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Thread Statistics | Show CCP posts - 2 post(s) |
Eethrak
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Posted - 2006.11.30 00:40:00 -
[271]
I got very narked at first, particularly reading back over the list.
BUT there are a number of things that have been implemented. Maybe not in the priority we'd have liked but:
Remote deliver is in (bugged, but there) Corp Assets are organised by hangar (also seems bugged?) Last login date/time/location
OK its not a big or significant list, but its not like they've ignored everything, and there is still a lot of stuff to come I'd guess based on what the in testing/in development pages say.
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maarud
Einherjar Incorporated Corelum Syndicate
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Posted - 2006.11.30 09:13:00 -
[272]
no cap on the corp tax amount, 10% is a little ridiculous
Maarud.
Proudly a Ex-BYDI member |
James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.11.30 12:22:00 -
[273]
Originally by: maarud no cap on the corp tax amount, 10% is a little ridiculous
Hell yeah! -----
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Lacrimae
Gallente LFC Lotka Volterra
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Posted - 2006.11.30 13:10:00 -
[274]
Edited by: Lacrimae on 30/11/2006 13:10:19
Originally by: Iray Not sure this fits here, but a way for the Corporation to provide Insurance for member's ships would be nice. Even if it's just someone buying it on the ship for the corp and not having it not pay when someone else gets blown up in it.
Put ship in corp hangar. Director or CEO opens insurance window, insures the ship for corp wallet money. Insurance now cover all corp members and money will be put into the corp wallet if/when it dies.
Was it something like that you had in mind? ;) It already works :)
Dead Stars Still Burn
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Viin Dabry
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Posted - 2006.11.30 21:09:00 -
[275]
Originally by: Lacrimae
Put ship in corp hangar. Director or CEO opens insurance window, insures the ship for corp wallet money. Insurance now cover all corp members and money will be put into the corp wallet if/when it dies.
Was it something like that you had in mind? ;) It already works :)
Really? How come no one tells me these things!! Thanks! |
Drakin Korin
Caldari Ganksters Paradise
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Posted - 2006.12.02 00:27:00 -
[276]
Abillity to set standings to an Alliance, instead of every corp in that Alliance, greatly reduces standings slots and confusion with corps leaving and joining an Alliance.
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Subakai
Sanguine Shipyards
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Posted - 2006.12.04 12:46:00 -
[277]
Divisions and Divisional budgets. A seperate wallet for each division. Necessary to keep the traders and miners and builders from shooting at each other in space and tearing up bars in station. -- Subakai CEO SASY |
Selene Shaataz
Minmatar Sanguine Shipyards
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Posted - 2006.12.04 17:14:00 -
[278]
The one aspect of the current corp control *dys*function that irks me the most is having to dock at a station to take purchases out of delivery hangars ... we have nifty trade skills that allow us to set sell order/quick-sell our *own* stuff from anywhere in the region ...but we can't similarly deal with delivery hangar stuff. It's just *soooo* annoying
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Dawnstar
Gallente Kiroshi Group
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Posted - 2006.12.04 19:59:00 -
[279]
There is one more ability I'd like to see added - the ability to grant a title. I'll give a sample case of what I'm looking for:
Right now we can create a title for new players, which grants certain privileges. However, only a director or the CEO cna grant this title to new players. This prevents us from having persons with another title (such as recruiter) who are capable of granting the title. We can give our recruiter the ability to manually edit the roles, but that can be a pain and tends to be error prone. It would be much better if we could grant the recruiter title the ability to grant the rookie title to other players in the corporation.
Oh and one other irritation... The title managment form. Right now its too wide (at least at my screen resolution) to be able to view all of the hangar rights associated with a title. Furthermore there is no scrollbar, so one has to stretch the window out larger than the screen space and drag the window around to get to everything. It would be better if this either had a scroll bar or was made to fit on a form which wasn't as wide (and if it does get a scrollbar, please freeze frame on the titles, so that when it scrolls, they don't scroll off the visible area). -D |
Exortius Amarrus
The Clearwater Society
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Posted - 2006.12.07 18:15:00 -
[280]
/signed. ------------------------
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Nosferatu Zodd
Black-Sun
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Posted - 2006.12.10 00:09:00 -
[281]
What would be very useful is a notes for corp where members (that are allowed by rights) could add useful info that can be viewed by all members. Currently members have to ask the same question dozens of times, search through forums if the corp has one, look through corp mails, etc. If all this info could be listed in notes it would be much easier. You could list info for new users, rules of the corp, lists of blueprints owned, corp shopping list, logins for killboard, voice server, forum and much more. This is something I miss in this game. Would it lag the servers? -------------------------------------------------------
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Andrus Delai
Dark-Rising
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Posted - 2006.12.10 22:37:00 -
[282]
We need BPOs for Station Containers, Vaults and Warehouses and the repacked size needs to be transportable.
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Alcrista Somez
The Phoenix Rising
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Posted - 2006.12.12 11:53:00 -
[283]
Originally by: Andrus Delai We need BPOs for Station Containers, Vaults and Warehouses and the repacked size needs to be transportable.
Yes please. And for the audit cans. These things are great tools for corp management in empire, but not physically being able to transport the largest ones to 0.0 means either the packaged volume should be smaller or bpos should be available.
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Johnathan Roark
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2006.12.13 15:20:00 -
[284]
Edited by: Johnathan Roark on 13/12/2006 15:21:50 the new contract system is def an improvement for managing a corp. I would like to see something else added to it. The ability to set corporation contracts to have members take fuel to a pos and bring back its products.
So far the devs have added some great things into Revelations. I really wasn't expecting anything on this list to hit till kali 2, although I was hoping for divisional wallets.
Corporation Management Improvement |
Kaden Seer
Gallente Research Associates Intrepid Crossing
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Posted - 2006.12.14 19:24:00 -
[285]
Yeah, I agree, today, you have ONE permission that grants the ability to control all the POSs of a corp or none of them, why are you not changing that?
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Andrew Homolak
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Posted - 2006.12.14 22:24:00 -
[286]
Divisional wallts would have kept my old corp from splitting, and me starting a whole new corp. Divisional budgeting a MUST!
second, titles. I made custom titles, they all show up when I check them all. but none show up unless I check them all in order. example: check title 1 through 5, all 5 show up in info. Check 1-3, and 5, only 1-3 show up in info. check just slot 5 and nothing shows up. Glitch?
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hired goon
Infinite Improbability Inc Dusk and Dawn
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Posted - 2006.12.16 01:53:00 -
[287]
Set standings for an entire alliance.
Thread over. -omg-
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Rita Death
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Posted - 2006.12.28 14:03:00 -
[288]
Audit logs are realy realy neede for corp hangars and we need more hangars to be honest and we need to be abel to build from hangars without taking from them. This wish stems from our most resent corp theft, eventhough we found the thife and managed to talk some sense into him and he returned the stuff, this just highlights the need for these thing to be implementede as if he had not had take access to the hangars he would not have been tempted to steal it and he would still be a valued memeber of our corp.
yes this is an alt.
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Johnathan Roark
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2006.12.28 14:57:00 -
[289]
Originally by: Rita Death Audit logs are realy realy neede for corp hangars and we need more hangars to be honest and we need to be abel to build from hangars without taking from them. This wish stems from our most resent corp theft, eventhough we found the thife and managed to talk some sense into him and he returned the stuff, this just highlights the need for these thing to be implementede as if he had not had take access to the hangars he would not have been tempted to steal it and he would still be a valued memeber of our corp.
yes this is an alt.
Audit logs for a few hangers would nice, dont think we'll get them all. More hangers would always be welcomed. The station containers where a nice idea, but when most of your corp lives out of outposts, they dont work very well. As far as being able to build out of hanger without take access, this is a bad idea. A member could basically steal on the mins by building stuff and outputing to a hanger he has access to. Only thing members should be able to do from view only hangers as far as building is concerned is use a BPO.
Biggest problem with corp management currently is single roles do way too much. They all need to be more specific.
Its been said before, even by me, but we need division wallets asap. This is currently the biggest limiting factor when trying to run a corporation.
Corporation Management Improvement |
Rita Death
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Posted - 2006.12.28 15:14:00 -
[290]
"As far as being able to build out of hanger without take access, this is a bad idea. A member could basically steal on the mins by building stuff and outputing to a hanger he has access to." Well then it would show up at a build and you could go question him of the need for 100K pasive targeters. The problem outlined here is that you have access to everything in the hangar you build from at the moment, BPOS (long live lock down) minerals and componants, and you dont have to give people access to a hangar they dont need access to, i know this will not remove the thread of theft but it might reduce is.
"Biggest problem with corp management currently is single roles do way too much. They all need to be more specific."
Yes
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A1C Izreal
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Posted - 2006.12.28 18:22:00 -
[291]
Divisional wallets would save tons of headake. Also I belive there needs to be an alliance wallet.
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Dawnstar
Gallente Kiroshi Group
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Posted - 2006.12.28 21:49:00 -
[292]
Some new security related and convenience features I would like to see:
A. The ability to set a maximum withdrawal amount from the corp wallet. This should be a daily maximum and be settable per member. There should be the ability to: 1. Implement this through voting and have it apply to all corp members (including the CEO). 2. Have a settable limit which could be set by title. Persons with multiple titles get their title limit as the highest of their titles. 3. A per-member limit which could be assigned directly to the member. When a person makes a withdrawal from corp cash they are subject to the most limiting of 1, 2, or 3 in how much isk they can withdraw from the corp wallet for the day. Items purchased for the corp via trading should count against this limit. Also lab and factory rentals should as well.
B. The ability to limit a maximum value of goods that a person can remove from the corp hangars in a day. This should be settable in a manner similar to the wallet (corp-wide via a vote, by title and by individual). I realize that Eve's built-in prices don't reflect actual market value, but they are better than nothing. This limit should also include inputs used for factories and labs.
C. The ability to permanently lock out take access to a particular hangar via a vote. Directors and the CEO would still be able to take from the hangar, but it couldn't be granted by them (save for the CEO making someone a director). This is intended as a defensive measure to prevent someone accidentally being given rights to a high-security hangar.
D. Manufacturing Take rights. This may sound minor, but it would be nice to be able to grant a player rights to take from a hangar, but only to feed a factory/lab. I'm once again trying to lock things up a bit tighter. A nice twist on this might be the ability to limit taking to only certain categories of items.
E. Deliver To feature for factories. The ability to deliver items to a particular player's personal hangar when building items strikes me as particularly desirable.
F. Sub-division of the factory manager role. I'd like this to be broken up into different roles: 1. Factory Worker. Can rent factories and install blueprints for the corp. 2. Lab Worker. Can rent labs and install blueprints for the corp. 3. Factory Manager. Can deliver factory jobs and cancel factory jobs for the corp. 4. Lab manager. Can deliver lab jobs and cancel lab jobs for the corp.
G. Sub-division of the trader role. 1. Buyer. Can place buy orders for the corp. 2. Seller. Can place sell orders for the corp. 3. Internal Contractor. Can place private contracts for the corp. 4. External Contractor. Can place public contracts for the corp.
H. Wallet improvements. Add a feature to the transactions for players' personal wallet that lets them filter based on their transactions, the corp's transactions they've performed, or both. This is kind of an irritation for me right now as transactions for my personal wallet and the corp are all mixed together. Likewise a filter for orders would be nice too.
-D |
Johnathan Roark
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2006.12.29 16:13:00 -
[293]
Originally by: Dawnstar Some new security related and convenience features I would like to see: C. The ability to permanently lock out take access to a particular hangar via a vote. Directors and the CEO would still be able to take from the hangar, but it couldn't be granted by them (save for the CEO making someone a director). This is intended as a defensive measure to prevent someone accidentally being given rights to a high-security hangar.
This could be useful, maybe the ability to add certain titles to the list would be nice as well.
Originally by: Dawnstar
D. Manufacturing Take rights. This may sound minor, but it would be nice to be able to grant a player rights to take from a hangar, but only to feed a factory/lab. I'm once again trying to lock things up a bit tighter. A nice twist on this might be the ability to limit taking to only certain categories of items.
This would be a very good idea. Think it would solve my problem with Rita Death's idea.
Originally by: Dawnstar
E. Deliver To feature for factories. The ability to deliver items to a particular player's personal hangar when building items strikes me as particularly desirable.
Often I log on and some member is asking to deliver a manufacturing job that another corp manager started before he logged. I don't always know who was intended to receive the item(s). This would defently help in those cases. Maybe even a deliver to contract option?
Originally by: Dawnstar
F. Sub-division of the factory manager role. I'd like this to be broken up into different roles: 1. Factory Worker. Can rent factories and install blueprints for the corp. 2. Lab Worker. Can rent labs and install blueprints for the corp. 3. Factory Manager. Can deliver factory jobs and cancel factory jobs for the corp. 4. Lab manager. Can deliver lab jobs and cancel lab jobs for the corp.
dividing up the current roles is always an improvement. I suggest going even farther and making the different roles for delivering and canceling jobs.
Originally by: Dawnstar G. Sub-division of the trader role. 1. Buyer. Can place buy orders for the corp. 2. Seller. Can place sell orders for the corp. 3. Internal Contractor. Can place private contracts for the corp. 4. External Contractor. Can place public contracts for the corp.
Very needed. Also need a separate role to take from deliveries.
Corporation Management Improvement |
Dawnstar
Gallente Kiroshi Group
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Posted - 2006.12.29 22:33:00 -
[294]
Two more thoughts:
1. Vote Duration. The minimum time that a vote can be active should be settable (via a vote, of course). This would prevent someone from trying to take over the corp by proposing a vote when no one else was on for a day. The corp could set the minimum time for shareholders to be able vote to some more reasonable time (such as a week). 2. Require Shareholder approval for Directors. This would be another new vote to put this into effect. If a majority of shareholders approve the this motion, from that point on, if the CEO wants to grant a character Director rights to the corp, it would require a vote approved by the shareholders before the character gains the rights. -D |
Darth Kuminos
Gallente Dark Star Industries
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Posted - 2006.12.31 19:22:00 -
[295]
Edited by: Darth Kuminos on 31/12/2006 19:24:38 I would like to see something more with Hanger access as well. Alot of the ideas in here seem worthy of thought and even some testing.
Although I think there needs to be additions to Corp Security settings. As of now, Corp hangers are based on 3 areas: Based At, Headquarters, and Other. This leaves thing to wide open. From my understanding, POS and Carrier Corp Hangers fall under the "Other" catagory. To me this is not acceptable. There needs to be a set division of the areas. I would prefer to have either Corporate global settings that would allow for Carrier and POS hanger access, or one of the best things would be to remove the whole Corporate Hanger classification to the Hanger arrays and Carrier Hangers.
I know this might present a problem, but after working with POS structures and carrier pilots with access rights is turning into a massive headache now. I would actually like to be able to set permissions on a hanger array based on each POS. It just makes sense.
With POSs only being able to deployed for corp, this poses a problem in that say person A needs access at one POS to manage it, but you don't want them to have access at another. You can't set based at permission to a POS, so the current system does no good.
I would also like to see the ability to name POS structures (other than Mobile labs).I now this doesn't belong here, but just one of the little things I see that need to be changed. The reason for me mentioning this is so that if we keep the current Corp Hanger arrays as is, at least allow for per Hanger array permissions. Something that could be set by someone with the proper rights while at the POS. Also the current Role, Corporation, Alliance access levels are to vague. There needs to be more so that access could be more controlable. Maybe you have someone that manages the POS and you want them to be able to fuel it without granting them control over the entire POS (see Config Starbase Equipment role). Allowing with for some specialized roles or specialized access rights would make things easier. THe same could apply for Carrier Hangers. Have a Role named Carrier Pilot. This would then allow them to have unrestriced access to the Corp Hanger of the carrier they are piloting. This way they could effectively move items between divisions, and also not be limited in which ones they can access. Rights for Players using the Hanger on a carrier from outside would still apply. Th amin reason for this is some recent issues with carrier pilots not being able to pull a can from a specifc division in their carrier. This is an issue as I know most may bot want to give unrestricted access to everyone flying a carrier that would also allow them to unrestricted access to divisional hanger at office other than where they are based and headquarters.
I know I seem to be just throwing things out, but that's how my mind is working right now.
I do think the devs need to sitdown and really work out a much better system for control and acess for the corporations. A complete overhaul of the current system might be needed. As this game progresses and we end up having PC factions (I see it coming) more and more access and control will be needed at higher levels. Something should be looked at and thought out before that day comes. Also, granting CEOs and Directors of corps more control over access would help with corp theft, but probably shouldnot eliminate it. It is part of the game. I knwo how it feels to have so much work go down the tubes due to one thief, but to make it so that it is harder for them to steal would please numerous people.
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Z SirOm
Vertigo Project Coalition Of Empires
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Posted - 2007.01.02 11:39:00 -
[296]
I have skilled Contract at Level4 and Corporate Contract at level1 (20 contract for the Corp) it's suff. OK. But i'm remained disappointed to know it's impossible place a Contract on behalf of Corp. if the items there aren't in an Office o Deliveries of the Corp. Why in market is it possible with the flag "Use Corporation Wallet" for sell and buy orders?
So, allow the creation of the contracts on behalf of Corp the same as the Market! its so simple.
Thanks
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Shadow VanDark
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Posted - 2007.01.03 16:29:00 -
[297]
absolute great ideas /signed to all of it /signed especially to devision wallet's
i count the day's until the devisional wallets are avaiable
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Mandrake Diamante
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Posted - 2007.01.04 07:47:00 -
[298]
Originally by: Z SirOm Edited by: Z SirOm on 02/01/2007 13:31:37 Please evaluate these ideas seriously:
- All the points of first message are very good, especially all the features for hangar corp, divisional accounts and remote actions.
- I have skilled Contract at Level4 and Corporate Contract at level1 (20 contract for the Corp) it's suff. OK. But i'm remained disappointed to know it's impossible place a Contract on behalf of Corp if the items there aren't in an Office o Deliveries of the Corp.
Why in market is it possible with the flag "Use Corporation Wallet" for sell and buy orders? So, allow the creation of the contracts on behalf of Corp the same as the Market is!
- Possibility to modify the price of the all orders of corporation placed by another member, by role (Trader/Salesman and Trader/Procurement)
- Possibility to place a static message in corp/ally chat when members log in as some extra channels are, thery useful for immediate important messages valids for few days.
- New Mail system is necessary:
- its impossible to know the sending order of all mails of all senders. - option for already read/to read - folders with number of mails unread
- (For market) Folder also for favorite items
- Search items also for corporation hangars!
Happy new Year! Thanks
Really like the Mail options here and would really love the search items for corp hangers.
The one thing I would really like to see is a way to set the corp rents to auto-renew. Make it actually settable if you want it to auto-renew or not. Or at least something like an evemail to the corp a couple days prior to the rent being due. Don't know about others but our corp has often had to release impounds because no one noticed that the rent was due.
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Johnathan Roark
Caldari Quantum Industries Prime Orbital Systems
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Posted - 2007.01.05 14:39:00 -
[299]
Originally by: Mandrake Diamante
Originally by: Z SirOm Edited by: Z SirOm on 02/01/2007 13:31:37 Please evaluate these ideas seriously:
- All the points of first message are very good, especially all the features for hangar corp, divisional accounts and remote actions.
- I have skilled Contract at Level4 and Corporate Contract at level1 (20 contract for the Corp) it's suff. OK. But i'm remained disappointed to know it's impossible place a Contract on behalf of Corp if the items there aren't in an Office o Deliveries of the Corp.
Why in market is it possible with the flag "Use Corporation Wallet" for sell and buy orders? So, allow the creation of the contracts on behalf of Corp the same as the Market is!
- Possibility to modify the price of the all orders of corporation placed by another member, by role (Trader/Salesman and Trader/Procurement)
- Possibility to place a static message in corp/ally chat when members log in as some extra channels are, thery useful for immediate important messages valids for few days.
- New Mail system is necessary:
- its impossible to know the sending order of all mails of all senders. - option for already read/to read - folders with number of mails unread
- (For market) Folder also for favorite items
- Search items also for corporation hangars!
Happy new Year! Thanks
Really like the Mail options here and would really love the search items for corp hangers.
The one thing I would really like to see is a way to set the corp rents to auto-renew. Make it actually settable if you want it to auto-renew or not. Or at least something like an evemail to the corp a couple days prior to the rent being due. Don't know about others but our corp has often had to release impounds because no one noticed that the rent was due.
Problem with that is a corp goes inactive, but has a few hundred million isk in the corp wallet. The rent is paid, so the office never gets released and offices become even harder to find. Maybe a better alternative would be allowing longer rent cycles? Or perhaps you don't need the office as much as you think you do? I know we have some offices we really don't need or use, but the rent keeps getting paid, so we keep the office.
Corporation Management Improvement |
Dawnstar
Gallente Kiroshi Group
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Posted - 2007.01.05 22:27:00 -
[300]
Another really nice feature regarding the paying of rent... I'd like an option on the lease renewal notice to "cancel lease". The function of this should be pretty obvious.
Use case: Corp has rented an office some place where they perform a short operation. Next month renewal notice comes in. Corp has not interest in maintaining this office. Currently the corp has to either fly to the station to cancel the lease or let the notice sit until its past due (and thereby risk having a click-happy director renew it). -D |
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