so you will get a general idea of what is there.. you will also be able to see new sigs with it.[...]
This is what I was getting at earlier, where do you get this info? All I could see from the preview of the new onboard/discovery scanner, was that it showed anoms, but I did not see any sigs. Are you 100% sure that it also shows an indication of a new signature that you then need to probe? That would make probing new sigs ******* easy, as you can also immediatly determine at what cluster they spawned.
|

Gary Bell
Hard Knocks Inc.
44
|
Posted - 2013.04.28 11:53:00 -
[35] - Quote
Hes dumb.. It does not show new sigs.. It has basically moved gravs into anom type sites and shows anoms.. you will still need to probe to see new sigs.. you will be able to see new grav sites and new anoms thats it..
Learn to read.. k thanks |

Anogra
Strenus Custodes
9
|
Posted - 2013.04.28 12:05:00 -
[36] - Quote
actually, he is right. CCP soundwave did a demo here at the fanfest dureing eve keynotes and showed us the new jump tunnel (absolutly ******* awesome), BUT. he aslo showed the onboard scanner, witch showed anoms as green, and sigs as red. to quote him after he did that scan "now im going to spawn a site, coz nobody wants to see me use hours to scan down that sig" (he was demonstrating the new hacking sig).
Anogra |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
73
|
Posted - 2013.04.28 12:22:00 -
[37] - Quote
Surely the amount of quality ore might also change to make it worth the risk? I don't recall any of the fanfest presentations commenting on that. Could you not in most cases align and warp out when an enemy decloaks? I'm not aware of the align time of the various barges but I've seen people do that in combat anoms before I can get a lock. *shrugs*
I'd say grav sites were too safe previously, I don't want to see semi afk mining as viable. |

Frying Doom
2421
|
Posted - 2013.04.28 12:32:00 -
[38] - Quote
Mr Floydy wrote:Surely the amount of quality ore might also change to make it worth the risk? I don't recall any of the fanfest presentations commenting on that. Could you not in most cases align and warp out when an enemy decloaks? I'm not aware of the align time of the various barges but I've seen people do that in combat anoms before I can get a lock. *shrugs*
I'd say grav sites were too safe previously, I don't want to see semi afk mining as viable. Clicking Dscan every 30 seconds was hardly afk mining.
Now it is just too unsafe to be worth the trouble especially when you add on the logistical head ache.
Oh and as to warping out, when someone decloaks, not a hope in hell unless you have another ship webbing you. Any spelling and grammatical errors are because frankly, I don't care!! |

Miles Parabellum
Zealots of Bob
31
|
Posted - 2013.04.28 14:01:00 -
[39] - Quote
Hm.. Taking out some of the challenge of the hunt will not please Bob.
|

Phaderift
Sky Fighters Talocan United
19
|
Posted - 2013.04.28 14:06:00 -
[40] - Quote
Gary Bell wrote:Hes dumb.. It does not show new sigs.. It has basically moved gravs into anom type sites and shows anoms.. you will still need to probe to see new sigs.. you will be able to see new grav sites and new anoms thats it..
Learn to read.. k thanks
it was shown in the keynotes and later shown at the exploration round table. Sig show up as orange and red on the discovery scanner :) another fun thing to note is how true sec will take effect .. WHs are all true sec -1 which will result in the 5% and 10% bonus asteroids spawning in the sites. So they kinda did increase the reward for the increased risk in Wh space. but yeah .. I'm dumb for you know listening and going to the round tables on these things |

Lloyd Roses
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
57
|
Posted - 2013.04.28 14:25:00 -
[41] - Quote
Aquila Sagitta wrote:Morwraith wrote:Flash Phoenix wrote:
Why does CCP keep lowering the skills to play the game and the risk or work vs reward ?
The changes to scanning skills and modules for example reduce training needed to get scanning skills at a usable level but don't seem to benefit characters that have invested a large amount of time in training. Guess we'll see. Thus far I'm not too excited although I'm hopeful with reservations about the upcoming changes. I have a maxed out exploration character as well and I'm extremely excited about these changes! Scanning mods? Increase my already maxed out probe strength you say?! H***s YEAH!! The more people that don't find it worth maxing thier scan skills out the better because thats more people that I can outscan without really even trying :P I don't see how you can say 10% boost to scan strength/speed/deviation mods won't benefit you with maxed skills... The only thing it will do is push the gap between maxed characters and 'good enough' characters.
Did you even mention that, for wormholes --- you most likely won't us e them that much. I mean which scrub sits in a wormhole scanning and decloaked with instantly deployable combats and probe formations. So those modules will most likely go to hisec (or k-space) explorers with now even lazier attitude!
And till now, mining in a hidden belt/grav made you pretty much ungankgable (unless stupid or AFK), now seems awesome. To gank all the ships!
And ye, wh-mining without a probe out is suicidal :) Use a deep space probe in addition to dscan, you're in lawless space afterall. |

Aquila Sagitta
Risk-Averse PLEASE NOT VIOLENCE OUR BOATS
16
|
Posted - 2013.04.28 21:50:00 -
[42] - Quote
Lloyd Roses wrote: Did you even mention that, for wormholes --- you most likely won't us e them that much. I mean which scrub sits in a wormhole scanning and decloaked with instantly deployable combats and probe formations. So those modules will most likely go to hisec (or k-space) explorers with now even lazier attitude!
No details have been officially released yet. IF CCP made these new scanning mods active then yes they would be worthless for scouting into wh chains but I doubt CCP would do something so foolish. The data dump on the mods shows no cap usage or activation timer so I think they are passive :P |

Josilin du Guesclin
University of Caille Gallente Federation
10
|
Posted - 2013.04.28 22:48:00 -
[43] - Quote
Lloyd Roses wrote: And till now, mining in a hidden belt/grav made you pretty much ungankgable (unless stupid or AFK), now seems awesome. To gank all the ships!
And ye, wh-mining without a probe out is suicidal :) Use a deep space probe in addition to dscan, you're in lawless space afterall.
Well, it made you effectively immune to drive-bys. It didn't make you immune to people who had snuck in and scanned the place down before you came online.
|

Nathan Jameson
Talocan Dominion Talocan United
1143
|
Posted - 2013.04.29 04:25:00 -
[44] - Quote
Josilin du Guesclin wrote:Well, it made you effectively immune to drive-bys. It didn't make you immune to people who had snuck in and scanned the place down before you came online.
I love doing this. The residents feel so superior until I uncloak off their bow. http://www.TalocanUnited.com |

Meytal
School of Applied Knowledge Caldari State
184
|
Posted - 2013.04.29 15:09:00 -
[45] - Quote
Summary of thread:
"I can't feel safe solo mining in w-space anymore. CCP is nerfing my game play!"
|

Rek Seven
DEEP-SPACE CO-OP LTD Polarized.
680
|
Posted - 2013.04.29 15:48:00 -
[46] - Quote
I really think CCP should add ice to wormhole space now that they have added ice belts to anomalies. Now hear me out...
If extremely rare (1 or 2 per region) ice belts spawned in wormhole space, the residence and people from connection wormholes would want to mine these sites for fuel. This would result in more activity in space. Is my bitter vet membership card in the mail? |

Sleeper Seeker
0
|
Posted - 2013.04.29 17:07:00 -
[47] - Quote
Jack Miton wrote:this change was needed why exactly? just more dumbing down of exploration...
To justify somone having a job.
People are always complaining about how hard it is to scan. So, they want to make it easier for them. I say if you are too dumb to get it, then stick to flying PVP. I am one of the few that enjoy scanning to see what I can find next. I guess the point of skilling a scanning toon is coming to an end. I view this as a radical change to the game. I guess if enough crybabies complain, they will get to fly a carrier or a dread without having to learn any skills.
What turned me on to this game is slowly being killed. One thing that drew me in was that there was no instant gratification. You have / had to work toward a goal and not deviate. It takes / took dedication. Where does it end? Just be patient and before long we will be playing the eve version of multiplayer starfox. |

Nathan Jameson
Talocan Dominion Talocan United
1143
|
Posted - 2013.04.29 17:24:00 -
[48] - Quote
Sleeper Seeker wrote:One thing that drew me in was that there was no instant gratification.
Reminds me of when I took up smoking. http://www.TalocanUnited.com |

Sleeper Seeker
0
|
Posted - 2013.04.29 17:35:00 -
[49] - Quote
Nathan Jameson wrote:Sleeper Seeker wrote:One thing that drew me in was that there was no instant gratification. Reminds me of when I took up smoking.
Don't quit |

JoostSkywalker
Future Corps Sleeper Social Club
9
|
Posted - 2013.05.01 12:55:00 -
[50] - Quote
I don't see the problem in mining in wh space. Say we get the new grav sites right, just have some more mining barges inside the hole. Especial in C1 systems, you prob can make allot more mining then you would lose. Cheap ship, cheap clone, if needed a character were killstats don't matter and just die once in awhail.
I see some awesome bs ship mining coming, bait ships etc.
|

Azemar
Yggdrasil Academy
10
|
Posted - 2013.05.02 06:14:00 -
[51] - Quote
Uh, they can't do this. Besides the most organized groups, this kills WH mining. I like to solo mine from time to time, and I'm fine with it because I watch d-scan often. But with this change it doesn't even matter.
They really shouldn't do this. And no, some of us don't have alts watching our static. The game shouldn't be balanced around having an alt, and I should have a way to stay safe without going to extraneous and ridiculous measures just to mine |

Aidamina Omen
Aperture Harmonics K162
40
|
Posted - 2013.05.02 07:29:00 -
[52] - Quote
I would argue that this change will actually boost mining in wormhole space because of the way site respawning works. In a lot of systems gravs are never warped to and thus stay unused for a long time. This could potentially lead to a more even spread of grav sites across different holes.
Not to mention that this will decrease the amount of sigs to scan in a wh by ~20% (assuming equal distribution) |

Frying Doom
2459
|
Posted - 2013.05.02 09:39:00 -
[53] - Quote
Aidamina Omen wrote:I would argue that this change will actually boost mining in wormhole space because of the way site respawning works. In a lot of systems gravs are never warped to and thus stay unused for a long time. This could potentially lead to a more even spread of grav sites across different holes.
Not to mention that this will decrease the amount of sigs to scan in a wh by ~20% (assuming equal distribution) Off you go enjoy your suicide mining.
It has just made it a lot more dangerous with no reward above that of mining in Null. Why would people want to risk constantly being blown up and having to fly back into a wormhole, just to then have to do it all over again.
For someone interested in the industry side of EvE, it is isk/hr and risk vs reward, both of those are now better in Null.
Or as I will probably end up doing Hi-sec missions or Incursions. Any spelling and grammatical errors are because frankly, I don't care!! |

Angelo Schilling
Interstellar Protections Incorporated Army of Dark Shadows
1
|
Posted - 2013.05.02 10:08:00 -
[54] - Quote
I think it will be great for pirates until wormhole corps start using the sites as ambush points- The first corp I joined after starting EvE would sit me in a frig together with an indy EWAR ship disguised as a miner in a lowsec belt, with several Pilgrims sitting cloaked around us. Enter the 4-5 man roamers looking to gank us 'foolish miners', and queue the fun. |

Ilaister
Task Force Proteus
5
|
Posted - 2013.05.02 18:06:00 -
[55] - Quote
Aidamina Omen wrote:I would argue that this change will actually boost mining in wormhole space because of the way site respawning works. In a lot of systems gravs are never warped to and thus stay unused for a long time. This could potentially lead to a more even spread of grav sites across different holes.
Not to mention that this will decrease the amount of sigs to scan in a wh by ~20% (assuming equal distribution)
I dunno what kind of hole you live in but it'll decrease it by far more than 20% in our chains.
Good change. Why shouldn't my d-scan pick up vast swathes of 1km+ sized rocks?
|

Xen Solarus
Inner 5phere
405
|
Posted - 2013.05.02 18:39:00 -
[56] - Quote
Phaderift wrote:Also a point that you guys seem to be missing is the new discovery scanner will also show the sigs of non anoms. so you will get a general idea of what is there.. you will also be able to see new sigs with it. So if you kept a scout on your own static or kept your static closed you will see k162s as the appear and be able to just warp off and look at what might of happened.
Ah cool, i wasn't aware of that. Well that at least provides an early warning against people entering the system.
Post with your main, like a BOSS! |

Rengerel en Distel
Amarr Science and Industry
1392
|
Posted - 2013.05.02 19:22:00 -
[57] - Quote
Xen Solarus wrote:Phaderift wrote:Also a point that you guys seem to be missing is the new discovery scanner will also show the sigs of non anoms. so you will get a general idea of what is there.. you will also be able to see new sigs with it. So if you kept a scout on your own static or kept your static closed you will see k162s as the appear and be able to just warp off and look at what might of happened. Ah cool, i wasn't aware of that. Well that at least provides an early warning against people entering the system.
I'll wait for the test server, but it seems to me, that if you could find sigs with the dscanner, there'd be no reason for the new probe configurations. The on board scanner might show them to you after you found them with probing, but I can't imagine them showing up on their own.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Liang Nuren
Heretic Army Atrocitas
3392
|
Posted - 2013.05.02 20:57:00 -
[58] - Quote
My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Vassal Zeren
Uncontrollable Innovations
31
|
Posted - 2013.05.02 21:32:00 -
[59] - Quote
Did CCP just propose an exploration expansion that adds nothing new to explore and nerf the best exploration sector there is? Yes, yes they did. |

Azemar
Yggdrasil Academy
12
|
Posted - 2013.05.02 22:45:00 -
[60] - Quote
Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang
As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me.
What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations. |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.02 23:01:00 -
[61] - Quote
Azemar wrote:Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me. What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations.
wait so as you are mining you can't keep an eye on your system/discovery scanner as you mine? Or you know you could always put a bubble at the grav site warp in and toss out a drone cloud in it to decloak things that wish to harm you and then mine away from it? or mine in a venture and use that utility high for a probe launcher? or move to a system that can be entirely on dscan from anywhere in system.. usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up, though you would have to be paying attention and semi lucky to catch them on dscan in this way .. or mashing it every couple seconds. Hmm what other things can be done to adapt to this? Fit ecm/ecm drones and maybe agility mods? the only thing that wont have a 4-7 second targeting delay is bombers or black ops ( but they can't warp cloaked ) and bombers are not known for having great sensor str .. jam them with a multispec or ecm drones as you align out then warp once it lands?
the only arguments i have heard are from people who are mad that they can't semi afk mine any more, or that there might be added defensive setup steps they need to take ... or that you might need to find people to play with in order to survive in the dangerous lands of WH/Nullsec/lowsec space. Honestly .. adapt or get podded? HTFU? figure it out, there are tools in the game that will allow you to keep doing what you are doing .... you just need to learn to use them. Hell if people spent half the time figuring out instead of complaining they would have nothing to complain about? |

Liang Nuren
Heretic Army Atrocitas
3395
|
Posted - 2013.05.02 23:43:00 -
[62] - Quote
Azemar wrote:Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me. What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations.
I have personally had no problems as a solo explorer.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Frying Doom
2459
|
Posted - 2013.05.02 23:52:00 -
[63] - Quote
Phaderift wrote:Azemar wrote:Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me. What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations. wait so as you are mining you can't keep an eye on your system/discovery scanner as you mine? Or you know you could always put a bubble at the grav site warp in and toss out a drone cloud in it to decloak things that wish to harm you and then mine away from it? or mine in a venture and use that utility high for a probe launcher? or move to a system that can be entirely on dscan from anywhere in system.. usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up, though you would have to be paying attention and semi lucky to catch them on dscan in this way .. or mashing it every couple seconds. Hmm what other things can be done to adapt to this? Fit ecm/ecm drones and maybe agility mods? the only thing that wont have a 4-7 second targeting delay is bombers or black ops ( but they can't warp cloaked ) and bombers are not known for having great sensor str .. jam them with a multispec or ecm drones as you align out then warp once it lands? the only arguments i have heard are from people who are mad that they can't semi afk mine any more, or that there might be added defensive setup steps they need to take ... or that you might need to find people to play with in order to survive in the dangerous lands of WH/Nullsec/lowsec space. Honestly .. adapt or get podded? HTFU? figure it out, there are tools in the game that will allow you to keep doing what you are doing .... you just need to learn to use them. Hell if people spent half the time figuring out instead of complaining they would have nothing to complain about? You don't mine do you?
People are adapting, they are GTFO of WHs. The risk vs reward is now screwed for WH mining, so why would anyone want to do it? Any spelling and grammatical errors are because frankly, I don't care!! |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.03 00:03:00 -
[64] - Quote
actually, i do mine or atleast i used to. 4 perfect hulk pilots 1 hauling orca and 1 perfect boosting rorq/orca depending on where i am mining.. and TBH i never understood why anyone would mine in WH space .. you are either hauling constantly or refining at a greatly reduced rate. |

Frying Doom
2459
|
Posted - 2013.05.03 00:16:00 -
[65] - Quote
Phaderift wrote:actually, i do mine or atleast i used to. 4 perfect hulk pilots 1 hauling orca and 1 perfect boosting rorq/orca depending on where i am mining.. and TBH i never understood why anyone would mine in WH space .. you are either hauling constantly or refining at a greatly reduced rate. So you mine but not in WHs, then maybe you should take your own advice and bring your hulks and orca into a WH and mine after the changes come out, then tell people to HTFU.
For those of us in small corporations and alliances, in C1-C4s, the change removed our style of play.
Not that I can complain that much, by closing four of my accounts and selling of Ice and assets of those characters I am now plexed into 2017 and climbing  Any spelling and grammatical errors are because frankly, I don't care!! |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.03 16:33:00 -
[66] - Quote
Frying Doom wrote:Phaderift wrote:actually, i do mine or atleast i used to. 4 perfect hulk pilots 1 hauling orca and 1 perfect boosting rorq/orca depending on where i am mining.. and TBH i never understood why anyone would mine in WH space .. you are either hauling constantly or refining at a greatly reduced rate. So you mine but not in WHs, then maybe you should take your own advice and bring your hulks and orca into a WH and mine after the changes come out, then tell people to HTFU. For those of us in small corporations and alliances, in C1-C4s, the change removed our style of play. Not that I can complain that much, by closing four of my accounts and selling of Ice and assets of those characters I am now plexed into 2017 and climbing 
nah the logistical nightmares of moving large amounts of M3 in ore around is what stopped me from mining in WH space .. even with a rorq compressing., though i might sneak my mining op back out to null with all that trit super cap production looks like it might be more viable now. I hated compressing. Also We spoke at fan fest in the exploration round table, at least if your the gent im thinking of. FLy safe :p |

Oxandrolone
Bite Me inc Bitten.
173
|
Posted - 2013.05.04 20:29:00 -
[67] - Quote
At first i thought yay, no more combats to find miners.
But then i realised they will just go and mine in highsec instead |

Azemar
Yggdrasil Academy
12
|
Posted - 2013.05.05 07:29:00 -
[68] - Quote
Phaderift wrote:Azemar wrote:Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me. What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations. wait so as you are mining you can't keep an eye on your system/discovery scanner as you mine? Or you know you could always put a bubble at the grav site warp in and toss out a drone cloud in it to decloak things that wish to harm you and then mine away from it? or mine in a venture and use that utility high for a probe launcher? or move to a system that can be entirely on dscan from anywhere in system.. usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up, though you would have to be paying attention and semi lucky to catch them on dscan in this way .. or mashing it every couple seconds. Hmm what other things can be done to adapt to this? Fit ecm/ecm drones and maybe agility mods? the only thing that wont have a 4-7 second targeting delay is bombers or black ops ( but they can't warp cloaked ) and bombers are not known for having great sensor str .. jam them with a multispec or ecm drones as you align out then warp once it lands? the only arguments i have heard are from people who are mad that they can't semi afk mine any more, or that there might be added defensive setup steps they need to take ... or that you might need to find people to play with in order to survive in the dangerous lands of WH/Nullsec/lowsec space. Honestly .. adapt or get podded? HTFU? figure it out, there are tools in the game that will allow you to keep doing what you are doing .... you just need to learn to use them. Hell if people spent half the time figuring out instead of complaining they would have nothing to complain about?
Being solo in a fully fitted hulk takes away about every one of the options you listed except mashing d-scan every 5 seconds. I am human, and no one likes doing that.
@ Liang
I don't either? I'm talking about odyssey. With this change (assuming no changes to anything else), I will not be able to solo mine in a WH. The risk vs reward is totally shot. Eve in general, WH even more so, is a giant game of risk and opportunity analysis. The reward went up slightly for Odyssey, but the risk just quadrupled. The only thing that made us "safe" in WH mining was the combination of d-scan and needing to scan us or the site down.
EDIT: Usually I hope that everything that gets changed in k-space also applies to WH space (like non-combat mag/radar sites), but for this particular instance it really shouldn't be. We don't have the benefit of local. Although, this is a huge buff to SB afk campers in null sec. |

Bloody Wench
328
|
Posted - 2013.05.05 12:01:00 -
[69] - Quote
Phaderift wrote: usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up
ROFL, you'd be lucky if I was on d-scan for a split second, and kissed on the prick by god himself if you clicked scan at that exact time. |

Soko99
Repercussus RAZOR Alliance
22
|
Posted - 2013.05.05 12:35:00 -
[70] - Quote
Anogra wrote:actually, he is right. CCP soundwave did a demo here at the fanfest dureing eve keynotes and showed us the new jump tunnel (absolutly ******* awesome), BUT. he aslo showed the onboard scanner, witch showed anoms as green, and sigs as red. to quote him after he did that scan "now im going to spawn a site, coz nobody wants to see me use hours to scan down that sig" (he was demonstrating the new hacking sig).
Anogra
You guys are confusing a couple of things in that video. When he jumped through the gate, it ran that 360 scan that shows all the anoms. AFTER that, he launched his probes, which then allowed him to see the signatures as well.
|

Soko99
Repercussus RAZOR Alliance
22
|
Posted - 2013.05.05 12:48:00 -
[71] - Quote
Azemar wrote:Phaderift wrote:Azemar wrote:Liang Nuren wrote:My understanding of the new discovery scanner was that it was exactly equivalent to the anomaly scanner, potentially plus sites you'd already scanned down/found. I honestly don't see this being any kind of impedance to a WH miner because they'll just close their static + inbounds and keep an eye out for K162s...
-Liang As someone who is part of a mainly EU corp in a C4 (with a C2 static), we only have about 7 members. Most of the time I'm on, no one else is. I also don't have any alts. As a solo explorer who mines from time to time, this really kills me. What can I do? Nothing. They really can't let this go through. It kills the small-time explorer and actually aids the large organizations. wait so as you are mining you can't keep an eye on your system/discovery scanner as you mine? Or you know you could always put a bubble at the grav site warp in and toss out a drone cloud in it to decloak things that wish to harm you and then mine away from it? or mine in a venture and use that utility high for a probe launcher? or move to a system that can be entirely on dscan from anywhere in system.. usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up, though you would have to be paying attention and semi lucky to catch them on dscan in this way .. or mashing it every couple seconds. Hmm what other things can be done to adapt to this? Fit ecm/ecm drones and maybe agility mods? the only thing that wont have a 4-7 second targeting delay is bombers or black ops ( but they can't warp cloaked ) and bombers are not known for having great sensor str .. jam them with a multispec or ecm drones as you align out then warp once it lands? the only arguments i have heard are from people who are mad that they can't semi afk mine any more, or that there might be added defensive setup steps they need to take ... or that you might need to find people to play with in order to survive in the dangerous lands of WH/Nullsec/lowsec space. Honestly .. adapt or get podded? HTFU? figure it out, there are tools in the game that will allow you to keep doing what you are doing .... you just need to learn to use them. Hell if people spent half the time figuring out instead of complaining they would have nothing to complain about? Being solo in a fully fitted hulk takes away about every one of the options you listed except mashing d-scan every 5 seconds. I am human, and no one likes doing that. @ Liang I don't either? I'm talking about odyssey. With this change (assuming no changes to anything else), I will not be able to solo mine in a WH. The risk vs reward is totally shot. Eve in general, WH even more so, is a giant game of risk and opportunity analysis. The reward went up slightly for Odyssey, but the risk just quadrupled. The only thing that made us "safe" in WH mining was the combination of d-scan and needing to scan us or the site down. EDIT: Usually I hope that everything that gets changed in k-space also applies to WH space (like non-combat mag/radar sites), but for this particular instance it really shouldn't be. We don't have the benefit of local. Although, this is a huge buff to SB afk campers in null sec.
As much as I hate this change to grav sites, I think it won't change too much for the solo ganker. The miner will have to switch from hulks to skiffs, (way better tank) and that skiff will just have to use core stabs and maybe an ECM burst with ECM drones. That should give you a chance to GTFO and break the lock on the scram. Still not a very comforting thought that my early warning system. (aside from using alts to be lookouts) is going to be pointed. But the 60-80k EHP on the skiff should give me enough time to bounce. |

Soko99
Repercussus RAZOR Alliance
22
|
Posted - 2013.05.05 12:50:00 -
[72] - Quote
Bloody Wench wrote:Phaderift wrote: usually when people come off the hole they will show up on dscan for 5-10 seconds as the move off and cloak up ROFL, you'd be lucky if I was on d-scan for a split second, and kissed on the prick by god himself if you clicked scan at that exact time.
Not sure the exact game mechanic. But you actually stay on Dscan for longer than it takes to cloak. I've noticed this as I would cloak with my 1 toon, and then hit dscan on the other alt, (after alt+tabbing to swap to it) and even though I'm cloaked with my primary, my alt would still get the ship on it's dscan for 1 cycle. |

Bloody Wench
328
|
Posted - 2013.05.05 12:53:00 -
[73] - Quote
When I do it with mine, I'm gone before the cloak has fully faded the ship. Support a Hi Resolution Texture Pack |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.05 18:41:00 -
[74] - Quote
Bloody Wench wrote:When I do it with mine, I'm gone before the cloak has fully faded the ship.
even if you are gone and re cloaked before your ship ever actually appears you still linger on dscan server side for 5-10 seconds. so even if you instantly go from 1 cloak to another .. you still show up on dscan |

Jacob Muvila
Science and Trade Institute Caldari State
0
|
Posted - 2013.05.05 19:58:00 -
[75] - Quote
Haulie Berry wrote:Quote:We will also be making a significant change to the way hidden asteroid belts will be found by players. We are phasing out the Gravimetric signature category, and instead pilots will be able to find all Ore Sites using their shipGÇÖs built-in anomaly scanning equipment. This change will make finding hidden belts much less difficult for both miners and for those who would prey on them, so pilots are always advised to practice vigilance. Now I can just roll up on WH miners without ever dropping cloak.  http://eve-kill.net/?a=pilot_detail&plt_id=227502 Better watch out for this one.
|

James Arget
Future Corps Sleeper Social Club
124
|
Posted - 2013.05.06 02:43:00 -
[76] - Quote
/me takes notes James Arget for CSM 8! Wormholes and the Player Perspective
http://csm.fcftw.org |

Mission Domino
End-of-Line
0
|
Posted - 2013.05.06 15:19:00 -
[77] - Quote
Phaderift wrote:Bloody Wench wrote:When I do it with mine, I'm gone before the cloak has fully faded the ship.
even if you are gone and re cloaked before your ship ever actually appears you still linger on dscan server side for 5-10 seconds. so even if you instantly go from 1 cloak to another .. you still show up on dscan |

Shazeen Zerubu
Master Bait and Tackle
8
|
Posted - 2013.05.06 17:05:00 -
[78] - Quote
Dont people use probes when they do stuff inside their wh ? (small corp wh dweller here)
We collapse the static and dont touch the new one when it spawns. ALWAYS have a probe in system looking for the next K162 to spawn.
If there is a pilot camping the system your screwed but aint that why we live in wh space ? **** happens in the blink of an eye and that is the thrill for me at least .
|

Azemar
Yggdrasil Academy
14
|
Posted - 2013.05.07 22:48:00 -
[79] - Quote
Shazeen Zerubu wrote:Dont people use probes when they do stuff inside their wh ? (small corp wh dweller here)
We collapse the static and dont touch the new one when it spawns. ALWAYS have a probe in system looking for the next K162 to spawn.
If there is a pilot camping the system your screwed but aint that why we live in wh space ? **** happens in the blink of an eye and that is the thrill for me at least .
Collapsing statics isn't really a practical option for corps with 6-7 people on and only 1-2 on at any given time.
Also, I'm curious about this because I'm slightly new on the topic. What does not touching the new one do exactly? What's the point of collapsing the old one just to create another? |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.07 23:06:00 -
[80] - Quote
Wh's spawn when you initiate warp to them so if you never warp to the new static it won't make the hole so people from the outside world can't come in through it. |

Udonor
Native Freshfood Minmatar Republic
36
|
Posted - 2013.05.08 07:21:00 -
[81] - Quote
Angsty Teenager wrote:Why so much whining?
You can't handle having one deep space probe out watching for new sigs while you mine? At least you can just warp off in a hulk or w/e. Can't do that in a combat site....
I think the point is that the new grav sites ARE exactly like combat sites with no rats left. I can now laugh at your DSCAN and deep space probes. Because I will be applying point to 1-2 miners about the same time they are pushing button to start that 15 second warp process.
And this is a good thing. WH space was never intended to be settled by industrialists. Except maybe as ambush bait or a distraction while waiting for a route between null and empire space to open.
That's right. WH systems will soon finally fulfill their original purpose -- providing an alternate path past permanent gate camps on paths to and from null. Because of all that new null sec industry which will finally be opening years late but still needs neutral trading hubs in high sec.
And such maze-like paths will be settled by pirate taking tolls. Because mass limits mean there are limits on convoy escorts for even the biggest null sec corps. More escorts -- less convoy.
Frankly I hope CCP gets smart and places wh in middle of old grav sites (tidal forces collecting rubbish) so that cloaked transports get stopped and unmasked at each wh. |

Deshrial Sculpin
The Scope Gallente Federation
0
|
Posted - 2013.05.08 14:29:00 -
[82] - Quote
Azemar wrote:Shazeen Zerubu wrote:Dont people use probes when they do stuff inside their wh ? (small corp wh dweller here)
We collapse the static and dont touch the new one when it spawns. ALWAYS have a probe in system looking for the next K162 to spawn.
If there is a pilot camping the system your screwed but aint that why we live in wh space ? **** happens in the blink of an eye and that is the thrill for me at least .
Collapsing statics isn't really a practical option for corps with 6-7 people on and only 1-2 on at any given time. Also, I'm curious about this because I'm slightly new on the topic. What does not touching the new one do exactly? What's the point of collapsing the old one just to create another?
I am in a small corp and its insanely easy to roll the holes. I really don't get all the "its dangerous now" it is SUPPOSED TO BE!
I can not count the ships I have lost due to being stupid but as you learn how to actually play that number goes down..
you have 6-7 people well... lets say you do not have an orca (which is just silly) go through the WH in BS's with afterburners/MWDs on lets say 150k. the WH I have lived in they are always around 2million tons of mass so...
figure 300k per round trip with your BS go through 7 times.... Bam closed
also get a Heavy interdictor to finish off any on the verge...
Or use the little mining frigates to mine there are so many ways to mine with little risk... personally I am just glad that after I clear out the ladar sites I wont have a ton of sigs sitting around :)
|

4runner
Eternal Profiteers Eternal Syndicate
32
|
Posted - 2013.05.08 16:18:00 -
[83] - Quote
Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ? |

Derath Ellecon
Washburne Holdings Situation: Normal
1346
|
Posted - 2013.05.08 17:05:00 -
[84] - Quote
4runner wrote:Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ?
Only for anom runners and would be miners. |

Phaderift
Sky Fighters Talocan United
21
|
Posted - 2013.05.08 17:37:00 -
[85] - Quote
Derath Ellecon wrote:4runner wrote:Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ? Only for anom runners and would be miners.
anoms have always been click to win, though now thinking about it .. if you need on grid boosters shortly .. how will this effect mining with rorq boosts? there is no way people are going to siege up a rorq in the middle of a grav site if people dont need to scan it down. |

MisterAl tt1
Pretenders Inc W-Space
73
|
Posted - 2013.05.08 21:56:00 -
[86] - Quote
I don't like this change very much. I was actually sure CCP would not do smth that stupid and would not imply this change in WH.
1. Increased risk for miners. Not that I care for them, but if they don't mine - whom would we catch? 2. Less skill required for someone catching those miners. Really - catching a miner now IS a difficult task. First you have to pin-point him with d-scan, then scan with 1 cycle only. Whit this change - every newbie will be able to catch one! Is eve really going more casual? 3. Less skill required to scan down the whole WH system. I think current balance is just OK. |

Diego Luiz
State War Academy Caldari State
0
|
Posted - 2013.05.09 06:08:00 -
[87] - Quote
Oh well, I'm one of the low profile C1 Wormholers with this kind of changes, I'm selling the WH. Any takers?
/bad CCP. You are protecting the bigger groups for us smaller you don't give a s-h-i-t! |

Malkev
GRUMPS RESEARCH TEAM
59
|
Posted - 2013.05.10 05:04:00 -
[88] - Quote
Nox Arnoux wrote:Also, have any of you tried to catch miners by warping directly into an asteroid belt? Nope, but that might be because I warp at 100km instead of directly into a grav site.
You know there are asteroids that decloak you in those things right? |

Galileo Ohaya
Tortuga Coalition 102
10
|
Posted - 2013.05.11 01:29:00 -
[89] - Quote
I'm another one that really hates this idea of moving the Grav sites to anomalies. I mine a lot in hisec and also live in a WH. The grav sites in the WH add some added isk to a relatively poor C2. Mining will now be suicidal in a WH. BTW, for those of you that like cruising the WH's looking for miners to gank, you will need to find another activity, since small time operations won't be mining in wormspace any longer. Sure easier to find targets, but there won't be any targets to find.
Yeah, I know that we can collapse the holes, put up probes and watch for new ones to open up. However, my experience with closing WHs has been dodgy at best. I've seen way too much variability in the actual max mass of the whs to be comfortable.
the other issue is hisec. I like to scan down a Grav site and mine it with my hisec toons. Nothing wrong with having to put out a little time and effort to finding the Grav sites. Putting them as Anoms removes any element of skill and does nothing to reward the miners that have trained up the scanning skills.
yeah, all in all, a very stupid move on CCPs part. |

Xylorn Hasher
Sumiyoshi-Kai
106
|
Posted - 2013.05.13 08:31:00 -
[90] - Quote
Nox Arnoux wrote:You guys saw that the new onboard scanner allows you to see new sigs spawning in your system right?
You know what that implies? You don't even need an alt with a probe out to look for new wormholes anymore...
Also, have any of you tried to catch miners by warping directly into an asteroid belt? It's hideously difficult. All it takes is one giant misplaced rock in your path and you could end up blowing your cloak 70 km premature.
If anything, catching miners will be more difficult with odyssey. The miner has an easier time to look out for intruders, but the hunter still needs combat probes if they want a precise warp in to guarantee them the kill. If you still die mining in Odyssey then it'll be 190% your own damn fault.
Lol i laugh my ass off your lack of being smart.
1. You warp alt at 100km ( cloaky ) 2. You warp combat ship to alt on 100km ( cloaky ) 3. Combat ship is now 200km from grid center able to warp anywhere on that grid.
Shame on you K162 used to be skilled guys who knew their job. All my posts are made shortly after Marihuana-áconsumption. |

Random Woman
Federal Navy Academy Gallente Federation
22
|
Posted - 2013.05.13 09:36:00 -
[91] - Quote
Liang Nuren wrote:
I have personally had no problems as a solo explorer.
-Liang
Thats because of lolcal is doing the i should go now work for you, that wont work in W-Space.
As Barges cant fit probe launchers for system observation, solo mining wont work here, unless you go for the infamous mining rokh.
I just get a Skiff or wahtever the tanky barges are called now and file mining under baiting.
Thats no solo activity then though. |

Nathan Jameson
Talocan Dominion Talocan United
1176
|
Posted - 2013.05.13 10:38:00 -
[92] - Quote
Nox Arnoux wrote:You guys saw that the new onboard scanner allows you to see new sigs spawning in your system right?
You know what that implies? You don't even need an alt with a probe out to look for new wormholes anymore...
What???
You mean, ppl can soon program bots to farm ore and POS up as soon as a new sig spawns?
That's some bulllllls***. http://www.TalocanUnited.com |

Hulasikali Walla
Never Mind the Bollocks
17
|
Posted - 2013.05.14 10:17:00 -
[93] - Quote
Why do CCP keep's on fixing thing that ain't broken ? ( at least until they fix it ) Will we get a partial refund on scanning skills ? What will become of me, poor scanning alt ? Is there a life after biomass ?
42 ?  |

Marsan
Emergency and I
102
|
Posted - 2013.05.14 17:15:00 -
[94] - Quote
Honestly the solution to this is to stop mining in your hulk. Go with a cheap mining ship, and laugh as you rack in the increased isk due to the increases in the prices of ABC ores this summer. If some one ganks your cheap ass barge who cares the pay for themselves very quickly. Former forum cheerleader CCP, now just a hopeful small portion of the community. |

Nova alt
Infinitely Stoned Fabrications Silent Infinity
0
|
Posted - 2013.05.14 19:14:00 -
[95] - Quote
Jack Miton wrote:this change was needed why exactly? just more dumbing down of exploration... Exactly i am a miner buy first trade while it will make it easier to nija mine in low/null will destroy wh mining of smaller corps! |

Namdor
Section 3
48
|
Posted - 2013.05.14 19:39:00 -
[96] - Quote
Diego Luiz wrote:
/bad CCP. You are protecting the bigger groups for us smaller you don't give a s-h-i-t!
I am typically a solo player, and I kind of feel like they made this change just for me.  |

Kalel Nimrott
EG CORP Talocan United
276
|
Posted - 2013.05.14 19:53:00 -
[97] - Quote
Who mines ore in wspace? Jsigs, please... |

Derath Ellecon
Washburne Holdings Situation: Normal
1375
|
Posted - 2013.05.14 20:19:00 -
[98] - Quote
Kalel Nimrott wrote:Who mines ore in wspace? Jsigs, please...
Pretty much this. Not that mining in a WH sucks any worse than mining anywhere else. But then getting all of that ore out bleh.
Mining arkonor at XX isk/hr vs running a few sites for XXXX isk/hr.
Hmm... |

Derath Ellecon
Washburne Holdings Situation: Normal
1375
|
Posted - 2013.05.14 20:19:00 -
[99] - Quote
Phaderift wrote:Derath Ellecon wrote:4runner wrote:Let me get one thing straight... In this expansion will probes and probe launchers become obsolete and replaced by this "Click to Win" scan button or will there be any more complexions for current veteran scanners ? Only for anom runners and would be miners. anoms have always been click to win, though now thinking about it .. if you need on grid boosters shortly .. how will this effect mining with rorq boosts? there is no way people are going to siege up a rorq in the middle of a grav site if people dont need to scan it down.
Aligned orca? |

Himnos Altar
An Errant Venture
144
|
Posted - 2013.05.14 20:38:00 -
[100] - Quote
wait, so not ONLY are Wspace miners going to be able to see new K162s open up as soon as they appear if they spam the System Scanner, AND you don't even need to probe down (former) Grav sites, Wspace is getting 5/10% asteroids as well?
And people are ragequitting over this? As someone who mines occasionally (with either all statics/k162s firmly closed and/or alts/scouts on WHs) when the J# is otherwise cleared and feel like being a lazy beartard, I think these are ******* awesome changes. |

Kalel Nimrott
EG CORP Talocan United
277
|
Posted - 2013.05.14 23:04:00 -
[101] - Quote
You dont spam system scanner. Yhere is something that you can leave it on and shows the sigs against the skybox. It doeas a 360 scan in less than a minute or half a minute... something like that.
Edit: Just tested, it takes less than 10 seconds for the thing to go around and you can't ingnore the sigs just for checking new ones.... |

Himnos Altar
An Errant Venture
145
|
Posted - 2013.05.14 23:53:00 -
[102] - Quote
yes, you can ignore the old sigs. You just have to do it manually.
With your brain. |

Cypher Decypher
Caldari Deep Space Ventures Tribal Band
17
|
Posted - 2013.05.15 01:13:00 -
[103] - Quote
I've been playing with the new scanning system on SISI for a few hours, running from null to empire and trying out stuff including the new scanning mods.
It's insanely easy to use. Insta-probe patterns auto-moved to the sun, no more Alt or Shift+mouse, and scans at under 3.5 seconds with a T2 acquisition array.
And no more Deep Space Probes.
That was something I was leery about at first, but I see the reasoning behind it. The new sensor overlay shows all sigs and anoms in a system, regardless of distance, and their approximate position. You can then click on an unknown sig and launch a preset pattern of 7 probes (default is 4AU though which is annoying), move and start scanning. It really is a LOT quicker. Plus no more switching of probes and having to wait the ten seconds.
It's still buggy on SISI, and you get dizzy having to look all around space for sigs. But the speed is incredible. I dropped into Kassigainen and was warping to a wormhole inside 20 seconds.
Stealth Bombers are going to have a fecking ball with the grav site changes. Especially in cluttered w-systems where the appearance of a new K162 sig might easily be overlooked, or where the sig appears perhaps above or below you, or behind you. |

Dyphorus
Volition Cult The Volition Cult
14
|
Posted - 2013.05.15 01:48:00 -
[104] - Quote
Alexander McKeon wrote:Mining in w-space will be suicide with the ore sites, it'll still be very risky in Null / LS unless you have a pvp fleet on permanent overwatch.
Meh, won't be any different than running anoms in Nul/Low. As long as you're smart enough to watch local it's simple as can be. |

Kalel Nimrott
EG CORP Talocan United
277
|
Posted - 2013.05.15 02:13:00 -
[105] - Quote
Himnos Altar wrote:yes, you can ignore the old sigs. You just have to do it manually.
With your brain.
I can`t use something that I don`t have. Now, go away! |

Himnos Altar
An Errant Venture
145
|
Posted - 2013.05.15 03:56:00 -
[106] - Quote
Kalel Nimrott wrote:Himnos Altar wrote:yes, you can ignore the old sigs. You just have to do it manually.
With your brain. I can`t use something that I don`t have. Now, go away!
Oh, I'll go away.
Or will I?
It could be that I'm always there, watching you.
That's a nice ship you warped to your tower the other day.
Makes my little Bomber squad I've got logged off in your hole itching to go.
:P |

Funshine Bear1
Arrakis Survey and Scouting
3
|
Posted - 2013.05.15 19:06:00 -
[107] - Quote
Dyphorus wrote:Alexander McKeon wrote:Mining in w-space will be suicide with the ore sites, it'll still be very risky in Null / LS unless you have a pvp fleet on permanent overwatch. Meh, won't be any different than running anoms in Nul/Low. As long as you're smart enough to watch local it's simple as can be.
You don't get into wormholes much, do you? |

Kalel Nimrott
EG CORP Talocan United
277
|
Posted - 2013.05.15 19:24:00 -
[108] - Quote
Himnos Altar wrote:Kalel Nimrott wrote:Himnos Altar wrote:yes, you can ignore the old sigs. You just have to do it manually.
With your brain. I can`t use something that I don`t have. Now, go away! Oh, I'll go away. Or will I? It could be that I'm always there, watching you. That's a nice ship you warped to your tower the other day. Makes my little Bomber squad I've got logged off in your hole itching to go. :P
You putted a smile on my face. Thank you! |
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