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Droidster
Center for Advanced Studies Gallente Federation
28
|
Posted - 2013.09.05 03:19:00 -
[1] - Quote
I see that the Occator is pretty tough. If I put additional defensive modules on it including rigs is it more or less gank proof ? My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.
My other idea would be to use a Raven or some other battleship (cargo is not that bulky). Would that be a better idea?
|

Cage Man
256
|
Posted - 2013.09.05 03:31:00 -
[2] - Quote
Nothing is gank proof, if you carry high value items where the drop rate is in the favor of the gankers, you will gt ganked. Look at eve-kill, freighter with 200k ehp get ganked all the time in HS. What volume of items are you carrying? will it fit in a Viator, you can then warp cloaked. If you choose to use the Occator, put only buffer tank, ie shield extenders, ward field damage control, etc When you get ganked, you won't have time to boost shields or armor. If you need space, I would recommended hauling it in an orca or letting red frog move it with collateral :) The thick plottens... |

Droidster
Center for Advanced Studies Gallente Federation
29
|
Posted - 2013.09.05 03:42:00 -
[3] - Quote
The cloak is not useful here. I want to move the stuff on autopilot. Cloak gets dropped whenever you go through a gate (or come close to another ship going through the same gate).
The scan proof aspect of the Viator is potentially useful.
In reality though how are they going to gank a heavily tanked Occator? Won't that take like 20 catalysts or something like that ? |

Zarnak Wulf
In Exile. Imperial Outlaws.
1309
|
Posted - 2013.09.05 03:52:00 -
[4] - Quote
What is your destination and when do you plan to move the goods?  |

Zero Sum Gain
The Scope Gallente Federation
10
|
Posted - 2013.09.05 04:08:00 -
[5] - Quote
Droidster wrote: My goal here is to transport 1-2 billion in stuff over 30 hops unattended
Unattended is a game breaker no matter the ship or fit.
That aside, the idea is not to carry more value than the cost of suicide ganking you. A freighter (such as an Obelisk) is generally OK up to 1 billion.
I think your best bet is to contract red frog or pushx |

Andrew Indy
Four Pillar Production Headshot Gaming
19
|
Posted - 2013.09.05 04:13:00 -
[6] - Quote
A Catalyst does 800DPS and you can generally get up to 10 seconds of pew pew while ganking so 8k DPS.
Take whatever EHP you have and divide by 8000 and thats how many it will take (plus a few for good luck). They don't cost very much (a bill buys a lot of Catalysts)
Some general advise is to only AP up to a couple of jumps before Niarja then manually fly the rest. |

Jon Matick
Semper Ubi Sub Ubi
1
|
Posted - 2013.09.05 05:07:00 -
[7] - Quote
yes, it's totally gank proof. go nuts. |

Anne McDonald
Blood5hed
15
|
Posted - 2013.09.05 05:08:00 -
[8] - Quote
As a nado pilot ganker I can give you some advice
Never autopilot me and 2 other nados chased a hauler 5 jumps because my scanner scanned a mere 600mill in an autopiloting hauler that I grazed into 2% structure and had to use a second nado. 1-2bill of stuff attracts attention and I personally would hunt you to the ends of eve for that cargo, ship scanning and using eft on your fit to find damage holes and then murder your ass.
Or as someone posted before catalysts would do the job and you can buy alot of catalysts before you start losing profit.
Cheers for letting the whole of eve know you are doing this you have been watch listed, hey why wait on a gate for targets when they mention it on the forums win win! 
Lots of love,
Your friendly neighborhood ganker. |

Jagga Spikes
Spikes Chop Shop
78
|
Posted - 2013.09.05 09:04:00 -
[9] - Quote
i used to run high-value cargo in frigate. it doesn't have to be covop, but unattended is asking for trouble.
anything that doesn't fit in frigate, use blockade runner.
if really large cargo, or when you eventually get bored, hire Red Frog. |

Termy Rockling
EVE University Ivy League
76
|
Posted - 2013.09.05 09:37:00 -
[10] - Quote
If you really need to move couple bill worth of stuff often and cant manualpilot, use the couriercorps or find personal courier. It really isnt that expensive. |
|

Jonah Gravenstein
Sweet Sensations Radical Industries
13212
|
Posted - 2013.09.05 10:23:00 -
[11] - Quote
If you're APing in a ship that's scan proof (are they actually scan proof? or is the OP talking cans inside plastic wraps?), you're going to have a bad day, somebody WILL gank you just to see if there's anything shiny inside.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Invisusira
The Rising Stars The Initiative.
218
|
Posted - 2013.09.05 11:13:00 -
[12] - Quote
Droidster wrote:My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire. I find nothing wrong with this plan nor do I find anything wrong with announcing this plan on the forums Core Skills | EVE Music | Internet Spaceship Killboard Link |

Droidster
Center for Advanced Studies Gallente Federation
40
|
Posted - 2013.09.05 11:23:00 -
[13] - Quote
Anne McDonald wrote:As a nado pilot ganker I can give you some advice Never autopilot me and 2 other nados chased a hauler 5 jumps because my scanner scanned a mere 600mill in an autopiloting hauler that I grazed into 2% structure and had to use a second nado. 1-2bill of stuff attracts attention and I personally would hunt you to the ends of eve for that cargo, ship scanning and using eft on your fit to find damage holes and then murder your ass. Or as someone posted before catalysts would do the job and you can buy alot of catalysts before you start losing profit. Cheers for letting the whole of eve know you are doing this you have been watch listed, hey why wait on a gate for targets when they mention it on the forums win win!  Lots of love, Your friendly neighborhood ganker.
You are a sad, strange little man and you have my pity. Farewell.
|

Marc Callan
Interstellar Steel Templis Dragonaors
283
|
Posted - 2013.09.05 11:38:00 -
[14] - Quote
There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp). "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Droidster
Center for Advanced Studies Gallente Federation
41
|
Posted - 2013.09.05 11:50:00 -
[15] - Quote
Marc Callan wrote:There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp).
This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok? |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
1384
|
Posted - 2013.09.05 11:54:00 -
[16] - Quote
Droidster wrote:I see that the Occator is pretty tough. If I put additional defensive modules on it including rigs is it more or less gank proof ? My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.
My other idea would be to use a Raven or some other battleship (cargo is not that bulky). Would that be a better idea?
Don't do that. BYDI recruitment closed-ish |

Jacob Holland
Weyland-Vulcan Industries
175
|
Posted - 2013.09.05 12:26:00 -
[17] - Quote
Not sure if troll or just ignorant...
If you're intending to move 1-2 billion ISK on autopilot then you are looking for luck alone...
As other posters have stated (and you've dismissed their responses, in quite an insulting manner too) the expected payout is more than sufficient to cover the losses incured.
Even if it means following you for several jumps while calculating the best way of killing you a payout of 0.5 - 1 billion (let's say) split between a couple of gank pilots and a hauler is a significantly higher ISK/hour than can be expected for anything else in the area.
As has already been stated, the unscannable (and it is unscannable, except by NPCs) cargo of a blockade runner on autopilot is not a protection but an invitation to gank the ship simply because it might contain Estamel's Invuln...
Your only option beyond sheer, dumb luck is to ensure that you are a less juicy target than those around you - noone will gank a Deep Space Transport when they can gank T1 Haulers for the same payout for example.
In reality however you are far better off either taking the time to make your run manually, cloaking or MWDing (as appropriate for the chosen ship) to minimise your risks, scouting the ganking hotspots on the way...etc. Or paying one of the courier companies to make the shipment on your behalf. Or (if you insist on an autopilot Occator) making several round trips (10-20+) carrying a fraction of the full cargo value each time and keeping your total cargo value below about 100mil (IIRC the approximate cut-off point for a heavy buffer Occator). |

Khanid Voltar
TunDraGon Suddenly Spaceships.
22
|
Posted - 2013.09.05 12:33:00 -
[18] - Quote
This thread delivers.  |

Jonah Gravenstein
Sweet Sensations Radical Industries
13217
|
Posted - 2013.09.05 12:40:00 -
[19] - Quote
Droidster wrote:Marc Callan wrote:There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp). This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok? Autopiloting a high value cargo through highsec will get you killed just as surely as doing it through lowsec and nullsec.
Bullshit is a greater enemy of the truth than lies are ~ Harry G. Frankfurt |

Marc Callan
Interstellar Steel Templis Dragonaors
283
|
Posted - 2013.09.05 12:47:00 -
[20] - Quote
Droidster wrote:Marc Callan wrote:There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp). This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?
Understood, but safety-wise, there's not an extraordinary amount of difference between taking a valuable load through the major hisec trade routes on autopilot and taking that same load on autopilot from Piak to VFK. Even Jita-Amarr, only nine jumps, has the Niarja choke, which sees a lot of ganked haulers, even blockade runners. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |
|

Alara IonStorm
5243
|
Posted - 2013.09.05 13:02:00 -
[21] - Quote
Droidster wrote: This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?
...and? Empire is not that safe nor has it ever been that safe in the history of EVE. Don't have unreal expectations about it.
First of let's be clear what you are moving, every 500mil is a months sub or another $15 saved on subs or alts for whomever breaks that pinata so there is incentive to go after you. That ganker you pitied, the one that told you how to get around her, well she has a pretty good reason to take the time to plan out how to get that loot pinata, you have the same amount of incentive to keep it safe and therefor need to put in the same kind of effort. EVE doesn't let you autopilot in complete safety with $30-60 in the hold of a $3 ship so instead of thinking how easier you would like the game to be on you, you have to think about what you have to do to win the game.
For every gank tactic CCP has provided you a way to get around it. Industrial's for cheap medium loads. Blockade runners for expensive medium loads, Cloaks for small very valuable items, Freighters for expensive large loads. If you go over the value to gank ratio you can split up big cargo or cloak small cargo. If you want to autopilot you get increased risk, that simple. If your ship is cheap so will the cost to kill you. If you can't afford a better ship you can hire one on contracts.
I personally have invested zero SP and ISK in expensive cargo ships but instead of running it in an inadequate ship Red Frog and Black Frog moves my expensive crap for me. Cargo running is its own part of the game with winners and losers, I am not equipped to play it so I hire out to those who are equipped and invested the time and ISK, that is the cost of doing business in EVE.
So yes you can auto pilot your Occator with 1-2 billion / $30-60 in it. You now know the risk, that "pitiful" ganker spelled it out for you and there is a chance it will make it, there is a chance it won't. If that 1-2 billion is too important to lose, either split it up and take the hour to fly it or hire someone for 10-20 mil and wait a day. That is cargo game in EVE and it is a real game with its own challenges, not just an auto pilot button.
I like EVE this way, complicated, no task is assured and you always need to take steps to outwit the opposition. I don't pity my enemies I beat them. |

Ginger Barbarella
Caldari Provisions Caldari State
1475
|
Posted - 2013.09.05 15:23:00 -
[22] - Quote
Confirming nothing is gank proof. Assuming that gets your ship ganked.  "Blow it all on Quafe and strippers." --- Sorlac |

RavenPaine
RaVeN Alliance
493
|
Posted - 2013.09.05 15:36:00 -
[23] - Quote
People gank ships for no cargo at all. If you go by a scan alt along your way. and you are on autopilot, he WILL scan you and someone in his fleet WILL do some quick calcs.
Freighters and Brick tank Battleships require lots of DPS to burn through them. This means lots of pilots are needed. Anything smaller needs much less pilots. A 3 or 4 man crew is much easier to put together, and anything less than 50,000 EHP is fairly easy to gank. |

Marc Callan
Interstellar Steel Templis Dragonaors
283
|
Posted - 2013.09.05 15:43:00 -
[24] - Quote
The closest you're going to get to gank-proof is "unprofitable to gank", where you're carrying enough EHP on your hauler that the cargo in your hold won't offset the ships that'll be lost to the suicide gank. And even then, you'll find people who will suicide-gank haulers for no rational reason at all, just in hopes that the victim will lose his temper and fly into a rage.
You can make it tough for them by flying gate-to-gate with MWD-cycling speed boosts to minimize your time to warp from gates, and you can tank up a hauler past the profitability point - my personal favorite setup is an Orca with triple shield hardeners, MWD, and the DC/bulkhead combo in the lows, for 200,000-plus EHP - but some people will just take that as a challenge. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Ginger Barbarella
Caldari Provisions Caldari State
1475
|
Posted - 2013.09.05 16:01:00 -
[25] - Quote
Marc Callan wrote:The closest you're going to get to gank-proof is "unprofitable to gank", where you're carrying enough EHP on your hauler that the cargo in your hold won't offset the ships that'll be lost to the suicide gank. And even then, you'll find people who will suicide-gank haulers for no rational reason at all, just in hopes that the victim will lose his temper and fly into a rage.
You can make it tough for them by flying gate-to-gate with MWD-cycling speed boosts to minimize your time to warp from gates, and you can tank up a hauler past the profitability point - my personal favorite setup is an Orca with triple shield hardeners, MWD, and the DC/bulkhead combo in the lows, for 200,000-plus EHP - but some people will just take that as a challenge.
I think his ballsy post here kinda guarantees that some people will keep an eye out for him (for example, according to a locator agent he's in Jita 4-4 right now), just to pop for the lulz.  "Blow it all on Quafe and strippers." --- Sorlac |

Sergeant Acht Scultz
School of Applied Knowledge Caldari State
1189
|
Posted - 2013.09.05 18:05:00 -
[26] - Quote
Gank proof?
Currier contract stuff to an alt, make a courier contract with said alt = plastic wrap is the item to transport = fail gank will be really hard and costly.
Why do it yourself when there are slaves over there begging to do it for you, and for peanuts on top ! *removed inappropriate ASCII art signature* - CCP Eterne |

Droidster
Center for Advanced Studies Gallente Federation
53
|
Posted - 2013.09.05 18:15:00 -
[27] - Quote
Ginger Barbarella wrote:Marc Callan wrote:The closest you're going to get to gank-proof is "unprofitable to gank", where you're carrying enough EHP on your hauler that the cargo in your hold won't offset the ships that'll be lost to the suicide gank. And even then, you'll find people who will suicide-gank haulers for no rational reason at all, just in hopes that the victim will lose his temper and fly into a rage.
You can make it tough for them by flying gate-to-gate with MWD-cycling speed boosts to minimize your time to warp from gates, and you can tank up a hauler past the profitability point - my personal favorite setup is an Orca with triple shield hardeners, MWD, and the DC/bulkhead combo in the lows, for 200,000-plus EHP - but some people will just take that as a challenge. I think his ballsy post here kinda guarantees that some people will keep an eye out for him (for example, according to a locator agent he's in Jita 4-4 right now), just to pop for the lulz. 
I am transporting 1+ billion in modules and rigs from Jita to Dodixie sometime in the next 3 days.
I dare anybody to gank me. 
|

Mathias Orsen
Sacred Templars Fatal Ascension
7
|
Posted - 2013.09.05 18:38:00 -
[28] - Quote
The last time I put an occator on Autopilot, I came back to the Computer to find that My Occator had indeed made it to it's destination. It was also sitting at about 10% structure. The cargo... Nothing. I was just moving the ship.
True Story. Mathias Orsen does not Autopilot any more. |

Bugsy VanHalen
Society of lost Souls
792
|
Posted - 2013.09.05 18:51:00 -
[29] - Quote
Droidster wrote:Marc Callan wrote:There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp). This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok? Outside of high sec it is not suicide ganking. Suicide Ganking is when they gank you knowing full well Concord will eat their ship within 20-30 seconds. this oly happens in high sec. in low and 0.0 they do not risk anything ganking your hauler, and have far more than 20-30 seconds to do it. In "Fountain" a frigate can gank a freighter, it just takes time to burn thru the tank, but CONCORD is not coming, so you have all the time in the world.
There are gate camps in high sec, along trade routes, looking for ships exactly as you described yours to be. I hope the character you are posting with is not the one that will be flying this ship, as you will now be watch listed by gankers due to this thread.
A freighter has a ~200ehp buffer and can be taken out by a fleet of about 8 Gank talos at a cost of about 800M. If a freighter carries more than about 1B in cargo it is profitable to gank. If it is seen afking it will be ganked, evenutually, not matter how lucky you are, eventually you will be caught dropping the soap.
A DST no matter how well tanked they are, easy to get them to 100k ehp buffer, are still easier to gank than a freighter. If you autopilot it thru high sec with 1-2B in cargo, it will get ganked. Putting it in a battleship is not much safer, less chance of getting scanned maybe, but equally easy to gank if the cargo value is high enough.
Auto piloting billions in cargo thru EVE, even through high sec, is suicide. However, if you are to busy to pilot the ship yourself, and to cheap to pay for someone else to do it for you, then by all means, go get yourself ganked. But do not come back here crying when you lose 2B in cargo. Unless of course your actual intent is to fill the tear buckets that will be waiting. |

Cage Man
256
|
Posted - 2013.09.05 19:28:00 -
[30] - Quote
Droidster wrote:Marc Callan wrote:There's no such thing as gank-proof. There's gank-resistant, to a degree, but at the moment, none of the Deep Space Transports really have the beef to withstand a coordinated suicide gank, especially if you're on autopilot and giving the gankers time to line up their shots before you jump. DST design is more about being tackle-resistant, in any case, with the warp core strength to slip an opportunistic tackler or two at a non-hisec gate (but not enough to get through a coordinated, determined gate camp). This hi-sec EMPIRE we are talking about here. I am not planning to autopilot through Fountain, ok?
LOL, Its always good to ask for advice and then argue... best way is just to try it and see i guess.. Check my losses, you will see a loss of me in a shuttle.. EVE is fun for different people in different ways. I also suspect the gankers make more isk than I do.. but yea, each to his\her own..
The thick plottens... |
|

Morrigan LeSante
The Lost and Forgotten Troopers
357
|
Posted - 2013.09.05 19:50:00 -
[31] - Quote
Not that I would but I think one of the more resilient birds out there would be a damnation. |

Zane Lowe
Aliastra Gallente Federation
100
|
Posted - 2013.09.05 20:07:00 -
[32] - Quote
I haul expensive low-volume stuff in my proteus. 430k EHP totally passive tanked, which is usually good for hauling a bill or two afk. If I need to fly something really expensive, I switch to a more active tank and bring along a legion booster, bringing me up to ~750k EHP. Seems to work well. |

Droidster
Center for Advanced Studies Gallente Federation
68
|
Posted - 2013.09.07 01:01:00 -
[33] - Quote
Zane Lowe wrote:I haul expensive low-volume stuff in my proteus. 430k EHP totally passive tanked, which is usually good for hauling a bill or two afk. If I need to fly something really expensive, I switch to a more active tank and bring along a legion booster, bringing me up to ~750k EHP. Seems to work well.
How are you getting to 430k ? I saw this 400k fitting, but this is with implants, heat (not possible afk), fleet boost and LARGE trimarks. I don't think you can fit large trimarks to cruisers anymore, or at least my EFT will not allow it:
L5 Stats with Implants, Fleet Booster, and Heat: DPS - 606 (568 w/out heat) EHP - 457K (348K w/out heat) Speed - 506 m/s Align - 7.1s Cap - 56% w/out nos Ammo - Gallente Antimatter M Drones - Oger II x2, Hammerhead x2, Hobgoblin x1
EFT:
[Proteus, PVP 1] Armor EM Hardener II Armor Thermic Hardener II 1600mm Reinforced Rolled Tungsten Plates I Damage Control II Amarr Navy Energized Adaptive Nano Membrane Armor Kinetic Hardener II Armor Explosive Hardener II
Republic Fleet 10MN Afterburner Dark Blood Warp Scrambler Domination Stasis Webifier
Gallente Navy Heavy Neutron Blaster, Caldari Navy Antimatter Charge M Gallente Navy Heavy Neutron Blaster, Caldari Navy Antimatter Charge M Medium Nosferatu II Medium Nosferatu II Gallente Navy Heavy Neutron Blaster, Caldari Navy Antimatter Charge M Gallente Navy Heavy Neutron Blaster, Caldari Navy Antimatter Charge M
Trimark Armor Pump II Trimark Armor Pump II Trimark Armor Pump II
Proteus Defensive - Augmented Plating Proteus Electronics - Dissolution Sequencer Proteus Engineering - Power Core Multiplier Proteus Offensive - Drone Synthesis Projector Proteus Propulsion - Localized Injectors
Ogre II x2 Hammerhead II x2 Hobgoblin II x1
|

Droidster
Center for Advanced Studies Gallente Federation
68
|
Posted - 2013.09.07 01:30:00 -
[34] - Quote
This setup for the Occator seems to only get about 85k
[Occator, Occator EHP] Energized EM Membrane II Energized Thermic Membrane II Energized Kinetic Membrane II Energized Explosive Membrane II Energized Adaptive Nano Membrane II 800mm Reinforced Steel Plates II
[empty med slot] [empty med slot]
[empty high slot]
Medium Trimark Armor Pump II Medium Trimark Armor Pump II
|

Maaaaowm Ogeko
Pator Tech School Minmatar Republic
7
|
Posted - 2013.09.07 03:48:00 -
[35] - Quote
This fellow has already been ganked once this summer, carrying over a billion in modules in highsec in an Iteron Mark V:
http://eve-kill.net/?a=kill_detail&kll_id=18975501
Slow learner.
|

Bertrand Butler
Cras es Noster
75
|
Posted - 2013.09.07 04:22:00 -
[36] - Quote
Indeed.
OP, don't autopilot in HS in a cargo loot pinata. Its a gank waiting to happen and no amount of passive tank can make you unprofitable enough to avoid getting raped.
Adapt, or continue suffering. Both are good. |

Micha Bruor
Native Freshfood Minmatar Republic
0
|
Posted - 2013.09.07 04:58:00 -
[37] - Quote
Droidster is the Eve Santa Claus. Thanks Droidster, have a cookie (AFK, of course). |

Omar Alharazaad
ZomCom
31
|
Posted - 2013.09.07 05:17:00 -
[38] - Quote
"Some men you just can't reach..." I hope this isn't truly the case this time, but from what I'm seeing I have my doubts. When the actual gankers are telling you how not to become their victim, you'd think that should get your attention. Instead of looking for the magical ship/fit combo that will let you profit from not actually playing the game I'd recommend focusing instead on curing yourself of a bad habit. People keep telling you that AFK autopiloting is suicide, that it's foolish, that you are inviting trouble by doing so. So many voices, yet you react with scorn? Consider that perhaps they actually are trying to give you sound advice. You've already painted a target on your back with your responses; belittling the baddies when they advise you on how to avoid being a victim isn't exactly wise. Daring them to gank you afterwards is suicidal. |

Ireland VonVicious
Vicious Trading Company
194
|
Posted - 2013.09.07 08:06:00 -
[39] - Quote
How I train my corp:
4000 x total health.
40 mil per 10k of health is your max risk for high sec hauling.
Auto-Pilot only if well under 2000 x total health. (( Active mods don't count to health when AFK ))
Bring ECM / Cloak.
http://www.youtube.com/watch?v=Lon41NCRvOM
|

Fronkfurter McSheebleton
The Graduates RAZOR Alliance
249
|
Posted - 2013.09.07 13:43:00 -
[40] - Quote
Droidster wrote:Zane Lowe wrote:I haul expensive low-volume stuff in my proteus. 430k EHP totally passive tanked, which is usually good for hauling a bill or two afk. If I need to fly something really expensive, I switch to a more active tank and bring along a legion booster, bringing me up to ~750k EHP. Seems to work well. How are you getting to 430k ? I saw this 400k fitting, but this is with implants, heat (not possible afk), fleet boost and LARGE trimarks. I don't think you can fit large trimarks to cruisers anymore, or at least my EFT will not allow it:
Rig size doesn't make a difference...they have the exact same percentage-based effect. Small ships with large rigs are from before rig sizes were a thing.
You can hit well over 430k with a slave set. It makes a massive difference. Plugging the explosive hole on a passive fit is a bit annoying though.
thhief ghabmoef |
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FT Diomedes
The Graduates RAZOR Alliance
201
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Posted - 2013.09.07 15:32:00 -
[41] - Quote
Dude, just split your loot up into piles worth less than 1billion. Then courier contract each 1b ISK pile to Redfrog Freight, with collateral set to 1b. Even if it doesn't arrive, you get your ISK. Not that that has ever happened for me - Redfrog has always delivered.
Even if you pay attention, hauling in highsec is dangerous. Your attacker hides in the crowd and strikes when and where he chooses. In fact, if you pay attention, nullsec is less dangerous than highsec. |

hellcane
Never Back Down
92
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Posted - 2013.09.07 15:57:00 -
[42] - Quote
Buy a blockade runner, name it PLEX mule, and run it empty from jita-amarr a few times using autopilot. Very good entertainment if you don't mind the isk loss |

Droidster
Center for Advanced Studies Gallente Federation
68
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Posted - 2013.09.09 13:22:00 -
[43] - Quote
I moved my stuff yesterday morning. Total was 2.5 billion.
I actually ended up using a frigate with cargo expanders on the theory that the less time I spent approaching the gate, the less likely it would be to attract attention.
Apparently it worked because the ship arrived safe and sound in Dodixie.
Thanks for the tips.
I am still interested in how that guy is able to get a Proteus to 470k EHP passively tanked (without fleet bonuses).
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amurder Hakomairos
Fellowship Of Lost Souls Rebel Alliance of New Eden
61
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Posted - 2013.09.09 14:03:00 -
[44] - Quote
lol autopilot
You can get 2B moved with collateral for 500k per jump and no risk of isk loss. Why would you want to move things yourself? |

Salpad
Carebears with Attitude
373
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Posted - 2013.09.09 15:20:00 -
[45] - Quote
Droidster wrote:I see that the Occator is pretty tough. If I put additional defensive modules on it including rigs is it more or less gank proof ? My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire.
My other idea would be to use a Raven or some other battleship (cargo is not that bulky). Would that be a better idea?
I doubt you can make any T1 or T2 industrial gank-proof enough to protect cargo woth 1 billion.
However, some players routinely move cargo worth up to 1 billion ISK in Freighters, while AFK. A max skill Charon can easily do that, while deterring gankers. At least those gankers who bother do to the cost-benefit-analysis. So if you have 2 billion worth of stuff, that's 2 trips.
You can also pay Push Industries or Red Frog for it. Again, it's probably best to make it 2 contracts, 1 billion cargo and 1 billion collateral, each. Push would charge you 15.5 million ISK per 30 jump trip. I can't recall the exact rates of Red Frog (I use Push myself) but an edumcated guess is that they'd charge 16 million ISK/ for each such trip. Both will charge much more if you want your stuff moved to, from or through low-sec or 0.0. Push also has a double-collateral rate where you can have 2 billion ISK worth of stuff moved in a single haul, but I've never used that. It's never worth it for me (cheaper and better just to make 2 contracts). Red Frog probably has a similar option.
If I have something small but expensive I want moved, I'm much more likely to move it in an Interceptor, while flying at-the-keyboard. I've got a ship rigged to fly about 21 AU/sec and also be pretty fast STL, it's fit for AFK use, but also works very well for at-the-keyboard flight. Just last week, I moved... not quite sure, maybe 3.5 billion ISK of stuff at once, in a tiny and defencelsss T2 frigate. I Didn't get cargo-scaned even once. |
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