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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Ekawar Gehuara
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Posted - 2005.12.13 03:15:00 -
[31]
Thanks Anton for actually taking the time to write up this list, of things we all have been talking about on CEO channel, personally I give you three cheers.
*Huzzah* *Huzzah* *Huzzah* 
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Anton Zuber
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Posted - 2005.12.13 09:10:00 -
[32]
Edited by: Anton Zuber on 13/12/2005 09:11:46 Unable to remotely view contents of a hangar array -Johnathin Roark Apparently there is no way to remotely view the contents of a hangar array. This is unacceptable.
Unable to remotely view fuel levels of POS. -Johnathin Roark Also we have fuel levels. This should be remotely viewable as well especially with as important as it sounds like fuel is.
Automated Corpmail messages are excessively spammy -Johnathin Roark Any automated messages should be configurable. It should be possible to set who gets these messages, and whether or not the messages are sent at all.
As things stand currently many of these messages can get excessively spammy. I have heard reports of this causing crashing in some cases. This is completely unacceptable.
Corporation End War Contract improvement -Dead Anarchist Allow corporations to set timelimit for war declaration. For example: Corp B declared war against corp A. Corp A surrendered and wants pay 100 kk for war ending. In end war contract corp A can set war timelimit about 1 month. After it B cant declare war against A through 1 month.
This is a fine idea. Currently someone can extort you for money for a ceasefire, and then redeclare was 15 minutes later if they so choose after they have your money. This is unnacceptable. Simple binding contract rules for ceasefire are a good idea.
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Jaka
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Posted - 2005.12.13 19:47:00 -
[33]
Not really directly associated with corporation management, but to go with all the remote hangar stuff: remotely splitting the stacks so they can be put on escrow.
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Sorsha Morai
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Posted - 2005.12.13 19:58:00 -
[34]
Agreed with all the accounting bugs/errors/lack of info divisional wallets! fix the corp roles!
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Siigari Kitawa
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Posted - 2005.12.14 09:57:00 -
[35]
/signed ____ Click me
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Stuu
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Posted - 2005.12.14 12:13:00 -
[36]
Edited by: Stuu on 14/12/2005 12:15:53 How about POS menu's as well. I dont mean the tower screens which I believe have been updated in RMR but the Corp menu screen. So CEO's / directors can allocate the jobs out and have levels of trust to a number of players, who in turn can progress upwards.
Basicly Options
1/ Basic Access (Fuel Manager) - Allow access to fuel / moon minning screens - Allows you to put fuel into the resouces but not remove. - Allows you to anchor and on line but not offline or remove amunition. - Gets all fuel mail warnings
2/ Full access (POS Manager) - Allows full access - Gets Fuel warning + attack warning mails
These options allows CEO's / Driecttors to allocate the jobs out and to ensure no one can just turn them off.
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Somatic Neuron
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Posted - 2005.12.14 18:22:00 -
[37]
Can we get the expanded Tax functionality that was slated for Shiva/Exodus? Being able to send those taxes to a seperate corp/divisional wallet would be nice (such as setting NPC Bounty taxes to Division 7 Wallet, while sending Market taxes to Division 5 Wallet...would allow you to do things like buy NPC hunting Ammo/supplies from Division 7 wallet, while having reserved funds from Wallet 5 go to purchasing a BPO or something...
Also, it would be nice to be able to set taxes based on standings to the corp, so that Player A, who is a member of Corp A, and has a Corp Standing of 5.0 would get taxed at 3%, while Player B, who is also a member of Corp A, and has a Corp Standing of 0.0 (new member) would get taxed at 5%...allows for incentive to get in better standing with the corp. ---------- |

Anton Zuber
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Posted - 2005.12.16 07:41:00 -
[38]
I am not amused....
RMR patch is in and in a last minute addition to the patch list manufactoring and research were radically changed. I am still testing to figure out how some of this works but everything I've checked so far is very bad news. Details to follow.
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Zorny
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Posted - 2005.12.17 11:43:00 -
[39]
As Sales-Director I am in need of better tools to calculate things like:
- Sales per day/week/month, as ISK sum and as sum of sold products - Sum of products on stock and on sellorders
If i could copy and paste tables or at least columns from ingame tables than I could sum up this easily with outgame programs. But this is not working, though whole columns are selectable - they are not copied. This could be an easy way to make Sales and Production Organisation much faster, without implementing many new ingame features. (But atm column selection changes how the table is sorted, this should not happen that when the columns are copied the do not mix up in how they are sorted.)
Because I sell and buy stuff with corp money and nobody can see what I spent it for we could need an automatic comment on Corp-Journal wich includes the traded objects.
Corp-Orders are now shown under the market-tab but I could use em under my Wallet much better.

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Anton Zuber
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Posted - 2005.12.17 20:07:00 -
[40]
Edited by: Anton Zuber on 17/12/2005 20:08:27 Here is a tentative list of new RMR problems.
Unable to cancel factory/lab jobs? I have asked around a lot here. Near as any us regulars in the CEO channel can tell it is not possible to cancel a job in RMR.
it should not require hangar/take to use a BPO in a factory Testing the behavior of new roles I quickly learned that it now requires hangar take access to use a BPO. Previously it only required query. This should be fixed.
It should Not require rent factory/lab to use a BPO. It apparently also needs rent factory(or lab) to use a BPO which is in a hangar. This means that any blueprint stored in a corporate hangar requrires a pretty heavy list of roles to use in any way, and any rental fees MUST be paid by the corp. This is getting ridiculous.
There should be an easy way to set up blueprints so that members may use them for their own personal projects. If a player does not have rent factory (or lab) he should simply need to spend his own money to rent the factory time. All a player should need is query hangar in the hangar where blueprints are stored.
If the project is started with personal funds the option should exist to place the results of this project in the players personal hangar. Projects started with corporate funds should always be placed in a corporate hangar.
However. Since these are corporate blueprints in a hangar any job created with them should be considered to be a corporate job regardless of who is footing the bill for the factories. Any factory manager should be able to cancel these jobs if the blueprint is needed elsewhere. Naturally unfinished portions of the current job should be at least partially refunded to the player who started the job.
Corporation/Accounts/Assets/Jobs appears to be obsolete now This page should maybe be removed.
Wallet/Corp Wallet/Orders still does not exist I am aware that this information can be found in the market window, but this information should be duplicated here to be consistant with the existing order menus.
The orders list should list the total value of all unsold products. It is necessary in a busieness to understand where your money is. In this case we are talking about money that is tied up in unsold products. In our modest corp we always have 20 active orders, and even this small amount is a heavy chore to tally up everything. I cannot imagine doing this with a larger corporation it would simply take too long.
All we are asking for is for the orders page to total up the value of all products on the page. The number of units is there on the page. The set price is there. It is not hard to take the next step here and let the client total this list up for you automatically.
What does the factory Manager role even do now? Still looking. But I don't see that this role even means anything now. It should be necessary only to cancel active jobs.
Supply/Demand for factory/lab slots has changed dramatically I absolutely HATE the new system here for a corporation. I have literally been locked out of labratories in our HQ system because they are now all rented up for many days to come. This is highly inconvenient. Prior to the patch we had six labs which we were using 24/7. Now we will be lucky to schedule time on one sometime this week, and the price to do so is considerably higher than what we were doing before.
Costs have gone up considerably for Factory/Lab rental. The cost changes at stations seem quite arbitrary and in nearly all cases they seem to be dramatically higher. I have shopped around for someplace reasonable to do material efficiency work and I quickly learned that there are simply no slots available for this in the entire region without venturing into unsecure space or paying outrageous hourly rates. This is unacceptable.
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Schiklegruber
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Posted - 2005.12.17 21:00:00 -
[41]
Excellent ideas mentioned here. Even if some are difficult to implement, I would really be happy if there is a possibility to set up different accounts in the corp wallet, to facilitate a corp long term goals. Being able to transfer $ to a different account used for example on the more expensive corp acquisitions would be lovely.
Corp management is what put's this game above all others, so it can use some luvvin' .
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Chakindra
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Posted - 2005.12.17 21:05:00 -
[42]
I wholeheartedly second the suggestions put forward in this thread, but this one is an old favourite of my own:
Originally by: Wukwuk
- can right click and set waypoint and such from assets but not corp assets or deliveries.
We REALLY need that.
Signed,
Chakindra CEO of Deadzone Innovation Enterprises Fearless Leader of Ebil Minions
"We speak softly and carry large tachyon beams." |

Soltaria Gonte
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Posted - 2005.12.17 22:30:00 -
[43]
All of them are things that should be fixed, and the ideas would be very nice to have implemented at some point.
This thread wins.
Originally by: Tac Anderson The font is making baby jesus cry. Really. Right before his birthday too...you guys are mean.
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Jaka
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Posted - 2005.12.17 23:35:00 -
[44]
Anton Zuber: My experience shows that hangar take access is not required to use BPs. Convo me ingame to discuss this further, perhaps we can find smth out.
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Johnathan Roark
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Posted - 2005.12.18 20:58:00 -
[45]
Originally by: Jaka Anton Zuber: My experience shows that hangar take access is not required to use BPs. Convo me ingame to discuss this further, perhaps we can find smth out.
Are you sure, because all my testing post RMR says it is required.
I really dont want to lock down all those bpos. 
Corporation Management Improvement |

Jaka
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Posted - 2005.12.18 21:20:00 -
[46]
I'm 100% sure. But in my case, roles are given through titles and not directly. Perhaps you should try that.
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Anton Zuber
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Posted - 2005.12.19 00:41:00 -
[47]
Edited by: Anton Zuber on 19/12/2005 00:42:05 Okay. I think I understand the problem now. It requires take privelage for the materials/from hangar which you must set. This needs to be set even for research that uses no materials.
You do not seem to actually need take privelage for the blueprints hangar itself, the error messages are very missleading here.
Also. Note that if you do not have take privelage in the blueprints hangar, you will not be able to see them in the corporate blueprints menu. you must instead go to the hangar which contains the blueprints, and right click on the appropriate blueprint to start the job. This aspect of the problem I consider to be a bug.
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Anton Zuber
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Posted - 2005.12.19 00:57:00 -
[48]
Before I forget again...
Someone pointed out that in the old system the ME and PE level of blueprints was listed in the top level when you selected the blueprints so that you did not need to go and show info on a few hundred blueprints to figure out which ones still need to be researched. This went away with RMR and is sorely missed.
This should be added back to all relevant places where blueprints can be seen such as...
Science & Industry/Corp Blueprints Science & Industry/Blueprints Any Corp/Personal Hangar containing Blueprints Corporation/assets/lockdowns
Basically I want to see this added to all blueprints at the top level. The blueprints should appear following this pattern...
Hammerhead I ME:100 PE:21 EMP M ME:59 PE: 0
This is pretty simple. All we are really asking here is to not need to have to right click on literally hundreds of blueprints to see this extremely basic information about the blueprint.
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Thufur
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Posted - 2005.12.20 01:58:00 -
[49]
/signed on the new stuff and a bump
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Anton Zuber
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Posted - 2005.12.20 21:26:00 -
[50]
Jr Accountant does not give access to view the corp orders list. This should probably be changed.
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Potvora Oskliva
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Posted - 2005.12.22 15:42:00 -
[51]
For the corporation wallet I would also love to see a option to export the whole wallet journal log into a CSV. The statistical tools for checking how the corp is doing financially and how the members of the corp are adding to corp's account are next to non existant atm. The whole corporation management part is IMHO in need of almost complete overhaul...
But I sign in full the original list as well...
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Anton Zuber
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Posted - 2005.12.24 19:59:00 -
[52]
Heh. Well it is my hope to actually get enough tools in so that you don't NEED to export your financial sheets to an external file just to total them up. These are just things the system should do for you.
We can already load most of the raw data, it's not much of a step to let the client total that information up.
Mind you, It certainly wouldn't hurt to be able to export the data too.
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Potvora Oskliva
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Posted - 2005.12.24 21:37:00 -
[53]
No offence taken, it would be super sweet to have all the tools needed for the corp management included in the UI. But from the developper's point of view, rebuilding UI takes time. Fitting in a CSV exporting button that would flush the journal into a user readable and parseable CSV (i mean no ID's but actual data that are 'readable') would take much less time IMHO... :)
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Durnil
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Posted - 2005.12.26 04:24:00 -
[54]
/signed
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Alberto
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Posted - 2005.12.26 20:28:00 -
[55]
Correct Share splits The problem with the create shares feature is that it robs us of our stake in a company if more shares are created. The percentage that we own would shrink vs. the total percentage outstanding.
Shares Outstanding As of now we can only cerate up to 10,000,000 shares. We need to be able to split shares at lest up 999,999,999,999,999 trillion
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Ravenal
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Posted - 2005.12.27 03:10:00 -
[56]
add MULTISELECT for locking and unlocking bpos PLEASE . Ravenal - Fate is what you make of it.
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Alberto
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Posted - 2005.12.27 03:47:00 -
[57]
Corp. ticker symbols and dissolving a corp. for good???
Why is their no way to terminate a corp. for good? I have created and ended 5 corp. in my time in eve and I still have shares from some of them. Why donĘt the shares just disappear??????
Another thing is the ticker symbols for these 5 corp.Ęs can never be used again by any one!!!! Why????
ArenĘt ticker symbol only used for stock markets?
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Jenna Malone
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Posted - 2005.12.27 11:29:00 -
[58]
I'd like multiple cash accounts, which I can assign to buy and sell orders. If a certain account runs out of money, you'll be denied your sales. For instance I'd like to have my mineral business on a different account than my main account. If I'm out of money, I transfer surplus from the mineral account into my main account. The same time I want accounts for all other business, like building and what's it.
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sonofollo
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Posted - 2005.12.27 11:33:00 -
[59]
A WAY TO MANAGE INACTIVES - DAYS SINCE LAST LOGIN - TAHT WAY IF U HAVE A CORP MEMBER AND THEY VANISH U CAN SET A TIMEFRAME IE 1 MONTH 2 MONTHS ETC AND IF THEY VANISH WITHOUT NOTIFICATION THEN U CAN SIMPLY REMOVE THEM
Tracking inactives now is a time tedious method - it would require minimal data - just have it accessible for corp CEos and directors as well as personel manager - if they dont log in (35 days at my corp) then u can see that info and remove them from the corp
Everything else on this list though is very much needed - CCP we know u dont like going indepth and fixing things in a proper manner - u know allergic to basic bugs and the need to rush through things and then find they are bugged to neverland. But please allow CEOs to better manage their corp with working elements - otherwise youre dream of player corps being the mainstay instead of NPC corp members will fade as corps dissolve and more NPC corp players result Im a happy little camper now - CCP 4tw. |

Anton Zuber
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Posted - 2005.12.27 21:29:00 -
[60]
Okay. I've just updated the list. several new ideas I see in here which sound like pretty good ones to me. Appreciate the support folks.
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