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Thread Statistics | Show CCP posts - 0 post(s) |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
903
|
Posted - 2013.06.26 18:42:00 -
[61] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
Graveyard camping in Eve is an institution, don't touch it or Eve will die.  *removed inappropriate ASCII art signature* - CCP Eterne |

Herzog Wolfhammer
Sigma Special Tactics Group
2935
|
Posted - 2013.06.26 18:55:00 -
[62] - Quote
You can bomb a nullsec camp.... |

fuer0n
Republic Military School Minmatar Republic
79
|
Posted - 2013.06.26 19:05:00 -
[63] - Quote
all i see are retards paid by fucktards. meh meh meh. you deserve what you get....you reap what you sow................... The bitterest truth is better than the sweetest lie. |

Beekeeper Bob
Beekeepers Anonymous
671
|
Posted - 2013.06.26 19:16:00 -
[64] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
No Comprende "Sandbox"? 
I too am excited about trading playability for more lag and shiny pictures.....:( Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Bischopt
Arbitrary Repossession
102
|
Posted - 2013.06.26 19:37:00 -
[65] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
"I would like..." "...somehow..." "Gate camps to me are not real pvp."
Lots of opinions with no facts. PvP is player versus player which means when one player (or several) attacks another, the other player's consent is not required in order for it to be considered PvP. What PvP means to you is irrelevant.
Gate camping is not a feature, it's just one of those things that happens in the sandbox that is EvE. You're supposed to counter the gate camps instead of crying to the gods. Fit stabs on your ship, be too fast for them to catch, destroy them... the options are many. The correct answer is not "please ccp change this because I cannot cope! pl0X!!" The kid that beats the bully is the one that survives. |

destiny2
Abh Academy Abh Alliance
144
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Posted - 2013.06.26 20:32:00 -
[66] - Quote
Ravnik wrote:You want to get rid of campers....and you are in a corp called "We the Gankers"...i LOL'd at work at this 
i lol'd too.
but most players, that are gankers, dont like getting ganked by other fleets, they only like it when their fleet is ganking people. its a win win situation.
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Bella Bonheur
Center for Advanced Studies Gallente Federation
0
|
Posted - 2013.06.26 21:11:00 -
[67] - Quote
Bloody Wench wrote:Malcanis you're turning into a shitposter. Welcome aboard.
Very true. He shouldn't be a CSM. |

Bella Bonheur
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.06.26 21:15:00 -
[68] - Quote
Quote: It is. But you can hardly complain because I was exactly the same before and campaigned on a promise to keep right on being mean to people who make bad posts with horrible self-serving, game-wrecking suggestions.
Yet another awsome decision by CCP. |

Doc Spectre
State War Academy Caldari State
7
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Posted - 2013.06.26 21:52:00 -
[69] - Quote
Majindoom Shi wrote: Gate camps to me are not real pvp.
So it's all about you is it? Some of us love gate camping...
Quote:...but gate camps are boring and lame So then dont facking do it....Geez....Let the rest of us gate camp...
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Doc Spectre
State War Academy Caldari State
7
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Posted - 2013.06.26 22:14:00 -
[70] - Quote
oops double post... |
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Steve WingYip
Lumodynamics Power Control Corp Panda Cave
1105
|
Posted - 2013.06.26 22:41:00 -
[71] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
No, just because you have died at a gate camp does not mean they should be removed. Scout and be more careful next time and you'll be alright. They have been part of the game for a while now and it is a perfectly valid play style. I personally hate it, but I understand why people like it. |

Tarsha Listur
Galtaki Rangers
2
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Posted - 2013.06.26 22:53:00 -
[72] - Quote
Adapt
Do something about the camps or find other routes, check your map and don't fly through at peak times. Just because you don't approve or use a certain play style it does not mean it is broken. |

Minister of Death
Ministry of War Amarr Empire
51
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Posted - 2013.06.26 23:15:00 -
[73] - Quote
Bloody Wench wrote:Malcanis you're turning into a shitposter.
Turning into? That ship sailed a long time ago...
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Marmaduke Hatplate
Center for Advanced Studies Gallente Federation
30
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Posted - 2013.06.26 23:26:00 -
[74] - Quote
I've run afoul of gatecampers a good few times (and I'm only 20 days old), and it's annoying but I'm mostly just intruiged about the possibilities of fits to survive them tbh. I'm sure there are ways to mitigate their effects on my game. Looking forward to testimg out fits on this, actually. It's all good fun.
It would be cool however if there was some sort of short-range jump module that you could fit which wuld open up a wormhole to the next system. Make it have some kind of long cooldown or have its endpoint be randomly located in the target system, and allow the endloint to be noticed by prove scanning or something, to give properly equippped campgangs to try to locate you. I'd rather my lolsec trips were a bit more fox n hounds than 'here I am, kill me please' "Friends and fun...The only 2 really important things in EVE Online." - Crazy Dutch Guy |

Ralmar Kimnot
Okorer
23
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Posted - 2013.06.26 23:35:00 -
[75] - Quote
Tarsha Listur wrote:Adapt
Do something about the camps or find other routes, check your map and don't fly through at peak times. Just because you don't approve or use a certain play style it does not mean it is broken.
This ^^
If you're in high sec (war targets) or low sec (pirates) and you get caught by a gate camp then you're in the wrong ship or you don't know what your doing or both. Use your travel fit frigates to move yourself and small cargo's. If you have larger cargos then get a blockade runner. The name of the ship class should give you some idea what they are designed for 
Gate camps in null sec aren't that easy to avoid but that doesnt mean the game mechanic should be changed. They are a part of small and large fleet PVP. Check out the major fights in Fountain to get an idea or what PVP is really all about.
1 v 1 in empire and low sec gate camps aren't what eve is all about. It's what people do until they work out the real game is played in null sec.
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Tauranon
Weeesearch
193
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Posted - 2013.06.27 00:24:00 -
[76] - Quote
Marmaduke Hatplate wrote:I've run afoul of gatecampers a good few times (and I'm only 20 days old), and it's annoying but I'm mostly just intruiged about the possibilities of fits to survive them tbh. I'm sure there are ways to mitigate their effects on my game. Looking forward to testimg out fits on this, actually. It's all good fun.
It would be cool however if there was some sort of short-range jump module that you could fit which wuld open up a wormhole to the next system. Make it have some kind of long cooldown or have its endpoint be randomly located in the target system, and allow the endloint to be noticed by prove scanning or something, to give properly equippped campgangs to try to locate you. I'd rather my lolsec trips were a bit more fox n hounds than 'here I am, kill me please'
http://wiki.eveonline.com/en/wiki/Covert_Ops_Cloaking_Device_II
Viator can haul a flat packed cruiser - or enough minerals in railgun form to build a battleship, strategics, recons and covops can haul themselves, and for everything else there is MWD/cloak trick and/or an alt to scout.
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Ban Bindy
Bindy Brothers Pottery Association
448
|
Posted - 2013.06.27 01:43:00 -
[77] - Quote
I really love the notion that you should scan a ship before you shoot it to decide whether it is worth enough to shoot. Exactly how long do you think it takes for a ship to warp away from a gate? You think a fleet is going to hold a little conference? Warp scramble each ship and then debate whether to kill it? That sounds so dumb it's hard to believe anybody would suggest it. |

Adunh Slavy
1052
|
Posted - 2013.06.27 03:05:00 -
[78] - Quote
Why do so many of you want easy mode? |

Six Six Six
Republic Military School Minmatar Republic
129
|
Posted - 2013.06.27 03:07:00 -
[79] - Quote
Adunh Slavy wrote:Why do so many of you want easy mode?
I thought gate campers already had easy mode as long as they can stay awake long enough. |

Ioci
Bad Girl Posse Somethin Awfull Forums
449
|
Posted - 2013.06.27 03:22:00 -
[80] - Quote
Gate camps were never a problem.
Choke points are.
Eve is a fish bucket. R.I.P. Vile Rat |
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Jason Justice Justice
Brave Newbies Inc. Brave Collective
3
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Posted - 2013.06.27 04:47:00 -
[81] - Quote
Tears, wonderful tears. |

Ruskarn Andedare
Lion Investments
207
|
Posted - 2013.06.27 09:01:00 -
[82] - Quote
Ioci wrote:Gate camps were never a problem.
Choke points are.
Eve is a fish bucket.
Yup, it's the choke points that make gate camping possible, they add some interesting tactics to FW too  |

Dorrann
Imperial Academy Amarr Empire
1
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Posted - 2013.06.27 09:28:00 -
[83] - Quote
Malcanis wrote:Dorrann wrote:Gates are fine. Camps are the issue. Campers blow up everything they are able to catch and kill, regardless of value, be that Isk or Tactical. IF campers took the time to scan a ship to see if it had anything worth the ammo of killing and released those ships that did not, then you might see some decent gameplay. However, there is always the Killmail Value and Bragging Rights, and aslong as those things carry any kind of weight, gate camps will remain until there is a better/easier way for the campers to get their jollies.
The problem here isnt the mechanics, its the nature of the human animal. There's a good reason gate camps operate the way that they do, from my direct experience: (1) You have to successfully tackle a target to see what's inside it. It takes longer to do a scan and check than it does to simply blow up the target and find out, and it's not any easier to do it. (2) People aren't always super truthful about how much ISk they have to pay things like ransoms. And they're generally not willing to pay at all, meaning the pirates will have wasted everybody's time to trying to follow your suggestion (3) Other people may come along at any time and interrupt the proceedings (4) You'd be amazed at the valuables people will move through lo-sec in hilariously unsuitable ships. Yes even noobships. What it boils down to is: the optimal strategy is to explode whatever you catch, check the wreck and wait for the next guy. Complaining about pirates doing this is about as useful as complaining about mission runners blitzing for LP.
All valid points, and I accept all of them. I'm not actually complaining about the camps, just suggesting an alternative and looking at the reasons for the current situation. I dont realistically expect CCP to make any changes to this as the Low/Null players would light up like Guy Fawkes.
The "optimal strategy" for short term profit is as you say, shoot now ask questions later, but long term, if you want to make Low/Null more populous, the current strategy will not achieve that any time soon. You can howl all you like for nerfing of HighSec, but past history shows removing things from High just pushes people to be more efficient at using whats left to them, because the other option of Low/Null is not what they are willing to buy into.
From my position, I can see that theres lots of desire to bring more people in to Low/Null, but realistically speaking, if the first thing that happens upon entering low sec is your ship exploding, youre not too likely to want to go back in.
IF the Low/Null community gave new fish a chance to get established, more of them would stay and more fights would ensue, in my opinion anyway.
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Harry Forever
SpaceJunkys
179
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Posted - 2013.06.28 07:44:00 -
[84] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
they just need to create a T1 module so we can go through those bubbles, then other tactics will emerge and more challanging PVP will happen
https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=251761 OMG! the asteroid is depleted! |

DJ JazzyJeff
Republic University Minmatar Republic
34
|
Posted - 2013.06.28 08:17:00 -
[85] - Quote
Yes lets make it so you cannot target people within 50 km of a gate or station. Or we can just make the entirety of New Eden high sec. That sounds like a great idea that would not make this game any less fun at all.
Disclaimer: I have never been part of a gate or station camp, I have however run into plenty of them. Funny thing is though I think out of all the times I have run into one I have only been killed I think once, and that is because I was being careless. It is not hard at all to avoid/ escape gate camps.
If it wasn't obvious enough, I don't agree with the OP |

dexington
Dexington Corporation
675
|
Posted - 2013.06.28 08:42:00 -
[86] - Quote
Jint Hikaru wrote:So please share the story of where the nasty gate camp touched you inappropriately.
It gives the tears posting more backstory!
Hey my name is dexington, and i'm a recovering gate camp victim.
It was a late afternoon and i was on my was back to the base, after relaxing with some exploration. Everything was looking fine, i had send my scout ahead, and while there was a lot of possible hostiles in the system, the gate looked clear.
I jumped into the system, and all hell broke lose. The interdictor, was the first to decloak and drop the bubble, but the others followed quickly, and before i knew it i was in my pod and soon after that back in at the station in a fresh clone.
I still wake up a night screaming having nightmares about that gate camp. I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous. |

Mag's
the united Negative Ten.
15035
|
Posted - 2013.06.28 08:54:00 -
[87] - Quote
Posting in a 'I want this sandbox to be limited to how I play the game' thread. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mascha Tzash
Royal Amarr Institute Amarr Empire
73
|
Posted - 2013.06.28 09:01:00 -
[88] - Quote
Majindoom Shi wrote:So I would like CCP to some how do away with gate camps. I Do not have the full details on how this will work out. My goal is not to lower the amount of pvp but do something to increase it. Gate camps to me are not real pvp. I would like ccp to implement something to add more pvp to EVE without the use of gate camps. I am not sure what they could do to make this happen but I would like to see more pvp but little to no gate camps at all.
Maybe add lvl 6 agent to low to draw people into system and engage them at the site. Like i said I don't know how to pull this off but gate camps are boring and lame there needs to be a lot more options for pvp
Dear OP,
there is a way of getting rid of gate camps. Bring friends.
best regards |

Alavaria Fera
GoonWaffe Goonswarm Federation
3746
|
Posted - 2013.06.29 03:58:00 -
[89] - Quote
DJ JazzyJeff wrote:Yes lets make it so you cannot target people within 50 km of a gate or station. Or we can just make the entirety of New Eden high sec. That sounds like a great idea that would not make this game any less fun at all. Let's start renovating. There are no goons. The goons' 0.0 dream is over.
TEST Defence, Please Ignore |

Adunh Slavy
1060
|
Posted - 2013.06.29 04:55:00 -
[90] - Quote
People whine about not enough people in low and null. Then they whine about altering travel mechanics to make it a bit simpler to travel in those areas. |
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