| Pages: [1] 2 3 4 5 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Hot Karl
|
Posted - 2005.10.24 13:55:00 -
[1]
you all know the situation theres a guy sitting 150km from the gate picking off small ships in one shot and as soon as you make a move for him he runs away no ship can cover that distance before your pre-aligned sniper can warp to his safe spot and you cant snipe them back because they can just warp to thier pre-aligned safe spot and if you use a cov ops to get in range with your tacklers he still gets away because he has 11 wcs the only way you can fight them is to not engage but then everyone thinks you are afraid but you arent afraid you just know you cant compete with his 100% safe carebear tactics
|

Jernau Gurgeh
|
Posted - 2005.10.24 14:04:00 -
[2]
1) Sentences are good.
2) 11 WCS on a ship? Exaggeration is bad.
3) Snipers are not invulnerable.
There are 10 sorts of people in the world - those who understand binary, and those who do not. |

DEVILSENIGMA
|
Posted - 2005.10.24 14:05:00 -
[3]
get more people to kill him then. He cant have too many wcs coz then he wont be able to kill effectively. My Blog |

Hot Karl
|
Posted - 2005.10.24 14:08:00 -
[4]
Originally by: Jernau Gurgeh 3) Snipers are not invulnerable.
enlighten us otherwise get out of my thread and my shift caps lock apostrophe question mark comma and period keys are all broken at the same time strange coincidence isnt it
|

Hllaxiu
|
Posted - 2005.10.24 14:09:00 -
[5]
Worst case scenario: covert + 5 warp scrambler/4 nanofibre scorp + damage.
Its perfectly possible to do. And a lot of people surprisingly don't check their scanner for probes!
Also, >150km - just warp to him! Or rather, to the covert 15km behind him. Also, don't all jump in at once. Hopefully thats enough to get you started...
|

KIATolon
|
Posted - 2005.10.24 14:09:00 -
[6]
You just need a ship with a jabillion guns on and you can one volley him.
Seriously though, set up a trap, get him agro and probe him out, then warp your fleet on top of him and kill him.
|

Sarmaul
|
Posted - 2005.10.24 14:11:00 -
[7]
step 1: covert ops flies in though another gate. sits 15k away from the sniper.
step 2: tempest jumps in from the same gate as the covert ops and warps to this covert ops. this should land him on top of the sniper.
step 3: the tempest locks the sniper
step 4: the tempest activates all 5 -2 scrams he had fitted in his mid slots
step 6: the tempest activates 1 large nos, and 6 autocannons with EMP
step 7: when the sniper's ship explodes, the tempest activates a large thermal smartbomb (named or faction), popping the sniper's pod in one go.
step 8: the tempest and the covert ops pilot share the loot, and go find another sniper.
Originally by: Chowdown We camp a lot
|

gfldex
|
Posted - 2005.10.24 14:18:00 -
[8]
When is CCP going to deal with 100% punctuation free posts? -- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
|

Hoshi
|
Posted - 2005.10.24 14:27:00 -
[9]
Originally by: Sarmaul step 1: covert ops flies in though another gate. sits 15k away from the sniper.
step 2: tempest jumps in from the same gate as the covert ops and warps to this covert ops. this should land him on top of the sniper.
step 3: sniper who is pre aligned to safespot at full speed warps away even before the tempest arrive.
|

Kuolematon
|
Posted - 2005.10.24 14:30:00 -
[10]
I talked to alot of DEV's in FanFest and belive it or not but this is one of the major things that bugs them too. They are going to deal with 'em pretty soon. ________________________________________________________ Freedom is illusion created by weird voices in my head |

Nafri
|
Posted - 2005.10.24 14:31:00 -
[11]
maybe you warp out and come back? --------------------------------------------------------------------------------
Put your panties on your head! |

Darcon
|
Posted - 2005.10.24 14:33:00 -
[12]
The issue is more one of instant warping.
Even with a covert ops to drop your frigs right on the sniper, and even if the sniper had no WCS to speak of, a ship at full speed, properly alligned, will go to warp far faster than even an interceptor can drop out of warp, lock and scramble.
A minimal delay added to warp activation, regardless of orientation, would allow a tackler to engage them without being foiled by warp in lag and setup time. That doesn't cure the low slots full of WCSs issue, but it does allow protection from the lag monster.
|

DukDodgerz
|
Posted - 2005.10.24 14:33:00 -
[13]
Edited by: DukDodgerz on 24/10/2005 14:36:09 The problem with a lotof the responses to the OP is, the sniper is solo, and runs at the first sign of anything not being to his advantage. No cov-ops tactic will work. WHY?!?! he will see the blob enter the system, and ss or warp to a gate and jump.
The second problem is, all those responding are the same type that grief, or believe that pvp is the same as griefing, (it isn't btw).
Ther is no way to counter a griefer that is sniping as the game is.
Before any other players post, try to kill a sniper that refuses to sit there while you shoot at it, use as many ships as you can (no b.s. crud of using your buddy to sit there while you shoot and kill, the sniper has to evade).
Sniper sees a large group from same corp enter system, sniper warps off to ss or to jump away. COV-OPS cannot target and lock, to web or scramble, faster then an aligned BS moving at full speed.
You will find it can't be done unless they sit still.
|

Deja Thoris
|
Posted - 2005.10.24 14:34:00 -
[14]
Originally by: Hot Karl
Originally by: Jernau Gurgeh 3) Snipers are not invulnerable.
enlighten us otherwise get out of my thread and my shift caps lock apostrophe question mark comma and period keys are all broken at the same time strange coincidence isnt it
Broken along with your ability to count low slots on a ship or broken like your ability to come up with tactics to kill lamers?
|

Amrotis
|
Posted - 2005.10.24 14:35:00 -
[15]
Originally by: KIATolon You just need a ship with a jabillion guns on and you can one volley him.
Seriously though, set up a trap, get him agro and probe him out, then warp your fleet on top of him and kill him.
heh.
A fleet is a little overkill? :o |

Randuin MaraL
|
Posted - 2005.10.24 14:35:00 -
[16]
Originally by: Jernau Gurgeh 3) Snipers are not invulnerable.
What he says. ____________________________________________________
Never be in the company of anyone with whom you would not want to die.
MEDUSA veteran, Khumaak Award winner |

Nafri
|
Posted - 2005.10.24 14:36:00 -
[17]
Originally by: Darcon The issue is more one of instant warping.
Even with a covert ops to drop your frigs right on the sniper, and even if the sniper had no WCS to speak of, a ship at full speed, properly alligned, will go to warp far faster than even an interceptor can drop out of warp, lock and scramble.
A minimal delay added to warp activation, regardless of orientation, would allow a tackler to engage them without being foiled by warp in lag and setup time. That doesn't cure the low slots full of WCSs issue, but it does allow protection from the lag monster.
when hes speeded up he cant snipe very well --------------------------------------------------------------------------------
Put your panties on your head! |

DigitalCommunist
|
Posted - 2005.10.24 14:38:00 -
[18]
Snipers die every day :\
It'll be even easier when the eye-for-an-eye thing comes out and you gank him in Yulai or when hes trying to dock.
Perpetually driven, your end is our beginning.
|

Marcsen
|
Posted - 2005.10.24 14:39:00 -
[19]
Takes a bit of practice, but all you need is a covert ops and a bs. place the covert ops so your bs bumps the sniper when coming out of warp - dang, he's unaligned. now be fast and bring in your tackling frigs. *boom*
---[G]--- |

Sorja
|
Posted - 2005.10.24 14:39:00 -
[20]
A good sniper IS invulnerable.
I managed to catch snipers with my Covert acting like a warp-in point for interceptors, granted, but it was only against bad or bored snipers. The bad snipers aren't moving, and the bored snipers can afford to lose a ship and just play cat and mouse to see how far they can push their luck.
Good snipers are invulnerable and in Empire killing newbies show a hole in the game design.
Kill mails |

Luc Boye
|
Posted - 2005.10.24 14:41:00 -
[21]
Originally by: Marcsen Takes a bit of practice, but all you need is a covert ops and a bs. place the covert ops so your bs bumps the sniper when coming out of warp - dang, he's unaligned. now be fast and bring in your tackling frigs. *boom*
Thing is, if he has a clue, hes not sitting there.
|

hylleX
|
Posted - 2005.10.24 14:43:00 -
[22]
Give WCS 5% damage decrease per WCS fitted. Then it doesnt affect ppl who are hauling or whatevva.
Well kids you've tried your best and failed miserably, the lesson is: never try |
|

Abdalion

|
Posted - 2005.10.24 14:44:00 -
[23]
Originally by: gfldex When is CCP going to deal with 100% punctuation free posts?
We aren't, but we do deal with people who post off topic in a trollish manner. ---
|
|

Marcsen
|
Posted - 2005.10.24 14:46:00 -
[24]
Originally by: Luc Boye
Originally by: Marcsen Takes a bit of practice, but all you need is a covert ops and a bs. place the covert ops so your bs bumps the sniper when coming out of warp - dang, he's unaligned. now be fast and bring in your tackling frigs. *boom*
Thing is, if he has a clue, hes not sitting there.
Your right, but then again someone with a clue would notice that there are more exciting things to do in eve than sniping on the first hand, but thats just my pov 
---[G]--- |

Order 666
|
Posted - 2005.10.24 14:49:00 -
[25]
Originally by: Hot Karl
Originally by: Jernau Gurgeh 3) Snipers are not invulnerable.
enlighten us otherwise get out of my thread and my shift caps lock apostrophe question mark comma and period keys are all broken at the same time strange coincidence isnt it
LOL - that's a new one - flaming your own thread...
|

Xthril Ranger
|
Posted - 2005.10.24 14:49:00 -
[26]
I was wondering , if he is moving at full speed at all times , wouldnt he either get out of range or become unaligned at some point?
hirr |

Kunming
|
Posted - 2005.10.24 15:00:00 -
[27]
Originally by: Xthril Ranger I was wondering , if he is moving at full speed at all times , wouldnt he either get out of range or become unaligned at some point?
The speeding up starts when the local pops up, or there is gate activity, etc.
Anyway they are not invulnerable its just that its a very low risk compared to the high reward. 1 man, that needs a whole group efford to take him out.
Tactics wary from counter-sniping with lotsa BSs to bumping him out of alignment with a stealth bombers/ covert ops while an interceptor is already in warp towards you with the dmg ships waiting to jump in and warp. They are certainly not invulnerable but its also not balanced that 1 ship can cause such a trouble with such a simple setup.
Intercepting since BETA |

maximyus
|
Posted - 2005.10.24 15:13:00 -
[28]
when is ccp going to make ****s like u constantly flagged.
please resize your signature graphic so that it conforms with the EVE-Online forum guidelines and please refrain from trolling in your signature quote - Jacques' |

Semkhet
|
Posted - 2005.10.24 15:14:00 -
[29]
A sniper is not a balanced setup. If solo, he has to use tracking Enhancers and maybe 1 or 2 damage mods in the lows, and Tracking Comps + Sensor boosters in the mids. Almost no room for anything else. All guns are long range, what means that close defense may probably only be achieved with drones. I personally saw a Thorax blow up a Megathron sniper because once u're close, they are dead.
Effectively, if he's moving, then just put a cloaked ship in front of him. Besides, the sniper can't move in the same direction ad infinitum because he would loose his optimal to the 15 Km gate range most ships warp at when jumping out of a system. There's always a moment when it must urn 180¦ degrees to align with the opposite safespot, and that's when u can get it pretty easely.
|

Winterblink
|
Posted - 2005.10.24 15:15:00 -
[30]
Originally by: DigitalCommunist Snipers die every day :\
It'll be even easier when the eye-for-an-eye thing comes out and you gank him in Yulai or when hes trying to dock.
Yeah, that's definitely going to make things interesting for those gate camping types. :)
|
| |
|
| Pages: [1] 2 3 4 5 :: one page |
| First page | Previous page | Next page | Last page |