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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Makalu Zarya
Habitual Euthanasia Pandemic Legion
91
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Posted - 2013.10.17 08:47:00 -
[1] - Quote
So i went on the test server and played around with warping my dictor and interceptor.
Fitted my sabre with 2xt2 warp rigs which gave it 12.5 au/s warp speed and parked my super in one of the combat areas. Since i'm -10, and have default overview it is for me to spot my sabre from my super's screen.
What I wanted to see is how fast the max warp speed sabre would appear on the nyx grid from the point of view of the super. To my amazement my dictor simply appeared. I did not see it warp in, it simply materialized at 0 on my super. Later i had a corp-mate log it to check if it did the same for him and it did. Even fully aligned he was not able to warp out of my bubble since well...i simply appeared and bubbled him, by the time he reacted to press warp it was already too late.
this perhaps has to do with limited capabilities of the test server of course but this seems really really broken, not just for supers but for everything in general. Fleets will be bubbled without ever seeing the dictor that warped on top of them and even have a chance to warp out. |
Joyce Antura
YC 112
2
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Posted - 2013.10.17 08:58:00 -
[2] - Quote
There's no sliding in from off-grid anymore? Lol da fuuuuq. |
Vaffel Junior
North Eastern Swat Pandemic Legion
92
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Posted - 2013.10.17 09:01:00 -
[3] - Quote
Death to all supers |
Kossaw
Body Count Inc. Pandemic Legion
75
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Posted - 2013.10.17 09:49:00 -
[4] - Quote
Vaffel Junior wrote:Death to all supers
True
But the problem isn't supers - the problem is that this could happen to anything. Do you think it's working as intended if your chill gate camp is bubbled by a dictor that insta appears on grid or your snipe spot is bubbled by a dictor you didnt even see, let alone have time to lock and shoot ?
I'm all for the speed changes ( and more dead supers )- but if fast ships insta appear on grid then something is broken. This obviously needs tested more.
WTB : An image in my signature |
CorryBasler
Habitual Euthanasia Pandemic Legion
34
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Posted - 2013.10.17 09:53:00 -
[5] - Quote
yep, being told by maka he will warp to me when im fully aligned, i held my finger over the warp button, i told him to warp in so i even knew it was coming. He warped, materialized next to me litterly the second i saw his sabre on overview i hit warp, i even hit warp before the bubble showed on my screen but i then got the message and the bubble was there.
If this was a real combat situation, you would not know when they would be warping in, but that wouldn't matter anyways since even if you know and are fully aligned with your finger over your clicker on the warp button it apears and bubbles before u can hit warp.... |
Schmata Bastanold
The brothers inc Brothers Of The Dark Sun
1034
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Posted - 2013.10.17 10:44:00 -
[6] - Quote
This is funny - but maybe not "haha" kind of funny - because when you are arriving to somebody's grid in your new superfast inty or dictor you can see that grid sliding effect as you can on TQ only faster, you don't just show up out of nowhere. At least I had the impression it didn't go away when I was testing warp speed of my stiletto with 2x warp rigs on first day of those changes went live on Sisi. I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
seth Hendar
I love you miners
193
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Posted - 2013.10.17 12:07:00 -
[7] - Quote
Schmata Bastanold wrote:This is funny - but maybe not "haha" kind of funny - because when you are arriving to somebody's grid in your new superfast inty or dictor you can see that grid sliding effect as you can on TQ only faster, you don't just show up out of nowhere. At least I had the impression it didn't go away when I was testing warp speed of my stiletto with 2x warp rigs on first day of those changes went live on Sisi. yes, it's all a matter of POV, such issues were already happening before, mainly because of the server tick being 1 Hz, leading to various modules failing to activate or point activating but not preventing one to warp (and sometimes, ppl insta appearing on grid).
this was already the case for some ships regrrding warpin, but very rare.
now that they tied the deceleration with the warp speed, the issue is appearing more often especially with fastest ship, resulting in insta on-grid from the POV of ppl already on said grid.
as it has being said for a year and half, 1Hz tick is far to slow and need to be increased, to prevent various problems regarding games mechanics, i just hope that this will now make them so obvious that CCP will finally look at it.....
also, i hope they will keep it happening if there is a super on-grid....just because |
suid0
Habitual Euthanasia Pandemic Legion
79
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Posted - 2013.10.17 12:27:00 -
[8] - Quote
Schmata Bastanold wrote:This is funny - but maybe not "haha" kind of funny - because when you are arriving to somebody's grid in your new superfast inty or dictor you can see that grid sliding effect as you can on TQ only faster, you don't just show up out of nowhere. At least I had the impression it didn't go away when I was testing warp speed of my stiletto with 2x warp rigs on first day of those changes went live on Sisi.
My guess is it's due to server ticks. From the inty/dictor POV they still see themselves slow down and hit grid, but because that deceleration now happens so fast (1 tick or less?) the people on grid just see them magically appear? not 100% sure but food for thought perhaps. the entire enemy support fleet is dead except for one interdictor a titan could easily finish off with drones -á--áCommander Ted |
Schmata Bastanold
The brothers inc Brothers Of The Dark Sun
1034
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Posted - 2013.10.17 12:33:00 -
[9] - Quote
Time to make bigger grids to compensate insane warp in speeds of small stuff :) I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
86
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Posted - 2013.10.17 13:28:00 -
[10] - Quote
Also the 1 Hz server tick will make interceptors nearly impossible to catch. Stillettos warp out in 1.8 sec and if the tick just happened and they appear on grid without "incoming" you will not be able to lock them and point them due to this (plus human reaction time). Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
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Jasmine Assasin
State War Academy Caldari State
59
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Posted - 2013.10.17 13:53:00 -
[11] - Quote
Schmata Bastanold wrote:Time to make bigger grids to compensate insane warp in speeds of small stuff :)
Yeah, 250km is far too small these days. I think doubling or even tripling this at least would be a good start and might solve this issue. And if it reduces the "grid fu" then all the better.
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seth Hendar
I love you miners
193
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Posted - 2013.10.17 14:30:00 -
[12] - Quote
Schmata Bastanold wrote:Time to make bigger grids to compensate insane warp in speeds of small stuff :) and also solve the current grid mechanics, the grid walls are just non sense atm, you can be at 2 Km from something and yet not on same grid (meaning you don't see it, cannot shoot it even with smartbomb etc....) |
Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
650
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Posted - 2013.10.17 14:45:00 -
[13] - Quote
I think that it may warping in so fast that the 1 second "tick" interval is to long to see a ship like that warp so fast into grid. |
Makalu Zarya
Habitual Euthanasia Pandemic Legion
98
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Posted - 2013.10.17 16:11:00 -
[14] - Quote
I realize this probably has to do with server ticks, but this doesn't really excuse it and it entirely broken mechanic.
I can totally see alliances going "No more supers in 0.0 until this is fixed" sort of thing going around. Not to mention tier 3 snipe BCs will simply stop being used as they will get insta-bubbled every time without seeing it either, and the list goes on. |
Sable Moran
Moran Light Industries
242
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Posted - 2013.10.17 16:21:00 -
[15] - Quote
More ships dying all over the place? Perhaps it's time for MOLI to expand to larger ships... Sable's Ammo Shop at Alentene V - Moon 4 - Duvolle Labs Factory. Hybrid charges, Projectile ammo, Missiles, Drones, Ships, Need'em? We have'em, at affordable prices. Pop in at our Ammo Shop in sunny Alentene. |
Alberik
Eusebius Corporation
26
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Posted - 2013.10.17 16:59:00 -
[16] - Quote
Schmata Bastanold wrote:Time to make bigger grids to compensate insane warp in speeds of small stuff :)
while i like the idea im not sure this will solve any problems with the "appearing" of fast warping ships. how long does it take for the last 250km decelerating? how long for 500km or 1000km? i guess the time difference is only a split of a second.
when i tried warping on sisi with a interceptor with 2 warp speed rigs about 100k km in distance i didnt really noticed my warp was over and thought it failed in the first second - so fast it was.
i wouldnt mind if the accelerating part is split into 2 parts .. the on-grind part like tranquility and the off-grid warp wich can be like it is now on sisi.
has anybody tested how long a 150km warp with those ships takes and how it looks like? |
Vrenth
EVE Corporation 987654321-POP The Marmite Collective
76
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Posted - 2013.10.17 17:07:00 -
[17] - Quote
Makalu Zarya wrote:I realize this probably has to do with server ticks, but this doesn't really excuse it and it entirely broken mechanic.
I can totally see alliances going "No more supers in 0.0 until this is fixed" sort of thing going around. Not to mention tier 3 snipe BCs will simply stop being used as they will get insta-bubbled every time without seeing it either, and the list goes on.
Or they will adapt and change how they use their supers... maybe don't leave them in system by themselves to bridge anymore... |
Henry Montclaire
42nd Devils and Dragons Dalek Asylum
70
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Posted - 2013.10.17 17:19:00 -
[18] - Quote
I would suggest keeping warp acceleration tied to speed, but leaving deceleration static. If you strap a rocket to the back of your go-cart, you'll speed up really fast, but have a rough time slowing down. Likewise, it would keep the new speed changes in effect, but still give people a little longer to process the arrival of an enemy. |
CorryBasler
Habitual Euthanasia Pandemic Legion
36
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Posted - 2013.10.17 18:02:00 -
[19] - Quote
Henry Montclaire wrote:I would suggest keeping warp acceleration tied to speed, but leaving deceleration static. If you strap a rocket to the back of your go-cart, you'll speed up really fast, but have a rough time slowing down. Likewise, it would keep the new speed changes in effect, but still give people a little longer to process the arrival of an enemy.
I agree to this, the new getting into warp seems ok, but instalty appearing next to people is not right. |
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
86
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Posted - 2013.10.17 18:33:00 -
[20] - Quote
Vrenth wrote:Or they will adapt and change how they use their supers... maybe don't leave them in system by themselves to bridge anymore... This mechanic applies to any capital ships.
Short example: a carriers got bumped while cynoing into a system, he aligns to a random celestial and warps there to warp back to station. A random interdictor that just warped on the station grid sees the carrier warp off, can see the celestial, warp there at any range and is there before the carrier is. The carriers lands so slowly on grid that a interdictor can actually mwd the 100km to the carrier before the carrier is even out of warp. So basically the second the carrier is out of warp he is bubbled. It will take some time to actually learn to spot where the carrier lands, but good pilots will learn that rather fast. Many entities will disallow any cap usage for the normal members, aka you will barely get the chance to actually kill one. Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
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Supreme clientele
ETERNAL WALTZ
4
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Posted - 2013.10.17 18:57:00 -
[21] - Quote
Working as intended.....move along. Oh gawd forbid you actually had to fight in a subcap. |
Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
88
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Posted - 2013.10.17 18:59:00 -
[22] - Quote
Supreme clientele wrote:Working as intended.....move along. Oh gawd forbid you actually had to fight in a FRIGATE. Fixed. Shadoo > whoever was the first nyx on grid Shadoo > THANK GOD YOU ARE A SMART MAN and fitted the best tank in PL Shadoo > (ie. cyno) |
Supreme clientele
ETERNAL WALTZ
4
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Posted - 2013.10.17 19:00:00 -
[23] - Quote
ADD covert ops cloaks to interdictors.......please and thank you.... |
Quiby San
6
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Posted - 2013.10.17 22:31:00 -
[24] - Quote
I welcome and enjoy the new warp speed system. Makes the universe less secure and that's always a good thing :)
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Supreme clientele
ETERNAL WALTZ
4
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Posted - 2013.10.17 23:26:00 -
[25] - Quote
It gives supercap blobbers anal discomfort. |
Tuitian Bogel
Legitimate Korea PvP Corp
0
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Posted - 2013.10.17 23:39:00 -
[26] - Quote
This could make eve interesting again.. |
Alvatore DiMarco
Capricious Endeavours Ltd
782
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Posted - 2013.10.18 00:05:00 -
[27] - Quote
Supreme clientele wrote:It gives supercap blobbers anal discomfort.
It should do the same thing to small roaming gangs and solo-roamers, since rather than seeing that cyno covops warp in it will just instantly materialize and have the cyno already lit before you can do anything about it.
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The Ironfist
Nordgoetter Insidious Empire
1
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Posted - 2013.10.18 00:38:00 -
[28] - Quote
That new warp system is broken as ****. Everyone being happy that it might lead to planty of dead capitals and supercapitals fails to see that it will also completely kill any sort of Battleship warfare because the ability to disengage a battle is completely gone. Its either complete victory or complete whelp with this nothing in between. I for one am happy I sold my titans:)
And maka is right nobody in his right mind is going to use supers for anything with mechanics going live like this. Back to the era of subcap grinding in dominion sov thats just what the game needed. CCP looking out for us... But hey we get some ****** new ships in this newest patch of ccp called expansion. I really wonder were all the money is going clearly not into EVE. |
Makalu Zarya
Habitual Euthanasia Pandemic Legion
107
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Posted - 2013.10.18 01:55:00 -
[29] - Quote
this honestly hurts the little guys more than the big guys. Those people with 3-4 supers who are paranoid about anything and everything will suddenly find themselves caught whether they want to or not, just because they happened to have **** luck.
The big guys who get their supers caught will just drop more supers until it's either a super vs super megablob, also known as Asakai 2.0 which heck i'm all in favor of, or more like you will get enough capitals to blot out the sun, where eventually the other side will be forced to disengage, much like it is right now anyway. Granted however disengaging with these warp speed is going to be very very hard if someone is really determined to keep you on field.
People who can replace caps and supers will continue to use them, everyone else will wait for better days.
Also as for drive by DDs with a titan, yea those will be few and very far between, seeing how a dictor can literally be 2 jumps away and still get to you in time and bubble you before you wait out the 1 minute or so that it takes you to warp. |
Nevyn Auscent
Broke Sauce
463
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Posted - 2013.10.18 04:12:00 -
[30] - Quote
Deepscan? |
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