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Cade Morrigan
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Posted - 2005.12.09 22:30:00 -
[1]
Hi all, I recently lost a Harpy while ratting in 0.0. I warped to a belt and landed 8km from 5 Nihilists (is that an inty? very fast!) and 2 BS. I was webbed and scrambled before i could warp out, and I couldn't hit the frigs/intys that were orbiting me. I was pounded into dust in about 1 minute with my shield booster and hardener doing their best. My setup was as such:
4x125mm Prototype Gauss 1xNamed Std Launcher
1xCold Gas Archjet AB 1xSmall Shield Booster II 1xCap Recharger 1xKinetic Hardener
2xMag field stabilizer
I'd like some advice on how to better set up for 0/0 ratting. I don't have the skills for tech 2 guns and can't afford gisti stuff so please keep that in mind.
My initial thought is to put on a webber, but in the last scenario I wouldn't have killed 5 webbing/scrambling Nihilists quickly enough to save my skin. Another thought was to put on a WCS, but again, with multiple web/scramblers on me, would that have done any good at all?
Of course, not warping in so close would have given me the time to turn and run, but let's assume I actually want to kill spawns that include multiple Nihilists/Assassins and supporting cruisers...
Thanks!
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Darpz
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Posted - 2005.12.09 22:32:00 -
[2]
gisti harpy with blasters should work well. (pack antimattter and iron ammo)
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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Cade Morrigan
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Posted - 2005.12.09 22:46:00 -
[3]
reading comprehension is overrated i guess 
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Darpz
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Posted - 2005.12.09 23:02:00 -
[4]
Originally by: Cade Morrigan reading comprehension is overrated i guess 
no its just that if you can't afford a gisti booster, get a enyo for rating since a small shield tank doesn't cut it if you get webed
Originally by: TomB
Originally by: Darpz
Originally by: Sobeseki Pawi CCP will nerf this probably, but hey, worth a try 
so your saying I should of kept my mouth shut?
Yup.
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Cade Morrigan
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Posted - 2005.12.09 23:06:00 -
[5]
thanks for clarifying
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Jezala
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Posted - 2005.12.09 23:06:00 -
[6]
Put on a warp core stab. Typically there is only 1 NPC scraming you at a time, but there is rare possibility to have multiple NPCs scramming you.
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LUKEC
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Posted - 2005.12.10 00:01:00 -
[7]
fit web
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LoKesh
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Posted - 2005.12.10 00:56:00 -
[8]
Yeah, fitting a web is nice.
I prefer to fit 150s, and come in at long range - draw the intys out and shoot them down before they get close (when they're flying right at you with your MWD on)
Killing the officers spawns is still gonna be tough.
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Mallik Hendrake
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Posted - 2005.12.10 01:11:00 -
[9]
Get a real ship. Harpies are inadequate for ratting. Enyo or Ishkur are both better - particularly post patch.
Or you could just get a Bs, which is cheaper than a gistii harpy. -------------------------------------------- "A plan is just a list of things that don't happen." -- Parker, _The Way of the Gun_
Mallik Hendrake E X O D U S [I do not speak for E X O or IRON] |

Cade Morrigan
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Posted - 2005.12.10 01:52:00 -
[10]
Edited by: Cade Morrigan on 10/12/2005 01:52:32 I disagree, I've killed plenty of rats in 0/0 with the Harpy. Perhaps other ships are better, but I don't care to divert my training to another race right now. My question was how best to improve my survivability vs web/scramble rats, thanks. Edit: besides, the enyo is too ugly to climb into ;)
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Necrologic
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Posted - 2005.12.10 02:16:00 -
[11]
Fit a web and come in at longer range, snipe the frigs first. Don't fit wcs, they will cut down your dps too much and you won't be able to pull the bs down.
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Antic
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Posted - 2005.12.10 02:22:00 -
[12]
will 125mm IIs have enough Dps with 2 mag stabs to cut it in 0.0 belting? Sick of flying a raven down there. Trying a harpy would be a change of scenery.
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Rajon Kelper
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Posted - 2005.12.10 02:31:00 -
[13]
you cant pull the BSs down alone in a harpy anyways, even with 150mm II's fitted with antimatter.
I've been stupid enough to get myself into the same situation, I've lost both a hawk and a harpy to those fricking annoying scrambling rats in the last 2 weeks... I actually had to pull out my miner and make a bit of cash. 
I suggest a webber. My last harpy loss was WITH a webber, and I only baaaarely got popped. With a slightly better tank I would have been fine.
That, of course, was using only a sb2 due to my wanting to kill just a couple more rats before heading to empire to get a gistii booster off escrow.
My suggestions:
1. Get a mining ship out, mine crok for a day, sell the zyd, and buy yourself a gistii booster. It's the best in the game and WILL make an enormous difference. Base stats are 57 shield boost off of only 13 cap. sb2 boosts 30 with a cap drain of 20. See the difference?
2. Get a webbi. It is your friend.
---------------------------------------------------
"The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving." |

Liet Traep
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Posted - 2005.12.10 03:04:00 -
[14]
While I can fly the harpy I've never done so because of my non existant hybrid skills. But I can't see a reason for you not to rat with it. I'd fit an ab or mwd to it. Warp in at range, use the harpy's range bonus and snipe the inties then come up right on the bs and pound them with short range ammo. Or alternatively if blasters track well enough just fit blasters and Leroy it.
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Cheechako
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Posted - 2005.12.10 05:53:00 -
[15]
Originally by: Antic will 125mm IIs have enough Dps with 2 mag stabs to cut it in 0.0 belting? Sick of flying a raven down there. Trying a harpy would be a change of scenery.
No...(I've taken down 750Ks in my 125 rail harpy, but it took almost two full reloads on my guns to kill it)
Fit blasters if you want to rat in 0.0 in a harpy. My fav setup is find a race that does kin/therm. Fit an AB2, SB2, webber, and go to town with some ion blasters.
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Tahki
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Posted - 2005.12.10 06:35:00 -
[16]
I rat in a inty(yes i know its stupid and a waste of time.) I've never warped in with webbing frigs that close. Sounds like you caught some bad luck/lag. I would just check all the belts from 100k first, take note of the spawns with frigs, and avoid them.
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LUKEC
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Posted - 2005.12.10 10:32:00 -
[17]
Originally by: Tahki I rat in a inty(yes i know its stupid and a waste of time.) I've never warped in with webbing frigs that close. Sounds like you caught some bad luck/lag. I would just check all the belts from 100k first, take note of the spawns with frigs, and avoid them.
qft
You will have problems with guristas though. I noticed that i easier kill blood rats with taranis than gurista rats.
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l3xz
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Posted - 2005.12.10 10:48:00 -
[18]
try tech 2 blasters get close webb em and watch them pop dont for get anti matter if you carnt use tech 2 blasters train for em :}
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Sentani
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Posted - 2005.12.10 10:49:00 -
[19]
Edited by: Sentani on 10/12/2005 10:49:42 i havnt tried this setup against rats yet... but it fits...
4x t2 125s 1x rocket launcher
1x coldgas AB 2x caprechargers 1x web
1x t2 armor rep 1x 200mm tungsten...
get somewhere around 890 armor and 750 sheilds and allmost 10 cap/s...
should work for PvP to if you dump one capre for a jammer... ____________ The cargo bay is overloaded and cannot be made to fit Expanded Cargohold I. It is currently only capable of fitting 8772.12 units and it is currently jammed full with 9558.33 units. |

Nikita Fontaine
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Posted - 2005.12.10 14:46:00 -
[20]
Edited by: Nikita Fontaine on 10/12/2005 14:48:49
Originally by: Rajon Kelper you cant pull the BSs down alone in a harpy anyways, even with 150mm II's fitted with antimatter.
ABSOLUTE RUBBISH, I kill 1 Millon ISK Battleship NPC's regularly with 150mm II kitted Harpy. Its even easier with neutron blasters though. Webber is a must for a harpy though...
EDIT:
My Blaster Harpy kills 750K BS rats less than 10 seconds slower than my corpmates Eagle does...
----------------------------------------------- Great minds think alike but fools seldom differ |

Brastagi
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Posted - 2005.12.10 14:58:00 -
[21]
Originally by: Nikita Fontaine Edited by: Nikita Fontaine on 10/12/2005 14:48:49
Originally by: Rajon Kelper you cant pull the BSs down alone in a harpy anyways, even with 150mm II's fitted with antimatter.
ABSOLUTE RUBBISH, I kill 1 Millon ISK Battleship NPC's regularly with 150mm II kitted Harpy. Its even easier with neutron blasters though. Webber is a must for a harpy though...
EDIT:
My Blaster Harpy kills 750K BS rats less than 10 seconds slower than my corpmates Eagle does...
qft, I've seen Nik able to tank about 3 rat BS's (maybe more ) in harpy during 0.0 mining op.
--------- Watch me gravitate Ha ha ha ha ha....
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DeepfriedTator
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Posted - 2005.12.10 16:08:00 -
[22]
T II 125's will do more than enough damage to break the tank of lower end npc's. If you can afford a gisti sb. Do so.. this alone will let you sit and laugh at the rats while they hit ya. Also try getting a Gurista kinetic hardner (passive). extra 7.5 will make a difference as well. the higher end battleships though 1.5 mil and up you will be hard pressed to break there tank with the setup. but 1 mil and down you can own..... well with plenty of ammo anyways
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Cheechako
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Posted - 2005.12.10 21:00:00 -
[23]
Again, a blaster harpy is a mean 0.0 belt killer....
I have t1 blasters on mine over t2 125 rails ;)
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Jogyn
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Posted - 2005.12.10 21:11:00 -
[24]
Fit t 2 neutron blasters, get both antimatter and the +60% ammo, and if you are fighting guirtas, kill anything but deathdealers (they orbit at 8km, web/scrams you and can take pretty much damage). Just run when you see those 
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Triscuit
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Posted - 2005.12.10 22:51:00 -
[25]
4x light ion II 1x rocket launcher II
1x small shield booster II 1x afterburner II 1x webber 1x small cap booster II w/ 75 charges
2x mag stab II
Works great, just be careful around webbing/scrambling frigs. I usually carry iridium or iron to boost the blaster range to hit the NPC frigs when they have you webbed and you can't close range on them.
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Dotar Sojat
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Posted - 2005.12.12 12:07:00 -
[26]
The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now! |

Alissandra
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Posted - 2005.12.12 13:26:00 -
[27]
Originally by: Triscuit 4x light ion II 1x rocket launcher II
1x small shield booster II 1x afterburner II 1x webber 1x small cap booster II w/ 75 charges
2x mag stab II
Works great, just be careful around webbing/scrambling frigs. I usually carry iridium or iron to boost the blaster range to hit the NPC frigs when they have you webbed and you can't close range on them.
If you can afford it, fit a gisti ab and a gisti sb. Then you can swap out the cap booster with a cap recharger and run all guns, shield booster, ab and web without running out of cap.
Not even the biggest, meanest webbing spawn will be anywhere near breaking your tank.
Ions actually seem to be able to take down npc bs spawns faster than neutron blasters, and they are way easier to fit.
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Jogyn
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Posted - 2005.12.15 13:27:00 -
[28]
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
No, its more like killing a carrier with a F14 raptor. (you can do that, you just need loads of ammo)
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Mangus Thermopyle
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Posted - 2005.12.15 13:38:00 -
[29]
A web helps a lot against those frigs, since your 125 will hit more. Also, you should have good 'cap' skills (Energy Management and another one) so you can run the shield booster for a long time.
My harpy is setup like this: 4 * 125 with AM, missile launcher gisti ab, gisti sb, X5 webber, named cap recharger 2 * Mag Stab II
I once tanked a dread spawn in it (2 1M BS, 1 4M BS, 4 cruisers and 7 nihilists) without any problems, but I needed help from a wingman to break the tank of the BSes.
If you cant affort the gisti stuff, use the best you can get, the setup should work pretty well anyway.
Originally by: Tholarim And i don't mind being dispised.
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Paula ziod
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Posted - 2005.12.15 16:45:00 -
[30]
Originally by: Alissandra
Originally by: Triscuit 4x light ion II 1x rocket launcher II
1x small shield booster II 1x afterburner II 1x webber 1x small cap booster II w/ 75 charges
2x mag stab II
Works great, just be careful around webbing/scrambling frigs. I usually carry iridium or iron to boost the blaster range to hit the NPC frigs when they have you webbed and you can't close range on them.
If you can afford it, fit a gisti ab and a gisti sb. Then you can swap out the cap booster with a cap recharger and run all guns, shield booster, ab and web without running out of cap.
Not even the biggest, meanest webbing spawn will be anywhere near breaking your tank..
0.o your not serious that you could run your whole setup non stop? thats mi only problem is not beign able to hold my cap the whole time.
I used to fit 4x 150mm t2, gistii sb, ab, em hardner and webber i think it ws and if i shut all guns off i could run my gistii and hardner forever but not everything.
If adding a cap recharger lets me, then i think i will go back and get myself soemmore gisti stuff. (dunno if the blasters use more or less cap then teh rails though)
I used a hawk for most of my npc, 3 light neutrons, tank in mids and a dmg mod or 2 in low and i could almost take out a 1 mill bs, i didnt have a missle launcher fitted eaither. If i went at it long enuff i could prolly take it out but it held at 10% armor for a long time. If i go back and look at the setups now i should have an eaiser time fitting with advance wep upgrades lvl 4
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Dan Gleeballs
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Posted - 2005.12.15 17:09:00 -
[31]
Originally by: Cade Morrigan reading comprehension is overrated i guess 
Im assuming he did catch the bit about not affording gisti stuffs, however, if you cant afford a gisti shield booster Im assuming you couldnt afford to lose a harpy either!
Fact of the matter is a gisti, or at the very least a DG shield booster is almost an essential piece of kit, if you cant afford one now, wait until you can, then take that bad boy out and tell me the wait wasnt worth it, go on, I dare ya
Dan
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Cade Morrigan
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Posted - 2006.01.08 17:16:00 -
[32]
Originally by: Dan Gleeballs if you cant afford a gisti shield booster Im assuming you couldnt afford to lose a harpy either!
Assumption wrong. 20mil for a Harpy isn't bad, but losing a gisti setup i could not afford to replace.
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Digitalfox
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Posted - 2006.01.08 19:04:00 -
[33]
You can do a lot in a harpy, I've taken down multi BS spawns in mine, the only thing I cant take down in my harpy is the 1.5mil BS spawns. The ravens takes forever to break the tank though its cheeper and quicker to just hit the scorp spawns and move on.
If you want to beable to run your harpy tank for a longer time drop the AB, there is no need for an ab in a frig. Instead put a stalwart shield amp on. You can then if you chose drop the shiled hardner and grab your web for the Intys. I also use 150 t2 rails. with this setup you can run the shield booster, depending on your shield tank skills, near in definate. with out the webb you will have a very hard time killing the intys, it take more ammo to pop an inty then it does to drop the BS due to the inablity to hit the damn thing. Also fitting blasters will work out pretty good too. The harpy is a fine AF for ratting in, dont let anyone tell you otherwise.
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Malthros Zenobia
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Posted - 2006.01.09 00:03:00 -
[34]
Originally by: Cade Morrigan
I'd like some advice on how to better set up for 0/0 ratting. I don't have the skills for tech 2 guns and can't afford gisti stuff so please keep that in mind.
Fly with a friend. Ratting in 0.0 with only named gear at best is just begging to go home in a pod. I snuck into alliance space about a week ago, and took on a small group (few frigs, like 2 cruiser and a BS i think) using:
4x 150mm rail t2 t2 small sb, 1mn ab t2, cap recharge I, em ward 2x mag stabs
Dropped the frigs before they got close, the cruisers died alittle bit later, but the BS took for-freaking EVER. I couldn't imagine trying to take that same group with your setup. I never dropped to armor, but still, it was a ***** with 1.5mil sp in gunnery (I can only use small hybrids, 150s are 7x dmg mod with about 2.6 rof).
Next time I'm able to go into 0.0, it'll be with a friend if possible. Even a newe rplayer in a destroyer would probably help a ton, provided they dont draw the aggro.
My advice:
Obliterate lvl 2 missions for awhile until you can buy/use t2 eq. Then epeat the process in level 3s. My setup spanks any non-rmr lvl 3 for CN (havent been offered a rmr mission yet), but you will need to swap in a web sometimes, or frigs will take awhile to kill*.
*you can kill MWDing frigs/spider drones with a 150 and no web, but it is a serious pain, and if they glitch and never stop mwding, it takes forever.
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Malthros Zenobia
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Posted - 2006.01.09 00:14:00 -
[35]
Edited by: Malthros Zenobia on 09/01/2006 00:16:44
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
Those were also the days when you either flew a BS, or you might as well be flying a pod.
Oh, btw, if you got up close to a modern battleship in a ski boat. Unless the crew shot you with rifles, you could lace the hull with explosive and sink the damn thing.
Originally by: Dan Gleeballs
Fact of the matter is a gisti, or at the very least a DG shield booster is almost an essential piece of kit, if you cant afford one now, wait until you can, then take that bad boy out and tell me the wait wasnt worth it, go on, I dare ya
Dan
Small Dread Guristas Shield booster? I don't think I've ever seen/heard of one. Stats please?
Originally by: Oveur I am not interested in "the lottery sucks" or "more tech 2 blueprints" since that is pretty much stating the obvious.
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Leon 026
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Posted - 2006.01.09 00:39:00 -
[36]
Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Did the stupid mistake of trying to shoot down its drones, instead of going for the actual ship itself, but whether I couldve survived long enough to take the ship down before I got nos'ed to death.... who knows. Thats certainly another ship to add on my "Do not attempt to solo this ship" list.
...And another point I wanted to bring up -> how would you rate a passive/active EM hardener? I pack one just to be on the safe side of things, but I have a test 150mm II set up but I'm basically having to sacrifice the EM hardener (replaced it with a named cap recharger). While the 150s would give me better burst damage through much more damaging excellent/wrecking hits, I'm still not 100% sure whether sacrificing the EM hardener is a good thing or not. To be honest, I'm still debating 150s vs 125s. I know they are "near identical", and while the 125s gives better tracking for less burst damage compared to the 150mm, feels like I sometimes dont do enough damage when hitting for 30-40 on shield/armor (depending on their tank I guess), and its not like my gunnery skills are all crap either (nor are they brilliantly maxed).  ------------------------------- Be Caldari, be proud. Haak-kin k'len
Leon / LN026
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Infernius Tycho
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Posted - 2006.01.09 01:05:00 -
[37]
Whats difference between Ion/neutron/electron on harpy? From stats it looks like 4 electron IIs would be better because of more damage. Am I right to assume this or is there something Im missing?
I have 4 150 IIs, 1 Arbalest Rocket launcher, 2 Cap recharger IIs, Gisti SB, AB II, 2 Mag field stabs II
I was going to just swap out 150s for electrons? Unless someone can suggest something better. This is for level 3 mission running.
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Triscuit
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Posted - 2006.01.09 02:00:00 -
[38]
Originally by: Leon 026 Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Yeah unfortunetly I think you'll just have to avoid that solo, in any AF. A well setup cruiser > AF, especially if they have med nos.
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Guntaro
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Posted - 2006.01.09 04:48:00 -
[39]
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
Amen, I totally agree. I too will throw up after I stop lmao at this hilarious imbalance. 
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Nikita Fontaine
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Posted - 2006.01.09 11:27:00 -
[40]
Originally by: Leon 026 Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Did the stupid mistake of trying to shoot down its drones, instead of going for the actual ship itself, but whether I couldve survived long enough to take the ship down before I got nos'ed to death.... who knows. Thats certainly another ship to add on my "Do not attempt to solo this ship" list.
...And another point I wanted to bring up -> how would you rate a passive/active EM hardener? I pack one just to be on the safe side of things, but I have a test 150mm II set up but I'm basically having to sacrifice the EM hardener (replaced it with a named cap recharger). While the 150s would give me better burst damage through much more damaging excellent/wrecking hits, I'm still not 100% sure whether sacrificing the EM hardener is a good thing or not. To be honest, I'm still debating 150s vs 125s. I know they are "near identical", and while the 125s gives better tracking for less burst damage compared to the 150mm, feels like I sometimes dont do enough damage when hitting for 30-40 on shield/armor (depending on their tank I guess), and its not like my gunnery skills are all crap either (nor are they brilliantly maxed). 
easy solution.... fit a small 'knave' nos of your own and pwn them good! I love fighting thorax's nowadays in my harpy :)
P.S you might need a Micro Auxiliary Power Core ----------------------------------------------- Great minds think alike but fools seldom differ
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Darkdashing
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Posted - 2006.01.09 11:49:00 -
[41]
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
I really lol'd on this one 
There is beauty in tension.... |

Waxau
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Posted - 2006.02.04 08:50:00 -
[42]
just to point out guys, a harpy isnt just a frig. and these are NPC battleships. They're not intelligent. They orbit a a certain range, do certain damage, and tank certain damage.
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Sever Aldaria
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Posted - 2006.02.04 15:27:00 -
[43]
Originally by: Nikita Fontaine
Originally by: Leon 026 Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Did the stupid mistake of trying to shoot down its drones, instead of going for the actual ship itself, but whether I couldve survived long enough to take the ship down before I got nos'ed to death.... who knows. Thats certainly another ship to add on my "Do not attempt to solo this ship" list.
...And another point I wanted to bring up -> how would you rate a passive/active EM hardener? I pack one just to be on the safe side of things, but I have a test 150mm II set up but I'm basically having to sacrifice the EM hardener (replaced it with a named cap recharger). While the 150s would give me better burst damage through much more damaging excellent/wrecking hits, I'm still not 100% sure whether sacrificing the EM hardener is a good thing or not. To be honest, I'm still debating 150s vs 125s. I know they are "near identical", and while the 125s gives better tracking for less burst damage compared to the 150mm, feels like I sometimes dont do enough damage when hitting for 30-40 on shield/armor (depending on their tank I guess), and its not like my gunnery skills are all crap either (nor are they brilliantly maxed). 
easy solution.... fit a small 'knave' nos of your own and pwn them good! I love fighting thorax's nowadays in my harpy :)
P.S you might need a Micro Auxiliary Power Core
How does a small nos defeat a medium nos? *doesn't get it*
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Waxau
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Posted - 2006.02.05 00:17:00 -
[44]
K there are many out ther thinking "Is the GISTI" Worth it? Short answer is YES!!!!
i spent 75 mil on mine. So that makes it a huge loss if i do lose my harpy (destroyed, not misplaced lol). However, i was able to tank my mates ferox, cara and BB all at the same time.
Setup is 4 1500mm II with AM. 1 small nos 1 gisti type A Shield booster, 1 abII, 1 passive mag resistance, 1 named cap recharger. 1 mag stab II, 1 RCU
This is awesome. if something pray tell decides to get close, i can nos em, tanking em for longer. If somethings far away, i can still shoot and tank. i can outrun many things. This is a great setup no doubt about it. Totally worth the cash
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Foulis
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Posted - 2006.02.05 02:01:00 -
[45]
Originally by: Sever Aldaria
Originally by: Nikita Fontaine
Originally by: Leon 026 Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Did the stupid mistake of trying to shoot down its drones, instead of going for the actual ship itself, but whether I couldve survived long enough to take the ship down before I got nos'ed to death.... who knows. Thats certainly another ship to add on my "Do not attempt to solo this ship" list.
...And another point I wanted to bring up -> how would you rate a passive/active EM hardener? I pack one just to be on the safe side of things, but I have a test 150mm II set up but I'm basically having to sacrifice the EM hardener (replaced it with a named cap recharger). While the 150s would give me better burst damage through much more damaging excellent/wrecking hits, I'm still not 100% sure whether sacrificing the EM hardener is a good thing or not. To be honest, I'm still debating 150s vs 125s. I know they are "near identical", and while the 125s gives better tracking for less burst damage compared to the 150mm, feels like I sometimes dont do enough damage when hitting for 30-40 on shield/armor (depending on their tank I guess), and its not like my gunnery skills are all crap either (nor are they brilliantly maxed). 
easy solution.... fit a small 'knave' nos of your own and pwn them good! I love fighting thorax's nowadays in my harpy :)
P.S you might need a Micro Auxiliary Power Core
How does a small nos defeat a medium nos? *doesn't get it*
You're also in a ship with a max 100% range bonus, why are you in range of the 'rax in the first place? ---- I like pie.
Cake > Pie - Imaran |

Waxau
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Posted - 2006.02.05 08:26:00 -
[46]
Originally by: Leon 026 You're also in a ship with a max 100% range bonus, why are you in range of the 'rax in the first place?
A small NOS doesnt mean a medium, but it can provide that extra bit more cap to keep tanking, as its faster. I fire from 17km, and also.....in range of a rax?! ok so i go near on 500ms. Now..a thorax with an mwd..ya really think u'd outrun it?
Its nossing you, webbing you, and has drones and blasters on you. you wont do it without cap, and ure caps gone. Hence the nos. I sacrificed a mag stab for a rcu for that nos, and its a good investment.
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Darien
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Posted - 2006.02.08 22:11:00 -
[47]
Originally by: Waxau
Originally by: Leon 026 You're also in a ship with a max 100% range bonus, why are you in range of the 'rax in the first place?
A small NOS doesnt mean a medium, but it can provide that extra bit more cap to keep tanking, as its faster. I fire from 17km, and also.....in range of a rax?! ok so i go near on 500ms. Now..a thorax with an mwd..ya really think u'd outrun it?
Its nossing you, webbing you, and has drones and blasters on you. you wont do it without cap, and ure caps gone. Hence the nos. I sacrificed a mag stab for a rcu for that nos, and its a good investment.
once you are within 10km (nos/web range for a rax) your small nos wont change anything. you are much better off trying to keep range on 'em.
harpy at less than 10km = crappy insurance payout
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Waxau
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Posted - 2006.02.10 10:08:00 -
[48]
Thats not my point. The only thing you can fit in that high slot MAY be defenders...but thorax doesnt use missiles. The fact is, if you dont run from a thorax, you'll be close range. So if you cant run, and cant get out of nos range, id rather have that little 8.8 energy every 2 seconds rather than nothing. Its not a case of beating it, its a case of surviving as long as possible for help.
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Waxau
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Posted - 2006.02.10 10:22:00 -
[49]
Also, with a gisti harpy that i use, i can tank most things close range. And i can get the same damage roughly at 500m as 17000m. with my harpy i can tank BCs, so that NOS comes in handy for ships not fitted with blasters. for sacrificing 1 mag stab, i now limit my oponents cap, whilst increasing mine, and my shield recharge, cap recharge, etc etc. It then means i can tank longer, dealing more damage.
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Lord Morkoth
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Posted - 2006.02.10 10:59:00 -
[50]
i once killed a serpentis commander in a pvp fitted harpy 
-sland bezt f heimi <=> The Collective |

Marcuis
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Posted - 2006.02.12 03:29:00 -
[51]
Well dont listen to this guys sayin u cant do it, bc its aload of BS i hunt in 0.0 all time with my harpy and i live out in the angel npc's (minitar ones which do all damage types) and i seem to do just fine with my harpy setup, but somthing you have to remember harpy is a long range boat like the eagle is and most caldri ship so you have to look at each bonus for the Af the hawk and harpy and used them to ur advance...this is my npc hunting out there
Highs = 4x 150mm t2 rails with t2 ammo 4x 125mm t2 rails with t2 ammo and 1x name laucnher with exposive dam missiles
Meduims = 1 Small Shield boost t2 1 em shield hardner t2 1 Shield Boost t2 1 passive shield Em resistance
lows = 2 T2 Dam mods (mag field stabilizer)
with that you have range of 69km so u warp in at 80km and work your way from there by pickin of the small frigs first then cruisers then bs if you find that ur 150mm rails ar'nt workin correctly change them to 125mm rails...Now hawk is a different story.... just look at the bonus for each ship and work it to you advangate
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Hesprax
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Posted - 2006.02.12 11:56:00 -
[52]
The Harpy is an extremely capable little ship, particularly with a Gistii tank setup, friend of mine uses one a lot for 0.0 hunting, he's taken down Dread bs's before using blasters.
I don't fly the harpy myself but I do fly an Enyo (using 4 x t2 neutron blasters, 1 x t2 magstab & 1 x standard launcher), and I have yet to encounter a none-dread Guristas bs I can't kill. Took down a dual 1.550 mil Guristas Conquistador spawn yesterday, and a triple 950k one shortly after. Who needs a bs for 0.0 hunting, can take almost anything with a well fitted well flown assualt frigate  |

Audri Fisher
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Posted - 2006.02.12 20:20:00 -
[53]
say i can't afford a Gistti booster... where would I find one? |

Malthros Zenobia
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Posted - 2006.02.13 06:00:00 -
[54]
You can try to find a Gistii small A-type in a complex, but odds are any plex that loads them is farmed.
Originally by: Istvaan Shogaatsu I'm probably one of the biggest Bush fanboys in Eve... This is like, Darth Vader, can't-reach-climax-without-killing-a-puppy evil.
RAWR!11 Sig Hijack!11 - Imaran  |

Vampire Blade
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Posted - 2006.02.13 08:03:00 -
[55]
You don't need a Gistii shield booster to rat in 0.0 space. I used to use my small c5-l all the time, in most cases I didn't even need the shield booster as no battleship could ever hope to hit at 1km orbit.
Just make sure you have 4 t2 Neutron blasters and 2 t2 damage mods.
In meds I used shield booster, web, ab and cap recharger. ----- ----- -----
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KnightCrawler
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Posted - 2006.02.14 02:34:00 -
[56]
Edited by: KnightCrawler on 14/02/2006 02:34:29 Heres a PVP setup I've fitted but i think it could be better !.
High Slots: 4 Module Light Neutron Particle Accelerators ( W/MagStb II you get a 7.4 dmg mod) 1 Arbelest Rocket Launcher ( explosive )
Med Slots: 1 Gisti A-type S S-Booster 1 TII S-Ab 1 J5b Phased Prototype Warp Inhibitor ( Scrambler ) 1 X5 Engine Enervator ( webby )
Low Slots: 1 PDS II 1 Mag Stab II
So far I've had great results with this setup in pvp for its ganking ability. But im thinking of changing out the rocket launcher for a small nos cause its alittle hard on the cap. Its alittle on the pricy side but hey , If your gonna pvp and want to make sure your gonna be the one to live through it , I figure dont hold back !. Get the best , use the best.
Send some comments on what ya think or some other ideas for PvP Setups
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Donni
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Posted - 2006.03.01 22:42:00 -
[57]
4x t2 125's railguns 1x arbi light missile launcher 1x Gisti SB 1x Webber 1x AB 1x t2 Cap recharger 1x t2 PDU 1x t2 Stabiliser weapon upgrade jobeh.
Works fine for me and has never failed.
I prefer the Hawk though...... 
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DualityX
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Posted - 2006.03.04 23:08:00 -
[58]
Harpy NPC hunting setup:
4x T2 150mm
1x Gistii-A small sb 1x Dread Gurista's em restistance hardener (cant remeber the full name) 2x t2 cap rechargers
2x t2 pds's
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J Dubbs
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Posted - 2006.03.04 23:47:00 -
[59]
I use: 4x T2 nutrons (9x dmg mod, 2.15 rof) CL1 SB coldgas AB EM hardner (in sansha space atm) cap charger 2x mag stab II's
takes about 5mins to kill a 800k BS timed it with the wallet. i go afk and read the forums normally :/
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Spoony
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Posted - 2006.03.26 12:03:00 -
[60]
This setup can take any npc scrambling you, even at extremely tight orbits AND can take out any BS spawn solo although it takes alot of time and clever ammo management
Highs: 4 T2 125mm Railgun (antimatter) 1 named missile launcher
Meds: 1 T2 small shield booster 1 X5 Webbie or better 1 Target Painter II/Or best tech I varient (the pwnage on one) 1 T2 1mn AB
Low: 2 Mag Field Stabs
To take out BS you have to have 20 ammo in first gun 40 in the next, 60 in the 3rd and 80 on the forth, this means you will always have DPS to prevent the BS shield recharging.
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Alzion
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Posted - 2006.03.27 01:37:00 -
[61]
Originally by: Leon 026 Not really on topic, but since this is about the Harpy, is there even a counter to the annoying medium nos when flying a harpy? I lost a Harpy (sigh, yet again) to a blasterax with nos, webber, and MWD. Its just like just about every ship I encounter if packing a nos, and that ends up killing me, 'course, doesnt help that they are also packing a MWD to boot. 
Did the stupid mistake of trying to shoot down its drones, instead of going for the actual ship itself, but whether I couldve survived long enough to take the ship down before I got nos'ed to death.... who knows. Thats certainly another ship to add on my "Do not attempt to solo this ship" list.
...And another point I wanted to bring up -> how would you rate a passive/active EM hardener? I pack one just to be on the safe side of things, but I have a test 150mm II set up but I'm basically having to sacrifice the EM hardener (replaced it with a named cap recharger). While the 150s would give me better burst damage through much more damaging excellent/wrecking hits, I'm still not 100% sure whether sacrificing the EM hardener is a good thing or not. To be honest, I'm still debating 150s vs 125s. I know they are "near identical", and while the 125s gives better tracking for less burst damage compared to the 150mm, feels like I sometimes dont do enough damage when hitting for 30-40 on shield/armor (depending on their tank I guess), and its not like my gunnery skills are all crap either (nor are they brilliantly maxed). 
The problem isn't the nos, its you. You do realize that you tried to take on a T-Rax in a close range firefight, right? Thorax is the most damaging shortrange cruiser in the game, trying using rails with your optimal bonus next time. --------------------------------------------- I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Niques Leutre
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Posted - 2006.04.27 19:46:00 -
[62]
Edited by: Niques Leutre on 27/04/2006 19:46:57 *Resurrects this thread from the dead via new search engine*
I just came into ownership of a Gila. Considering the number of slots it has, it's PG and CPU are quite pathetic. ___________________________________
The fiercer the foe, the sweeter the salvage. The fatter the wallet, the bigger the smile. |

CrushProject
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Posted - 2006.05.03 18:16:00 -
[63]
well thanks for re-pulling up the thread (im in the same situation as the OP), but what does the gila have to do with the price of tea in china?
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Queen Hades
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Posted - 2006.05.03 19:41:00 -
[64]
Originally by: Jogyn
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
No, its more like killing a carrier with a F14 raptor. (you can do that, you just need loads of ammo)
Or the RIGHT ammo. B86 wtfnukes should do the trick quickly and painful. 
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Technosites
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Posted - 2006.05.21 08:26:00 -
[65]
I Couldn't break a 950K BS tank in my harpy fitted with t2 150mm with spike. I might try it with neutron blasters insteed see if that'll work.
For t2 150mm, what ammo SHOULD i use as spike doesn't work (t1 or t2 ammo).
TY, Technosites ------------------------------------- "We would change the world, but God wouldn't give us the source code."
DIY FTW |

Aseoph
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Posted - 2006.05.26 17:25:00 -
[66]
I actually had no problem taking down the Gallente BSs in 0.0 in my harpy. True it might have taken forever, and used a ton of antimatter ammo... but it still happened. My Harpy setup is as follows:
Highs: 4 Tech2 125mm rails with antimatter 1 arbalest standard launcher (with the missile that does thermal) Mids: 1 Gistii SB 1 Gistii AB 1 20km scrambler 1 web Lows: 1 Halycon warp stab (the one that is most expensive cause it uses the least CPU/GRID) 1 Serpentis Passive Armor Hardner (does like 15-20% to all)
I can pretty much fly around all the time with my AB on and it doesn't hurt the cap... and opening up all guns plus the launcher holds it steady too. Rules of thumb for the Harpy in 0.0 ratting: take out everything else first, keep AB on at all times, orbit everything at like 2-3k. I know at that range you could do damage with blasters, but I like doing damage before that range too. While that close, the BS can't really hit you.
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Vorm Staker
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Posted - 2006.06.05 09:20:00 -
[67]
i am curious if anyone knows the max range on this ship using t2 neutrons and range increasing ammo. i would work it out myself but im not sure how the bonuses stack. skills ship ammo
also i assume the max falloff range is wep falloff + trajectory annalysis but the t2 ammo gives a falloff bonus aswell. how is this factored in?
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Kalaan Oratay
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Posted - 2006.06.19 08:43:00 -
[68]
4x 125mm Prototype I Gauss Gun 1x Std
1x Medium Shield Booster II 1x 'Langour' web 1x 1MN Afterburner II 1x Cap Recharger
1x PDU I 1x Mag Field Stabilizer
How does this setup look for someone that's not willing for fork out for a gistii? 
---
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Permian
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Posted - 2006.06.19 13:12:00 -
[69]
forgive my nubness but how do you get 100km+ optimal on a harpy.. i don't understand how the math works
150mm t2 rails = 14km optimal
harpy bonus 20% spike ammo 100% sharpshooter5 25% targetting computer 20% targetting enhancer 10%
thats what 175% bonus so (1 + 1.75) x 14 = 38.5 optimal, nowhere near 100km. what am i doing wrong??
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Kalaan Oratay
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Posted - 2006.06.19 15:26:00 -
[70]
Originally by: Permian forgive my nubness but how do you get 100km+ optimal on a harpy.. i don't understand how the math works
150mm t2 rails = 14km optimal
harpy bonus 20% spike ammo 100% sharpshooter5 25% targetting computer 20% targetting enhancer 10%
thats what 175% bonus so (1 + 1.75) x 14 = 38.5 optimal, nowhere near 100km. what am i doing wrong??
10% optimal per caldari frig lvl 10% optimal per assault ship lvl
Dunno how it all stacks, but I'm sure >100km optimal isnt hard
---
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Malthros Zenobia
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Posted - 2006.06.19 17:43:00 -
[71]
Originally by: Permian forgive my nubness but how do you get 100km+ optimal on a harpy.. i don't understand how the math works
150mm t2 rails = 14km optimal
harpy bonus 20% spike ammo 100% sharpshooter5 25% targetting computer 20% targetting enhancer 10%
thats what 175% bonus so (1 + 1.75) x 14 = 38.5 optimal, nowhere near 100km. what am i doing wrong??
Skills and harpy ship bonuses and spike ammo.
Think of it like this: You can get 20km range with antimatter in a Harpy and 150s.
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Nikita Fontaine
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Posted - 2006.06.19 18:02:00 -
[72]
It is possible to get an optimal of around 115km with a harpy. ----------------------------------------------- Great minds think alike but fools seldom differ
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Permian
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Posted - 2006.06.19 18:37:00 -
[73]
Edited by: Permian on 19/06/2006 18:38:55
Originally by: Kalaan Oratay
10% optimal per caldari frig lvl 10% optimal per assault ship lvl
Dunno how it all stacks, but I'm sure >100km optimal isnt hard
oh i see, so that 10% can be 50% with caldari frig lv5 (a requirement for the harpy), and another 50% for assult ships lv5. so that brings the % up to 355%, but thats still only about 50km....
unless the bonuses are 'compounded' on one another? in which you would get about 122km optimal (with 2 tracking computers and 2 tracking enhancers)? but don't the tracking mods suffer "negative effects" when you use more than one at a time?
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Hoshi
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Posted - 2006.06.24 10:37:00 -
[74]
Originally by: Permian Edited by: Permian on 19/06/2006 18:38:55
Originally by: Kalaan Oratay
10% optimal per caldari frig lvl 10% optimal per assault ship lvl
Dunno how it all stacks, but I'm sure >100km optimal isnt hard
oh i see, so that 10% can be 50% with caldari frig lv5 (a requirement for the harpy), and another 50% for assult ships lv5. so that brings the % up to 355%, but thats still only about 50km....
unless the bonuses are 'compounded' on one another? in which you would get about 122km optimal (with 2 tracking computers and 2 tracking enhancers)? but don't the tracking mods suffer "negative effects" when you use more than one at a time?
They are compounded yes and yes there is a stacking penalty but it's not really a penalty, you just don't get full effectivness from module 2+ The math would be: 14km base optimal * 2 (spike) * 1.25 (sharpshooter) * 1.5 (harpy frig skill) * 1.5 (harpy af skill) * 1.15 (tracking computer nr 1) * 1.13 (tracking computer nr 2 with stacking penalty) = 102km optimal range. --------------------------------------------------------------------------------
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Durindana
Gallente Solar Wind Distant Star Alliance
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Posted - 2006.09.09 08:50:00 -
[75]
Edited by: Durindana on 09/09/2006 08:51:29
Originally by: Technosites I Couldn't break a 950K BS tank in my harpy fitted with t2 150mm with spike. I might try it with neutron blasters insteed see if that'll work.
I ran into this thread awhile back and wondered the same thing: how bad a BS can I take down in my Harpy?
Finally having gotten back down to 0.0, I went looking to find out. Here's my answer:
[ 2006.09.09 08:02:41 ] (combat) <color=0xffbbbb00>Your Light Neutron Blaster II perfectly strikes Angel Cherubim, wrecking for 385.7 damage.
That was the deathblow on a 1.7M isk Angel BS solo kill. It took four full loads of Void (for the snarky: cost me about 300k), but it died. A 1.25M I killed earlier took only two loads - most of the ammo is spent breaking the fast-regening shield tank. So, yeah, I think the 950k's going down.
4x light neut IIs with Void, 1x small nos SB, AB, webber, capcharger 1 PDU II, 1 magstab II
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Thayder
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Posted - 2006.10.15 15:54:00 -
[76]
Originally by: Guntaro
Originally by: Dotar Sojat The premise that any frigate even a tech 2, could tank and destroy two npc battleships and their escorts proves just how unbalanced the game has become. It's like saying I could defeat a carrier battle group with an armored ski boat and 3 friends with hunting rifles. I remember the days when a Battleship was a Battleship and frigates were for n00bs. OMFG I need to throw up now!
Amen, I totally agree. I too will throw up after I stop lmao at this hilarious imbalance. 
hate to drag up old threads but i see this one alot. the difference between t1 and t2 is as a new generation of technology. like so: could a mustang take out a 1943 naval detatchment? no. but a f-22 could do it laughing all the way.
so given all else equal t2 frig = t1 cruiser, t2 cruiser = t1 bc..etc..
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piepie
Caldari 58th Squadron
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Posted - 2006.10.17 22:17:00 -
[77]
I currently use this setup for ratting in 0.0 i can take and tank battlecruisers and cruisers msot fo the time with ease but when it comes to bs's i struggle to break there tank atall.
my setup:
Hi: 4x 150mm 2's laoded with antimatter
med: 1x neutron sb, 1x cold gas arcjet ab, 2x named kinetic passive hardeners lows: named mag netic stab and a photonic cpu enhancer.
is there anythign i could change to break bs's tanks ?
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Durindana
Gallente Solar Wind Distant Star Alliance
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Posted - 2006.10.18 21:27:00 -
[78]
Originally by: piepie I currently use this setup for ratting in 0.0 i can take and tank battlecruisers and cruisers msot fo the time with ease but when it comes to bs's i struggle to break there tank atall.
my setup:
Hi: 4x 150mm 2's laoded with antimatter
med: 1x neutron sb, 1x cold gas arcjet ab, 2x named kinetic passive hardeners lows: named mag netic stab and a photonic cpu enhancer.
is there anythign i could change to break bs's tanks ?
*shakes head*'
see my post above, perhaps?
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Maestra Jsun
Caldari The Vago's
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Posted - 2006.12.11 00:07:00 -
[79]
Edited by: Maestra Jsun on 11/12/2006 00:12:02 Edited by: Maestra Jsun on 11/12/2006 00:10:16 While the follwing set up is by no means cheap it is fun as hell. It took me months to get it to all fit, and several lvl V skills...but finally it works.
x4 Neutron Blaster II's x1 Arbalest Standard
x1 Gistii A-type SB x1 Gistii A-type AB x1 Cap Recharger II x1 Invulnerablility Field II
x2 PDU II
I haven't landed a battleship yet, but can tank pretty much infinatly. Skills required should all be lvl 4, prefferably lvl V for this set up to really shine. (DO NOT USE THIS SET UP IN 0.0 IF YOU ARE NOT WILLING TO LOSE IT!!!) ________________________________________________ 0.0 Come fly with us...
"I'd like to snuff 'Nuff' He has said entirely too much already." |

Durindana
Gallente Solar Wind Distant Star Alliance
|
Posted - 2006.12.11 01:31:00 -
[80]
Originally by: Maestra Jsun x4 Neutron Blaster II's x1 Arbalest Standard
x1 Gistii A-type SB x1 Gistii A-type AB x1 Cap Recharger II x1 Invulnerablility Field II
x2 PDU II
I haven't landed a battleship yet, but can tank pretty much infinatly. Skills required should all be lvl 4, prefferably lvl V for this set up to really shine. (DO NOT USE THIS SET UP IN 0.0 IF YOU ARE NOT WILLING TO LOSE IT!!!)
jesus christ man... 'by no means cheap' is about right. I've never flown a Gistii harpy since I lost my first one - just not worth it if you're not rolling in it.
But more to the point - why gear it for such a mean tank? Are Blood Raiders spawns really that scary? I haven't met an Angel 0.0 spawn that could really threaten my t2 tank - and losing that magstab cuts a lot of dmg. I don't know about taking out the 1.8M BS's without one, even using Void S and a dmg implant. If you're thinking blasting through missions, the dmg is still going to be a problem.
Even with plain t2 (and NOT a t2 capcharger - yikes), you can run the AB forever. So just - why? I lose my harpy (which is specced a couple posts above), I lose maybe 40M, which would only be a few hours ratting in it. You lose yours - what is that, 215M isk? And with no magstab.
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Namielus
Caldari
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Posted - 2007.01.07 22:49:00 -
[81]
I've flown in 0.0 doing BS hunts for about 2 months and I've never seen cap problems with any of my harpy loadouts... ever (Save being large NOS'ed once but that doesn't count.)
4x T2 150mm Empty highslot 1x T2 Small Shield Booster 1x T2 Afterburner 2x T2 Passive Shield Resist Amplifiers 2x T2 Magnetic Field Stabs
I also can swap out the rails for 4x T2 Neutrons and a T2 Nos
The thing that I learned to make my harpy so formitable is never to let the big ships get my tranversal velocity low enough to hit me. You can drift between 4 BCs with the AB on and not take a lick of damage (The passive resistors are for these moments when one screws up and bumps a roid or gets webbed) -Namielus |

Olly210
Caldari
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Posted - 2007.01.10 04:13:00 -
[82]
Edited by: Olly210 on 10/01/2007 04:13:08 Edited by: Olly210 on 10/01/2007 04:12:56
Originally by: Namielus I've flown in 0.0 doing BS hunts for about 2 months and I've never seen cap problems with any of my harpy loadouts... ever (Save being large NOS'ed once but that doesn't count.)
4x T2 150mm Empty highslot 1x T2 Small Shield Booster 1x T2 Afterburner 2x T2 Passive Shield Resist Amplifiers 2x T2 Magnetic Field Stabs
I also can swap out the rails for 4x T2 Neutrons and a T2 Nos
The thing that I learned to make my harpy so formitable is never to let the big ships get my tranversal velocity low enough to hit me. You can drift between 4 BCs with the AB on and not take a lick of damage (The passive resistors are for these moments when one screws up and bumps a roid or gets webbed)
with that fitting u can get it all online bar 1 mag stab or resist amp as theres only .75 cpu left ?
To bring Heat Dissipation Amplifier II online requires 30.0 cpu units, but only 0.8 of the 218.8 units that your computer produces are still available.
unless you somehow have more cpu than me?
To bring Heat Dissipation Amplifier II online requires 30.0 cpu units, but only 0.8 of the 218.8 units that your computer produces are still available.
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Fallaize
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Posted - 2007.03.03 02:50:00 -
[83]
Thought I would Revisit this with the setup I came up with today
Highs: 4x Light Ion II (Void) 1x Small Nos II
Mids: 1xGist A SB 1x Gist A AB 1x Web 1x Mag Amp II
Lows: 1x Mag Stab II 1x Damage Control II
Rigs 2x EM Rigs
With good skills should Give you EM 69% Exp 65% Kin 73 Therm 82 on the Shield with around 1050 shield The Nos is good because you can use that to keep your Shield booster going longer and should a Tech I cruiser or less warp into the belt you should stand a chance of fighting your way out.
Everything here fits my Harpy with my skills. I dont know what the Damage output is but I am going to test that tomorrow
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Aries Acheron
The Valour United Confederation of Corporations
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Posted - 2007.03.03 03:37:00 -
[84]
Sorry to say, a lot of those setups plain suck for ratting. I tried a Tech 1 fit, it just doesn't work. But tech 2...
This is what I have
4x Light Neutron IIs, 1 named Rocket Launcher (optional) 1 Cold-Gas AB, 1 Webber, 1 Small Shield Booster II 2x Magnetic Vortex Stabilizer (best named damage mod).
I get something like a 2.10 fire rate, with a damage mod of 8.8, and I have trash gunnery skills. Mostly 3's. ~~~
Action! Suspense! Jita! Eve Tribune
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Saithe
Caldari The Silent Rage FREGE Alliance
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Posted - 2007.03.18 10:27:00 -
[85]
I recently aquired yet another harpy, and after looking on here for a even possible setup for one (for pvp) i realized they all suck.
now, i know this is for PVE, so dont start the flaming yet, because there isnt a thread for a harpy PVP setup.
NOW, this is what i have so far, and while its ok, its not perfect, and could use some different ideas.
4xLight Ion II's w/Void T2 sb, 2xT2 Magnetic Shield Amps, and a micro cap injector with 200's 2xT2 Mag Stabs
no rigs YET
now, i want to better the tank on it, and i think that if i put 2 em shield rigs on, then i can dump the 2 mods i have in the mids and fit, say, a t2ab and a 20k scrammer.
also, lets just assume im broke, and cant afford faction mods (but feel free to list some faction alternatives that i could look up)
note: i will NOT use rails on it, simply because i dont have the proper tracking enhancing skills to make the full benefit of it. i also took out a single angel BS no problem with the current setup.
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Calm Prey
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Posted - 2007.07.01 20:35:00 -
[86]
I pulled my NPC set-up from the PvP thread worked fairly well. I can take most anything out, but it does need t2. Hi: 4x t2 light neutron(iron,antimatter) 1x Knave Med: 1x AB II(MWD for pvp) 1x named Web 2x rat specific hardners Low: 1x Mag Stab II 1x PDS
I can run this set-up all out as long as I have the nos. I draw out frigates and cruisers because of speed differences and then pick them off. If there aren't a lot just orbit the BS at about 3.5k and take out the support. Then close your orbit and use the antimatter. I can break most BS tanks with it.
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Hotshothotshot1
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Posted - 2007.07.02 07:02:00 -
[87]
ratting in a harpy works very wel. i had
4 t2 ligh neutrons with AM MWD, WEB, small t2 shieldbooster, 1 t2 cap recharger 2 t2 mag.stabs
works very well
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Juha85
Beasts of Burden YouWhat
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Posted - 2007.07.02 08:20:00 -
[88]
although there is not much point ratting in an af... jump into your raven and be happy ;) ---------------------------------------
Boosters! |

Chainsaw Plankton
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Posted - 2007.07.02 09:11:00 -
[89]
heh i had the same harpy set up only with blasters instead of rails.
only ran into a problem when i got jumped by 5 players, ganktastic. well that and the higher end battleships took a long time to kill.
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