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Slayton Ford
Uninvited Guests
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Posted - 2007.09.20 17:16:00 -
[91]
If your having CPU issues and are sing tech 1 launchers, you may find it better to drop the Arbs for Limos or Malks.
Other wise, stealth bombers are fun ships to run with. And if your really crazy, drop a damp for a 24km scram. Great for popping haulers in 00 or for empire war decs. --------------- This sig has been censored in fear of recieving the ban hammer... |

Dr Mengel
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Posted - 2007.09.23 00:57:00 -
[92]
Fleet Setup:
This one I use in fleets, I switched from the dampning setup since I got called primary to much(and popped to fast) and since I can't damp everyone....... and I yust really like this insane little ship 
High: 3x Arbalest Cruise Launcher 1x Improved cloak 1x --
Mids: 1x t2 Small Shield Booster or named (preferably Gistii A-type) 1x Phased Muon Sensor Dampner 1x FS9 Medium Shield Extender / I have the 'Canyon' Med SB (less PG & Sig)
Lows: 1x Ballistic Control II 1x t2 Damage Control or another BCU II 1x Dread CPU
2x Powergrid rigs
You get 1400+ shield with this setup and you will have to get fighting at 50k/60k. But now atleast u can survive a salvo of cruise missile's which gives time to warp or cloak or if the damage is not to hard even tank it (the gistii shield booster makes it a lot better).
When u run into a bs without a sensorbooster u can (in most cases) damp the bs and keep it at 50k/60k without it hitting u.
------- * Cruise Missile 4 * Covert Ops 4 * Cloak 4 * Advanced Weapon Upgrades 4 * All lvl 5 shield skills and gang skills
First 4 skills can use some improvement for more dmg and less pg/cpu use for the mods.... -------
With this setup u can fidle around a bit, u can make it a lot cheaper by yust using MAPC in the lows instead of powergrid rigs. With good skills that can even give u enough power to fit a 280mm TII or something like that
Or go for Caldari Navy Cruise launchers , since they spare u that little bit of powergrid on your fitting and go for some other rigs.... perhaps fit a normal TII CPU and drop one of the CPU-eating ballistic controls or the Damage Control II. There is enough possible with this, plz leme know what u think about it.
*note: I fly it with Low-Grade crystals, missile hardwirings and the Siege shield gang mod which makes tanking much more effective 
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Cepesis I
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Posted - 2007.11.01 05:23:00 -
[93]
I'm having alot of fun in this ship. However, you need some balls and to know your target. Here is my set up.
Highs 3 Cruise TII missile launchers. Improved cloak II Mids 2 sensor damps II 1 Warp disrupter II Lows 1 BCU II 2 CPU II
Let me know what you think. My tactic is to creep up on the target at 23 km. I target, scam, damp and fire. I get about 11 sec per volly and 45 sec before my cap runs out, but I think I can improve this with skills. Another idea I have is to use 1 senor damp( with level four support skills) and fit a domination warp disrupter(30k scam range)and a small cap booster to make the cap last longer. Just an idea. Please give any feedback to improve.
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Stuart Price
Caldari Havoc Inc
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Posted - 2007.11.01 06:14:00 -
[94]
Edited by: Stuart Price on 01/11/2007 06:14:59 Advice:
If you see a Crow (or javelin malediction), hide and hope he hasn't seen you or run. Crow > Bomber unless the Crow pilot is an idiot. Other 'ceptors can do it with skilled pilots who time their attack runs between volleys but a Crow need not concern itself with piffling matters like transversal.
If you attempt to engage an af at that range, make DAMN sure it isn't a sensorboosted Harpy with a med extender, a full rack of guns, a standard launcher and really good gunnery skills or you're in trouble.
Same goes double for destroyers and TRIPLE for interdictors. Engage those puppies at range with someone else doing the dangerous job of getting close to them.
Do not aggress the flashy red battlecruiser waiting for you outside the station just because he locked you.
These are all ways I have killed bomber pilots. "I got soul but I'm not a soldier" |

Cepesis I
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Posted - 2007.11.01 18:12:00 -
[95]
I agree--I stay the hell away from those crows very nasty indeed.
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Glarion Garnier
Solar Wind
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Posted - 2007.11.01 21:46:00 -
[96]
Edited by: Glarion Garnier on 01/11/2007 21:46:13
-H- 3 x cruise launcher -M- 3 x sensor booster -L- 3 x BCU 2
ammo
Caldari navy exp cruise
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Brea Lafail
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Posted - 2007.11.02 02:51:00 -
[97]
Originally by: Glarion Garnier Edited by: Glarion Garnier on 01/11/2007 21:46:13
-H- 3 x cruise launcher -M- 3 x sensor booster -L- 3 x BCU 2
ammo
Caldari navy exp cruise
Does that fit? Didnt think hound had that much CPU... 'course Im too lazy to check.
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Najenna
Minmatar Caldari Deep Space Ventures
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Posted - 2007.11.02 08:08:00 -
[98]
Sorry I must show off hehe
*** HIGH SLOTS ***
3x Republic Fleet Cruise Missle Launchers 1x T2 Improved Cloak
*** MEDIUM SLOTS ***
1x T2 Sensor Booster 1x T2 Sensor Dampener 1x T1 Passive Targeter
*** LOW SLOTS ***
3x Republic Fleet Ballistic Controls
*** RIGS ***
Unknown yet still working on them but I have an idea
I can fit everything as is took some time and some clever thinking ( Which I can't claim I did on my own ) But all in all very expensive Glass Cannon. 
Once you get this Robotech thing in your blood its there to stay... |

TRYPTIC
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.11.02 10:48:00 -
[99]
I like Majenna's fit for the Hound, although I would be tempted to remove the Passive Targeter for a 2nd T2 Sensor Booster. You'll get much faster lock times on smaller ships (interceptors).
NEVER,EVER fit guns on an SB. Guns don't do the damage cruise missiles do...SB's get a massive bonus for cruise missiles vs inteceptors and other small ships (they hit for full damage, regardless of ship size). Plus, floating around trying to fight it out with the weak shield/armor stats of SB's means you'll die quickly.
Uncloak...target...damp...launch...get the "H" outta there. Get to a safe spot, warp back in at a safe range, cloak up and repeat.
Regards, Tryp
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Slayton Ford
Ill Tempered Bus Drivers
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Posted - 2007.11.10 20:07:00 -
[100]
Originally by: TRYPTIC I like Majenna's fit for the Hound, although I would be tempted to remove the Passive Targeter for a 2nd T2 Sensor Booster. You'll get much faster lock times on smaller ships (interceptors).
NEVER,EVER fit guns on an SB. Guns don't do the damage cruise missiles do...SB's get a massive bonus for cruise missiles vs inteceptors and other small ships (they hit for full damage, regardless of ship size). Plus, floating around trying to fight it out with the weak shield/armor stats of SB's means you'll die quickly.
Uncloak...target...damp...launch...get the "H" outta there. Get to a safe spot, warp back in at a safe range, cloak up and repeat.
Regards, Tryp
I normally fit an off-line small remote armor rep. For gang action, there is alway someone who needs a rep after the fight. --------------- This sig has been censored in fear of recieving the ban hammer... |
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Wardeneo
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Posted - 2007.11.12 10:56:00 -
[101]
i think there is a problem with most of these setups, 1 people trying 2 tank em ... WTF, second, people putting 2 launchers on
if ur caldari u want a manti
[highs]
3 x arby cruise - WRATH missles (manti get bonus for kin missles) 1 x t2 cloak - NOT t1!
[mids]
1 x sensor booster t2 (MUST HAVE) 1 x passive targeter (MUST HAVE) 1 x phased moun damp 1 x pwnage target painter
[Lows]
2 x BC 2
if u cant fit this, train ur fitting skills
i personlally fly the hound its the best becasues its fast and i have flown a manti good ship but i keep missing chances because i cant move into possition quick enough hents the hound :)
hound setup:
[highs]
3 x arby cruise - devastator missles (coz of hounds exp damge bonus) 1 x t2 cloak
[meds]
1 x passive targeter t2 1 x t2 sensor booster 1 x phased muon damp
[lows]
1 x co processor t2 2 x bc t2
so basically u warp in, cloak up , ait for target get close 30km and turn around and basically fast aling 2 a warpable object, unclok sensor booser on, passive target the target and fire 3 missles wait till missles hit and cloak up or warp out
DONT HANG AROUND!
wardeneo
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Tomaszewski
Minmatar
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Posted - 2007.11.16 22:25:00 -
[102]
Originally by: Wardeneo Edited by: Wardeneo on 12/11/2007 13:23:58 i think there is a problem with most of these setups, 1 people trying 2 tank em ... WTF, second, people putting 2 launchers on
if ur caldari u want a manti
[highs]
3 x arby cruise - WRATH missles (manti get bonus for kin missles) 1 x t2 cloak - NOT t1!
[mids]
1 x sensor booster t2 (MUST HAVE) 1 x passive targeter (MUST HAVE) 1 x phased moun damp 1 x pwnage target painter
[Lows]
2 x BC 2
if u cant fit this, train ur fitting skills
i personlally fly the hound its the best becasues its fast and i have flown a manti, good ship but i keep missing chances because i cant move into possition quick enough hents the hound :)
hound setup:
[highs]
3 x arby cruise - devastator missles (coz of hounds exp damge bonus) 1 x t2 cloak
[meds]
1 x passive targeter t2 1 x t2 sensor booster 1 x phased muon damp
[lows]
1 x co processor t2 2 x bc t2
so basically u warp in, cloak up , wait for target, get close (about 30km) and turn around and basically fast aline 2 a warpable object, uncloak, sensor booser on, passive target the target and fire 3 missles wait till missles hit and cloak up or warp out
DONT HANG AROUND!
wardeneo
Is this for a hound? - Tomaszewski |

Kuzya Morozov
Gallente Organized Combat Consortium
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Posted - 2007.11.17 00:42:00 -
[103]
Nope haha, I'm having trouble fitting any decent tank on it because of severe lack of CPU/grid, wondering if the Gallente on is any better? Don't even think about t2 launchers :\ -------------------------------------------------

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes
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Psorion
The Nine Gates Aftermath Alliance
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Posted - 2007.11.17 03:43:00 -
[104]
Manticore > Crow
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Strure
Endless Destruction Chaos Incarnate.
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Posted - 2007.12.09 13:46:00 -
[105]
Edited by: Strure on 09/12/2007 13:47:10
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RazorRaven
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Posted - 2007.12.28 11:25:00 -
[106]
I use hound for ratting angels solo in 0.0.
My setup is something like this:
high: 3x arbalest cruise launchers, salvager, cloaking device I
med: 2x sensor booster T2, remote sensor dampener T2 / webb (for frigates that run 3k m/s)
low: co-processor T2 x1/2, BCU T2 x1/2
You may toss salvager and be able to fit improved cloaking device, but salvage is sooooo good from bs-s that for me salvager is must have. The tactic is simple, warp to 100km from belt, and if you have god range start poping them out and set curse to run from them. With 2 sensor boosters and nice missile skills you can easily hit ratts from distance 120km+. Frigates and destroyers die in first salva, cruisers maybe second, bc are poped in third salva. And you can take down those ratts that worth 1 million with ease.
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Makavelia
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Posted - 2008.01.29 12:01:00 -
[107]
Edited by: Makavelia on 29/01/2008 12:03:59 Im currently training mini frig 5 to go onto co ops.. but after readin some of these posts im wondering if their even worth the training times. I was tempted into going for the actual bombs until i read that u can only use them in 0.0 and that they have a 15 second activation time in witch they can be targeted and destroyed..
anyway the question i would like to know is this
2 sb's go hunting together and spot a bc
first SB comes out of stealth activates worp jamer/sensors then missiles... just as the missiles fire the second SB comes out of stealth and gets his lock.. just as the 1st SB recloaks the second SB activates his worp jamer fires missiles and then the first SB comes out of stealth while the second recloaks... i doupt his missiles will be rdy to fire since your talking like 8 seconds? so the only reason for the first sb to uncloak would ofc be to keep the worp jam up until the next round of uncloaking.
Im a noob so not sure if recloacking and uncloaking so fast is even possibe... if not then i guess it would need 3 bombers to increase the stealth out times?
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Mynxee
Death of Virtue Sex Panthers
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Posted - 2008.02.11 13:12:00 -
[108]
Bumping this to ask for replies to Makavelia's post. I'm a noob too, and curious about responses to the questions and scenarios he poses.
Been to the Eve Comedy Club yet?
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Psorion
The Nine Gates
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Posted - 2008.02.12 00:06:00 -
[109]
Originally by: Makavelia Edited by: Makavelia on 29/01/2008 12:03:59 Im currently training mini frig 5 to go onto co ops.. but after readin some of these posts im wondering if their even worth the training times. I was tempted into going for the actual bombs until i read that u can only use them in 0.0 and that they have a 15 second activation time in witch they can be targeted and destroyed..
anyway the question i would like to know is this
2 sb's go hunting together and spot a bc
first SB comes out of stealth activates worp jamer/sensors then missiles... just as the missiles fire the second SB comes out of stealth and gets his lock.. just as the 1st SB recloaks the second SB activates his worp jamer fires missiles and then the first SB comes out of stealth while the second recloaks... i doupt his missiles will be rdy to fire since your talking like 8 seconds? so the only reason for the first sb to uncloak would ofc be to keep the worp jam up until the next round of uncloaking.
Im a noob so not sure if recloacking and uncloaking so fast is even possibe... if not then i guess it would need 3 bombers to increase the stealth out times?
Ok.. Most BC would just leave, nothing to make them stay. Most StealthBombers (2x) would stay cloaked. A drake is not going down fast, a Myrridom will sic drones on you, a Brutix will snipe you or sic drones on you. Now, if you have a large bubble and u have 3 bombers then maybe you can do something, but it would take about 4 salvos each and no one is waiting around for that.
My experience with Bombers, a HIC or Warp bubble helps you hold them, you stay at range and lob missles and damps on them till they die.
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.02.12 04:43:00 -
[110]
Originally by: Psorion
Originally by: Makavelia Edited by: Makavelia on 29/01/2008 12:03:59 Im currently training mini frig 5 to go onto co ops.. but after readin some of these posts im wondering if their even worth the training times. I was tempted into going for the actual bombs until i read that u can only use them in 0.0 and that they have a 15 second activation time in witch they can be targeted and destroyed..
anyway the question i would like to know is this
2 sb's go hunting together and spot a bc
first SB comes out of stealth activates worp jamer/sensors then missiles... just as the missiles fire the second SB comes out of stealth and gets his lock.. just as the 1st SB recloaks the second SB activates his worp jamer fires missiles and then the first SB comes out of stealth while the second recloaks... i doupt his missiles will be rdy to fire since your talking like 8 seconds? so the only reason for the first sb to uncloak would ofc be to keep the worp jam up until the next round of uncloaking.
Im a noob so not sure if recloacking and uncloaking so fast is even possibe... if not then i guess it would need 3 bombers to increase the stealth out times?
Ok.. Most BC would just leave, nothing to make them stay. Most StealthBombers (2x) would stay cloaked. A drake is not going down fast, a Myrridom will sic drones on you, a Brutix will snipe you or sic drones on you. Now, if you have a large bubble and u have 3 bombers then maybe you can do something, but it would take about 4 salvos each and no one is waiting around for that.
My experience with Bombers, a HIC or Warp bubble helps you hold them, you stay at range and lob missles and damps on them till they die.
Against Drake:
Ship: Hound Weapon: Caldari Navy Devastator Cruise Missile Damage Done: 15030
Went down in less then 2 minutes to a purifier, maller, and myself in my hound.
Maller did zero dps.
You have no experience with bombers.
Most of you don't in fact. Miz Stelth Bomerz iz the ****nit. |
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Megan Maynard
Minmatar Clearspace Operations Carpe Diem.
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Posted - 2008.02.12 04:50:00 -
[111]
Originally by: Makavelia Edited by: Makavelia on 29/01/2008 12:03:59 Im currently training mini frig 5 to go onto co ops.. but after readin some of these posts im wondering if their even worth the training times. I was tempted into going for the actual bombs until i read that u can only use them in 0.0 and that they have a 15 second activation time in witch they can be targeted and destroyed..
anyway the question i would like to know is this
2 sb's go hunting together and spot a bc
first SB comes out of stealth activates worp jamer/sensors then missiles... just as the missiles fire the second SB comes out of stealth and gets his lock.. just as the 1st SB recloaks the second SB activates his worp jamer fires missiles and then the first SB comes out of stealth while the second recloaks... i doupt his missiles will be rdy to fire since your talking like 8 seconds? so the only reason for the first sb to uncloak would ofc be to keep the worp jam up until the next round of uncloaking.
Im a noob so not sure if recloacking and uncloaking so fast is even possibe... if not then i guess it would need 3 bombers to increase the stealth out times?
Ok, trained bombers almost since day one of playing. Lost my fair share, killed alot less in it but it was fun as hell.
2 stealth bombers of mixed types can OWN any battlecruiser out there if they are fit and trained correctly.
Orbit at 100 km while it's tackled and watch it blow up. Best if tackling ship can ewar of some type.
Cloaking and firing not worth it, but at 100 km who cares?
Like I said, tackler with two bombers can ruin and battlecruiser/cruiser/frigate/assault frig/ceptor/destroyer/you get the point day.
Get 3 or more and it gets nasty dps wise. You are talking 2000+ alpha strikes coming from 3 (or more) directions. That sucks no matter what you are flying unless you are capital.
Miz Stelth Bomerz iz the ****nit. |

Lrrp
Minmatar Gallente Mercantile Exchange Coalition Of Empires
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Posted - 2008.02.12 15:38:00 -
[112]
As others may have pointed out, SB'ers are distance ships. Do not even try to get in close where you will attempt to use a webber on a inty. Two SB's tried that when I was in a Stiletto. One died and the other ran. Also remember that the longer you stay uncloaked, the more likely you will be targeted by larger ships and thus cannot re-cloak. I fly a Hound and the fun is getting into the right position so you can attack. S.B.'s are more chess piece ships and the board changes depending if you are solo, small gang or fleet. Heck-of a lot of fun ships.
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Phachot
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Posted - 2008.04.16 23:26:00 -
[113]
Anyone have any recent updates for hound setups ? |

Ortos
Abyssus Incendia THORN Alliance
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Posted - 2008.05.02 19:05:00 -
[114]
Ok, i'm reading the word Arbalest a lot here.
And I got no clue why? I thought the only diffrence between a t1, a t2 or an officer cruise missile launcher was the rate of fire?
So why not use t1 \ t1 named cruise missile launchers (cheap ones) instead of fitting 9m\per cruise missile launchers? Youre gonna cloak up or warp out anyhow, rite? |

Jennae
Gallente Unity of Honor
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Posted - 2008.05.02 20:50:00 -
[115]
Originally by: Ortos Ok, i'm reading the word Arbalest a lot here.
And I got no clue why? I thought the only diffrence between a t1, a t2 or an officer cruise missile launcher was the rate of fire?
So why not use t1 \ t1 named cruise missile launchers (cheap ones) instead of fitting 9m\per cruise missile launchers? Youre gonna cloak up or warp out anyhow, rite?
for the CPU savings. The only one that is low besides the Arby is the Malkuth, and it fires too slow to get your second salvo off. Try domination cruises (I use them) extremely low CPU. Enough that you only need and one put 2 of XT9000 or or something to save money.
My setup: HI: 3 cruise 1x offline SB (heatsink) I always overheat) MID; Sensor booster, 2x Damps (second best are cheaper and fit) LOW: 2x BCS II, 1x CoproII |

SoleDeo Gloria
X-Incorporated
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Posted - 2008.05.28 17:30:00 -
[116]
Edited by: SoleDeo Gloria on 28/05/2008 17:30:17 Ok - here is the setup I am training to - comments welcome - will be flying her in 22 days
- lo - 2 x Overdrive Injector System II's 1 x Signal Amplifier II
- mid - 1 x Passive Targeter II 1 x Remote Sensor Dampner II 1 x Sensor Booster II
- hi - 3 x Arbalest Cruise Launcher I 1 x Improved Cloaking Device II
- rig - 1 x Warhead Calefaction Catalyst I 1 x Auxiliary Thrusters I
Two questions:
1. Passive Targeter - worth it? does it work in this setup? 2. with this setup - what is the exact order of operation for engaging (e.g. sneak to ## km, de-cloak, next step, next step, etc.)
Thanks!
My EVE Online Screen Captures Blog |

anotherMimitar
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Posted - 2008.08.01 22:27:00 -
[117]
I always liked the art approach, so low: 2 BCS II 1 Co-Processor II Med: Phased Muon Sensor Disruptor (with targeting range script) Prototype Sensor Booster (no script) Supplemental Scanning CPU (range script) High: 3 XT 9000 cruise Imp Cloaking II offline salvager
Fits almost perfect. with 321/323 cpu and 44/48 power
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Maeltstome
Minmatar Suicidal Office Clerks
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Posted - 2008.08.02 00:08:00 -
[118]
with the mass reduction on sisi, a snaked hound can hit 2.5k/s
Nano-SB anyone? -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |

Pernick
Gallente Wilkins and Bennett CO
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Posted - 2008.08.18 21:09:00 -
[119]
Originally by: Phachot Anyone have any recent updates for hound setups ?
I'm thinking of getting a Hound while I'm on my way to a CruisePhoon, and fitting it thusly:
Highs: 1x Improved Cloaking Device II - The Smoke and Mirrors 3x Malkuth Cruise Launchers w/Devastators - Save some on the CPU 1x Auto Targeting System I - AutoTarget the moment you drop the cloak (what else to put in a High Slot?)
Mids: 2x SBII w/Scan Res Scripts - Lock time of 2.9s on me, 2.3s maxed skills 1x Remote Sensor Dampener II - the "OH SHI" button
Lows: 2x Ballistic 'Purge' Targeting Systems - Smaller CPU reqs 1x CPU II - need moar gigaflops!
I'm thinking of using this as the ultimate "SURPRISE!" type ship. Within three seconds of decloaking, you'll have 3 cruise missiles deployed and can recloak. Not sure of how many ships are setup to lock a SB in three seconds, so as long as you set it up correctly this should work. If not, well prey your RSD hits them hard.
Not sure of using Scan Resolution or Targeting Range on the RSD - I'm guessing Resolution because you'll be alot closer than other SBs?
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Webster Carr
Gallente Magellan Exploration and Survey
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Posted - 2008.08.19 02:46:00 -
[120]
It seems to me that the best friend for a Hound would be an Arazu, uncloak, warp disrupt, and apply 3 bonused dampners from about 40km away... Then let loose the Hounds. :) |
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