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Nullbeard Rager
Republic Military School Minmatar Republic
26
|
Posted - 2011.12.26 16:59:00 -
[121] - Quote
Nullbeard Rager wrote:[quote=Andski]you are the biggest hypocrite imaginable, lmao
AHAHAHAHAHAHAHAHAHAHAHA!!!
No.
Go ahead and check my posts and what I am responding to so you can see how silly you sound. Wishful thinking on your part does not make me, or anyone, like you.
EDIT - Even if you WERE correct it doesn't make anything I said untrue.
|

MatrixSkye Mk2
Republic University Minmatar Republic
101
|
Posted - 2011.12.26 18:56:00 -
[122] - Quote
Scatim Helicon wrote:There is no 'us against them' because most of 'them' are so irrelevant to any aspect of 0.0 existance that they're barely noticeable. Is that why you goons spend your time in hi sec harassing and grief playing hi sec players... Because they're just so irrelevant and unimportant to you?
|

Thredd Necro
Imperial Academy Amarr Empire
89
|
Posted - 2011.12.26 19:56:00 -
[123] - Quote
Velicitia wrote:...But, until then, we (empire dwellers) will just have to live with the fact that the nullsec guys don't really care about us -- in similar fashion to how third world nations don't really "care" about industrialised nations.
Fixt. Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. - Douglas Adams |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
163
|
Posted - 2011.12.26 21:39:00 -
[124] - Quote
ban npc forum alts from CSM forums |

Andski
GoonWaffe Goonswarm Federation
1381
|
Posted - 2011.12.27 00:37:00 -
[125] - Quote
MatrixSkye Mk2 wrote:Scatim Helicon wrote:There is no 'us against them' because most of 'them' are so irrelevant to any aspect of 0.0 existance that they're barely noticeable. Is that why you goons spend your time in hi sec harassing and grief playing hi sec players... Because they're just so irrelevant and unimportant to you?
no, because it's hilarious |

Hirana Yoshida
Behavioral Affront
200
|
Posted - 2011.12.27 09:13:00 -
[126] - Quote
ps3ud0nym wrote:Hey all. Here I am, a member of big bad TEST Alliance. One of the people who is "Out to ruin your game". You are a splinter off Goons are you not, do they know and condone that you have stolen their raison d'etre? 
ps3ud0nym wrote:One theme I have heard repeated over and over again is: "If you nerf high-sec, who will make all the ships and rigs for the PVPers in 0.0?" I have to ask, do you really believe that is true?... Numbers rarely lie, the last several QEN's had a significant portion of all war material being built and sold in high, much larger portion than could ever be used in high so unless people like to build stuff and reproc it again when it doesn't sell there is really only one explanation.
ps3ud0nym wrote:Lets just go over the economics of the situation.... Sounds like you have a nice little indentured servitude thing going and exploit the crap out of the new-comers, good on you! But if what you claim is true then why are the majority of null all clamouring for the promised manufacturing bump and where does the Jita-umbilical concept come from? Yes, null can build everything it needs locally, but due to mining being :slitwrists: for most people and stations/POS having no where near enough slots to crank everything needed out consumption (ie. losses/mails) would need to be cut by .. well most of it really (90%+).
ps3ud0nym wrote:0.0 doesn't need High-Sec in any way. Over the last little while, high sec has had a rather massive buff with the elimination of quality for agents... Pretty awesome change for low-sec though, every agent is good so no more clusters for "leet ratter-gankers" to camp, probably not as big a change in high due to people wanting to stay close'ish to hubs for dumping their goods/loot but the idea itself - remove agent quality - was bang-on, CCP just needs to follow up on it, move some highways and such to create several more hubs and tweak the mission rewards. NB: That is not the high horse you think it is, but rather a rundown old ass. Null is to low-sec what high is to null safety wise. Don't even try to play the risk:reward card as the system has all but been abandoned for null.
ps3ud0nym wrote:I also read that it is impossible for a new alliance to get a foothold in 0.0... So you stopped reading when it was convenient for your understanding of the systems involved, gotcha. No one has said it is impossible ;period;. What has and is being said is that it is impossible without bending over for -insert local sociopath- or having more friends than head-lice .. neither opens up null for newcomers in any way, shape or form. All it does is provide established null with risk-free ISK (risk taken by new guys) and a cheap workforce.
|

Hirana Yoshida
Behavioral Affront
200
|
Posted - 2011.12.27 09:14:00 -
[127] - Quote
Continued due to "You can only quote 5 times" .. WTF!
ps3ud0nym wrote:CCP has stated its vision for the game, and it is very much the same vision that those in nul also have. High-sec is supposed to be dependent on WH space, 0.0 and low-sec, not the other way around... Do you happen to have a source for that claim? Last I heard the aim was to create a inter-dependency system between the areas. What came up during the Farm&Fields discussions was that null should have the ability to become self-sufficient through hard work and coordination, not once did I read anything resembling what you claim. All of Eve is dependent on Worms since they have monopoly on the product, low-sec is for all intents and purposes high-sec (read: Empire space) and while a few more options exist through POS/PI/Drugs it follows the basic high "rules" (which is what we LS dwellers are bored/fed-up with).
ps3ud0nym wrote:EVE is an open game.... Eve WAS an open game. The state changed when average server population frew above 30-35k or so (3+ years ago) and massive permanent blocs formed, until then big blocs were generally temporary and goal oriented. There is no 'freedom' if everything one does has to be OK'd by three committees and a 100 individuals .. Eve should be (and was) the pioneer US during the indian purge but has grown to become a multistory tenement in a modern urban area. CCP simply neglected to evolve the mechanics to keep up with population increases .. the 'feel' was among the first casualties.
PS: Where does Goons-lite, aka. TEST, live now? Delve NPC space or something? Seems to me that it must be NPC space if you have slots enough to build what is needed, even on the small scale. |

Imigo Montoya
Wildly Inappropriate Goonswarm Federation
22
|
Posted - 2011.12.27 10:16:00 -
[128] - Quote
Hirana Yoshida wrote:Eve WAS an open game. The state changed when average server population frew above 30-35k or so (3+ years ago) and massive permanent blocs formed
No bloc is permanent, no matter how massive it is. Take the NC for example - it wasn't that long ago that people were complaining about the big blue blobfest, and look at it now.
It is also very possible to get into nullsec. There are NPC stations all over the place to make a home out of and plenty of alliances do just that. And for those who want to have a presence on the map and don't mind the odd invasion, it is also possible to stay under the radar of the big blocs and take a few systems of sov. Alternatively there are alliances who recruit corps, particularly those with combat records and not even necessarily good ones.
Where there's a will, there's a way. |

Hirana Yoshida
Behavioral Affront
200
|
Posted - 2011.12.27 14:22:00 -
[129] - Quote
Living out of ones suitcase in a NPC station is not exactly null living now is it. Worthwhile when hardening defence forces as there is always something going on, but living in a homeless shelter (which NPC stations are) permanently does not make it ones home. And sure you can "ninja" a few systems of sov, but I think we both know that it only lasts until the resident fat-ass with a bazillion lemmings and/or supers gets bored enough to bother with you .. why don't you ask a generic small-business owner in an occupied territory with erratic neighbours how he would gauge his quality of living 
Being "recruited" into existing alliances/blue-seas is indeed the only real alternative these days, but since it usually involves giving up ones first and second-born as well as 99% taxation (slight exaggeration .. maybe) it is not really an option as the question always concerns new-comers, aka. independents and not the latest batch of slaves.
Null is bollocksed and needs a whack of the good old wrecking-ball before rebuilding it can proceed .. CCP did it once with their fabulously thought out and implemented Dominion (Trololololol) and something tells me they are aware that they need to go beyond even that level of disruption to really sort it which explains why it has so far taken them six+ months to release the promised follow-up blog to the "what we are working on in rgds. to null" blog.
The flow of tears will be epic. |

Thredd Necro
Imperial Academy Amarr Empire
90
|
Posted - 2011.12.27 15:52:00 -
[130] - Quote
Imigo Montoya wrote:Hirana Yoshida wrote:Eve WAS an open game. The state changed when average server population frew above 30-35k or so (3+ years ago) and massive permanent blocs formed No bloc is permanent, no matter how massive it is. Take the NC for example - it wasn't that long ago that people were complaining about the big blue blobfest, and look at it now. It is also very possible to get into nullsec. There are NPC stations all over the place to make a home out of and plenty of alliances do just that. And for those who want to have a presence on the map and don't mind the odd invasion, it is also possible to stay under the radar of the big blocs and take a few systems of sov. Alternatively there are alliances who recruit corps, particularly those with combat records and not even necessarily good ones. Where there's a will, there's a way.
Blocs may not be permanent but look at the very former soviet union...it was around for quite a while
Remember that the essence of a good gank or ambush is to MINIMIZE risk and effort and while many are, muggers and pirates on the whole are usually not the hardest working people on the planet. It was always destined to happen that large enough power blocs would develop in EVE to reduce available, convenient, combat. If sov rules are adjusted to speed up certain aspects of conflict and aren't very carefully balanced it could lead to fewer blocs and even less combat as there will be fewer opponents to fight.
Regardless of what some groups might like to think, in many ways 0.0 will just keep becoming more and more like highsec. It's just human nature.
Just like in Real Life. Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. - Douglas Adams |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
163
|
Posted - 2011.12.27 15:58:00 -
[131] - Quote
ban npc forum alts from CSM forums |

Nullbeard Rager
Republic Military School Minmatar Republic
31
|
Posted - 2011.12.28 00:08:00 -
[132] - Quote
Nicolo da'Vicenza wrote:ban npc forum alts from CSM forums
Yes! We must ban npc forum alts...as they are NPCs and not PCs they must be bots and botting is against the EULA  |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
163
|
Posted - 2011.12.28 00:28:00 -
[133] - Quote
Exhibit A: ^^^ |

Nullbeard Rager
Republic Military School Minmatar Republic
31
|
Posted - 2011.12.28 00:36:00 -
[134] - Quote
Nicolo da'Vicenza wrote:Exhibit A: ^^^
Yup just keep on spamming... |

Imigo Montoya
Wildly Inappropriate Goonswarm Federation
22
|
Posted - 2011.12.28 07:40:00 -
[135] - Quote
While Nicolo is doing so in a very succinct and terse manner, he does make a very valid point. It's far too easy for somebody to make an alt to hide behind and post any kind of trash anonymously.
Trolling is particularly common in these forums (all of eve-o, not just the CSM sub forum) which is just a big waste of time and space (as entertaining as it may be for the troll). The anonymity of an NPC corp character makes it very hard to tell who is simply uninformed and who is just trolling.
Then again, NPC corp characters can't post in CAOD and look how that turned out. |

Takara Mora
University of Caille Gallente Federation
26
|
Posted - 2011.12.28 15:47:00 -
[136] - Quote
Yeah less anonymity sounds great .... but would make reprisals way too easy ... then you'd only hear dominant points of view and ideas ... we'd miss out on the unexpected out of the box ideas from folks who don't belong to Goonswarm or TEST :)
Better to allow "oversharing" .... it's easy enough to ignore the posts you don't like. |

Nullbeard Rager
Republic Military School Minmatar Republic
31
|
Posted - 2011.12.28 16:02:00 -
[137] - Quote
Takara Mora wrote:Yeah less anonymity sounds great .... but would make reprisals way too easy ... then you'd only hear dominant points of view and ideas ... we'd miss out on the unexpected out of the box ideas from folks who don't belong to Goonswarm or TEST :)
Better to allow "oversharing" .... it's easy enough to ignore the posts you don't like.
Exactly.
|

Thredd Necro
Imperial Academy Amarr Empire
91
|
Posted - 2011.12.28 16:19:00 -
[138] - Quote
Imigo Montoya wrote:While Nicolo is doing so in a very succinct and terse manner, he does make a very valid point. It's far too easy for somebody to make an alt to hide behind and post any kind of trash anonymously.
Trolling is particularly common in these forums (all of eve-o, not just the CSM sub forum) which is just a big waste of time and space (as entertaining as it may be for the troll). The anonymity of an NPC corp character makes it very hard to tell who is simply uninformed and who is just trolling.
Then again, NPC corp characters can't post in CAOD and look how that turned out.
It's not a valid point at all and Nicolo is just trolling. People post all manner of garbage and silliness on their mains all the time.
Ask people to post their verified Real Life info as a way of gaining access to the forums and see how that works out if you seek to eliminate anonymity.
If SOMEONE doesn't have enough experience to tell if the OP knows what they are talking about then it stands to reason THAT person doesn't know what THEY are talking about and so THEY need to STFU, regardless of which toon the OP is posting on, yes?
If a post seems to be a troll then STOP RIGHT THERE and walk away. Trolls typically want attention at any cost. Replying for ANY reason especially to say it's a stupid or irrelevant post means the troll wins and is encouraged to do the one thing people keep SAYING they want the trolls to do--STOP posting.
For instance, Nicolo posted what he posted to get a reaction and it isn't relevant or helpful to the thread and he did it more than once.
Trolling against trolls is still trolling and it encourages trolling. That's Trolling 101 kids.
Try setting an example instead doing the equivalent of running though a mall firing a pistol into the air to promote handgun control. Human beings, who are almost unique in having the ability to learn from the experience of others, are also remarkable for their apparent disinclination to do so. - Douglas Adams |

Selina Steel
No Vacancies
0
|
Posted - 2012.01.01 20:34:00 -
[139] - Quote
No.
Thredd Necro wrote:
Blah, blah?
No.
/end
|

Hiply Rustic
Aliastra Gallente Federation
1
|
Posted - 2012.01.02 05:47:00 -
[140] - Quote
Scatim Helicon wrote:
Every highsec-carebear could log off and un-install EVE tomorrow and we'd barely notice apart from the reduced lag in market systems. The things we go to empire for are seeded by NPCs (skillbooks, BPOs), imported from other 0.0 regions (minerals), or manufactured by highsec alts of 0.0 based players.
There is no 'us against them' because most of 'them' are so irrelevant to any aspect of 0.0 existance that they're barely noticeable.
As a hi-sec player atm I could not agree with you more. I fully accept your premise that we are irrelevant to you and others like you.
Then again...you're not spectacularly relevant yourself.
|

Lord Zim
Bat Country Goonswarm Federation
488
|
Posted - 2012.01.02 08:09:00 -
[141] - Quote
We've had more impact on EVE Online: A Bad Game, than you have. Just sayin'. |

Hiply Rustic
Aliastra Gallente Federation
2
|
Posted - 2012.01.02 17:08:00 -
[142] - Quote
The thing is, there is a place for both playstyles. Forcing a player where they don't want to go ultimately forces them where CCP does not want them to go, elsewhere.
If, as so many say, HiSec players are irrelevant to the NulSec players then why the hate? It's not exclusive to EvE in any way shape or form, nor are the NulSeccers breaking any new ground with carebear bashing. It's been going on far longer than EvE has existed and has done every bit as artfully in other games...with results just as profound. As in not at all profound. PvPers have been hurling insults at PvEers since the genre came to encompass both playstyles, and I don't see that changing. In the case of EvE it's even muddied beyond that because there are certainly PvPers in HiSec, so now the bashing isn't even based on how one choose to play, but rather where one chooses to play...which fankly makes even less sense.
The game is not a themeparked sandbox that takes a new player by the hand in hisec, through a guided progression themepark which then drops them naturally into a nulsec sandbox. It's simply not designed that way. It could have been, but it wasn't. In a sandbox the players make the game...or games...from within a framework implemented by the devs.
That two distinct games have developed within that framework is not a bad thing, and it has created an environment which has a sustainability that a nulsec-only or hisec to nulsec forced funnel would not. CCP now has a game which someone who wants a minimum of risk can play at the same time that high-risk adrenaline junkies cam get their fix. From their perspective that has to be a good thing. They will not nerf one of those games into the ground at request of those favoring the other game. It's not in their best interests to do so, and it won't happen.
The way to attract new blood to nulsec is not to berate and belittle your carebear counterparts, any more than the Darktide community's constant mocking of the rest of the Asheron's Call population caused people to migrate to that FFA server. You need to convince people playing in hisec that they truly are missing out on a lot of fun and that they won't be simply entering a world where they are nothing but cannon-fodder lured there for the benefit of the old blood.
I haven't seen anything here that comes close to that. |

Takara Mora
University of Caille Gallente Federation
28
|
Posted - 2012.01.02 17:19:00 -
[143] - Quote
I like what you're saying Hiply ... let's stop trying to force the two playstyles together and instead maximize both .... keep them loosely coupled (i.e.-ganks and pirating allowed as they currently are) ... but maybe if we stop trying to pretent that they should have some deep transcendant dependence on each other, it would open up more viable long term game design options for CCP to retain more players in both communities. |

Nullbeard Rager
Republic Military School Minmatar Republic
45
|
Posted - 2012.01.02 18:55:00 -
[144] - Quote
Lord Zim wrote:We've had more impact on EVE Online: A Bad Game, than you have. Just sayin'.
Which isn't relevant to much of anything, outside of this game. Just sayin'.
|

Nullbeard Rager
Republic Military School Minmatar Republic
45
|
Posted - 2012.01.02 18:57:00 -
[145] - Quote
Selina Steel wrote:Blah. Thredd Necro wrote:
Blah, blah?
Blah.
Blah indeed. |

Lord Zim
Bat Country Goonswarm Federation
489
|
Posted - 2012.01.02 19:01:00 -
[146] - Quote
Nullbeard Rager wrote:Lord Zim wrote:We've had more impact on EVE Online: A Bad Game, than you have. Just sayin'. Which isn't relevant to much of anything, outside of this game. Just sayin'. And ultimately, we're not relevant to the universe, either. Oh well so sad. |

Nullbeard Rager
Republic Military School Minmatar Republic
50
|
Posted - 2012.01.03 14:06:00 -
[147] - Quote
Lord Zim wrote:Nullbeard Rager wrote:Lord Zim wrote:We've had more impact on EVE Online: A Bad Game, than you have. Just sayin'. Which isn't relevant to much of anything, outside of this game. Just sayin'. And ultimately, we're not relevant to the universe, either. Oh well so sad.
Truth.
|

Thredd Necro
Imperial Academy Amarr Empire
109
|
Posted - 2012.01.09 23:42:00 -
[148] - Quote
Hiply Rustic wrote:The thing is, there is a place for both playstyles. Forcing a player where they don't want to go ultimately forces them where CCP does not want them to go, elsewhere.
If, as so many say, HiSec players are irrelevant to the NulSec players then why the hate? It's not exclusive to EvE in any way shape or form, nor are the NulSeccers breaking any new ground with carebear bashing. It's been going on far longer than EvE has existed and has been done every bit as artfully (artlessly?) in other games...with results just as profound. As in not at all profound. PvPers have been hurling insults at PvEers since the genre came to encompass both playstyles, and I don't see that changing. In the case of EvE it's even muddied beyond that because there are certainly PvPers in HiSec, so now the bashing isn't even based on how one choose to play, but rather where one chooses to play...which frankly makes even less sense.
The game is not a themeparked sandbox that takes a new player by the hand in hisec, through a guided progression themepark which then drops them naturally into a nulsec sandbox. It's simply not designed that way. It could have been, but it wasn't. In a sandbox the players make the game...or games...from within a framework implemented by the devs.
That two distinct games have developed within that framework is not a bad thing, and it has created an environment which has a sustainability that a nulsec-only or hisec to nulsec forced funnel would not. CCP now has a game which someone who wants a minimum of risk can play at the same time that high-risk adrenaline junkies can get their fix. From their perspective that has to be a good thing. They will not nerf one of those games into the ground at the request of those favoring the other game. It's not in their best interests to do so, and it won't happen.
The way to attract new blood to nulsec is not to berate and belittle your carebear counterparts, any more than the Darktide community's constant mocking of the rest of the Asheron's Call population caused people to migrate to that FFA server. You need to convince people playing in hisec that they truly are missing out on a lot of fun and that they won't be simply entering a world where they are nothing but cannon-fodder lured there for the benefit of the old blood.
I haven't seen anything here that comes close to that.
Perhaps Pirate Hilmar is having too much fun picking his own pocket?
He attacked everything in life with a mix of extraordinary genius and naive incompetence, and it was often difficult to tell which was which. - Douglas Adams |

Mars Theran
EVE Rogues EVE Rogues Alliance
47
|
Posted - 2012.01.10 19:20:00 -
[149] - Quote
Really, I wasn't so much offended by the ban Highseccers front; as interested in the disclosure of what I've long held to be true.
NullSec Alliances make NullSec Alliance Ships and Modules.
Nuff said.
I assume you got kicked from Test for this Thread; though not neccessarly for disclosing what everybody is trying to hide. More a result of bashing Alliance members and allies over the head with an iron pot.
Never troll your own!
The disclosure of information is relatively easy for NullSec Alliances to dismiss. They've been doing it for years; with a simple plausible deniability response.
Ps. Goons make all their stuff in Highsec, then ship it to Null.The fact that they have T2 BPOs sitting one jump from Jita only makes this easier; while recycling JFs full of minerals to those stations into the manufacturing process for all the modules and ships they produce cuts costs even more.
Any excess is sold on market from stockpiles as prices go up in peak periods, or held in those stockpiles when it's unprofitable to sell. Test is doing it wrong. It works of course, but the cost saving is to a much lesser degree; while refining is severely nerfed out of a POS.
I have to assume they do like many others, and JF the Compressed Ore to Highsec to refine; before hauling it all back to manufacture.
I'm sure Goons manufacture out of POS too, but to a lesser degree. The benefit there is that they have less required POS resources to do their production; while they can use BPCs to produce quickly certain products.
POS storage sucks, as does managing a whole lot of manufacturing out of them; which means it's less practical to do in mass quantity than shipping that production to highsec. |

Lord Zim
Bat Country Goonswarm Federation
501
|
Posted - 2012.01.10 19:28:00 -
[150] - Quote
No, we don't. |
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