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Andrew Indy
Center for Advanced Studies Gallente Federation
8
|
Posted - 2013.05.21 05:11:00 -
[61] - Quote
Calgrissom Torvec wrote:If it make you feel better darth CCP is nerf batting Shield ships with the TE nerf. Armor should be happy now that your scripted TC ships just jumped ahead in the game a bit.
Also lets not forget on and armor BS ship you have 10-15k of shield buffer to give your logi time to get you locked and repped. If a shield ship isn't locked and repped before it runs into armor it can be a bad day for the pilot a good portion of the time.
The shield buffer is OK however it only works for the first time you take agro, Its pretty common to see that bar full red for most of the day and even agro from a single esyter will keep it at zero.
Also my Pally has a TE and 2 TCs and most of the NM fits I have seen have a TE and 2-3 TCs so the TE nerf is not a huge deal.
Quote:This is all rather misleading, the emphasis should be on how much 'Shield' or 'Armor' you have, total EHP is useless in terms of logistics. I run with 12k shield, as that is the only part my logi can fix it is also the only part I put my emphasis on. I know with 70% resist that I can take approximately a 30k(room)volley before I need to panic: in a room that is producing 3k to 5k (Room)dps that gives me 3 seconds to broadcast and the logis have 4 to 8 seconds to get reps on me.
The same is true for armor but add the 3 to 4 seconds for the cycles to finish. So by that supposition I would say armor needs and extra 3 second buffer to compensate for the cycle time, or an additional 1k armor for every 3k (Room) DPS per second of buffer needed.
A good Pally (like the ones mentioned above) has about 16k Armour which works out about the same as your calcs, cycle time is about 4 seconds so with 1k armour per second + your base 12k. |

BlackPyroStorm
4S Corporation RAZOR Alliance
9
|
Posted - 2013.05.21 21:54:00 -
[62] - Quote
I thought it quite amusing that I could use a ship with a damage control and 1 em rig (with ogb) and still tank fine for vanguards using shield logi ofc. Not sure what armour people are complaining about. If armour and shield reps functioned the same at the beginning of the cycle armour would become way too overpowered.
Maybe if armour reps had a reduced cycle time but a reduced rep amount to keep them balanced at least reps could be applied quicker. |

Voith
Republic Military School Minmatar Republic
99
|
Posted - 2013.05.22 01:02:00 -
[63] - Quote
BlackPyroStorm wrote:I thought it quite amusing that I could use a ship with a damage control and 1 em rig (with ogb) and still tank fine for vanguards using shield logi ofc. Not sure what armour people are complaining about. If armour and shield reps functioned the same at the beginning of the cycle armour would become way too overpowered.
Maybe if armour reps had a reduced cycle time but a reduced rep amount to keep them balanced at least reps could be applied quicker. Please explain how making two things the same makes one overpowered. |

BlackPyroStorm
4S Corporation RAZOR Alliance
10
|
Posted - 2013.05.22 16:45:00 -
[64] - Quote
If armour had the ability to rep at the beginning of cycle combined, along with passive omni resist mods and ability to utilise slave implants, they would dominate over shields, making buffer shield tanks considerably less effective in comparison. Also the upcoming tracking enhancer nerf benefiting armour tanked ships which have a better ability to fit tracking computers |

Weasel Juice
Future Corps Sleeper Social Club
42
|
Posted - 2013.05.23 01:55:00 -
[65] - Quote
The whole thread is nonsense.
Armor has about the same potential as shield. You can get a comparable one-slot tank set-up, that is easier to fit, much cheaper - on any ship, even the Nightmare, while keeping the same amount of damage mods and comparable tracking. With the upcoming TE nerf, they should be on an equal level (potential wise).
The great difference is the mentality of the pilots. When I started playing Eve directly after the initial nerf last year, I saw people flying with 300kEHP Bhaalgorns and 4 logis in VGs in TDF, while ISN was flying with tanks that really have not changed. People demanded that I put a 1600mm plate and 3 trimarks on my Legion with a-type gear and HG slaves in my head, stating that it was absolutely necessary, while ISN asked me to drop my Scimitar down to one invuln field.
Considering that the *difficulty* had not changed (they didn't really add more DPS, they just required that we killed more ships, especially the Mara in OTA which was notoriously hard to kill), it was really funny the big warning sign in the TDF MOTD, stating that every pilot now needs to have a 1600mm plate fitted.
It's a devils circle right now, since Shield has the only elite communities left, which pushes any new recruits looking for high performance incursions into shields. Any armor fanboys will look at incursions, and see really crappy TDF pub fleets with low efficiency.
I'm willing to bet you my incursion Mach, that if ICU employed their doctrine with armor, it would be just as effective.
The only issues I could possibly see is in shiny HQ fleets, where the delayed reps actually make a huge difference, but only on the most extreme fleets. But that is an entirely different story, since you have HQ slaves and the slot 10 hardwiring to provide a substantial buffer increase over shield, that should more than compensate for delayed reps. |

Paikis
Vapour Holdings
825
|
Posted - 2013.05.23 02:20:00 -
[66] - Quote
Weasel Juice wrote:Armor has about the same potential as shield.
This guy gets it. |

Frooth
The Dark Space Initiative Scary Wormhole People
4
|
Posted - 2013.05.26 16:21:00 -
[67] - Quote
Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships.
WHERE DID THE LEGION FLEETS GO ?
|

DarthNefarius
Minmatar Heavy Industries
1073
|
Posted - 2013.05.26 16:43:00 -
[68] - Quote
Frooth wrote:Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships.
WHERE DID THE LEGION FLEETS GO ?
Legion fleets left the building because CCP screwed them by effing with the fleet compostitions of NPCs thus nerfing Vanguards & essentially leaving HQ sites as they were for the Escalation nerf. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Frooth
The Dark Space Initiative Scary Wormhole People
4
|
Posted - 2013.05.26 17:38:00 -
[69] - Quote
DarthNefarius wrote:Frooth wrote:Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships.
WHERE DID THE LEGION FLEETS GO ?
Legion fleets left the building because CCP screwed them by effing with the fleet compostitions of NPCs thus nerfing Vanguards & essentially leaving HQ sites as they were for the Escalation nerf.
SO THATS WHY. i always thought i scared them away with my rawrrrr powaahhh of shield carebearing |

Thorleifer
Yeti Cave
8
|
Posted - 2013.05.26 22:49:00 -
[70] - Quote
DarthNefarius wrote:Turelus wrote:Serious and no trolling meant. Why didn't you use the year gone to train shields? If there is a more efficient way to do something which is proving better why not move over to it? if CCP then nerf that and make armour better you can just switch back. CCP don't do FOTM they seem to like FOTY more... from my own experience you're better just moving to what works best and using it then expecting them to ever fix something they broke. I guess I just like to fight the power. But really should 1 tank have such an advantage in PvE while the other has just a slight advantage in PvP?
Really? so because one is better then another at 1 thing, they should buff across the board and make it all out of balance everywhere else. Sure that makes sense. |

Kranyoldlady
European Nuthouse
18
|
Posted - 2013.05.28 17:45:00 -
[71] - Quote
What is this tank you talk about? |

Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
64
|
Posted - 2013.05.28 19:05:00 -
[72] - Quote
Unlike the naysayers I totally agree with the OP. Nightmares can easily fit 1 mid-slot + 1 rig tank for VGs or 1 mid + 1 low + 1 rig for AS or HQ. And you don't need LSE since shield xfers rep immediately.
Frooth wrote:Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships. You do understand that armor reps need to cycle before they rep, right? |

DarthNefarius
Minmatar Heavy Industries
1076
|
Posted - 2013.05.29 01:15:00 -
[73] - Quote
I'm hoping that the Paladin's tracking bonuses will put it closer to par with the NM as an effective armour Incursion ship but its sig radius still makes it squish as heck. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
65
|
Posted - 2013.05.29 02:17:00 -
[74] - Quote
DarthNefarius wrote:I'm hoping that the Paladin's tracking bonuses will put it closer to par with the NM as an effective armour Incursion ship but its sig radius still makes it squish as heck. Paladin's what? *chokes* |

Paikis
Vapour Holdings
826
|
Posted - 2013.05.29 04:02:00 -
[75] - Quote
Zwo Zateki wrote:Unlike the naysayers I totally agree with the OP. Nightmares can easily fit 1 mid-slot + 1 rig tank for VGs or 1 mid + 1 low + 1 rig for AS or HQ. And you don't need LSE since shield xfers rep immediately. Frooth wrote:Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships. You do understand that armor reps need to cycle before they rep, right?
Nightmare with 1 Pithum A-type Invulnerability Field and 1 Large Core Defence Field Extender II, as well as perfect Tengu Boosts: Resists: 59.9/67.9/75.9/79.9 Shield eHP: 55,302 Total eHP: 83,338
Um... a single low slot is enough to tank a Paladin in Vanguards, but lets go ahead and give numbers for a single low and a rig.
Paladin with 1 Corelum A-type EANM and 1 Large Trimark Armour Pump II, with perfect Legion boosts... and SLAVES: Resists: 77.6/70.8/70.6/73.1 Armour eHP: 74,677 Total eHP: 103,491
Note please that the Paladin has about 25% more total eHP, and almost 50% more armour eHP than the Nightmare has shield eHP. Take the rig out and the Paladin still beats the Nightmare. Also, please note that the Nightmare has a huge EM hole, where the paladin has all its resists over 70.
1 slot tank on the Paladin beats a 2 slot tank on the Nightmare. WHY ARE WE STILL CONTINUEING THIS THREAD!? |

Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
65
|
Posted - 2013.05.29 07:25:00 -
[76] - Quote
Paikis wrote:Zwo Zateki wrote:Unlike the naysayers I totally agree with the OP. Nightmares can easily fit 1 mid-slot + 1 rig tank for VGs or 1 mid + 1 low + 1 rig for AS or HQ. And you don't need LSE since shield xfers rep immediately. Frooth wrote:Its time to grow some balls and start min-maxing Armor fits. but i guess thats to scary so lets fly with 3 logi aswel so we dont loose our over tanked ships. You do understand that armor reps need to cycle before they rep, right? Nightmare with 1 Pithum A-type Invulnerability Field and 1 Large Core Defence Field Extender II, as well as perfect Tengu Boosts: Resists: 59.9/67.9/75.9/79.9 Shield eHP: 55,302Total eHP: 83,338 Um... a single low slot is enough to tank a Paladin in Vanguards, but lets go ahead and give numbers for a single low and a rig. Paladin with 1 Corelum A-type EANM and 1 Large Trimark Armour Pump II, with perfect Legion boosts... and SLAVES: Resists: 77.6/70.8/70.6/73.1 Armour eHP: 74,677Total eHP: 103,491 Note please that the Paladin has about 25% more total eHP, and almost 50% more armour eHP than the Nightmare has shield eHP. Take the rig out and the Paladin still beats the Nightmare. Also, please note that the Nightmare has a huge EM hole, where the paladin has all its resists over 70. 1 slot tank on the Paladin beats a 2 slot tank on the Nightmare. WHY ARE WE STILL CONTINUING THIS THREAD!? Wrong rig: put an anti-EM rig, no shiny NM flies with CDFE.
I do agree that 2-mid-slot + DCU is a lot better on a NM. Anti-Therm rig + EM amp + A-type invul + boosts yields >80% resists across the board. |

Paikis
Vapour Holdings
826
|
Posted - 2013.05.29 08:20:00 -
[77] - Quote
Zwo Zateki wrote:Wrong rig: put an anti-EM rig, no shiny NM flies with CDFE.
I do agree though that 2-mid-slot + DCU looks a lot better on a NM. Anti-Therm rig + EM amp + A-type invul + boosts yields >80% resists across the board.
EM-rig changes the numbers, but the Paladin is still better with only the EANM. |

Vizvig
Savage Blizzard Bright Side of Death
82
|
Posted - 2013.05.29 08:29:00 -
[78] - Quote
Hahaha just train shields and stop whining.
btw I have 2 expensive fitted armour ships for incursions. Shields is OP everywhere(not only in PVE), by desing. But I am sure that nobody cares. |

DarthNefarius
Minmatar Heavy Industries
1080
|
Posted - 2013.05.29 21:52:00 -
[79] - Quote
Zwo Zateki wrote:DarthNefarius wrote:I'm hoping that the Paladin's tracking bonuses will put it closer to par with the NM as an effective armour Incursion ship but its sig radius still makes it squish as heck. Paladin's what? *chokes*
Opps my bad: I meant the NAPOC  An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Zwo Zateki
Imperial Dreams Curatores Veritatis Alliance
66
|
Posted - 2013.05.29 22:33:00 -
[80] - Quote
Paikis wrote:Zwo Zateki wrote:Wrong rig: put an anti-EM rig, no shiny NM flies with CDFE.
I do agree though that 2-mid-slot + DCU looks a lot better on a NM. Anti-Therm rig + EM amp + A-type invul + boosts yields >80% resists across the board. EM-rig changes the numbers, but the Paladin is still better with only the EANM. It is NOT about better but about "enough". Again, armor ships need considerably more buffer because of how armor reps work. |

Tasha Saisima
State War Academy Caldari State
26
|
Posted - 2013.05.29 22:50:00 -
[81] - Quote
Armor also gets a few seconds extra before they receive armor damage. Quit whining about shield fleets when armor puts out such **** fleets |

Ginger Barbarella
Caldari Provisions Caldari State
1331
|
Posted - 2013.05.29 22:54:00 -
[82] - Quote
Bloody Wench wrote:Jack Miton wrote:Yeas, cos the easiest way in the game to get endless ISK definitely need a buff... C6 Magnetar exploiting hypocrite.
Those who can, do... those who can't, find an exploit and abuse the crap out of it until caught by CCP. "Blow it all on Quafe and strippers." --- Sorlac |

Rolstra
Moo's Mudpit
16
|
Posted - 2013.05.29 22:55:00 -
[83] - Quote
As much as I sympathise with the plight of the armour community I keep asking myself; GÇÿSelf, why is this a problem? People donGÇÖt use shields for a lot of things, and those same people donGÇÖt use armour for other things.GÇÖ
For instance I donGÇÖt use the newspaper to wipe my ass nor do I expect to read my toilet paper for the news, get the right tool for the job, if it isnGÇÖt working most likely you are using the wrong tool. |

DarthNefarius
Minmatar Heavy Industries
1080
|
Posted - 2013.05.30 00:18:00 -
[84] - Quote
Rolstra wrote:As much as I sympathise with the plight of the armour community I keep asking myself; GÇÿSelf, why is this a problem? People donGÇÖt use shields for a lot of things, and those same people donGÇÖt use armour for other things.GÇÖ
For instance I donGÇÖt use the newspaper to wipe my ass nor do I expect to read my toilet paper for the news, get the right tool for the job, if it isnGÇÖt working most likely you are using the wrong tool.
Trouble with this is that armour was competitive until CCP nerfed them in Escalation a year ago, the tool analogy doesn't fit because the toll was once viable now its almost not thanks to a crappy re(un)balance Face it shield HQ fleets are now the preEscalation equivents of the Legion VG fleets & assaults were made even crappier with the Escalation nerf... CCP get rid of the @#$!! NCN or take out a middle room of the NCNs An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Sexy Cakes
Have A Seat
293
|
Posted - 2013.05.30 13:36:00 -
[85] - Quote
DarthNefarius wrote:Trouble with this is that armour was competitive until CCP nerfed them in Escalation a year ago, the tool analogy doesn't fit because the toll was once viable now its almost not thanks to a crappy re(un)balance  Face it shield HQ fleets are now the preEscalation equivents of the Legion VG fleets & assaults were made even crappier with the Escalation nerf... CCP get rid of the @#$!! NCN or take out a middle room of the NCNs The MOM should be buffed so a ~35 man multibox fleet doesn't kill it so easily too. ADD some Niarja frigate waves.
There's 2 variables to this problem:
1. Your community is bad at EVE 2. Your community armor tanks
Guess which one causes you to suck at incursions... Not today spaghetti. |

DarthNefarius
Minmatar Heavy Industries
1080
|
Posted - 2013.05.30 15:31:00 -
[86] - Quote
Sexy Cakes wrote:DarthNefarius wrote:Trouble with this is that armour was competitive until CCP nerfed them in Escalation a year ago, the tool analogy doesn't fit because the toll was once viable now its almost not thanks to a crappy re(un)balance  Face it shield HQ fleets are now the preEscalation equivents of the Legion VG fleets & assaults were made even crappier with the Escalation nerf... CCP get rid of the @#$!! NCN or take out a middle room of the NCNs The MOM should be buffed so a ~35 man multibox fleet doesn't kill it so easily too. ADD some Niarja frigate waves. There's 2 variables to this problem: 1. Your community is bad at EVE 2. Your community armor tanks Guess which one causes you to suck at incursions...
3. CCP hates armour tank PvE  An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Tasha Saisima
State War Academy Caldari State
26
|
Posted - 2013.05.30 17:56:00 -
[87] - Quote
Darth, you have been proven wrong. Please stop blameing ccp for your failure in leadership |

DarthNefarius
Minmatar Heavy Industries
1082
|
Posted - 2013.05.30 18:34:00 -
[88] - Quote
Tasha Saisima wrote:Darth, you have been proven wrong. Please stop blameing ccp for your failure in leadership
Judging from CCP's 1/2 hearted attempts to improve armour lately I've been proven right. Still their TE nerf, honeycombing skills, & AAR are pretty sorry steps that'll barely reduce the gap. ( of those 3 only 1 even aims the Incursion inbalance. The thing that screwed armour over was Escalations rebalancing all NPC's in every site except the HQs. ) An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |

Tasha Saisima
State War Academy Caldari State
26
|
Posted - 2013.05.30 19:54:00 -
[89] - Quote
How did that only hurt armor but not shield? |

DarthNefarius
Minmatar Heavy Industries
1082
|
Posted - 2013.05.31 02:16:00 -
[90] - Quote
Tasha Saisima wrote:How did that only hurt armor but not shield?
It hurt both but it hurt armour drastically worse An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
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