Pages: 1 2 3 4 5 [6] 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Joepopo
GoonWaffe Goonswarm Federation
146
|
Posted - 2013.08.10 10:39:00 -
[151] - Quote
Ahh a new thread by harry the clown. May we have the killmail that generated this post? |
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 10:46:00 -
[152] - Quote
SmilingVagrant wrote:I think the weirdest logic here is that anyone would want to team up with a bunch of random nerds when they can just play with their friends.
you just don't understand what a true random is... you are too attached to your "friends"
https:// |
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 10:50:00 -
[153] - Quote
Andski wrote:if you don't want to get screwed by people in your fleet, stay in highsec and leave lowsec/0.0 to those with a stronger backbone
stop demanding that CCP make sweeping changes to the game to accommodate you
just get over it, I can demand what i want... not everybody likes your playstyle, that is supported by CCP at the moment... those changes would bring lots of other people, because its easier to get into the game
they can decide, whant to grow, some changes have to be made to attract the randoms, good for you as well, more fleets out there who fight... not sure why you guys are so eagerly against that
you as well see the game way too static, this is a developing thing and things will change, its not chess... just adapt to the changes and get flexible, I do not have anything about the advantages big alliances have in the game, they just need to focus on some other stuff as well https:// |
Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
427
|
Posted - 2013.08.10 11:19:00 -
[154] - Quote
Harry Forever wrote:Andski wrote:if you don't want to get screwed by people in your fleet, stay in highsec and leave lowsec/0.0 to those with a stronger backbone
stop demanding that CCP make sweeping changes to the game to accommodate you just get over it, I can demand what i want... not everybody likes your playstyle, that is supported by CCP at the moment... those changes would bring lots of other people, because its easier to get into the game they can decide, want to grow, some changes have to be made to attract the randoms, good for you as well, more fleets out there who fight... not sure why you guys are so eagerly against that you as well see the game way too static, this is a developing thing and things will change, its not chess... just adapt to the changes and get flexible, I do not have anything about the advantages big alliances have in the game, they just need to focus on some other stuff as well You are right, you can demand what you want. That doesn't make it any less stupid though. So expect to continue blocking 99% of the community for disagreeing with you. Personally I love watching you post thread after thread of dumb, badly thought out ideas then crying when you get bashed for it.
Oh, and have you thought maybe you aren't being too flexible yourself? You want everything to be available to you as an individual, so the individual playstyle is king. This is an MMO mate, other people play and it's designed to be better by making friends and playing together. Maybe if you didn't make a fool of yourself daily you'd have more friends to play with. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
SmokinDank
Horizon Research Group
46
|
Posted - 2013.08.10 11:23:00 -
[155] - Quote
Seems to me Eve has enough timers and flags and safeties and whatnot. We don't need any more rules and restrictions on what can be done, enough already!
this harry chap suggests 'getting over' that he is demanding things. I think he needs to get over people disagreeing with him and have a better response to a discussion than simply blocking people. |
Kaarous Aldurald
ROC Academy The ROC
727
|
Posted - 2013.08.10 11:26:00 -
[156] - Quote
SmokinDank wrote:Seems to me Eve has enough timers and flags and safeties and whatnot. We don't need any more rules and restrictions on what can be done, enough already!
this harry chap suggests 'getting over' that he is demanding things. I think he needs to get over people disagreeing with him and have a better response to a discussion than simply blocking people.
See, I think he needs to get over more than that. First of all, he needs to get over his bullshit expectations of EVE, and accept it for what it is.
I think he needs to get over himself. And he definitely needs to get over his entitlement mindset. Not posting on my main, and loving it.-á Because free speech.-á |
Lugalbandak
Anunnaku Industrial Corp. Northern Associates.
34
|
Posted - 2013.08.10 11:32:00 -
[157] - Quote
You guys dont fly enough drakes |
Rhivre
TarNec Invisible Exchequer
363
|
Posted - 2013.08.10 12:01:00 -
[158] - Quote
I am wondering if the "King of High Sec" is going to relocate to save his subject from being exploded by the vicious ebil goonies during the interdiction to come, or whether he will remain shooting industrials and cynos in his bomber (Although, admittedly, at the moment, he is getting exploded more than industrials) |
Templar Knightsbane
Ministry of War Amarr Empire
74
|
Posted - 2013.08.10 12:05:00 -
[159] - Quote
Oooohhh now i understand this thread!!!
Harry doesn't want you to not be able to lock onto people in the fleet, he wants you to be able to not lock onto people NOT in the fleet!!!
I'm glad i cleared that up. Harry is genius! |
Gawain Edmond
Angry Mustellid
24
|
Posted - 2013.08.10 12:19:00 -
[160] - Quote
wow terrible idea got to 8 pages and still in the wrong forum! i'ma go see if someone will move it |
|
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 12:19:00 -
[161] - Quote
Templar Knightsbane wrote:Oooohhh now i understand this thread!!!
Harry doesn't want you to not be able to lock onto people in the fleet, he wants you to be able to not lock onto people NOT in the fleet!!!
I'm glad i cleared that up. Harry is genius!
you guys are all the same, if you are lacking some arguments, you just start to be silly... funny
b. https:// |
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 12:21:00 -
[162] - Quote
Gawain Edmond wrote:wow terrible idea got to 8 pages and still in the wrong forum! i'ma go see if someone will move it
wow, terrible comment without content... I goo see if there is still free spots on my b. list...
yea... you are lucky o/ https:// |
Gawain Edmond
Angry Mustellid
24
|
Posted - 2013.08.10 12:28:00 -
[163] - Quote
hmm being on the ban list didn't make the thread vanish... :(
if someone could quote me so harry can see that i'm upset by this that'd be a great help |
Rhivre
TarNec Invisible Exchequer
364
|
Posted - 2013.08.10 12:30:00 -
[164] - Quote
Gawain Edmond wrote:hmm being on the ban list didn't make the thread vanish... :(
if someone could quote me so harry can see that i'm upset by this that'd be a great help
It is important that this duty is carried out.
However, I feel this epic quest will fail due to there being less than 10 people on the forum not currently blocked |
Solstice Project
I'm So Meta Even This Acronym
3556
|
Posted - 2013.08.10 12:33:00 -
[165] - Quote
Rhivre wrote:Gawain Edmond wrote:hmm being on the ban list didn't make the thread vanish... :(
if someone could quote me so harry can see that i'm upset by this that'd be a great help It is important that this duty is carried out. However, I feel this epic quest will fail due to there being less than 10 people on the forum not currently blocked Hey Rhivre, how're you doing ? :D |
Dave Stark
3323
|
Posted - 2013.08.10 12:33:00 -
[166] - Quote
Harry Forever wrote:lockon to fleet members should be removable by the fleetcommander
after leaving fleet there should be a 1-5 minute timer, where you are not able to lockon to old fleetmembers either
at the moment there are too many douchebags who do not get kills and just try to fleetup with others and then start shooting them...
this would assure more random people team up, good for the game, bad for douchebags... win win
so basically you just want an option to turn logi off?
sounds like the most ******** idea i've seen all week. |
Andski
GoonWaffe Goonswarm Federation
8567
|
Posted - 2013.08.10 12:43:00 -
[167] - Quote
Harry Forever wrote:just get over it, I can demand what i want... not everybody likes your playstyle, that is supported by CCP at the moment... those changes would bring lots of other people, because its easier to get into the game
they can decide, want to grow, some changes have to be made to attract the randoms, good for you as well, more fleets out there who fight... not sure why you guys are so eagerly against that
you as well see the game way too static, this is a developing thing and things will change, its not chess... just adapt to the changes and get flexible, I do not have anything about the advantages big alliances have in the game, they just need to focus on some other stuff as well
This game isn't about "playstyles", it's a sandbox. Exceptions are highly antithetical to the sandbox design. Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 12:54:00 -
[168] - Quote
Dave Stark wrote:Harry Forever wrote:lockon to fleet members should be removable by the fleetcommander
after leaving fleet there should be a 1-5 minute timer, where you are not able to lockon to old fleetmembers either
at the moment there are too many douchebags who do not get kills and just try to fleetup with others and then start shooting them...
this would assure more random people team up, good for the game, bad for douchebags... win win
so basically you just want an option to turn logi off? sounds like the most ******** idea i've seen all week.
no you are just too stupid to think about excluding logistic modules, a pretty easy task for a programmer... you know this is a game a program, got it? https:// |
Harry Forever
SpaceJunkys
636
|
Posted - 2013.08.10 12:57:00 -
[169] - Quote
Andski wrote:Harry Forever wrote:just get over it, I can demand what i want... not everybody likes your playstyle, that is supported by CCP at the moment... those changes would bring lots of other people, because its easier to get into the game
they can decide, want to grow, some changes have to be made to attract the randoms, good for you as well, more fleets out there who fight... not sure why you guys are so eagerly against that
you as well see the game way too static, this is a developing thing and things will change, its not chess... just adapt to the changes and get flexible, I do not have anything about the advantages big alliances have in the game, they just need to focus on some other stuff as well This game isn't about "playstyles", it's a sandbox, doubly so outside of highsec. Exceptions are highly antithetical to the sandbox design.
when you talk about this game it feels more like a cage vs. a sandbox... you are just resistant to changes that make sense because it does not favour your playstyle
fleeting up is a team option, therefore should be restricted to that
you can not shoot ships with mining lazers, although its a "sandbox"
there are tools that should be restricted to be used the right way
do you think a developed species like in eve would not restrict fleetmembers from shooting eachother?
we are not living in caves out here anymore you know https:// |
Solstice Project
I'm So Meta Even This Acronym
3557
|
Posted - 2013.08.10 13:09:00 -
[170] - Quote
Based on analysis i can finally conclude that we all have been trolled by Hairy Forever.
It's not a shame to admit it, he simply is that good. Everyone has at least *one* talent and this one is his. I admit that i have been successfully trolled by Hairy Forever, that he is definitely a top dog and that nobody beats him at this.
Ladies and Gentlemen, give it up for the king of all trolls, Hairy Forever !
Applause Applause !
(seriously, no one human being can be that much of a bad person. i feel sad for everybody who has to share reallife with him ... and i'm serious. Please stop feeding him. Thanks.) |
|
Dave Stark
3323
|
Posted - 2013.08.10 13:14:00 -
[171] - Quote
Harry Forever wrote:Dave Stark wrote:Harry Forever wrote:lockon to fleet members should be removable by the fleetcommander
after leaving fleet there should be a 1-5 minute timer, where you are not able to lockon to old fleetmembers either
at the moment there are too many douchebags who do not get kills and just try to fleetup with others and then start shooting them...
this would assure more random people team up, good for the game, bad for douchebags... win win
so basically you just want an option to turn logi off? sounds like the most ******** idea i've seen all week. no you are just too stupid to think about excluding logistic modules, a pretty easy task for a programmer... you know this is a game a program, got it?
excluding logistics modules is irrelevant if you can't lock some one.
you haven't thought this through have you? |
Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
427
|
Posted - 2013.08.10 13:14:00 -
[172] - Quote
Harry Forever wrote:Andski wrote:Harry Forever wrote:just get over it, I can demand what i want... not everybody likes your playstyle, that is supported by CCP at the moment... those changes would bring lots of other people, because its easier to get into the game
they can decide, want to grow, some changes have to be made to attract the randoms, good for you as well, more fleets out there who fight... not sure why you guys are so eagerly against that
you as well see the game way too static, this is a developing thing and things will change, its not chess... just adapt to the changes and get flexible, I do not have anything about the advantages big alliances have in the game, they just need to focus on some other stuff as well This game isn't about "playstyles", it's a sandbox, doubly so outside of highsec. Exceptions are highly antithetical to the sandbox design. when you talk about this game it feels more like a cage vs. a sandbox... you are just resistant to changes that make sense because it does not favour your playstyle fleeting up is a team option, therefore should be restricted to that you can not shoot ships with mining lazers, although its a "sandbox" there are tools that should be restricted to be used the right way do you think a developed species like in eve would not restrict fleetmembers from shooting eachother? we are not living in caves out here anymore you know If you are going to try to boil this down to what they would and wouldn't allow, then you have to think how would they restrict this? The answer = CONCORD. So in high sec, you should get concorded for targeting a fleet member and everywhere else is fair game right?
EDIT: oh and just to add. you DO get concorded for shooting a teammate in high sec. So no, they dont allow shooting of teammates.
The point is, the game is for players who want to play together. you just want a single player game. So go play something else. You coming on here repeating idiotic idea after idiotic idea will not change EVE. At the very least, learn to play EVE before complaining about it. The Indecisive Noob - A new EVE Fan Blog for news and stuff. |
Onictus
Silver Snake Enterprise Fatal Ascension
418
|
Posted - 2013.08.10 13:45:00 -
[173] - Quote
Our favorite whiner is in EC-P8R if anyone wants to go take a pot shot.
I can't promise that no one will shoot at your from the CFC though |
SmokinDank
Horizon Research Group
48
|
Posted - 2013.08.10 14:00:00 -
[174] - Quote
OP is the sort who rages for free speech then gets pissed when someone says something he doesn't like |
Rhivre
TarNec Invisible Exchequer
364
|
Posted - 2013.08.10 14:01:00 -
[175] - Quote
Harry Forever wrote: when you talk about this game it feels more like a cage vs. a sandbox... you are just resistant to changes that make sense because it does not favour your playstyle
fleeting up is a team option, therefore should be restricted to that
you can not shoot ships with mining lazers, although its a "sandbox"
there are tools that should be restricted to be used the right way
do you think a developed species like in eve would not restrict fleetmembers from shooting eachother?
we are not living in caves out here anymore you know
Do developed fleets in humanity (Aka groups of friends) have a mechanic to stop people in the "fleet" punching each other?
If you dont want to get shot in a fleet, go to highsec :)
You are the king of highsec after all, and, as stated before, enjoy taking advantage of the options available in null, such as "I shoot anyone I like with no consequence", and yet, you do not like when others enjoy the same options. |
Lugia3
Pirates Incorporated
522
|
Posted - 2013.08.10 15:02:00 -
[176] - Quote
This guy is legendary. We need a Jita statue in his name... one that we can shoot at 23/7. Yarr |
Dave Stark
3327
|
Posted - 2013.08.10 15:08:00 -
[177] - Quote
Lugia3 wrote:This guy is legendary. We need a Jita statue in his name... one that we can shoot at 23/7.
can't ccp just eject him from 4-4 and give him a suspect flag? surely that's easier than making a new statue. |
Mallak Azaria
GoonWaffe Goonswarm Federation
3408
|
Posted - 2013.08.10 15:13:00 -
[178] - Quote
Highsec mentality; They think there should be built in mechanics to prevent any unwanted action.
Nerf Highsec. The guy who was sitting next to me in the first nullsec round table who had obviously not had a shower since before boarding his flight to Iceland, you really stank. You know who you are. |
Plastic Psycho
Necro-Economics
263
|
Posted - 2013.08.10 15:28:00 -
[179] - Quote
Solstice Project wrote:Based on analysis i can finally conclude that we all have been trolled by Hairy Forever.
This.^
You're right - he's a brilliant troll. :: hats off ::
|
Rhivre
TarNec Invisible Exchequer
367
|
Posted - 2013.08.10 15:30:00 -
[180] - Quote
Dave Stark wrote:Lugia3 wrote:This guy is legendary. We need a Jita statue in his name... one that we can shoot at 23/7. can't ccp just eject him from 4-4 and give him a suspect flag? surely that's easier than making a new statue.
I support and/or endorse this proposal.
Dave for CSM! :p |
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 :: one page |
First page | Previous page | Next page | Last page |