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Thread Statistics | Show CCP posts - 2 post(s) |

Mylene Rever
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Posted - 2006.02.02 02:40:00 -
[61]
I always thought the whole "your pod makes up sounds for you" was just lame. Sounded a lot to me like an afterthought "oh-crap-how-are-we-going-to-explain-that after-we-spent-all-that-money-on-sound-design?" moment.
But honestly, I think trying to manage space combat with real science, extreme low resistance and constant acceleration, gravity perturbances, large-distance relativity issues, the catastrophic damage space dust and radiation are capable of doing, lack of explosion shockwaves, trying to dock a bazillion ships to an orbital space station, the wild amount of energy actually released from an antimatter-matter collision...all this stuff would probably make them game really boring if it were there, just because the computer would probably have to do just about 100% of the work . I suppose it might let us press an engage target or engage autopilot button:) So as painful as watching star wars can be, I find it more entertaining to just dismiss the whole thing:D
Although I would find it extremely amusing if a star in a random system could supernova and send out a gamma pulse to every nearby system and kill everyone there
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Megadon
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Posted - 2006.02.02 02:52:00 -
[62]
After burners? Why do we have afterburners? Why are they called afterburners? This is whacky.
The speed of light is constant. Remember. E=mc^2
"The Battleships is and should be a solo pwnmobile." - Oveur
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Zed Nash
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Posted - 2006.02.02 03:05:00 -
[63]
In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
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Delusion 'Fel
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Posted - 2006.02.02 04:11:00 -
[64]
the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
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Borothis Quishir
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Posted - 2006.02.02 04:12:00 -
[65]
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
Current science was able to stop light and then restart its movement :)
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Filan
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Posted - 2006.02.02 04:32:00 -
[66]
Originally by: Zed Nash
Corpses exploding when shot. 
one quick reason.
Taco Bell for Lunch......
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Druid R
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Posted - 2006.02.02 04:47:00 -
[67]
the fact my guns have to track when im orbiting a stationary target causing me to miss - they shouldnt have to
Dru. |

Nanus Parkite
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Posted - 2006.02.02 05:22:00 -
[68]
Look guys heres how it works:
Speed of light is a constant 3x10^8 m/s
Velocity of light over a multi-section path can be decreased by increasing the distance the light's path deviates from the shortest route.
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Calshir
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Posted - 2006.02.02 05:24:00 -
[69]
You guys need to get out more .... it's a game not an accurate simulated model 
**************************************** If Hindsight was Foresight the world would be a much better place to live in !!!!
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Aria Tredaal
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Posted - 2006.02.02 06:02:00 -
[70]
How every planet and moon in the galaxy has NO MASS.
Don't believe me? Go to a planet and 'show info'. Very bottom for it is the planet's mass which is 0.0
Does that seem right to you?
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Balklanac
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Posted - 2006.02.02 07:32:00 -
[71]
It should be 'galaxy map control panel' in my view, so I wonder why the wording is 'world map control panel'? ------------------------------- If men wanted to fight fairly they wouldn't have invented guns.Linkage |

Principe
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Posted - 2006.02.02 07:38:00 -
[72]
Edited by: Principe on 02/02/2006 07:40:19
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
Light can be slowed down, this is actually why light "bends" when it goes through a different medium.. i.e. air to water...
yes the laws of physics can be broken, actually newtonian physics falls apart at close to the speed of light, hence why quantum physics was needed and formulated.
...the light constant that everyone knows is its speed in a vacuum.. its speed is different in any other medium |

Sensor Error
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Posted - 2006.02.02 08:58:00 -
[73]
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 19:41:57 The sound is entirely explained--your computer simulates it for you.
The planets don't orbit in real time because the servers can't handle it.
Originally by: Senlathie 5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
Your ship doesn't shake, the camera does. Its simulated.
Not true - If I remeber correctly, in early versions of eve they actually did orbit properly. they just noticed that there was no point at all, and that it wasn't even that noticeable.
of course, to reintroduce it now would be one helluva way to remove instas!
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Slaghammer
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Posted - 2006.02.02 10:06:00 -
[74]
Originally by: Delusion 'Fel the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
Yeah, and whats up with the containers? The Giant Secure Container has 3900m3 space in it but it only takes up 3000m3 in your hold. WTF? Pandora's Box?
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Magnus Freeman
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Posted - 2006.02.02 10:18:00 -
[75]
Light has been slowed. (several times even) here's a Linkie Warning! Schizophrenic at Work |

Iavia
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Posted - 2006.02.02 10:29:00 -
[76]
"Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone."
The wording of this sentence has always made me think that the person who wrote it couldn't have had a clue what heavy water was.
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Dark Shikari
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Posted - 2006.02.02 10:32:00 -
[77]
Originally by: Principe Edited by: Principe on 02/02/2006 07:40:19
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
Light can be slowed down, this is actually why light "bends" when it goes through a different medium.. i.e. air to water...
yes the laws of physics can be broken, actually newtonian physics falls apart at close to the speed of light, hence why quantum physics was needed and formulated.
...the light constant that everyone knows is its speed in a vacuum.. its speed is different in any other medium
The actual reason it slows down is because in a material that slows light down, light is absorbed and reemitted by the material constantly. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Mephesto Nizal
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Posted - 2006.02.02 10:41:00 -
[78]
Originally by: Sensor Error
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 19:41:57 The sound is entirely explained--your computer simulates it for you.
The planets don't orbit in real time because the servers can't handle it.
Originally by: Senlathie 5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
Your ship doesn't shake, the camera does. Its simulated.
Not true - If I remeber correctly, in early versions of eve they actually did orbit properly. they just noticed that there was no point at all, and that it wasn't even that noticeable.
of course, to reintroduce it now would be one helluva way to remove instas!
maybe not noticable in a few days, but a year long player would definatly have seen changes in a system he goes to often. What about moons? Depending on it's orbit, you would see it move on a daily/hourly basis.
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Rodj Blake
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Posted - 2006.02.02 10:58:00 -
[79]
Originally by: SpaceDrake Storyteller Electron/Ion/Neutron blasters. Clearly blasters are really particle cannons, but they probably shouldn't be broken down like that, especially since Electrons and Ions are almost the same thing. And how does Antimatter in an Ion cannon work exactly?
Of course, for that matter, antimatter ammo in general. Unless those shells use tiny amounts of AM, small guns using AM ammo should be able to blast the hell out of Titans. 
The difference between ions and electrons is mass. The smallest ion (otherwise known as a proton) weighs over 1700 times as much as an electron.
Antimatter can also be turned into antimatter ions and antimatter electrons (positrons). The weird thing about AM ammo is that we're not told which sort of antimatter it is. Is it anti-uranium, anti-iron or what?
Dolce et decorum est pro imperator mori |

BAteh
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Posted - 2006.02.02 11:07:00 -
[80]
Quote:
the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
The asteroid contains way more matter than just the ore you mine. The rest of the matter is filtered out and gets into gassious form while you mine, this is why the asteroid disaappears when you mine it.
Whats wrong there though is: If you dont mine the veldspar in certain systems, the roids grow to unimaginable sizes. While i mine it, it does NOT decrease its size, it just disappears when im done mining. This could be changed easily i think.
Other things im just wondering in game: i can fit 5000 missiles in my cargo bay but only 10 laser crystals. wow.
projectile turrets should alter your speed or direction considering its almost the same thing as a thruster. (maybe the same thing for hybrid/blaster/railgun)
using the MWD you dont reallllly travel at 4km/s .. the whole microwarpdrive and warping itself is done by bending space, the distance you actually travel is not as much as you move to the observating eye. This too offcourse reduces the need for inertial stabilizers. (remember warp in startrek ? where the ships that go into warp look like stretched objects)
Pods having warp and flight capabilities surprises me every time. cant imagine the game without it but still its silly :)
the 15km warp thing: yes its funny to see people using insta's to jump straight into a station. If only the game would just , in case of you being inside another object when you collide thanks to warp, transfer all shield energy of both objects to EM damage and all armour and hull strength into kinetic energy :) that would make people more carefull using their instas :) (+ more carefull flying fleets hehehe)
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Isolda Kargil
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Posted - 2006.02.02 11:18:00 -
[81]
Edited by: Isolda Kargil on 02/02/2006 11:18:20
Originally by: Dark Shikari
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Make it travel through water and it goes slower. Speed of light depends on the ammount of molecules in the space the photons traverse. In the end light are particles.
Still kind of amused at how they explain you can go faster than light. I've read more than one book on stuff like this, and my studies involve lots of sciences, so I'm in my good right to be amused 
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BH Runner

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Posted - 2006.02.02 11:22:00 -
[82]
Originally by: Zed Nash In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
Space isn't a vacuum.
Corpses are full of lots of gas :) Some more than others, you'd be amazed at the amount of excrement comes out of some people, its just lucky they don't get podded very often ---- Runner BH Lead |
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Bongo Smith
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Posted - 2006.02.02 11:30:00 -
[83]
- Cruise missiles being described as lift-wing, jet-engined... - Everything based on VOLUME, not MASS. While yes, enough volume would be a problem in a cargo hold of a ship eventually, it's the mass of the cargo that will be much bigger concern much sooner. - Stupid station builders pointing just about every station the wrong way: The exit seems to always point away from just about everything else in the system, so you always have to go around the station to warp anywhere. - Microwarpdrives aren't, since they cannot be scrambled. But they can be webbed. But they ARE affected by deadspace. Yet you can warp out of DS... Head hurts now... - Lasers doing kinetic damage. How?
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Dark Shikari
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Posted - 2006.02.02 11:31:00 -
[84]
Originally by: BH Runner
Originally by: Zed Nash In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
Space isn't a vacuum.
Its damn close. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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adhoc
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Posted - 2006.02.02 11:32:00 -
[85]
I think scientists sometimes get very precious about this speed of light being constant regardless of inertial frames thing. As though if it were somehow untrue it would break the whole of physics. In reality its just a theory that best describes normal behaviour. A theory Einstein came up with to explain why all the experimental evidence of the time contradicted standard Newtonian physics. He worked from the observed behaviour towards his theory, and fundamentally what he's saying is that the information about events can't travel faster than some speed - we just happen to use light as the fastest thing we know. The theory is backed up by much experimental evidence and says strange things about the universe as its an abstract description of observed physical behaviour. It says conservation of properties of data transmission are more fundamental rules than rules about distance mass and time. We'll bend rules about distance and time but preserve observer measurements. Just as we measure distance using marked sticks, we measure time using marked events or information. Time isn't information just as distance isn't sticks but they're all we've got to measure them with and the way time works defies common sense - yet thats the way it is according to the experiments.
It doesn't say light only travels at one speed though I don't think. Just as back in Newton's day the statement "if you drop something it falls" was good enough, the statement "speed of light is constant" is good enough. Back in Newton's day it was easy to see what was going on. If somebody contradicted this by saying "it doesn't fall if I suspend it in the updraught of this chimney" your rule holds but not in all cases, this would have been readily taken on board. In todays world of science such contradictions are problematic, scientists have become slaves to the math. When the only way you can understand physical behaviour is through abstract math, when there's no common sense analog like the chimney, and worst of all that math and theory says its impossible to capture absolute data, anything that goes outside that is a major problem.
Anyway enough of this free-thinking nonsense.
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Dark Shikari
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Posted - 2006.02.02 11:33:00 -
[86]
Edited by: Dark Shikari on 02/02/2006 11:32:56
Originally by: Bongo Smith - Cruise missiles being described as lift-wing, jet-engined...
Well its 25000 years in the future, things might be different.
Originally by: Bongo Smith
- Everything based on VOLUME, not MASS. While yes, enough volume would be a problem in a cargo hold of a ship eventually, it's the mass of the cargo that will be much bigger concern much sooner.
I'd assume the issue isn't mass or the ship would slow down as you load the cargo bay.
Originally by: Bongo Smith
- Stupid station builders pointing just about every station the wrong way: The exit seems to always point away from just about everything else in the system, so you always have to go around the station to warp anywhere.
They're trying to get you to crash into the station.
Originally by: Bongo Smith
- Microwarpdrives aren't, since they cannot be scrambled. But they can be webbed. But they ARE affected by deadspace. Yet you can warp out of DS... Head hurts now...
You can't TARGET a location in deadspace for the warp. You CAN warp in deadspace.
Originally by: Bongo Smith - Lasers doing kinetic damage. How?
Never seen this. What are you talking about? -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Isolda Kargil
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Posted - 2006.02.02 11:51:00 -
[87]
Originally by: Dark Shikari
Originally by: BH Runner
Space isn't a vacuum.
Its damn close.
Only at slow speeds. At high speeds it's more like a sandstorm (high-speeds = close to the speed of light). By sandstorm I mean, small/medium maybe even heavy elements would rain down on your ship. And I don't think you'd disagree with me if I said things hitting you at the speed of light probably hurt :p
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Munjo Jerry
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Posted - 2006.02.02 12:00:00 -
[88]
Originally by: Senlathial This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns. 2) Pew Pew Pew noises when that ship next to you fires. 3) There are no engines that slow you down--you just turn off your thrusters and slowly stop.  4) Are these planets actually orbiting this star?
Add your own!
ITS A FRIGGIN GAME
FFS
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MrMojo
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Posted - 2006.02.02 12:03:00 -
[89]
does gravity not affect the speed of light?
e.g. light cannot escape a singularity (it therefore must have mass - photons?)
and (if) light is a waveform it bends around cosmic bodies such as planets indicating part of the wave is being slowed?
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Roshan longshot
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Posted - 2006.02.02 12:13:00 -
[90]
To all the techno nerds in this thread:
Its a frigging GAME! Who cares if they can slow down light? Its not in the game! Who cares if the ships banks in space, have wings, and the missles have wings? THEY LOOK COOL and its a GAME!
Who cares if the planet can be found at the same location day after day? ITS A GAME!!
Physics have nothing to do with this game...I hate the fact that I can fly through planets, some portions of stations, big ship killing rocks. But smash into those billboards....BUT ITS A GAME!!
Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box. |
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