Pages: 1 2 3 4 :: [one page]
Author
Thread Statistics | Show CCP posts - 0 post(s)
Don Hicks
Posted - 2005.12.19 22:32:00 -
[1 ]
Does anyone knows if new t2 ships' bpos are available to RD agents? Got 3 RD agents in Caldari starship but nothing is available in this category.
Elisa Coreli
Posted - 2005.12.19 22:39:00 -
[2 ]
Devs said theyll be added to the RnD que in the next few days. Server issues come first.--------------------------- [Coreli Corporation Mainframe ]
Sable Moran
Posted - 2005.12.20 13:12:00 -
[3 ]
A dev (might have been Oveur) mentioned that the new BPO's would be added to the queues either 19th or 20th of december (this year(2005) ). Use eve-search or google to find the post. Of course plans can change. -----Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices.
Trevedian
Posted - 2005.12.20 17:19:00 -
[4 ]
2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
Joshua Foiritain
Posted - 2005.12.20 18:32:00 -
[5 ]
Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer I hate you, i hope my agents offer me something ------------------
Goldar
Posted - 2005.12.20 21:20:00 -
[6 ]
Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer and this is why no-one believes that it really is a lottery.........
Trevedian
Posted - 2005.12.20 21:29:00 -
[7 ]
Originally by: Goldar Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer and this is why no-one believes that it really is a lottery......... I should have also mentioned I have Laser Physics 5, Research Project Management 4, and all my agents are in Laser Physics... I have one lvl 3 and four lvl 4 and R&D agents. Now please stop making me sound even more like a carebear, sheesh!Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
Goldar
Posted - 2005.12.20 21:40:00 -
[8 ]
Originally by: Trevedian Originally by: Goldar Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer and this is why no-one believes that it really is a lottery......... I should have also mentioned I have Laser Physics 5, Research Project Management 4, and all my agents are in Laser Physics... I have one lvl 3 and four lvl 4 and R&D agents. Now please stop making me sound even more like a carebear, sheesh! 5 level 4 agents here - at least level 4 in the fields i'm researching, running for well over a year, granted i've not *****d any missions for a while but i've a decent amount of points and i've never had anything. Ah well what will be will be...though i don't hold out much hope. Btw we all knew you were a carebear really
Zan Tu
Posted - 2005.12.20 23:11:00 -
[9 ]
Edited by: Zan Tu on 20/12/2005 23:12:12 Three accounts 14 R&D, 2 years And you get 7.... Makes perfect sense.... "R&D Lottery: A Tax on people with poor math skills..."
Ecco Storm
Posted - 2005.12.21 04:04:00 -
[10 ]
Sorry to say but the lottery is a complete joke. It needs some serious rethinking imho.
Leeach
Posted - 2005.12.21 13:20:00 -
[11 ]
I agree it need to change. 19 Months running the best 5 gallente agent with maxed skills. No luck a dam joke if you ask me
Illuvitar
Posted - 2005.12.21 14:50:00 -
[12 ]
Edited by: Illuvitar on 21/12/2005 14:50:00 The Lottery is totally messed up. Alot of players are getting really frustrated including myself. A new system needs to be drawn up, not just overhaul the lottery. I think a T2 BPO market system/auction should be put into the game where research points are used to purchase the T2 BPO's seeded in the agents database. This would encourge R&D agent running and allow those truly skilled in R&D to acquire BP's. ---Cosmos Primer "No one is useless in this world who lightens the burden of it for someone else" Charles D.
Rafein
Posted - 2005.12.21 15:17:00 -
[13 ]
well, I beleive CCP is planning on having a market system for BPC's. BPO's are in such high demand, and so useful, they are given out "ranomly"
franny
Posted - 2005.12.21 15:24:00 -
[14 ]
ways to help 1) completely revamp the lotto, so it is actually random 2) add T2 bpc's to agent offers/storylines 3) lower the times to copy/build 4) shoot the orginal designer of the T2 lotto
Alvara
Posted - 2005.12.21 15:29:00 -
[15 ]
And unfortunately most long time players consider it a joke, and that you have to be a dev favorite to get a BPO. Though I can also see technical reasons how the same person keeps gettin gpicked while others dont. Say a bad random number generator, that tends to pick numbers in the same regions repeatedly, and therefore if you aren't in such regions your chance to get a BPO is far less then someone in those regions. This last bit is just guess work, I would have to analyze there R&D lottery code to truly know one way or another.
Del Narveux
Posted - 2005.12.21 15:31:00 -
[16 ]
Agreed with everything franny said, except #4 should say 'repeatedly podded by an ibis' I have some ideas for how the lottery (and the t2 system in general) could be revamped, Ill discuss it at length when I get around to it but it basically involves making bpos and bpcs have an rp value and can be 'bought' if you have enough. _________________[SAK] Alumnus--And Proud Of It! -- aka Cpt Bogus Is that my torped sig cloaking your base? Originally by: Wrangler Well, at least we have forum PvP..
Vince Draken
Posted - 2005.12.21 17:19:00 -
[17 ]
Originally by: franny ways to help 1) completely revamp the lotto, so it is actually random 2) add T2 bpc's to agent offers/storylines 4) shoot the orginal designer of the T2 lotto /signed The above thoughts and statements are IC and should be taken as such.
franny
Posted - 2005.12.21 17:41:00 -
[18 ]
Originally by: Del Narveux Agreed with everything franny said, except #4 should say 'repeatedly podded by an ibis' ebil, I like it
Xune
Posted - 2005.12.21 18:17:00 -
[19 ]
2 Accounts 7 R/D¦s since start in different fields (no no spaceship thingy¦s since they are over-populated anyway) NOTHING
Trevedian
Posted - 2005.12.21 19:26:00 -
[20 ]
Edited by: Trevedian on 21/12/2005 19:29:56 Tech 2 BPO distribution is fine, leave it as is... I lub it! But I would like to recommend that more Tech 2 Tissue BPO's be seeded for all the whiners out there. Don't hate, Con - grad - u - late! What does Alvara mean you gotta be a Dev favorite to get a T2 BPO? This conspiracy theory is way too far fetched for even a Sci-Fi game Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
Professor Makar
Posted - 2005.12.21 19:36:00 -
[21 ]
I dont know what your all talking about ive had 3 tech 2 bpo offers.... ON THE DAMN TEST SERVER. TIS THE SUX
franny
Posted - 2005.12.21 20:57:00 -
[22 ]
Originally by: Professor Makar I dont know what your all talking about ive had 3 tech 2 bpo offers.... ON THE DAMN TEST SERVER. TIS THE SUX ROFLMFAO
Onkel Possi
Posted - 2005.12.21 21:22:00 -
[23 ]
is the lottery over or will there be more offers the next days
Chepe Nolon
Posted - 2005.12.21 21:50:00 -
[24 ]
Got a t2 rocket bpo yesterday :) Third on the list. First time it's not from a low level agent though. (Two others got from a level 2 agent at approx 1500 points). One toon, running 5 agents. Chepe Nolon -- My notes about agent missions .
Xune
Posted - 2005.12.21 22:32:00 -
[25 ]
Originally by: Chepe Nolon Got a t2 rocket bpo yesterday :) Third on the list. First time it's not from a low level agent though. (Two others got from a level 2 agent at approx 1500 points). One toon, running 5 agents. thats so ******* wrong.. a nother one with multiple bpo¦s... sure its a lottery... and things are random but then again THAT WHAT HAPPENS HERE is not at all random, dev¦s can we please have a statment to that ?
Choobakka
Posted - 2005.12.21 23:21:00 -
[26 ]
The system is ok. Running several agents for a year can give you a bpo. For the corporations the situation is even better. Either one of the members can win a bpo or your corp can just buy a bpo from someone.
Alerce
Posted - 2005.12.21 23:35:00 -
[27 ]
There is no such thing as randomness on computers :) Another thing is why it is not a lottery: for a lottery u dont keep your tickets for the next round :P People that won once a bpo, can often sell it so badly, that they can just buy more research characters lol.
Malthros Zenobia
Posted - 2005.12.22 05:18:00 -
[28 ]
FFS, make seeded BPOs decay after 1-2 months and get re-seeded, and you'll make it damn near impossible for people to win EVE like they do. Granted, the damage has been done for the most part. Whomever got a cap charger 2 BPO when they were first released is probably so stinking rich that they could probably launder the isk to alt chars and ebay it and make sick money. ------------------------------------Inappropriate signature -zhuge
Amaron Ghant
Posted - 2005.12.22 06:04:00 -
[29 ]
4 agents, 2 years, nothing. And some people have had how many offers again?? GAH!!!
Kipkruide
Posted - 2005.12.22 07:51:00 -
[30 ]
also has to dow ith many peeps having agents in starship research making it about 1000 times less likely to get a npo there then in the other research fields
Abigail101
Posted - 2005.12.22 08:27:00 -
[31 ]
Eight level 4 agents since Shiva with not a peep... ironically one level 3 agent from Castor (pretty much all you could do) and I got offered a bpo the day before Shiva released - you've never seen anyone rush to visit an agent and make sure that bpo was in my hold juuust in case Shiva messed it up This makes me one of the lucky ones so it would be wrong for me to go on about not having received anything since (definately not got the "multiple" bug here), but I know dedicated maxed out researchers who do the agent missions and everything for no reward... I feel for those guys
Xune
Posted - 2005.12.22 08:29:00 -
[32 ]
Originally by: Choobakka The system is ok. Running several agents for a year can give you a bpo. For the corporations the situation is even better. Either one of the members can win a bpo or your corp can just buy a bpo from someone. Alt-time ? I run / agents for several year¦s and i know many more who never even got a toiletpaper tech2 bpo..... and then you look up and see people geting 3 or 7 bpo¦s... thats simply wrong. And no... not 1 agent in a starship field.
Prince Maximus
Posted - 2005.12.22 12:05:00 -
[33 ]
Congratulations Trevedian on getting 7 T2 BPO's Typical EVE
ArchenTheGreat
Posted - 2005.12.22 12:13:00 -
[34 ]
If I refuse Angel Extravaganza next mission offered by my agent is always another Angel Extravaganza (it doesn't work third time, after waiting 4 hours I get another mission). If BPO lottery is based on the same pseudo-random number generator no wonder it is screwed. But I think a whole idea of lottery is wrong from one single reason: limited BPO number for each item. Items BPO should be constantly feeded into EVE. So if there are enough people researching for Ishtar BPO we will end with really cheap Ishtars. Of course those who got BPO first would have an edge. But it would be no "I win" button like there is now.
MachZERO
Posted - 2005.12.22 12:42:00 -
[35 ]
It's my guess that the devs ignore any thread with the word "BPO" anywhere in the title or body of the posts. Don't much blame them as these posts pop up every time new T2 BPO's are seeded into eve. I have just over 300k rp's and still, nadda. I don't see papasmurf really letting us in on exactly how it works either. Here are the 2 ways I see it probably working: 1) Agents are randomized. And a winner is chosen out of that particular agents RP pool. So basically only ppl running that agent in that field have a chance of getting a BPO this time around based on the nuber of RP's they have. or... 2) All RP "tickets" are pooled and randomized in each field and lucky winners are drawn from that uber-pool. Thus meaning that everyone doing research in that field has a chance of winning. Common sense tells me that number 2 is what's used. But the more people that end up with multiple BPO offers leads me to believe that a system like number 1 is at work. All in all... grats to the latest winners... --------------------------------------------- "Rang Rang" ---------------------------------------------
Mafarrico
Posted - 2005.12.22 14:38:00 -
[36 ]
Now i believe it is a lottery. I won a L Null BPO (thats Large tech II blaster ammo) from the only agent i kept (for ages, no missions ran). Lvl 3 agent with around 30k RP's. But then again, the 19th December was my birthday, so maybe there IS a pattern...
xenorx
Posted - 2005.12.22 14:57:00 -
[37 ]
I hate the current lottery system just like everyone else. I think the thing that bothers me most about it is the fact that the system is an "all or nothing propositon". Either you get a BPO in the first couple of days of thier release or you have no chance of ever getting anything until ccp releases something new in 6-12 months. The players who get lucky in the lottery are secure in thier monopoly in that there will never be any compitition in the future. Prices will always remain stupidly high because the damand far outstrips the ability of the BPO owner to keep up with it. Besides the fact that there is no reason to lower prices because there is no compition for his products. The system needs to change so that more ppl have an opportunity to have some fun too. Here is what I think should happen. 1. Have BPC offers from R&D agents for a portion of your RP. Very much like the current loyalty point system. Make them max run copies with an average material efficency. This would help reduce the overall amount of the forever growing research point pool as well as give ppl some hope that they have not wasted thier time running R&D missions. The reduced overall R&D points would also give the die hard hold outs a better chance of finally getting a BPO in the long run. It would also make running those R&D agents worthwile too. 2. Release new BPO's every month or two. In the current system if you dont get a BPO in the first few days of release you are not going to get anything at all. If they released more BPO's into the system over time ppl would be far less bitter about the system because they would finally have some hope of getting that BPO. The increased number of BPO would finally add more compitition and availability to the market.
Tresh Keen
Posted - 2005.12.22 15:40:00 -
[38 ]
Originally by: franny ways to help 1) completely revamp the lotto, so it is actually random I dont know if its correct english - but random has no memory. Like in Lotto - the chance that the numbers are the same every week is allways the same. Cheers, Tresh
Nightblade
Posted - 2005.12.22 17:39:00 -
[39 ]
Originally by: Tresh Keen Originally by: franny ways to help 1) completely revamp the lotto, so it is actually random I dont know if its correct english - but random has no memory. Like in Lotto - the chance that the numbers are the same every week is allways the same. Cheers, Tresh Of course that's mathematically true, but from external observation you'd expect to see a constant distribution of results over the entire range. Otherwise by your method you could never tell the difference between them using a random generator that always returns the number 1, one that uses a standard rand() seeded with the current time, or one that uses a kernel entropy random generator that's sufficient for encryption (which is what I hope they use). Based on the results here I wouldn't be surprised if they weren't doing something completely retarded like seeding the generator with a constant before doing the lottery. That sure would explain the same set of people getting the same BPOs over and over ... And you can add me to the '10 agents, no BPOs, ever' pile.
Illuvitar
Posted - 2005.12.22 18:27:00 -
[40 ]
Edited by: Illuvitar on 22/12/2005 18:32:18 Originally by: Alvara And unfortunately most long time players consider it a joke, and that you have to be a dev favorite to get a BPO. Though I can also see technical reasons how the same person keeps gettin gpicked while others dont. Say a bad random number generator, that tends to pick numbers in the same regions repeatedly, and therefore if you aren't in such regions your chance to get a BPO is far less then someone in those regions. This last bit is just guess work, I would have to analyze there R&D lottery code to truly know one way or another. I think you hit it on the nose, but like you said it's just a guess and the luck of some players could be just coincidence. However until something more tangable in awarding BPO's is created we will always be skeptical of a lottery.
Maggot
Posted - 2005.12.22 20:43:00 -
[41 ]
Quote: Of course that's mathematically true, but from external observation you'd expect to see a constant distribution of results over the entire range. Nope, you would expect to see something like a binomial distribution with a very small chance of success. A huge number will get nothing, a few will get 1, and a small number will get more than 1.
Nightblade
Posted - 2005.12.22 21:34:00 -
[42 ]
Originally by: Maggot Quote: Of course that's mathematically true, but from external observation you'd expect to see a constant distribution of results over the entire range. Nope, you would expect to see something like a binomial distribution with a very small chance of success. A huge number will get nothing, a few will get 1, and a small number will get more than 1. I was referring to it choosing a number that's indexed into the pool of RP tickets. They should be choosing a random number between [1,total number of RP in the system]. Of course, what you're saying is correct for each individual character-agent relationship.
Miri Tirzan
Posted - 2005.12.22 21:39:00 -
[43 ]
I got 8 Tech 2 BPOs in the first 14 months and nothing in the last 10. Oh, and I have 4 or 5 in all areas I research and RPM 5 with six agents. svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
Xune
Posted - 2005.12.22 22:03:00 -
[44 ]
Originally by: Miri Tirzan I got 8 Tech 2 BPOs in the first 14 months and nothing in the last 10. Oh, and I have 4 or 5 in all areas I research and RPM 5 with six agents. *wants to barf*
Don Hicks
Posted - 2005.12.23 00:40:00 -
[45 ]
eeeha - got t2 bpo .... on Singularity I have 600k rp in total, 400k in Caldari Starship and NOTHING ( except for t2 bpo on Sigularity). And then i hear ppl get 7 offers or more offers... no comments Just few questions - maybe im doing something wrong: 1. Do I have to do all bloody mission for these agents ??? and if i don't does it affect my chances of getting bpo 2. Is it possible to have an offer and not get an evemail?
Stregone
Posted - 2005.12.23 02:41:00 -
[46 ]
Random number generators are easy in MMOs. You can have it spit out numbers in perfect sequence and the randomness of players requesting numbers from it will make it random. So many requests so quickly from so many different people, to any one person it could seem to be a real rng.
Trelennen
Posted - 2005.12.23 03:22:00 -
[47 ]
Originally by: Stregone Random number generators are easy in MMOs. You can have it spit out numbers in perfect sequence and the randomness of players requesting numbers from it will make it random. So many requests so quickly from so many different people, to any one person it could seem to be a real rng. Well, it could not work, even if it'd really give a real random distribution, for R&D lottery, as there's no player requests. When a new BPO is released, a ticket is randomly picked to determine the winner, so it can't apply. But there's a lot of good and efficient random generator numbers which gives better random numbers and are more time efficient than the basic rand(). Still, if they are seeded with a constant and are reseeded for each lottery, then they are completely predictable, as with the same seed, with most random generators, you'll get the same 'random' numbers list. Anyway, as we don't know how it is handled in EVE, there's no much point of discussing random generation methods. But there is one eveident thing: the end result is definitely not random, not even close, which hints a default in implementation. Originally by: DarK The cluetrain obviously doesn't stop at this station anymore...
JeanLuc Picarde
Posted - 2005.12.23 04:54:00 -
[48 ]
Edited by: JeanLuc Picarde on 23/12/2005 04:56:17 ya know, I got all excited as a newer player about the prospect of becoming a R&D agent runner, but after reading countless posts from folks with HUNDREDS of thousands of RP getting jack sqaut for YEARS makes me wonder why I would bother,seems like a truly flawed system, anything that caters to "luck" instead of a risk * labor = reward is pure BS and Ive always loathed it as a development copout to avoid balance and economy issues, in all likelihood Im going to completely aviod this part of play, which to be blunt kind of ****es me off, I WAS looking forward to it :(
Archbishop
Posted - 2005.12.23 05:28:00 -
[49 ]
We'll I've gotten two T2 BPO's (last year) both for small laser turrets, both from the same agent about a week apart. Figure that out. I've got 5 RD agents with 2 in starship and 2 in laser and 1 in hydrosomething and only one agent has come thru. They're only L2 agents because I hate running missions and never went further. Around 25k-50k points for each so not alot. But after winning one then getting another a week later with about 300 points I'm totally baffled by the lottery. I still don't like it. Its basically a cash machine for people. One of my corp mates did get a new HAC cruiser BPO today so as a corp we're happy and I'm happy for him (hes a nice guy who works hard already making one T2 Hac now has another). He won it with 130k points on an Amarrian starship agent. It is possible. I'd much rather see more BPC's handed out to more people rather then a few BPO's that instantly make people multi-billionares. Seeing a HULK sell for 700m on escrow yesterday and knowing despite a ton of work the most I can see on an Apoc sale in profit is 5-8m just makes me shake my head. It just isn't right. This coming from someone who has won twice already. Give us BPC's, you can make them 1 run to 20 run so theres a "bonus" for some, but give them to more people so we all get something. Throw us a bone. Seeing people here with two YEARS of nothing is very sad. These people worked hard on agent whoring to build up to that point and get the RD agents and they basically have nothing to show for it. The RD system never should've been agent based in the first place. We should've had a valid RD Scientist career track with lab experiments for breakthrus (like real life). There is still time to fix this as there are 4-5 more patches coming to Eve in the future (per EON article about Kali). Give us an RD system that gives everyone something. Throw us a bone and reward us we've been patient and have worked hard. Those who have been waiting up to two years deserve something. Archie VISIT THE PIE HOMEPAGE & FORUMSPIE INFORMATION CENTER
Theodore Gross
Posted - 2005.12.23 06:17:00 -
[50 ]
I dont see why people even bother complaining about it... you know they wont do anything about it to change it seen loads of this post on the forum .. none has ever even been replyed with a post from ccp/devs itself... simply put:.. they dont care.
Bermag
Posted - 2005.12.23 08:48:00 -
[51 ]
People always blame random generators for not giving random results. Yes I know that it is not treu random but in reality it is. The same random generator is probably used for generating other random numbers making the probability to get the same random number for BPS lottery very low. However that might not rule out that there are other flows in the BPO lottery. It might be some bugs with how the number of lottery tickets is generated from RP etc. But it might work as intended as well which studying the results might show. That someone get several BPO offers is still possible even if there are many that never get any offers. But it is the few persosn who get more than one offer that we remember. Other factors might be that those persons have several agents, researching in fields which are not so hot with less people researching. Anyway, I do think the BPO system is bad. I got pretty disappointed to hear that most BPOs have already been seeded and not that many (except for new stuff) will be inserted in game. I think that BPOs should be limited (in how many items you can make from it). Or maybe there shoudl be both offers for unlimited and limited BPOs. I think a limited BPO rather than a BPC would be better since you can research on a BPO.
Felicity Glimmer
Posted - 2005.12.23 09:02:00 -
[52 ]
Originally by: Archbishop We'll I've gotten two T2 BPO's (last year) both for small laser turrets, both from the same agent about a week apart. Figure that out. I've got 5 RD agents with 2 in starship and 2 in laser and 1 in hydrosomething and only one agent has come thru. They're only L2 agents because I hate running missions and never went further. Around 25k-50k points for each so not alot. But after winning one then getting another a week later with about 300 points I'm totally baffled by the lottery. I still don't like it. Its basically a cash machine for people. One of my corp mates did get a new HAC cruiser BPO today so as a corp we're happy and I'm happy for him (hes a nice guy who works hard already making one T2 Hac now has another). He won it with 130k points on an Amarrian starship agent. It is possible. I'd much rather see more BPC's handed out to more people rather then a few BPO's that instantly make people multi-billionares. Seeing a HULK sell for 700m on escrow yesterday and knowing despite a ton of work the most I can see on an Apoc sale in profit is 5-8m just makes me shake my head. It just isn't right. This coming from someone who has won twice already. Give us BPC's, you can make them 1 run to 20 run so theres a "bonus" for some, but give them to more people so we all get something. Throw us a bone. Seeing people here with two YEARS of nothing is very sad. These people worked hard on agent whoring to build up to that point and get the RD agents and they basically have nothing to show for it. The RD system never should've been agent based in the first place. We should've had a valid RD Scientist career track with lab experiments for breakthrus (like real life). There is still time to fix this as there are 4-5 more patches coming to Eve in the future (per EON article about Kali). Give us an RD system that gives everyone something. Throw us a bone and reward us we've been patient and have worked hard. Those who have been waiting up to two years deserve something. Archie Your friend didnt win a hac, he won the curse, its the same bpo i won 2 days before, funnily enough, i won the curse bpo with 130k in amarr starship, and your mate won it 2 days later with 130k aswell.
Dr Brains
Posted - 2005.12.23 09:47:00 -
[53 ]
CCP will never admit having screwed up. 7 BPO offers can't be luck anymore. If they admit this, 10k people will cancel subscription. I'm paying for my RD char for almost 2 years now, have 5 maxed RD agents, getting maxed RP/day and haven't got ****. But you know this story... This is some serius bull**** and i want a devs comment on this. I demand it as a paying customer.
Maric
Posted - 2005.12.23 10:20:00 -
[54 ]
I belive too that random generator is a problem. I have 5 R&D agents. First time I receive "Tracking Enhancer" BPO in May 04 from lvl2 agent in Machanical Engineering department. Next time it was "125mm Gatling Autocannon" BPO in November 04 from same agent, same division. Then, I think I made biggest EVE mistake - change division for that agent. Since then - nothing. Other 4 agents are top lvl3 and average lvl4 agents.
Vargrh
Posted - 2005.12.23 10:30:00 -
[55 ]
I've noticed and that the same dozen or so players seem to get the best tech II BPO in game each time theres a new release, now either something is wrong with the lottery or people pretend to get BPO they dont actually have, and instead buy them up with alts and pretend it dropped to make it sound cooler then buying it.
Jeewee
Posted - 2005.12.23 11:17:00 -
[56 ]
Did you see how much ppl are willing to pay for T2 BPO's on the Sell orders forum ? I bet those are the ppl who already have 1 or more T2 BPO's who can afford to buy another BPO to make even more isks, and so on, and so on... I do believe it's a random lottery system, but not random enuff when you see that several players get multiple BPO's. And ehm...I too have been running agents for over 2 years (4 of them) and still haven't seen much, except the Grav Backup Array when it was released. I sold this one when it became kinda non-profit.
Levin Cavil
Posted - 2005.12.23 11:22:00 -
[57 ]
To all of you disappointed with the current R&D system I encourage you to check out this thread .Tech 2 Suggestion
Kittara
Posted - 2005.12.23 14:40:00 -
[58 ]
Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer I just want you to tell me the paypal address that you have for CCP that way I can make my LARGE contribution so that I may get some BPO thrown my way. If you can please email me at Kitt@WTFcanI_GetaBPO_CCP.com Thank you man.. Best wishes to all of you All I ever want to do is have some "Insert Corp Name Here"
franny
Posted - 2005.12.23 15:27:00 -
[59 ]
/me offers 1st born son for T2 BPOS he's cute, mostly self sufficent, slightly opinionated this is a joke, please take it as such, or my other half will kill me
ShadowStrike
Posted - 2005.12.23 18:05:00 -
[60 ]
The way i think the lottery work is as follow: All RP's in a category are added together, separated by agents for each players 1-24978 Agent A (which has 24978 RPs) of Player Joe 24979-51867 Agent B (which has 26889 RPs) of Player Joe 51868-71432 Agent C (which has 19565 RPs) of Player Joe 71433-78175 Agent D (which has 6743 RPs) of Player Danna 78176-89698 Agent E (which has 11523 RPs) of Player Gordon 89699-124840 Agent F (which has 35142 RPs) of player Gordon etc... A random number between 1 and 124840 (total RPs) would then be selected randomly and the player with the agent selected would be offered the BPO so, if the random number is 42943, Agent B would offer the BPO to player Joe Now, imagine this system, but with thousands of players ┌-------------------------------------------------┐ ª You currently have 34,287,435 Brain Cells ª └-------------------------------------------------┘
Don Hicks
Posted - 2005.12.23 20:14:00 -
[61 ]
Originally by: ShadowStrike The way i think the lottery work is as follow: All RP's in a category are added together, separated by agents for each players 1-24978 Agent A (which has 24978 RPs) of Player Joe 24979-51867 Agent B (which has 26889 RPs) of Player Joe 51868-71432 Agent C (which has 19565 RPs) of Player Joe 71433-78175 Agent D (which has 6743 RPs) of Player Danna 78176-89698 Agent E (which has 11523 RPs) of Player Gordon 89699-124840 Agent F (which has 35142 RPs) of player Gordon etc... A random number between 1 and 124840 (total RPs) would then be selected randomly and the player with the agent selected would be offered the BPO so, if the random number is 42943, Agent B would offer the BPO to player Joe Now, imagine this system, but with thousands of players I hope the system works this way. Now explain why some players get 7 or more offers for bpo while other dont get any. More lucky? Have anyone ever heard about 1 person winning a lottery jackpot 4,5 times?
Don Hicks
Posted - 2005.12.23 20:14:00 -
[62 ]
Originally by: ShadowStrike The way i think the lottery work is as follow: All RP's in a category are added together, separated by agents for each players 1-24978 Agent A (which has 24978 RPs) of Player Joe 24979-51867 Agent B (which has 26889 RPs) of Player Joe 51868-71432 Agent C (which has 19565 RPs) of Player Joe 71433-78175 Agent D (which has 6743 RPs) of Player Danna 78176-89698 Agent E (which has 11523 RPs) of Player Gordon 89699-124840 Agent F (which has 35142 RPs) of player Gordon etc... A random number between 1 and 124840 (total RPs) would then be selected randomly and the player with the agent selected would be offered the BPO so, if the random number is 42943, Agent B would offer the BPO to player Joe Now, imagine this system, but with thousands of players I hope the system works this way. Now explain why some players get 7 or more offers for bpo while other dont get any. More lucky? Have anyone ever heard about 1 person winning a lottery jackpot 4,5 tiEVE Online | EVE Insider | Forums
Dr Brains
Posted - 2005.12.24 08:28:00 -
[63 ]
Just picked up this statement: "Yeah I know a guy whos gotten 6 t2 bpos now but all from lazer physics." Cheerz... If this isn't the same who got 7, does it need more proof?
Dr Brains
Posted - 2005.12.24 09:24:00 -
[64 ]
Edited by: Dr Brains on 24/12/2005 09:25:42 Both recon BPOs to same guy...Forum link
Felicity Glimmer
Posted - 2005.12.24 09:54:00 -
[65 ]
Originally by: Dr Brains Edited by: Dr Brains on 24/12/2005 09:25:42 Both recon BPOs to same guy...Forum link Stop trying to stir up trouble because you didnt win a bpo. Both Recons not did NOT goto the same guy, they were won by 2 diffrent players, each researching since R&D came out, 1 with 800,000+ RP and won with 1,000,000+ RP, both long term high level researchers.
Astarte Nosferatu
Posted - 2005.12.24 11:13:00 -
[66 ]
I have a level 2 agent in Amarrian Starship and 30k RP, for a year now, and no offer yet, nothing, nada. Which sucks, obviously. ------------------------------------------ Member of the [23] Follower of the Blood Revolution. Sani Sabik.
betty spliter
Posted - 2005.12.24 15:58:00 -
[67 ]
The t2 bpo lottery is a joke. I for one am glad i only have science lv2 and never went near research after realising it was fubar (and frankly, a very daft, stupid, silly way of doing things) a long time ago. Sure i might have had a bpo by now, but only might, i'd rather have my 30mil sp's in gunnery and ships thanks Oh and yes i have lots of isk you dont need t2 stuff to get that
pjcolon25
Posted - 2005.12.24 19:50:00 -
[68 ]
One possible fix to the BPO system is that the winners of t2 BPO's be annouced that way we can see if some people are winning them multiple times, or more importanly how often they are winning them. "Didn't your mother ever teach you to flush? It's like a bucket full of paydays in there."
Jane Vladmir
Posted - 2005.12.25 00:04:00 -
[69 ]
Sorry for my ignorance, even though I've played this game so long - How do you get in this 'lottery' ? What kind of agents get the best chance to get BPO's?
Ruffio Sepico
Posted - 2005.12.25 02:53:00 -
[70 ]
Originally by: Jane Vladmir Sorry for my ignorance, even though I've played this game so long - How do you get in this 'lottery' ? What kind of agents get the best chance to get BPO's? Some NPC corps's out there have R&D divisions, these have agents ranging from level 1 to 5, (only up to lvl 4 useable yet). These agents range widely in quality. The higher quality the more RP (research points) the agent give out a day. Every social skill that affect standings toward npc help pump the daily RP up as well. You need to earn standing with the agents corp to be able to use the better agents. So a lot of missions is needed to achieve this, much of his is fedex missions thoug. You also would need to train the science skills needed for the research field you want to do. Some fields have multipliers to how much RP a day you get. Like starship engineering with 3x, but there is a lot more people doing starship engineering than anything else, and this field drop the less bpo's too. You can use multiple agents deppending on your skills. Research project manager is a nice skill, cost a bit and take TIME to train up. Many players tend to moan about a lot of t2 bpo's fall into the hands of the same person and questions the syste. However; There is many dedicated researches out there. They do r&d with multiple accounts, and they start by train up one character at a time to use the project manager skill, then get standing to use max agents for that character, then they move on to next character on the account and do the same. Of course this is tedious, but the chance to get a bpo is higher. Say you got 3 ac****s dedicated for r&d, you train project management up to level 4, that should give you 15 r&d projects on one account spread over 3 characters. 3 accounts that 45 running projects spread over 9 characters. Behind this one main character stand to harvest from them all. I would rather see a system where you had to do the daily R&D missions to get any RP's at all though, there is to much free rides when it comes to R&D as it is today. You get daily RP's wether you do the mission or not, wich imho is wrong. Home: http://www.hidden-agenda.co.uk
Nadec Ascand
Posted - 2005.12.25 08:58:00 -
[71 ]
*did won a t2 bpo of target painter 2 for only bpo* but was on the test serv... Almost 2years with my agents... nothing more than costing me money... Yeah im caldari... and yeah im flying a megatron... Why coz maybe now only caldary are tough enough to fly those and evryone use caldari ship...
Rhagnor
Posted - 2005.12.25 18:31:00 -
[72 ]
The R&D Market should just be more regulary seeded with 5 run bpc's or so. That way some of the benefits will trickle down the rp queue a bit since a lot of large players will hold out for the BPO. And will show people some return on their r&d effort. For all I care CCP can toss in highly researched 5 run Tempest/Dom/whatever bpc's in the queue as well, nobody says it has to be T2 stuff. At least you'll get something, and we get to see the lottery actually working.
Hanover
Posted - 2005.12.25 19:09:00 -
[73 ]
It is hard to really discuss this topic without really knowing the mechanics of how they decide who gets the BPOs When a BPO is due to be released, it is assigned to an R&D agent and then does that R&D agent lotto between all the agent runners who have RP with them? Or does the game pool all the RP that all the players have on all R&D agents, figure out the winner, then give the BPO to the agent to give it to the player? If the BPO is assigned to an agent, then that agent picks only from players that have RP acculmulated on that agent, I can see how there could be an awful lot of frustrated players, since probably 90% of the players all gravitate towards the high quality lvl 4 R&D agents thinking they will get more RP, but their competition will be getting more RP as well, so it is a moot point. Perhaps the people getting all these BPOs are using junky quality lvl 3 agents that only a couple of other players are using, and thus there are only a few people in the lotto pool for when the agent does get a BPO to hand out... or I could be completely wrong :)
Don Hicks
Posted - 2005.12.25 19:14:00 -
[74 ]
Or you could be absolutely right. I have seen few posts from people that won bpo and they say it was agent lvl2 or 3.
E'rdeh
Posted - 2005.12.25 23:18:00 -
[75 ]
First of all, stop whining ffs. Stop building stupid theories like "devs like that guy". And work towards the solution instead, i see a lot of ideas here that should be at least half-true.. Hanovers post is one of the most interesting so far. that would actually explain a lot - but then again, if ppl with multiple bpo wins get them all from the same agents and even in same fields, Hanovers theory isnt right now is it.. maybe someone with multiple wins could clarify this? I dont think the bpo lottery thing is 100% ebil. its the CCP style of things (similar to the skillpoints = time system), where u dont have to ***** one stupid aspect of the game endlessly to get something - gives an interesting chance to ppl who play only once a week, for example. success in game isnt stricly related to the time u spend behind the gloving screen. AND they are improving it - notice how many winners we have this time? notice how many bpos are being spread out? that means more winners, more ppl to buy stuff from, more competition , fair(er) prices.. i think the lottery aspect should be there in the future aswell - "who play more get more" is lame. but at this point, the jackpot is just too big and not often enough.--
Don Hicks
Posted - 2005.12.26 00:04:00 -
[76 ]
I agree the lottery is the best solution. As i posted in the other topic this is the best method of distribution imo, but could do with few adjustments
Bizmarke
Posted - 2005.12.27 16:29:00 -
[77 ]
The lottery is working fine. Someone will always complain if they work hard toward something and don't get the easy break that a lottery provides. Just ask a person who bought 300 tickets for the "Mega Lottery" how he feels when someone who bought 1 ticket wins? Lotteries aren't supposed to be fair, there supposed to be "random". Hell, I bet most of the people complaining about not winning the lottery are probably already multi-million or billionares...get over yourselves, will you?
Harisdrop
Posted - 2005.12.27 16:43:00 -
[78 ]
I feel the lottery should seed more and more as the time goes by. It should be like patents. Once you have a BPO out for a 6 month period you should drop another 20 or soo. It should be based on time. The issue should be that all players should be able to buy tech II at a reasonable price. My travels show that Tech II items that are in demand will bring in more isk than just an tech II bpo. You can cover lower profit with higher demand than you can cover higher profit. If the item does not sell today it might after the next patch. The more Tech II bpo does not mean those that had them will make less but more players will get the tech II item. -------------------------- Whats funny is your heard it.
Illuvitar
Posted - 2005.12.27 18:36:00 -
[79 ]
You Lottery Biased players still don't get it. Yes the lottery may work as it should, but don't you think there should be a more fair and equitable means of distribution. One that rewards those that work hard for the research points. AS it stand now the T2 Distribution resembles a DnD dice game. This isn't whinning it's constructive critisim in hopes that something better will be developed. I just got a T2 BPO for light sabertooth missles and I was researching laser physics not rocket science . Do you still think the lottery isn't messed up? I won't accept it because it's useless to me and I don't need the ISk from selling it. I'd rather save the RP. ---Cosmos Primer | Tech2 RP-Market idea
Harisdrop
Posted - 2005.12.27 20:18:00 -
[80 ]
CCP will not ever ever make TECH II a grind aspect of the game. They view it as deployment of TECH II. Its like skills. You are not better at the game cause you play 23/7 but because you have played 2.5 years. This game is not like any other game. You will not win cause there is no winning. You can have 30billion isk in you wallet and you have not won. You can spend that fast and still not won. This game is not about what you own or where you own it. Its about playing! Its hard to describe to players less than 2 years old. I did not start playing Eve cause I found the other games not satisfying I started cause I did not have to worry about playing. Its when I opened up the game it would be there and things might be different but EVE is the same! -------------------------- Whats funny is your heard it.
Trelennen
Posted - 2005.12.27 23:13:00 -
[81 ]
Originally by: Harisdrop CCP will not ever ever make TECH II a grind aspect of the game. They view it as deployment of TECH II. Its like skills. You are not better at the game cause you play 23/7 but because you have played 2.5 years. This game is not like any other game. You will not win cause there is no winning. Well, you can't train skills on several chars on the same account. You can however gain RP with different chars on the same account, even if you don't play 2 of them at all. When training skill, you have to change skills from time to time. To gain RP, you have absolutely nothing to do, not even go see your agent once in while. At least, the part you gain without running mission should be given only if you go speak to your agent once in a week (like, at the end of each week, if you have talked to your agent, you gain the RP of the week, else, you gain nothing). If you suspend your account for 6 months, it's unlikely you'll get SP during those 6 months (well, maybe with the new skills while training them to 5 with their very high rank). Disabling your account for 6 months, you'll still earn lots of RP, as you don't need to do a single thing to earn them. The other difference is that an old player who spend 2 years training skills will have had something: more efficiency in the fields he trained. And old player who spend 2 years doing R&D, and even doing every single R&D mission could have absolutely nothing. Originally by: DarK The cluetrain obviously doesn't stop at this station anymore...
Aaronus
Posted - 2005.12.29 19:43:00 -
[82 ]
I kind of always get confused when people talk about the lottery. All the people running multiple accounts and agent whoring upset because they haven't gotten anything and then there are a few people who have worked on it a couple months that get one. I guess my thought is, the system works. It is called a lottery. And I would rather anyone be able to get something than just the people who focus entirely on it. I mean get real, you are running multiple agents on multiple accounts. I don't think you are doing it because you think it is fun. You are doing it so you can be like the other rich guy out there. Some agent *****s get the bpo's and some don't. It is a lottery and it keeps an even balance between everyone. The one thing I do agree on is the fact that there should be more bpo's out there to decrease prices. It isn't like you are spending a god awful amount of money doing R&D and need the money to recoup expenses. So while the lottery system is fine the rewards are vastly un balanced. Tech 1 blueprints have worked out alright being on market, don't see why tech 2 wouldn't work being on there. R&D agents can still offer you prints and save you a good chunk of change in the process.
Bobway
Posted - 2005.12.30 05:59:00 -
[83 ]
Originally by: Trevedian 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable Scorch M Blueprint. Contact me as soon as possible if you're interested. Woot, this is my 7th Tech 2 BPO Offer I have 5 R&D Agents and even with all them lvl 4 and 5 skill in the 2 years i have not one thing to show for it but lots of red in my wallet of over 200 mil ISK lost in them. Your every lucky and i hope they worl out for you.
Kipkruide
Posted - 2005.12.30 11:22:00 -
[84 ]
I can explain why he gets 7 bpo's he only has laser physics agents, and everyone else is doing starships. added to that the fact that laser physics has about 10 times as many bpo's in it's pool since you have lotsa lotsa crystals, all the mining gear, plus guns etc etc. you getmore bpo's. i got a laser bpo at about 20-30k i think, wish i had kept my agent in that field iso moving it to starships :(
C4R3B34R
Posted - 2005.12.31 06:10:00 -
[85 ]
Hum... lets do the math. If it was truly "random", what are the odds of 1 player winning 8-9 times??? 100,000,000,000,000,000,000 to 1!!! BS on the so called "RANDOM" lottery ***Disclaimer*** This is my opinion, not open to flameing. Any Flameing/trolling WILL be reported. ----------------------------------------------- ***Disclaimer*** This is my opinion, not open to flameing. Any Flameing/trolling WILL be reported.
Ruffio Sepico
Posted - 2005.12.31 07:27:00 -
[86 ]
Originally by: C4R3B34R Hum... lets do the math. If it was truly "random", what are the odds of 1 player winning 8-9 times??? 100,000,000,000,000,000,000 to 1!!! BS on the so called "RANDOM" lottery ***Disclaimer*** This is my opinion, not open to flameing. Any Flameing/trolling WILL be reported. Okay.. Find out how many R&D agents in EVE there is. Now, each of these have a draw sooner or later. The people doing r&d with that paricular agent is in the draw. Now find out how many players doing r&d with the individual R&D agents. Some agents have a very few doing r&d which increase the chance of get a bpo. Others have MANY which decrease the chance of get any. A smart player find an less used agent and have multiple characters doing r&d with that agent, which will increase his/hers chance to get a bpo from that particular agent A LOT. Try learn to grasp how it works before you whine. Home: http://www.hidden-agenda.co.uk
Swaffer
Posted - 2005.12.31 10:57:00 -
[87 ]
well i had a lvl 1 rd agent for 2 years and got nothing, i had 70,000 RP and just got offered a hulk BPO which i accepted.
Maggot
Posted - 2005.12.31 11:42:00 -
[88 ]
Have some fun with my BPO probability spreadsheet ;) http://oldforums.eveonline.com/?a=topic&threadID=271063 Hopefully puts things in perspective.
C4R3B34R
Posted - 2005.12.31 19:09:00 -
[89 ]
Originally by: Ruffio Sepico Originally by: C4R3B34R Hum... lets do the math. If it was truly "random", what are the odds of 1 player winning 8-9 times??? 100,000,000,000,000,000,000 to 1!!! BS on the so called "RANDOM" lottery ***Disclaimer*** This is my opinion, not open to flameing. Any Flameing/trolling WILL be reported. Okay.. Find out how many R&D agents in EVE there is. Now, each of these have a draw sooner or later. The people doing r&d with that paricular agent is in the draw. Now find out how many players doing r&d with the individual R&D agents. Some agents have a very few doing r&d which increase the chance of get a bpo. Others have MANY which decrease the chance of get any. A smart player find an less used agent and have multiple characters doing r&d with that agent, which will increase his/hers chance to get a bpo from that particular agent A LOT. Try learn to grasp how it works before you whine. Maybe you should look up how it works, random means random, not so many to this agent, and so many to that agent, RANDOM. If what your saying is the case then it's not random at all, you could get a mega corp that owned a piece of 0.0 space with a research agent, and be guaranteed a bpo, that's not random at all. Just another way that the long time players have advantages over the one that just started. ----------------------------------------------- ***Disclaimer*** This is my opinion, not open to flameing. Any Flameing/trolling WILL be reported.
Karrimdra
Posted - 2006.01.01 13:27:00 -
[90 ]
Edited by: Karrimdra on 01/01/2006 13:29:24 some people have been getting repeated offers on ammo over the past few days , i have 5 agents all with over 20k lp's. half in starship, half in phsyics with ammo bp's available and had nothing. I'm finding it a joke that some people are getting hella loads while others get diddly squat. Rethink needed plz. (and it can be quite some joke that a player 2 months old who goes straight for r&d can get a huge payout on getting a bpo that players of over 2 years still have never had. All seems futile, just glad i dont have to do anything ever again to help my r&d stuff.)From nothing to something in just one corp!
Les Thul
Posted - 2006.01.03 05:25:00 -
[91 ]
I believe the system to be random "enough"... No matter what you decide is the correct way to run the techII BPO lottery there will be people who don't like the way its run. I have been in the R&D fields for quite some time and have my 5 agents spread across all lvl 4's in amarr starship and nanite. At the same time I started with another account/character with a couple of lvl 2 agents just to get her hands in the game while I worked on the other character first. My main R&D agent so far has come up with nothing and the new lower lvl runner recently picked up a Paradise Fury Cruise missile BPO with 3600Rp's. I don't see anything wrong with it... just because one character has more RP's in that field doesn't give them the right to expect anything. Its a lottery you all knew that from the get go. Most people who enter into a lottery weekly in normal life never walk away with anything. Why because its a game do you expect something from a lottery. I got my characters in the R&D fields to get my hands in the game.. cause you have to be in it to win it. I never expected to win anything.. I am just getting them setup in R&D so they can have the best chances "as I see it" and then they will move onto more real and acertainable goals in the game like production etc. Also in real life statistically speaking if you have won lotto you tend to have better chances at winning again. I'm not an expert on that but its something that I have heard and seen happen. I see the system as being ok for what it really is.... a lottery. When you buy a lotto ticket do you expect to win and then get upset and call the local lottery board to complain that they rigged it... NO.. the others that I know of who have won starship BPO's have all had hundreds of thousands to millions of RP's and been in the game since R&D came out... I hold no animosity towards them for being in the game and waiting paitently for their possible prize. They also don't log in each day now that RMR is out expecting to get another BPO... they log in play the game and do what they want to do. If a BPO offer comes along its a bonus.. NOT AN EXPECTATION. The only change I'd suggest is maybe a few limited run BPC's as loot drops or agent rewards.. but you will find that would be complained about also as that spot where the spawns happen would be fiercly contested and camped and farmed.. so more complaining would happen or the chances of getting the agent offer would be complained about because everyone would have the LP's up to that level and nothing more in the hope of getting something.. and then complain when they still didn't. Just get on with the game if you get a BPO great use it and make your money if you choose... there are plenty of people out there will billions of ISK that have had nothing to do with the TECH II BPO lottery and don't intend on getting involved... The other way to get involved in the techII area is try and join a corp/alliance that produces techII items, this will give you access to reduced prices on some items and a feel for what is actually involved in producing them. Plus you might also share in the spoils of the BPO market by helping with production.. Who knows its a game of opportunity.. one thing that people lack sometimes is the ability to adapt to change. EVE is constantly changing accept it and adapt. Don't rely on a techII bpo lottery to make your billions of isk.. If you did that in real life you'd be dead by now... no food, no job and no house plus everything else life has to offer. Enjoy EVE for what it is... A GAME...
Dreez
Posted - 2006.01.07 21:05:00 -
[92 ]
Originally by: franny ways to help 1) completely revamp the lotto, so it is actually random 2) add T2 bpc's to agent offers/storylines 3) lower the times to copy/build 4) shoot the orginal designer of the T2 lotto /Signed. Number 4 most !!.Current Location: In my Blasterthron chasing TomB with a blowtorch
Swaffer
Posted - 2006.01.10 03:08:00 -
[93 ]
well i've only had one offer:- 2005.12.20 12:38 Our research has been fruitful. If you're interested, I believe we could have a patentable HULK Blueprint. Contact me as soon as possible if you're interested. this is the only offer i have ever had, and i had my Level 1 RD agent for 2 years, had 70,000LP. I'm a jammy sod. So even though the lottery is annoying it does work.
Kal'rek
Posted - 2006.01.10 05:17:00 -
[94 ]
Congrats m8,
Chepe Nolon
Posted - 2006.01.10 21:50:00 -
[95 ]
A corp mate of me (who is quitting btw) got two ammo bpo's in a row. He hasn't got jack **** since R&D agents was introduced. He wondered if it was CCP's last stand to get him back into the game ;) Chepe Nolon -- My notes about agent missions .
Ricdic
Posted - 2006.01.11 07:12:00 -
[96 ]
Last week I complained about the T2 lottery This week I got my first BPO While it is only a Thorn Javelin Rocket BPO , at least it is something. My research char only had 2 r&d agents, and both were low-qual level 1's. He got the agents about 6 months ago but never bothered running the missions. At barely 600 rp, he snatched up the bpo. So all my previous complaints in other threads and the like I would like to rescind. One is just fine for me, and sympathies for those of you who's research agents havent sent this evemail: 2006.01.06 14:39 Our research has been fruitful. If you're interested, I believe we could have a patentable Thorn Javelin Rocket Blueprint. Contact me as soon as possible if you're interested. ------------------------------------------ Dreadnought Production INC is recruiting Join DPI Channel Or Visit (IGB)http://www.mmorpg-online.net/intro.html
Madscotsman
Posted - 2006.01.11 13:55:00 -
[97 ]
I have a question regarding the BPOs. This is not a complaint about the system. My agent still says she has predictable patents (Gallente Starships)....does this mean that I still have a chance of getting a BPO? Have the people that have been offered just not accepted them?
Yu Lee
Posted - 2006.01.12 05:14:00 -
[98 ]
Since I started EVE I decided to work my char on science. You know... I didn¦t got any BPO from any of my LVl2 or Lvl 3 agents. I changed some to LVl 3 to see if it will gets better, but I¦m tired to see the other players to have fun with the fighting chars and me only on the run for nothing... It¦s kind of boring... like doing mining or other things to do something in the game instead of doing what I decided to do first on the start of eve...
Chepe Nolon
Posted - 2006.01.12 19:48:00 -
[99 ]
Originally by: Madscotsman I have a question regarding the BPOs. This is not a complaint about the system. My agent still says she has predictable patents (Gallente Starships)....does this mean that I still have a chance of getting a BPO? Have the people that have been offered just not accepted them? As long as there are bpos's in the seeding queue, you will see that under predictable patents. If you miss out on them, you won't stop producing RP's while waiting for the next seeding. Chepe Nolon -- My notes about agent missions .
RacerX1
Posted - 2006.01.12 21:47:00 -
[100 ]
gotta question, I've had my RD agent in galle starship for a couple days over 2 years now, right around 154k RP points, I'm just curious how often ship BPO's are actually seeded to the agents and how often they actually give them out, do they seed ship bpo's to all agents around the same time frame? The agent was completly out of bpo's but since RMR has a nice new full slate of them. Since the new ships are already going out I'm hopin I'll finally snag one, I think 2 years is a long enough wait, just wondering if I should pay more attention around the time others seem to be getting offers and bpo's.
zack666
Posted - 2006.01.16 17:25:00 -
[101 ]
I have just over 500k points with 5 R&D agents..............and not a single offer
Mack Dorgeans
Posted - 2006.01.16 19:58:00 -
[102 ]
It's all pure luck and chance. I won what I think was the first Astarte BPO on Dec. 20, 2005. The agent was an L3 I had not done missions for in over a year, but had built up about 95,000 research points. For ships in particular, I don't really trust the available prints list, because all three of the ships I've won (Basilisk, Nemesis, Astarte) came from the corps listed as their original designer (Lai Dai, Duvolle, Duvolle). If I were just starting out right now with starship R&D, I'd go for corps that are listed as designers of the currently available BPOs. In other words, for Caldari you probably don't want to use Lai Dai, but rather Ishukone and Kaalakiota, since there are no Lai Dai designs in the current crop. I can't say for sure it matters, but based on my personal experience, that would be my guess. ------------------- CEO, Lead Scientist Camelot Innovations Got Science? Seeking interns or experienced pros in research, mining, and production disciplines.
Ebil PieRat
Posted - 2006.01.16 21:43:00 -
[103 ]
Our research has been fruitful. If you're interested, I believe we could have a patentable Sleipnir Blueprint. Contact me as soon as possible if you're interested. Took me nearly 2 years and 200k rp's but i stuck gold yesterday. Keep hoping guy's
Rift lance
Posted - 2006.01.17 12:46:00 -
[104 ]
Originally by: Ebil PieRat Our research has been fruitful. If you're interested, I believe we could have a patentable Sleipnir Blueprint. Contact me as soon as possible if you're interested. Took me nearly 2 years and 200k rp's but i stuck gold yesterday. Keep hoping guy's You have waited a long time for it so Congratz I got 3 lvl4 agents and one lvl1 and over 100k RPs and I do missions for them at least 2 times every month just so they don't forget me ... think they have thou, no BPO for this muppet ..... yet -------------- [a niffty sig]
Pages: 1 2 3 4 :: [one page]