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Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.14 12:21:00 -
[1] - Quote
With the recent development and expansions of EVE I believe its time to take the step to create a better capital market.
Creation of a "risk free" rate.
In order to value all other financial products in Eve, a risk free rate is essential.
The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply.
Instead of printing ISK, CCP can create a risk free rate by selling bonds through EVE market (at NPC bank stations) to cover the defecit.
I suggest 3 types of bonds: 1 week, 1mth and 3mth bonds, which are sold every Sunday.
All bonds will have a notional of 10mio ISK and the rate determined by selling price. Players can enter market orders at fx 99.00 which means that the player pay 9.9mio for the bond and receive 10mio at maturity. CCP start filling highest bids first and fill them until the deficit have been covered. If rates get to high or market orders cannot cover the deficit , CCP central bank will buy the outstanding bonds by printing.
To make the system more realistic and incorporated with EVE universe the current currency ISK which is completely unrealistic need to be replaced. ( https://forums.eveonline.com/default.aspx?g=posts&m=2974285#post2974285 )
Instead of 1 currency (ISK) , 4 new currencies wud need to be created , each printed and regulated by the major factions: Caldari yen -Ñ , Gallente Mark , Minmatar pund -ú and Amarr franc Géú.
We need these changes to create a free banking system and later a efficient stock & bond market. I will create another thread on these topics later. |

RAW23
150
|
Posted - 2013.06.14 13:07:00 -
[2] - Quote
Alexander wulfgard wrote:With the recent development and expansions of EVE I believe its time to take the step to create a better capital market. Creation of a "risk free" rate. In order to value all other financial products in Eve, a risk free rate is essential. The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply. Instead of printing ISK, CCP can create a risk free rate by selling bonds through EVE market (at NPC bank stations) to cover the defecit. I suggest 3 types of bonds: 1 week, 1mth and 3mth bonds, which are sold every Sunday. All bonds will have a notional of 10mio ISK and the rate determined by selling price. Players can enter market orders at fx 99.00 which means that the player pay 9.9mio for the bond and receive 10mio at maturity. CCP start filling highest bids first and fill them until the deficit have been covered. If rates get to high or market orders cannot cover the deficit , CCP central bank will buy the outstanding bonds by printing. To make the system more realistic and incorporated with EVE universe the current currency ISK which is completely unrealistic need to be replaced. ( https://forums.eveonline.com/default.aspx?g=posts&m=2974285#post2974285 ) Instead of 1 currency (ISK) , 4 new currencies wud need to be created , each printed and regulated by the major factions: Caldari yen -Ñ , Gallente Mark , Minmatar pund -ú and Amarr franc Géú. We need these changes to create a free banking system and later a efficient stock & bond market. I will create another thread on these topics later.
a) This would create an extra isk faucet.
b) Lots of other issues but I'll sum up by saying: What the hell are you thinking?!
The idea of introducing a risk and effort free way of making money that will also serve as an isk faucet (and which also depends on the introduction of four new currencies) must be one of the most spectacularly bad ideas I have seen floated on this forum. Ever.
Edit - Apologies for the overly harsh initial reaction. I think the reason your suggestion struck me as staggeringly bad is because you didnGÇÖt actually outline any possible positive effect of your suggested changes. I guess there might be some potential payoff but the idea of risk free bonds by itself is appalling. If there is some payoff it will need to be pretty significant in order to counteract this. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.14 13:27:00 -
[3] - Quote
RAW23 you have no substance behind what you are saying. The only thing you can say, is that its a bad idea. If you have no arguements please remove your post and refrain from participate in the future.
One topic you raise (without any substance) is that you are affraid that players receive a return on an investment. I dont see your point in that, its a principle derrived from RL economics and a compensation for not having access to your money in a period of time. Yes people get a return but as the money is not availeble for them inflation will go lower. Also people generally invest their money into ships and equipment which might give them a return. This will just be an alternative.
Finally, It will put pressure on the State (CCP) to get a balanced fiscal policy in EVE and not running large defecits forever.
EDIT: The benefits of this change will be the first baby step toward creating a free banking system and capital markets in EVE. |

RAW23
150
|
Posted - 2013.06.14 13:39:00 -
[4] - Quote
Alexander wulfgard wrote:RAW23 you have no substance behind what you are saying. The only thing you can say, is that its a bad idea. If you have no arguements please remove your post and refrain from participate in the future.
One topic you raise (without any substance) is that you are affraid that players receive a return on an investment. I dont see your point in that, its a principle derrived from RL economics and a compensation for not having access to your money in a period of time. Yes people get a return but as the money is not availeble for them inflation will go lower. Also people generally invest their money into ships and equipment which might give them a return. This will just be an alternative.
Finally, It will put pressure on the State (CCP) to get a balanced fiscal policy in EVE and not running large defecits forever.
You haven't suggested any substantial end result at all other than some nebulous 'free banking system' and 'an efficient stock and bond market' with no indication of what you actually mean by these. So, the goal of your proposal is not at all apparent; all we have are a bunch of radical changes with no real motivation for them. The fundamental change GÇô risk free bonds GÇô is one that I find completely abhorrent and not at all in keeping with the spirit of the game. The giveaway is in the phrase GÇÿrisk freeGÇÖ, a phrase that is not at all at home in a game in which the central ethos is that actions have consequences and that nothing is perfectly safe. What you are proposing is a completely safe CCP backed form of investment. But not only does CCP secure the investment, they will also pay the interest on it, introducing new sources of isk to an economy that is already overflowing with it. So, removal of risk and the introduction of an isk faucet with no indication of why this might be useful. The idea of introducing currencies has certain merits and has been discussed a great deal on this forum but it does not depend on your central idea and so can be left aside.
So, I say again, these are awful ideas unless you can show that they will lead to some spectacular addition to the game that could not otherwise be achieved and this is something you have not done.
Quote: If you have no arguements please remove your post and refrain from participate in the future.
I think you can probably guess my answer to this request.  There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

RAW23
150
|
Posted - 2013.06.14 13:47:00 -
[5] - Quote
Alexander wulfgard wrote:
One topic you raise (without any substance) is that you are affraid that players receive a return on an investment. I dont see your point in that, its a principle derrived from RL economics and a compensation for not having access to your money in a period of time.
The objection is that they get a risk-free return, not just some return.
Quote: Yes people get a return but as the money is not availeble for them inflation will go lower.
This shows that you have little idea about the quantity of idle isk in eve. Providing new investment opportunities for isk that would, in most cases, be sitting idle anyway, will not decrease inflation.
Quote: Also people generally invest their money into ships and equipment which might give them a return. This will just be an alternative.
Investing in ships and equipment has risks. The value of your investment may go up or down and it takes skill to gauge the likely trajectories of the market. What you are suggesting is not comparable at all, since there will be no risk of loss and no skill involved.
Quote: Finally, It will put pressure on the State (CCP) to get a balanced fiscal policy in EVE and not running large defecits forever.
No. What you are suggesting is based on a baffling conflation of CCP with the fictional states in eve. The only thing your suggestion will do is introduce another way for players to receive isk from CCP. It will not, in any way shape or form balance anyone's budget because ... and this is amazing stuff ... the NPCs will not be making money from any invested isk. It will simply sit idle outside the game economy for a while and then be returned with interest. What you are suggesting will actually exacerbate the problem you want to solve. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Daniel Plain
Science and Trade Institute Caldari State
1201
|
Posted - 2013.06.14 13:49:00 -
[6] - Quote
...wow. just wow.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.14 14:03:00 -
[7] - Quote
Your post is getting better. 
Let me outline the end goal first: In the future I would like to see player owned factories, banks, research facilities, universities etc. all build on RL principles. These instituions will give players in EVE more choices and be the foundations for PVE wars over real assets not just ganking and griefing. These institutions would have to be so expensive to build and maintain that you would have to go to the capital markets in order to secure the funds needed. The foundation for capital markets go back to the most basics cost of capital and hence the need for a "risk free " benchmark.
Its true that Investors in state backed assets will receive a return and it will be a cash flow stream into the EVE economy. However as CCP now will have to balance the books it would properly have to create other income streams elsewhere to offset this. Further this is why we need more currencies, if one faction is borrowing or printing more money than the other, their currency will be put under pressure and the "risk free" assets is suddenly not that risk free anymore. Finally a risk free assets proberly will not yield that much that you will see a spike in inflation based on this. The liquidity they drain from the system will properly be more inflation dampening if anything.
Greatest benefit of this system is that it will be based on RL principles and hance more realistic than the current system.
When we have created a good sound foundation for currency and government issued assets we can move on to create a banking system which means that players will could get access to money in more ways: cash, credit cards, debit cards. |

RAW23
150
|
Posted - 2013.06.14 14:14:00 -
[8] - Quote
Alexander wulfgard wrote:
Let me outline the end goal first: In the future I would like to see player owned factories, banks, research facilities, universities etc. all build on RL principles.
Have you played eve? We have all those things.
Quote: These instituions will give players in EVE more choices and be the foundations for PVE wars over real assets not just ganking and griefing. These institutions would have to be so expensive to build and maintain that you would have to go to the capital markets in order to secure the funds needed.
errr ... ???
Quote: The foundation for capital markets go back to the most basics cost of capital and hence the need for a "risk free " benchmark.
Why? We have capital markets already in eve and just as in the real world they don't depend on a risk free benchmark that is secured by god.
Quote: Its true that Investors in state backed assets will receive a return and it will be a cash flow stream into the EVE economy. However as CCP now will have to balance the books it would properly have to create other income streams elsewhere to offset this.
No no no ... You are confusing ingame stories with game mechanics. CCP doesn't have to 'balance the books' of ingame entities.
Quote: Finally a risk free assets proberly will not yield that much that you will see a spike in inflation based on this. The liquidity they drain from the system will properly be more inflation dampening if anything.
What are your grounds for this claim? From my experience of the eve capital markets there are vast quantities of excess isk in the game doing nothing and earning nothing. Providing a venue for this isk to earn money will not take any money out of the active economy. It will just sit idle in a different location while at the same time also creating new streams of isk into the economy.
There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.14 14:34:00 -
[9] - Quote
Quote: The objection is that they get a risk-free return, not just some return.
Firstly its not completly risk free as you are expsosed to currency risk and inflation risk. I see it completly reseaonable to receive compensation for not having access to you money for a period of time.
RAW23 wrote: This shows that you have little idea about the quantity of idle isk in eve. Providing new investment opportunities for isk that would, in most cases, be sitting idle anyway, will not decrease inflation.
I disagree, and just show you lack of understaning for economics.
RAW23 wrote: Investing in ships and equipment has risks. The value of your investment may go up or down and it takes skill to gauge the likely trajectories of the market. What you are suggesting is not comparable at all, since there will be no risk of loss and no skill involved. In addition, profits will not be earned through interaction within the player driven economy (i.e. transferred from one player to another) but will be created out of thin air.
Fixed Income assets are expossed to currency risk and inflation risk. They also have expossure to other risks which we however can disregard here.
RAW23 wrote: No. What you are suggesting is based on a baffling conflation of CCP with the fictional states in eve. The only thing your suggestion will do is introduce another way for players to receive isk from CCP. It will not, in any way shape or form balance anyone's budget because ... and this is amazing stuff ... the NPCs will not be making money from any invested isk. It will simply sit idle outside the game economy for a while and then be returned with interest. What you are suggesting will actually exacerbate the problem you want to solve.
Your argument do not make any sense at all.
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.14 14:41:00 -
[10] - Quote
Quote: Have you played eve? We have all those things.
Have you played?
Quote: Why? We have capital markets already in eve and just as in the real world they don't depend on a risk free benchmark that is secured by god.
Only a small unsecured OTC market exist.
Quote: No no no ... You are confusing ingame stories with game mechanics. CCP doesn't have to 'balance the books' of ingame entities.
No they dont have to. But if you want to create a realistic universe they should do.
Quote: What are your grounds for this claim? From my experience of the eve capital markets there are vast quantities of excess isk in the game doing nothing and earning nothing. Providing a venue for this isk to earn money will not take any money out of the active economy. It will just sit idle in a different location while at the same time also creating new streams of isk into the economy.
If its true what you say that there are "vast quantities of isk in the game" then the yield will be low on the assets. Some will just be sitting there, others will not. You have no way of telling either.
|

RAW23
150
|
Posted - 2013.06.14 14:50:00 -
[11] - Quote
At this point IGÇÖm just going to back slowly out of the thread and leave you and your ideas together.
As Caleb said in your previous thread, you are somehow managing to confuse ingame lore and game mechanics and you show little evidence of any practical experience in eve's capital markets.
I don't think it's really worth discussing these ideas any further. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Zaxix
Long Jump.
104
|
Posted - 2013.06.14 15:04:00 -
[12] - Quote
posting in a uniquely garbled MD troll thread. I can't believe you got taken in, Raw. ***Prodigal Frog***
|

RAW23
151
|
Posted - 2013.06.14 15:15:00 -
[13] - Quote
Zaxix wrote:posting in a uniquely garbled MD troll thread. I can't believe you got taken in, Raw.
I did wonder if it was a troll but his posting history starts with him floating similar ideas in F&I and I'm generally sympathetic to people posting in a second language. Sometimes what looks like muck turns up brass. Other times it's just muck all the way down.
Also, I may be a bit out of practice.  There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

arabella blood
Black Scorpions Inc Circle-Of-Two
6
|
Posted - 2013.06.14 15:16:00 -
[14] - Quote
/popcorn 
I counted -
Alexander wulfgard: 0 |||| RAW23: 15
For real, we want to play spaceships & spreadsheets and not real life horrible economics... |

Bad Bobby
Bring Me Sunshine
196
|
Posted - 2013.06.14 15:22:00 -
[15] - Quote
This had better be a troll.
In related news the supply of niave, ignorant and stupid far exceeds demand. |

Blueprint Seller
The Blueprint Shop
89
|
Posted - 2013.06.14 15:28:00 -
[16] - Quote
This appears to be the new thread for collecting together bad ideas and the exasperated responses to those ideas. |

I LIKE IT
HIGH RISK INVESTMENT
56
|
Posted - 2013.06.14 15:31:00 -
[17] - Quote
Alexander wulfgard wrote:risk free GET OUT
|

Alex Grison
Deep Core Mining Inc. Caldari State
428
|
Posted - 2013.06.14 18:25:00 -
[18] - Quote
This is a weird thing. |

Shizuken
Venerated Stars
141
|
Posted - 2013.06.14 19:32:00 -
[19] - Quote
Alexander wulfgard wrote: When we have created a good sound foundation for currency and government issued assets we can move on to create a banking system which means that players will could get access to money in more ways: cash, credit cards, debit cards.
I am all for making games more realistic but the problem here is that participation in eve is completly voluntary. This is why credit will never work. At the very least a toon that borrows a ****-ton of ISK can just dump the cash to another toon (probably an alt) and just stop logging in.
This ability for the same conscious RL person to assume multiple identities creates gigantic problems. Simply, there is no tool that CCP could create, short of a real life credit agreement, that would allow any recourse, whatsoever, that could not easily be avoided by simply making a new account, or buying one (which is already allowed).
I would love the complexity and realism, but this is, afterall, a game based on a virtual program. It will never work within any reasonable development budget, or an international legal context. |

Syrk
Project Cerberus Caldari State Capturing
8
|
Posted - 2013.06.14 20:13:00 -
[20] - Quote
OP must be a troll.
Solving an increase in money supply by selling bonds (creating an increase in the money supply)? And buying back high-interest bonds? Dude, do you work for the Federal Reserve? |

Adunh Slavy
954
|
Posted - 2013.06.14 20:58:00 -
[21] - Quote
Stocks and bonds, sure it would be nice, but this idea? No thanks.
ISK must maintain its, for the most part (nerf insurance), time/effort cost to produce. NPCs just magic printing it for no other reason than a player purchased a ticket for more free ISK is a bad idea.
ISK must be produced by player effort, end of story. |

Erotica 1
Krypteia Operations
458
|
Posted - 2013.06.15 00:50:00 -
[22] - Quote
Let's try and get back on topic guys. The OP seems to have a good heart. But I suggest something little different.
CCP will never do this, so we must take it upon ourselves to create a trusted banking organization that can float the bonds. Not just anyone can do this though, so I immediately think of myself.
I propose creating a central bank. This bank will have regional banks reporting to it. Instead of doing everything from scratch, we'll utilize the major nullsec powers. Each will be responsible for their own areas, but final authority will rest with the central bank. To promote new ideas, voting powers will alternate between the various regional banks.
Let's discuss. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Adunh Slavy
954
|
Posted - 2013.06.15 02:21:00 -
[23] - Quote
Erotica 1 wrote: Let's discuss.
Who is this person and why are they talking? |

Vaerah Vahrokha
Vahrokh Consulting
4186
|
Posted - 2013.06.15 09:17:00 -
[24] - Quote
Syrk wrote:OP must be a troll.
Solving an increase in money supply by selling bonds (creating an increase in the money supply)? And buying back high-interest bonds? Dude, do you work for the Federal Reserve?
This has to be.
Amarr *Frank*? Gallente *Mark*?
If anything Amarr should have Liras (they got something like a religious leader), Gallente are definitely for Francs and Minmatar Drachmas (duct tape held together republic). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

RAW23
154
|
Posted - 2013.06.15 09:49:00 -
[25] - Quote
Vaerah Vahrokha wrote: ... and Minmatar Drachmas (duct tape held together republic).
That's cold, man.
Greek air conditioning
There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 10:37:00 -
[26] - Quote
I am not going to comment on some peoples hash statements like: "get out" or "this is a weird thing". If they do not have any real arguments I will only hope they will stay away from this thread in the future.
One argument some people have raised is the concern that players will receive interest on fixed income investments in government securities.
So let me ask those people, do you find it fair, not to get compensated for not having access to your money for a period of time? and do you not believe in Cost of Capital?
The real world works this way and I believe it would be beneficial to Eve if they adopted similar standards. Communism is gone so lets adopt the economic principles from the free world.
If we in the future would like to see a liberalised EVE banking sector, maybe even private player operated banks and free economy standards this suggestion is one small step in the right direction.
It will set standards for cost of capital and bring awareness to players of financial issues into the game. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 10:47:00 -
[27] - Quote
Syrk wrote:OP must be a troll.
Solving an increase in money supply by selling bonds (creating an increase in the money supply)? And buying back high-interest bonds? Dude, do you work for the Federal Reserve?
Yes, Money held by state/central bank is not part of the money supply. Hence if the state issue bonds (which is fully subscribed for) liquidity will be drained from the economy. The money will be repaid to investors with interest eventually , but at this time new bonds will also be issued to cover the outstanding notional + interest and possible deficit. Again draining the liquidity from the economy. This procedure can go on in perpetual as long as their is high enough demand for the securities. If investors stop having faith in the securities even with higher yield the central bank could buy the securities which instead would put pressure on the FX.
nb, do not work for Federal Reserve, the treasury or any other central bank or government organisation.
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 10:52:00 -
[28] - Quote
Adunh Slavy wrote:Stocks and bonds, sure it would be nice, but this idea? No thanks.
ISK must maintain its, for the most part (nerf insurance), time/effort cost to produce. NPCs just magic printing it for no other reason than a player purchased a ticket for more free ISK is a bad idea.
ISK must be produced by player effort, end of story.
If you want a free capital market this is the first baby step in this direction. NPCs are already "magically printing" all ISK at the moment! And as long as no free banking system exist all ISK will continue to be printed by NPCs.
ISK cannot be produced by player efforts in any way. Only its value are derrived from player operations like mining, R&D and manufacturing.
|

Speculation Dave
Tiericide Kings
10
|
Posted - 2013.06.15 10:54:00 -
[29] - Quote
Alexander wulfgard wrote:I am not going to comment on some peoples hash statements If you ignore those then this thread has no content at all.
What is the point of making so many posts about stuff that has already been done, even if you pretend it hasnt, if we cant ridicule you for it?
|

arabella blood
Black Scorpions Inc Circle-Of-Two
7
|
Posted - 2013.06.15 11:03:00 -
[30] - Quote
Listen, they called from the goverment, they want you back... |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 11:05:00 -
[31] - Quote
Erotica 1 wrote: Let's try and get back on topic guys. The OP seems to have a good heart. But I suggest something little different.
CCP will never do this, so we must take it upon ourselves to create a trusted banking organization that can float the bonds. Not just anyone can do this though, so I immediately think of myself.
I propose creating a central bank. This bank will have regional banks reporting to it. Instead of doing everything from scratch, we'll utilize the major nullsec powers. Each will be responsible for their own areas, but final authority will rest with the central bank. To promote new ideas, voting powers will alternate between the various regional banks.
Let's discuss.
Yes perhaps CCP will never adopt this approach and there could be many reasons for this. Maybe programming costs will be to high, maybe other projects seems more imminent and many many more. I still believe its important to have the discussion about this topic though as Eve is one of the few games which actually do try to incorporate lots of real world standards and practises.
Obviously CCP have made its own thoughts about the economic climate, they use to publish the Quarterly Economic Newsletter and still have Dr. Eyjolfur Gudmundsson on their payroll.
I like the idea of the creation of active central bank which is consistent what I was proposing as well. It would be the natural first step before creating 4. With the 1 central bank created it will lay the foundation of player operated banks in the future.
|

arabella blood
Black Scorpions Inc Circle-Of-Two
7
|
Posted - 2013.06.15 11:08:00 -
[32] - Quote
Alexander wulfgard wrote:Erotica 1 wrote: Let's try and get back on topic guys. The OP seems to have a good heart. But I suggest something little different.
CCP will never do this, so we must take it upon ourselves to create a trusted banking organization that can float the bonds. Not just anyone can do this though, so I immediately think of myself.
I propose creating a central bank. This bank will have regional banks reporting to it. Instead of doing everything from scratch, we'll utilize the major nullsec powers. Each will be responsible for their own areas, but final authority will rest with the central bank. To promote new ideas, voting powers will alternate between the various regional banks.
Let's discuss.
Yes perhaps CCP will never adopt this approach and there could be many reasons for this. Maybe programming costs will be to high, maybe other projects seems more imminent and many many more. I still believe its important to have the discussion about this topic though as Eve is one of the few games which actually do try to incorporate lots of real world standards and practises. Obviously CCP have made its own thoughts about the economic climate, they use to publish the Quarterly Economic Newsletter and still have Dr. Eyjolfur Gudmundsson on their payroll. I like the idea of the creation of active central bank which is consistent what I was proposing as well. It would be the natural first step before creating 4. With the 1 central bank created it will lay the foundation of player operated banks in the future.
WE DONT WANT PLAYER OPERATED BANKS!!! It didn't go so well last time, and its probably a scam...
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 11:16:00 -
[33] - Quote
Quote: WE DONT WANT PLAYER OPERATED BANKS!!! It didn't go so well last time, and its probably a scam...
I do not believe you speak for all players in EVE. So the best you can say is that YOU dont want player opereated banks.
Your argument seem to rest on past experiences, where the bank was in fact not a bank, but a scam. And I agree, under the current rules, regulations and optionality of the game it is very hard to operate a real bank. This however do not need to be the rule of the future. |

arabella blood
Black Scorpions Inc Circle-Of-Two
7
|
Posted - 2013.06.15 11:28:00 -
[34] - Quote
Alexander wulfgard wrote:Quote: WE DONT WANT PLAYER OPERATED BANKS!!! It didn't go so well last time, and its probably a scam...
I do not believe you speak for all players in EVE. So the best you can say is that YOU dont want player opereated banks. Your argument seem to rest on past experiences, where the bank was in fact not a bank, but a scam. And I agree, under the current rules, regulations and optionality of the game it is very hard to operate a real bank. This however do not need to be the rule of the future.
And now we see the TIN FOIL HAT: OP just wants to open a new bank.... (cough *scam*)
So you offer us a system where we will have not scam banks, but normal ones, same as we have in RL, the ones we all hate..great..
BTW, They called from the RL bank, they want their floor cleaner back..you run boy gogo... |

RAW23
154
|
Posted - 2013.06.15 11:36:00 -
[35] - Quote
Alexander wulfgard wrote:I am not going to comment on some peoples hash statements like: "get out" or "this is a weird thing". If they do not have any real arguments I will only hope they will stay away from this thread in the future.
You clearly have as little experience of eve's forums as you do of its economy.
There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 11:41:00 -
[36] - Quote
arabella blood wrote: And now we see the TIN FOIL HAT: OP just wants to open a new bank.... (cough *scam*)
So you offer us a system where we will have not scam banks, but normal ones, same as we have in RL, the ones we all hate..great..
BTW, They called from the RL bank, they want their floor cleaner back..you run boy gogo...
Are you part of the weirdos in the occupy wall street movement?? I suggest you go back to your park with all the other criminals who just want free stuff and live off the government tit.
I offer a free system which gives opportunities to everyone who wants to put ideas into action and create a brigther future for themselves.
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 11:55:00 -
[37] - Quote
RAW23 your posts show that you as a person have very limited personal qualities and no qualifications. This is properly due to your young age. I suggest that we speak again once you at least have a high school diploma - So contact me again in 6 years time. |

Bad Bobby
Bring Me Sunshine
198
|
Posted - 2013.06.15 12:02:00 -
[38] - Quote
Alexander wulfgard wrote:RAW23 your posts show that you as a person have very limited personal qualities and no qualifications. Now this thread is going places. |

arabella blood
Black Scorpions Inc Circle-Of-Two
7
|
Posted - 2013.06.15 12:08:00 -
[39] - Quote
Alexander wulfgard wrote:arabella blood wrote: And now we see the TIN FOIL HAT: OP just wants to open a new bank.... (cough *scam*)
So you offer us a system where we will have not scam banks, but normal ones, same as we have in RL, the ones we all hate..great..
BTW, They called from the RL bank, they want their floor cleaner back..you run boy gogo...
Are you part of the weirdos in the occupy wall street movement?? I suggest you go back to your park with all the other criminals who just want free stuff and live off the government tit. I offer a free system which gives opportunities to everyone who wants to put ideas into action and create a brigther future for themselves.
Im not american..So you one of the guys inside Wallstreet?
Brighter future?? now where did i heard that before...
|

RAW23
154
|
Posted - 2013.06.15 12:25:00 -
[40] - Quote
Alexander wulfgard wrote:RAW23 your posts show that you as a person have very limited personal qualities and no qualifications. This is properly due to your young age. I suggest that we speak again once you at least have a high school diploma - So contact me again in 6 years time.

Thanks. I've been having a rough day and I really needed that. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Vaerah Vahrokha
Vahrokh Consulting
4186
|
Posted - 2013.06.15 16:41:00 -
[41] - Quote
Bad Bobby wrote:Alexander wulfgard wrote:RAW23 your posts show that you as a person have very limited personal qualities and no qualifications. Now this thread is going places.
Totally.  Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Syrk
Project Cerberus Caldari State Capturing
8
|
Posted - 2013.06.15 18:19:00 -
[42] - Quote
Alexander wulfgard wrote:
If you want a free capital market this is the first baby step in this direction.
Central bank is not a prereq for a free market. At all.
Alexander wulfgard wrote:
ISK cannot be produced by player efforts in any way. Only its value are derrived from player operations like mining, R&D and manufacturing.
"ISK can't be produced by players, except for all of those player industries that create value and therefore ISK"
Alexander wulfgard wrote:
I offer a free system which gives opportunities to everyone who wants to put ideas into action and create a brigther future for themselves.
Good thing, because up until now EVE players haven't been able to get any business ideas off the ground.
Alexander wulfgard wrote:
Are you part of the weirdos in the occupy wall street movement??
Clearly we here are all raging collectivists, as evidenced by our opposition to quasi-Keynesian fappery . . . wait never mind.
I will say, this is a very entertaining thread.
|

Adunh Slavy
956
|
Posted - 2013.06.15 19:35:00 -
[43] - Quote
Alexander wulfgard wrote: If you want a free capital market this is the first baby step in this direction.
Care to try and prove that? Good luck. Also stop tossing around phrases like "free capital market", sounds like a politician proposing 5,000 pages of government regulations and calling it "free trade" when real free trade is the absence of government meddling.
The capital market in Eve suffers due to trust and lack of proper means of retribution. Focus there.
Alexander wulfgard wrote: NPCs are already "magically printing" all ISK at the moment! And as long as no free banking system exist all ISK will continue to be printed by NPCs.
You are confusing philosophies.
Alexander wulfgard wrote: ISK cannot be produced by player efforts in any way. Only its value are derrived from player operations like mining, R&D and manufacturing.
ISK is produced by players when players go out and shoot rats, transport NPCs goods and a few other activities. Stop thinking of ISK in its RP/Lore terms and consider what it is from a functional perspective.
Now if you want to stop rat bounties and other faucets, and replace all faucets with something else, that would be a different discussion and that may lead to some interesting conclusions. However, what you propose, with out also proposing the removal of the other faucets will not work. |

Markus Navarro
Osmon Integrated Robotics
45
|
Posted - 2013.06.15 19:44:00 -
[44] - Quote
I LIKE IT wrote:Alexander wulfgard wrote:risk free GET OUT
HE TOOK YER JOB I sell drones and drones accessories. |

Andres Talas
Brave Newbies Inc. Brave Collective
114
|
Posted - 2013.06.15 21:02:00 -
[45] - Quote
Adunh Slavy wrote:
The capital market in Eve suffers due to trust and lack of proper means of retribution. Focus there.
Pretty much this, and its amusing that he talks about the capital market in EvE, has Bad Bobby post on his thread and he doesnt know who Bad Bobby *is*, or why he is important for any discussion of bonds in EvE.
Compared to that, him not knowing EvE already has a risk free rate of return (its zero) is pretty minor. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 21:55:00 -
[46] - Quote
Syrk wrote: Central bank is not a prereq for a free market. At all.
Perhaps not, but I believe if we wants to create an efficient bond market in EVE this is the way to go. If you have better ideas please I would very much like to hear them.
My arguments for beginning with one central bank which issues fixed income securities are: Fairly easy for CCPs programmers to implement and later the same framework could be used for more securities. It raises awareness amongst players for capital market investments. It creates a benchmark which other securities in the future will be valued against. Its a system which is more realistic and closer to RL solutions.
Syrk wrote: "ISK can't be produced by players, except for all of those player industries that create value and therefore ISK"
The actual ISK are solely made by CCP/NPC corps and pumped into the EVE economy primarily via missions and bounty prizes. Player industries create value, not the ISK itself.
|

Rhivre
TarNec Invisible Exchequer
287
|
Posted - 2013.06.15 22:14:00 -
[47] - Quote
So wait , you want a central bank, and then are shouting that the problem is that isk is only made by a central bank?
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.15 23:16:00 -
[48] - Quote
Adunh Slavy wrote: Care to try and prove that? Good luck. Also stop tossing around phrases like "free capital market", sounds like a politician proposing 5,000 pages of government regulations and calling it "free trade" when real free trade is the absence of government meddling.
It will indeed be a difficult task to prove this academical. I would have to spent 100s of hours writing a working paper like that. All I can refer to now, is my last post where I outline some of the most obvious benefits. If you believe there will be a better approach please post.
Adunh Slavy wrote: The capital market in Eve suffers due to trust and lack of proper means of retribution. Focus there.
Yes I agree with what you say. The Credit Risk and Covenant area will be absolute key stones to solve before an efficient and free capital market can be created in EVE. However smaller steps need to be taken before we get there.
I would really like to discuss this area with you in greater detail, but I think it would be better to do this in a different thread.
Adunh Slavy wrote: You are confusing philosophies.
Care to explain?
Adunh Slavy wrote: ISK is produced by players when players go out and shoot rats, transport NPCs goods and a few other activities. Stop thinking of ISK in its RP/Lore terms and consider what it is from a functional perspective.
Now if you want to stop rat bounties and other faucets, and replace all faucets with something else, that would be a different discussion and that may lead to some interesting conclusions. However, what you propose, with out also proposing the removal of the other faucets will not work.
I disagree that ISK are produced by players - They are produced by NPC corps and given to players for payment of services.
My proposal of having a central bank issuing bonds to cover the deficit (faucets - sinks) should not be impossible at all. I have following numbers from the last pieces of the quarterly economic newsletter 2010.
Money supply grew approx 30% (or 0.5% in average per week) in 2010 to 445 trln where 258 trln was held on active accounts. This is the best proxy we have to calculate today's deficit. So today the weekly requirements would be approx 4.3 trln isk which needed to be raised from a market holding 490 trln on active accounts. As I pointed out in my original post, I still believe the central bank should have the option to print in order to buy the securities in order to keep the interest rate within the desired range. With these numbers i do not believe we shud fear that the interest rate will be very high on the central bank securities.
Should current faucets be replaced? Yes in the future I believe better mechanics could be adopted, but it will depend on which road CCP will take. Again I think we should discuss these things in greater detail in a different forum. |

Adunh Slavy
957
|
Posted - 2013.06.16 00:01:00 -
[49] - Quote
Alexander wulfgard wrote: It will indeed be a difficult task to prove this academical. I would have to spent 100s of hours writing a working paper like that. All I can refer to now, is my last post where I outline some of the most obvious benefits. If you believe there will be a better approach please post.
Go to eve-search.com, go to the MD forum, search on the words stocks and the word bonds. You will find a number of proposed ideas.
And I don't care if you've spent 100s of hours doing a paper. If you can't sum up your thesis in one nice little paragraph, then I suggest make an examination of the concept known as opportunity cost and reexamine that 100s of hours. Sorry if it makes me sound like an ass, but I am not going to give any weight to vapor.
Never again make the suggestion or entertain the idea that NPCs pay interest on some risk free instrument and you'll be off to a better start. That is the main issue with your idea.
Alexander wulfgard wrote: Care to explain?
I disagree that ISK are produced by players - They are produced by NPC corps and given to players for payment of services.
We have lore, and we have reality. in lore, rats (NPCs) are evil pirates floating around doing nasty things. In reality they are sheep waiting to be fleeced by players.
Do not confuse the lore of Eve with the reality of Eve.
Players are paid for their services, as you say. But why? Because a player spent time and effort to go do something. It may be true from a "lore perspective" that some NPC central bank some where printed up a bunch of ISK. But the reality of the situation is, the only way for that ISK to enter into the Eve economy is by some player expending time and effort.
Time is the only real commodity in Eve.
Here's an example, do asteroids pay players in veldspar? No, do asteroid belts print veldspar? No. It is simply there. The only way for players to obtain veldspar is to go spend time and effort to collect it. ISK is no different in this regard.
Alexander wulfgard wrote: My proposal of having a central bank issuing bonds to cover the deficit (faucets - sinks) should not be impossible at all. I have following numbers from the last pieces of the quarterly economic newsletter 2010.
No one cares about NPC deficits. NPC do not pay subscriptions, they are immune to politics, they are immune to sleep. They do not matter in the grand scheme of things. NPCs do not need to feed their children. You can blow up 50,000 faction police and they won't even consider thinking about breaking a sweat.
Alexander wulfgard wrote: Money supply grew approx 30% (or 0.5% in average per week) in 2010 to 445 trln where 258 trln was held on active accounts. This is the best proxy we have to calculate today's deficit. So today the weekly requirements would be approx 4.3 trln isk which needed to be raised from a market holding 490 trln on active accounts. As I pointed out in my original post, I still believe the central bank should have the option to print in order to buy the securities in order to keep the interest rate within the desired range. With these numbers i do not believe we shud fear that the interest rate will be very high on the central bank securities.
Again, NPC do not need money, they are not thinking entities. They can make no value judgements.
Alexander wulfgard wrote: Should current faucets be replaced? Yes in the future I believe better mechanics could be adopted, but it will depend on which road CCP will take. Again I think we should discuss these things in greater detail in a different forum.
When you clearly demonstrate you understand what ISK is, from a functional perspective, and I see a glimmer that you understand that money is simply the most sellable abstraction of labor in a market, then we can have further discussions.
Let's fix the misconceptions first. :) |

Adunh Slavy
957
|
Posted - 2013.06.16 00:11:00 -
[50] - Quote
Syrk wrote: Clearly we here are all raging collectivists, as evidenced by our opposition to quasi-Keynesian fappery . . . wait never mind.
Don't tie knots like that, next thing you know you'll grow a krugman out of your ear. |

Joan Greywind
I Moan ALOT We Moan ALOT
10
|
Posted - 2013.06.16 06:50:00 -
[51] - Quote
Although I like it when the eve economy emulates the real world economy, I don't like it when it is taken out of the players hands and is controlled by CCP. I find that the stepping stone argument, till we have player controlled banks doesn't hold any credence. EVE can never have player controlled banks for the the public as a whole. No repercussions, no control and the utility of stealing the assets is always higher than keeping the bank active. The whole banking system is based on trust (heard of "bank runs"), and sadly in EVE if you trust someone you don't know, then you are playing the game wrong.
The problem of inflation is already solved by the systems of isk sinks and faucets in EVE. RIghly the npc pays them out, but you are wrong in that the npc controls them, it is actually the players that do. Because through supply and demand the players can decide what activities they want to do, and hence decide (as a collective) what the money supply rate going to be.
Let me give you an example. Say many people are ratting (isk faucet) increasing the money supply. Now according to the rules of supply and demand isk should become "cheaper" relative to other commodities (inflation) such as moon goo, minerals etc. and by that relationship those things will become more "expensive" relative to isk. Their prices will increase, till the point that the isk/(hour/effort/risk/fun) becomes as much as ratting, reaching an equilibrium state. Obviously things are not perfect, because people are not perfectly rational and will still do missions instead of incursions, but the system is sufficient to keep things in a balance "range" and theoretically should deliver the intended results of keeping the money supply in balance with the various commodities in the game.
As you can see from the above example the players are the ones controlling the supply of isk relative to the commodities through the ever famous "invisible hand". This emulates the real world not by method, but by result (which is great) and leaves the supply in player hands. (the real world statement here assumes "no government' and "no central bank")
Just an addition since we are on the topic, as some insightful people have said before, EVE can never fully emulate a real world independent economy, simply because there are no means of innovation, and all forms of it are controlled and introduced by CCP, seemigly close to live overlord aliens if you like. Without innovation we will always be constrained to the range of prices CCP deems "appropriate" for the items in the game. Innovation in the real world is the main driver of the overall economy industrial revolution, the internet etc...). If CCP can introduce innovation into the game (truly an almost impossible tank, if not impossible) then they will have a feat no one can equate to in the gaming industry.
And yea if you still are adamant about player controlled banks, please send me all your iskies and with the capital i'll start one asap, with 200% yearly interest rates. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 08:57:00 -
[52] - Quote
I have been criticised by some players not to outline the bigger picture, so I will try to outline it here:
Step 1. Creation of 1 active central bank which issue fixed income securities based on the deficit.
2. Creation of a secondary market for state securities.
3. The One central bank is divided into 4 banks, each issuing securities within their respective area but in the same currency (ISK).
4. FX Market: 4 new currencies are introduced. To avoid distorting the market, NPC banks will act as FX Brokers and FX exchange rates are pegged to each and Plex. Bid-ask spread will be set at <0.5% keeping transaction costs very low in the beginning.
5. When players have gotten more use to the new concepts FX rates can be widen to a band of maybe 5-10% (later maybe even more). Players can then start acting as FX dealers and brokers.
6. When the first 5 steps have been implemented, the state securities will now hold both FX risk and Inflation Risk.
7. Creation of active NPC banks reporting to their respective central bank. NPC banks already exist in EVE, but they do not play any role.
Players would have to actively choose a banking relationship - as all the banks are NPCs no difference will exist and interest will not have to be paid on accounts.
8. Player Corporation debt issues. The framework for private debt issues have been created, however private issues are much more complex than the ones of the state and it raises following concerns which need to be dealt with:
A genuine need for public money are needed. Almost anything in EVE are not more expensive than a dedicated player can earn the money fairly easy.
In RL public money are needed because no single individual (excluding maybe the richest families on the planet) will be able to fund and operate their own car factory or large ship yard.
Covenants GÇô as it has been raised early in the thread, No investor protection exist in EVE. This will have to change.
9. Player corporation equity issues (IPOs).
10. Most of my ideas here are based on the foundation that Eve players (corps) should have the freedom to pursue the career they want.
Hence Player customers should always have a choice between expensive NPC goods and services or Player operated industries which can offer better and cheaper products if they are well managed.
Final remark will be that if a FX system gets to complicated to implement due to CCP programming costs or lack of liquidity the rest of the steps would be achievable anyhow.
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 09:06:00 -
[53] - Quote
Andres Talas wrote:Adunh Slavy wrote:
The capital market in Eve suffers due to trust and lack of proper means of retribution. Focus there.
Pretty much this, and its amusing that he talks about the capital market in EvE, has Bad Bobby post on his thread and he doesnt know who Bad Bobby *is*, or why he is important for any discussion of bonds in EvE. Compared to that, him not knowing EvE already has a risk free rate of return (its zero) is pretty minor.
I agree with your statement that the Risk-free rate is zero at the moment. This is unfortunate and a product of lacking options for players, no investor protection and ingame system mechanics. But I believe it do not have to be like this in the future. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 09:56:00 -
[54] - Quote
Adunh Slavy wrote:
Go to eve-search.com, go to the MD forum, search on the words stocks and the word bonds. You will find a number of proposed ideas.
And I don't care if you've spent 100s of hours doing a paper. If you can't sum up your thesis in one nice little paragraph, then I suggest make an examination of the concept known as opportunity cost and reexamine that 100s of hours. Sorry if it makes me sound like an ass, but I am not going to give any weight to vapor.
Never again make the suggestion or entertain the idea that NPCs pay interest on some risk free instrument and you'll be off to a better start. That is the main issue with your idea.
I asked if you had a better idea. So please do not send me on wild goose chase.
Adunh Slavy wrote:
We have lore, and we have reality. in lore, rats (NPCs) are evil pirates floating around doing nasty things. In reality they are sheep waiting to be fleeced by players.
Do not confuse the lore of Eve with the reality of Eve.
Players are paid for their services, as you say. But why? Because a player spent time and effort to go do something. It may be true from a "lore perspective" that some NPC central bank some where printed up a bunch of ISK. But the reality of the situation is, the only way for that ISK to enter into the Eve economy is by some player expending time and effort.
Time is the only real commodity in Eve.
Here's an example, do asteroids pay players in veldspar? No, do asteroid belts print veldspar? No. It is simply there. The only way for players to obtain veldspar is to go spend time and effort to collect it. ISK is no different in this regard.
I try to create a Eve world based more on RL principles.
For you npc pirates are "sheep waiting be fleeced" , for others they might actually be what the game say they are: Pirates which need to be dealt with and players getting compensated by the state with money they got by printing.
For me it makes sense that if you go mine in eve you actually get ore just like in RL.
Adunh Slavy wrote:
No one cares about NPC deficits. NPC do not pay subscriptions, they are immune to politics, they are immune to sleep. They do not matter in the grand scheme of things. NPCs do not need to feed their children. You can blow up 50,000 faction police and they won't even consider thinking about breaking a sweat.
People do care about NPC deficits as this is one of the most important factors behind inflation which players discuss all the time.
Adunh Slavy wrote:
Again, NPC do not need money, they are not thinking entities. They can make no value judgements.
You statement do not conflict with my main proposals and step stones towards efficient capital markets.
Adunh Slavy wrote: When you clearly demonstrate you understand what ISK is, from a functional perspective, and I see a glimmer that you understand that money is simply the most sellable abstraction of labor in a market, then we can have further discussions.
Let's fix the misconceptions first. :)
I think you have the wrong impression. But lets get the discussion back on track and focus on the substance behind my suggestion and discuss the road towards better capital markets. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 10:13:00 -
[55] - Quote
Joan Greywind wrote:Although I like it when the eve economy emulates the real world economy, I don't like it when it is taken out of the players hands and is controlled by CCP. I find that the stepping stone argument, till we have player controlled banks doesn't hold any credence. EVE can never have player controlled banks for the the public as a whole. No repercussions, no control and the utility of stealing the assets is always higher than keeping the bank active. The whole banking system is based on trust (heard of "bank runs"), and sadly in EVE if you trust someone you don't know, then you are playing the game wrong.
The problem of inflation is already solved by the systems of isk sinks and faucets in EVE. RIghly the npc pays them out, but you are wrong in that the npc controls them, it is actually the players that do. Because through supply and demand the players can decide what activities they want to do, and hence decide (as a collective) what the money supply rate is going to be.
Let me give you an example. Say many people are ratting (isk faucet) increasing the money supply. Now according to the rules of supply and demand isk should become "cheaper" relative to other commodities (inflation) such as moon goo, minerals etc. and by that relationship those things will become more "expensive" relative to isk. Their prices will increase, till the point that the isk/(hour/effort/risk/fun) becomes more than ratting, making more people actually mine instead of rat, reversing the previous effect, reaching an equilibrium state again. Obviously things are not perfect, because people are not perfectly rational and will still do missions instead of incursions, but the system is sufficient to keep things in a balance "range" and theoretically should deliver the intended results of keeping the money supply in balance with the various commodities in the game.
As you can see from the above example the players are the ones controlling the supply of isk relative to the commodities through the ever famous "invisible hand". This emulates the real world not by method, but by result (which is great) and leaves the supply in player hands. (the real world statement here assumes "no government' and "no central bank")
Just an addition since we are on the topic, as some insightful people have said before, EVE can never fully emulate a real world independent economy, simply because there are no means of innovation, and all forms of it are controlled and introduced by CCP, seemigly close to live overlord aliens if you like. Without innovation we will always be constrained to the range of prices CCP deems "appropriate" for the items in the game. Innovation in the real world is the main driver of the overall economy industrial revolution, the internet etc...). If CCP can introduce innovation into the game (truly an almost impossible tank, if not impossible) then they will have achieved a feat no one can equate to in the gaming industry.
And yea if you still are adamant about player controlled banks, please send me all your iskies and with the capital i'll start one asap, with 200% yearly interest rates.
And yes i did use the word "emulate" quite extensively in the post, but it just sounds nice and makes me sophisticated, so bugger off.
RL banks are not based on trust alone, so shouldent EVE banks in the future. If we get the right credit risk settings and covenant rules and regulations, trust would only become a minor factor.
I disagree with the fact that inflation is player controlled. If CCP decided via NPCs that surden activities suddenly would pay more we would see a surge in such activities and money supply would increase substantially, creating inflation. As you say prices go up and people start mining again but by this state the inflation have already been created and we will not see a reverse effect or deflation back to price levels before NPC payout changes. The source of the inflation was therefore a product of NPC better payouts.
I agree with your statement on innovation lacking activities, perhaps this is another area which could be developed in the future.
|

Adunh Slavy
959
|
Posted - 2013.06.16 14:07:00 -
[56] - Quote
Joan Greywind wrote: Their prices will increase, till the point that the isk/(hour/effort/risk/fun) becomes more than ratting, making more people actually mine instead of rat, reversing the previous effect, reaching an equilibrium state again.
Very true. This is why we should encourage CCP to implement more divisions of labor, specialization and consumables. The more things there are to do that can be done at a profit, other than shooting rats, the less rat shooting there will be.
Joan Greywind wrote: Just an addition since we are on the topic, as some insightful people have said before, EVE can never fully emulate a real world independent economy, simply because there are no means of innovation, and all forms of it are controlled and introduced by CCP ...
Inventing a better window, and something rarely covered in econ discussions.
I'll not spam this thread with ramblings, but perhaps this would be a useful discussion for MD to have one of these days. |

Adunh Slavy
959
|
Posted - 2013.06.16 14:22:00 -
[57] - Quote
Alexander wulfgard wrote: People do care about NPC deficits as this is one of the most important factors behind inflation which players discuss all the time.
What you are suggesting will inflate the money supply even more.
Your suggestion of a risk free bond will have an interest rate almost at zero. Players will bid the price of bonds up to the point where the yield covers the broker fees and taxes or what ever other silly costs are involved. So even if the NPC governments had the ability to make value judgements, near zero percent interest rates would not induce them to stop spending. Say hello to Operation Twist and QE Infinity, Mr. Bernake.
Now, let's suppose that interest rates were 50,000%. It still would not stop NPCs from spending because they are NPCs, they do not think, they can make no value judgements. In the real world, governments are spending money like crazy and central banks are finding every excuse and method to expand credit and they are supposedly rational human beings. NPCs are not people, they care about stupidity even less.
If you really want to fight monetary inflation in Eve, then pay careful attention to the points made by Joan Greywind, in this thread and listen to RAW when he says you are wrong.
Please stop taking debate lessons from Harry Forever. |

Rhivre
TarNec Invisible Exchequer
287
|
Posted - 2013.06.16 16:00:00 -
[58] - Quote
I am not convinced that inflation happens in eve to an extent that is of concern.
Inflation would imply that disposable income decreased, and that prices rapidly increased across the board.
We do not see that.
We see that prices of items move with mineral prices, and at the same time, a large chunk of stuff has changed little in price over time.
Most price changes are due to tweaks to the game, or mineral changes (and other raw material costs). Inflation implies there is an affordability issue. This is definitely not the case. |

Erotica 1
Krypteia Operations
504
|
Posted - 2013.06.16 18:21:00 -
[59] - Quote
I suggest that we draw up an outline of how a player-run project like this could work. We can then present it to the Mittani for consideration. See Bio for isk doubling rules. -áIf you didn't read bio, chances are you helped fund those who did. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 19:15:00 -
[60] - Quote
Adunh Slavy wrote: What you are suggesting will inflate the money supply even more.
This is not true! I have already described money supply earlier but lets recap. Money supply is a function of all the money available in the real economy, money held by the state/central bank will therefore not be part of the money supply. Using my numbers from earlier, we established that 490 trln ISK are held in active accounts - this is the current money supply. (You could argue that we should use the full amount held on both inactive and active accounts: 870 trln but most economist would agree just to use the active number)
If my government securities program is implemented it would mean that the state will have to issue 147 trln worth of bonds on yearly basis.
Year 0 - Money supply 490 trln Year 0 after issue - 490 - 147 (est deficit) - x (est interests) = 343 - x trln Year 1 - 343 + 147 (NPC faucets - sinks) + 147 (bond repayment) + X (bond interests) = 637 Year 1 after issue - 637 - 191 (deficit) - x (interests) = 446 - x and so on
If my program is not implemented the numbers look like this:
Year 0 - money supply 490 trln Year 1 - money supply 637 tlrn
As you see under my scheme the money supply are lower.
The only scenario where you can be correct is if the government bonds are not subscribed for and the money therefore stay in the real economy.
Adunh Slavy wrote:
Now, let's suppose that interest rates were 50,000%. It still would not stop NPCs from spending because they are NPCs, they do not think, they can make no value judgements. In the real world, governments are spending money like crazy and central banks are finding every excuse and method to expand credit and they are supposedly rational human beings. NPCs are not people, they care about stupidity even less.
If you really want to fight monetary inflation in Eve, then pay careful attention to the points made by Joan Greywind, in this thread and listen to RAW when he says you are wrong.
Please stop taking debate lessons from Harry Forever.
NPC corps answer to the NPC central bank which reports to CCP (who acts as game master and supreme decision maker)
CCP have hired Dr. Eyjolfur Gudmundsson as their chief economist, hence i believe he will act as the rational human being on behalf of NPCs. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 19:21:00 -
[61] - Quote
Rhivre wrote:I am not convinced that inflation happens in eve to an extent that is of concern.
Inflation would imply that disposable income decreased, and that prices rapidly increased across the board.
We do not see that.
We see that prices of items move with mineral prices, and at the same time, a large chunk of stuff has changed little in price over time.
Most price changes are due to tweaks to the game, or mineral changes (and other raw material costs). Inflation implies there is an affordability issue. This is definitely not the case.
In the CCP quarterly economic newletter inflation concers have been raised in the past, but I do agree with you in most of your observations. However my suggestion of creating government securities was never meant to control inflation as primary function but merely as the step stone towards liberal capital markets. The inflation controlling element in my suggestion is however just a positive effect which CCP can use actively to manage the money supply better.
|

Adunh Slavy
960
|
Posted - 2013.06.16 19:23:00 -
[62] - Quote
Your bonds will do nothing to reduce the money supply since they are a risk free return of ISK upon maturity. All you are going to accomplish is trade one form of credit for another. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 19:24:00 -
[63] - Quote
Erotica 1 wrote: I suggest that we draw up an outline of how a player-run project like this could work. We can then present it to the Mittani for consideration.
I would very much like to work with anyone willing to listen to my proposals and taking a genuine interest in monetary concerns and capital markets. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 19:29:00 -
[64] - Quote
Adunh Slavy wrote:Your bonds will do nothing to reduce the money supply since they are a risk free return of ISK upon maturity. All you are going to accomplish is trade one form of credit for another.
This is not true!
Upon maturity of the old bonds, new bonds are issued instantly. This will offset the potential increased money supply. This procedure is also general practise in RL economies both for governments and corporates.
As stated before, the only threat is if the new bonds are not fully subscribed for. |

Adunh Slavy
960
|
Posted - 2013.06.16 19:44:00 -
[65] - Quote
Alexander wulfgard wrote:
I can see that you do not understand money and credit. I will take RAW's advice and instead eat pop corn |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 19:46:00 -
[66] - Quote
Adunh Slavy wrote:Alexander wulfgard wrote:
I can see that you do not understand money and credit. I will take RAW's advice and instead eat pop corn
No need to get grumpy just because you are wrong.
|

Molic Blackbird
Orion Faction Industries Orion Consortium
70
|
Posted - 2013.06.16 21:07:00 -
[67] - Quote
Alexander wulfgard wrote:
In the CCP quarterly economic newletter inflation concers have been raised in the past, but I do agree with you in most of your observations. However my suggestion of creating government securities was never meant to control inflation as primary function but merely as the step stone towards liberal capital markets. The inflation controlling element in my suggestion is however just a positive effect which CCP can use actively to manage the money supply better.
The capital market in Eve currently has zero rules from CCP regulating it. How does creating a new game mechanic which issues NPC bonds make the capital market more free? It does the exact opposite as it would create a floor in which interest rates could not fall below. |

Adunh Slavy
962
|
Posted - 2013.06.16 21:28:00 -
[68] - Quote
Alexander wulfgard wrote: No need to get grumpy just because you are wrong.
Hypocrite much, Harry?
P.S. You have been wrong ever since your first thread "https://forums.eveonline.com/default.aspx?g=posts&m=2978985#post2978985"
You've not learned anything yet, still running around with your sophmoric understanding of what ISK is. |

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 21:47:00 -
[69] - Quote
Molic Blackbird wrote:
The capital market in Eve currently has zero rules from CCP regulating it. How does creating a new game mechanic which issues NPC bonds make the capital market more free? It does the exact opposite as it would create a floor in which interest rates could not fall below.
I see your point and concern in my somehow contra dictionary statement. But we don't just need free markets we also need efficient and liquid markets. With the current setup you can defiantly argue that we have free a free market. Players are free to pursue any business opportunity and create any kind of company they like within EVE. However this is not happening because of various reasons, many which can be linked to system requirements, lack of investor protection and no rules and regulations.
In regards to eve capital markets I want to create a system which finds the sweet spot, where investors can meet borrowers on fair terms. This I believe will require regulations aswell as new IT system in-game features.
The new game mechanic is just another tool for CCP to control the money supply. I agree with you say that government issues will create a floor or benchmark for interest rates and I only see this as positive aspect as investors will be able to value private bonds against this benchmark, exactly as its done IRL.
Finally, the setup for government issues are designed to work as a proxy for the private issues I would like to see implemented later. When ingame IT systems and markets are up running smoothly on government bonds the mechanics will be much easier implemented into the private sector.
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 21:51:00 -
[70] - Quote
Adunh Slavy wrote:Alexander wulfgard wrote: No need to get grumpy just because you are wrong.
Hypocrite much, Harry? P.S. You have been wrong ever since your first thread "https://forums.eveonline.com/default.aspx?g=posts&m=2978985#post2978985" You've not learned anything yet, still running around with your sophmoric understanding of what ISK is.
buddy just let it go , you lost the argument about money supply and now you are just getting desperate. Better if you just go back to your popcorn as you said you would do. I am not sure you have any real interst in this field anyway as you do not make any real comments on the substance behind the suggestion.
|

Adunh Slavy
962
|
Posted - 2013.06.16 22:00:00 -
[71] - Quote
Alexander wulfgard wrote: buddy just let it go , you lost the argument about money supply and now you are just getting desperate. Better if you just go back to your popcorn as you said you would do. I am not sure you have any real interst in this field anyway as you do not make any real comments on the substance behind the suggestion.
ROFL, you are so full of your self. |

Zaxix
Long Jump.
111
|
Posted - 2013.06.16 22:16:00 -
[72] - Quote
I can't decide if OP speaks English as a second language. His sentences rarely make it from start to finish without weird leaps of logic and odd phrasal constructions. I guess it doesn't matter, because none of this is ever going to happen and if OP wanted it considered as an actual game mechanic, he should be posting in Features and Ideas.
Now, let's argue about something more constructive, like how many angels can dance on the head of a pin. ***Prodigal Frog***
|

Alexander wulfgard
Plasmatek The Aurora Shadow
0
|
Posted - 2013.06.16 22:32:00 -
[73] - Quote
Zaxix wrote:I can't decide if OP speaks English as a second language. His sentences rarely make it from start to finish without weird leaps of logic and odd phrasal constructions. I guess it doesn't matter, because none of this is ever going to happen and if OP wanted it considered as an actual game mechanic, he should be posting in Features and Ideas.
Now, let's argue about something more constructive, like how many angels can dance on the head of a pin.
I do not want this thread to be about my English. However if you need me to clarify any past sentences which I may have constructed wrong or where I did not explain myself good enough I will be happy to do so now.
You may have been right that the features and idea forum would have been a better choice for this thread. I chose this forum because it is market oriented and its not uncommon that players post ideas and suggestions here as well.
|

Zaxix
Long Jump.
111
|
Posted - 2013.06.16 22:53:00 -
[74] - Quote
Alexander wulfgard wrote:Zaxix wrote:I can't decide if OP speaks English as a second language. His sentences rarely make it from start to finish without weird leaps of logic and odd phrasal constructions. I guess it doesn't matter, because none of this is ever going to happen and if OP wanted it considered as an actual game mechanic, he should be posting in Features and Ideas.
Now, let's argue about something more constructive, like how many angels can dance on the head of a pin. I do not want this thread to be about my English. However if you need me to clarify any past sentences which I may have constructed wrong or where I did not explain myself good enough I will be happy to do so now. You may have been right that the features and idea forum would have been a better choice for this thread. I chose this forum because it is market oriented and its not uncommon that players post ideas and suggestions here as well. Your entire argument is pinned on the idea that NPC corps are running a deficit. They aren't. Every NPC corp sells NPC goods, collects rent from offices, and, at least in the lore and the underpinnings of datacore farming, is engaged in major R&D. They're also collecting ISK and such for LP conversion. They have many forms of income, its just that most aren't actual ingame mechanics. For example, I think it's safe to assume that the Minmatar Mining Company is involved in mining. As at least one previous poster has suggested, if you really wanted to follow this argument through instead of simply declaring yourself a "winner," you'd separate the faucet/sink conversation from the lore behind the concept of NPC corporations. Your proposal creates a faucet, regardless of how you choose to describe it.
As some famous person once said, this is a solution in search of a problem.
And now to let the thread die the death it deserves. ***Prodigal Frog***
|

Joan Greywind
I Moan ALOT We Moan ALOT
11
|
Posted - 2013.06.17 06:09:00 -
[75] - Quote
Let me correct a common misconception regarding money supply. When money supply increases doesn't necessarily mean we are going to have inflation, there is another main factor that you have to take into consideration, the increase in raw commodity supply. As before let me give you an hypothetical example.
Say that the total isk in EVE is 500 trillion, and we only have one commodity trit which we use to build everything, which we have a total of 1000 in all of EVE. Now let us say through the various activities of ratting, missioning etc. (isk creation activities) we have a total inflow of 100 trillion in the EVE economy in the year 2012 (an increase of 20%). Now you will say ah we will have inflation of 20% and that is bad because inflation is bad (it isn't by the way, uncontrollable inflation is bad, but planned controlled ones are healthy for the economy, i'll explain in a bit). But you still didn't take into account the increase in trit over the year 2012. Now if the miners mined 200 trit over the year (20% increase), then we shouldn't have any inflation, if they mined more we would have deflation, and if they mined less we would have inflation.
So you see don't take the raw money supply numbers alone, you have to ask yourself how much more commodities got created (produced) also in EVE. CCP should strive to make the money supply, or net inflow of isk, slighly higher than the new commodities being created each year. Having a low number of inflation is good, as it encourages investment so your ideal money doesn't lose value. It is like a reverse hidden interest rate. The risk free rate in EVE is the inflation rate, we already have one. Of course having a high one means wealth deterioration which decrease the value of the iskies. Inflation also plays a role in balancing the game since that means older player don't have an inherent advantage over newer players, as their isk reserves will slowly lose value over time (thankfully not like wow where you lose all your value on each expansion, so bittervets don't moan please).
My point is simply I don't see how a central bank is needed or why. Sure it is a "nice" idea, but the sole job of the central bank is to control the money supply and as I explained in the previous post it is controlled and CCP is on it. So why the extra complication I still don't understand.
Just to answer your argument about CCP controlling the NPC prices to fit their needs and payouts. First of how is your idea of CCP controlling the central bank have any less control than through the NPCs, they are still control over the interest rates. At least with NPC's the players have a significant degree of control, as CCP can't just swoon in and changes payouts and prices on a whim (they only do when something is clearly broken or needs heavy rebalancing, HAI FW).
We have to remember that this a game and CCP will try to keep things within its intended parameters. For example let us say that suddenly minning veld becomes the highest paid activity in EVE, and people flock left and right to mine it. Do you think is a good idea for CCP to not do nothing about it and let it happen, or would it be wiser to maybe change the ore composition or maybe increase the missioning income etc.
At the end of the day the economy can swing, but it can only swing in the range that CCP allows it to (and it is a pretty wide range for a game). Another example (not hypothetical this time) is the wormhole phenomena in EVE. Many people moan that wh's get a lot of iskies, relative to their efforts. CCP didn't predict that people will actually live in wormholes, and they factored in the time lost to actually finding the holes and getting out every time you wanted to do sites. They also didn't expect people to actually use dreads to kill them. Now obviously this wasn't intended, but CCP elected not to change the payouts of these sites (until now at least) because even though they were higher than intended they didn't break the game or brought heavy imbalances. So at the end of the day the the wormhole culture as we know it now, was created by the players, and that is just one example why EVE is a great game.
It is a long post I know, but I tried to make it as short as possible but at the same time being coherent.
|

Vaerah Vahrokha
Vahrokh Consulting
4188
|
Posted - 2013.06.17 06:56:00 -
[76] - Quote
@Several people above
EvE has a central bank and it also indirectly manages ISK velocity and outflow both through PLEX manipulation regulation and confiscation (and ISK confiscation). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Caleb Ayrania
TarNec Invisible Exchequer
170
|
Posted - 2013.06.17 08:38:00 -
[77] - Quote
Alexander wulfgard wrote:
Creation of a "risk free" rate.
^^ I found your problem right there.
Basically proves you dont really understand EVE. Your rather strange one eyed view on economy in general is already pointed out pretty extensively.
Oh and what VV was saying is that ccp by being developers control isk sinks and faucets, and regulates PLEX prices accordingly, in the event of to much isk flowing in, becoming available in player hands through other means, or by grops of players gaining a huge isk advantage from exploit or misbalance.
|

Lady Molefield
Burpies Incorporated
0
|
Posted - 2013.06.17 19:20:00 -
[78] - Quote
Joan Greywind wrote: The risk free rate in EVE is the inflation rate, we already have one.
Best statement in the whole thread.
Also for those interpreting "risk free" as literally risk free... it's a financial term for a theoretical rate. Even IRL the risk free rate is not risk free.
|

RAW23
158
|
Posted - 2013.06.17 20:21:00 -
[79] - Quote
Lady Molefield wrote:Joan Greywind wrote: The risk free rate in EVE is the inflation rate, we already have one. Best statement in the whole thread. Also for those interpreting "risk free" as literally risk free... it's a financial term for a theoretical rate. Even IRL the risk free rate is not risk free.
The only significant risk in investing is that of a scam and he wants to remove this risk and have the bonds secured by god (CCP). The risk of FX fluctuations and inflation are completely trivial by comparison. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Harry Forever
SpaceJunkys
82
|
Posted - 2013.06.17 23:39:00 -
[80] - Quote
Alexander wulfgard wrote:With the recent development and expansions of EVE I believe its time to take the step to create a better capital market. Creation of a "risk free" rate. In order to value all other financial products in Eve, a risk free rate is essential. The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply. Instead of printing ISK, CCP can create a risk free rate by selling bonds through EVE market (at NPC bank stations) to cover the defecit. I suggest 3 types of bonds: 1 week, 1mth and 3mth bonds, which are sold every Sunday. All bonds will have a notional of 10mio ISK and the rate determined by selling price. Players can enter market orders at fx 99.00 which means that the player pay 9.9mio for the bond and receive 10mio at maturity. CCP start filling highest bids first and fill them until the deficit have been covered. If rates get to high or market orders cannot cover the deficit , CCP central bank will buy the outstanding bonds by printing. To make the system more realistic and incorporated with EVE universe the current currency ISK which is completely unrealistic need to be replaced. ( https://forums.eveonline.com/default.aspx?g=posts&m=2974285#post2974285 ) Instead of 1 currency (ISK) , 4 new currencies wud need to be created , each printed and regulated by the major factions: Caldari yen -Ñ , Gallente Mark , Minmatar pund -ú and Amarr franc Géú. We need these changes to create a free banking system and later a efficient stock & bond market. I will create another thread on these topics later.
this is perfect, i already mentioned the next expansion should be an economy expansion where trading, market data and reporting gets improved, adding a real banking system with currencies, stocks and bonds would be highly recommended!
however all the kids will freak out and start shooting statues again, because they would not have a clue what it is about :D fantastic! OMG! the asteroid is depleted! |

flakeys
The Mjolnir Bloc The Bloc
2086
|
Posted - 2013.06.18 14:45:00 -
[81] - Quote
Harry Forever wrote:Alexander wulfgard wrote:With the recent development and expansions of EVE I believe its time to take the step to create a better capital market. Creation of a "risk free" rate. In order to value all other financial products in Eve, a risk free rate is essential. The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply. Instead of printing ISK, CCP can create a risk free rate by selling bonds through EVE market (at NPC bank stations) to cover the defecit. I suggest 3 types of bonds: 1 week, 1mth and 3mth bonds, which are sold every Sunday. All bonds will have a notional of 10mio ISK and the rate determined by selling price. Players can enter market orders at fx 99.00 which means that the player pay 9.9mio for the bond and receive 10mio at maturity. CCP start filling highest bids first and fill them until the deficit have been covered. If rates get to high or market orders cannot cover the deficit , CCP central bank will buy the outstanding bonds by printing. To make the system more realistic and incorporated with EVE universe the current currency ISK which is completely unrealistic need to be replaced. ( https://forums.eveonline.com/default.aspx?g=posts&m=2974285#post2974285 ) Instead of 1 currency (ISK) , 4 new currencies wud need to be created , each printed and regulated by the major factions: Caldari yen -Ñ , Gallente Mark , Minmatar pund -ú and Amarr franc Géú. We need these changes to create a free banking system and later a efficient stock & bond market. I will create another thread on these topics later. this is perfect, i already mentioned the next expansion should be an economy expansion where trading, market data and reporting gets improved, adding a real banking system with currencies, stocks and bonds would be highly recommended! however all the kids will freak out and start shooting statues again, because they would not have a clue what it is about :D fantastic!
If only they where as smart as you harry the clown .
We are all born ignorant, but one must work hard to remain stupid.
|
|

ISD Cura Ursus
ISD Community Communications Liaisons
324

|
Posted - 2014.03.08 21:16:00 -
[82] - Quote
OK thread was locked for cleaning, and I want to make a couple of points clear:
1. The whole thread was read by me. 2. I deleted a couple of posts that were beyond a reasonable discourse. 3. Please do not use the moderation system as a way to squash arguments.
That being said, be civil and this thread will stay unlocked.
ISD Cura Ursus Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
|

RAW23
735
|
Posted - 2014.03.08 22:34:00 -
[83] - Quote
ISD Cura Ursus wrote:OK thread was locked for cleaning, and I want to make a couple of points clear:
1. The whole thread was read by me. 2. I deleted a couple of posts that were beyond a reasonable discourse. 3. Please do not use the moderation system as a way to squash arguments.
That being said, be civil and this thread will stay unlocked.
This thread is nine months old  There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Loraine Gess
Confedeferate Union of Tax Legalists
138
|
Posted - 2014.03.08 22:58:00 -
[84] - Quote
I approve of this idea. Not because it would help the game but because it would move me, part of EVE's 1%, even further above my peers. I mean, it would completely kill the game a bit later, but who cares about that?
Let's play this little scenario out:
Bonds become available by EVE bank, secured by CCP. There is no risk. The bond is for 1m each, with a payout of 1%.
I invest 100b into bonds immediately. This provides me with 100,000 bonds. Each one pays me 10,000 isk upon maturity. Each maturity date I earn 1% compounding, or 1b after the first one. Let's be generous using the OP's original numbers and say the maturity is for one month (a ridiculous ~12.5% per annum, risk-free). It is now possible for me to quit eve, sans logging in once a month, and continue to train my character and stay subscribed - indefinitely.
That is, of course, assuming PLEX prices stay the same. But why would they? There are EVE trillionaires. They're earning 10b/month. Do they plex 1 account? Do they plex 10 or less?
Let's say this EVE trillionaire, named Chribbbbbba, who does not own several titans, decides to invest half of his wealth to forever play this game. He no longer has to do any work to stay in the game, nor pay money from his bank account. Every month he pulls a magical 5b out of his ass. Within two years he can afford an extra titan at pre-bond prices. He's earning a spank ~7% per annum for doing nothing. Oh and did we mention this scales infinitely?
Let's be super generous and say that people don't know about, don't care about, or really are not using this new bond system. Uptake is only 25% of total wealth (mostly the super wealthy investing all their unused isk). Every year, the money supply from this system alone increases by 3.2%. Every year people who are not investing in this system are essentially losing 3% of their income to inflation. And the next year. And the next year. Pretty soon anyone who was unsubbed or does other isk-faucety things is experiencing a serious decline in their real wealth. Within 5 years anyone who rats for a living is seriously space-poor, experiencing something like a 20% decline in their real income. Anyone who has chosen to keep their money sitting in a wallet is now 20% poorer, able to afford 20% less PLEX (using PLEX as a 2nd currency).
Anyone choosing not to invest in these magic bonds is now dwarfed by the early adopters. The only way not to hemorrhage money is to exponentially increase effort expended (if you're a faucet earner) or to invest in magic bonds. Uptake is now 50% of total wealth. Inflation is a staggering 8% per year. At the 7 year mark all held isk and bounties is close to halved in real wealth. Bonds are now the predominant isk earner, and the only way to prevent being forced out of the game if you want to keep playing (this is assuming we don't get a massive price collapse on all non-PLEX commodities, owing to the hyperinflating time:isk ratio). Ratting is now completely dead as an activity. All other ISK faucets (sleeper tags etc) are meaningless in the face of bond investment. PVE is completely dead. Assuming the EVE playerbase is not already dead, it soon will be.
But wait! OP says! We'll just double isk bounties, PVE will be revived!
http://en.wikipedia.org/wiki/Hyperinflation
The money supply is now suffering under the strain of ~10% inflation per annum from bonds, ever compounding. To keep gameplay balance from utterly exploding all other faucets must be increased at the same rate. The EVE economy, which before was precariously inflating (acknowledged MULTIPLE DOZENS OF TIMES at fanfest and dev blogs by normal CCP and their economist) is now completely dead. There are two classes of people. The landed wealthy - Those who adopted bonds early, and the income earners - Everyone who did not and rely on normal methods of earning isk. Because EVE is a game, without life necessities aside from PLEX (which will always be floated to the ISK), there is no reason for the super wealthy to transfer isk down the chain. The economy probably reverts to a barter one, owing to the complete worthlessness of generated isk.
So where does that leave the players?
Anyone subbing to the game is completely hopeless, being unable to earn a half-decent income from any source.
PVEers/Missioneers are, as previously mentioned, screwed. They have no meaningful isk generation. Their wealth generation is reduced to wrecks, salvage, item drops, faction mods, etc. Why generate those at all when there exists much more lucrative forms of item generation, say... mining? L4 missions disappear. C1/C2 are dead. (except as reaction/PI holes). C3/C4 struggle on a bit longer, then are mashed between the hyperinflation ruining their income and their risk (no K-space statics for C4/etc). C5/C6 continue to exist solely because of their ability to generate vast quantities of items for T3s.
Market traders are, for a while, unaffected. They, after all, earn their money through others' transactions. However most of that income comes from consumers - not producers. Wormhole dwellers sell tags to NPC orders. The new super-wealthy never need to engage in pump & dumps or any other orders, because they can transact with NPC bonds. As the money supply flowing through PVE becomes nil, so too does their incomes. They die out.
Individual miners are, more or less, unaffected. These people always live hand to mouth. The price of their effort may or may not increase at the same rate as the money supply, and if it does not, well... there's always bots. Mass miners who work for isk are completely screwed, but that's obvious.
Continued because post limits.
|

Loraine Gess
Confedeferate Union of Tax Legalists
138
|
Posted - 2014.03.08 22:59:00 -
[85] - Quote
[...]
'Pirates' or PVPers are likely completely forced out of the game. When was the last time you heard of a pirate that also took the time to engage in lengthy wealth generation? They usually do it as long as necessary to fund their fun. Now that PVE is dead, well, so are they. Who are they going to shoot, anyway. The other pirates? Pirates who are willing to fight and only fight now find themselves very alone with the death of PVE and thus, most targets. For a while there may exist PvP (Pirate vs Pirate) solely funded by plexes converted to item wealth, but that's a small percentage of the community and we've now succeeded at removing the reason pirates exist. There is no economy component to EVE anymore (we killed it), there is only PvP. If that's true, why not play ARTEMIS bridge simulator, or one of the better Star Trek games? Hell, I'd dust off my X-wing vs TIE fighter...
Thus, the death of EVE. Clap clap clap clap clap.
*It has been forever since I took macroeconomics, MD gurus feel free to critique my definitions of inflation |

Loraine Gess
Confedeferate Union of Tax Legalists
138
|
Posted - 2014.03.08 23:00:00 -
[86] - Quote
RAW23 wrote:ISD Cura Ursus wrote:OK thread was locked for cleaning, and I want to make a couple of points clear:
1. The whole thread was read by me. 2. I deleted a couple of posts that were beyond a reasonable discourse. 3. Please do not use the moderation system as a way to squash arguments.
That being said, be civil and this thread will stay unlocked.
This thread is nine months old 
 |

Far Wanderer
Bank of Far
5
|
Posted - 2014.03.09 01:10:00 -
[87] - Quote
RAW23 wrote:This thread is nine months old  ...and it's still being linked to, which means new readers have to slog through post after post of major jerk factor in order to read anything useful.
Thankfully an ISD cleaned it up, so those of us interested in the topic can now get some use out it, and we no longer have to wait on the sidelines because certain capsuleers would rather use the thread for target practice instead of hopping in a ship and doing it for real.
Don't fly what you can't afford to lose. --Azual Skoll |

Jade Raikki
Darc Ray Inc
24
|
Posted - 2014.03.09 17:55:00 -
[88] - Quote
As an economy nerd you just gave me an orgasm. Realistically speaking tho, the system would not work well with the current eve framework. If you introduced some risks on those bonds however, interesting things could come out. Risk free bonds would be a disaster, but what if there was a risk ? It's politics, after all. |

Elizabeth Norn
Nornir Research
176
|
Posted - 2014.03.09 18:04:00 -
[89] - Quote
Jade Raikki wrote:As an economy nerd you just gave me an orgasm. Realistically speaking tho, the system would not work well with the current eve framework. If you introduced some risks on those bonds however, interesting things could come out. Risk free bonds would be a disaster, but what if there was a risk ? It's politics, after all.
So basically a CCP ran lottery? :yawn: .
|

RAW23
735
|
Posted - 2014.03.09 18:08:00 -
[90] - Quote
Far Wanderer wrote:RAW23 wrote:This thread is nine months old  ...and it's still being linked to, which means new readers had to slog through post after post of major jerk factor in order to read anything useful.
Who on earth is still linking to this thread? It is one of the most terrible ever to have appeared on MD. There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Far Wanderer
Bank of Far
5
|
Posted - 2014.03.09 18:28:00 -
[91] - Quote
RAW23 wrote:Far Wanderer wrote:RAW23 wrote:This thread is nine months old  ...and it's still being linked to, which means new readers had to slog through post after post of major jerk factor in order to read anything useful.  Who on earth is still linking to this thread? Who cares?
If it doesn't interest you, that's fine. Plenty of other threads on MD for you to play in and they don't all need to be to your satisfaction to remain open.
HTFU and GTFO. Don't fly what you can't afford to lose. --Azual Skoll |

RAW23
737
|
Posted - 2014.03.09 20:19:00 -
[92] - Quote
Far Wanderer wrote:RAW23 wrote:Far Wanderer wrote:RAW23 wrote:This thread is nine months old  ...and it's still being linked to, which means new readers had to slog through post after post of major jerk factor in order to read anything useful.  Who on earth is still linking to this thread? Who cares?
I do. You said people were still linking to it and I'm interested in who is crazy enough to find this to be a valid topic of conversation nine months later.
HTFU hardly seems applicable here.
As to GTFO - no, why on earth would I do that.
And why are you so upset? There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Far Wanderer
Bank of Far
5
|
Posted - 2014.03.10 06:07:00 -
[93] - Quote
RAW23 wrote:Ah - I see you are a veritable fountain of terrible ideas that demand unnecessary CCP interference in the game. I fully understand your attraction to this thread now. Laying out bait to get the thread closed, eh?
Bye bye now. 
Don't fly what you can't afford to lose. --Azual Skoll |

Far Wanderer
Bank of Far
5
|
Posted - 2014.03.10 06:14:00 -
[94] - Quote
Jade Raikki wrote:As an economy nerd you just gave me an orgasm. Realistically speaking tho, the system would not work well with the current eve framework. If you introduced some risks on those bonds however, interesting things could come out. Risk free bonds would be a disaster, but what if there was a risk ? It's politics, after all. What sort of risks did you have in mind?  Don't fly what you can't afford to lose. --Azual Skoll |

Bi-Mi Lansatha
HIFI INDUSTRIAL The Kadeshi
284
|
Posted - 2014.03.10 11:33:00 -
[95] - Quote
Alexander wulfgard wrote:...
The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply.
Instead of printing ISK... ISK seems to be balanced, thus your rational for change doesn't seem to exist.
CSM8 - August 2013 Summit Minutes
Dr. EyjoG said...
The next graph showed the money supply. Overall, the money supply is evening out--changes to systems have reduced the ISK supply, so average ISK in active wallets is stable as of November 2012 and the maximum amount may even be peaking. While Mike points out that the leveling-out at the top of the graph is very short, Dr. EyjoG responded that it was the first plateau visible at all. Sinks and faucets are fairly balanced right now, with a bit more faucet than sink to allow for economic growth.
------ |

Ester Hughes
The Scope Gallente Federation
0
|
Posted - 2014.03.10 14:20:00 -
[96] - Quote
Alexander wulfgard wrote:With the recent development and expansions of EVE I believe its time to take the step to create a better capital market. Creation of a "risk free" rate. In order to value all other financial products in Eve, a risk free rate is essential. The major and minor factions all pay ISK to players via missions & bounty prizes and they receive ISK via transaction taxes, skill books etc. However they are running a deficit which is covered by "printing" ISK and hence increasing the money supply. Instead of printing ISK, CCP can create a risk free rate by selling bonds through EVE market (at NPC bank stations) to cover the defecit. I suggest 3 types of bonds: 1 week, 1mth and 3mth bonds, which are sold every Sunday. All bonds will have a notional of 10mio ISK and the rate determined by selling price. Players can enter market orders at fx 99.00 which means that the player pay 9.9mio for the bond and receive 10mio at maturity. CCP start filling highest bids first and fill them until the deficit have been covered. If rates get to high or market orders cannot cover the deficit , CCP central bank will buy the outstanding bonds by printing. To make the system more realistic and incorporated with EVE universe the current currency ISK which is completely unrealistic need to be replaced. ( https://forums.eveonline.com/default.aspx?g=posts&m=2974285#post2974285 ) Instead of 1 currency (ISK) , 4 new currencies wud need to be created , each printed and regulated by the major factions: Caldari yen -Ñ , Gallente Mark , Minmatar pund -ú and Amarr franc Géú. We need these changes to create a free banking system and later a efficient stock & bond market. I will create another thread on these topics later. EDIT: I have been criticised by some players not to outline the bigger picture, so I will try to outline it here: (This thread is only based on step 1-5, but i hope we can discuss some of the next steps in other threads) Step 1. Creation of 1 active central bank which issue fixed income securities based on the deficit. 2. Creation of a secondary market for state securities. 3. The One central bank is divided into 4 banks, each issuing securities within their respective area but in the same currency (ISK). 4. FX Market: 4 new currencies are introduced. To avoid distorting the market, NPC banks will act as FX Brokers and FX exchange rates are pegged to each and Plex. Bid-ask spread will be set at <0.5% keeping transaction costs very low in the beginning. 5. When players have gotten more use to the new concepts FX rates can be widen to a band of maybe 5-10% (later maybe even more). Players can then start acting as FX dealers and brokers. 6. When the first 5 steps have been implemented, the state securities will now hold both FX risk and Inflation Risk. 7. Creation of active NPC banks reporting to their respective central bank. NPC banks already exist in EVE, but they do not play any role. Players would have to actively choose a banking relationship - as all the banks are NPCs no difference will exist and interest will not have to be paid on accounts. 8. Player Corporation debt issues. The framework for private debt issues have been created, however private issues are much more complex than the ones of the state and it raises following concerns which need to be dealt with: A genuine need for public money are needed. Almost anything in EVE are not more expensive than a dedicated player can earn the money fairly easy. In RL public money are needed because no single individual (excluding maybe the richest families on the planet) will be able to fund and operate their own car factory or large ship yard. Covenants GÇô as it has been raised early in the thread, No investor protection exist in EVE. This will have to change. 9. Player corporation equity issues (IPOs). 10. Most of my ideas here are based on the foundation that Eve players (corps) should have the freedom to pursue the career they want. Hence Player customers should always have a choice between expensive NPC goods and services or Player operated industries which can offer better and cheaper products if they are well managed. Final remark will be that if a FX system gets to complicated to implement due to CCP programming costs or lack of liquidity the rest of the steps would be achievable anyhow.
Sorry, after the first paragraph or two, I didn't see any mention of what purpose they serve. Who is the large organization seeking to take on debt in order to finance short term? who has the ability to control money supply to pay back the bonds?
This looks like a solution without a problem. If you really wanted to try it, having the NPC corps offer you the chance to buy bonds, pay dividends based on taxes, and have it take from the same pool bounties do (which there isnt one ATM) etc. and recirculate the money woul work, but you'd have to have a group basically act like a central bank, setting the payout.
And the best part? None of this encourages gameplay on any level at all. http://eveplex.blogspot.ca/ - station trading in commodities exchange |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.10 15:59:00 -
[97] - Quote
Let me start defining GÇ£Risk FreeGÇ¥ for all of you: In Finance GÇ£Risk Free rate/bond/indexGÇ¥ typically refers to securities backed by a sovereign state. In theory this means that the sovereign will always repay principal and interest with absolute certainty because they can print the domestic currency in unlimited amounts. However it do not mean that it is risk free to hold these securities. Even when held to maturity they still hold Risks such as Inflation and Currency risk.
Loraine Gess wrote:Bonds become available by EVE bank, secured by CCP. There is no risk. The bond is for 1m each, with a payout of 1%.
Your post is from the beginning flawed as you state GÇ£There is no riskGÇ¥.
Loraine Gess wrote:I invest 100b into bonds immediately. This provides me with 100,000 bonds. Each one pays me 10,000 isk upon maturity. Each maturity date I earn 1% compounding, or 1b after the first one. Let's be generous using the OP's original numbers and say the maturity is for one month (a ridiculous ~12.5% per annum, risk-free). It is now possible for me to quit eve, sans logging in once a month, and continue to train my character and stay subscribed - indefinitely.
No where in my post I have argued, implied or expected a monthly interest of 1%. So where do you get this number from?
Loraine Gess wrote:That is, of course, assuming PLEX prices stay the same. But why would they? There are EVE trillionaires. They're earning 10b/month. Do they plex 1 account? Do they plex 10 or less?
You assume PLEX prices would stay the same GÇô If PLEX prices stay the same, it would most likely indicate a very low inflation which again imply a very low bond yield. This contradict your 1% monthly yield scenario.
Loraine Gess wrote:Let's say this EVE trillionaire, named Chribbbbbba, who does not own several titans, decides to invest half of his wealth to forever play this game. He no longer has to do any work to stay in the game, nor pay money from his bank account. Every month he pulls a magical 5b out of his ass. Within two years he can afford an extra titan at pre-bond prices. He's earning a spank ~7% per annum for doing nothing. Oh and did we mention this scales infinitely?
Regading GÇ£ChribbbbbbaGÇ¥ : As stated above the securities will face inflation risk, this means that if Chribbbba invest half his wealth in government bonds he is no way guaranteed that he can play this game forever. The bonds are NOT a hedge against PLEX inflation (or ISK depreciation). A valid question to raise is: will Chribbbbba be better off investing half his wealth in CCP bonds and then buy PLEX as time passes GÇô or would he get more PLEX using half his wealth today buying PLEX and then store them? Or will the bond yield (- transaction costs) be higher than PLEX inflation? Loraine Gess clearly think so, however I have not seen any evidence supporting his ultra aggressive statement.
Loraine Gess wrote:But wait! OP says! We'll just double isk bounties, PVE will be revived!
I never said such things GÇô please refrain from making statements on my behalf.
Regarding uptake and money supply: You are mixing up concepts GÇô Total wealth is normally defined as value of total assets GÇô value of total liabilities. So it is completely unrealistic that you assume 25% of total EVE wealth can be invested in CCP bonds. What system are you referring to which will increase the money supply by 3.2%? How can you state that people are losing 3% of their income to inflation? Who are GÇ£peopleGÇ¥ and are you just guessing on the number? To be fair this entire chapter and the rest of your post do not make any sense as you are mixing up concepts.
|

RAW23
738
|
Posted - 2014.03.10 15:59:00 -
[98] - Quote
Far Wanderer wrote:RAW23 wrote:Ah - I see you are a veritable fountain of terrible ideas that demand unnecessary CCP interference in the game. I fully understand your attraction to this thread now. Laying out bait to get the thread closed, eh? Bye bye now. 
I really don't care if the thread stays open or closed. It is the home for many terrible arguments but that doesn't seem a reason to close it. It is still beyond me why an ISD would reopen it nine months after it initially closed though and your explanation that it is still frequently linked to hasn't been substantiated yet.
By the way, if you are intent on avoiding the kind of exchanges that lead to threads being locked, might I suggested you leave your 'HTFUs' and 'GTFOs' at home? There are two types of EVE player:
those who believe there are two types of EVE player and those who do not. |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.10 16:07:00 -
[99] - Quote
Bi-Mi Lansatha wrote:ISK seems to be balanced, thus your rational for change doesn't seem to exist.
CSM8 - August 2013 Summit Minutes
Dr. EyjoG said...
The next graph showed the money supply. Overall, the money supply is evening out--changes to systems have reduced the ISK supply, so average ISK in active wallets is stable as of November 2012 and the maximum amount may even be peaking. While Mike points out that the leveling-out at the top of the graph is very short, Dr. EyjoG responded that it was the first plateau visible at all. Sinks and faucets are fairly balanced right now, with a bit more faucet than sink to allow for economic growth.
------
Look at the last bit again: "with a bit more faucet than sink to allow for economic growth"
Further, even countries like Singapore who have balanced budgets by law still issue government bonds (in all major tenors) to support the market with the "risk-free" index. *Money raised by government debt issuance in Singapore are only used for investments.
Additional the rational behind my suggestion was never aimed at balanced books or money supply. These were merely additional benefits. The main retaional was to expand the sandbox and eventually allow a player operated debt market to function.
|

Far Wanderer
Bank of Far
5
|
Posted - 2014.03.10 16:28:00 -
[100] - Quote
Alexander wulfgard wrote:Creation of a "risk free" rate.
In order to value all other financial products in Eve, a risk free rate is essential. I like the idea of adding a bond market to the game.
I don't like the concept of "risk free."
You can't have EVE without risk. Substantial risk. Sometimes even losing all your ISK risk.
What are the ways you can think of that players can influence--even temporarily halt--the bond market you're proposing?
Should the value of bonds instead be tied to stations? Such that the value of a bond is linked to the "value" of a station in terms of market activity in and out, ore reprocessing and all other activities where players pay a fee to the station and otherwise conduct their business there?
If players don't invest in bonds in an NPC station, could a station degrade over time (i.e. start to lose or close services like Medical Facilities)?
Can there be bond rates based on other factors? The value of a solar system, constellation, region?
It seems to me that the wider the area the more reliable a bond should be, whereas the smaller an area the less reliable.
Likewise, the rate of return should be smaller for a larger area, but bigger (and more volatile) for a smaller area.
Right before bonds are due, could there be mission arcs or faction warfare scenarios where players can try to sink the value of bonds "for the other side"?
Sort of a way for one large group to mess with the wallets (or rather, the bond returns) for other player's wallets? Don't fly what you can't afford to lose. --Azual Skoll |

flakeys
The Mjolnir Bloc The Bloc
2088
|
Posted - 2014.03.10 16:40:00 -
[101] - Quote
Holy necrophiles batman ....
We are all born ignorant, but one must work hard to remain stupid.
|

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.10 16:45:00 -
[102] - Quote
Ester Hughes wrote:Sorry, after the first paragraph or two, I didn't see any mention of what purpose they serve. Who is the large organization seeking to take on debt in order to finance short term? who has the ability to control money supply to pay back the bonds?
This looks like a solution without a problem. If you really wanted to try it, having the NPC corps offer you the chance to buy bonds, pay dividends based on taxes, and have it take from the same pool bounties do (which there isnt one ATM) etc. and recirculate the money woul work, but you'd have to have a group basically act like a central bank, setting the payout.
And the best part? None of this encourages gameplay on any level at all.
I want to create the foundation for a functioning private debt market. And since one of the best ways to value debt is: "Risk-free" index + Risks (credit risk, liquidity risk, covenants, market risk etc) It would be natural to create the risk-free index first.
I completly disagree with you last paragraph. Many players in eve love Market PVP and expanding the sandbox and making EVE a more advanced financial game would be a huge gameplay improvement to many.
There are countless threads in the forum where people demand a stock market or investment opportunities alike |

Silvetica Dian
Manson Family Advent of Fate
791
|
Posted - 2014.03.10 17:10:00 -
[103] - Quote
Alexander wulfgard wrote:So let me ask those people, do you find it fair, not to get compensated for not having access to your money for a period of time? and do you not believe in Cost of Capital? The real world works this way and I believe it would be beneficial to Eve if they adopted similar standards. Communism is gone so lets adopt the economic principles from the free world. If we in the future would like to see a liberalised EVE banking sector, maybe even private player operated banks and free economy standards this suggestion is one small step in the right direction. It will set standards for cost of capital and bring awareness to players of financial issues into the game.
The real world works this way because people invented an artificial economic system then exported it around the world. It was only one of many economic systems that could have been chosen and in different times and places in human history many systems have been used. The idea that money is created as debt by private banks in virtually unlimited amounts and then used primarily in the creation of asset bubbles rather than R+D or manufacturing is in itself wildly bizarre and i applaud anyone including CCP that uses a different system. In any case Eve is about player created structures using the toys in the sandbox. CCP created several ways for players to create new currency (this bizarrely includes creating isk when spaceships blow up) as well as ways to remove isk from the game. many players have set up banks /ponzi schemes in the past. The debt market is alive and well in this very subforum. Player run secure 3rd party services all exist. I see nothing in your suggestion that fixes any problems or would make the game any better.
I don't see how the cost of capital in any way applies when individual players have hundreds of billions in their personal wallets doing nothing. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Batelle
HOMELE55
2176
|
Posted - 2014.03.10 17:24:00 -
[104] - Quote
This entire idea is ludicrous and out of place in an economy built on currency faucents, currency sinks. CCP doesn't need to accept bonds, becuase they don't need to borrow isk for any reason, because the game is based on faucets and sinks. Furthermore, why would i ever invest isk in a real person ie on this forum if I can get a risk free return somewhere else? "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Varius Xeral
Galactic Trade Syndicate
2292
|
Posted - 2014.03.10 17:33:00 -
[105] - Quote
Alexander wulfgard wrote:I want to create the foundation for a functioning private debt market. And since one of the best ways to value debt is: "Risk-free" index + Risks (credit risk, liquidity risk, covenants, market risk etc) It would be natural to create the risk-free index first.
This is literally nonsense. Official Representative of The Nullsec Zealot Cabal |

Batelle
HOMELE55
2178
|
Posted - 2014.03.10 17:36:00 -
[106] - Quote
Varius Xeral wrote:Alexander wulfgard wrote:I want to create the foundation for a functioning private debt market. And since one of the best ways to value debt is: "Risk-free" index + Risks (credit risk, liquidity risk, covenants, market risk etc) It would be natural to create the risk-free index first. This is literally nonsense.
Claims to want to promote a private market for debt.
Proposes a system that would squeeze or obsolete player-offered bond offerings by having NPCs offer a zero-risk version of the same. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
|

ISD Ezwal
ISD Community Communications Liaisons
985

|
Posted - 2014.03.10 22:58:00 -
[107] - Quote
I have removed some rule breaking posts and those quoting them. Please people, keep it on topic and above all civil!
The rules: 11. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a petition under the Community & Forums Category.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.11 10:16:00 -
[108] - Quote
Far Wanderer wrote:Alexander wulfgard wrote:Creation of a "risk free" rate.
In order to value all other financial products in Eve, a risk free rate is essential. I like the idea of adding a bond market to the game. I don't like the concept of "risk free." You can't have EVE without risk. Substantial risk. Sometimes even losing all your ISK risk. What are the ways you can think of that players can influence--even temporarily halt--the bond market you're proposing? Should the value of bonds instead be tied to stations? Such that the value of a bond is linked to the "value" of a station in terms of market activity in and out, ore reprocessing and all other activities where players pay a fee to the station and otherwise conduct their business there? If players don't invest in bonds in an NPC station, could a station degrade over time (i.e. start to lose or close services like Medical Facilities)? Likewise if player activity is halted, for however long, could this have an effect on the station and its bonds? Can there be bond rates based on other factors? The value of a solar system, constellation, region? It seems to me that the wider the area the more reliable a bond should be, whereas the smaller an area the less reliable. Likewise, the rate of return should be smaller for a larger area, but bigger (and more volatile) for a smaller area. Right before bonds are due, could there be mission arcs or faction warfare scenarios where players can try to sink the value of bonds "for the other side"? Sort of a way for one large group to mess with the wallets (or rather, the bond returns) for other player's wallets?
Let me first say that I admire you for your alternative career path in Eve. You create content and fun beyond the normal boundaries of the game. But as stated earlier the GÇ£risk free index/rateGÇ¥ do not mean you avoid all risks. It simply refers to the fact that the security does not hold default Risk.
The benefits of creating a GÇ£risk free rateGÇ¥ are: 1. Fairly easy for CCPs programmers to implement and later the same framework could be used for more securities (including player issues). 2. It raises awareness amongst players for capital market investments. 3. It creates a benchmark which other assets and liabilities will be valued against. 4. Its a system which is more realistic and closer to RL solutions.
A form of asset backed municipal bond linked to faction ware fare is an interesting suggestion. And if you want other forms of securities created, first step will be to create this CCP bond. Later when players or municipals wants to issue other debt securities it will be much easier to implant as game mechanics and investor awareness already exists.
|

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.11 10:25:00 -
[109] - Quote
Batelle wrote: Furthermore, why would i ever invest isk in a real person ie on this forum if I can get a risk free return somewhere else?
Because the real person would have to pay a much higher rate than what a CCP bond would yield.
The yield on a player issued bond will be higher because of:
1. Default Risk 2. Low recovery rate on defaults due to Zero investor protection and functioning court system 3. No enforcements of covenats 4. Higher Liquidty Risk 5. Higher Market Risk +++
This means that any rational investor would demand a much higher yield ! |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.11 10:28:00 -
[110] - Quote
Varius Xeral wrote:Alexander wulfgard wrote:I want to create the foundation for a functioning private debt market. And since one of the best ways to value debt is: "Risk-free" index + Risks (credit risk, liquidity risk, covenants, market risk etc) It would be natural to create the risk-free index first. This is literally nonsense.
Why donGÇÖt you enlighten us and tell us how you believe a bond is valued? |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.11 10:43:00 -
[111] - Quote
Batelle wrote: Claims to want to promote a private market for debt.
Proposes a system that would squeeze or obsolete player-offered bond offerings by having NPCs offer a zero-risk version of the same.
CCP issued securities are a different product than the bonds which currently exist in EVE. Instead I believe the change of game mechanics and increased investor awareness would help player issuances and create more demand for their bonds.
1. Game mechanics will allow bonds to be traded via eve market which many will find much more compelling than going through other channels like the forum. 2. Investors can now value player bonds better due to the creation of the GÇ£risk free rateGÇ¥. Better valuation = less risk = lower- yield & spread = more volume 3. Increased investor awareness will get more EVE citizens to invest in player offerings and hence increase demand for such bonds. |

Bi-Mi Lansatha
HIFI INDUSTRIAL The Kadeshi
284
|
Posted - 2014.03.11 11:20:00 -
[112] - Quote
Alexander wulfgard wrote:...The main retaional was to expand the sandbox and eventually allow a player operated debt market to function... Isn't the biggest issue with player operated debt now accountability?
For example, if I started a 'bank' today; and had thousands of people invest trillions of ISK... tomorrow I could just steal it all. I could sell or recycle this character and disappear... or just keep this character and there wouldn't be any recourse for those cheated to recover their money.
In a game, like EvE, in which deceit and deception are such an integral parts... how do you overcome this issue? |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.11 16:48:00 -
[113] - Quote
Bi-Mi Lansatha wrote:Isn't the biggest issue with player operated debt now accountability?
For example, if I started a 'bank' today; and had thousands of people invest trillions of ISK... tomorrow I could just steal it all. I could sell or recycle this character and disappear... or just keep this character and there wouldn't be any recourse for those cheated to recover their money.
In a game, like EvE, in which deceit and deception are such an integral parts... how do you overcome this issue?
Yes, I agree
I have only briefly touched this area in some of the post earlier in the thread. Fact is that EVE is a world full of Alts, No civil courts or justice system. Characters only face reputational risk which may be bypassed via character selling or sending to biomass. So the real difficult question is; How can we increase investor protection enough for a genuine effective player operated capital market to develop?
Disclaimer: This topic is slightly out of my area of expertise and full of in-game mechanic pitfalls. I therefore will not give any GÇ£hardGÇ¥ advice but merely soft suggestions. I also recommend anyone with knowledge and interest of this topic to participate in the discussion.
1. As stated in the beginning of the thread under 8) GÇ£A genuine need for public money is neededGÇ¥. I suggest CCP develop a farms & field concept where corporations will need to invest heavily into infrastructure in order to create player operated industries.
2. Who can raise money? In the OTC market everyone can participate exactly how it is today. But if you wish to raise money through EVE Market (which acts as the exchange and regulator) rules will apply.
3. Skills: In order to get your bonds listed the CEO + some Directors will need some skills trained to 5. It could for example be a Finance, Corporate Finance and Capital Market Theory.
4. Information: The issuer is recommended to write a business plan which will be attached to the bond (in the GÇ£infoGÇ¥ tab in-game) and required to open a thread about their IPO in the EVE forum (a new forum channel dedicated to IPOs). The public should also have access to various statistics about the company such as: Money and assets currently held, Income, Expenses, time members have logged on while in corp, skill points accumulated while in corp perhaps via some sort of API key.
5. Pay a non-refundable fee upfront (to a NPC investment bank for the listing service) If the issuance is under-subscribed the IPO will be cancelled and the listing fee lost
6.Bond Covenats: I suggest a list of predefined covenants which the bond issuer can agree or not agree to prior to the Bond IPO (and this information will be available to investors and the public), Examples; The corp will not be able to transfer or spend more than X mio ISK per X days. The corp MUST invest X mio ISK into a Player Operated Complex within X days. All T1 (industrial/freighter) (frigs/crus/bc/bs) ships must be insured at all time. Must have minimum X characters, X skill points in corp Must have minimum X mio in revenue per X days Must have minimum X mio worth of equipment/ships in corporate hangars
7. Collateral GÇô The bond issuer can decide to put down assets as collateral:
7.1 Ships GÇô the CEO will have full access to ships put down as collateral, but he will not be able to sell them through EVE Market. Further I suggest all ships held as collateral will get a unique id number. If the corp defaults all ships held under collateral will be repossessed if docked. None-docked ships will get a permanent criminal status and repossessed if they dock.
7.2 Sovereign structures GÇô at default all sovereign structures will be dismantled and repossessed 7.3 POCs GÇô will be liquidated and any recovered money will be paid out to the bond holders 7.4 Characters GÇô Perhaps the CEO or Directors should be able to put down their Character as collateral.
All items Repossessed should be instantly transferred to Jita and sold. However the proceedings from the sale should be subject to a deduction representing transaction-, repossessing and transport costs. Perhaps 25% for High-sec; 50% for Low and 75% for Null
Default GÇô If a corporate fails to pay either principal/interest when due or break any covenants on the bonds, will constitute a legal default and the bondholders will have prior legal claim over shareholders to all assets held by the corporate. In other words the CEO will be fired (all characters in the corp kicked to a NPC corp) and the bondholders would receive the proceedings from the fire sale of all corporate assets. In the event that the proceedings from the sale surpass those of the bond principal, exceeding funds will be divided amongst the shareholders. |

Elizabeth Norn
Nornir Research
179
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Posted - 2014.03.11 18:04:00 -
[114] - Quote
A system like that can still be gamed, use a worthless figurehead CEO character, take down anything in space, etc. just before you default. .
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Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
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Posted - 2014.03.11 19:45:00 -
[115] - Quote
Elizabeth Norn wrote:A system like that can still be gamed, use a worthless figurehead CEO character, take down anything in space, etc. just before you default.
This system was never intended to be bulletproof - just like IRL However the majority of scammers will not be able to launch a successful bond issue. Scammers will also need to invest considerable time and effort in order to pull it off. |

Scion Lex
Tungsten Carbonide Asset Management
54
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Posted - 2014.03.12 01:31:00 -
[116] - Quote
There is no such thing as bullet proof. CCP will never behave as the SEC of EVE No player organization will ever have the leverage to be the SEC either All of this is a moot point IF we had a functional shares system ...and why you would want to centralize the financial sector of eve is beyond me.
...in short; NO.
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Rainbow Dash
Dreddit Test Alliance Please Ignore
90
|
Posted - 2014.03.12 06:35:00 -
[117] - Quote
STOP BITING ON THE BAD TROLL |

Far Wanderer
Bank of Far
6
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Posted - 2014.03.12 08:51:00 -
[118] - Quote
Alexander wulfgard wrote:Let me first say that I admire you for your alternative career path in Eve. You create content and fun beyond the normal boundaries of the game. Thank you. 
Alexander wulfgard wrote:But as stated earlier the GÇ£risk free index/rateGÇ¥ do not mean you avoid all risks. It simply refers to the fact that the security does not hold default Risk. To be honest, I don't understand all of the technical words you're using. I think I understand what you mean about no default Risk, so I guess we'll have to agree to disagree.
I just think there ought to be some inherent risk, even in with NPC-issued bonds.
Alexander wulfgard wrote:A form of asset backed municipal bond linked to faction ware fare is an interesting suggestion. Thank you again.
I think it would be interesting if you could bet on faction warfare. Much like a hedge fund trader. It seems to me like there are enough big ISK players in EVE that if they could influence faction war outcomes for a payoff, they'd do it. (Who knows, maybe they already do?)
Don't fly what you can't afford to lose. --Azual Skoll |

Alexander wulfgard
Modulated Dreams Against ALL Authorities
16
|
Posted - 2014.03.12 09:11:00 -
[119] - Quote
Scion Lex wrote:There is no such thing as bullet proof. CCP will never behave as the SEC of EVE No player organization will ever have the leverage to be the SEC either
No where in my post have I argued for CCP or Players to take the regulator role.
I believe all rules and covenats should be hard (objective) and machine readable to ensure no human interaction. These will then become the game rules of EVE Capital Market.
Scion Lex wrote: All of this is a moot point IF we had a functional shares system
Why do you want to create a share market before a credit market?
Equity is the MOST junior class of investors in assets GÇô and typically also one of the most expensive. RL corporations will typically ensure most of their needed funding via other sources than Equity fx: Syndicated loans, bank loan accounts or debt, supplier liabilities and Corporate Bonds. To skip all other forms of finance and rush towards one of the most advanced forms is not sensible.
Finally you will face the same problems trying to create a Equity market as you will with a Credit market. |
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ISD Ezwal
ISD Community Communications Liaisons
992

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Posted - 2014.03.12 22:23:00 -
[120] - Quote
I have removed a rule breaking post.
The rules: 26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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