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Scrammer
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Posted - 2005.12.11 20:55:00 -
[1]
Edited by: Scrammer on 11/12/2005 21:04:15
Friend of mine was attacked and killed this morning by another player. No convo. No ransom. No warning. Just complete destruction and chaos, followed by manic laughter.
This person was supposed to be a pirate. He had the negative security rating, multi-million bounty, bio, Alliance, and Corp name to back that up. Yet...if this person is a pirate, why would he not demand money? Or cargo?
I fully understand the role of a pirate, and I whole heartedly support it as well. The pirate role adds flare and class to this game. It adds risk, reward, and great dynamic content. In my opinion this game needs pirates to survive, otherwise it would just turn into another game like SWG or WoW. Granted, you're breaking the law in-game, but that's the point! When I see people playing their pirate role, leaving destruction in their wake but while also using protocol and some form of politeness and manors I cheer and say, "heh...way to make the game interesting man."
I can totally understand how a pirate would want to blow me out of the sky if I couldn't pay up, or if I didn't offload my cargo. That's what a pirate does afterall, but a griefer? Griefers, such as the so-called "pirate" my friend fell victim to today, leave a bad taste in my mouth. If you're going to go around, camping gates, killing shuttles, and mining barges, indy ships, etc. PLEASE don't jerk my chain and call yourself a pirate. Because you're not...you're a griefer. You're like the bully on the playground giving kids bloody noses, except you don't demand any lunch money. You just do it for the fun of it. But your fun in just killing indiscrimanately is, I think, the wrong attiude to have if you want to play EVE.
If you want to just kill and kill, and then kill some more....don't play EVE. Go play WoW, where PvP is never ending killing with absolutely no reward. At least I can respect a true pirate that threatens the playerbase trying to make a living in-game. I can respect someone that wants to kill me if they think they'll get some reward for it. If I chose to be a pirate I'd do the same without remorse, since I'd be playing my role.
All I'm really saying, is if you want to grief without making any effort to collect a reward, don't call yourself a pirate. Players should know that these players who grief others just because "they were bored" shouldn't be associated with pirates. The pirate role should be respected, and the distinction between pirates and griefers should be made.
____________________ - Perception is everything |

Jakk Graiseach
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Posted - 2005.12.11 20:59:00 -
[2]
Destroying someone's ship is not 'griefing' in EvE and never will be.
Your 'friend' needs to suck it up and play the game.
Don't whine - adapt or quit... -- ** bACk and coNFused ** |

Rod Blaine
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Posted - 2005.12.11 21:00:00 -
[3]
Edited by: Rod Blaine on 11/12/2005 21:02:41 Hi, ransoming in Eve is harder then killing and getting the loot.
On top of that, random killing regardless of other considerations is enjoyed by some (not me).
Neither is griefing.
I went and posted what CCP considers griefing (and what therefore within Eve context IS griefing), about a day ago in another thread in this forum section.
Go read it, and accept it or move on.
edit: however, I would very much aree with the below if you'd just replace the term 'griefer' with 'lamer' here.
Quote:
The pirate role should be respected, and the distinction between pirates and griefers should be made.
_______________________________________________
Power to the players !
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wierchas noobhunter
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Posted - 2005.12.11 21:02:00 -
[4]
when i am lazy i dont ask for isk or ejection from ship i just blow up poor unlucky guy in low security space and yeah it is funn
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Dark Shikari
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Posted - 2005.12.11 21:10:00 -
[5]
Edited by: Dark Shikari on 11/12/2005 21:10:44 "Griefer" is a name that carebears call people who do things they don't like.
"Carebear" is a name that griefers call people who do things they don't like.
P.S. A pirate doesn't have to ransom. If he wants your loot, he can blow you up too. - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Haulsalot
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Posted - 2005.12.11 21:12:00 -
[6]
Originally by: Jakk Graiseach Destroying someone's ship is not 'griefing' in EvE and never will be.
Your 'friend' needs to suck it up and play the game.
Don't whine - adapt or quit...
well, can't disagree.
grief play is to ruin the game for others only.
one of my charactors was a pirate, and I never asked for ransom if I was solo, surprise attack and collect the loot was a faster and easier means to gain isk, but it is still pirating.
If player A was to continue to stalk and kill player B, never collecting the loot, just to kill and ruin B's game all the time, that would be different.
Join a big coup, in an aliance, and move to 0.0 space, it's much more civilized!  
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Scrammer
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Posted - 2005.12.11 21:13:00 -
[7]
Originally by: Rod Blaine ransoming in Eve is harder then killing and getting the loot.
Originally by: Dark Shikari A pirate doesn't have to ransom. If he wants your loot, he can blow you up too.
My friend was in a shuttle. I doubt there was much cargo to loot from the 10m3 of space.
____________________ - Perception is everything |

Wild Rho
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Posted - 2005.12.11 21:14:00 -
[8]
Edited by: Wild Rho on 11/12/2005 21:14:36 You would be suprised what can be dropped from a shuttle, e.g bpos (and this has happened before you laugh at the notion).
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Serkis
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Posted - 2005.12.11 21:19:00 -
[9]
If a pilot has negative standing it doesnt mean hes a pirate,it just means he shoots other pilots in empire space. He might be a pirate, bounty hunter or an insane killer, the roleplaying has no limits when Concord isnt around 
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System God
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Posted - 2005.12.11 21:20:00 -
[10]
Originally by: Dark Shikari Edited by: Dark Shikari on 11/12/2005 21:10:44 "Griefer" is a name that carebears call people who do things they don't like.
"Carebear" is a name that griefers call people who do things they don't like.
P.S. A pirate doesn't have to ransom. If he wants your loot, he can blow you up too.
i like his idea , i consider my self a pirate in training and out of the 20 or so ships i have blown up or attacked i was only able to ransom 1 of them , its much more ez to blow up a ship and take the loot
example: a badger mark 2 comes in , i warp scramble web and attack , i could either 1 kill him 2 ransom him . this guy i did 1 , i was gonna ransom him but i was to close to a gate , he had over 200 mil in BPC's and BPO's i would have only ransomed him for like 10-30 mil unless he convoed me first , but i bluew him up . i was only in a blackbird but i made off with so much loot in killing him instead of ransom. i now only kill casue i find if i kill the ship i get more out of it. and if i keep running missions i wont get a bounty =)
CCP's Sig Sizes suck |

Kharakan
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Posted - 2005.12.11 21:23:00 -
[11]
Edited by: Kharakan on 11/12/2005 21:23:45
Originally by: Wild Rho Edited by: Wild Rho on 11/12/2005 21:14:36 You would be suprised what can be dropped from a shuttle, e.g bpos (and this has happened before you laugh at the notion).
^ Qft, example: My shuttle wings its way through space containing a miniature fortune in implants.
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Saskatchewan Pirate
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Posted - 2005.12.11 21:23:00 -
[12]
Originally by: Rod Blaine Edited by: Rod Blaine on 11/12/2005 21:02:41 On top of that, random killing regardless of other considerations is enjoyed by some (not me).
Neither is griefing.
honestly, it realy is, becous it dossen't give whoevers attacked anny chance to decline the attack or get away
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seeyouauntie
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Posted - 2005.12.11 21:27:00 -
[13]
Edited by: seeyouauntie on 11/12/2005 21:28:47 He's not griefing. If he wanted money, he would have ransomed. If he wanted a killmail, he would have blown up this 'friend' of yours.
Go to low-sec, and put yourself at risk. Live with it. ---------------------------------- I <3 mining. |

Keta Min
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Posted - 2005.12.11 21:30:00 -
[14]
don't be surprised that pirates blow you up without ransom. can't ransom at empire gates, can't ransom when you're not sure if the target has wcs fitted. if you want more ransom ask for changes in those game mechanics.
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Salusa VC
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Posted - 2005.12.11 21:40:00 -
[15]
Originally by: Scrammer
My friend was in a shuttle. I doubt there was much cargo to loot from the 10m3 of space.
A shuttle is always a target for the reason that it is worth nothing.
If someone was willing to pay a ransom to pass I would be very curious to see what was in the cargo hold
On the other hand if you blow the shuttle and nothing drops it gives you the chance to ransom the pod.
Therefore why ransom a shuttle?
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Sarthu
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Posted - 2005.12.11 21:41:00 -
[16]
What needs to be understood is this:
There are murderers out there. That's what we do. We are not to be confused with Pirates. We don't care about your toys or isks. We want to hear your egg pop.
Period. ________
Regards,
Sarhtu
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BloodSpoon
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Posted - 2005.12.11 21:42:00 -
[17]
Originally by: Wild Rho Edited by: Wild Rho on 11/12/2005 21:14:36 You would be suprised what can be dropped from a shuttle, e.g bpos (and this has happened before you laugh at the notion).
IE like a Large armor rep II BPO.......not gonna use names tho :P
"ooooohh theres nothing wrong with killer robots from venus" |

Dark Shikari
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Posted - 2005.12.11 21:52:00 -
[18]
A shuttle often has the best loot.
Khatred lost a LAR2 BPO to a pirate while in a shuttle  - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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BloodSpoon
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Posted - 2005.12.11 21:53:00 -
[19]
Originally by: Dark Shikari A shuttle often has the best loot.
Khatred lost a LAR2 BPO to a pirate while in a shuttle 
well fine then spill the beans on the poor guy :P.....well not poor..
shuttles either have GOOD loot or nothing.....nothing inbetween
"ooooohh theres nothing wrong with killer robots from venus" |

Rod Blaine
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Posted - 2005.12.11 22:03:00 -
[20]
Edited by: Rod Blaine on 11/12/2005 22:03:56
Originally by: Saskatchewan Pirate
Originally by: Rod Blaine Edited by: Rod Blaine on 11/12/2005 21:02:41 On top of that, random killing regardless of other considerations is enjoyed by some (not me).
Neither is griefing.
honestly, it realy is, becous it dossen't give whoevers attacked anny chance to decline the attack or get away
Not having a chance to decline = non-consensual combat. People are warned in the player guide that eve combat is mostly non-consensual. It's a cornerstone of eve gameplay and will nto change, nor does it have anything in the least to do with griefing.
Not having a chance to get away = difference in preparation or overall experience in the game. But even when preparedand expaerienced, there are always times in Eve when you simply cannot get away. Part of the game, and again, nothing whatsoever to do with griefing.
It is griefing when it is harrasment, abuse, or discriminatory behaviour on a personal player to player level. That is more or less what CCP calls griefing in Eve, and therefore what IS griefing in Eve. _______________________________________________
Power to the players !
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Skelum
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Posted - 2005.12.11 22:03:00 -
[21]
Althought I agree pirating/murder etc. should be part of the game I think someone staying in a 0.4 system for a month blowing everything he sees up is a bit silly.
By silly I mean some ingame mechanic like concord should EVENTUALLY go looking for him.
I saw a guy in a 0.4 system with a -10.0 security statis and a 50+ mil bounty. Now I wonder how many weeks/months ago he reached that -10.0, should probably be -100.0 by now.
To sum it up I just dont think someone should be able to stay in the same system 0.1-0.4 pirating for weeks/months and should eventually be chased out by the authorities. Would make the game more fun I think and challening for the bad guys, (I know many ppl will say its hard enough as it is).
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Sarthu
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Posted - 2005.12.11 22:12:00 -
[22]
Originally by: Skelum Althought I agree pirating/murder etc. should be part of the game I think someone staying in a 0.4 system for a month blowing everything he sees up is a bit silly.
By silly I mean some ingame mechanic like concord should EVENTUALLY go looking for him.
I saw a guy in a 0.4 system with a -10.0 security statis and a 50+ mil bounty. Now I wonder how many weeks/months ago he reached that -10.0, should probably be -100.0 by now.
To sum it up I just dont think someone should be able to stay in the same system 0.1-0.4 pirating for weeks/months and should eventually be chased out by the authorities. Would make the game more fun I think and challening for the bad guys, (I know many ppl will say its hard enough as it is).
So Outlaws should be restricted to 0.0? Well, if it makes you fell any better, a 10 jump travel now takes me 60 jumps as it is. Restricting Outlaws to 0.0 would thin out the accounts CCP has I believe.
On another note: Serkis, your "Funkmaster" pose is actually a Disco pose. We all know Disco sucks. ________
Regards,
Sarhtu
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Draximus Prime
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Posted - 2005.12.11 22:22:00 -
[23]
Only in Disney and other such movies are pirates honourable rogues; in reality they were untrustworthy, murders, rapists and thieves and would take what they wanted, anyway they saw fit.
______________________
To dare in fields is valor; but how few dare to be throughly valiant to be true? |

Hllaxiu
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Posted - 2005.12.11 22:27:00 -
[24]
Originally by: Draximus Prime Only in Disney and other such movies are pirates honourable rogues; in reality they were untrustworthy, murders, rapists and thieves and would take what they wanted, anyway they saw fit.
What about Drake?
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Orroit Arkid
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Posted - 2005.12.11 22:27:00 -
[25]
Piracy and being gentlemanly don't usually go together, methinks.

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HippoKing
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Posted - 2005.12.11 22:29:00 -
[26]
griefing is killing for no profit pirating is killing for profit
blasting rookie ships (that aren't blatantly spies) would be griefing. picking on a ship that might drop good stuff is piracy
Where is my I-win button, CCP? |

Dark Shikari
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Posted - 2005.12.11 22:32:00 -
[27]
Originally by: Orroit Arkid Piracy and being gentlemanly don't usually go together, methinks.

Hardly.
I suspect you've never met a real professional pirate, like Ikvar or Verone?
Just because a bunch of kiddies act like jerks doesn't mean all, or even the majority do. - Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Filan
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Posted - 2005.12.11 22:32:00 -
[28]
ive allways viewed Gate campers as the griefers, when in the belts it is possible to do your business away from the warp in point and have enough of a buffer distance to goto warp when someone warps in.
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Sarthu
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Posted - 2005.12.11 22:43:00 -
[29]
Originally by: Skelum
Originally by: Sarthu
Originally by: Skelum Althought I agree pirating/murder etc. should be part of the game I think someone staying in a 0.4 system for a month blowing everything he sees up is a bit silly.
By silly I mean some ingame mechanic like concord should EVENTUALLY go looking for him.
I saw a guy in a 0.4 system with a -10.0 security statis and a 50+ mil bounty. Now I wonder how many weeks/months ago he reached that -10.0, should probably be -100.0 by now.
To sum it up I just dont think someone should be able to stay in the same system 0.1-0.4 pirating for weeks/months and should eventually be chased out by the authorities. Would make the game more fun I think and challening for the bad guys, (I know many ppl will say its hard enough as it is).
So Outlaws should be restricted to 0.0? Well, if it makes you fell any better, a 10 jump travel now takes me 60 jumps as it is. Restricting Outlaws to 0.0 would thin out the accounts CCP has I believe.
On another note: Serkis, your "Funkmaster" pose is actually a Disco pose. We all know Disco sucks.
I never said that... Just theyd have to move about now and then find a new place to pirate.
Well, ok then... I don't like the same miners and corps hangin' around the systems I hunt in. Corporations should have to move their ops twice a month so they're not monopolizing a cluster of systems.
Silly, isn't it... ________
Regards,
Sarhtu
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Tony Fats
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Posted - 2005.12.11 22:52:00 -
[30]
The never ending carebear threads never end.
ITS A PVP GAME, YOU'RE SUPPOSED TO KILL PEOPLE, FOR ANY REASON, RANSOM, FUN, STEALING THEIR MODS, CLAIMING THEIR BOUNTY, OR JUST PLAIN SHOOTING ANYBODY YOU COME ACROSS.
If you don't want PVP then stay in .5+
You do not have a right to safely enter lowsec, paying a ransom is not a right, its a privilege, when someone offers to let you go for 5 mil, it shows CLASS, they are doing you a FAVOR, they don't HAVE to ransom you, they can just gank you, pick up the mods and wait for the next victim.
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