Pages: 1 2 3 [4] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ChainyMcSmoke
|
Posted - 2005.11.18 09:19:00 -
[91]
Edited by: ChainyMcSmoke on 18/11/2005 09:28:06 Talk about biting the hand that feeds you. This would result in you not only biting it but taking out a shotgun and shooting it in the face. Hard enough to get people out to deepspace and lowsec as it is...now you want to give them even more of a reason to stay in safe space? And how do you plan on being able to see targets other than keeping a person permanently at a gate at all times. Oh, Oh, you must mean the roll up on the miners in asteroid belts without them knowing your in local right...eh eh...great idea only -THERE WONT BE ANYONE THERE!!!!- just like if they had seen you in local before you got rid of it. Paint Chips anyone?
|
KIAHicks
|
Posted - 2005.11.18 13:23:00 -
[92]
Edited by: KIAHicks on 18/11/2005 13:23:42 Local should be opt-in imo. Perhaps you should auto show to all pilots you have set to +5 or above standing. That way you can see your aliance or friendly corps in local, but not anyone who may be hunting you.
Likewise gate snipers will not see those few extra ships slip silently into the system setting up a warp point with a covert before the assault.
I'm sure that this change if it every did happen would also have a knock on effect requiring further changes before it worked well though. But it would be interesting to see it happen. Maybe pirates might start hitting belts and roving more than camping due to the sudden increase of risk in static camps over roaming. Also their pray will be easier to catch in belts now than between gates, or at least be a safer place to attack.
People may think twice about static gate camps with no local :P at least unless they have lots of good scouts and intel :)
Keenon: "After sitting in the system for FIVE hours without even a (go away)"...
|
TuRtLe HeAd
|
Posted - 2005.11.18 14:10:00 -
[93]
/Not Signed
IMHO it will decrease PvP opportunities. It means that you don't know if theres anyone in local, And therefore you won't bother looking for them. |
Bobby Wilson
|
Posted - 2005.11.18 17:10:00 -
[94]
I like the idea of killing instant local. It would however hurt pirates more than everyone else though. Gate campers wouldn't know a gank squad arrived and was setting up a covert ops ganks, and as has been said pirates wandering belts for miners and NPCers would have to spend a longer time doing scans from planets than just realising there is no one in that system and moving on.
Yay for killing local!!!
Originally by: Mistress D'Malice POS outputs where fine...its the fuel that needed the help.
Originally by: Nyxus A Vagabond or Deimos is like a rabid wolverine and the web is your arm holding it away f |
MrMorph
|
Posted - 2005.11.18 21:20:00 -
[95]
Edited by: MrMorph on 18/11/2005 21:21:22 SIGNED, STAMPED, AND APPROVED......or not...... ----------------------------------------------
Latest video: http://oldforums.eveonline.com/?a=topic&threadID=230503 |
Aeid Nomais
|
Posted - 2005.11.19 01:30:00 -
[96]
It shouldn't appear for 10 seconds. Then appear all blurry and letters mixed and fragmented. (at 15 seconds) then 20 seconds after arrival, letters mixed and fragmented, blurryness disappears 25 Seconds, letters are complete, only jumbled 30 Seconds, letters are arranged right.
|
Kaylana Syi
|
Posted - 2005.11.19 02:07:00 -
[97]
all the people that /signed need to /getaclue and stop forum spam
Originally by: "Oveur" I don't react to threats any better than you do
|
Nero Scuro
|
Posted - 2005.11.19 02:09:00 -
[98]
Yes, I agree. Except, make it unviewable for the first 4.2 seconds, then upside down after that, then if you type in "nero is great" consequtively 17 times it'll start spinning clockwise and eventually show gang but not corp members, people with a sec status higher than 4 but lower than 3, and anybody who's name starts with a 'j'.
FFS, just nerf it and stop with the pointless 'fixes'. All the devs have to do is set local's default setting from 'show immediate' to 'show interval' or whatever it's called. There, that took all of 3 seconds. ___
forum whoring - |
Psycarne
|
Posted - 2005.11.19 02:35:00 -
[99]
Originally by: TuRtLe HeAd /Not Signed
IMHO it will decrease PvP opportunities. It means that you don't know if theres anyone in local, And therefore you won't bother looking for them.
That is why any attempt to change the way local works would probably have to be supported by a change in the way the scanning system works. ------------- Order of the Wombles: Recycling those untidy modules on your ship.
Removed - Innapropriate material contained in signature -Daigon
Is it becuase I am scum? :( |
K3NDY
|
Posted - 2005.11.19 13:01:00 -
[100]
i want local to show a number of people in system, only names if someone talks, or just put a 30-40 second delay on ur name appearing FOR THE CRIME IM ABOUT TO COMMIT, MAY EVE MAKE ME TRUELY THANKFUL |
|
Lenil Star
|
Posted - 2005.11.19 13:07:00 -
[101]
i agree with Spathi.
|
Skelum
|
Posted - 2005.11.19 14:53:00 -
[102]
I think you should not appear in local unless you speak. Im more the miner/hauling char, but it would make the game alot more exciting.
Ppl can still look on the map for blobs and recents poddings.
|
Guntaro
|
Posted - 2005.11.20 02:25:00 -
[103]
Originally by: Aeid Nomais It shouldn't appear for 10 seconds. Then appear all blurry and letters mixed and fragmented. (at 15 seconds) then 20 seconds after arrival, letters mixed and fragmented, blurryness disappears 25 Seconds, letters are complete, only jumbled 30 Seconds, letters are arranged right.
lol
But seriously on this poor idea for a delay. Shouldn't the delay have to affect both sides equally also? I mean why should people entering a system get to see everyone in it right away if the people in it can't see the people entering right away?
Net result would cancel out so in the end there is no real point for a delay at all.
|
|
|
|
Pages: 1 2 3 [4] :: one page |
First page | Previous page | Next page | Last page |