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Thread Statistics | Show CCP posts - 7 post(s) |

Chandaris
Immortalis Inc. Shadow Cartel
475
|
Posted - 2013.11.05 16:14:00 -
[331] - Quote
Dirk Action wrote:Chandaris wrote:Good changes. However I'm kinda annoyed that the warp speed rigs will affect CPU grid. that will eliminate/change their use from a lot of doctrines that would have used them otherwise. (for example the awesome 4 rep scimi one of our guys cooked up that warped as fast as assault frigs for shield AF doctrines)
Other than that, +1 that is pretty busted and deserved a nerf~
Do does your massively lame NOFUNALLOWED ishtar fleet, and you guys shitting supercapitals all over new eden
*shrugs* |

seth Hendar
I love you miners
235
|
Posted - 2013.11.06 10:00:00 -
[332] - Quote
nice change, now this is gonna be awesome, without being broken, thank you CCP Fozzie |

Silent Zephyr
Hadron Dynamics
1
|
Posted - 2013.11.08 20:39:00 -
[333] - Quote
I think the instant deceleration is a good idea. They call it a warp bubble "collapse" after all, not a warp bubble "fade away". However, aesthetically, I don't think it will be pleasing to the eyes to suddenly come to a full stop from max warp speed. There probably ought to be a partial deceleration down to some point at which the ship then instantly stops. For example, perhaps a deceleration down to 10,000km/s, after which the ship instantly drops out of warp. Additionally, this may still allow for dscans, albeit a more narrow chance.
If interdictors are a problem (and to me it seems more realistic anyways to do this), interdictor fields should need a warm up period of about 10 seconds before they activate. Perhaps only after warping do they require this? |

Spc One
The Chodak Void Alliance
208
|
Posted - 2013.11.10 11:48:00 -
[334] - Quote
If i warp to the mission with acceleration gate in my paladin which has fitted Micro Jumped Drive i end up 40km from the gate. Is this intended or a bug ?
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seth Hendar
I love you miners
238
|
Posted - 2013.11.12 08:56:00 -
[335] - Quote
Spc One wrote:If i warp to the mission with acceleration gate in my paladin I end up 40km from the gate. Is this intended or a bug ? this seems to be a bug which hit from time to time, where you warp to something (fleetmate / bookmark / whatever) and end up far from it.
it happen less lately, but right after odyssey it was pretty often.
and for those who wil say "check your default warp distance" it was set to 0, tried to warp several time in a row to a POS bokmark, from station, did the back and forth 10-15 time, and ended up at 20/50/70 several times.
this still happen sometimes, but really not often.
the opposite is also true, warp at 100 / 70, end up at 0 |

Spc One
The Chodak Void Alliance
210
|
Posted - 2013.11.26 06:50:00 -
[336] - Quote
Question for CCP. Are we going to see shuttle "Leopard" in game ?
Type ID 33513
it can warp with 20 AU/s
here's ingame list: http://xi-networks.net/eve.htm
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Izzy Ankhavees
Ankhavees Data Mining AEB Industrial Assembly
5
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Posted - 2013.11.26 11:55:00 -
[337] - Quote
CCP Fozzie wrote:We're aware of this behaviour and of your objections.
I disagree with your assessment that this is a major problem, but you are of course welcome to your opinion. We'll be keeping a close eye on this both before launch and after.
I suggest having subcaps that can kill dictors with you.
That concludes the matter. All that comes after is whining.
I wonder what is the issue with not being able to be the "super" does to people. Damn. Some egos around here are bigger than a freighter cargohold. "Perfect crimes do not exist, for to be a crime, it must be proven." "Make the body count unacceptable to ensure your own safety." "Basic rule of covert ops: let someone else do your dirty work." |

Chandaris
Immortalis Inc. Shadow Cartel
494
|
Posted - 2013.11.26 20:20:00 -
[338] - Quote
Izzy Ankhavees wrote:That concludes the matter. All that comes after is whining
It appears you missed the part where they acnowledged it was broken, and lowered overall top warp speed, and deceleration rate to 'fix' what we were 'whining' about.
Anyways, IMO after several days of playing with high warp speed ships and gangs, you did a great job CCP. These changes are nothing but good for the game, have shaken up the meta a fair bit without breaking the game.
Good job.
Assault Frig gangs FTW ;)
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