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Silvitni
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Posted - 2005.11.12 01:51:00 -
[91]
Edited by: Silvitni on 12/11/2005 01:52:54 Edited by: Silvitni on 12/11/2005 01:52:11 im smacking......self justice initiated.....
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Sotiria
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Posted - 2005.11.12 01:52:00 -
[92]
OMFG 5 stop whining. If the tables were reversed you would be loving it. Even if the fleets had had identical numbers it would have been a total lag fest. And i love the way u assume you are the centre of the universe. Fact is that fleet was probably assembled to meet the more interesting blob that arrived in the nick of time to help your sorry asses out! Damn right im an alt, bite me! |

Jaabaa Prime
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Posted - 2005.11.12 01:58:00 -
[93]
I was in 9-2 shadowing the fleet, so when they jumped through I only heard what happened on TS.
5-10 people said something like "My ship has disappeared" 2-3 people said "I'm taking damage but can't see anything" Everyone said "I can't see anything either" 1-2 people saw 2-3 ships and called them as targets. Tholarim (I think it was him) said "Warp out, it's not loading and they are killing us" 5-10 minutes later people started warping out and it wasn't TS lag.
General lag cluster f**k, not enjoyable after the couple of hours of build up preceeding it.
TBH It was a total waste of a Friday evening for almost 300 players. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Melko
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Posted - 2005.11.12 02:00:00 -
[94]
Originally by: Sotiria OMFG 5 stop whining. If the tables were reversed you would be loving it. Even if the fleets had had identical numbers it would have been a total lag fest. And i love the way u assume you are the centre of the universe. Fact is that fleet was probably assembled to meet the more interesting blob that arrived in the nick of time to help your sorry asses out! Damn right im an alt, bite me!
probablyIs the operative word because in your case it means; "I wasn't there have no clue and just like to make an 455 of my self on the forums" the again you where probably dropped on your head when you ***** mother saw what an ass faced critter she had just brought to this world
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Shyalud
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Posted - 2005.11.12 02:01:00 -
[95]
Well, I was lagged pretty bad, and I got shots on all the targets that were called....lag was bad on both sides, but having lost plenty of ships to lag, with no one crying for me, all I can say is I am glad I made it through this one.
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Aldari Verve
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Posted - 2005.11.12 02:14:00 -
[96]
This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
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Blacklight
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Posted - 2005.11.12 02:18:00 -
[97]
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
Well spotted that combat lag is not database related.
/hands over a cookie
Eve Blacklight Style
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Cowboy
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Posted - 2005.11.12 02:18:00 -
[98]
Originally by: Dianabolic I'd just like to take this opportunity to say:
Whiners. 
quoted for the truth
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Baun
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Posted - 2005.11.12 02:19:00 -
[99]
Edited by: Baun on 12/11/2005 02:18:53
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
I am relatively certain ability to read/write from the DB has almost nothing to do with server bandwidth load (or whatever causes strain when you have assloads of pilots in one areas).
The Enemy's Gate is Down
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aeti
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Posted - 2005.11.12 02:20:00 -
[100]
Originally by: Baun Edited by: Baun on 12/11/2005 02:18:53
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
I am relatively certain ability to read/write from the DB has almost nothing to do with server bandwidth load (or whatever causes strain when you have assloads of pilots in one areas).
100% cpu load afaik or that was what we were told last time we tried to move a 200+ person fleet
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Baun
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Posted - 2005.11.12 02:21:00 -
[101]
Originally by: aeti
Originally by: Baun Edited by: Baun on 12/11/2005 02:18:53
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
I am relatively certain ability to read/write from the DB has almost nothing to do with server bandwidth load (or whatever causes strain when you have assloads of pilots in one areas).
100% cpu load afaik or that was what we were told last time we tried to move a 200+ person fleet
Last time I moved a 200 person fleet it sorta worked :O
The Enemy's Gate is Down
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Aman Sul
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Posted - 2005.11.12 02:24:00 -
[102]
Originally by: Baun
Originally by: aeti
Originally by: Baun Edited by: Baun on 12/11/2005 02:18:53
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
I am relatively certain ability to read/write from the DB has almost nothing to do with server bandwidth load (or whatever causes strain when you have assloads of pilots in one areas).
100% cpu load afaik or that was what we were told last time we tried to move a 200+ person fleet
Last time I moved a 200 person fleet it sorta worked :O
I dont think they had a problem moving the 200 man fleet after all they reached the targe system intact.
"Oh yeah there's enough for erbody" |

Dao 2
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Posted - 2005.11.12 02:24:00 -
[103]
Originally by: HC MasiEEE
Originally by: Darky24 You Guys Are Lucky This Happend, We Had 200 Guys Jumping In... 
Be proud when needing more then 120 ships more too fight 
oh yeah ur real god damn smart there arent u
because of course if u didnt have more ppl u wouldnt take advantage of that
GOOD THINKING THERE
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Baun
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Posted - 2005.11.12 02:25:00 -
[104]
Originally by: Aman Sul
Originally by: Baun
Originally by: aeti
Originally by: Baun Edited by: Baun on 12/11/2005 02:18:53
Originally by: Aldari Verve This is only days after a highly successful installation of TMS RAMSAN 400 Solid State Disk Array virtually eliminating all Database related LAG in EVE Online.
LOL must have come back or just wemnt into hibernation and popped out today in h-pa
I am relatively certain ability to read/write from the DB has almost nothing to do with server bandwidth load (or whatever causes strain when you have assloads of pilots in one areas).
100% cpu load afaik or that was what we were told last time we tried to move a 200+ person fleet
Last time I moved a 200 person fleet it sorta worked :O
I dont think they had a problem moving the 200 man fleet after all they reached the targe system intact.
This is true.
Quoting 4tw.
The Enemy's Gate is Down
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aeti
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Posted - 2005.11.12 02:27:00 -
[105]
guess it depends if you are lucky with the nodes I guess :/
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Gazmus
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Posted - 2005.11.12 02:31:00 -
[106]
yeah fair play to the five gang for staying and trying to fight. Shame none of us could see or do anything,
Lag ftl
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Drakos
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Posted - 2005.11.12 02:36:00 -
[107]
the funny thing is... 1 year ago we could actually have a 100 vs 100 man fleetbattle... laggy yes but we could play the game and actually activate modules, see the enemies, etc. now... anything around 100 ppl in local ready to fight and there we go another waste of time.
its really poor when you see comments on alliance/corp chat of ppl saying they dont wanna fleetbattle because its gonna lag to hell and back so they decide not to join in.
this is why 80% of the pvp in eve is either 1on1 or ganks, wich in my opinion sucks.
for me personaly this next patch is the stay or go patch, i am getting tired of this. ( i know you dont care ) If this lag stays all my accounts will be ebayed weee ( shss dont tell anyone ).
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StiZum Hilidii
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Posted - 2005.11.12 02:41:00 -
[108]
pretty much thinking the same next patch is the stay or go one. STAN
FACTA NON VERBA ALTS FTL |

Ras Blumin
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Posted - 2005.11.12 02:47:00 -
[109]
Originally by: ph33rf4ct0ry So by your thinking FE,PA,NBSI gathered a large fleet to be massacred?
No, I just personally wouldn't have the balls to engage a fleet while being that outnumbered if I knew both sides would have equal amounts of lag.
But I'm not involved anymore, so I'll do the right thing and stfu 
p - l - u - r |

Drakos
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Posted - 2005.11.12 02:52:00 -
[110]
Originally by: StiZum Hilidii pretty much thinking the same next patch is the stay or go one.
dude you saw what happened when you and sickboy tried to kill my APC? dont try again!
i have a bigger gun than you.
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Baun
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Posted - 2005.11.12 02:53:00 -
[111]
Originally by: Drakos the funny thing is... 1 year ago we could actually have a 100 vs 100 man fleetbattle... laggy yes but we could play the game and actually activate modules, see the enemies, etc. now... anything around 100 ppl in local ready to fight and there we go another waste of time.
One wonders how much of that has to do with server resources shifted to the 4-5 systems in empire that have constant local populations 2 times as high as Yulai ever was.
The Enemy's Gate is Down
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Eznake
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Posted - 2005.11.12 02:53:00 -
[112]
Ok just 1 quick question is it a fact that when % is in trouble thay cal BOB for help or is it just that BOB fight the north anyway?? I thought BOB where from north killing south?? Anyway it looks like 5 is in need of help that why they begging bob for help
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pershphanie
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Posted - 2005.11.12 02:56:00 -
[113]
Originally by: StiZum Hilidii
sucks for us we are gonna lose a fight to fe :(
Think its safe to say that any winning or losing of that fight was a completly random occurance. |

StiZum Hilidii
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Posted - 2005.11.12 02:59:00 -
[114]
agreed.
you guys fancy a couple of games of hang man to solve this
_ _ _ STAN
FACTA NON VERBA ALTS FTL |

aeti
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Posted - 2005.11.12 03:01:00 -
[115]
why does everybody *always* have to go play bf2 instead which I don't have :|
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Silvitni
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Posted - 2005.11.12 03:01:00 -
[116]
Originally by: Drakos the funny thing is... 1 year ago we could actually have a 100 vs 100 man fleetbattle... laggy yes but we could play the game and actually activate modules, see the enemies, etc. now... anything around 100 ppl in local ready to fight and there we go another waste of time.
its really poor when you see comments on alliance/corp chat of ppl saying they dont wanna fleetbattle because its gonna lag to hell and back so they decide not to join in.
this is why 80% of the pvp in eve is either 1on1 or ganks, wich in my opinion sucks.
for me personaly this next patch is the stay or go patch, i am getting tired of this. ( i know you dont care ) If this lag stays all my accounts will be ebayed weee ( shss dont tell anyone ).
Totally agree on this one Drakos......
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Drakos
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Posted - 2005.11.12 03:04:00 -
[117]
Originally by: aeti why does everybody *always* have to go play bf2 instead which I don't have :|
64 PPL in Local fighting like mad and no lag? :P
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shakaZ XIV
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Posted - 2005.11.12 03:05:00 -
[118]
Originally by: Eznake Ok just 1 quick question is it a fact that when % is in trouble thay cal BOB for help or is it just that BOB fight the north anyway?? I thought BOB where from north killing south?? Anyway it looks like 5 is in need of help that why they begging bob for help
We didnt even know there was BOB people around untill someone said so on teamspeak. So, plz go troll elsewhere. Thx.
We were quite happy to have a go at it with 70-80 vs 200 :/ Even with no lag our losses would probably have been harsh but.. ffs lemme shoot at something atleast! 
Are we just supposed to safespot/dock/log and wait till "danger is over" every time hostile alliances bring a massive fleet then? Imho, that would be ridiculous. Because that would mean that if your fleet is > 200 you can steamroll anything (especially POS's!) unopposed.
PS: Agil looks nice this time of day
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Baun
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Posted - 2005.11.12 03:06:00 -
[119]
Originally by: Drakos
Originally by: aeti why does everybody *always* have to go play bf2 instead which I don't have :|
64 PPL in Local fighting like mad and no lag? :P
Thats not true. The netcode in that game is craptastic.
The Enemy's Gate is Down
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TheJay
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Posted - 2005.11.12 03:07:00 -
[120]
Originally by: StiZum Hilidii agreed.
you guys fancy a couple of games of hang man to solve this
_ _ _

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