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Thread Statistics | Show CCP posts - 2 post(s) |

Senlathial
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Posted - 2006.02.01 19:31:00 -
[1]
This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns. 2) Pew Pew Pew noises when that ship next to you fires. 3) There are no engines that slow you down--you just turn off your thrusters and slowly stop.  4) Are these planets actually orbiting this star?
Add your own!
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Maya Rkell
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Posted - 2006.02.01 19:32:00 -
[2]
Eve's tech says that only binary systems can have gates, all Eve's systems are single-star
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

inSpirAcy
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Posted - 2006.02.01 19:34:00 -
[3]
The ships have wings. The missiles have wings. Everything has wings.
But no-one can explain why! 
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JamesTalon
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Posted - 2006.02.01 19:35:00 -
[4]
Edited by: JamesTalon on 01/02/2006 19:35:56 Actually, the sound from other ships is added by the pods system. They mention that in one of the Chronicles when the Caldari first test them.
EDIT: Oh, thats great, 3 people correcting the same issue at the same time 
Funny quotes:
San - The system is up says: the only thing Microsoft can make that doesn't suck is a vacuum
Averick - "The box said "Requires Windows 95 or better" so I installed Linux" |

Uael
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Posted - 2006.02.01 19:35:00 -
[5]
Edited by: Uael on 01/02/2006 19:36:59
Originally by: Senlathial
2) Pew Pew Pew noises when that ship next to you fires.
Quote:
Didn't it mention in the official fiction somewhere that they artificially added sounds to the pods to enhance the interface?
/Salute
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ToxicFire
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Posted - 2006.02.01 19:35:00 -
[6]
Can beat you on number 2, there imagend sounds created by the pod pilot by what he expects to hear. Go read the Jovian Wet Grave
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Sadayiel
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Posted - 2006.02.01 19:37:00 -
[7]
not sure tho but i think they use the binary system as example, so the normal stargate beetwen far systems just force the use of biggest stargates to force the 2 starts (origin and destination) work as a binary system for the jump
Suicide it's man way to tell God. You can't fire me so I quit |

SpaceDrake Storyteller
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Posted - 2006.02.01 19:39:00 -
[8]
Electron/Ion/Neutron blasters. Clearly blasters are really particle cannons, but they probably shouldn't be broken down like that, especially since Electrons and Ions are almost the same thing. And how does Antimatter in an Ion cannon work exactly?
Of course, for that matter, antimatter ammo in general. Unless those shells use tiny amounts of AM, small guns using AM ammo should be able to blast the hell out of Titans. 
And yes, sound is a pod system. It's meant to help stimulate all our senses and increase our situational awareness in the pod. I've always thought it was a clever excuse for sound in space. -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |

Senlathie
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Posted - 2006.02.01 19:41:00 -
[9]
5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
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Dark Shikari
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Posted - 2006.02.01 19:42:00 -
[10]
Edited by: Dark Shikari on 01/02/2006 19:41:57 The sound is entirely explained--your computer simulates it for you.
The planets don't orbit in real time because the servers can't handle it.
Originally by: Senlathie 5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
Your ship doesn't shake, the camera does. Its simulated. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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JamesTalon
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Posted - 2006.02.01 19:45:00 -
[11]
The ship blowing up causing your ship to shake thing, that can be explained by the shockwave created
Funny quotes:
San - The system is up says: the only thing Microsoft can make that doesn't suck is a vacuum
Averick - "The box said "Requires Windows 95 or better" so I installed Linux" |

Boonaki
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Posted - 2006.02.01 19:50:00 -
[12]
#3 was explained in Star Trek, inertia dampners.
How about a ship doing 0 to 12 AU a second in like 10 seconds not kill you, simple answer, it's 1000's of years into the future.
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
What would happen if you could slow light down to travel at a 100 KPH?
What if you could generate a gravity field without mass?
What if you could change an objects mass without adding or subtracting mass? Fear the Ibis of doom. |

trust trd
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Posted - 2006.02.01 19:53:00 -
[13]
Edited by: trust trd on 01/02/2006 19:53:06 IMHO, Eve is a Sci-Fi fantasy and is based on their CCP's laws of physics and should not be compared to our own laws of physics. This altered state of reality is very common in movies where the director creates the world they want to fit the story they are doing. Quentin Tarantino is notorious for doing this on a very subtle level.
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Baldour Ngarr
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Posted - 2006.02.01 19:58:00 -
[14]
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
Oh dear. Fell asleep during the history of science classes, did we? ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Dark Shikari
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Posted - 2006.02.01 20:00:00 -
[15]
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Crusher166
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Posted - 2006.02.01 20:02:00 -
[16]
Originally by: trust trd Edited by: trust trd on 01/02/2006 19:53:06 IMHO, Eve is a Sci-Fi fantasy and is based on their CCP's laws of physics and should not be compared to our own laws of physics. This altered state of reality is very common in movies where the director creates the world they want to fit the story they are doing. Quentin Tarantino is notorious for doing this on a very subtle level.
IMHO, i think this is supposed to be a "fun" thread. We aren't saying eve should adhere to all the laws of physics.
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Senlathial
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Posted - 2006.02.01 20:06:00 -
[17]
Originally by: JamesTalon The ship blowing up causing your ship to shake thing, that can be explained by the shockwave created
Shockwaves in space? Traveling through what medium?
Btw, you guys are taking this way to seriously. It was meant to be fun! Oh well, that's Eve. 
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Filan
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Posted - 2006.02.01 20:07:00 -
[18]
Originally by: Maya Rkell Eve's tech says that only binary systems can have gates, all Eve's systems are single-star
Stargates have their own internal gravity well generators now. =)
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trust trd
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Posted - 2006.02.01 20:08:00 -
[19]
Originally by: Crusher166
Originally by: trust trd Edited by: trust trd on 01/02/2006 19:53:06 IMHO, Eve is a Sci-Fi fantasy and is based on their CCP's laws of physics and should not be compared to our own laws of physics. This altered state of reality is very common in movies where the director creates the world they want to fit the story they are doing. Quentin Tarantino is notorious for doing this on a very subtle level.
IMHO, i think this is supposed to be a "fun" thread. We aren't saying eve should adhere to all the laws of physics.
In that case then I would say.
* That one cloned pod and can fly a Battleship without a crew.
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Coconut Joe
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Posted - 2006.02.01 20:14:00 -
[20]
the exhaust from rockets in space are invisible, they're not in Eve, or any other sci fi show for that matter. ----
Sneeze and the whole world sneezes with you, fart, and you fart alone. |

Lisento Slaven
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Posted - 2006.02.01 20:17:00 -
[21]
I don't think this thread is about explaining any of the things in eve yeah...but:
I like putting bookmarks 15km past objects and then warping inside of the object and watching my ship just...glide through it as if to say "Oh pardon me"
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MellaRinn
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Posted - 2006.02.01 20:32:00 -
[22]
Originally by: JamesTalon Edited by: JamesTalon on 01/02/2006 19:35:56 Actually, the sound from other ships is added by the pods system. They mention that in one of the Chronicles when the Caldari first test them.
EDIT: Oh, thats great, 3 people correcting the same issue at the same time 
LOL - clearly the POD has a slow sound card, as many sounds slows the game big time for most :]
 
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Katamarino
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Posted - 2006.02.01 20:36:00 -
[23]
Number 1 is easy! The belly thrusters are the strongest, so it banks and uses them to turn! 
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MellaRinn
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Posted - 2006.02.01 20:36:00 -
[24]
Shooting any weapons through asteroids/other ships/stations/McD Large chips boxes, etcetera - /me hides behind that dreadnought-sized Veldspar roid and eats some hits from the chap on the other side 
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RedClaws
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Posted - 2006.02.01 20:36:00 -
[25]
euhm... you can slow light , even stop it... it has been done , read up on some scientific articles if you're intrested
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31i73
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Posted - 2006.02.01 20:53:00 -
[26]
Edited by: 31i73 on 01/02/2006 20:53:26 Ballistics control units.. There's not real ballistics in space.. Lasers can miss Missiles warp to their targets Rats don't warp, they just appear or disappear Rats can mwd in deadspace you can warp away from deadspace warp scrambler doesn't affect mwding bubbles don't affect mwding damage resistance (think of a spaceship and its T2 pair, and how much punishment the T2 version can take) You can't normally warp closer than 15km to your target. You can't ram & damage somthing, ships and cans just bounce around. oh and passive targeter uses acustic measures..
And for the earlier comments: Ligth can go slower than sound, when the medium is rigth :) I know it has been done and experimented on already. Also, Ions and electrons aren't "almost the same" Ion is what you have, if you remove or add an electron to/from an atom. I also think AM is potent stuff, not sure, however, if even the tiniest amount could do that much.
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Dark Shikari
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Posted - 2006.02.01 20:59:00 -
[27]
Originally by: RedClaws euhm... you can slow light , even stop it... it has been done , read up on some scientific articles if you're intrested
It doesn't actually move slower--the material causes the path of light to become longer because of the light having to bounce more because it is inhibited by atoms and other particles in the way, IIRC. Thus it takes longer for it to move through the material. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Heritor
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Posted - 2006.02.01 21:04:00 -
[28]
Originally by: Dark Shikari
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Yes you can slow down!! 
Always where your seatbelt, its far harder for the aliens to abduct you! |

Juliet Alpha
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Posted - 2006.02.01 21:04:00 -
[29]
The speed of light is not a constant. You are probably thinking of Einstein's constant C, which is the speed of light IN A VACUUM.
3) There are no engines that slow you down--you just turn off your thrusters and slowly stop. Space is not a vacuum. There is a (low) level of hydrogen and other debris which would slow a body down eventually, although tbh not at the speeds we fly at.
My query would be how does the ore get from my mining laser to my cargo hold? Light can push, but how does it suck?
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Filan
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Posted - 2006.02.01 21:32:00 -
[30]
Originally by: Juliet Alpha The speed of light is not a constant. You are probably thinking of Einstein's constant C, which is the speed of light IN A VACUUM.
3) There are no engines that slow you down--you just turn off your thrusters and slowly stop. Space is not a vacuum. There is a (low) level of hydrogen and other debris which would slow a body down eventually, although tbh not at the speeds we fly at.
My query would be how does the ore get from my mining laser to my cargo hold? Light can push, but how does it suck?
Mega-Maid can go from suck to blow, so why not a laser from Blow to Suck.
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Adisa N'kiru
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Posted - 2006.02.01 21:47:00 -
[31]
Originally by: Dark Shikari
Originally by: RedClaws euhm... you can slow light , even stop it... it has been done , read up on some scientific articles if you're intrested
It doesn't actually move slower--the material causes the path of light to become longer because of the light having to bounce more because it is inhibited by atoms and other particles in the way, IIRC. Thus it takes longer for it to move through the material.
Actually you can. You're right on the bumping but it's not the longer path that does the trick. Light actually is slowed down as explained neatly in this article.
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Dark Shikari
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Posted - 2006.02.01 21:56:00 -
[32]
Originally by: Adisa N'kiru
Originally by: Dark Shikari
Originally by: RedClaws euhm... you can slow light , even stop it... it has been done , read up on some scientific articles if you're intrested
It doesn't actually move slower--the material causes the path of light to become longer because of the light having to bounce more because it is inhibited by atoms and other particles in the way, IIRC. Thus it takes longer for it to move through the material.
Actually you can. You're right on the bumping but it's not the longer path that does the trick. Light actually is slowed down as explained neatly in this article.
Hmmm it never actually explains it, it simply references you to a Nature article...  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Jentai Cylor
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Posted - 2006.02.01 22:06:00 -
[33]
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
I wouldn't assume anything. All the laws are defined by our current understanding. Which in a nutshell means we can't assume anything.
For example: Why can't light be slowed? Because we currently lack the technology to affect the atoms directly? Because an atom is actually a physical item at some point we will learn to manipulate it, and probably learn to adjust its speed if we desired to.
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Dark Shikari
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Posted - 2006.02.01 22:13:00 -
[34]
Originally by: Jentai Cylor
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
I wouldn't assume anything. All the laws are defined by our current understanding. Which in a nutshell means we can't assume anything.
For example: Why can't light be slowed? Because we currently lack the technology to affect the atoms directly? Because an atom is actually a physical item at some point we will learn to manipulate it, and probably learn to adjust its speed if we desired to.
Further science doesn't let you break the laws of physics. It simply might find a way to bypass them. The laws still hold. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Breed Love
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Posted - 2006.02.01 22:26:00 -
[35]
Lol ppl, cant u even stay on topic? there are about 9349569439563 other things that arent quite in line with the laws of physics.
for example:
1. the acceleration rate of ships... if some of you has flown a fast aircraft (a military or aerobatics one) you will know what i mean. 7-8g's is about how much most normal people can sustain before they "shut off". 8g is roughly 80m/s^2. That means that an object should gain 80m/s of speed each second. In eve, anything smaller than a cruiser accelerates much faster... which means that in an inty, which goes from 0 to 4-5km/s in a couple of seconds, you would be literally squashed against the wall of your pod... 2. the attempt to make a "red shift" effect during warp... 
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Dark Shikari
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Posted - 2006.02.01 22:43:00 -
[36]
Edited by: Dark Shikari on 01/02/2006 22:43:37
Originally by: Breed Love Lol ppl, cant u even stay on topic? there are about 9349569439563 other things that arent quite in line with the laws of physics.
for example:
1. the acceleration rate of ships... if some of you has flown a fast aircraft (a military or aerobatics one) you will know what i mean. 7-8g's is about how much most normal people can sustain before they "shut off". 8g is roughly 80m/s^2. That means that an object should gain 80m/s of speed each second. In eve, anything smaller than a cruiser accelerates much faster... which means that in an inty, which goes from 0 to 4-5km/s in a couple of seconds, you would be literally squashed against the wall of your pod...
Read the prime fiction. Read WHY you're in a pod.
Quote:
2. the attempt to make a "red shift" effect during warp... 
Never seen such a thing. Shouldn't exist as the outside of your view is simulated. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Zappapapa
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Posted - 2006.02.01 22:46:00 -
[37]
Light cannot be slowed down. In the above mentioned link the transmission of light from one location to another is slowed by causing interference. The actual speed of light on a small scale is still the same, it just "bounces around" more.
Also, there is a real reason why light cannot be slowed. The concept of speed is really just a form of energy known as kinetic energy. In order to slow something down you take energy away from it. For massive objects the energy E is equal to 1/2 mass velocity^2. So if you take away three quarters of an object's energy then its speed will be halved. This is the approach used in the above article to cool the particles. Bombarding them with light transfers some of the particles' energy into reflected photons, slowing them down.
Light on the other hand is different. Since light has no mass the normal equation of kinetic energy does not apply. Instead the energy of light is related to the frequency of it where E = h * f. h is a constant known as planck's constant. In the case of light if you take away energy from a photon it doesn't slow at all, rather its frequency decreases. This effect can be seen in gravitaional redshifting. Large objects create enough of a gravitational field so that as light moves away from it the frequency decreases causing it to be more red.
Anyway, bottom line is that light CANNOT be slowed down due to it's unique massless characteristics; however, it can be interfered with so that its point to point velocity is smaller.
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Breed Love
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Posted - 2006.02.01 22:55:00 -
[38]
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 22:43:37
Originally by: Breed Love Lol ppl, cant u even stay on topic? there are about 9349569439563 other things that arent quite in line with the laws of physics.
for example:
1. the acceleration rate of ships... if some of you has flown a fast aircraft (a military or aerobatics one) you will know what i mean. 7-8g's is about how much most normal people can sustain before they "shut off". 8g is roughly 80m/s^2. That means that an object should gain 80m/s of speed each second. In eve, anything smaller than a cruiser accelerates much faster... which means that in an inty, which goes from 0 to 4-5km/s in a couple of seconds, you would be literally squashed against the wall of your pod...
Read the prime fiction. Read WHY you're in a pod.
I've read that, now go read some books on physics and umm maybe anatomy, then calculate what kind of forces you will be exposed to. Assume the pod to be roughly 2 m in diameter and the density of the liquid inside to be about the same as that of water. Now look in the anatomy book for the pressure that the human body can be exposed to (if its there...) Compare the results... Come back here with an answer. Good luck.
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Dark Shikari
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Posted - 2006.02.01 22:57:00 -
[39]
Originally by: Breed Love
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 22:43:37
Originally by: Breed Love Lol ppl, cant u even stay on topic? there are about 9349569439563 other things that arent quite in line with the laws of physics.
for example:
1. the acceleration rate of ships... if some of you has flown a fast aircraft (a military or aerobatics one) you will know what i mean. 7-8g's is about how much most normal people can sustain before they "shut off". 8g is roughly 80m/s^2. That means that an object should gain 80m/s of speed each second. In eve, anything smaller than a cruiser accelerates much faster... which means that in an inty, which goes from 0 to 4-5km/s in a couple of seconds, you would be literally squashed against the wall of your pod...
Read the prime fiction. Read WHY you're in a pod.
I've read that, now go read some books on physics and umm maybe anatomy, then calculate what kind of forces you will be exposed to. Assume the pod to be roughly 2 m in diameter and the density of the liquid inside to be about the same as that of water. Now look in the anatomy book for the pressure that the human body can be exposed to (if its there...) Compare the results... Come back here with an answer. Good luck.
You can't accelerate to 4km/s or the like without an MWD, and an MWD obviously uses some sort of warp principle as it is a... micro...warp...drive. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Cairhien
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Posted - 2006.02.01 22:59:00 -
[40]
Edited by: Cairhien on 01/02/2006 23:00:34 This is supposed to be a fun topic. Anyway my complant is that I can use a mining laser to transport ore through space with a laser, then it will reconstitue into my cargo hold. If I can use a mining laser to eat rock, why can't I do the same with a ships hull after the shields are down  Just think how much trit you can get from eating a titan.
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Breed Love
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Posted - 2006.02.01 23:01:00 -
[41]
ok forget MWD, jump into a shuttle and accelerate with about 60g's. Still alive? Strange, you shouldnt be..
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Breed Love
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Posted - 2006.02.01 23:02:00 -
[42]
And besides, as a friend of mine pointed out... even if you are ok in your pod... how the feck does your crew survive?
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Saeris Tal'Urduar
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Posted - 2006.02.01 23:08:00 -
[43]
Camara drones...yuk Okay old system before the look at function...believable (I still didnt like it)
Okay new "Look at" options and drones. So that means the roids even have camera drones? Example: Looking at that Veld roid 95km away?!? And then pulling another 50km out?!? Yuk!
please rewrite that piece of EVE fiction
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Dark Shikari
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Posted - 2006.02.01 23:19:00 -
[44]
Originally by: Saeris Tal'Urduar Camara drones...yuk Okay old system before the look at function...believable (I still didnt like it)
Okay new "Look at" options and drones. So that means the roids even have camera drones? Example: Looking at that Veld roid 95km away?!? And then pulling another 50km out?!? Yuk!
please rewrite that piece of EVE fiction
The view is just simulated... the camera drone isn't moving with your view of course. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Dark Shikari
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Posted - 2006.02.01 23:19:00 -
[45]
Originally by: Breed Love And besides, as a friend of mine pointed out... even if you are ok in your pod... how the feck does your crew survive?
Well hell if they have warp drive they better have inertial dampers by now  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Saeris Tal'Urduar
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Posted - 2006.02.01 23:28:00 -
[46]
Originally by: Dark Shikari
The view is just simulated... the camera drone isn't moving with your view of course.
So why not just say; Every ship is equiped with a short (100km) hi-res scanner, that allows the pod pilot to look at (in detail) other ships and celestial objects.
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Tarani
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Posted - 2006.02.01 23:29:00 -
[47]
Edited by: Tarani on 01/02/2006 23:30:19
Originally by: Breed Love ok forget MWD, jump into a shuttle and accelerate with about 60g's. Still alive? Strange, you shouldnt be..
Inertial Dampeners. These niftly little currently out-of-our-grasp thing that help to be NOT sqished on the back of your*****pit (errr... room where you are flying the ship, or pod... god, I LOVE these auto-filters...)... They can also be used for an artificial gravitation field... so you can WANDER around in the spaceship, and not GLIDE through the air.... :-)
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Dark Shikari
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Posted - 2006.02.01 23:37:00 -
[48]
Originally by: Saeris Tal'Urduar
Originally by: Dark Shikari
The view is just simulated... the camera drone isn't moving with your view of course.
So why not just say; Every ship is equiped with a short (100km) hi-res scanner, that allows the pod pilot to look at (in detail) other ships and celestial objects.
Don't know, but the problem with scanners is that they can always be jammed  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Danton Marcellus
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Posted - 2006.02.01 23:41:00 -
[49]
Originally by: ToxicFire Can beat you on number 2, there imagend sounds created by the pod pilot by what he expects to hear. Go read the Jovian Wet Grave
I want the Submariners soundtrack thank you!
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

mortran
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Posted - 2006.02.01 23:50:00 -
[50]
Quote: However, light waves can slow down as they pass through a medium. Last year, a research team at the Rowland Institute for Science and Harvard University, headed by Danish physicist Lene Hau, brought light waves down to a 1 mph crawl by putting them through a specially prepared haze of ultracold sodium atoms.
This is not increasing the distance travelled in the same time in a very localised area (bounce) this is reducing the waves to a lower velocity in the over the same distance in the same time (slowing).
From here
The MAXIMUM speed of light is aprox 3^8ms^-2 (and that is in a vacuum)
Quote: However, light waves can slow down as they pass through a medium.
ThatÆs that done with thenà QED
Ok a new oneà how come I cannot use a MWD in side a deadspace bubble but I can warp away from one?
If I am nude in my pod where do I keep my credit card?
|

ElGuapo
|
Posted - 2006.02.01 23:53:00 -
[51]
Acutally it is the speed of light in a vacuum that can not be slowed down. In a medium it can be slowed down. As light (and matter as well) are waves just as they are particles. And similar to sound as it travels through diffrent media the speed changes according to several variables. Air is ~300m/s while through a metal sound travels at many km/s.
According to your particle scattering model if the particles were bouncing around they would have various trajectories as they exited the material. So seeing through a piece of glass would be impossibe as 2 photons that originally had parallel paths would scatter in very diffrent directions when seperated by .1nm
|

Stregone
|
Posted - 2006.02.01 23:53:00 -
[52]
Whenever I come across some titanium sabot rounds I can't help but shake my head at what a stupid idea it is.
|

Jancen Eve
|
Posted - 2006.02.02 00:02:00 -
[53]
i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
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Zappapapa
|
Posted - 2006.02.02 00:13:00 -
[54]
Edited by: Zappapapa on 02/02/2006 00:15:12 http://www.physlink.com/education/AskExperts/ae217.cfm
"Bounce" was probably a bad choice in words but the bottom line is that light does NOT slow down. It is interfered with by the material so that it appears to slow down on a macroscopic scale. In reality it is still moving at 3x10^8 meters per second but is absorbed and reemitted by the matter it is traveling through.
As far as the force you feel when accelerating the term "g" is used because it's often easy to express accelerations in terms of the acceleration caused by Earth's gravitaional field. The equation Force=mass*acceleration applies no matter what(ignoring relativistic effects). So even without gravity you'll feel force when you accelerate.
|

ElGuapo
|
Posted - 2006.02.02 00:52:00 -
[55]
Ok that explination I will agree with. I guess we were just miscommunicating on instantaneous speeds vs average velocity
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Nikolai Nuvolari
|
Posted - 2006.02.02 01:06:00 -
[56]
I once did a complete review of all the ammo types, because they're stupid. Maybe I can dig it up... -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108! |

AlexCA
|
Posted - 2006.02.02 01:07:00 -
[57]
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing. ==============================
Oveur is my alt. |

Maderda Kuhal
|
Posted - 2006.02.02 01:18:00 -
[58]
Originally by: Senlathial This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns. 3) There are no engines that slow you down--you just turn off your thrusters and slowly stop. 
Add your own!
Originally by: inSpirAcy The ships have wings. The missiles have wings. Everything has wings.
But no-one can explain why! 
I keep telling people but the don't believe me! The EVE universe has an atmosphere. Me and my friends have debated this for ages. It's the only explanation. Not only is there an atmosphere but there is a huge center of gravity that makes the ships assume a consistent relational postion to the center of gravity. |

adhoc
|
Posted - 2006.02.02 02:12:00 -
[59]
Originally by: ElGuapo Acutally it is the speed of light in a vacuum that can not be slowed down. In a medium it can be slowed down. As light (and matter as well) are waves just as they are particles. And similar to sound as it travels through diffrent media the speed changes according to several variables. Air is ~300m/s while through a metal sound travels at many km/s.
According to your particle scattering model if the particles were bouncing around they would have various trajectories as they exited the material. So seeing through a piece of glass would be impossibe as 2 photons that originally had parallel paths would scatter in very diffrent directions when seperated by .1nm
I think the theory runs something along the lines that for transparent objects the light is absorbed but is then transmitted to neighbouring atoms along the direction of the wavefront until its finally emmited at the other side (http://www.glenbrook.k12.il.us/GBSSCI/PHYS/Class/light/u12l2c.html) - I've never really been convinced by this explanation though.
Whats more interesting are the experiments at Berkeley where they're getting tunneling photons to travel faster than the speed of light. Literally leaving the transmission medium before they enter it http://www.wsws.org/public_html/prioriss/iwb9-9/light.htm
Which has caused many physicists to redefine "nothing can travel faster than the speed of light" to "information can't travel faster than the speed of light". Then theres the entangled photon stuff http://dustbunny.physics.indiana.edu/~dzierba/HonorsF97/Week1/NYTJuly22.html where clearly information is travelling faster than the speed of light.
|

nahtoh
|
Posted - 2006.02.02 02:25:00 -
[60]
The backblast effect when yo fire blstersgoing through your ship...gives me a giggle every other day or so  ========= "I am not saying there should be capital punishment for stupidity, but why can`t we just take the safety labels off everything and let the problem fix its self |

Mylene Rever
|
Posted - 2006.02.02 02:40:00 -
[61]
I always thought the whole "your pod makes up sounds for you" was just lame. Sounded a lot to me like an afterthought "oh-crap-how-are-we-going-to-explain-that after-we-spent-all-that-money-on-sound-design?" moment.
But honestly, I think trying to manage space combat with real science, extreme low resistance and constant acceleration, gravity perturbances, large-distance relativity issues, the catastrophic damage space dust and radiation are capable of doing, lack of explosion shockwaves, trying to dock a bazillion ships to an orbital space station, the wild amount of energy actually released from an antimatter-matter collision...all this stuff would probably make them game really boring if it were there, just because the computer would probably have to do just about 100% of the work . I suppose it might let us press an engage target or engage autopilot button:) So as painful as watching star wars can be, I find it more entertaining to just dismiss the whole thing:D
Although I would find it extremely amusing if a star in a random system could supernova and send out a gamma pulse to every nearby system and kill everyone there
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Megadon
|
Posted - 2006.02.02 02:52:00 -
[62]
After burners? Why do we have afterburners? Why are they called afterburners? This is whacky.
The speed of light is constant. Remember. E=mc^2
"The Battleships is and should be a solo pwnmobile." - Oveur
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Zed Nash
|
Posted - 2006.02.02 03:05:00 -
[63]
In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
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Delusion 'Fel
|
Posted - 2006.02.02 04:11:00 -
[64]
the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
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Borothis Quishir
|
Posted - 2006.02.02 04:12:00 -
[65]
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
Current science was able to stop light and then restart its movement :)
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Filan
|
Posted - 2006.02.02 04:32:00 -
[66]
Originally by: Zed Nash
Corpses exploding when shot. 
one quick reason.
Taco Bell for Lunch......
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Druid R
|
Posted - 2006.02.02 04:47:00 -
[67]
the fact my guns have to track when im orbiting a stationary target causing me to miss - they shouldnt have to
Dru. |

Nanus Parkite
|
Posted - 2006.02.02 05:22:00 -
[68]
Look guys heres how it works:
Speed of light is a constant 3x10^8 m/s
Velocity of light over a multi-section path can be decreased by increasing the distance the light's path deviates from the shortest route.
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Calshir
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Posted - 2006.02.02 05:24:00 -
[69]
You guys need to get out more .... it's a game not an accurate simulated model 
**************************************** If Hindsight was Foresight the world would be a much better place to live in !!!!
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Aria Tredaal
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Posted - 2006.02.02 06:02:00 -
[70]
How every planet and moon in the galaxy has NO MASS.
Don't believe me? Go to a planet and 'show info'. Very bottom for it is the planet's mass which is 0.0
Does that seem right to you?
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Balklanac
|
Posted - 2006.02.02 07:32:00 -
[71]
It should be 'galaxy map control panel' in my view, so I wonder why the wording is 'world map control panel'? ------------------------------- If men wanted to fight fairly they wouldn't have invented guns.Linkage |

Principe
|
Posted - 2006.02.02 07:38:00 -
[72]
Edited by: Principe on 02/02/2006 07:40:19
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
Light can be slowed down, this is actually why light "bends" when it goes through a different medium.. i.e. air to water...
yes the laws of physics can be broken, actually newtonian physics falls apart at close to the speed of light, hence why quantum physics was needed and formulated.
...the light constant that everyone knows is its speed in a vacuum.. its speed is different in any other medium |

Sensor Error
|
Posted - 2006.02.02 08:58:00 -
[73]
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 19:41:57 The sound is entirely explained--your computer simulates it for you.
The planets don't orbit in real time because the servers can't handle it.
Originally by: Senlathie 5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
Your ship doesn't shake, the camera does. Its simulated.
Not true - If I remeber correctly, in early versions of eve they actually did orbit properly. they just noticed that there was no point at all, and that it wasn't even that noticeable.
of course, to reintroduce it now would be one helluva way to remove instas!
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Slaghammer
|
Posted - 2006.02.02 10:06:00 -
[74]
Originally by: Delusion 'Fel the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
Yeah, and whats up with the containers? The Giant Secure Container has 3900m3 space in it but it only takes up 3000m3 in your hold. WTF? Pandora's Box?
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Magnus Freeman
|
Posted - 2006.02.02 10:18:00 -
[75]
Light has been slowed. (several times even) here's a Linkie Warning! Schizophrenic at Work |

Iavia
|
Posted - 2006.02.02 10:29:00 -
[76]
"Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone."
The wording of this sentence has always made me think that the person who wrote it couldn't have had a clue what heavy water was.
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Dark Shikari
|
Posted - 2006.02.02 10:32:00 -
[77]
Originally by: Principe Edited by: Principe on 02/02/2006 07:40:19
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
Light can be slowed down, this is actually why light "bends" when it goes through a different medium.. i.e. air to water...
yes the laws of physics can be broken, actually newtonian physics falls apart at close to the speed of light, hence why quantum physics was needed and formulated.
...the light constant that everyone knows is its speed in a vacuum.. its speed is different in any other medium
The actual reason it slows down is because in a material that slows light down, light is absorbed and reemitted by the material constantly. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
|

Mephesto Nizal
|
Posted - 2006.02.02 10:41:00 -
[78]
Originally by: Sensor Error
Originally by: Dark Shikari Edited by: Dark Shikari on 01/02/2006 19:41:57 The sound is entirely explained--your computer simulates it for you.
The planets don't orbit in real time because the servers can't handle it.
Originally by: Senlathie 5) When I blow up a pirate, my ship shakes. (Don't tell me this is an "expected" observation and my pod recreates it. lol)
Your ship doesn't shake, the camera does. Its simulated.
Not true - If I remeber correctly, in early versions of eve they actually did orbit properly. they just noticed that there was no point at all, and that it wasn't even that noticeable.
of course, to reintroduce it now would be one helluva way to remove instas!
maybe not noticable in a few days, but a year long player would definatly have seen changes in a system he goes to often. What about moons? Depending on it's orbit, you would see it move on a daily/hourly basis.
|

Rodj Blake
|
Posted - 2006.02.02 10:58:00 -
[79]
Originally by: SpaceDrake Storyteller Electron/Ion/Neutron blasters. Clearly blasters are really particle cannons, but they probably shouldn't be broken down like that, especially since Electrons and Ions are almost the same thing. And how does Antimatter in an Ion cannon work exactly?
Of course, for that matter, antimatter ammo in general. Unless those shells use tiny amounts of AM, small guns using AM ammo should be able to blast the hell out of Titans. 
The difference between ions and electrons is mass. The smallest ion (otherwise known as a proton) weighs over 1700 times as much as an electron.
Antimatter can also be turned into antimatter ions and antimatter electrons (positrons). The weird thing about AM ammo is that we're not told which sort of antimatter it is. Is it anti-uranium, anti-iron or what?
Dolce et decorum est pro imperator mori |

BAteh
|
Posted - 2006.02.02 11:07:00 -
[80]
Quote:
the one that gets me is i can fly ships with VAST cargo bays, yet when i go mining, asteroids which are far smaller than my ship, which i should, i feel, be able to just pick up with a tractor beam and stash in my cargo hold in one peice, actually contain more material than im able to store in my hold.
The asteroid contains way more matter than just the ore you mine. The rest of the matter is filtered out and gets into gassious form while you mine, this is why the asteroid disaappears when you mine it.
Whats wrong there though is: If you dont mine the veldspar in certain systems, the roids grow to unimaginable sizes. While i mine it, it does NOT decrease its size, it just disappears when im done mining. This could be changed easily i think.
Other things im just wondering in game: i can fit 5000 missiles in my cargo bay but only 10 laser crystals. wow.
projectile turrets should alter your speed or direction considering its almost the same thing as a thruster. (maybe the same thing for hybrid/blaster/railgun)
using the MWD you dont reallllly travel at 4km/s .. the whole microwarpdrive and warping itself is done by bending space, the distance you actually travel is not as much as you move to the observating eye. This too offcourse reduces the need for inertial stabilizers. (remember warp in startrek ? where the ships that go into warp look like stretched objects)
Pods having warp and flight capabilities surprises me every time. cant imagine the game without it but still its silly :)
the 15km warp thing: yes its funny to see people using insta's to jump straight into a station. If only the game would just , in case of you being inside another object when you collide thanks to warp, transfer all shield energy of both objects to EM damage and all armour and hull strength into kinetic energy :) that would make people more carefull using their instas :) (+ more carefull flying fleets hehehe)
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Isolda Kargil
|
Posted - 2006.02.02 11:18:00 -
[81]
Edited by: Isolda Kargil on 02/02/2006 11:18:20
Originally by: Dark Shikari
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Make it travel through water and it goes slower. Speed of light depends on the ammount of molecules in the space the photons traverse. In the end light are particles.
Still kind of amused at how they explain you can go faster than light. I've read more than one book on stuff like this, and my studies involve lots of sciences, so I'm in my good right to be amused 
|
|

BH Runner

|
Posted - 2006.02.02 11:22:00 -
[82]
Originally by: Zed Nash In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
Space isn't a vacuum.
Corpses are full of lots of gas :) Some more than others, you'd be amazed at the amount of excrement comes out of some people, its just lucky they don't get podded very often ---- Runner BH Lead |
|

Bongo Smith
|
Posted - 2006.02.02 11:30:00 -
[83]
- Cruise missiles being described as lift-wing, jet-engined... - Everything based on VOLUME, not MASS. While yes, enough volume would be a problem in a cargo hold of a ship eventually, it's the mass of the cargo that will be much bigger concern much sooner. - Stupid station builders pointing just about every station the wrong way: The exit seems to always point away from just about everything else in the system, so you always have to go around the station to warp anywhere. - Microwarpdrives aren't, since they cannot be scrambled. But they can be webbed. But they ARE affected by deadspace. Yet you can warp out of DS... Head hurts now... - Lasers doing kinetic damage. How?
|

Dark Shikari
|
Posted - 2006.02.02 11:31:00 -
[84]
Originally by: BH Runner
Originally by: Zed Nash In a vaccuum, there is no such thing as a "max speed". As long as accellerant is applied, an object will continue to accelerate. When accelerant is stopped, the ship will continue at it's present speed indefinately. Reverse thrusters are needed to slow or stop, which no ship has.
Warping through planets/moons/stations/stars. I know, it's been explained, but still........
Corpses exploding when shot. 
Space isn't a vacuum.
Its damn close. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
|

adhoc
|
Posted - 2006.02.02 11:32:00 -
[85]
I think scientists sometimes get very precious about this speed of light being constant regardless of inertial frames thing. As though if it were somehow untrue it would break the whole of physics. In reality its just a theory that best describes normal behaviour. A theory Einstein came up with to explain why all the experimental evidence of the time contradicted standard Newtonian physics. He worked from the observed behaviour towards his theory, and fundamentally what he's saying is that the information about events can't travel faster than some speed - we just happen to use light as the fastest thing we know. The theory is backed up by much experimental evidence and says strange things about the universe as its an abstract description of observed physical behaviour. It says conservation of properties of data transmission are more fundamental rules than rules about distance mass and time. We'll bend rules about distance and time but preserve observer measurements. Just as we measure distance using marked sticks, we measure time using marked events or information. Time isn't information just as distance isn't sticks but they're all we've got to measure them with and the way time works defies common sense - yet thats the way it is according to the experiments.
It doesn't say light only travels at one speed though I don't think. Just as back in Newton's day the statement "if you drop something it falls" was good enough, the statement "speed of light is constant" is good enough. Back in Newton's day it was easy to see what was going on. If somebody contradicted this by saying "it doesn't fall if I suspend it in the updraught of this chimney" your rule holds but not in all cases, this would have been readily taken on board. In todays world of science such contradictions are problematic, scientists have become slaves to the math. When the only way you can understand physical behaviour is through abstract math, when there's no common sense analog like the chimney, and worst of all that math and theory says its impossible to capture absolute data, anything that goes outside that is a major problem.
Anyway enough of this free-thinking nonsense.
|

Dark Shikari
|
Posted - 2006.02.02 11:33:00 -
[86]
Edited by: Dark Shikari on 02/02/2006 11:32:56
Originally by: Bongo Smith - Cruise missiles being described as lift-wing, jet-engined...
Well its 25000 years in the future, things might be different.
Originally by: Bongo Smith
- Everything based on VOLUME, not MASS. While yes, enough volume would be a problem in a cargo hold of a ship eventually, it's the mass of the cargo that will be much bigger concern much sooner.
I'd assume the issue isn't mass or the ship would slow down as you load the cargo bay.
Originally by: Bongo Smith
- Stupid station builders pointing just about every station the wrong way: The exit seems to always point away from just about everything else in the system, so you always have to go around the station to warp anywhere.
They're trying to get you to crash into the station.
Originally by: Bongo Smith
- Microwarpdrives aren't, since they cannot be scrambled. But they can be webbed. But they ARE affected by deadspace. Yet you can warp out of DS... Head hurts now...
You can't TARGET a location in deadspace for the warp. You CAN warp in deadspace.
Originally by: Bongo Smith - Lasers doing kinetic damage. How?
Never seen this. What are you talking about? -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
|

Isolda Kargil
|
Posted - 2006.02.02 11:51:00 -
[87]
Originally by: Dark Shikari
Originally by: BH Runner
Space isn't a vacuum.
Its damn close.
Only at slow speeds. At high speeds it's more like a sandstorm (high-speeds = close to the speed of light). By sandstorm I mean, small/medium maybe even heavy elements would rain down on your ship. And I don't think you'd disagree with me if I said things hitting you at the speed of light probably hurt :p
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Munjo Jerry
|
Posted - 2006.02.02 12:00:00 -
[88]
Originally by: Senlathial This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns. 2) Pew Pew Pew noises when that ship next to you fires. 3) There are no engines that slow you down--you just turn off your thrusters and slowly stop.  4) Are these planets actually orbiting this star?
Add your own!
ITS A FRIGGIN GAME
FFS
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MrMojo
|
Posted - 2006.02.02 12:03:00 -
[89]
does gravity not affect the speed of light?
e.g. light cannot escape a singularity (it therefore must have mass - photons?)
and (if) light is a waveform it bends around cosmic bodies such as planets indicating part of the wave is being slowed?
|

Roshan longshot
|
Posted - 2006.02.02 12:13:00 -
[90]
To all the techno nerds in this thread:
Its a frigging GAME! Who cares if they can slow down light? Its not in the game! Who cares if the ships banks in space, have wings, and the missles have wings? THEY LOOK COOL and its a GAME!
Who cares if the planet can be found at the same location day after day? ITS A GAME!!
Physics have nothing to do with this game...I hate the fact that I can fly through planets, some portions of stations, big ship killing rocks. But smash into those billboards....BUT ITS A GAME!!
Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box. |

Soratah
|
Posted - 2006.02.02 12:22:00 -
[91]
Originally by: Roshan longshot To all the techno nerds in this thread:
Its a frigging GAME! Who cares if they can slow down light? Its not in the game! Who cares if the ships banks in space, have wings, and the missles have wings? THEY LOOK COOL and its a GAME!
Who cares if the planet can be found at the same location day after day? ITS A GAME!!
Physics have nothing to do with this game...I hate the fact that I can fly through planets, some portions of stations, big ship killing rocks. But smash into those billboards....BUT ITS A GAME!!
Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Hey we all know it's a game, this thread is fun. The nerds and tech geeks as you say enjoy this kind of debate so please dont spoil it by saying *******s like ITS A GAME...
From the scientific community we collectively say STFU!!
As for back on topic, one thing that ticks me off is the pseudo-science we have. If it's going to be a game of science fantasy then lets just keep things creative. Borrowing scientific names like Tachyons and reactants like Plutonium in the same universe as Zydrine and Megacyte make no sense.
Now I think we'll all agree here that this game is too cool to be put off by silly things like that. I would like to see one small change though. Put retro-engines and maneuvering thrusters on the big ships PLEASE. Not really for science's sake but because if my big Battleship turned properly instead of yawed like a conventional airplane it'd look so SO cool!
|

adhoc
|
Posted - 2006.02.02 12:26:00 -
[92]
Originally by: Roshan longshot Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Actually ... nah I won't say, too much information.
BTW: I think the OP made it quite clear the thread was for fun
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Roshan longshot
|
Posted - 2006.02.02 12:36:00 -
[93]
Hey we all know it's a game, this thread is fun. The nerds and tech geeks as you say enjoy this kind of debate so please dont spoil it by saying *******s like ITS A GAME...
From the scientific community we collectively say STFU!!
As for back on topic, one thing that ticks me off is the pseudo-science we have. If it's going to be a game of science fantasy then lets just keep things creative. Borrowing scientific names like Tachyons and reactants like Plutonium in the same universe as Zydrine and Megacyte make no sense.
Now I think we'll all agree here that this game is too cool to be put off by silly things like that. I would like to see one small change though. Put retro-engines and maneuvering thrusters on the big ships PLEASE. Not really for science's sake but because if my big Battleship turned properly instead of yawed like a conventional airplane it'd look so SO cool!
So what to you is turning properly? 2d? Turning on a flat plane? No leave the big ships turnning the way they do. they look cool.
And no I dont beleave you repesent the science community in whole or part. Nope you dont talk like a techno nerd/ nor use them big ole words they like to use.
Now if the ships had to rotate and use thrust to slow down like in real life....for every sec of acceleration you must do a sec of deceleration. And it takes 20 minutes to effect a course change....Now that would be cool...and a real good hit could leave you and your "crew" jam on the bulkheads and decks, when the dampners get hit. And the loss of air inside your ship, and your combat abilities drop as your crew dies off...Or you have 5 sec to eject before your fusion bottles go....shall we continue? Its a game....no need to techno nerd pock it. It plays well and we all enjoy it.
If you dont like it, make your own.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box. |

000Hunter000
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Posted - 2006.02.02 13:34:00 -
[94]
Asteroids spawn out of nowhere... It would take millions of years to gather enough spacedust to form one i think.
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Void Dragon
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Posted - 2006.02.02 13:47:00 -
[95]
How on earth do pod pilots get new crews when they lose there ship due to war.
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Ralus
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Posted - 2006.02.02 15:03:00 -
[96]
most of the nuances of eve can be explaned simply by the fact that there are interial stabalisers in the game, this indicates that the people of the world have developed some complex means of controlling the effect of inertia (and it is maybe possible look up reaserch on Higgs boson fields and particles).
For instance take the catalyst, in RL if that ship were build due to the strange locations of the thrusters it would perpeptually fly in gracefull circles but nothing else, if you could control inertia however you make one side of the ship seem to increase in mass and suddely the ship is ballanced and if flys in a straight line.
Stearing becomes simple too and matches the way the game looks, decrease the inertia on one side of the ship and it will turn in that direction. Simple 
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Macro Media
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Posted - 2006.02.02 15:12:00 -
[97]
a small grain dimond, travling at superfast speeds do to gravity around planets, gets slingshotted through a pod. Insta Kill. Why not? ------------ Criminal EVE Guides Evil Genius 101 Guide |

Halet Cu
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Posted - 2006.02.02 15:21:00 -
[98]
How about the way the ships turn. First they then to roll over on their side like an airplane, and second (I love this one) if a ship the size of an Apoc were to turn at the rate they can in game, everyone inside would likely be slammed up against the bulkheads and then squashed by the g-forces.
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Filan
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Posted - 2006.02.02 15:28:00 -
[99]
Dampening fields are the core of all Scifi(Game, TV and Movie) that allow the acceleration forces seen. even in Startrek they have them as the enterprise can go from full reverse to warp 9 in like 2 seconds.
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Halet Cu
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Posted - 2006.02.02 15:30:00 -
[100]
How about asteroid distribution. Why are the highest quality ore/minerals only found in low sec space and at the edges of the galaxy whereas the cheapies like veld are equally distributed everywhere? 
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Desiderious
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Posted - 2006.02.02 15:37:00 -
[101]
First off, banking in space is sort of possible. If you turn off the left engines and focus all of them to your right, you will turn. Same concept that goes along with tanks.
Secondly, it says that your ship / pod / camera drone imitates the noise that SHOULD be there. For examples the enemy has 1200mm guns, it will sound like 1200mm shells hitting you hehe.
Thats true, it is probably just some use of thrusters on the other part of ship going the opposite direction with less force. Or the very same engines that make you move forward COULD be used to go backwards, or at least to stop your craft by reversing themselves? 
In physics , if you are standing on earth and you jump, you stay with the earth as it moves. If you were in outer space, just outside earth, you would only see the sun move, not the earth. This is due to inertia (although Im not sure how this inertia is carried onto your ship, since you move between multiple star sytstems and dont retain the same inertia) but your ship probbaly pre-sets inertia so that the planets seem to be stationary. If you are moving 300m/s to the west, and everything in the solar system is doing the same thing, it would look like a stationary area.
but hey thats just my stupid brain talking to me again
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Burlock Ironfist
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Posted - 2006.02.02 15:48:00 -
[102]
Originally by: Adisa N'kiru
Originally by: Dark Shikari
Originally by: RedClaws euhm... you can slow light , even stop it... it has been done , read up on some scientific articles if you're intrested
It doesn't actually move slower--the material causes the path of light to become longer because of the light having to bounce more because it is inhibited by atoms and other particles in the way, IIRC. Thus it takes longer for it to move through the material.
Actually you can. You're right on the bumping but it's not the longer path that does the trick. Light actually is slowed down as explained neatly in this article.
cool that means my ford escort can go faster than light 
Directing TDOJ Traffic since 18/12/2005 |

Gabriel Karade
|
Posted - 2006.02.02 15:51:00 -
[103]
Edited by: Gabriel Karade on 02/02/2006 15:51:39
Ship masses in game.... 
E.g. Megathron: roughly a 1km long battleship, yet it has a mass of only 100,000 tonnes.
Take a 1000m x 400m x 250m box, assume 97% empty space, 3% at density of Iron Approx 20M tonnes.
Oh and cargo holds... I mean Iteron V for example: 1.1km tube, approx 50m diameter. Even if only a third of that is useable space 700,000 m^3
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |

Gabriel Karade
|
Posted - 2006.02.02 15:56:00 -
[104]
Originally by: Roshan longshot To all the techno nerds in this thread:
Its a frigging GAME! Who cares if they can slow down light? Its not in the game! Who cares if the ships banks in space, have wings, and the missles have wings? THEY LOOK COOL and its a GAME!
Who cares if the planet can be found at the same location day after day? ITS A GAME!!
Physics have nothing to do with this game...I hate the fact that I can fly through planets, some portions of stations, big ship killing rocks. But smash into those billboards....BUT ITS A GAME!!
Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Some people....
"Science blunders of Eve (fun)"
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |

Laocoon
|
Posted - 2006.02.02 17:30:00 -
[105]
Originally by: Gabriel Karade Edited by: Gabriel Karade on 02/02/2006 15:51:39
Ship masses in game.... 
E.g. Megathron: roughly a 1km long battleship, yet it has a mass of only 100,000 tonnes.
Take a 1000m x 400m x 250m box, assume 97% empty space, 3% at density of Iron Approx 20M tonnes.
Well it's not a huge bock of iron. Not anything like it. it's got that massive section cut out of the middle for starters. and the amount of material actually used would be very little, as i'd rekon the majority of the ship is 'empty' space (corridors, space between wires, etc). Oh, and another thing; why use iron over something like titanium? (which even SOUNDS more like tritanium ) --------------------------------------------
(paint sigs ftl :'( ) i collect heads
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Gretchen Dawntreader
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Posted - 2006.02.02 18:07:00 -
[106]
I like some of the things that EVE does do well, for instance have you noticed when warping, that forward in the tunnel things look blue-ish and behind they look reddish...they did the frequency shift right, it's subtle so I bet a lot of people never notice.
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Lori Carlyle
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Posted - 2006.02.02 18:52:00 -
[107]
if you go down to struct then fire is displayed on your ship model, thats great, but the fire would last for only a few seconds unless there was no protective systems to seal the breach internaly within the ship.
Why would the fire burn anyway ? your in a pod there is no need to fill the ship with oxygen as there is no crew ? ================================================== I hate forums so much. 90% sig pictures, 10% content. |

Locke DieDrake
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Posted - 2006.02.02 19:04:00 -
[108]
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
http://www.google.com/search?hl=en&q=slow+speed+of+light ___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________ |

Gabriel Karade
|
Posted - 2006.02.03 00:34:00 -
[109]
Edited by: Gabriel Karade on 03/02/2006 00:34:02
Originally by: Laocoon
Originally by: Gabriel Karade Edited by: Gabriel Karade on 02/02/2006 15:51:39
Ship masses in game.... 
E.g. Megathron: roughly a 1km long battleship, yet it has a mass of only 100,000 tonnes.
Take a 1000m x 400m x 250m box, assume 97% empty space, 3% at density of Iron Approx 20M tonnes.
Well it's not a huge bock of iron. Not anything like it. it's got that massive section cut out of the middle for starters. and the amount of material actually used would be very little, as i'd rekon the majority of the ship is 'empty' space (corridors, space between wires, etc). Oh, and another thing; why use iron over something like titanium? (which even SOUNDS more like tritanium )
Did you actually bother reading my post?...
"97% empty space"
(\_/) (O.o) (> <) "That's no ordinary rabbit!...that's the most foul, cruel and bad-tempered rodent you ever set eyes on" |

Dark Shikari
|
Posted - 2006.02.03 00:45:00 -
[110]
Originally by: Locke DieDrake
Originally by: Dark Shikari
Originally by: Boonaki
Next thing is the laws of physics. Given enough technology what we think of as laws (sound barrier, manned flight, going to the moon") may just be something to overcome.
You cannot break the laws of physics. It may be possible to bypass them. For example, warp drive.
Originally by: Boonaki
What would happen if you could slow light down to travel at a 100 KPH?
You cannot slow light. You can make it bounce around a lot so that overall it moves much slower.
Originally by: Boonaki
What if you could generate a gravity field without mass?
Nothing rules that out in modern physics.
Originally by: Boonaki
What if you could change an objects mass without adding or subtracting mass?
Conservation of energy.
http://www.google.com/search?hl=en&q=slow+speed+of+light
Its not actually slowing it. Its causing atoms to absorb the photon and re-emit it, making it take a very long time for the light to move a specific distance. When the photon is actually moving, it moves at the speed of light as it always does. -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Kalamurii Izanthor
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Posted - 2006.02.03 05:28:00 -
[111]
I read a scientific article in RL on an experiment done (in RL). Unfortunately i read it a few years ago when i was doing my science project concerning FTL (Faster than light) Travel and cant link it here. A glass chamber was assemble and filled with cesium gas. A beam of light was then shot through the chamber and the light was actually accelerated to over 300 times the speed of light so that the head of the beam actually left the chamber before the tail entered it. When the data was entered into einsteins many formulas they did not break. So you see, just because einstein said nothing can go faster than light doesnt mean it cant be done. Everything has a loophole, even laws of physics, you just have to find them, Wormholes for example, why travel a billion light years when you can just open a wormhole and get there in seconds? 
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My grandfather
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Posted - 2006.02.03 05:50:00 -
[112]
If we would find a way to control inertia, we can basically do everything they can in eve. Like a poster above me said, change the ballance, and you are set. It would also account for not feeling g-forces when accelerating. It would even allow us to fly faster then light.
Oh and DS: True, from a molecular viewpoint, you only bounce the light or absorb it. From a relativistic point of view though, you are indeed slowing down the light.
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Athanasios Anastasiou
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Posted - 2006.02.03 06:04:00 -
[113]
Anybody else find it funny that Dark Shikari repeated the explanation for the simulated slowing down of light 4 times already? Reading posts = good.
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My grandfather
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Posted - 2006.02.03 06:07:00 -
[114]
Originally by: Athanasios Anastasiou Anybody else find it funny that Dark Shikari repeated the explanation for the simulated slowing down of light 4 times already? Reading posts = good.
He needs to do something to keep that post-count up and that RL out 
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Foulis
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Posted - 2006.02.03 06:37:00 -
[115]
Originally by: Iavia "Glacial masses are known to contain hydrogen isotopes in abundance, in addition to smatterings of heavy water and liquid ozone."
The wording of this sentence has always made me think that the person who wrote it couldn't have had a clue what heavy water was.
Last I checked water made with.... hydrogen isotopes? So I'm assuming it's ice that contains for some reason, more than the usual amount of deuterium. Not that difficult to grasp.
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Principe
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Posted - 2006.02.03 06:54:00 -
[116]
Originally by: Dark Shikari
Its not actually slowing it. Its causing atoms to absorb the photon and re-emit it, making it take a very long time for the light to move a specific distance. When the photon is actually moving, it moves at the speed of light as it always does.
well yeah, but the speed were talking about is its speed through a medium... speed is simply the time it takes to reach point B from point A. And that the speed is different in a denser medium than a less dense medium (space). were not talking about the speed of just photons. and even though light has photons, its still EM radiation. it takes longer to "wave" through a denser medium. and since it takes longer to get from A to B in a dense medium it is in fact moving slower.
I dont get what you mean by "its not actually slowing it down", since speed is distance/time... it doesnt matter what happens to its photons etc... the fact of the matter is, it covers less distance per unit time in a denser medium.
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Pyotr Veliky
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Posted - 2006.02.03 07:00:00 -
[117]
I love the atmosphere in outer space. Does anyone know what the clouds are when you fly thru a solar system at warp speed? They occlude the sun, so they must be in the solar system.
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Dak Hakin
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Posted - 2006.02.03 07:02:00 -
[118]
Originally by: Lori Carlyle if you go down to struct then fire is displayed on your ship model, thats great, but the fire would last for only a few seconds unless there was no protective systems to seal the breach internaly within the ship.
Why would the fire burn anyway ? your in a pod there is no need to fill the ship with oxygen as there is no crew ?
Ships have crews. Still, I would think if the ship was on fire that section would be isolated and the fire would go out... Though I think I have had fires go out before. _______________________________________________
Proudly serving Electus Matari
Mr. Grumpy-sour-pus |

Korbann
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Posted - 2006.02.03 07:21:00 -
[119]
- The fact that ships have a top speed.
AFAIK by the laws of physics in space, there is nothing to stop a ship from accelterating to infinty beyond its supposed "top speed".
- Ships require a constant burn to move at a constant speed
If you notice, ships act more like cars, without the engine going, they seem to slow down, while in reality cutting your engines would leave your speed constant, and you would have to turn your ship 180 and fire up the engines again to slow down
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Vajra Spear
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Posted - 2006.02.03 07:32:00 -
[120]
Well, heres my 2 ISK worth... Good thread. The good thing about SF people is they are willing and able usually to come up with creative and credible reasons for reality to make sense even when it plainly doesn't. I however, although I do my best to suspend my disbelief and enjoy EVE immersion have a couple of issues which I can't let go of, which really make it hard for me to enjoy eve as a space environment experience. One is the damn stars winking on and off like I'm underwater - really distracting when you want the harsh depths of space you get fairy dust. Two - The constant up-down thing completely spoils any sense of being in space, and is impossible to ignore. Three (I know I said two) - Why, when CCP have so succeeded in creating a near true to size feel playing area in galactic and system space, something that no other multi player space game has done, do they make space seem claustraphobic and cramped by plastering obtrusive samey nebulae EVERYWHERE, I can believe it from a eve being in an area of nebulosity - such areas have been observed and are not rare - but agggg, sorry, just ruins the feel that I am in a big space... stretching out in all directions... where anyway can be up... Can anybody help me out with a reasonable sounding explanation? ;) Vajra...
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Lord Drachenfels
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Posted - 2006.02.03 08:26:00 -
[121]
What about "accuracy falloff" on Projectile and hybrid weapons? There are no gravity to pull your projectile towards any direction  |

Chuck Al'Hashib
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Posted - 2006.02.04 20:44:00 -
[122]
The obvious answer to Eve's inertial oddities is the fact that local space is filled with transparent gelatin. I've stepped out of my pod and tasted it. A mistake that was - it's bloody Hakarl-flavored. 
Icelanders... 
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Abram Linco
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Posted - 2006.02.05 02:07:00 -
[123]
Originally by: Bongo Smith - Lasers doing kinetic damage. How?
Never seen this. What are you talking about?
Ah, a noob. At one time lasers could do all of the damage types. In fact, at one time you didn't even need a crystal to do damage. But things have changed. Many many things. |

Dark Shikari
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Posted - 2006.02.05 02:17:00 -
[124]
Originally by: Lord Drachenfels What about "accuracy falloff" on Projectile and hybrid weapons? There are no gravity to pull your projectile towards any direction 
Its talking about the fact that your gun's accuracy gets worse after a certain point. Nothing is "falling" except for your hit chance  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Skellibjalla

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Posted - 2006.02.05 03:28:00 -
[125]
The laws of physics are applied everywhere and all is as it should be.
If you see something suspicious in the galaxy, you must be mistaken.
Move along. 
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St Dragon
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Posted - 2006.02.05 03:58:00 -
[126]
Anyone played Jupiter the Nexus incident. That used real world thrusters for ship movement.
PIcture this you move fowards engines blazing then decide to stop now on these ships you have thrusters on your front....these light up and you slow down till you stop. Now if you want to turn there are smaller thrusters on the sider top and bottom of your ship these light up as needed.
Now that looked cool in my opinion also the wepon and shiled system was very inovative.
Shield breaker wepons good for shields bad for armour. HUll crushers good for armour bad for shields Piercing wepons avoid shields and armourr to hit modules.
Now tha twas a good system.
Add to that planetry orbits and moon orbits and station orbits and you have an iomersive univers.
Also i am a beliver in ship crews so there -----------------------------------------------
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

vanBuskirk
|
Posted - 2006.02.05 04:02:00 -
[127]
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.
---------------------------------------------- "Violence is the last refuge of the incompetent." ---------------------------------------------- |

Dark Shikari
|
Posted - 2006.02.05 11:54:00 -
[128]
Originally by: vanBuskirk
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.

Someone understands relativity for once!
Its amazing how many people just don't get things like that  -- Proud member of the [23].
The Tachikomas are DEAD! Click sig for video.
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Testy McServer
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Posted - 2006.02.06 04:51:00 -
[129]
The one thing that doesnt make any sense to me at all, is that my cargo bay is 250m3, but when i drop it out of my ship, it becomes 27500m3. uhhh...
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Zolofine
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Posted - 2006.02.06 05:07:00 -
[130]
*Clears throat*
N3333333333333333333333333333333333333333333333RDZZZZ!!!!111!!1
ok..
Carry on :-) |

Atma Darkwolf
|
Posted - 2006.02.06 07:55:00 -
[131]
Originally by: Senlathial This post is to make a list of all the things Eve does, whether for aethestic purposes or game mechanics, that are not quite in line with the laws of physics. For this post, please suspend the "they are 1000 years in the future!" responses and just have fun with it.
Some that come to mind:
1) Banking in space when your ship turns.
It's not space.. 1000 (or whatever) years in the future, human engineer's have finaly developed a way to fill all the vacume of outer space with a think liquid.. possibly water, but u don't want to drink it.
Originally by: Senlathial
2) Pew Pew Pew noises when that ship next to you fires.
This one was already delt with... but the reason is, because it is so far in the future, and everyone is so damn smart, if you DIDN'T hear something, you would eventualy go mad, so the pod's computers simulate the sounds u are ment to hear.....
Originally by: Senlathial
3) There are no engines that slow you down--you just turn off your thrusters and slowly stop. 
Look above.. the water thing...
Originally by: Senlathial
4) Are these planets actually orbiting this star?
Again..the water thing.. with all the emptiness of space being filled with this strange liquid, objects don't orbit as quickly as before.. infact they slow down so that you would never see daylight if u were born on the dark side of a planet and never left your hometown... This also explains why the asteroid belts are strange horseshoe shaped things.. they were left, hundreds of years ago, by the planets.. unable to stay in 'orbit' around the planet which they were originaly orbiting..
Originally by: Senlathial
Add your own!
Hope that helps...
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MachZERO
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Posted - 2006.02.06 08:29:00 -
[132]
Originally by: adhoc
Originally by: Roshan longshot Now if your all sooooooooooo smart? Why are you playing a game made by sombody else? Where is your game? Huh? Common I want to play it...where is it? Thats right you dont have one.......
Actually ... nah I won't say, too much information.
BTW: I think the OP made it quite clear the thread was for fun
Sigh... Was supposed to be fun..
But sadly eve is a game played mostly by people, altho they/we will never admit it, that must resort to a virtual life for enjoyment because they have failed miserably at or are just getting by in real life. This could aply to anything really. Money, jobs, relationships, promotions, etc...
Don't get me wrong, Eve is a great game on it's own but most people ficticiously mirror eve success to success in real life and fail to see where the line is truly drawn. We've become so caught up in having the biggest ships, best guns, most isk, and nicest toys, that we've made eve into our new "reality" where we must always win no matter what. This game really, really, feeds the ego of most of us.
So that's why you will never have a civil, "sane", or fun discussion about the items addressed by the original poster without chumming the waters for the ego trolls. -------------------------------------- "All that is, Ever was, Will be ever, Twisting, Turning, Through the never" --------------------------------------
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BlueOrca
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Posted - 2006.02.06 08:42:00 -
[133]
I know why neutron blasters are borked! You can't accelerate a neutron in a cyclotron. I think this is a big mistake in EVE.
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Dimitri Chandler
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Posted - 2006.02.06 09:00:00 -
[134]
I suspect this thread was started by Jon Tickle of mediocre Big Brother and latterly Braniac fame.
--------------------------------------------------
LOSE CHUCK |

Lori Carlyle
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Posted - 2006.02.06 09:34:00 -
[135]
Originally by: vanBuskirk
Originally by: AlexCA
Originally by: Jancen Eve i have a question. since space doesnt have gravity. u shouldnt be taking any G force rite? so what are the interial dampeners for? and in RL, are ppl trying to develop them or is it out of our grasp?
Gravity and G-force are not the same thing.
Oh yes they are - this is precisely the point of the theory of general relativity.
There is gravity in space Linkage
I hate forums so much. 90% sig pictures, 10% content.
PINK PINK PINK PINK PINK ERISGREEN What does Eris want 4 Valentine's? |

Ashelth
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Posted - 2006.02.06 11:59:00 -
[136]
Originally by: SpaceDrake Storyteller Electron/Ion/Neutron blasters. Clearly blasters are really particle cannons, but they probably shouldn't be broken down like that, especially since Electrons and Ions are almost the same thing. And how does Antimatter in an Ion cannon work exactly?
Definition of an ion: An atom or a group of atoms that has acquired a net electric charge by gaining or losing one or more electrons.
IE: Hydrogen atoms stipped of 1 electron yields a hydrogen ION.
Antimatter is simply something that contains an opposite quantum number than 'conventional' matter that our universe is made up of. So that when it comes into contact with oppositely charged matter they both annihilate each other. Antimatter produced currenty are anti-protons (ie Hydrogen atoms). In thory you could collide anti-protons to form anti-helium and so on up the chain. One could then presume to alter the electromangetic charge on the anti-matter.
As for antimatter containment, magnetic fields work nicely. So you bombard the antimatter while containing it in a stable field then accelerate that bad boy out from the gun. Charged antimatter then strikes matter and goes poof.
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GoleanT'Ar
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Posted - 2006.02.06 12:55:00 -
[137]
Oh GOOD, I like heckling on Physics stuff on EvE.
Righty for starters, Max Speed. In a frictionless environment there is no Drag, therefore you only have a max acceleration/deceleration e.g you prolly could get a Titan up to 1km/s but it'll need a HELL of a runup & at least 1hr to slow to rest!
Jump gates: Anyone else noticed that the jumpgates are about 1,000,000,000,000Kg in a small space of 1.0m3?
Let me explain this more... when a star dies gases etc all given off the relative size of it shrinks to about 1/3-1/4 of its orignal size (in theory of course no ones actually been able to measure) but mass only halves, since it's mainly gases. Star has a chance to collapse when Density is HUGE & Gravity is more then > 3x10^8
What i'm getting at is those stargate are PRETTY GODDAMN heavy... in such a small space... shouldt it have collapsed? or least drag QUITE a few objects into it..
(PS i KNOW its only a game, but hell Star Trek is only a movie/TV series & I like to heckle that too!!)
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Pistonbroke
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Posted - 2006.02.06 13:26:00 -
[138]
what's with this orientating with the same up/down plane as everyone else.
I want my ship to be able to loop the loop, or turn upside down (relatively speaking), full 3-D freedom....
Stuff being destroyed without leaving debris.....
Zooming thru stations (and planets etc.)without: 1) ending up in the clone station 2) Destryoing the station (see irresistable force meets immovable object)
How come the corpses are always male shaped (well no chesticles anyway....) 
The 'roid belts.... why are they usually shaped like a big old semi circle...... this presupposes that they formed due to some gravitic force, so what was there, and where did it go?
Having a maximum speed when accelerating in a (near)vacuum... I know this ones been said a million times... but WHAT ? ? ? ?
The life support system in jet-cans which allows the slaves, exotics, long limbed roes, slaver hounds and other organics to survive in space for hours, even when there are thousands of them crammed into that old collapsable can......
How a 1600mm plate can survive the destruction of the ship that it was wrapped around.
and many others... but at the end of the day, the vast majority of these 'amonalies' enhance gameplay.... for example how much fun would trying to decelerate from near-light speed be using retros? 20 week slow-down anyone? EvE rocks, and a light hearted approach to these 'features' is the right way to look at the game.
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Pytria Le'Danness
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Posted - 2006.02.06 14:47:00 -
[139]
Originally by: BAteh Other things im just wondering in game: i can fit 5000 missiles in my cargo bay but only 10 laser crystals. wow.
It's all the bubble wrap 
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