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Thread Statistics | Show CCP posts - 2 post(s) |

Lord Drachenfels
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Posted - 2006.02.03 08:26:00 -
[121]
What about "accuracy falloff" on Projectile and hybrid weapons? There are no gravity to pull your projectile towards any direction  |

Chuck Al'Hashib
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Posted - 2006.02.04 20:44:00 -
[122]
The obvious answer to Eve's inertial oddities is the fact that local space is filled with transparent gelatin. I've stepped out of my pod and tasted it. A mistake that was - it's bloody Hakarl-flavored. 
Icelanders... 
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Abram Linco
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Posted - 2006.02.05 02:07:00 -
[123]
Originally by: Bongo Smith - Lasers doing kinetic damage. How?
Never seen this. What are you talking about?
Ah, a noob. At one time lasers could do all of the damage types. In fact, at one time you didn't even need a crystal to do damage. But things have changed. Many many things. |

Dark Shikari
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Posted - 2006.02.05 02:17:00 -
[124]
Originally by: Lord Drachenfels What about "accuracy falloff" on Projectile and hybrid weapons? There are no gravity to pull your projectile towards any direction 
Its talking about the fact that your gun's accuracy gets worse after a certain point. Nothing is "falling" except for your hit chance  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Skellibjalla

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Posted - 2006.02.05 03:28:00 -
[125]
The laws of physics are applied everywhere and all is as it should be.
If you see something suspicious in the galaxy, you must be mistaken.
Move along. 
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St Dragon
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Posted - 2006.02.05 03:58:00 -
[126]
Anyone played Jupiter the Nexus incident. That used real world thrusters for ship movement.
PIcture this you move fowards engines blazing then decide to stop now on these ships you have thrusters on your front....these light up and you slow down till you stop. Now if you want to turn there are smaller thrusters on the sider top and bottom of your ship these light up as needed.
Now that looked cool in my opinion also the wepon and shiled system was very inovative.
Shield breaker wepons good for shields bad for armour. HUll crushers good for armour bad for shields Piercing wepons avoid shields and armourr to hit modules.
Now tha twas a good system.
Add to that planetry orbits and moon orbits and station orbits and you have an iomersive univers.
Also i am a beliver in ship crews so there -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

vanBuskirk
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Posted - 2006.02.05 04:02:00 -
[127]
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.
---------------------------------------------- "Violence is the last refuge of the incompetent." ---------------------------------------------- |

Dark Shikari
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Posted - 2006.02.05 11:54:00 -
[128]
Originally by: vanBuskirk
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.

Someone understands relativity for once!
Its amazing how many people just don't get things like that  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Testy McServer
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Posted - 2006.02.06 04:51:00 -
[129]
The one thing that doesnt make any sense to me at all, is that my cargo bay is 250m3, but when i drop it out of my ship, it becomes 27500m3. uhhh...
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Zolofine
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Posted - 2006.02.06 05:07:00 -
[130]
*Clears throat*
N3333333333333333333333333333333333333333333333RDZZZZ!!!!111!!1
ok..
Carry on :-) |

Atma Darkwolf
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Posted - 2006.02.06 07:55:00 -
[131]
Originally by: Senlathial This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns.
It's not space.. 1000 (or whatever) years in the future, human engineer's have finaly developed a way to fill all the vacume of outer space with a think liquid.. possibly water, but u don't want to drink it.
Originally by: Senlathial
2) Pew Pew Pew noises when that ship next to you fires.
This one was already delt with... but the reason is, because it is so far in the future, and everyone is so damn smart, if you DIDN'T hear something, you would eventualy go mad, so the pod's computers simulate the sounds u are ment to hear.....
Originally by: Senlathial
3) There are no engines that slow you down--you just turn off your thrusters and slowly stop. 
Look above.. the water thing...
Originally by: Senlathial
4) Are these planets actually orbiting this star?
Again..the water thing.. with all the emptiness of space being filled with this strange liquid, objects don't orbit as quickly as before.. infact they slow down so that you would never see daylight if u were born on the dark side of a planet and never left your hometown... This also explains why the asteroid belts are strange horseshoe shaped things.. they were left, hundreds of years ago, by the planets.. unable to stay in 'orbit' around the planet which they were originaly orbiting..
Originally by: Senlathial
Add your own!
Hope that helps...
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MachZERO
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Posted - 2006.02.06 08:29:00 -
[132]
Originally by: adhoc
Originally by: Roshan longshot Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Actually ... nah I won't say, too much information.
BTW: I think the OP made it quite clear the thread was for fun
Sigh... Was supposed to be fun..
But sadly eve is a game played mostly by people, altho they/we will never admit it, that must resort to a virtual life for enjoyment because they have failed miserably at or are just getting by in real life. This could aply to anything really. Money, jobs, relationships, promotions, etc...
Don't get me wrong, Eve is a great game on it's own but most people ficticiously mirror eve success to success in real life and fail to see where the line is truly drawn. We've become so caught up in having the biggest ships, best guns, most isk, and nicest toys, that we've made eve into our new "reality" where we must always win no matter what. This game really, really, feeds the ego of most of us.
So that's why you will never have a civil, "sane", or fun discussion about the items addressed by the original poster without chumming the waters for the ego trolls. -------------------------------------- "All that is, Ever was, Will be ever, Twisting, Turning, Through the never" --------------------------------------
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BlueOrca
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Posted - 2006.02.06 08:42:00 -
[133]
I know why neutron blasters are borked! You can't accelerate a neutron in a cyclotron. I think this is a big mistake in EVE.
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Dimitri Chandler
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Posted - 2006.02.06 09:00:00 -
[134]
I suspect this thread was started by Jon Tickle of mediocre Big Brother and latterly Braniac fame.
--------------------------------------------------
LOSE CHUCK |

Lori Carlyle
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Posted - 2006.02.06 09:34:00 -
[135]
Originally by: vanBuskirk
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.
There is gravity in space Linkage
I hate forums so much. 90% sig pictures, 10% content.
PINK PINK PINK PINK PINK ERISGREEN What does Eris want 4 Valentine's? |

Ashelth
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Posted - 2006.02.06 11:59:00 -
[136]
Originally by: SpaceDrake Storyteller Electron/Ion/Neutron blasters. Clearly blasters are really particle cannons, but they probably shouldn't be broken down like that, especially since Electrons and Ions are almost the same thing. And how does Antimatter in an Ion cannon work exactly?
Definition of an ion: An atom or a group of atoms that has acquired a net electric charge by gaining or losing one or more electrons.
IE: Hydrogen atoms stipped of 1 electron yields a hydrogen ION.
Antimatter is simply something that contains an opposite quantum number than 'conventional' matter that our universe is made up of. So that when it comes into contact with oppositely charged matter they both annihilate each other. Antimatter produced currenty are anti-protons (ie Hydrogen atoms). In thory you could collide anti-protons to form anti-helium and so on up the chain. One could then presume to alter the electromangetic charge on the anti-matter.
As for antimatter containment, magnetic fields work nicely. So you bombard the antimatter while containing it in a stable field then accelerate that bad boy out from the gun. Charged antimatter then strikes matter and goes poof.
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GoleanT'Ar
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Posted - 2006.02.06 12:55:00 -
[137]
Oh GOOD, I like heckling on Physics stuff on EvE.
Righty for starters, Max Speed. In a frictionless environment there is no Drag, therefore you only have a max acceleration/deceleration e.g you prolly could get a Titan up to 1km/s but it'll need a HELL of a runup & at least 1hr to slow to rest!
Jump gates: Anyone else noticed that the jumpgates are about 1,000,000,000,000Kg in a small space of 1.0m3?
Let me explain this more... when a star dies gases etc all given off the relative size of it shrinks to about 1/3-1/4 of its orignal size (in theory of course no ones actually been able to measure) but mass only halves, since it's mainly gases. Star has a chance to collapse when Density is HUGE & Gravity is more then > 3x10^8
What i'm getting at is those stargate are PRETTY GODDAMN heavy... in such a small space... shouldt it have collapsed? or least drag QUITE a few objects into it..
(PS i KNOW its only a game, but hell Star Trek is only a movie/TV series & I like to heckle that too!!)
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Pistonbroke
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Posted - 2006.02.06 13:26:00 -
[138]
what's with this orientating with the same up/down plane as everyone else.
I want my ship to be able to loop the loop, or turn upside down (relatively speaking), full 3-D freedom....
Stuff being destroyed without leaving debris.....
Zooming thru stations (and planets etc.)without: 1) ending up in the clone station 2) Destryoing the station (see irresistable force meets immovable object)
How come the corpses are always male shaped (well no chesticles anyway....) 
The 'roid belts.... why are they usually shaped like a big old semi circle...... this presupposes that they formed due to some gravitic force, so what was there, and where did it go?
Having a maximum speed when accelerating in a (near)vacuum... I know this ones been said a million times... but WHAT ? ? ? ?
The life support system in jet-cans which allows the slaves, exotics, long limbed roes, slaver hounds and other organics to survive in space for hours, even when there are thousands of them crammed into that old collapsable can......
How a 1600mm plate can survive the destruction of the ship that it was wrapped around.
and many others... but at the end of the day, the vast majority of these 'amonalies' enhance gameplay.... for example how much fun would trying to decelerate from near-light speed be using retros? 20 week slow-down anyone? EvE rocks, and a light hearted approach to these 'features' is the right way to look at the game.
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Pytria Le'Danness
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Posted - 2006.02.06 14:47:00 -
[139]
Originally by: BAteh Other things im just wondering in game: i can fit 5000 missiles in my cargo bay but only 10 laser crystals. wow.
It's all the bubble wrap 
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