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Rek Seven
Probe Patrol Polarized.
1086
|
Posted - 2013.12.12 17:09:00 -
[241] - Quote
Caleb Seremshur wrote: 1) A HAC gets no EWAR or logi bonuses, they're pure dps ships. This was covered several times including during the HAC rebalance thread. 2) 825 dps applied from a cerb is certainly preferable which is exactly why I said it. The problem that went over your head is how the jump from cruiser to battleship is such a small increase in DPS, even for T2 battleships. The marauder package got extra tank and projection much like a mini dread --- but critically misses the damage bonus. 3 out of 4 ships got 125% damage at all 5, golem drew the short straw and got better application, on weapon systems that can't cause wrecking hits.
The issue is pretty complex we agree but I'm not the simpleton here.
Your the idiot who can't put forward a good argument as to why Tech 3 ships should be nerfed below the abilities of T2, so instead you take to rambling on about about battleships 
IDK why you are blabbering on about E-war and logi bonuses either... who suggested HAC have them in the first place?
At the end of the day, you clearly have no clue how this game and the ships within it work. I've given you enough chances to explain why you think a HAC should have more dps/tank that a t3 and your answer has repeatedly been "because it's called a HAC". So i'm done with you. +1 |

Batelle
Komm susser Tod
598
|
Posted - 2013.12.12 17:12:00 -
[242] - Quote
combat fit t3's don't get ewar or logi bonuses either. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Onictus
Silver Snake Enterprise Fatal Ascension
680
|
Posted - 2013.12.12 17:23:00 -
[243] - Quote
Batelle wrote:combat fit t3's don't get ewar or logi bonuses either.
beat me to it. |

Batelle
Komm susser Tod
599
|
Posted - 2013.12.12 17:26:00 -
[244] - Quote
Onictus wrote:Caleb Seremshur wrote:Well if nothing else you'll be one of the people caught out when the nerfs come.
You would fly a t3 because HACs can't warp through bubbles w/ covops cloak, then deploy scan probes and still deal a solid 400-500 dps while tanking an entire room.
Assuming the nerfs aren't too extreme of course. I would love to see this fit.
I was interested in this too. Now with the mobile depot, you can refit the nullifier sub and strip the probe launcher for another HAM launcher and get over 500 dps with any type of rage ham with 3 faction damage mods (4 if you refit scanning sub too) and 5 launchers. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Onictus
Silver Snake Enterprise Fatal Ascension
680
|
Posted - 2013.12.12 18:15:00 -
[245] - Quote
Batelle wrote:Onictus wrote:Caleb Seremshur wrote:Well if nothing else you'll be one of the people caught out when the nerfs come.
You would fly a t3 because HACs can't warp through bubbles w/ covops cloak, then deploy scan probes and still deal a solid 400-500 dps while tanking an entire room.
Assuming the nerfs aren't too extreme of course. I would love to see this fit. I was interested in this too. Now with the mobile depot, you can refit the nullifier sub and strip the probe launcher for another HAM launcher and get over 500 dps with any type of rage ham with 3 faction damage mods (4 if you refit scanning sub too) and 5 launchers. I think you can do pretty similar with a proteus but with a worse tank and much worse range.
You can actually get a locus Proteus over the 200k eHP mark with a T2 fit.....but good luck fitting guns on it, maybe 200DPS (being giving there) with 1 plate and three hardeners, that is cloaky and nullified, but you only have 5 highs and two are cloak and probe launcher.
....and you aren't winning any races with it, trust me. |

Meytal
School of Applied Knowledge Caldari State
291
|
Posted - 2013.12.12 18:37:00 -
[246] - Quote
Onictus wrote:Batelle wrote:Onictus wrote:Caleb Seremshur wrote:Well if nothing else you'll be one of the people caught out when the nerfs come.
You would fly a t3 because HACs can't warp through bubbles w/ covops cloak, then deploy scan probes and still deal a solid 400-500 dps while tanking an entire room.
Assuming the nerfs aren't too extreme of course. I would love to see this fit. I was interested in this too. Now with the mobile depot, you can refit the nullifier sub and strip the probe launcher for another HAM launcher and get over 500 dps with any type of rage ham with 3 faction damage mods (4 if you refit scanning sub too) and 5 launchers. I think you can do pretty similar with a proteus but with a worse tank and much worse range. You can actually get a locus Proteus over the 200k eHP mark with a T2 fit.....but good luck fitting guns on it, maybe 200DPS (being giving there) with 1 plate and three hardeners, that is cloaky and nullified, but you only have 5 highs and two are cloak and probe launcher. ....and you aren't winning any races with it, trust me. It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about. |

Onictus
Silver Snake Enterprise Fatal Ascension
680
|
Posted - 2013.12.12 18:41:00 -
[247] - Quote
Meytal wrote:Onictus wrote:Batelle wrote:Onictus wrote:Caleb Seremshur wrote:Well if nothing else you'll be one of the people caught out when the nerfs come.
You would fly a t3 because HACs can't warp through bubbles w/ covops cloak, then deploy scan probes and still deal a solid 400-500 dps while tanking an entire room.
Assuming the nerfs aren't too extreme of course. I would love to see this fit. I was interested in this too. Now with the mobile depot, you can refit the nullifier sub and strip the probe launcher for another HAM launcher and get over 500 dps with any type of rage ham with 3 faction damage mods (4 if you refit scanning sub too) and 5 launchers. I think you can do pretty similar with a proteus but with a worse tank and much worse range. You can actually get a locus Proteus over the 200k eHP mark with a T2 fit.....but good luck fitting guns on it, maybe 200DPS (being giving there) with 1 plate and three hardeners, that is cloaky and nullified, but you only have 5 highs and two are cloak and probe launcher. ....and you aren't winning any races with it, trust me. It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about.
Occasionally one does, then you notice that they need HG slaves/crystals and a 2.5 billion isk fit to hit their numbers. Its a recurring theme.
|

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 19:03:00 -
[248] - Quote
Quinn Corvez wrote:This conversation is about T3 ships not wormhole space. Do you really need me to explain to you why the mechanics of wormhole space cause people to use t3 ships almost exclusively?
No I don't need any explanations thank you. The defining features of wormhole space are:
* your combat will initiate at range 0 rather than range 30. You will be scrammed and webbed.
* once combat starts, you're committed for at the very least, the next 4 minutes because of wormhole timers.
* I am ignoring wormhole mass limits because it's unusual to get a fleet engagement on a small wormhole - one side of the connection will not be rich enough to feed enough pilots for there to be two opposing fleets.
The first two features argue for using the best close-range brawler available, which i n my view (and I am a player with perfect proteus skills) ought to be a HAC, but unfortunately it's a T3.
Quinn Corvez wrote: None of those groups are unbeatable...
I think I said exactly that in my post.
Quinn Corvez wrote: ... so I'm not sure what point you were trying to make.
The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all. Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Sal Landry
School of Applied Knowledge Caldari State
138
|
Posted - 2013.12.12 19:10:00 -
[249] - Quote
Mournful Conciousness wrote: The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all.
And Marauders should maraud, logistics ships should actually have the role industrials have now. Industrials should be mobile factories. Recon ships should simply have the covert scout role, where did all this ewar come from?
|

Rek Seven
Probe Patrol Polarized.
1093
|
Posted - 2013.12.12 19:26:00 -
[250] - Quote
Sal Landry wrote:Mournful Conciousness wrote: The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all.
And Marauders should maraud, logistics ships should actually have the role industrials have now. Industrials should be mobile factories. Recon ships should simply have the covert scout role, where did all this ewar come from?
lol I know right?! These justifications are priceless.  +1 |

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 19:32:00 -
[251] - Quote
Meytal wrote:It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about.
That is not the claim. The claim is that for every HAC there is a better, stronger equivalent T3 which delivers more damage and has much a stronger tank.
here's an example:
Tengu w/6 HAMs, 3BCUs and a T2 bay loading accelerator: 906 dps (unheated), with 55900 (unheated) ehp with MWD, scram, web
cerberus w/HAMs, 3 BCUs, T2 loading bay accelerator + MWD + scram (NO WEB): 619dps (unheated), 38777 ehp (unheated)
In this example, the tengu outperforms the cerberus by 46% on damage output and 44% on ehp.
The tengu has the option to swap 1 BCU for a damage control for extra tank at the expense of a small amount to dps. The cerberus already has a DC so does not have this option. In the new safer configuration, the tengu is pushing out 832 dps (beating the cerb by 34%) and has 66932 ehp (72% more than the cerberus).
Granted, the cerberus can project that HAMs further, but the tengu's will hit harder again by virtue of the web.
It's a no-brainer. sell cerberus, buy tengu. You'll lose less ISK in ship replacement and score more kills in a tengu.
Shame eh?
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
191
|
Posted - 2013.12.12 19:36:00 -
[252] - Quote
T3s have all already been nerfed pretty good. They are fine as is, don't really needed messed with anymore. |

Notorious Fellon
Republic University Minmatar Republic
54
|
Posted - 2013.12.12 19:37:00 -
[253] - Quote
Mournful Conciousness wrote:Meytal wrote:It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about. That is not the claim. The claim is that for every HAC there is a better, stronger equivalent T3 which delivers more damage and has much a stronger tank. here's an example: Tengu w/6 HAMs, 3BCUs and a T2 bay loading accelerator: 906 dps (unheated), with 55900 (unheated) ehp with MWD, scram, web cerberus w/HAMs, 3 BCUs, T2 loading bay accelerator + MWD + scram (NO WEB): 619dps (unheated), 38777 ehp (unheated) In this example, the tengu outperforms the cerberus by 46% on damage output and 44% on ehp. The tengu has the option to swap 1 BCU for a damage control for extra tank at the expense of a small amount to dps. The cerberus already has a DC so does not have this option. In the new safer configuration, the tengu is pushing out 832 dps (beating the cerb by 34%) and has 66932 ehp (72% more than the cerberus). Granted, the cerberus can project that HAMs further, but the tengu's will hit harder again by virtue of the web. It's a no-brainer. sell cerberus, buy tengu. You'll lose less ISK in ship replacement and score more kills in a tengu. Shame eh?
Why is this bad? A T2 setup that costs 1/4th the cost of a T3 has less dps and less tank.
OK? And?
|

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 19:39:00 -
[254] - Quote
Sal Landry wrote:Mournful Conciousness wrote: The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all.
And Marauders should maraud, logistics ships should actually have the role industrials have now. Industrials should be mobile factories. Recon ships should simply have the covert scout role, where did all this ewar come from?
Not entirely fair. Marauders, logistics et. al. do currently have a role in eve.
My concern is that T3s currently make HACs obsolete in anything other than 1v1
I think T3 should be good ships, but not better at heavy assault than HACs, which have no other role.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Onictus
Silver Snake Enterprise Fatal Ascension
683
|
Posted - 2013.12.12 19:39:00 -
[255] - Quote
Notorious Fellon wrote:Mournful Conciousness wrote:Meytal wrote:It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about. That is not the claim. The claim is that for every HAC there is a better, stronger equivalent T3 which delivers more damage and has much a stronger tank. here's an example: Tengu w/6 HAMs, 3BCUs and a T2 bay loading accelerator: 906 dps (unheated), with 55900 (unheated) ehp with MWD, scram, web cerberus w/HAMs, 3 BCUs, T2 loading bay accelerator + MWD + scram (NO WEB): 619dps (unheated), 38777 ehp (unheated) In this example, the tengu outperforms the cerberus by 46% on damage output and 44% on ehp. The tengu has the option to swap 1 BCU for a damage control for extra tank at the expense of a small amount to dps. The cerberus already has a DC so does not have this option. In the new safer configuration, the tengu is pushing out 832 dps (beating the cerb by 34%) and has 66932 ehp (72% more than the cerberus). Granted, the cerberus can project that HAMs further, but the tengu's will hit harder again by virtue of the web. It's a no-brainer. sell cerberus, buy tengu. You'll lose less ISK in ship replacement and score more kills in a tengu. Shame eh? Why is this bad? A T2 setup that costs 1/4th the cost of a T3 has less dps and less tank. OK? And?
Exactly problem is? |

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 19:42:00 -
[256] - Quote
Notorious Fellon wrote:Mournful Conciousness wrote:Meytal wrote:It's very interesting how detractors aren't posting these 1000 DPS, 750k EHP, 100MN, Cloaky, Scanny fitted T3s with Ewar and Logi that they're crying about. That is not the claim. The claim is that for every HAC there is a better, stronger equivalent T3 which delivers more damage and has much a stronger tank. here's an example: Tengu w/6 HAMs, 3BCUs and a T2 bay loading accelerator: 906 dps (unheated), with 55900 (unheated) ehp with MWD, scram, web cerberus w/HAMs, 3 BCUs, T2 loading bay accelerator + MWD + scram (NO WEB): 619dps (unheated), 38777 ehp (unheated) In this example, the tengu outperforms the cerberus by 46% on damage output and 44% on ehp. The tengu has the option to swap 1 BCU for a damage control for extra tank at the expense of a small amount to dps. The cerberus already has a DC so does not have this option. In the new safer configuration, the tengu is pushing out 832 dps (beating the cerb by 34%) and has 66932 ehp (72% more than the cerberus). Granted, the cerberus can project that HAMs further, but the tengu's will hit harder again by virtue of the web. It's a no-brainer. sell cerberus, buy tengu. You'll lose less ISK in ship replacement and score more kills in a tengu. Shame eh? Why is this bad? A T2 setup that costs 1/4th the cost of a T3 has less dps and less tank. OK? And?
At current prices, the tengu mentioned above costs 430m isk. The cerberus costs 224m isk. The tengu is easily twice as good as the cerberus. For this level of power you're right, it would be more consistent if the tengu had a price tag of 900m isk. Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Notorious Fellon
Republic University Minmatar Republic
54
|
Posted - 2013.12.12 19:43:00 -
[257] - Quote
Mournful Conciousness wrote:Sal Landry wrote:Mournful Conciousness wrote: The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all.
And Marauders should maraud, logistics ships should actually have the role industrials have now. Industrials should be mobile factories. Recon ships should simply have the covert scout role, where did all this ewar come from? Not entirely fair. Marauders, logistics et. al. do currently have a role in eve. My concern is that T3s currently make HACs obsolete in anything other than 1v1 I think T3 should be good ships, but not better at heavy assault than HACs, which have no other role.
You are assuming infinite funding. Not everyone sits in a big blue donut with free T3 cruiser replacements. Nor do we all use daddy's credit card.
Cost to performance ratio matters. So does skill to performance.
If we are ignoring cost, then I want ALL pirate faction ships to be reduced in function to the hulls they are based on. Lets bring the Rattle down to be as useful as a Raven. Drop that Mach down too; it can't be doing more dps than the 250 million isk BS category. |

Harvey James
The Sengoku Legacy
618
|
Posted - 2013.12.12 19:46:00 -
[258] - Quote
well can we keep it relatively on topic... its about the future of T3's .. so price n the future may be the same as HAC's or lower/higher...
so how about we talk about what we think T3's should become as opposed too how they are now Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic AB's need a buff-á like a big mass reduction ..... module tiercide FTW role based instead of tiers please. |

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 19:46:00 -
[259] - Quote
Notorious Fellon wrote:Mournful Conciousness wrote:Sal Landry wrote:Mournful Conciousness wrote: The point I am making has been re-iterated above - the best ship at heavy assault ought to be a Heavy Assault Ship. The best ship for deploying an advanced strategy ought to be a Strategic Cruiser.
That's all.
And Marauders should maraud, logistics ships should actually have the role industrials have now. Industrials should be mobile factories. Recon ships should simply have the covert scout role, where did all this ewar come from? Not entirely fair. Marauders, logistics et. al. do currently have a role in eve. My concern is that T3s currently make HACs obsolete in anything other than 1v1 I think T3 should be good ships, but not better at heavy assault than HACs, which have no other role. You are assuming infinite funding. Not everyone sits in a big blue donut with free T3 cruiser replacements. Nor do we all use daddy's credit card. Cost to performance ratio matters. So does skill to performance. If we are ignoring cost, then I want ALL pirate faction ships to be reduced in function to the hulls they are based on. Lets bring the Rattle down to be as useful as a Raven. Drop that Mach down too; it can't be doing more dps than the 250 million isk BS category.
In the end, eve does provide infinite funding. PVE converts time to ISK. If you invest in the tengu, you will lose less than half the number of ships than if you invest in the cerberus. Your pvp will actually be cheaper.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Rek Seven
Probe Patrol Polarized.
1093
|
Posted - 2013.12.12 19:56:00 -
[260] - Quote
Mournful Conciousness wrote: Not entirely fair. Marauders, logistics et. al. do currently have a role in eve.
My concern is that T3s currently make HACs obsolete in anything other than 1v1
I think T3 should be good ships, but not better at heavy assault than HACs, which have no other role.
No, it is fair. You are getting stuck on the name. If HACs were called Rapid Assault Cruisers, would you still have a problem?
HACs are generally faster and have better damage projection while combat T3s are slower and better at brawling. Two completely different roles and fighting styles for T2 completely different classes of ship. +1 |

Onictus
Silver Snake Enterprise Fatal Ascension
683
|
Posted - 2013.12.12 20:05:00 -
[261] - Quote
Mournful Conciousness wrote: At current prices, the tengu mentioned above costs 430m isk. The cerberus costs 224m isk. The tengu is easily twice as good as the cerberus. For this level of power you're right, it would be more consistent if the tengu had a price tag of 900m isk.
Ok so how exactly would a Tengu be "twice as good" with equivalent builds?
Tengu will carry a fair bit more buffer, but it loses that advantage as soon as you add a MWD and it has three times the sig? |

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 20:17:00 -
[262] - Quote
Rek Seven wrote:Mournful Conciousness wrote: Not entirely fair. Marauders, logistics et. al. do currently have a role in eve.
My concern is that T3s currently make HACs obsolete in anything other than 1v1
I think T3 should be good ships, but not better at heavy assault than HACs, which have no other role.
No, it is fair. You are getting stuck on the name. If HACs were called Rapid Assault Cruisers, would you still have a problem? HACs are generally faster and have better damage projection while combat T3s are slower and better at brawling. Two completely different roles and fighting styles for T2 completely different classes of ship.
What I'm stuck on is not the name, it's the utility. A HAC fleet has no way of making any headway against an equivalent T3 fleet. The moment they're in close enough range to lock the T3s down, they're dead.
A rational pilot would not choose a HAC over a T3 for anything other than solo fun.
Having said that, I'm not rational, and I have fun in HACs because I feel that dps T3s are too boringly powerful for words, and I enjoy seeing what I can get away with in Eve.
But anyway... I guess we'll see what CCP have in store for us in due course. I just hope it's a little more inspired than the Nestor..

My suggestions for T3 (flame away - they're nothing you can call me that my ex-wife didn't already mention):
* reduce power of offensive and buffer modules
* reduce armour and shield amounts - they're cruisers, not T2 battleships.
* separate "slot layout" modules from bonus-enhancing modules.
* modules that give a bonus in one area should give a nerf in another area. For example, fitting 6 turrets could be possible but it should cost a slot or some armour - like the anti-interdiction module does currently.
* allow reconfiguration of rigs
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Batelle
Komm susser Tod
605
|
Posted - 2013.12.12 21:29:00 -
[263] - Quote
Mournful Conciousness wrote:
What I'm stuck on is not the name, it's the utility. A HAC fleet has no way of making any headway against an equivalent T3 fleet. The moment they're in close enough range to lock the T3s down, they're dead.
Then maybe this is a bad comparison for judging balance?
Quote: A rational pilot would not choose a HAC over a T3 for anything other than solo fun.
training time, SP loss, isk value, a rational pilot considers these when risk is involved. It is in the combat/HAC role that t3's are at the most risk. Making them worse than HACs in the situation where they are most likely to die is a problem. I'm concerned they would be permanently relegated to the role of nullified covops probing cruiser for all PVP applications.
Cost is a balancing factor, but of course cost shouldn't justify blatant OP-ness. One reason for this is the above: the more you can mitigate risk, the less cost is a factor (see supercaps for evidence of this). But all the same, W-space depends on a healthy demand for t3's and significantly reducing their abilities in the HAC role would drastically reduce that demand, unless the cost of them (SP and ISK wise) was appropriately reduced as well. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

FT Diomedes
The Graduates RAZOR Alliance
240
|
Posted - 2013.12.12 22:32:00 -
[264] - Quote
I'd have no problems at all with CCP adjusting the drop rates for T3 materials to raise the price up to a more appropriate level. In my opinion, this should be in the 3-4x T2 cruiser price and 2-3x CS price.
When we look at T3's, we cannot just compare them with cruisers. We also have to look at them in comparison to BC/CS. Any comparison that does not fails, on many levels. We already adjusted the T3 command variants and fleet-boosting to get CS back into play. That was a great change. A CS is now a capable ship, with a decent mix of command bonuses with combat ability. Because it has the links, the CS is not as combat capable as a T3. This is fine.
On Tranquility as a whole, I think T3's are generally fine. If changes were really necessary, I could get behind moderate nerfs to EHP, with corresponding buffs to active tanks. The Tengu in an active tanking configuration would be the model. A T3 could still be alphaed through, but would have a strong local tank for high-end solo/small gang PVP and PVE. A gang with neuts could wreck them. They would still have more EHP in a "brick" configuration than a HAC, but not as much as a CS such as the Damnation. |

Omnathious Deninard
Novis Initiis
1903
|
Posted - 2013.12.12 22:54:00 -
[265] - Quote
FT Diomedes wrote:I'd have no problems at all with CCP adjusting the drop rates for T3 materials to raise the price up to a more appropriate level. In my opinion, this should be in the 3-4x T2 cruiser price and 2-3x CS price.
lol wut?
You want them to cost around 800~900 million?
Price is not under any circumstances a balancing factor, isk is an infinite commodity. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
916
|
Posted - 2013.12.12 23:12:00 -
[266] - Quote
Rek Seven wrote:Okay, so you have no official source for your claim. That is what i though, thanks.
Feel free to answer my earlier question as to why you would fly a t3 that was worse than a HAC...
Edit: i don't know if you can call someone a baby if you're the one typing in caps and unable to come up with a ligitamate argument to a reasonable question.
I don't think you have really though this through and because of that, your opinion hold little weight with me. So forgive me if i am unwilling to take your opinion on the nature of Tech 3 ships as fact.
The fact is, many T2 ship can out perform T3 in a similar configuration. The only one people get stuck on is the HAC and the fleet T3 (dps, buffer tank).
Just because it's called a heavy assault cruiser doesn't mean it needs to do the most dps and have the biggest tank of all cruisers. HACs are faster, have a sig reduction bonus, better damage projection and are cheaper. That is what makes the HAC good imo.
I've presented my argument, now please let us all hear yours or top talking to me.
I dont care on your opinion of me. Your made nothign to make your opinion relevant. I can act alittle rough on forums, but peopel that check this forum on last 7 years know how much I contributed in almost ALL the balance topics in past.
Youa re the ones that use arguments not aligned within the game main cocenpts.
If your ships is more versatile is MUST BE WEAKER On its specialzied role. That has been CCP stance for like 5 years already. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Rek Seven
Probe Patrol Polarized.
1094
|
Posted - 2013.12.12 23:22:00 -
[267] - Quote
Thanks once again for your fact-less, baseless and nonconstructive personal opinion. I'm sure the balancing team appreciates all the hard work and thinking you but in to your posts. 
Ps. did you think of an answer to me earlier question yet or do you need more time? +1 |

Mournful Conciousness
Embers Children TOHA Conglomerate
406
|
Posted - 2013.12.12 23:24:00 -
[268] - Quote
Omnathious Deninard wrote: Price is not under any circumstances a balancing factor, isk is an infinite commodity.
Very much this, although pilots who have only experienced hisec will have difficulty in visualizing the truth of this statement.
Batelle wrote: W-space depends on a healthy demand for t3's
This is not actually true of high end WH space. Nanoribbons make up a minority of the ISK earned from an escalated c5 or c6. The vast majority of money comes from the blue 'books' that drop from the elite battleships. These are sold in university stations to the fixed NPC market.
If no-one bought a T3 again, I'd still live in a c5 or c6 because the isk return for time is vastly superior here than anywhere else (amongst other reasons).
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

FT Diomedes
The Graduates RAZOR Alliance
240
|
Posted - 2013.12.13 00:00:00 -
[269] - Quote
Omnathious Deninard wrote:FT Diomedes wrote:I'd have no problems at all with CCP adjusting the drop rates for T3 materials to raise the price up to a more appropriate level. In my opinion, this should be in the 3-4x T2 cruiser price and 2-3x CS price.
lol wut? You want them to cost around 800~900 million? Price is not under any circumstances a balancing factor, isk is an infinite commodity.
Only to people who do not value their time. I bet you think the minerals you mine for yourself are free.
Yes, I think T3's should cost 800-900m for the hull and subsystems. |

FT Diomedes
The Graduates RAZOR Alliance
240
|
Posted - 2013.12.13 00:02:00 -
[270] - Quote
Mournful Conciousness wrote:Omnathious Deninard wrote: Price is not under any circumstances a balancing factor, isk is an infinite commodity.
Very much this, although pilots who have only experienced hisec will have difficulty in visualizing the truth of this statement. Batelle wrote: W-space depends on a healthy demand for t3's
This is not actually true of high end WH space. Nanoribbons make up a minority of the ISK earned from an escalated c5 or c6. The vast majority of money comes from the blue 'books' that drop from the elite battleships. These are sold in university stations to the fixed NPC market. If no-one bought a T3 again, I'd still live in a c5 or c6 because the isk return for time is vastly superior here than anywhere else (amongst other reasons).
Not to get completely off-topic, but now I know how CCP needs to rebalance WH space income. |
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