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Sadao
Minmatar Delictum 23216
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Posted - 2006.12.22 01:10:00 -
[121]
What I use:
-HI- 3x 150mm Light Autocannon II 1x Small 'Knave' NOS
-MED- 1x J5 20km Disrtuptor 1x X5 Prototype Web
-LOW- 1x Small Rep II 1x 400mm Tungsten Plate 1x 200mm Tungsten Plate 1x Micro Auxiliary Power Core
3000 armor hp ftw :) And this is mainly for sitting at gate, waiting for those pesky interceptors to come and take their pew pew on you :P
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Heyte
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Posted - 2007.05.29 02:06:00 -
[122]
Why not use 200mm rolled tungsten instead of 200mm steel plates? Not only is it lighter, it offers more armor and requires even less cpu.
'Advanced Weapon Upgrades' might also help with PG requirements, considering the whole 400mm deal. 400mm also helps against missiles.
But where did I here that armor plates help with resistances? It doesn't say so in any of the descrips I've read.
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Blind Man
Kemono.
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Posted - 2007.05.29 02:14:00 -
[123]
please no... DON'T RESURRECT A MALKA THREAD 
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Taran Summers
The Merovingians
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Posted - 2007.05.29 02:46:00 -
[124]
Why necro a thread that is but a few months old. If you must desecrate the dead thus, go for the big score. Go find a 2003 thread like I ha.... er, some of those who I have witnessed performing this most heinous deed have done. |

Krysta Gemme
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Posted - 2007.06.09 20:39:00 -
[125]
To this day, this is still one of the best threads out there for a Punisher setup.
For as much flaming, whining and insulting of Malka, as a new player of Eve I cannot help but feel that it was mainly fueled by either jealousy or simple big-headed ego.
There are many arguments against this set-up, but no true desire for improvement. Only the desire to destroy, and break down. Not create.
To have the strength to defend her right to create, to share with the world to me is one of the reasons I bought the game.
That's right... I read this thread, and Eve-Pirate.com before even logging in for the first time. I saw a level of charisma and decency within this individual that few seemed to share. To spread that vile hate into the real world I think is ghastly, but despite that I joined this void, this fray because of her.
Until otherwise said, or pointed otherwise, this is one of the better thought out, documented set-ups for an Amarr Punisher within these forums.
It deserves my bump. It deserves the read for those that should dare wish to use it.
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Saki Tind
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Posted - 2007.06.09 21:38:00 -
[126]
I fealt a huge need to step in here and:
I LOVE THIS SETUP.
i have taken a decent amount of cruisers down and lot of T2 Punishers, Kestrels, Incursus and so on. with my sucky cap skills i can fit it all and still run my SAR II for an eternity.
I love you malka :)
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NIkis
Minmatar W33D Corp. O X I D E
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Posted - 2007.06.10 10:07:00 -
[127]
Well since the thread has been already necroed and it's not locked I'll throw in a bit of stuff
All of the following statements are false because they were built with false assumptions in mind:
Originally by: Ernest Graefenberg Holy crap on a fickle stick is your math off for the AC comparison. Even assuming I do what you did, a 200mm AC deals more than a 150mm at an arbitrary cutoff, unless you pick a point like 70 seconds, where the 200mm has just completed a reload.
Note that this isn't good practice though - for starters, lets take out the ammo type, because multiplying our results by 11 serves no practical purpose. Then, we take the time it takes each weapon to reach reload, find a common factor of the 2 different times (ie when both weapons would reload simultaneously), subtract the time taken for reloads from the figure for each weapon and divide that by the RoF and multiply it by the appropriate damage mod.
That gets us : 200mm 1.733 150mm 1.558
Originally by: Malka Badi'a
150mm's hit harder than the 200mm's, even over time. Better tracking means it will hit even better.
Originally by: Ernest Graefenberg
Originally by: OrangeAfroMan But they did here, and I've seen it done elsewhere.
And actually over time the 200 still has to reload twice as often as a 150, 150 wins.
Why are you blissfully walking past my attempts (albeit the last 2 ones were rushed, this one is comprehensive and finally error free) to demonstrate DPS over extensive periods of time with reloads factored in? This entire sidebar is about reloading you twit. Also the 200mm reloads 1.8 times more than the 150mm, at least try to get that right before you waste my time yet again.
1.95 / 11 * 10 = 1.77 / 2.5 = 0.708 1.65 / 19 * 18 = 1.56 / 2.25 = 0.693
2.2% in favor of the 200mm.
I wonder why Ryssa didn't jump on this 
The truth is a bit more complicated, as usual. Because the reload time also depends on ROF, which is affected by player skills (and modules, I think some implants too but lets keep this 'simple' for now). With gunnery I and rapid firing I theres a DPS gain of ~6.26% going from 125mm to 150mm (for using up +3 CPU and +1 grid), and ~4.21% from 150mm to 200mm (+3 CPU and +2 grid). With both skills at 5 the numbers are ~6.15%, and 3.98% (what happens is when ROF increases the gap between 150mm and 200mm closes twice faster than the gap between 125mm and 150mm, while the fitting cost doesn't justify this). CBA to plot a graph so don't ask for it.
Now, when we bring gyros into this, things get really hairy but its the same trend.
And small guns shouldn't have tracking issues in the first place, especially for a ship designed to fight cruisers/BC so I don't think tracking matters much here.
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Bishop 5
Gallente Macabre Votum INVICTUS.
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Posted - 2007.06.10 12:30:00 -
[128]
i used a similar setup to the op at one point... had an mwd on there tho i'm sure.
a frigate without a mwd is a bit pointless tbh -------------
meh |

Cpt Branko
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Posted - 2007.06.10 17:11:00 -
[129]
I've really got to get ammar frig to IV just to test the lil bastard sometime. The original setup seems very, very nice.
Anyway, regarding fitting MWD, well, for belts, not sure how necessary it is. It nerfs cap and cap recharge, what's a very significant factor for a ship designed to tank preety much indefinitely. In low-sec, you're very likely to get locked before you warp off anyway. For getting to things, a AB gives you decent speed, and you can keep it permarunning without spending any substantial amount of cap. Sure, it takes a bit to actually get to somoene if you're in that kind of situation, but people in bigger ships often won't be afraid to engage you first ;P
Regarding the 150mm vs 200mm debate, I think I'd go with the 150mm on a Punisher. Taking in consideration that: (a) unlike the Rifter, the Punisher gets no tracking bonus on small projectiles. For hitting drones and blah, I really like and want the tracking. Although I'm not very convinced you'll hit lights with a Punisher and no web anyway - i'd have to test it. (b) If you're attacking big targets, there will be reloads, so the no-reload damage increase from the 200mms won't matter that much
I'd really have to test the 150mm vs 200mm tracking on the Punisher to be able to really say wether it's a factor.
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Maeltstome
Minmatar Caldari Navy Raiders Praesidium Libertatis
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Posted - 2007.06.10 17:18:00 -
[130]
On a wolf, i get 74 dps from 4x 150's, i get 78dps from 4x 200's. Taking into account the larger clip size and fittings - any serious PVP'er will take 150's
Amarr Frig 5, AWU 4, 3mil in gunnery....
3x 150 II's, knave nos X5 web, j5 20k scram SAR II, 400mm plate, 200mm plate, MAPC.
Its not big, its not clever, but it works. Will straight up *****any other close range frig.
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Maeltstome
Minmatar Caldari Navy Raiders Praesidium Libertatis
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Posted - 2007.06.10 17:19:00 -
[131]
Originally by: Sadao What I use:
-HI- 3x 150mm Light Autocannon II 1x Small 'Knave' NOS
-MED- 1x J5 20km Disrtuptor 1x X5 Prototype Web
-LOW- 1x Small Rep II 1x 400mm Tungsten Plate 1x 200mm Tungsten Plate 1x Micro Auxiliary Power Core
3000 armor hp ftw :) And this is mainly for sitting at gate, waiting for those pesky interceptors to come and take their pew pew on you :P
See, even he agree's 
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sgt Razor
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Posted - 2007.06.15 23:25:00 -
[132]
QFT It's not going to work against a thorax because of it's sheer size of capacitor and drone defence. There are some cruisers/battlecruisers that are simply unengagable because of their natural frigate defences. Brutix, thorax, and stabber come to mind. Well, stabber is doable... but painful.
there is a setup that can take a brutix that has full comlement of infiltrators in it out but it takes time cos of low dps but is able to with t1 only setup
high/ 2x 150 autocanons (emp)faction is posable 2x small noz
med/ 1x ab 1xweb/scramer (depending if u are solo or 2 punisher team) low/ 1x small armor rep 2x eanm (energised adaptive nano membrain) 1x100mm role tunsten plate
this brings all resistances over 50% passive the 2 noz drain enough to keep every thing running and take a brutixs life blood fast enough if they active at there tank too me about 4 min to get into his hull befor i let him off the hook if i was made to be all t2 iw would definatly be able to smash a brutix as the drones only did around 12 dmg so better drones may do up to 30 when they hit so it should be able to stip a thorax alto i havent tryed and the stabber should be ok aslong as none have auto canons or blasters or webbers lol
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.06.16 03:38:00 -
[133]
Its presumptuous for someone to come here, a 4 year old games boards, and label a simple setup something, proclaiming it your own.
Made me go huh, and everyone else. ---------------------------------------- Friends Forever
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