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Samirol
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Posted - 2006.02.06 21:04:00 -
[1]
Edited by: Samirol on 06/02/2006 21:05:34 Hey, what kind of Taranis setups are you guys using, I am currently running:
High: 3x Light Ion II Blasters, 1 small nos Medium: 1mn MWD, 1 langour webber, 1 j5b webber Low: 1x CPR, 1 MAPC, 1 Mag Field Stab II
Let me know if I am messing up or something 
You won't like me when i am mad |

Asurix
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Posted - 2006.02.06 21:10:00 -
[2]
I have the same except change the mag field stab II for a small repper II (or the CPR, whatever you wanna lose, SAR II is invaluable imo)
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Palx
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Posted - 2006.02.06 21:39:00 -
[3]
3 electrons (null ammo), 1 nos
mwd,web,scram
rep, plate, mapc
3 ions (null ammo), 1 nos mwd, web, scram magstab, rep, mapc
last one I cant exactaly remeber:
3 neuts (void addmo) mwd/web/scram magstab, mapc, rep? dunno tbfh
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lofty29
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Posted - 2006.02.06 22:06:00 -
[4]
Last one, and most damaging (just cant fit a mwd II) is -
Hi- 3x Neutron II 1x Small Nos
Med- T1 MWD Scram Web
Low- 2x MAPC Small rep II
^^ My Favourite ^^ ---------------------------
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Vmir Gallahasen
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Posted - 2006.02.06 22:25:00 -
[5]
Quote: Last one, and most damaging
Not true. I refer to the full gank setup, of course 
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Ka Dargo
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Posted - 2006.02.06 23:13:00 -
[6]
Edited by: Ka Dargo on 06/02/2006 23:13:21
H: 3 x Light Neutron II. M: Catalyzed 1mn MWD, 2 x Langour Webs. L: MAPC, 2 x MFS II.
2 x Warrior IIs.
Roughly 215dps
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Sivlar Sylvannathas
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Posted - 2006.02.08 21:58:00 -
[7]
High: 3 x 125 Rails II, SM "Knave" Nos Med: 1MN MWD, Web, Warp Scram (All named) Low: Sm Rep II, Energized Adapt Nano Thing, MAPC
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lofty29
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Posted - 2006.02.08 22:29:00 -
[8]
Originally by: Vmir Gallahasen
Quote: Last one, and most damaging
Not true. I refer to the full gank setup, of course 
Ah yes! Ye old 3x neutron, 2x mag stab and nothing else Rawr!! Phear teh gank ranis with 11x dmod  ---------------------------
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Samirol
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Posted - 2006.02.09 03:57:00 -
[9]
Originally by: lofty29 Last one, and most damaging (just cant fit a mwd II) is -
Hi- 3x Neutron II 1x Small Nos
Med- T1 MWD Scram Web
Low- 2x MAPC Small rep II
^^ My Favourite ^^
I am using this one with t2 ions, kills BC's np (npc that is, still have to face a couple of my corp mates )
Punctuation is overrated. |

Lodhi
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Posted - 2006.02.09 04:35:00 -
[10]
Edited by: Lodhi on 09/02/2006 04:36:06
Originally by: lofty29 Last one, and most damaging (just cant fit a mwd II) is -
Hi- 3x Neutron II 1x Small Nos
Med- T1 MWD Scram Web
Low- 2x MAPC Small rep II
^^ My Favourite ^^
You can get a mwd II in.
High
Small Dimishing Nos 3*Neutron II
Med mwd II x5 proto j5b phased proto scram
Low 2*MAPC small rep II
67.12/68.75 pg 171.5/187.5 cpu
Also my favorite setup, but it's ages ago now since i actually used my ranis 
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Bazman
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Posted - 2006.02.09 05:43:00 -
[11]
zomg, how come no-one's mentioned the best setup ever? :P
3 Ion II's Named MWD, 2x X5's or 1 X5 and 1 Scrambler Small Rep, 200 Tungsten, MAPC
Low on cap endurance, but you will kill virtually any interceptor before that becomes an issue. Null ammo is nice on this but with a dual web setup, you should use void ammo. It's like a built in damage mod :P -----
Hi TomB! All out Do or Die Blasterboat for tier 3 Gallente battleship please! Make it look cool too. Thanks. |

nubos
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Posted - 2006.02.16 09:47:00 -
[12]
My setup is: High: 3 t2 ions Med: gisti a-type mwd, -90% webyfier, 20km disruptor low: t2 magnetic field stab, MAPC, small t2 repper
Fitted like that i can easily get in range of my blasters and vaporize target
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Samirol
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Posted - 2006.02.16 10:02:00 -
[13]
Originally by: nubos My setup is: High: 3 t2 ions Med: gisti a-type mwd, -90% webyfier, 20km disruptor low: t2 magnetic field stab, MAPC, small t2 repper
Fitted like that i can easily get in range of my blasters and vaporize target
how much isk is that total?
Samirol was here |

Kheo Sen
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Posted - 2006.02.16 10:48:00 -
[14]
Originally by: Samirol
Originally by: nubos My setup is: High: 3 t2 ions Med: gisti a-type mwd, -90% webyfier, 20km disruptor low: t2 magnetic field stab, MAPC, small t2 repper
Fitted like that i can easily get in range of my blasters and vaporize target
how much isk is that total?
around 35 mils.
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nubos
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Posted - 2006.02.16 10:56:00 -
[15]
gisti mwd 26-27mil other fitting ~10mil
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Xoduse
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Posted - 2006.02.16 12:06:00 -
[16]
Edited by: Xoduse on 16/02/2006 12:06:28
Originally by: nubos My setup is: High: 3 t2 ions Med: gisti a-type mwd, -90% webyfier, 20km disruptor low: t2 magnetic field stab, MAPC, small t2 repper
Fitted like that i can easily get in range of my blasters and vaporize target
For this and, and other setups blaster based...what do you guys do? Dive bomb the target and pray he doesnt have a web to wipe out your uber 'Ranis?
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Scorpyon
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Posted - 2006.02.16 13:01:00 -
[17]
I sometimes fly a setup similar to Ka Dargo's setup posted above except i fit 1 langour webb and 1 x5 webb. To do this you need to have a 3% cpu implant installed, which only cost aroung 400k. You also need that implant to fit the gankaranis setup. 1st has a damage mod of around 12x and the second around 14x. If you can dictate the range, it will melt any inty you can get close to.
Scorp
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Linavin
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Posted - 2006.02.16 14:45:00 -
[18]
Originally by: Xoduse For this and, and other setups blaster based...what do you guys do? Dive bomb the target and pray he doesnt have a web to wipe out your uber 'Ranis?
Pretty much, the idea being that you'll kill them with the sheer damage before they can do much of their own. ---
Originally by: Sarmaul nm, that says lub not lube
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Makkita
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Posted - 2006.03.16 20:30:00 -
[19]
I call this the ScareCrow setup
High-3 Neutron Blasters | 1 Nos Med-2 Webbers | MWD Low-2 MAPC's | 200mm plate Drones-2 Warriors
With good skills you'll have a ton of armor, speed, dmg and MOST IMPORTAINTLY the advantage. Feel free to switch out a webber for a scram. ROCK on!
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Bishop 5
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Posted - 2006.03.16 22:20:00 -
[20]

2x ion IIs 2x named nos
1x mwd II 1x fleeting web 1x fleeting scram
1x mapc 1x sarII err... something else... might be CPR.. might be damage control might be damage mod... i can't remember
and 1 med drone -------------
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Kaleeb
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Posted - 2006.03.16 22:39:00 -
[21]
Originally by: Bazman zomg, how come no-one's mentioned the best setup ever? :P
3 Ion II's Named MWD, 2x X5's or 1 X5 and 1 Scrambler Small Rep, 200 Tungsten, MAPC
Stop copying my setup! p:
Its a very good setup although I lost to an electron ranis with a nos the other day 
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Darpz
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Posted - 2006.03.17 00:53:00 -
[22]
this setup pwns
3xneutron IIs w/void Gisti AB 2xWeb MAPC 2xMagstab 2
works great in a group or in a 1v1 against someone you know is in a close range setup. I also use it for camping stations since it deals HUGE damage and can often kill ceptors/afs before they get a chance to redock
with good skills this is about 300dps
The only good fix is a DEAD fix |

Asurix
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Posted - 2006.03.20 17:52:00 -
[23]
using 3 electrons nosf mwd web scram sar 200mm tungsten MAPC
what you guys think? never used this fitting before but i kinda like it already. I get 115 DPS out of it with AM dunno if that's enough
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Montero
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Posted - 2006.03.20 18:03:00 -
[24]
Originally by: Bazman zomg, how come no-one's mentioned the best setup ever? :P
3 Ion II's Named MWD, 2x X5's or 1 X5 and 1 Scrambler Small Rep, 200 Tungsten, MAPC
Low on cap endurance, but you will kill virtually any interceptor before that becomes an issue. Null ammo is nice on this but with a dual web setup, you should use void ammo. It's like a built in damage mod :P
works nicely for 125 rails too. JUST GET THE **** OFF MY SIG, K? |

Captain Pringles
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Posted - 2006.03.21 10:20:00 -
[25]
Has anyone done the calculations of using a dmg controll unit vs a plate..
I mean the taranis has a heapload of hull ;)
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JoKane
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Posted - 2006.03.21 10:27:00 -
[26]
3 x 125mm II 1 x Small nos
1 x MWD 1 x Scram 1 x Webber
1 x Small armor rep II 1 x Micro AUX 1 x Cap relay/dmg mod/whatever
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MuShRoOm ChAmPiOn
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Posted - 2006.03.21 11:31:00 -
[27]
3 X 150MM Railgun II (Plutonium) 1 X MWD 1 X webber 1 X 20KM disrupter 1 X small repairer II 1 X cap relay 1 X MAPC
2 X light drones
Does the trick orbiting at 13KM with MWD on.
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Vangelis
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Posted - 2006.03.29 12:50:00 -
[28]
Doesnt adding a MWD make u foder to larger turrrets as it increases your sig radius my 500%???
I use Named AB's on my frigs and Intys and havnt realy got a prob.
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DoMeRIGht
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Posted - 2006.03.29 20:36:00 -
[29]
Edited by: DoMeRIGht on 29/03/2006 20:37:09 Still to be testet, only taken it out a few times and so far its okay. HIGH:3x 125mm IIs, 1x small remote repper (offlined) MED:1x MWD 1x 20km scrambler 1x Tracking Distrupter LOW:1x Mag II 1x local nano 1x CPR The idear is to stay at 15km using the distruptor plus ur speed to have cruiser and inties/af miss you. The remote rep is if a m8 needs repping. Needs testing but would be fun to take out cruisers, just not the drone ones  Give me some inputs 
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Hamatitio
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Posted - 2006.03.29 20:44:00 -
[30]
Taranis is much too slow for the long range style. ---
I Post on the forums for Fate. Im cool. Industrialists wanted |

Boris Nikolaovitch
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Posted - 2006.03.30 09:24:00 -
[31]
Edited by: Boris Nikolaovitch on 30/03/2006 09:24:44 What's the big deal with these T2 neutron setups, apart from conserving ammo? Is it about range?
Now, I agree, it is cool to fit a full rack of the baddest blasters plus a nos, but as we know, three T2 ions with a T2 mag stab deal significantly more dps than three T2 neutrons, and track better too.

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Crellion
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Posted - 2006.03.30 09:44:00 -
[32]
Originally by: Boris Nikolaovitch Edited by: Boris Nikolaovitch on 30/03/2006 09:24:44 What's the big deal with these T2 neutron setups, apart from conserving ammo? Is it about range?
Now, I agree, it is cool to fit a full rack of the baddest blasters plus a nos, but as we know, three T2 ions with a T2 mag stab deal significantly more dps than three T2 neutrons, and track better too.

But the T2 Neut set up kills 2BS-2l33tfrig npc spawns :P
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Boris Nikolaovitch
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Posted - 2006.03.30 10:25:00 -
[33]
I bet the full gank one (three T2 neuts, two mag stabs, not much else) does, but I was talking about this one:
Originally by: Lodhi Edited by: Lodhi on 09/02/2006 04:36:06 *Lofty quoted setup snipped*
You can get a mwd II in.
High
Small Dimishing Nos 3*Neutron II
Med mwd II x5 proto j5b phased proto scram
Low 2*MAPC small rep II
67.12/68.75 pg 171.5/187.5 cpu
Also my favorite setup, but it's ages ago now since i actually used my ranis 
AFAIK, swapping the neutrons for ions and one MAPC for a mag stab would do better on that setup.
With my very average skills, Quickfit gives me 149 base dps vs structure, T2 drones not included, with the ions setup, vs 130 using the neutrons.
Hell, if dps is king and you want some modern conveniences, three T2 electrons and two T2 mag stabs fits with carefully selected named nos, web, scram, mwd and repper, and does 166.7 base dps before you add the drones.
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wide
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Posted - 2006.04.11 02:20:00 -
[34]
Any opinions on this set up for maximum damage NPC ratting?:
High - 3 x light neutron blaster ii
Medium - micro 'vigor' i core augmentation - 1mn microwarpdrive ii
Low - 3 x magnetic field stabilizer ii
Its obviously not a wise set up for PVP but designed to rip through rats as quickly as possible. Using Void and skills in Interceptors and related gunnery skills trained to maximum, wreckers on structure should be about 596.
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DrunkenUno
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Posted - 2006.04.11 03:27:00 -
[35]
Originally by: wide Any opinions on this set up for maximum damage NPC ratting?:
High - 3 x light neutron blaster ii
Medium - micro 'vigor' i core augmentation - 1mn microwarpdrive ii
Low - 3 x magnetic field stabilizer ii
Its obviously not a wise set up for PVP but designed to rip through rats as quickly as possible. Using Void and skills in Interceptors and related gunnery skills trained to maximum, wreckers on structure should be about 596.
A) that doesnt fit B) micro aux cores are low slot not mid slot
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wide
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Posted - 2006.04.11 04:30:00 -
[36]
Originally by: DrunkenUno
A) that doesnt fit B) micro aux cores are low slot not mid slot
Damn, dang and blast! I thought those things were mid slotters. |

GrayVon
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Posted - 2006.04.14 05:10:00 -
[37]
Why are most of these setups a NPC setup? Seems to me anyone with the skills to fly a Interceptor would have the Skills to fly a AF which would make a much better NPC ratting machine.
My question are the same as a couple of others that came up but were not answered ..
Damage control mods with a 52% to Hull would give this ship a uber Hull tanking ability. And isn't this ship about range? why all the blasters? Noticed no one mentioned a WCS, assume thats because you could out run the range of a scramble and get into warp? And why the rampant use of Aux Power cores? wouildn't the low slots be better used for Armor stuff or Heat sinks(or Mag Fields)?
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mr devast
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Posted - 2006.04.14 06:11:00 -
[38]
Edited by: mr devast on 14/04/2006 06:12:09 Meh.. lotsa bad setups... altho i'll try out the 2xmfsII setup some time... anyway here's my solo setup, preferably for 1v1: 3x neutron II catalyzed MWD, x5 web, named scrambler MAPC, MFSII, named damage control ~10,5x dmg mod with ~2.25 rof remember to always use null ammo! if u fit correctly you will have 1-2 cpu free 
bigger fleet, closerange:
3x ion II, small nos catalyzed MWD,x5 web, named scrambler MAPC, small t2 armor rep, named damage control
longrange: i dunno... i'm still experimenting with those setups 
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trimdonite
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Posted - 2006.04.14 08:18:00 -
[39]
what sort of range are we talking about though with these blaster setups? Ive always stuck with the ares mainly due to my average gunnery skills, and most inties ive gone up against are either faster or can keep their range from me.
surely your relying on being able to get close enough with that setup, and if you cant your dead?
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Asurix
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Posted - 2006.04.14 11:06:00 -
[40]
with null you can hit upto like 7km, so 1-7km range on a taranis with blasters more or less.
Also some people don't know what they're talking about in this topic
Why fit MAPC? Because we have to, obviously!!!
And taranis currently is the only succesful blasterboat of gallente build so stop saying we have to fit it with rails ;)
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LUKEC
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Posted - 2006.04.14 11:59:00 -
[41]
3x 150mm t2 mwdII, web, 20km scram small rep, dmg mod, mapc
need -5% cpu imp to fit, and has some issues with scramming, however better than most long range intys... because it can web stuff to control range.
Die, die, die. |

Tenchu Migoto
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Posted - 2006.04.15 00:07:00 -
[42]
I personally found this setup useful... great damage, but I've always found cap issues, no matter what ship I fly... meh... here's the "Best Taranis Setup... EVER ...end of story, no comebacks, double quincies..."
HIGH 3x Light Neutron Blaster IIs
MED MWD Scram (2pt) Web
Low 2 CPR MAPC
...that's right, bow... clearly it's not made for long intensive battles, it's logic is to get in, clear out, move on fast and generally in some sort of homeland for repairs and what not
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Captain Pringles
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Posted - 2006.04.15 00:31:00 -
[43]
Edited by: Captain Pringles on 15/04/2006 00:32:27 Edited by: Captain Pringles on 15/04/2006 00:31:23 HIGH-SLOTS : ~~~~~~~~~~~~ > [ 7 | 12] Light Ion Blaster II [120xNull S] > [ 7 | 12] Light Ion Blaster II [120xNull S] > [ 7 | 12] Light Ion Blaster II [120xNull S] > [ 0 | 0] Empty Slot
MED-SLOTS : ~~~~~~~~~~~ > [ 15 | 23] Catalyzed Cold-Gas I Arcjet Thrusters > [ 1 | 21] X5 Prototype I Engine Enervator > [ 1 | 24] Faint Epsilon Warp Prohibitor I
LOW-SLOTS : ~~~~~~~~~~~ > [ 1 | 30] Magnetic Field Stabilizer II > [ 1 | 21] F85 Peripheral Damage System I > [ 1 | 30] Magnetic Field Stabilizer II
Best setup imho for dmg AND survivability, similar to the neuts - mapc - dmg control - magstab, but a deal more dps, but alot tighter on cpu
with double webs its alot easier (and cheaper) to fit, no need for the named dmg control
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Ernest Graefenberg
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Posted - 2006.04.16 11:23:00 -
[44]
J5B uses less CPU too, and you'd really want to use a decent named Damage Control with that. Your guns and magstabs are pricey already anyway, paying 4-6 mil for a Pseudoelec isn't going to break the bank.
Also using Ions and bigger for NPCing is a bit pointless. With a fight consisting of 8 blasts the alpha matters somewhat (although not to the point of justifying fitting mods), but shooting NPC bs it doesn't at all. The raw DPS loss on the other hand isn't that bad at all, compared to the nos and tank you can then fit with ease.
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Ernest Graefenberg
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Posted - 2006.04.16 11:29:00 -
[45]
Originally by: Samirol
Originally by: lofty29 Last one, and most damaging (just cant fit a mwd II) is -
Hi- 3x Neutron II 1x Small Nos
Med- T1 MWD Scram Web
Low- 2x MAPC Small rep II
^^ My Favourite ^^
I am using this one with t2 ions, kills BC's np (npc that is, still have to face a couple of my corp mates )
It kills NPC battlecruisers, woohoo. Kind of like any t1 frig ever, except alot more expensive.
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Captain Pringles
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Posted - 2006.04.16 14:13:00 -
[46]
to my knowledge j5b uses 25 cpu while faint epsilon uses 24.
true that i save a few mil from not using a mwd II, but the extra effect of a named dmg mod over a normal one is not worth millions imho, cheaper the better (guns are 500k each and the dmg mods like 1m each, dunno where you shop for stuff but thats not what i call expensive.)
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Aisling
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Posted - 2006.04.18 01:57:00 -
[47]
what is a MAPC?
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Litus Arowar
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Posted - 2006.04.18 02:05:00 -
[48]
Originally by: Aisling what is a MAPC?
micro auxiliary powercore... +10 grid for 15 CPU (+12.5 grid with engineering 5)
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Wintermut3
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Posted - 2006.04.23 03:01:00 -
[49]
How many skillpoints should one have when ratting BS's in one of these things?
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cheese390
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Posted - 2006.04.23 03:26:00 -
[50]
Originally by: Vangelis Doesnt adding a MWD make u foder to larger turrrets as it increases your sig radius my 500%???
I use Named AB's on my frigs and Intys and havnt realy got a prob.
You'd be fodder if you just turned it on and stood still, but since you increase your velocity so much, the larger turrets cant track you anyway. Just today some guy missed me 30 times in a row sniping at me when i was MWD'ing.
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CaseusFeles
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Posted - 2006.04.28 01:48:00 -
[51]
Out of curiosity, what seems to be the source of the enthusiam with the MWD? At that speed can you really get a decent DPS while orbiting? And why doesn't a tech 2 afterburner, which would give you around 1000-1100 m/s do the job?
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Chewyguru
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Posted - 2006.04.28 02:42:00 -
[52]
my favorite is this
3 t2 125 with antimatter loaded and spike and javelin in cargo
small diminishing
gisti mwd, domination stasis web 20k disruptor
two wcs, one power diag
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Chewyguru
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Posted - 2006.04.28 02:47:00 -
[53]
Edited by: Chewyguru on 28/04/2006 02:47:34 my favorite is this
3 t2 125 with antimatter loaded and spike and javelin in cargo
small diminishing
gisti mwd, domination stasis web 20k disruptor
two wcs, one power diag
i also use this variant with some success in pvp tho it has obvious drawbacks
3 t2 125, diminishing nos t2 ab, x5 web , jb5 7.5k scram small t2 rep cap relay , 200mm rolled tungsten 2 warrior t2 small drones
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Captain Pringles
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Posted - 2006.04.28 03:10:00 -
[54]
Originally by: Chewyguru Edited by: Chewyguru on 28/04/2006 02:47:34 my favorite is this
3 t2 125 with antimatter loaded and spike and javelin in cargo
small diminishing
gisti mwd, domination stasis web 20k disruptor
two wcs, one power diag
i also use this variant with some success in pvp tho it has obvious drawbacks
3 t2 125, diminishing nos t2 ab, x5 web , jb5 7.5k scram small t2 rep cap relay , 200mm rolled tungsten 2 warrior t2 small drones
My favoire is this
3 t2 siege launchers
small diminishing
gist xtype 100mn mwd, officer stasis web and disruptor
pdu and two gyrostabs
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Bloodst0ne
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Posted - 2006.04.28 03:37:00 -
[55]
Originally by: Palx
last one I cant exactaly remeber:
3 neuts (void addmo) mwd/web/scram magstab, mapc, rep? dunno tbfh
Can't fit rep with that ganking setup. I either use a pdu II, or a cap. relay. The damage mod is something like 11.25, with a rof around 2.4
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Paull90
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Posted - 2006.05.09 20:17:00 -
[56]
I've been playing around with this on the quick fit off line ship fitter and come up with the following setup:
Hi-Slots 3x Light Neutron Blaster II (with Null and Void ammo)
Med-Slots 1x 1MN MicroWarpdrive II 1x X5 Prototype I Engine Enervator 1xFaint Epsilon Warp Prohibitor I
Low-Slots 1x Micro Auxiliary Power Core I 1x Magnetic Field Stabilizer II 1x 'Refuge' Adaptive Nano Plating I
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Stabity StabStab
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Posted - 2006.05.09 20:40:00 -
[57]
Originally by: Captain Pringles My favoire is this
3 t2 siege launchers
small diminishing
gist xtype 100mn mwd, officer stasis web and disruptor
pdu and two gyrostabs
Uhmmm T2 siege launchers on a taranis? 
In what universe?

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Deathbarrage
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Posted - 2006.05.09 20:45:00 -
[58]
Originally by: Captain Pringles
Originally by: Chewyguru Edited by: Chewyguru on 28/04/2006 02:47:34 my favorite is this
3 t2 125 with antimatter loaded and spike and javelin in cargo
small diminishing
gisti mwd, domination stasis web 20k disruptor
two wcs, one power diag
i also use this variant with some success in pvp tho it has obvious drawbacks
3 t2 125, diminishing nos t2 ab, x5 web , jb5 7.5k scram small t2 rep cap relay , 200mm rolled tungsten 2 warrior t2 small drones
My favoire is this
3 t2 siege launchers
small diminishing
gist xtype 100mn mwd, officer stasis web and disruptor
pdu and two gyrostabs
I honestly can¦t see the joke in this on a serious ship fitting topic
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Angus Torg
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Posted - 2006.05.10 07:43:00 -
[59]
3 * Light Ion Blaster II /w Void S
1 * 1MN Microwarpdrive II 1 * Fleeting Propulsion Inhibitor I 1 * Cap Recharger II (or whatever fits)
3 * Magnetic Field Stabilizer II
Makes 290 raw DPS (with implants) and is quite a suicide ship.
For NPCing, I use an AB with a small shield booster. Works pretty nice against NPC battleships, but beware of the evil cruiser spawns.
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Fogy
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Posted - 2006.05.10 09:35:00 -
[60]
Edited by: Fogy on 10/05/2006 09:42:49 personal favour is:
3x light ion t2 1x lov named nos (knave or ghoul) 1x t2 mwd, x5 webby, j5b or faint 7.5km scram 1x AUX, named small armor repper, dmg controll unit
Null ammo, and t2 warriors and some void in the cargo for obvious reasons.
they thouth they were throught the worst part when your armor slowly disapairs.. but then they meet your 750hp hull, with + 50% ress to everything..
i only got AWU lvl 3 atm, so with 4 or 5 you can prolly fitt a t2 small armor repper, and/or a better named nos.
also like the gank settup:
3x light neutron t2, ofline remote armor repper t2 mwd, x5 webby j5b or faint 7.5km scram cpr, aux, magstab t2 t2 warriors. null loaded, void for spechiall situations.
took on a rocket crow with void loaded, was wondering wtf was wrong with my shipp, as his armor went down "slower" than usually.. turned out he had a t2 200mm plate, and a roled tungsten one... I still had 60% armor left after the fight 
Cheers! Fogy "From my rotting boddy flowers shall grow and I am in them, and that is eternity"
New Direction New Area New Victims |

Ctair Pilru
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Posted - 2006.05.23 19:54:00 -
[61]
Hmm..what can we add to the 3x Ion II setup now that they take 15% less CPU?

|

steveid
|
Posted - 2006.06.09 10:52:00 -
[62]
I run:
3 light electron II's, small diminishing web afterburner t2 tracking small rep II 2 dam mods II's
With void ammo i solo any of the 0.0 bs's i've faced (curse 5 mil one is top so far) and orbiting @ 500m i hit for wrecking shots of 195 with a rof of 1.2 seconds. Interested to see noone uses these guns tho, and will give the others a go.
|

Das Yad
|
Posted - 2006.06.09 11:14:00 -
[63]
Depends what you want..
i run
Gang: 3x 125 II's irid usually 1x mwd 1x 20k fleeting 1x Web / Td depending on the need for ewar 3x Cpr's or 2x Cpr's and an f85
Drone bay: Inty gangs i use rep drones for gang mates
for solo i've tried the ions & nos setup electrons nos & pdu and rep but it isnt as satifying as fullgank i got into my ranis for the first time in about a week and i thought "was i drunk when i made this setup?"
3x ion's 1x nos 1x mwd 1x 7.5 or 20k 1x web 1x mapc 1x 200mm 1x f85
2x hobgob II's
my fave solo setup by far is
3x Neutron II 1x mwd 1x 7.5 1x web 1x mapc 1x magstab 1x f85
2x warrior II's
with small blaster spec 4 i've got >11x mod i think the f85 buffs your hull with 54% across and it gives you that staying power compared do say another magstab. setup has served me well i've gone into a 1v1 with anothe neutron ranis with low shields and won on 7% hull =] i used to carry am and null not tried void in frig blasters post patch but i remember am nailing my cap after a minute or so =x
|

Thesper
|
Posted - 2006.06.09 12:01:00 -
[64]
Edited by: Thesper on 09/06/2006 12:02:10
Quote: my fave solo setup by far is
3x Neutron II 1x mwd 1x 7.5 1x web 1x mapc 1x magstab 1x f85
2x warrior II's
with small blaster spec 4 i've got >11x mod i think the f85 buffs your hull with 54% across and it gives you that staying power compared do say another magstab. setup has served me well i've gone into a 1v1 with anothe neutron ranis with low shields and won on 7% hull =] i used to carry am and null not tried void in frig blasters post patch but i remember am nailing my cap after a minute or so =x
Heh, think that was me you got, forgot to launch my drones. Piloting tip: DO NOT FORGET TO LAUNCH DRONES.
You can modify that setup by replacing the Neuts with Ions and the MAPC with another mag stab. You lose a little range, gain a little damage, I think it's something like another 15 dps with my skills using null.
|

Das Yad
|
Posted - 2006.06.09 12:13:00 -
[65]
thread hijack =p name rings a bell i think i used null in that fight to try and out range you but evidently you were using null too ^_^ couldnt scoop your loot cause a friendly of yours came in =< sv5 or wd- maybe. cant remember & our old killboard is down =[
|

steveid
|
Posted - 2006.06.10 13:51:00 -
[66]
Edited by: steveid on 10/06/2006 13:55:22 okays so i've taken the posters advice and switched my electron II's to ion II's. My setup now is:
3 ion II's top slot empty afterburner II small shield booster II 3 damage mod II's
This wont work for everyone but since i'm fighting angels who hit explosive i thought i'd make use of the 60% shield resist i have already while getting another damage mod in.
This gives me wrecking shots of 349 and a rof of 1.7 seconds.
I am training small blaster specialisation now, and after i'm done with that i'll move onto surgical strike. What other skills and implants can i use to increase my damage per shot, my frequency of wrecking hits and my rof?
Another question: with only two damage mods i have a rof of 1.84. Would switching back to armor repping and either putting a target painter or tracking mod in increase the amount of good hits i am getting on bs's, and therefore be better than a third damage mod?
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Cerridwehn Odessa
|
Posted - 2006.06.10 14:57:00 -
[67]
small armor rep is mandatory unless you only fight haulers and shuttles and are on a roadtrip, or camp npc station systems
|

steveid
|
Posted - 2006.06.10 15:29:00 -
[68]
Originally by: Cerridwehn Odessa small armor rep is mandatory unless you only fight haulers and shuttles and are on a roadtrip, or camp npc station systems
I'm in curse which is npc station city so thats not a problem.
The point is, curse rats do explosive damage, and the ranis has 10% resist on armor and 60% on shields, so you may as well use the mid slot thats not really needed and use the low slot for extra damage. I'm experimating with an ishkur now.
|

Das Yad
|
Posted - 2006.06.10 17:34:00 -
[69]
Originally by: Cerridwehn Odessa small armor rep is mandatory unless you only fight haulers and shuttles and are on a roadtrip, or camp npc station systems
after a heavy fight i usually head back to dock & rep drop off loot etc & have other methods of repping
|

Xachar
|
Posted - 2006.06.22 14:47:00 -
[70]
High: 3x Light Neutron Blaster II Void s Medium: 1x 1mn MicroWarpDrive II 1x Fleeting Progressive Warp Scrambler 1x X5 Prototype I Engine Enervator Low: 1x Micro Auxillary Power Core I 1x Magnetic Field Stabilizer II 1x Small Armor Repairer II
This is what I use.
|

Aakron
|
Posted - 2006.06.22 17:09:00 -
[71]
Originally by: Xachar High: 3x Light Neutron Blaster II Void s Medium: 1x 1mn MicroWarpDrive II 1x Fleeting Progressive Warp Scrambler 1x X5 Prototype I Engine Enervator Low: 1x Micro Auxillary Power Core I 1x Magnetic Field Stabilizer II 1x Small Armor Repairer II
This is what I use.
No you dont. Because that doesnt fit 
|

Squize
|
Posted - 2006.06.25 15:44:00 -
[72]
Originally by: Aakron
Originally by: Xachar High: 3x Light Neutron Blaster II Void s Medium: 1x 1mn MicroWarpDrive II 1x Fleeting Progressive Warp Scrambler 1x X5 Prototype I Engine Enervator Low: 1x Micro Auxillary Power Core I 1x Magnetic Field Stabilizer II 1x Small Armor Repairer II
This is what I use.
No you dont. Because that doesnt fit 
Yes it does... atleast with awu4, and -3%cpu implant
|

Shoele Lialos
|
Posted - 2006.07.06 19:58:00 -
[73]
Can I get a learned opinion on this setup for running in a gang. I'm not the damage dealer, I'm the tackler. I need to get to them, and survive. Thus the two Nos and two reppers, and the lack of focus on damage dealing.
Taranis
Small 'Knave' I Energy Drain Small 'Knave' I Energy Drain Light Electron Blaster II [200xVoid S] Light Electron Blaster II [200xVoid S]
1MN MicroWarpdrive II Warp Scrambler II Stasis Webifier II
Micro Auxiliary Power Core I Small Armor Repairer II Small Armor Repairer II
If I'm out soloing, I'd go with the more traditional setups of 3 guns, nos, mwd, web, scramble, repper, magstab, mapc.
Thanks in advance.
|

Birkir
|
Posted - 2006.07.07 00:40:00 -
[74]
Originally by: Shoele Lialos
Warp Scrambler II Stasis Webifier II
Ehmmmmm?
|

Shoele Lialos
|
Posted - 2006.07.07 11:08:00 -
[75]
Originally by: Birkir
Originally by: Shoele Lialos
Warp Scrambler II Stasis Webifier II
Ehmmmmm?
They not in game yet?
Stupid Quikfit!
|

Paper Airplane
Aurum Technologies Limited Novus Ordos Seclorum
|
Posted - 2006.07.20 21:18:00 -
[76]
Originally by: Deathbarrage
Originally by: Captain Pringles
Originally by: Chewyguru Edited by: Chewyguru on 28/04/2006 02:47:34 my favorite is this
3 t2 125 with antimatter loaded and spike and javelin in cargo
small diminishing
gisti mwd, domination stasis web 20k disruptor
two wcs, one power diag
i also use this variant with some success in pvp tho it has obvious drawbacks
3 t2 125, diminishing nos t2 ab, x5 web , jb5 7.5k scram small t2 rep cap relay , 200mm rolled tungsten 2 warrior t2 small drones
My favoire is this
3 t2 siege launchers
small diminishing
gist xtype 100mn mwd, officer stasis web and disruptor
pdu and two gyrostabs
I honestly can¦t see the joke in this on a serious ship fitting topic
I think he was implying that there is no way chewy could possibly fit that
|

Dice Mann
|
Posted - 2006.07.27 22:47:00 -
[77]
OK noob question guys, I totally get how to fit one of these things out (3 blasters, MWD, 7.5km scram, web, mix repper/cpr/mfs/mapc) from what's been written here. What I don't get is the tactics. What can I expect to take down in this ship and, as importantly, how? Can I pose three scenarios that I'd like you guys to suggest an approach to:
1. Killing any old cruiser with good web and a reasonable tank and possibly NOS
2. Killing a missile boat with light/heavy missiles and web
3. Tackling anything large (BC/BS size) and staying alive long enough for your fellow pirate-mate to warp in and kill it.
Is the idea in cases 1 and 2 that you hit them so fast that they just die before you do? do you leave the MWD on or off? Orbiting or manual work?
Thanks
|

Quilan Ziller
|
Posted - 2006.08.20 01:08:00 -
[78]
I am a realtively new player considering a Taranis, and I have some tactics questions. Let me start with a true story. Yesterday, as I was supervising some major NPC loot recovery operations, I was attacked by a pirate in a Taranis. At the moment I was in my very basic anti-rat Thorax outfitted with 2 Small and 2 Medium Modal Neutron blasters with AM charges, Medium named NOS, 10MN AB II, X5 Web, some cap recharger, paper-thin 400mm plate, named medium armor repper, MFSII, and a couple of power diagnostic units. Oh, and 4 Hammerheads I in the drone bay - two of them significantly beat up. My shield was 90% down from confronting 3 major rats 2 minutes before. As the Taranis locked onto me, I was really scared, because, well, I have read a lot about the deadliness of this small ship, and, well, I had no shield and a corp-mate's Iteron behind my back. Taranis used its MWD to get within 1km or so, immediately locked and started orbiting and shooting. The confrontation from that point on looked like that:
Bzzz... bzzz... bzzzz... <he warp scrambles me and continues shooting> *locked* *turn on the tank, since 20% of poor Rax's armor is already gone* <he turns on his webber> *blam* *turn on my webber and NOS* *blam* *launch Hammerheads* *blam* *blam* *CROAK*
I let his pod warp away because I am not really evil  The whole confrontation lasted about 20 seconds, and still I had about 70% of my armor hitpoints intact when the poor soul blew up. According to Concord email and the contents of the loot can, he had the following Taranis setup:
High: 3 Light Neutron II with Void, Knave I small NOS Med: Some named 1mn MWD, Langour webber, Fleeting warp scrambler Low: Most expensive Tech I MFS, some damage control stuff
Needless to say, this confrontation made me think. I've been playing for 2 months and have barely 2 million SP - most in Learning, Science, and Drones. I have extremely basic gunnery skills. I fly an el cheapo cruiser (it is 50% or so the cost of a Taranis, and only my afterburner is Tech II). The attacker has been playing for more than a year, and, judging by his setup, has way, way more combat SPs than me. I have taken him out trivially, in just 4 shots. So, what is the point of having a Taranis then? Is it usable at all for solo PvP? If so, what would be the strategy against something like a Rax? I have no doubt Taranis is great for ratting - heck, my second-favorite ratting ship after Vexor is the Atron. But so far I am a bit underwhelmed. The attacker seemed to do everything right here (i.e. he was in range, he had good ammo and doing good damage), but he still lost decisively... What are everyone's thoughts?
|

Death Merchant
InterGalactic Corp. Imperial Republic Of the North
|
Posted - 2006.08.20 08:23:00 -
[79]
Quilan Ziller - You won decisively because of your web nos and drones. Thats the main drawback imo of any taranis setup that uses blasters.. yes it really nice when you get in range however it puts you in that dreaded 10km and below hot zone. If he had rails he could have orbited you at 15km.. kill of your hammerheads then eventually break your tank. Because without a web your medium guns wouldn't have hit.
"What happens in Deklien stays in Deklien". |

Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
|
Posted - 2006.08.20 09:42:00 -
[80]
Edited by: Ishquar Teh''Sainte on 20/08/2006 09:44:55
Originally by: Quilan Ziller
Needless to say, this confrontation made me think. I've been playing for 2 months and have barely 2 million SP - most in Learning, Science, and Drones. I have extremely basic gunnery skills. I fly an el cheapo cruiser (it is 50% or so the cost of a Taranis, and only my afterburner is Tech II). The attacker has been playing for more than a year, and, judging by his setup, has way, way more combat SPs than me. I have taken him out trivially, in just 4 shots. So, what is the point of having a Taranis then? Is it usable at all for solo PvP? If so, what would be the strategy against something like a Rax? I have no doubt Taranis is great for ratting - heck, my second-favorite ratting ship after Vexor is the Atron. But so far I am a bit underwhelmed. The attacker seemed to do everything right here (i.e. he was in range, he had good ammo and doing good damage), but he still lost decisively... What are everyone's thoughts?
only certain people want others to think that interceptors are solo-pwnmobiles ... they aren't.
your experience shows exactly the truth of interceptors. a solo interceptor can't gank a cruiser/battlecruiser/battleship if the pilot of the bigger ship knows what he is doing (i say only nos/web/drones).
if you fly solo with an interceptor you have to pick your fights. it seems he picked the wrong one 
good targets for a interceptor are: t1 frigs, haulers, other interceptors, sniping BS ... yeah and n00bs in cruisers/battlecruisers/battleships (and i'm not talking about newbies! you might be a newbie, but not necessarily a n00b ) ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
|

Sweapt
|
Posted - 2006.09.05 12:18:00 -
[81]
I am thinking of getting a Taranis in the near future. After looking at the setups here on the site, and the specs of it in game. Would it be worth taking out something from the low slots and adding in an explosion dampening module in the low slots? (energized basic reactive membrane i think)
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Lord AbSynth
Gallente The New Order. United Connection's
|
Posted - 2006.09.05 23:47:00 -
[82]
Originally by: Quilan Ziller
High: 3 Light Neutron II with Void, Knave I small NOS Med: Some named 1mn MWD, Langour webber, Fleeting warp scrambler Low: Most expensive Tech I MFS, some damage control stuff
Looks a bit tight on the ol' cpu, doesn't it (As he would've needed a mapc to fit all of the above in)? 
Cpu implant 4tw 
|

Skrypt
Gallente Shinra Lotka Volterra
|
Posted - 2006.09.14 06:25:00 -
[83]
2x Light Nuetron II Light Electrion II Small 'Knave' I Energy Drain
Catalyzed Cold-Gas I Arcjet Thrusters Faint Epsilon Warp Prohibitor 'Langour' Drive Disruptor
Magnetic Field Stabilizer II Small Armor Repairer II Micro Auxillary Power Core I
Not sure how this works compared to some of the other setups posted but it seems to find a fair ballance. I'll probably end up going just to straight gankage once I become more afluent with the Taranis. ___________
|

Leon 026
Caldari Blood Inquisition
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Posted - 2006.09.14 06:30:00 -
[84]
Interceptor solo pwn-mobiles are only apparent in videos. Afterall, frapsing your inty blowing up all the time, or frapsing yourself warping away to avoid getting blown up and then adding that into a movie makes it hardly exciting to watch ;) -------------------------------
[ 2006.06.22 04:28:01 ] Leon 026 > My Crow dances like she's on ecstasy |

Damien Crow
Finis Lumen Muffins of Mayhem
|
Posted - 2006.09.22 15:36:00 -
[85]
*Bumped for more up-to-date setups*
I believe I use this setup...
HI 3x Neutron II (Antimatter) 1x Knave NOS
MID 1x AB II or MWD II (can't remember which, will check when I am home later) 1x 7.5km Scrambler 1x Web
LOW 1x MAPC 1x Mag Field Stab II 1x Small Armor Rep II
|

Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
|
Posted - 2006.09.22 17:04:00 -
[86]
Originally by: Damien Crow *Bumped for more up-to-date setups*
I believe I use this setup...
HI 3x Neutron II (Antimatter) 1x Knave NOS
MID 1x AB II or MWD II (can't remember which, will check when I am home later) 1x 7.5km Scrambler 1x Web
LOW 1x MAPC 1x Mag Field Stab II 1x Small Armor Rep II
must be the AB .. as with MWD you'll run for sure into PG problems ... also depending on AWU skill-lvl ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
|

Marcus Alkhaar
Celestial Apocalypse
|
Posted - 2006.09.22 21:05:00 -
[87]
Taranis setup:
3x 125mm II - Lead (13km optimal + 6km falloff)
1x 1MN Gistii MWD 1x Medium Shield extender II 1x 20km disruptor
2x MAPC 1x damage control
on paper (zomg did he say paper? KILL HIM!) this machine deals the same DPS of a crow have with Standard launcher II's with no damage mods (I took tracking out of play)
got 1401 shield HP with good skills, 1600 shield HP when its in a gang.
|

zyto
|
Posted - 2006.09.22 23:45:00 -
[88]
3xneutron ii w/ null 1xmwd ii 1xweb 1xscram 1xsar ii 1xmapc 1xdmg cntl 2xwarrior ii
|

Sadist
Rage and Terror Against ALL Authorities
|
Posted - 2006.09.24 03:59:00 -
[89]
Originally by: Marcus Alkhaar this machine deals the same DPS of a crow have with Standard launcher II's with no damage mods
You realize a crow with standard launchers has extemely **** dps? Not to mention that using gistii MWD's for a setup that cant repair itself and is extremely vulnerable to webs is quite silly as well.
I'll give it 4/10 for originality though. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
|

Omniscient Fury
|
Posted - 2006.10.18 08:26:00 -
[90]
'Ceptors are my next target, and I was playing in quickfit with this fit, but I can't seem to cram a MWD on (2.75 short of the 1mn II and 0.75 or something short of the catalyzed):
Light Ion Blaster II * 3
Faint Eps Warp. Fleeting Propulsion Inhib
Mag stab II * 2 MAPC
I'd ultimately like a nos + mwd II on that, and ths is with AWU3. I could probably cram the MWD on with AWU4, but is there any other skills I'm missing here? lol
|

Nazgu'l
Gallente Deviance Inc SMASH Alliance
|
Posted - 2006.10.18 10:24:00 -
[91]
I use:
High - x3 125mm Prototype railguns with antimatter Mid - Afterburner T2; X5 Webber, Scrambler Low - Small armor repairer T2, x2 Magnetic field stabs T2 Drone bay - 2 ligt warriors
Gets the job done well. You can switch to Lead or Iridium ammo, to avoid geting traped in web.
I hated going to weddings. All the grandmas would poke me saying "You're next". They stopped that when I started doing it to them at funerals. |

Lexor SLice
Black Nova Corp Band of Brothers
|
Posted - 2006.10.18 17:03:00 -
[92]
i use
3x 125 II's
1x catalized cold gas mwd 1x cap charger 1x 20km scram
3x magstab II's
umm yeah...its kind of a dmg setup, havent used it in a while though. ____________________________________________
|

Samirol
Ore Mongers
|
Posted - 2006.10.29 00:52:00 -
[93]
Edited by: Samirol on 29/10/2006 00:54:13
Originally by: Ernest Graefenberg
Originally by: Samirol
Originally by: lofty29 Last one, and most damaging (just cant fit a mwd II) is -
Hi- 3x Neutron II 1x Small Nos
Med- T1 MWD Scram Web
Low- 2x MAPC Small rep II
^^ My Favourite ^^
I am using this one with t2 ions, kills BC's np (npc that is, still have to face a couple of my corp mates )
It kills NPC battlecruisers, woohoo. Kind of like any t1 frig ever, except alot more expensive.
that was when i was a noob, you bastard 
This corp is recruiting.
Billboard Project |

Kruel
Blunt Force Syndicate
|
Posted - 2006.11.08 23:15:00 -
[94]
What's better for lows...
200mm plate or small repII 
I'm torn. Though I do despise the gimped agility a plate adds.
|

Snikkt
Gallente Time Cube Syndicate
|
Posted - 2006.11.08 23:18:00 -
[95]
Originally by: Kruel What's better for lows...
200mm plate or small repII 
I'm torn. Though I do despise the gimped agility a plate adds.
If anything, go for the Rep. You lose a pretty nasty amount of agility with a 200mm plate. -------------------
If all you have is a hammer, everything looks like a nail.
My opinions are not my corporations.
|

Samirol
Ore Mongers
|
Posted - 2006.11.09 15:22:00 -
[96]
Originally by: Kruel What's better for lows...
200mm plate or small repII 
I'm torn. Though I do despise the gimped agility a plate adds.
go for another damage mod, cpr, or nano
This corp is recruiting.
Billboard Project |

ryanas
|
Posted - 2006.11.11 13:04:00 -
[97]
i cant fly a taranis yet but i dont see why nobody would fit a tracking disruptor instead of a web?
some toughts of mine :
the disruptor enables u to dodge med turrets and bigger even when webbed.
you dont need a web for cruisers.
other inty's exept the crow cant track fast enough because of disruptor and their own speed
i'm far from sure about this especially the third one. could anyone help me out on this?
|

PathetiQ
Gallente The FreakUs Org.
|
Posted - 2006.11.11 14:37:00 -
[98]
the idea of the interceptor is to catch and keep the guy from warping out (most of the time) so the web is usefull so he cant move out of the scram range...
my point of view!
|

ryanas
|
Posted - 2006.11.11 14:39:00 -
[99]
i was talking about solo pirating purposes and i doubt any cruiser or so can get out of my scram range.
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Ishquar Teh'Sainte
Euphoria Released Euphoria Unleashed
|
Posted - 2006.11.11 16:06:00 -
[100]
Originally by: ryanas i was talking about solo pirating purposes and i doubt any cruiser or so can get out of my scram range.
only with a rail-setup .. if you want to use blasters you need to get into webrange ... if you're webbed, the cruiser has no problem to be faster than you ...
remember - turning your mwd on while webbed AND in optimal range of the opponents weapon systems make you fast a sad taranis pilot  ___________________
-Skellibjalla- Life is a garden of perceptions. Pick your fruit.
|

Segmentor
Hunters Agency Firmus Ixion
|
Posted - 2006.11.11 16:30:00 -
[101]
So, guys, any thoughts about a post-kali setup? Sadly, damage setups are no longer viable, and this ship quite frankly lacks cap to carry a semi-decent tank... ---
 |

ryanas
|
Posted - 2006.11.11 16:36:00 -
[102]
so what setup is the most effective to take down a thorax that has a webber?
|

Draaken
Caldari hirr Morsus Mihi
|
Posted - 2006.11.11 16:53:00 -
[103]
Originally by: ryanas so what setup is the most effective to take down a thorax that has a webber?
Going with my guts I'd say high DPS to quickly get rid of the Thorax' drones, and a small repairer to keep yourself alive in the meantime, probably along with a small Nos to somewhat sustain your cap for the odd repair cycle you might get off.
3x Light Ion II 1x Small Nos
1x MWD 1x Web 1x Scram
1x SAR II 1x Mag Field Stab II 1x whatever else fits
This is from the top of my head and without any access to QuickFit etc, but it should fit without too many problems. ____________________ first!!1!! -Capsicum
Originally by: Wrangler I lock, therefor I am.
|

Phrixus Zephyr
Yesodic Nomads Corp Triumvirate.
|
Posted - 2006.11.11 17:28:00 -
[104]
You can't take a Thorax in a ranis unless the guy is a moron or has very few SPs.
1) The drone's should kill you before you kill them, unless you got repper + dmg control, even then it'll be very close. T2 Valk's will wipe the floor with you nomatter what you do.
2) His guns WILL hit you enough when you're webbed. 5 blaster's will mince you.
|

Iva Soreass
Black Omega Security The OSS
|
Posted - 2006.11.16 21:33:00 -
[105]
Whats best option , Blasters or Rails ?
Im just in 2 minds what to go for rails yea nice rang , but meh i dunno :S is there a big dps dif in rails and blasters ?
|

Kruel
Blunt Force Syndicate
|
Posted - 2006.11.16 21:46:00 -
[106]
Originally by: Iva Soreass Whats best option , Blasters or Rails ?
Im just in 2 minds what to go for rails yea nice rang , but meh i dunno :S is there a big dps dif in rails and blasters ?
Blaster taranis does more than 2x the damage of a rail taranis, but is more likely to get nossed and webbed. A rail taranis works great for cruisers, as long as they aren't packing warriorIIs or light missiles.
|

Harsibash
|
Posted - 2006.11.23 05:06:00 -
[107]
Everytime someone fits rails to a ranis, god pods your dog.
Its is NOT fast enough to maintain range - your only hope is to get close and web, then hammer the **** outta your opponent.
P.S. Rails and lights go on an ares, the Ranis is a tackler. blasters fit easier.
|

Timmyu
Spontaneous Defenestration
|
Posted - 2006.11.23 15:40:00 -
[108]
Originally by: Harsibash Everytime someone fits rails to a ranis, god pods your dog.
Its is NOT fast enough to maintain range - your only hope is to get close and web, then hammer the **** outta your opponent.
P.S. Rails and lights go on an ares, the Ranis is a tackler. blasters fit easier.
You have obviously never flown a rail ranis in combat or youre a complete moron.
Rails on the taranis produce the most dps out of all the "longer range" weapons and have good tracking. The taranis also has 3 med slots so you can fit a web and a scram.
This means if you fight a blaster ranis, you can web, keep target at 9km, same with any of the other short range intys (barrage on a claw could be a problem but either they can web you or scram you so if you see trouble coming you can get out, its not like against blaster-ranis where you can die in 2 seconds.
If you fight long range interceptors, you have more dps and often more surviability (dmg control easy to fit)
This is the reason the rail ranis is the pwnage, i love to fly the 2-3 dmg mod blaster ranises aswell but from a pure solo point of view they arent close to as good, this actually goes for anything but large gangs.
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Ingui Frea
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Posted - 2007.11.28 15:03:00 -
[109]
I just recently acquired my first Taranis. I'm busy getting some necessary skills up so I can fly this new ship correctly.
I was wondering if any new setups have been discovered? If not, do all of these setups work well?
Thanks in advance.
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Dragos Mrs
Garoun Investment Bank
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Posted - 2007.11.28 15:41:00 -
[110]
ya, they do. i fly a blasteranis quite a bit, because they are cheap, and very effective. depending on your skills, there are alot of setups that will require engineering heavy sp to fit, but you can easily just swap t2 gear for named t1 gear in most cases.
Damage Control II Magnetic Field Stabilizer II 'Refuge' Adaptive Nano Plating I
1MN Afterburner II Faint Warp Prohibitor I 'Langour' Drive Disruptor I
Light Ion Blaster II Light Ion Blaster II Light Ion Blaster II Small 'Knave' I Energy Drain
[empty rig slot] [empty rig slot]
something like that gives about 200 dps ( 198 with my gunnery skills ) with 4k'ish effective armor and about 1500 m/s it's not orientated as pvp so much as low sec ratting, but there isn't any reason it couldn't stand up to your average frigate or t1 cruiser. mainly to fly an interceptor, you need lots of navigation skills so you can move fast, it's really all you got going for you.
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MitchPT
Hippie Haters Brutally Clever Empire
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Posted - 2007.11.28 16:14:00 -
[111]
I love taranis and for a long time i didnt flew anything else for PvP. The thing i like it most is that it has so many possibilities. You can go the usual simple tackler:
3x 125mm Railguns II 1mn MWD, 1 Web, 1 Warp Disruptor 2x Overdrives II, 1x Nanofiber II
Max DPS Ranis
3x Light Neutron Blasters II 1mn MWD, 1 Web, 1 Warp Disruptor (you usually don't change much here ) 1x MAPC,1 Dmg Control ,1 Mag Stab II
Plated
3xLight Ion Blasters II SAME MIDS eheheh 1x MAPC,1 Small Armor Repper II,1x200mm Rolled Tungsten
Here are some, have fun!
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Romney
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Posted - 2007.11.29 01:49:00 -
[112]
Originally by: MitchPT
Max DPS Ranis
3x Light Neutron Blasters II 1mn MWD, 1 Web, 1 Warp Disruptor (you usually don't change much here ) 1x MAPC,1 Dmg Control ,1 Mag Stab II
Even with all skill set to 5 in EFT, I'm having trouble getting the max DPS setup to fit. What are the exact modules you are using?
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MitchPT
Hippie Haters Brutally Clever Empire
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Posted - 2007.11.29 11:21:00 -
[113]
You gotta go named modules on the dmg control,warp disruptor and web, for it to fit. The warp disruptor is the worse, but since you're gonna go real close to hit, the extra 4km aren't that useful.
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