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Thread Statistics | Show CCP posts - 1 post(s) |

Hexxx
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Posted - 2005.12.01 05:46:00 -
[31]
/bizzzz-ump
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Bawldeux IV
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Posted - 2005.12.01 06:38:00 -
[32]
Originally by: BoinKlasik
Originally by: High Sierra teamwork
and humour
oh and beer.
god yes beer.
Cant post much else here myself, I just moved (along with a friend and fellow instagator) 3 of my corpm8s to this new corp... my CEO was never around, so you gotta have a ceo. And a goal, or something for the TEAM to be dong is real nice. If you just have 8 individual players doing 8 sepearte things...your not much of a corp/team are you?
now now, a good wine can be a nice thing to drink while hunting ( the side plate of cheese attracts the rats I think)   Ooooops, had a nice siggy, but its 14k over the size limit....<sniff, tears>
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James Lyrus
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Posted - 2005.12.01 09:08:00 -
[33]
Focus. Teamwork. Leadership.
You need to have an objective. Maybe more than one, but ideally a sequence leading to the final destination. You can change the destination, too, but if your corp doesn't have a place where it's going, then your corpmates will drift apart, and do their own thing, and it might as well not happen at all.
Teamwork is self explanatory. Work together to achieve the intermediate steps towards your goal. Doesn't matter too much if that's mining ops, missions, going gate ganking or wardeccing a major alliance, as long as everyone takes part in some way.
And leadership. That's the tough one. I've seen lots who don't understand it. (I'm not even entirely sure anyone does, but some are better than others)
A leader is not the person who tells everyone else what to do. A leader is the person who encourages everyone around them towards the objective. Who builds trust within the corp, and helps 'direct' the focus.
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Blazde
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Posted - 2005.12.01 09:34:00 -
[34]
Members make corps successful. And it's quality over quantity, every time. So many people don't realise that. Same in any game. Build slowly, and build loyalty. The rest follows. _
4S Forums | 4S KillList | 4S IRC |

Nyphur
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Posted - 2005.12.01 09:36:00 -
[35]
Hugs. Definitely the hugs.
Nyphur, CEO Pillowsoft
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Sable Moran
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Posted - 2005.12.01 13:44:00 -
[36]
Originally by: Hexxx So this is a pretty simple request: what makes a corp successful?
Corp members. And how they interact. Everything else is more or less irrelevant.
----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |

Peter Armstrong
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Posted - 2005.12.01 14:21:00 -
[37]
Too me it:
Leadership is the most important one and only few i say who has got good leadership in the game. Experiance and understanding of EVE Management Humour Friends teamwork respect
 
May sound weird but in RL if u have these things and able to lead group people at work like i did then its easyer when u play eve as CEO if u have the experiance.
'Invictus maneo' Remain unvanquished |

Matthew Johnson
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Posted - 2005.12.01 14:26:00 -
[38]
ISK-wise: Luck in the TL2-Lottery 
+++ Trade...good for you, good for me +++ |

Jin Entres
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Posted - 2005.12.01 14:30:00 -
[39]
Panties. 
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Antoinette Civari
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Posted - 2005.12.01 14:33:00 -
[40]
Originally by: Jin Entres Panties. 
or the lack thereof. =.=
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babyblue
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Posted - 2005.12.01 14:34:00 -
[41]
CEO's make corps successful. I don't care what anyone else says, if the CEO is able to make you feel wanted/included in the group, you can lose 100 million a day and still have fun playing.
It amazes me sometimes though, seeing some CEO's have excellent man management and motivational skills in-game and yet have crappy jobs in real life. Lots of in-game ambition, no real life ambition. Now I know there is a Psychology Dissertation in there for someone. 
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pshepherd
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Posted - 2005.12.01 14:35:00 -
[42]
a very likeable CEO who controls a total dictatorship.
============== This is a sig |

Zuki Ed
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Posted - 2005.12.01 14:37:00 -
[43]
Originally by: Ferrer Teamwork and active/responsible CEOs/directors.
Exactly, I'm a director in my corp and we were very successfull, untill our CEO moved and had no more time to play and so did allmost all other directors, just me left and another one who controlles all director accounts So not much action going on. And I'm even considering moving on to another more active corp or setting up interim directors who are more active....
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Dog Pants
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Posted - 2005.12.01 15:01:00 -
[44]
For me, 1: Like-minded corp members who can make any task entertaining. 2: Working as a team to advance and recover losses. 3: Having some goals and direction 4:..... 5: Profit!
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HippoKing
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Posted - 2005.12.01 15:02:00 -
[45]
Originally by: Nyphur Hugs. Definitely the hugs.
i've seen nyphur with his corp. i've never seen so many hugs 
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Samurai Pumpkin
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Posted - 2005.12.01 15:31:00 -
[46]
Voice chat. Spending time together in other games other than eve.
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Kurren
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Posted - 2005.12.01 15:43:00 -
[47]
Originally by: Antoinette Civari
Originally by: Jin Entres Panties. 
or the lack thereof. =.=
/applies for Black Omega Security ************************************************
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Hexxx
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Posted - 2005.12.01 22:41:00 -
[48]
/biz-dee-bumpity-ba-duh-bump
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Abdalion

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Posted - 2005.12.01 23:19:00 -
[49]
Originally by: Samurai Pumpkin Voice chat. Spending time together in other games other than eve.
How do you arrange to get all the Deep Core Mining Inc. people together? :)
My take on this topic is:
Teamwork towards a common goal, with a well rounded and understanding leadership that is active. Enforceable Rules Stringent recruiting policy. Corporate Events where all can participate aka Teambuilding, not just all mining. Voice Comms, Forums = Communication Ship and Module replacement program ---
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