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Thread Statistics | Show CCP posts - 9 post(s) |
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kieron

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Posted - 2006.02.10 16:40:00 -
[1]
If you haven't noticed by now, our Senior Producer has a particular style that is all his own and that style infuses everything that he touches. You can read a forum post and say, "yup, Oveur wrote that" or hear him talking in a crowded room and immediately identify him. His Dev blogs are no different.
Oveur has written a new Dev blog. Not only will you find information about the upcoming Bloodlines patch (deployment date TBA), and a preview into the patch notes, you will also find a teaser about some new Tech 2 information, server team travel plans, some insight into what has been going on behind the scenes in the CCP offices, and in typical Oveur fashion, some insight into Icelandic traditions and culture.
So, there you have it. A new blog with plenty of news and information to kick off your weekend and celebrate the 100,000 subscriber milestone. Even if Brennivfn isn't your thing, help us celebrate this weekend by raising a glass of your favorite beverage and say a small toast for Tranquility.
kieron Community Manager, EVE Online |
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Rodj Blake
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Posted - 2006.02.10 16:41:00 -
[2]
Edited by: Rodj Blake on 10/02/2006 16:41:41 "This Blog entry does not exist"
edit: It works now! 
I was first, by the way...
Dolce et decorum est pro imperator mori |

Hellspawn01
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Posted - 2006.02.10 16:46:00 -
[3]
Edited by: Hellspawn01 on 10/02/2006 16:57:16 w00t
Quote: Added the ability to turn off damage message displays. This will make combat alot smoother when you are being engaged by multiple hostiles
Will the log still record like usual?
Quote: As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
I¦ll kiss the dev that finaly gave us this feature 
Quote: NPC's have taken training courses in how to use ABs/MWDs correctly, and should now make better use of them
Can they still use MWDs in complexes/deadspace missions?
Quote: Various ships have had balance changes.
More cap for mega? Less grid usage for blasters? More details plz.
Quote: It's turning around now and the winds are blowing in our favour again (might be TomB's flatulence, but then again, any wind is good wind in times of ... uhm).
Spoken like a true fart  ------ Ö Ship lover |

Al Thorr
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Posted - 2006.02.10 16:54:00 -
[4]
So is this correct , then t2 bpo lottery is going to change but you dont really know what into and our acculumlated Rps are not going to be used in new t2 research
Regards Al Thorr
"You cant polish a turd" - The new rendered font is living proof.
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Sarmaul
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Posted - 2006.02.10 16:56:00 -
[5]
first 10th!
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Urtok
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Posted - 2006.02.10 16:56:00 -
[6]
Originally by: Al Thorr So is this correct , then t2 bpo lottery is going to change but you dont really know what into and our acculumlated Rps are not going to be used in new t2 research
Regards Al Thorr
incorrect, current RP will transfer over fully to the new system.
(\_/) (O.o) (> <)[]==^= This is Bunny with a machine gun. |
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kieron

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Posted - 2006.02.10 17:01:00 -
[7]
Originally by: Rodj Blake "This Blog entry does not exist"
Patience young Jedi, quickly clicking links is one of the first steps on the path to the dark side. 
With the new system we have for publishing Dev blogs, I have to write the forum post announcing the blog, hit the post reply button, grabbed the thread ID number, go over to the Dev blog edit page, paste the thread ID number in, then click the publish box and the blog goes live.
I guess I just need to work on my clicking skills. 
kieron Community Manager, EVE Online |
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El Berto
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Posted - 2006.02.10 17:04:00 -
[8]
Edited by: El Berto on 10/02/2006 17:07:55
Originally by: Oveur
Only 1000 items can now be stored in a single location. A location is any location you can store stuff in. A container is also a location so you can have 1000 containers containing 1000 stacks of items each. Stacks are NOT limited, you can have 1000 stacks of 10 million trit. This is done to address database performance issues with so many items in the same location. As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
This is all good but will these stacked containers be remotely searchable (maybe with a switch option)? If not, this could be a pain for the obsessive compulsives :). If so, sweet!
Good work anyway... Enjoy (!?!) ¦orri
Edit:Spelling and such
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Hayzo
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Posted - 2006.02.10 17:04:00 -
[9]
Originally by: kieron
I guess I just need to work on my clicking skills. 
Or the system for posting Dev Blogs.  ____________________
"Your safe Boundaries were once unknown frontiers"
Join channel: TKI-Net |

Crusher166
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Posted - 2006.02.10 17:06:00 -
[10]
cool We're not mad, just misunderstood - Udat huh? - Imaran |
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Nikolai Nuvolari
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Posted - 2006.02.10 17:08:00 -
[11]
Originally by: Oveur We'll sacrifice some of our interns to Thor by forcing them to eat rotten shark and some balls to ensure this.
 My roommates didn't believe me when I told them this. I actually looked it up to confirm that it's true...and...wow. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum |

Darwinia
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Posted - 2006.02.10 17:08:00 -
[12]
Wow.. very nice and needed fixes in this patch.
Good work!
... now can I get a nice Khanid mistress graphic for this char?  ------------------------ I don't believe in sigs. |

Maya Rkell
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Posted - 2006.02.10 17:10:00 -
[13]
Edited by: Maya Rkell on 10/02/2006 17:11:46 "Only 1000 items can now be stored in a single location"
And you've added the ability to search inside containers, right? And to search corp assets? (corp assets particularaly concern me here - being forced tp use unsearchable containers would be extremely unhelpful).
What happens to existing locations with more items?
"Damage controls will now correctly increase your hull resistance (structure tanking anyone?)"
Bleargh. I have expressed what I believe this will do to frigate balance before. Unbalanced.
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
(*blah blah standard settings. No thanks. I'm using a feature which CCP introduced and which I find very useful. So no, I won't use standard settings)
As for stacking and ship changes, there are no details - I'm guessing patch notes are Soon(TM) for that?
Finally, CCP, I personally want to give you Ç40. I want to be able to change my character as a one-off (until Kali?) to the new bloodline. I'm not the only one, by far. Otherwise, afaik, it's a useless feature for me (market alts race hardly matters).
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Steelhound
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Posted - 2006.02.10 17:16:00 -
[14]
Will the new patch include a fix for the resFace.stuff file? As you know, the most recent patch caused problems for a lot of people in the form of game crashes and graphics foul ups. So far, I have managed to sidestep the problem by reverting my resFace.stuff file to the previous version, but I've got a sneaking suspicion that the old file would cause a number of problems once the new bloodlines go in.
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SpaceDrake Storyteller
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Posted - 2006.02.10 17:18:00 -
[15]
Edited by: SpaceDrake Storyteller on 10/02/2006 17:19:38 This is the Dev Blog of Happiness. Blood sounds like it's going to be a killer patch (even if Khanid still need to be balanced a touch) and I'm glad to hear them acknowledge that communication has dropped off a bit and they'll be picking it up a bit more. After seeing some disasters like this, it makes me appreciate all the more how special and unique a crew the CCP devs are.
Merry Brennivfn! *toast* o/ -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |

SpaceDrake Storyteller
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Posted - 2006.02.10 17:21:00 -
[16]
Edited by: SpaceDrake Storyteller on 10/02/2006 17:20:53
Originally by: Steelhound Will the new patch include a fix for the resFace.stuff file? As you know, the most recent patch caused problems for a lot of people in the form of game crashes and graphics foul ups. So far, I have managed to sidestep the problem by reverting my resFace.stuff file to the previous version, but I've got a sneaking suspicion that the old file would cause a number of problems once the new bloodlines go in.
Originally by: Oveur, bloodsworn of Thor # # Flickering / Black screening on character selection page is fixed
Answer your question?  -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |

Kurren
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Posted - 2006.02.10 17:31:00 -
[17]
I've got nothing to say that won't already be said so...
WOOHOO!! FIRST!! =P
SobaKai.com -Devs, please don't destroy my ENTIRE signature next time!- |

Bedrock
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Posted - 2006.02.10 17:32:00 -
[18]
"Buddy list online/offline indicator is now fixed (again)"
seriously now, this is probably the most annoying one of them all, can't you fix it now? or from the last patch that you said you would? ------------------
Frustrated:  |

solidshot
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Posted - 2006.02.10 17:33:00 -
[19]
any ideas when t2 ammo will be unnerfed?
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HippoKing
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Posted - 2006.02.10 17:36:00 -
[20]
sounds good 
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy |
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Maya Rkell
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Posted - 2006.02.10 17:38:00 -
[21]
Originally by: solidshot any ideas when t2 ammo will be unnerfed?
You mean like, oh, Barrage or Prescision Cruise? (UBER!)
It needs a wholesale revision. Add faction missiles, and make T2 amo secondary effects, not damage.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

FFGR
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Posted - 2006.02.10 17:40:00 -
[22]
Edited by: FFGR on 10/02/2006 17:40:41 "Covert Ops and Recon Ops now have a time reduction bonus to recloaking."
Isn't this already in (for CO, haven't tried Recon yet)?
Insanity |

Grash Freedom
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Posted - 2006.02.10 17:45:00 -
[23]
What about multi-corpwallets?
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Vlad Morrolan
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Posted - 2006.02.10 17:45:00 -
[24]
*Is still waiting for the line reading 'Reduced structure repairer cycle time, and increased structure repairer repair amount.'*
C'mon! Give us real structrure tanking!
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Redundancy

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Posted - 2006.02.10 18:00:00 -
[25]
Edited by: Redundancy on 10/02/2006 18:05:21
Originally by: Nikolai Nuvolari
Originally by: Oveur We'll sacrifice some of our interns to Thor by forcing them to eat rotten shark and some balls to ensure this.
 My roommates didn't believe me when I told them this. I actually looked it up to confirm that it's true...and...wow.
I did it last year, and it's not something I'm looking to repeat. Still, I'm generally of the opinion you should give cultural dishes a go at least once.
PS. Turning off damage messages will disable the combat logs as well. We'll be looking more closely at the issues we found and will revaluate in the future. Results will vary, with the worst performance in this being when you're the target of focus fire, and under heavy CPU load already - I suggest testing the differences yourself and then deciding if / when you want it on and off.
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Rick Dentill
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Posted - 2006.02.10 18:06:00 -
[26]
Hmm liked the section on tl2 stuff. As for the server crew, I just moved to London, can i buy them a drink?
_______
http://x-universe.kiwi.nu/page.php?id=dd |

Joshua Foiritain
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Posted - 2006.02.10 18:19:00 -
[27]
Originally by: Maya Rkell
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
Quoted for truth. NOBODY asked for a color change on containers... Keep em white. -------
[Coreli Corporation Mainframe] |

solidshot
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Posted - 2006.02.10 18:19:00 -
[28]
Originally by: Maya Rkell
Originally by: solidshot any ideas when t2 ammo will be unnerfed?
You mean like, oh, Barrage or Prescision Cruise? (UBER!)
It needs a wholesale revision. Add faction missiles, and make T2 amo secondary effects, not damage.
one or two items of t2 ammo may be usefull but most of it is next to useless at the minute
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Oveur

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Posted - 2006.02.10 18:24:00 -
[29]
Originally by: Joshua Foiritain
Originally by: Maya Rkell
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
Quoted for truth. NOBODY asked for a color change on containers... Keep em white.
Hey, nobody asked for EVE either, we still made it 
This flagging will indeed be configurable as with all the rest, just not in Blood.
Senior Producer EVE Online
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Oveur

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Posted - 2006.02.10 18:25:00 -
[30]
Originally by: SpaceDrake Storyteller Edited by: SpaceDrake Storyteller on 10/02/2006 17:20:53
Originally by: Steelhound Will the new patch include a fix for the resFace.stuff file? As you know, the most recent patch caused problems for a lot of people in the form of game crashes and graphics foul ups. So far, I have managed to sidestep the problem by reverting my resFace.stuff file to the previous version, but I've got a sneaking suspicion that the old file would cause a number of problems once the new bloodlines go in.
Originally by: Oveur, bloodsworn of Thor # # Flickering / Black screening on character selection page is fixed
Answer your question? 
Yes, that's the same issue and should be solved, in addition to a couple of other crash bugs.
Senior Producer EVE Online
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Oveur

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Posted - 2006.02.10 18:28:00 -
[31]
Originally by: Maya Rkell Edited by: Maya Rkell on 10/02/2006 17:11:46 "Only 1000 items can now be stored in a single location"
And you've added the ability to search inside containers, right? And to search corp assets? (corp assets particularaly concern me here - being forced tp use unsearchable containers would be extremely unhelpful).
What happens to existing locations with more items?
"Damage controls will now correctly increase your hull resistance (structure tanking anyone?)"
Bleargh. I have expressed what I believe this will do to frigate balance before. Unbalanced.
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
(*blah blah standard settings. No thanks. I'm using a feature which CCP introduced and which I find very useful. So no, I won't use standard settings)
As for stacking and ship changes, there are no details - I'm guessing patch notes are Soon(TM) for that?
Finally, CCP, I personally want to give you Ç40. I want to be able to change my character as a one-off (until Kali?) to the new bloodline. I'm not the only one, by far. Otherwise, afaik, it's a useless feature for me (market alts race hardly matters).
No, not searchable, but will be the moment it becomes feasible from a server resource standpoint.
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
Senior Producer EVE Online
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Myal Terego
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Posted - 2006.02.10 18:30:00 -
[32]
Edited by: Myal Terego on 10/02/2006 18:30:56 gah dont slow them down rick. Also I really hope you guys make research somewhat meaningful. The I win button for those with 15 accounts and 150 research agents using it as a form of irl income just sucks. Please help us help ourselves with the t2 market by allowing players to interact with the t2 RP system, and requiring some work to do so other than 2 days a week checking 45 charactors evemail boxes.
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Astarte Nosferatu
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Posted - 2006.02.10 18:38:00 -
[33]
Originally by: Oveur
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
I think most people have stated that they do not care about the attributes, nor changing race, just about the one time ability to change to the other bloodline, most for RP-purposes. Imagen a player that RP's a Khanid loyalist, but has an Amarr or Ni-Kunni char. In my opinion he should be able to switch to the Khanid bloodline.
And would you please think of the people that do not have Visa or Mastercard? The EvE-Store and some account functions like portrait swap or character transfer only work with a creditcard. Now I have a big chunk of money just waiting to be spend on EvE merchandising, could you make it able for me to pay through PayBayCash or something simular .
Originally by: Santiago Cortes
Thread has gone wildly off-topic, flamebait and little desire on anyone's part to read what anyone else has written.
Member of the [23] |

Sarleena
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Posted - 2006.02.10 18:41:00 -
[34]
Originally by: Oveur The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
I can't speak for everyone else, but I wouldn't mind having to keep all my original stats and such, just to be able to create a new portrait and have the race/bloodline change, just bloodline within the same race, or even just a portrait swap. The new portraits are much nicer compared to the older ones, but it's a significant loss to start over again just for a pretty new face. Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth |

Manira
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Posted - 2006.02.10 18:46:00 -
[35]
Edited by: Manira on 10/02/2006 18:46:31 mr Oveur, question for you, as i see some other carrier & capital stuff for 'em will be released, what about drone interfacing skill?
EVE-Base.net |

J Ryan
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Posted - 2006.02.10 18:49:00 -
[36]
Is there any word on force recon ships being able to fit both cloaks and Cynosural fields, and actually being able to use one of them at a time?
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Somatic Neuron
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Posted - 2006.02.10 18:51:00 -
[37]
Quote: As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
OMG, can you have my babies? ---------- |

Somatic Neuron
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Posted - 2006.02.10 18:53:00 -
[38]
Quote: New General Freight Containers have been seeded on the market throughout the galaxy. They fit in Freighters and allow pilots to organize their shipments.
And again....damn, you're gonna have a lot of babies... ---------- |

Vult
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Posted - 2006.02.10 18:56:00 -
[39]
Originally by: Oveur
Originally by: SpaceDrake Storyteller Edited by: SpaceDrake Storyteller on 10/02/2006 17:20:53
Originally by: Steelhound Will the new patch include a fix for the resFace.stuff file? As you know, the most recent patch caused problems for a lot of people in the form of game crashes and graphics foul ups. So far, I have managed to sidestep the problem by reverting my resFace.stuff file to the previous version, but I've got a sneaking suspicion that the old file would cause a number of problems once the new bloodlines go in.
Originally by: Oveur, bloodsworn of Thor # # Flickering / Black screening on character selection page is fixed
Answer your question? 
Yes, that's the same issue and should be solved, in addition to a couple of other crash bugs.
/me hopes so, cuz /me only uses his new spiffy laptop to play Eve now, and it has an ATI Radeon Xpress 200M card...
Cuz going back to my big desktop computer would be, umm... a disgrace. ----- I want my sig h4xx0r3d by Oveur! ...but I'll settle for any mod since Oveur can't h4x like the best of 'em... |

Hoshi
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Posted - 2006.02.10 18:59:00 -
[40]
Originally by: Hellspawn01
Quote: Various ships have had balance changes.
More cap for mega? Less grid usage for blasters? More details plz.
It's only a change to the Sacrilege, check the improvments thread in the ships and modules forum.
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Nifel
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Posted - 2006.02.10 19:04:00 -
[41]
Originally by: Oveur The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
What many want is a onetime option of switching to one of the new bloodlines regardless of race (with new stats and backgrounds etc) because they didn't have that choice when they started the game. Skillpoints/implants would be intact and it'd be available for anyone that hadn't created his character prior to the blood patch.
"We wield swords for the sound of laughter that used to be there long ago." RKK Ranking: (MIN13) Jata |

Nikolai Nuvolari
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Posted - 2006.02.10 19:17:00 -
[42]
Edited by: Nikolai Nuvolari on 10/02/2006 19:18:11
Originally by: Redundancy
Originally by: Nikolai Nuvolari
Originally by: Oveur We'll sacrifice some of our interns to Thor by forcing them to eat rotten shark and some balls to ensure this.
 My roommates didn't believe me when I told them this. I actually looked it up to confirm that it's true...and...wow.
I did it last year, and it's not something I'm looking to repeat. Still, I'm generally of the opinion you should give cultural dishes a go at least once.
Oh, and when I showed them that it's real, Alex said "Oh, so you're saying the guys who make your game have balls in their mouth?"
Yeah, he's an ass like that...and he wonders why everybody hates him 
Anyway, Oveur, which patch contains the fix for the "Nikolai Nuvolari's sig hasn't been hijacked by Oveur" bug? -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum |

Joram McRory
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Posted - 2006.02.10 19:22:00 -
[43]
Recon ships: Cynofield and covert cloak bug fixed yet???? Joram
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Helplessandlost
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Posted - 2006.02.10 19:38:00 -
[44]
That half a sheep head is disgusting 
But changes look good this time 
"Don't take life too seriously, nobody gets out alive!"
Check us out
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Porro
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Posted - 2006.02.10 19:47:00 -
[45]
Where's our blaster tweaks, drone damage mods and drone fixies? :D
Also j0sephine still needs nerfing :(
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iqplayer
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Posted - 2006.02.10 19:48:00 -
[46]
What about the Modulated Deep Core Miner 2's? Will they be fixed to be able to fit Mercoxite crystals again? Pretty please? :D
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Jezala
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Posted - 2006.02.10 19:50:00 -
[47]
It's great to see a lot of fixes addressing the bugs and non-functionality introduced by RMR, but it brings to mind another issue that you guys may need to address. Documentation.
A scrub and update needs to be conducted of the item descriptions and game features. A good deal of the information provided on the website database and the in-game database is either out-of-date, inaccurate, non-descriptive, or fails to explain the functionality of a given item or game feature.
Right now the forums are flooded with questions and inaccurate information b/c documation was either insufficient and/or inaccurate. A lot of grief could be eased with proper documenation.
...and yes, we do sell and deliver ammo. 425 Express Delivery is available upon request, please see Hans Gates and Marcus Grisbius regarding this option. |

Joshua Foiritain
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Posted - 2006.02.10 19:53:00 -
[48]
Originally by: Oveur
Originally by: Joshua Foiritain
Originally by: Maya Rkell
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
Quoted for truth. NOBODY asked for a color change on containers... Keep em white.
Hey, nobody asked for EVE either, we still made it 
This flagging will indeed be configurable as with all the rest, just not in Blood.
Damnit 
Still, Eve = good, Objects that will not attack you, EVER, showing up as hostile entities is BAD. 
Pretty much every empire system you fly trough currently has RED FREAKING DOTS EVERYWHERE OMFGENEMIESRUNSAVEHTEZYDRINE!  -------
[Coreli Corporation Mainframe] |

Nikolai Nuvolari
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Posted - 2006.02.10 20:15:00 -
[49]
Originally by: Joshua Foiritain Objects that will not attack you, EVER, showing up as hostile entities is BAD. 
Seriously, red should mean "ATTACK IMMINENT!", not "property of somebody other than you". As far as I'm concerned, that applies to most everything else in space too. The stargate isn't red, does that mean I'm allowed to scoop that up into my cargo hold?  -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum |

le gut
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Posted - 2006.02.10 20:16:00 -
[50]
Various ships have had balance changes. ------------------------------------------- What ships are going to have balance changes
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Josiah Bartlet
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Posted - 2006.02.10 20:19:00 -
[51]
Originally by: Joram McRory Recon ships: Cynofield and covert cloak bug fixed yet????
God I hope so... --- SigPl/HQ&Log Coy/MNB(C)/KFOR |

Kretin Arnon
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Posted - 2006.02.10 20:26:00 -
[52]
So changes to the tech 2 lottery?...
I just don't hope I'll be shafted like when pirate faction ships were introduced and it was decided, that any fool who could farm a complex for a day were more entilted to one of these than those who had been running horrible low pay missions for the pirate factions for moths.
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Maya Rkell
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Posted - 2006.02.10 21:19:00 -
[53]
Oveur,
On the character transfer I honestly don't see the issue. If people transfer a character, it should simply remain identical. The reason for wanting a transfer is for RP reasons. There are a lot of good RP reasons to allow this, and as I've said I for one would be MORE than happy to pay for what would be a graphical, cosmetic, transfer.
As for searching, the issue is this - if I have a stack of more than 1k items, I am simply not going to move anything out of it if I can help it because it's not going to be searchable otherwise. So I don't think (for that reason) you'll see anything like the benefit you expect.
(and no, I don't have 1k+ stacks)
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

branodn lee
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Posted - 2006.02.10 21:27:00 -
[54]
ok i just have 1 ? about the only allowing 1000 items in any 1 location or what ever. does this meen that in a personl or corp hanger in a station that if you have more then 1000 different items you have to oranize them in cargo containers, and what about freighters are they only going to be able to do the same as the 1000 items to and if so then can you make the freghters be able to put a assembled cargo can in the cargo hold.
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Steelhound
|
Posted - 2006.02.10 21:32:00 -
[55]
Originally by: Joshua Foiritain
Originally by: Maya Rkell
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
Quoted for truth. NOBODY asked for a color change on containers... Keep em white.
Personally, I LIKE the idea of the cargo container color change. Red cargo containers mean it's harder for me to tell that rats have spawned when I'm mining. Yellow cargo containers will make it much easier to tell when rats spawn. I'll be able to watch for a flash of red instead of continuously inspecting the red on my screen to see if any corsses have appeared.
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Sarmaul
|
Posted - 2006.02.10 21:44:00 -
[56]
holy crap, my "all quiet on the icelandic front" thread seemed to have gotten their attention.
<3
Originally by: Jenny Spitfire Sarmaul 4tw.  
|

Weirda
|
Posted - 2006.02.10 22:02:00 -
[57]
Originally by: Maya Rkell Oveur,
As for searching, the issue is this - if I have a stack of more than 1k items, I am simply not going to move anything out of it if I can help it because it's not going to be searchable otherwise. So I don't think (for that reason) you'll see anything like the benefit you expect.
(and no, I don't have 1k+ stacks)
they clarified that 1k+ items in 1 stack is 1 item. it when you have 1000+ seperate stacks that have problem.
i.e. you should be cool (weirda is neat freak anyways and have *most* hangers cleaned and sorted) __ Weirda ...balanced NOS change... Fix Assault Ship 4th Bonus and More!
|

BlackHole Bob
|
Posted - 2006.02.10 22:06:00 -
[58]
Dear CCP,
To help with that food thing I recommend the following...
Help is only a click away!
by the way great blog this time around...most excellent
Blackhole Bob www.evegathering.com Las Vegas EvE Gathering 2006 March 15th and 16th |

GhostFox
|
Posted - 2006.02.10 22:07:00 -
[59]
"you can also disable the automatic locking of items which you put inside secure and station containers. "
Any chance that you can have the station containers default to leaving items unlocked?
|

Mercade
|
Posted - 2006.02.10 22:28:00 -
[60]
Quote: In any case, wind or windless, you will be seeing more designs and ideas popping up in blogs and on the forums. We'll also be in a position to be more talkative after we have addressed the lag on Tranquility and are able to focus on fixing and evolving EVE. Not fighting fires, but preventing them.
This mean we'll get a public statement on intentions for Local/show pilots in space?
Originally by: kieron ...possible causes for an extended downtime, I think playing WoW would be close to the bottom of the list, probably between shaving cats and having dental work done w/o anethesia.
|
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Mace Blackhammer
|
Posted - 2006.02.10 22:32:00 -
[61]
can we pls get either tabbed personal hangars or the station can bpo released because its currently a pia to organize stuff in outposts/conq station.
|

DigitalCommunist
|
Posted - 2006.02.10 22:40:00 -
[62]
Those notes mention changes to ship balance? Is that the Sacrilege stuff that Tuxford was doing or will it include other stuff not-yet-mentioned?
Good luck with the hardware release ^_______________________^;;
Purchasing Complex Fullerene Shards, contact me ingame. |

Apertotes
|
Posted - 2006.02.10 22:42:00 -
[63]
Originally by: Oveur
No, not searchable, but will be the moment it becomes feasible from a server resource standpoint.
i am really looking forward to it.
by the way, i think it lies within human nature to never be satisfied with devs job, so dont think it is easy for me to say "good job"
Apertotes, the Guybrush Threepwood of New Eve |

Pantheon Lea
|
Posted - 2006.02.10 23:25:00 -
[64]
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Pantheon Lea
Itchy Trigger Finger Brothers - We mean you no harm |

Helmut 314
|
Posted - 2006.02.10 23:44:00 -
[65]
So, when faction police starts shooting at people who have bad standing to the faction, will they take your diplomacy skill into their calculations ?
___________________________________
Trying is the first step of failure - Homer J Simpson |

Malverious Prime
|
Posted - 2006.02.10 23:53:00 -
[66]
Man, i love you guys... and thats not the weed talking. 
The author does not, in any way, endorse the use of drugs for recreational purposes... or so I'm told.
|

Wesley Harding
|
Posted - 2006.02.11 00:20:00 -
[67]
Huzzah, good game.
|

Wesley Harding
|
Posted - 2006.02.11 00:34:00 -
[68]
Question.
Will tractor beam skill requirements be tweaked? This was mentioned as something that would be looked at I remember.
|

everaider
|
Posted - 2006.02.11 00:45:00 -
[69]
ok I only have a few questions here. Most changes and fixes look great, however the wqhole change in research really bothers me. Lets review why.
I have been very deciated to even and have saince day 1 been involved with research agents. The day they were released i instantly had a research agent...thank you ccp for making my barter agent my lvl 3 research agent. I have dont too many missions to keep track of(1 per day) for several agents and across multiple accounts. I litterally have about 30 agents in research. So this whole change in RP and the lottery is very disappointing. For over 2 years now everyone else around me is getting insanely rich of tech 2 bpos. I have put in my time and continue to see everyone else pass me up. Till this day off 30 research agents between my accounts I have had 1 offer for a light missile bpo. It kinda gets rediculus when you now say that ive wasted all my 2 years from securing a tech 2 bpo and giving everyone else who has been playing 2 weeks the same chance to get a copy of the bpo i have yet to see...
just my two cents....
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Al Thorr
|
Posted - 2006.02.11 01:36:00 -
[70]
Kieron : Any chance of a proper font ?
"You cant polish a turd" - The new rendered font is living proof.
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j0sephine
|
Posted - 2006.02.11 01:40:00 -
[71]
Edited by: j0sephine on 11/02/2006 01:40:09
I see no mention about any changes to the game font, and there's also no apparent changes to it on the test server... does it mean CCP is satisfied with the few minor tweaks the 'three dedicated devs' did to it after initial disaster, and considers the matter resolved, closed and off the shelf? ^^;;
edit: d'oh, Al asked the same question while i was writing :/
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MysticNZ
|
Posted - 2006.02.11 02:51:00 -
[72]
Edited by: MysticNZ on 11/02/2006 02:51:56 That meal looks horrible!
I find the font fine now. -
                        You got pwnd by us too :P - Wrangler lol - Imaran |

MaiLina KaTar
|
Posted - 2006.02.11 02:55:00 -
[73]
Originally by: Oveur
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
Attributes could stay the same... everything besides Bloodline and charpic could stay the same.
I don't see how this might cause any problems.
Mai's Idealog |

Xthril Ranger
|
Posted - 2006.02.11 03:30:00 -
[74]
fix the recon ship bug , pretty pretty please with sugar on top.
you'll never jump alone |

Recluse Viramor
|
Posted - 2006.02.11 03:38:00 -
[75]
Throw us a bone 
Us blaster users would really love to know if we can get something other than soonÖ.
|

Rabbitgod
|
Posted - 2006.02.11 06:01:00 -
[76]
You will need to seed station container BPO for those of us out in 0.0 living in player built outpost.
Here these will help
|

Foomanshoe
|
Posted - 2006.02.11 06:43:00 -
[77]
Recon ships dont get fixed huh? _______________________________________________ Deadspace For Dead space!
Originally by: Oveur
To the nerfmobile!
|

Shin Ra
|
Posted - 2006.02.11 07:41:00 -
[78]
Lock up your miners, cause the BURN EDEN raven is back 
|

TerrorWOLF
|
Posted - 2006.02.11 07:48:00 -
[79]
I hope the bonuses on the new T2 ships are fixed :)
May Your Death Be Slow And Painful
|

Apertotes
|
Posted - 2006.02.11 09:41:00 -
[80]
Originally by: MaiLina KaTar
Originally by: Oveur
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
Attributes could stay the same... everything besides Bloodline and charpic could stay the same.
I don't see how this might cause any problems.
no, that would not cause any problem.
problem is that some people would want a complete change, with atributes too, saying that this achura monk is insane and that when they created their character one year ago they didnt have the chance to choose, but now they want to have that opportunity.
i find this require quite fair. atributes mean a lot for some people cause have a very significant result on gameplay.
this is what would cause problems.
Apertotes, the Guybrush Threepwood of New Eve |
|

Barry Bennett
|
Posted - 2006.02.11 10:11:00 -
[81]
With the factions shooting at you is that only if your standing is -5 to them or is it a progressive ban on entering certain areas of space like security status? i.e. if I enter New Caldari with a faction standing of lower than -2 will I get shot?
|

Enory
|
Posted - 2006.02.11 11:07:00 -
[82]
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Or train Diplomacy.
|

Corp Scammer
|
Posted - 2006.02.11 11:12:00 -
[83]
Originally by: everaider ok I only have a few questions here. Most changes and fixes look great, however the wqhole change in research really bothers me. Lets review why.
I have been very deciated to even and have saince day 1 been involved with research agents. The day they were released i instantly had a research agent...thank you ccp for making my barter agent my lvl 3 research agent. I have dont too many missions to keep track of(1 per day) for several agents and across multiple accounts. I litterally have about 30 agents in research. So this whole change in RP and the lottery is very disappointing. For over 2 years now everyone else around me is getting insanely rich of tech 2 bpos. I have put in my time and continue to see everyone else pass me up. Till this day off 30 research agents between my accounts I have had 1 offer for a light missile bpo. It kinda gets rediculus when you now say that ive wasted all my 2 years from securing a tech 2 bpo and giving everyone else who has been playing 2 weeks the same chance to get a copy of the bpo i have yet to see...
just my two cents....
t2 BPO holders will loose their grip as more t2 1-10 run BPCs are put in the hands or more players - this will boost the amount via escrow at the same time giving more limited rewards to players and hopefully at the same time create some price competition for t2 BPO producers.
That is a good thing now a few other points
For CEOs no divisional wallets (even tho the rights are there what gives) - no days since last login on members of our corps - yet again another issue as it makes it harder to pick out inactives for large corp - if we had this feature anyonet hat hasnt logged in in 2 months we can easily give the boot im sure the dat could be tied into employment history or standings quite easily
And i guess the other issue is POS materials - is there a way to start to introduce some materials to make Moon mining more attractive perhaps some of the more unique t1 items (perhaps ships) could require a certain amount of POS compounds or manufactured products or tie it in with reverse engineering
Otherwise looks good
|

Beringe
|
Posted - 2006.02.11 11:34:00 -
[84]
Oveur for king of Iceland!
Also, I'd like to add my voice to those asking for CCP to allow changes in bloodlines from a portrait standpoint only. This doesn't affect game balance at all, and will make lots of people very happy. ------------------------------------------- Never underestimate the power of language. |

Candy
|
Posted - 2006.02.11 11:49:00 -
[85]
Originally by: TerrorWOLF I hope the bonuses on the new T2 ships are fixed :)
2nded. Plz fix my poor Absolution. --------------------------
Grammar Police Captain |

Pharuans Demise
|
Posted - 2006.02.11 13:11:00 -
[86]
Yo - So Eve be a cinema where people want to sit and watch the show. But the cinema owners, you know, they are wanting more cash right ? So they let anyone who pay buy a seat in their cinemas. Yeah. So suddenly there is mo' people than seats for the same movie. Woa- ye not be fearin says de Dev man ! We jus' say half a seatin be a full one and problem saved ma man.
So - maybes the cinema owners not be selling more seats my friend or next we haveta stand n watch the movie. Not till its a bigger room, ya know whatcha mean ? |

Wesley Harding
|
Posted - 2006.02.11 14:39:00 -
[87]
Can items be added to existing stacks in your cargo hold after the patch? Like say I have 1001 and one item stacks. Can I add something to my cargo bay into an existing stack?
|

Maya Rkell
|
Posted - 2006.02.11 16:07:00 -
[88]
Corp Scammer, actually, most corps who try that are rapidly going to find that they actually LOSE ISK making them, because they simply can't bulk-buy cheap materials. This may still be very worthwhile if they can produce for their own use away from the hubs, of course.
Only a few items are actually wildly overpriced (just over a dozen), and those are the items everyone will want BPC's for. It'll be interesting seeing the limiting mechannics in place for that.
Apertotes, exactly. That's why I want the change to be both paid and cosmetic :)
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

KilROCK
|
Posted - 2006.02.11 17:54:00 -
[89]
that plate would make me throw up :\ But good news i guess
|

Jowen Datloran
|
Posted - 2006.02.11 18:38:00 -
[90]
Edited by: Jowen Datloran on 11/02/2006 18:38:48 I'm already looking forward to the new wave of "lucky" tech 2 BPC winners whining on the forums about how the skill requirements to get any production going are unfairly high and surely must be "broken". <--- I pity people who use that word.
I predict most of these BPC to end up in the hands of the wealthy mega corps (who already have peeps with the required skills) who can then finally regulate the market to their liking. ---------------- Main as main can be.
Freelance producer of: Spike M hybrid ammo (1k/unit) Damnation command cruiser (200m/unit) Now with BYOM deal, see bio for details. |
|

Meeko Gloom
|
Posted - 2006.02.11 18:58:00 -
[91]
still no blasterboat love?
|

flameangel
|
Posted - 2006.02.11 19:33:00 -
[92]
Still no plans of making drones work? 
|

Maya Rkell
|
Posted - 2006.02.11 22:30:00 -
[93]
Jowen Datloran,
Pfft. I'm a combat pilot and I can manufacture a good deal of T2, including amo and interceptors.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

katz3
|
Posted - 2006.02.11 22:31:00 -
[94]
how about making the drones work first?
|

Edgars Sults
|
Posted - 2006.02.12 00:41:00 -
[95]
could somebody please take out that awful meat photo from the blog???!!! I thank god my girlfiend didn't see it because she would have thrown up right there and probably started crying.  she's a vegetarian and seeing dead animals raped like that gives her depression. and even though I myself am a meateater, I think that the photo doesn't belong in EVE! please do something about it!!!
|

Nikolai Nuvolari
|
Posted - 2006.02.12 02:10:00 -
[96]
Originally by: Edgars Sults could somebody please take out that awful meat photo from the blog???!!! I thank god my girlfiend didn't see it because she would have thrown up right there and probably started crying. 
Serves her right then. Humans are not herbivores, and we all need to get used to the sight of dead animals. My girlfriend's a vegetarian too, but I don't let her perverse ideas corrupt me, and you shouldn't either. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum <3 -eris you wanted colours now you have them :) -eris..again Donuts and cAKe anyone? Jacques' |

Vishnej
|
Posted - 2006.02.12 02:11:00 -
[97]
Edited by: Vishnej on 12/02/2006 02:12:43 Any news on: Font improvements Fixing of the cynofield as a cloak module Working control tower bonuses Moving unanchored capital ship POS modules In-space current[post-bonus] stat display of drones and POS structures.
Industry Demands |

Agarta
|
Posted - 2006.02.12 02:28:00 -
[98]
Originally by: flameangel Still no plans of making drones work? 
 ...
 ...
 --- The Netsphere is still expanding... |

Kaygo
|
Posted - 2006.02.12 07:43:00 -
[99]
Originally by: Mace Blackhammer can we pls get either tabbed personal hangars or the station can bpo released because its currently a pia to organize stuff in outposts/conq station.
Please consider this, especially if you're going to start limiting stack counts, the posibility of Giant Secure Container BP*'s would also be nice, but Station Containers are really going to be the ones needed most for 0.0.
PLEASE? :P
|
|

Abdalion

|
Posted - 2006.02.12 08:55:00 -
[100]
Originally by: kieron
I guess I just need to work on my clicking skills. 
Recruit Kieron, Meet me at 1530 hours Monday for training. ---
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|
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Tekran
|
Posted - 2006.02.12 08:58:00 -
[101]
Rotten Shark, for the Curious
"I don't wear panties, for the record. Commando 4tw! ~ Abdalion" |

Shinca
|
Posted - 2006.02.12 09:19:00 -
[102]
Originally by: Enory
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Or train Diplomacy.
doesn't work that way... diplomacy only works on agents, or at least it used to when faction police / navy would still attack you if they change it back to how it was it will be a huge PITA for anyone that was mission runner and has negative standings with some factions...
Course once you've seen one Yeti you've seen them all. |

Sonos SAGD
|
Posted - 2006.02.12 09:31:00 -
[103]
i just wish that they would add tabs for personal hangers
I would spend lots of isk for this even if it was for one staion
or how about $50 
-----------------------------------------------
I refuse to show you my real signature unless you give me isk |

Jowen Datloran
|
Posted - 2006.02.12 09:48:00 -
[104]
Originally by: Maya Rkell Jowen Datloran,
Pfft. I'm a combat pilot and I can manufacture a good deal of T2, including amo and interceptors.
Great, so you won't whine.
But mine was a general statement, and I see this change in tech 2 research as giving in to a lazy bunch of players complains. And I'm certain that by giving in they'll just start whining about the next barrier to their so called "money printer", like skill requirements, production materials, construction time... ---------------- Main as main can be.
Freelance producer of: Spike M hybrid ammo (1k/unit) Damnation command cruiser (200m/unit) Now with BYOM deal, see bio for details. |

Shinnen
|
Posted - 2006.02.12 11:15:00 -
[105]
Edited by: Shinnen on 12/02/2006 11:18:23 Will cloak + cyno field gen on cov ops be fixed?
Quote: Stacking nerf adjusted to prevent exploitable setups and situations
That means sensor boosters right? --- ex - V - alliance; I will always love you. Devs please don't touch my beautiful sig -Shinnen I'm sure they won't ... Oops. -Capsicum |

Adonis 4174
|
Posted - 2006.02.12 12:22:00 -
[106]
Originally by: Oveur No, not searchable, but will be the moment it becomes feasible from a server resource standpoint.
For containers inside personal hangars, why not make it client-side? The only thing you'd then have to check (to avoid being caught out by people who use multiple clients) is a 'last modified' flag on the container and a 'last updated' flag on the client's cache.
Since most people don't get to play eve at work (I wish!) that would minimise the server impact, no?
Sure this doesn't help for items in corp hangars or other shared locations but it's a big step in the right direction.
Unless I've missed something.
----- Caldari battle chef
I was a geek before it was cool |

Tharbad
|
Posted - 2006.02.12 12:45:00 -
[107]
Originally by: Edgars Sults could somebody please take out that awful meat photo from the blog???!!! I thank god my girlfiend didn't see it because she would have thrown up right there and probably started crying.  she's a vegetarian and seeing dead animals raped like that gives her depression. and even though I myself am a meateater, I think that the photo doesn't belong in EVE! please do something about it!!!
There's clearly something wrong with you, EVE is probably the only Icelandic game ever to make it big, and frankly its refreshing to have these cool, communicative devs who actually share in their pretty unique culture. If you were playing WoW, I bet you dont see Blizzard's devs posting pictures of their favourite burger and weak, over-cold beer.
Secondly, I object to the term "dead animals raped", as the head is usually wasted in a lot of culture's meat preparation, this is perfectly natural and actually better, as it doesnt waste bits of the animal. As a clinical doctor,although not a psychiatrist, I'd also voice doubts on the idea that seeing a photo of some meat would give your girlfriend depression, as opposed to just making her feel sad.
|

LukAsh
|
Posted - 2006.02.12 13:25:00 -
[108]
Go CCP !
Also w00t about updated graphics/models of BattleShips? E-ON suggests they are ready, but I haven't seen any info that they are being implemented. Or am I missing something?
___ Want a good deal on Providence or seeking cheap capital components? Evemail me ;)
WTB: Guardian Vexor WTB: Slave Implants (HG) WTB: 10x Complex Fullrene Shard, 5M each |

Constantinee
|
Posted - 2006.02.12 15:20:00 -
[109]
i like the fact that you dont need cap to turn mods online at a mantinence array anymore.Now i still dont understand this will Blood Be a seperate patch from Kali or is all this Coming in Kali in may or something?
|

Pantheon Lea
|
Posted - 2006.02.12 15:35:00 -
[110]
Originally by: Enory
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Or train Diplomacy.
It's already at level 5, any more suggestions....
Pantheon Lea
Itchy Trigger Finger Brothers - We mean you no harm |
|

Adonis 4174
|
Posted - 2006.02.12 15:53:00 -
[111]
Originally by: Pantheon Lea
Originally by: Enory
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Or train Diplomacy.
It's already at level 5, any more suggestions....
Stop killing your neighbors?
----- Caldari battle chef
I was a geek before it was cool |

Rafein
|
Posted - 2006.02.12 16:35:00 -
[112]
Originally by: Oveur
Originally by: Maya Rkell Edited by: Maya Rkell on 10/02/2006 17:11:46 "Only 1000 items can now be stored in a single location"
And you've added the ability to search inside containers, right? And to search corp assets? (corp assets particularaly concern me here - being forced tp use unsearchable containers would be extremely unhelpful).
What happens to existing locations with more items?
"Damage controls will now correctly increase your hull resistance (structure tanking anyone?)"
Bleargh. I have expressed what I believe this will do to frigate balance before. Unbalanced.
"Cargo containers that do not belong to you are now yellow, not red"
UGH! I use yellow, not red, for -10*. This change will be confusing for me. User set colour plz. Plus have you fixed the bug where overview colours are applied to cans in definance of overview settings?
(*blah blah standard settings. No thanks. I'm using a feature which CCP introduced and which I find very useful. So no, I won't use standard settings)
As for stacking and ship changes, there are no details - I'm guessing patch notes are Soon(TM) for that?
Finally, CCP, I personally want to give you Ç40. I want to be able to change my character as a one-off (until Kali?) to the new bloodline. I'm not the only one, by far. Otherwise, afaik, it's a useless feature for me (market alts race hardly matters).
No, not searchable, but will be the moment it becomes feasible from a server resource standpoint.
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
Why I say if you switch, all your current stats remain exactly the same, you simply get a new Bloodline name in player info, and a can make one of the new pics.
|

Rafein
|
Posted - 2006.02.12 16:40:00 -
[113]
And really, the Tech 2 BPC future is just telling everyone if they don;t already have RnD alts, make sure they start on them soon.
|

Alejandro Zapata
|
Posted - 2006.02.12 16:55:00 -
[114]
Originally by: Rafein And really, the Tech 2 BPC future is just telling everyone if they don;t already have RnD alts, make sure they start on them soon.
QFT
I was thinking the exact same thing. Use current isk to buy Timecard for RnD alt(s) to make more money.
Why not introduce a skill that allows multiple assembly lines to be run using only one BP? Call it 'Blueprint Multitask' or something. Make it something reasonably difficult to attain, but along the lines of something someone aspiring to do T2 manufacturing could do. That way our too often lambasted T2 producers can keep up with demand, which should increase their supply, and possibly lower prices down from where they are for HACs and the newer T2 ships.
Something like this has to have been suggested before right? I mean....its just too simple.
|

Rafein
|
Posted - 2006.02.12 17:29:00 -
[115]
actually, wait for the new bloodlines, and make your alts them.
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Tarentino
|
Posted - 2006.02.12 18:25:00 -
[116]
Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you
Does this mean for instance caldari as well??? cause i can train as much diplomacy as i want but it ain't working any bit meaning a lot of "safe space" gone hostile on me.. I hope autopilot can get an overhaul as well then 
|

Xune
|
Posted - 2006.02.12 18:36:00 -
[117]
Originally by: Astarte Nosferatu
Originally by: Oveur
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
I think most people have stated that they do not care about the attributes, nor changing race, just about the one time ability to change to the other bloodline, most for RP-purposes. Imagen a player that RP's a Khanid loyalist, but has an Amarr or Ni-Kunni char. In my opinion he should be able to switch to the Khanid bloodline.
And would you please think of the people that do not have Visa or Mastercard? The EvE-Store and some account functions like portrait swap or character transfer only work with a creditcard. Now I have a big chunk of money just waiting to be spend on EvE merchandising, could you make it able for me to pay through PayBayCash or something simular .
signed !
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Nikolai Nuvolari
|
Posted - 2006.02.12 20:50:00 -
[118]
Originally by: Tharbad
Originally by: Edgars Sults could somebody please take out that awful meat photo from the blog???!!! I thank god my girlfiend didn't see it because she would have thrown up right there and probably started crying.  she's a vegetarian and seeing dead animals raped like that gives her depression. and even though I myself am a meateater, I think that the photo doesn't belong in EVE! please do something about it!!!
There's clearly something wrong with you, EVE is probably the only Icelandic game ever to make it big, and frankly its refreshing to have these cool, communicative devs who actually share in their pretty unique culture. If you were playing WoW, I bet you dont see Blizzard's devs posting pictures of their favourite burger and weak, over-cold beer.
Secondly, I object to the term "dead animals raped", as the head is usually wasted in a lot of culture's meat preparation, this is perfectly natural and actually better, as it doesnt waste bits of the animal. As a clinical doctor,although not a psychiatrist, I'd also voice doubts on the idea that seeing a photo of some meat would give your girlfriend depression, as opposed to just making her feel sad.
As a person who actually has experienced clinical depression, I can tell you that there is no way that seeing that picture could cause depression.
You know what other part of the head is really good? Tongue. It's delicious, a lot like corned beef, only better.
Originally by: Alejandro Zapata Why not introduce a skill that allows multiple assembly lines to be run using only one BP? Call it 'Blueprint Multitask' or something. Make it something reasonably difficult to attain, but along the lines of something someone aspiring to do T2 manufacturing could do. That way our too often lambasted T2 producers can keep up with demand, which should increase their supply, and possibly lower prices down from where they are for HACs and the newer T2 ships.
I don't know jack about manufacturing, but I still know that this is a great idea. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum <3 -eris you wanted colours now you have them :) -eris..again Donuts and cAKe anyone? Jacques' |

Irongut
|
Posted - 2006.02.12 21:54:00 -
[119]
Edited by: Irongut on 12/02/2006 21:55:08
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Why would you have to relocate? You're in an alliance so surely you live in 0.0? In which case there's no change because npc ships already shoot at you. This will only affect you in Empire if you've been killing too many of one faction's ships. E.g. you'll have trouble going to Federation space if you've been running Caldari Navy missions.
(Edited to correct quoting problems.)
|

Pantheon Lea
|
Posted - 2006.02.13 00:05:00 -
[120]
Originally by: Adonis 4174
Originally by: Pantheon Lea
Originally by: Enory
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Or train Diplomacy.
It's already at level 5, any more suggestions....
Stop killing your neighbors?
I did my last mission month ago, now i mostly PvP, i wanted to make some missions in my current area to better my standing, but i guess it's to bad, no one here likes me and even the local NPC residents NCP friends hates me so much that a single level 1 agent is not available to me.
Well i can live with that, i did what CCP asked, drop the empire grind, move to 0.0 and PvP with real people, and it is fun, but won't stay this way if i can't use the local stations here without getting ganked by police at random.
I do have to make some isk now and then, most people without a T2 BPO has to do that.
But at least tell me who will benefit from this, it will force me into empire again, and that will probably force me out of the game.
Pantheon Lea
Itchy Trigger Finger Brothers - We mean you no harm |
|

Pantheon Lea
|
Posted - 2006.02.13 00:20:00 -
[121]
Originally by: Irongut Edited by: Irongut on 12/02/2006 21:55:08
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Why would you have to relocate? You're in an alliance so surely you live in 0.0? In which case there's no change because npc ships already shoot at you. This will only affect you in Empire if you've been killing too many of one faction's ships. E.g. you'll have trouble going to Federation space if you've been running Caldari Navy missions.
(Edited to correct quoting problems.)
I mainly live in 0.0 space, but we often go into empire to fight wars against other alliances or corporations, i also visit empire almost every day to drop off stuff from 0.0 empire people wants to buy and to pick up stuff from empire that 0.0 people badly wants to blow up alle the time.
In fact we have one office in empire just for that, and that office will no longer be available to me.
There is lots of stuff i can do to overcome this, but everything i can think of will make me loose my current corp mates, or will force me to drop half of what i play EVE for, and with over 10M skillpoint in science, industrial and trade, i don't think it's fair to ask me to drop those areas.
Well, i guess i will have to **** off or adapt (i know this is not an option for me to do once again), but who the hell will benefit from this, just tell me that, i surely would feel much better leaving knowing that others get a better game somehow....???
Pantheon Lea
Itchy Trigger Finger Brothers - We mean you no harm |

Anna Graihn
|
Posted - 2006.02.13 00:20:00 -
[122]
only 1000 items ?
in one station warehouse container you gotta be kidding me wht f.. ops I mean can I get some help from a GM sort my stuff or what?
what happens with my stuff now?`I got more then 1000 items in one station warehouse.
This is a MAyor pain in the ass
|

Wesley Harding
|
Posted - 2006.02.13 00:40:00 -
[123]
Originally by: Pantheon Lea
Originally by: Irongut Edited by: Irongut on 12/02/2006 21:55:08
Originally by: Pantheon Lea
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you.
If this turns out to be what i fear it is, it will force me to stop playing EVE.
Why you might ask, well i would have to relocate, leave my corp mates, and they are more important to me than anything else in this game.
Why would you have to relocate? You're in an alliance so surely you live in 0.0? In which case there's no change because npc ships already shoot at you. This will only affect you in Empire if you've been killing too many of one faction's ships. E.g. you'll have trouble going to Federation space if you've been running Caldari Navy missions.
(Edited to correct quoting problems.)
I mainly live in 0.0 space, but we often go into empire to fight wars against other alliances or corporations, i also visit empire almost every day to drop off stuff from 0.0 empire people wants to buy and to pick up stuff from empire that 0.0 people badly wants to blow up alle the time.
In fact we have one office in empire just for that, and that office will no longer be available to me.
There is lots of stuff i can do to overcome this, but everything i can think of will make me loose my current corp mates, or will force me to drop half of what i play EVE for, and with over 10M skillpoint in science, industrial and trade, i don't think it's fair to ask me to drop those areas.
Well, i guess i will have to **** off or adapt (i know this is not an option for me to do once again), but who the hell will benefit from this, just tell me that, i surely would feel much better leaving knowing that others get a better game somehow....???
Can I have your stuff?
(Yes! Finally got to say it! )
|

Nikolai Nuvolari
|
Posted - 2006.02.13 00:51:00 -
[124]
Originally by: Anna Graihn what happens with my stuff now?`I got more then 1000 items in one station warehouse.
Good point! What happens if you already have over 1000 in a station? Does it just make it so that you can move stuff out, but you can't move anything in, until you have less than 1000? -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum <3 -eris you wanted colours now you have them :) -eris..again Donuts and cAKe anyone? Jacques' |

Sovy Kurosei
|
Posted - 2006.02.13 02:31:00 -
[125]
Originally by: Nikolai Nuvolari
Originally by: Anna Graihn what happens with my stuff now?`I got more then 1000 items in one station warehouse.
Good point! What happens if you already have over 1000 in a station? Does it just make it so that you can move stuff out, but you can't move anything in, until you have less than 1000?
I'd do some housecleaning. When CCP made the changes to the Arbitrator from 4/3/5 slots to 4/4/4 the item in my fifth slot (an armor hardener) disappeared. Poof. Gone.
On the other hand it might be like drones where you can remove stuff but can't put it into the hangar until it is below the 1000 item threshold.
But better to be safe than sorry. 
--- Punishers 4TW! |

mrg29
|
Posted - 2006.02.13 02:35:00 -
[126]
Originally by: Nikolai Nuvolari
Originally by: Anna Graihn what happens with my stuff now?`I got more then 1000 items in one station warehouse.
Good point! What happens if you already have over 1000 in a station? Does it just make it so that you can move stuff out, but you can't move anything in, until you have less than 1000?
think oveur already answered this - if u have 1000+ atm in a single locatiion u wont be able to add more but what u got there will be fine. -
|

Wesley Harding
|
Posted - 2006.02.13 02:44:00 -
[127]
Originally by: mrg29
Originally by: Nikolai Nuvolari
Originally by: Anna Graihn what happens with my stuff now?`I got more then 1000 items in one station warehouse.
Good point! What happens if you already have over 1000 in a station? Does it just make it so that you can move stuff out, but you can't move anything in, until you have less than 1000?
think oveur already answered this - if u have 1000+ atm in a single locatiion u wont be able to add more but what u got there will be fine.
Would you be able to add to existing stacks though?
|

Nikolai Nuvolari
|
Posted - 2006.02.13 03:00:00 -
[128]
Originally by: Sovy Kurosei
Originally by: Nikolai Nuvolari
Originally by: Anna Graihn what happens with my stuff now?`I got more then 1000 items in one station warehouse.
Good point! What happens if you already have over 1000 in a station? Does it just make it so that you can move stuff out, but you can't move anything in, until you have less than 1000?
I'd do some housecleaning. When CCP made the changes to the Arbitrator from 4/3/5 slots to 4/4/4 the item in my fifth slot (an armor hardener) disappeared. Poof. Gone.
I think the same thing happened to the Overdrive Injector I had in an Executioner when they changed it from 2/1/3 to 2/2/2...or maybe I just misplaced it. Hard to tell. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\"] -Capsicum <3 -eris you wanted colours now you have them :) -eris..again Donuts and cAKe anyone? Jacques' |

Sharcy
|
Posted - 2006.02.13 08:52:00 -
[129]
Originally by: Oveur We'll sacrifice some of our interns to Thor by forcing them to eat rotten shark
Originally by: Tekran Rotten Shark, for the Curious
   This is NOT a good start to my Monday... 
(Okay, the promises of Blood are, but seriously... Eating sharks??)
--
Sonnema is recruiting! |

Garia666
|
Posted - 2006.02.13 09:45:00 -
[130]
There is just one thing that troubles me abit.. .
Various ships have had balance changes.
BALANCE CHANGES.... what the hell does that mean..
Please provide some more info on this...
Thank you very much.. ---------------------------------------------- CCP [ Cash Collecting Program ] Slogan : The more Skilzz the more Moneh .. ---------------------------------------------- |
|

Ralitge boyter
|
Posted - 2006.02.13 09:53:00 -
[131]
Quote: As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
and so soon™ Well ok no complaints it's in... (I hope)
------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Tachy
|
Posted - 2006.02.13 10:34:00 -
[132]
Will the blood patch have as many parts belonging to the realm of Icelandic saga as the RMR? 2/3 of the RMR patch notes have been on missing stuff, misleading or plain wrong even after the RMR fix patch in early January.
What about the stinking font?
Suddenly the former impossible task not to lock stuff inside automatically locking containers should be possible? A wonder! Or did someone find the bug where locked corp BPO unlock themselves randomly and found it to be easier to apply the bug to all containers?
The link to the T2 ideas and features thread leads to hot air. Nice to read but no facts from the devs.
Do I have doubts about the recent quality of the QA team's work? Not at all ... --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

Deakka
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Posted - 2006.02.13 11:41:00 -
[133]
"Carriers can now access their own ship maintenance, corp hanger arrays when docked and their relevant Capital Support module blueprints seeded and their Ship storage is ten times bigger." Thats a great improvement on which I am looking forward to for the motherships from which I though the storage was quite little.
Though I am still wondering why no one in EVE knows where the skill to operate Clone Vat Bay is, nor the GM's or ISD. So I was wondering, that if they really do not excist in EVE yet, will they be implented in Blood then? Because its kinda critical for good operation of motherships/titans in their good use
|

Max Teranous
|
Posted - 2006.02.13 11:59:00 -
[134]
Originally by: Anna Graihn
only 1000 items ?
in one station warehouse container you gotta be kidding me wht f.. ops I mean can I get some help from a GM sort my stuff or what?
what happens with my stuff now?`I got more then 1000 items in one station warehouse.
This is a MAyor pain in the ass
Right click - stack all ?
Max 
|

MIstress Saki
|
Posted - 2006.02.13 12:15:00 -
[135]
What is about Tec II Ice Harvester?
Will this beautiful and much needed item be available?
please CCP we need it !
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Maya Rkell
|
Posted - 2006.02.13 13:02:00 -
[136]
Originally by: Irongut Why would you have to relocate? You're in an alliance so surely you live in 0.0? In which case there's no change because npc ships already shoot at you. This will only affect you in Empire if you've been killing too many of one faction's ships. E.g. you'll have trouble going to Federation space if you've been running Caldari Navy missions.
Or Amarr. Or Khanid. Or Amamtar.
But what's NOT clear is if frex pirate faction sentries will shoot you in you're -5.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Filuria
|
Posted - 2006.02.13 14:18:00 -
[137]
Quote:
Only 1000 items can now be stored in a single location. A location is any location you can store stuff in. A container is also a location so you can have 1000 containers containing 1000 stacks of items each. Stacks are NOT limited, you can have 1000 stacks of 10 million trit. This is done to address database performance issues with so many items in the same location. As a further improvement, you can also disable the automatic locking of items which you put inside secure and station containers.
Concidering this rule, I think it is good. I have already started organizing my things into containers, but very soon after, I moved it out of the containers again. This was after I was 35 jumps away and found out that I can not see what is inside the containers in the asset view. So although it is handy to organize all you minerals or guns, or whatever into contaners or station containers. It also removes the possibility too see "do I have that item in this and this station?"
Please make it possible to open the continers to see what is in them, from the Asset view.
|

Khaldorn Murino
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Posted - 2006.02.13 15:04:00 -
[138]
I think it would only be fair to allow roleplayers to switch bloodlines if they have been roleplaying that bloodline, in some cases, for years.
Otherwise its a bit of a harsh slap in the face for them really. Keep everything the same for that character but just transfer the bloodline. Would this be a complicated procedure? I dont know. But certainly think there is enough of a valid call for it for CCP to at least consider it and if they decide against it, provide their long term players with a good reason why they would be denied such a recourse with regards to validating their well built roleplay background.
-
- The fire burns..
|

Gungankllr
|
Posted - 2006.02.13 15:17:00 -
[139]
Quote: Various ships have had balance changes.
What exactly does this entail? I'm curious.
|

Tachy
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Posted - 2006.02.13 15:41:00 -
[140]
Balance: Matari ships wont roll that hard any longer ... --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
|

Arx Nemesis
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Posted - 2006.02.13 20:25:00 -
[141]
you eat that 
rest sound good, specialy the server upgrade part  ----------------------------------------- The price of freedom is eternal vigilance |
|

kieron

|
Posted - 2006.02.13 21:38:00 -
[142]
Regarding the character portrait changes, it is my understanding that the limitation on swapping for the new character portrait is the same limitation that prevents the swapping of existing bloodlines and gender and the data is hard coded into the character. The difficulty in changing the bloodline over (portrait, etc.) and dealing with the database code is something that we cannot take a look at at the present time.
kieron Community Manager, EVE Online |
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Maya Rkell
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Posted - 2006.02.13 22:13:00 -
[143]
Sigh, wasted breath then.
I expect a lot of RPers to be quitting, tbh. (No, not me, it's just be neat-er for my RP).
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

Takitoo
|
Posted - 2006.02.13 22:28:00 -
[144]
This is coming from a staunch RPer who likes looks over stats: Seeing as the new bloodlines are more detailed and generally better looking, will the old one get an upgarde as well ? Or are the old Sebies stuck with looking uglier than the Wapanese kids permanently ?
******************************************* Sei du selbst. Steh zu Dir. Die Wahrheit wird gelebt und nicht doziert. |

Gierling
|
Posted - 2006.02.14 01:55:00 -
[145]
If your gonna do this you need to seed container BPO's then.
PRoposal to fix blobbing and make Charisma useful.
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Draegario
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Posted - 2006.02.14 03:51:00 -
[146]
"Only 1000 items can now be stored in a single location. A location is any location you can store stuff in. A container is also a location so you can have 1000 containers containing 1000 stacks of items each. Stacks are NOT limited, you can have 1000 stacks of 10 million trit. This is done to address database performance issues with so many items in the same location."
I understand the need to make modifications for performance. It's usually a good thing. However, how useful will a station container/vault/warehouse that has 1,000,000+ m3 be by limiting containers to 1,000 stacks? How many of the items that can be placed into these have 1,000+ m3? The 1,000 stack limit seems too restrictive in this case.
For me, a more useful limit would be 2,500 stacks. First off, I already use containers to sort my BPC by type. You can't stack BPC and a number of the containers already have over 1,000 BPC in them. For example, 200 sets of large hybrid ammo is 1,600 individual stacks. With the changes made to the labs I have less lab time and so require a larger supply to stay in business. Second, the stations I use to escrow BPC sets at have just under 2,000 items when I restock them. The supply lasts for about one month. I don't want to have to go to these stations more often as they are all 20+ jumps each (thanks to the realigning of the jump gates). I am also increasing the number of different BPC I have which will only make this worse.
There would need to be a number of changes made to make the 1,000 stack limit usable. First, make BPC stackable (all identical items should be). Second, allow items to be stacked/unstacked remotely (small isk charge for the stevedores? new skill maybe?). Allow stacks (full or partial) to be removed from containers and placed into the hanger. Third, when putting up an escrow and an item is stacked, allow part of the stack to be selected instead of the whole stack (other changes to escrow should be made, but they are off topic here). Fourth, allow containers to be combined to form a segmented storage container (new skill, special item?). The containers should be identical and the total storage would not change. For example, if you combine 4 small containers, you would have a small container with 4 tabs (similar to corp hanger) that would hold a combined total of 120.0 m3. The stack limit would apply to each section of the container.
As I stated above, I understand the need to modify the game for performance issues. However, the changes should not be overly restrictive.
- - - - - - - - - -
"Everyone's got one. Better to be a smart one than a dumb one."
"I didn't say it was your fault. I said I was going to blame you." |

Meutrich
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Posted - 2006.02.14 06:54:00 -
[147]
I would really love to learn more about the details of the planned changes to Tech2 lottery. Finally, after several month of hard skill work and faction work, i managed to get several research projects running in parallel. Now, according to the described changes, i fear, that i invested a lot of time and skillpoints in an issue, which might be not worth anymore, depending on the solution... So a blog about the new tech2 system is really appreciated here.
Regards, Meutrich Fly safe!
Meutrich Proud Member of Happy Harassers
|

Khaldorn Murino
|
Posted - 2006.02.14 12:28:00 -
[148]
Originally by: kieron Regarding the character portrait changes, it is my understanding that the limitation on swapping for the new character portrait is the same limitation that prevents the swapping of existing bloodlines and gender and the data is hard coded into the character. The difficulty in changing the bloodline over (portrait, etc.) and dealing with the database code is something that we cannot take a look at at the present time.
Well thanks for the reply Kieron. Its a shame though, it would have been nice for some of the lads who have put alot of time into their characters. Still, I suppose you gotta allocate resources to the stuff that affects most people, which is fair enough. -
- The fire burns..
|

Maya Rkell
|
Posted - 2006.02.14 12:51:00 -
[149]
Not really - it's usually that way because of retaining subs, Khaldorn. Given the idea hwere was a paid transfer (extra cash), it's obviously something which would be extremely hard since it's actually a revenue tradeoff.
I do wonder about their architecture not supporting this sort of change.
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |

FrauSchulz
|
Posted - 2006.02.14 13:32:00 -
[150]
Edited by: FrauSchulz on 14/02/2006 13:31:56
Originally by: CCP Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you
fine, realy fine.  and what it which agentrunner??? mostly agent runner have less as -5 standing to one or two fraction. if i work for galente, i lsot my stating to caldary.
if i shot ppl in empire i lost my secure stading and can be attacked be concord, but i know it from begining and it was my risk to do that. and now u lockin the half of empire space.
|
|

Somatic Neuron
|
Posted - 2006.02.14 14:18:00 -
[151]
Originally by: Maya Rkell Not really - it's usually that way because of retaining subs, Khaldorn. Given the idea hwere was a paid transfer (extra cash), it's obviously something which would be extremely hard since it's actually a revenue tradeoff.
I do wonder about their architecture not supporting this sort of change.
Actually, you'd think the solution is quite simple to implement...
Step 1: You create a character of your chosen bloodline and the look that you want... Step 2: Login to "My Account", select the character that you want to update from and the character that you want to update, pay a one-time fee. Step 3: Database changes are made to swap the properties (not the attributes), that relate to portrait, race and bloodline, between the two characters. Step 4: Login to the EVE client to view changes.
This would be a relatively simple SQL script to write, where you would only need to pass in the characterIDs of the old character and the new character and it would happen for you on your next login. This would NOT require anything more than a SQL programmer and a web developer.... ---------- |

Iberi
|
Posted - 2006.02.14 14:26:00 -
[152]
Good changes. Particularly in BPO lottery. We have more than enough "fat cats" and their monopoly( Cap rech t2, for example). It's time, kitties, to play for isks, not gather isks from artificial monopoly.
|

Khaldorn Murino
|
Posted - 2006.02.14 14:39:00 -
[153]
Originally by: FrauSchulz Edited by: FrauSchulz on 14/02/2006 13:31:56
Originally by: CCP Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you
fine, realy fine.  and what it which agentrunner??? mostly agent runner have less as -5 standing to one or two fraction. if i work for galente, i lsot my stating to caldary.
if i shot ppl in empire i lost my secure stading and can be attacked be concord, but i know it from begining and it was my risk to do that. and now u lockin the half of empire space.
It used to be like this a while back. Besides, you think shooting all those Caldari ships is going to endear you to the State?  -
- The fire burns..
|
|

kieron

|
Posted - 2006.02.14 18:24:00 -
[154]
I am not saying that bloodline based portrait swaps are not ever going to happen, only that the current code prevents an easy and graceful transition. What I am stating is at this moment, the Dev team is occupied with other tasks (Bloodlines, Yaardware deployment, the initial stages of planning for Kali, code optimizations, etc.) and this is not high on the priority list compared to the other tasks.
@Somatic Neuron: Unfortunately, it may not be as simple as you suggested. A while ago, there was a lot of discussion regarding a differentiation of BPo's versus BPc's and simply swapping the color of the icons. To change the color of the icons would have resulted in a 5-10% increase in lag server-wide.
kieron Community Manager, EVE Online |
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Somatic Neuron
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Posted - 2006.02.14 19:01:00 -
[155]
Edited by: Somatic Neuron on 14/02/2006 19:02:08
Originally by: kieron @Somatic Neuron: Unfortunately, it may not be as simple as you suggested. A while ago, there was a lot of discussion regarding a differentiation of BPo's versus BPc's and simply swapping the color of the icons. To change the color of the icons would have resulted in a 5-10% increase in lag server-wide.
As you are not a dev, you probably don't understand the simplicity of this...that it does not require any client side code changes, nor server side code changes. It only requires a one-time database update (this is exactly like swapping portraits, only you change 2 more properties of the character: raceID and bloodlineID). This is NOTHING AT ALL like the bpo vs bpc changes that every single producer out there has been requesting since the dawn of EVE (which requires the client or server to determine which image to show based on whether the BP is an Original or Copy [poor design...it should have probably done it similar to the way T2 items are done...take the base image and add the T2 indicator, or in this case, a "c" for copy]). This does not require the client or the server to decode which portrait to display based on anything. It is the one-time load that occurs when the player logs in and when other players view the player's portrait...which is already built into the game.This has the payoff of being a VERY SIMPLE fix to satisfy a LOT of players...probably more than just roleplayers...I would probably change my race/bloodline with these new additions. ---------- |

Somatic Neuron
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Posted - 2006.02.14 19:39:00 -
[156]
Edited by: Somatic Neuron on 14/02/2006 19:39:45 btw Kieron, I posted the solution to the BPO/BPC problem in this thread...
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Scutch
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Posted - 2006.02.14 21:47:00 -
[157]
Originally by: Somatic Neuron Edited by: Somatic Neuron on 14/02/2006 20:11:29
Originally by: kieron @Somatic Neuron: Unfortunately, it may not be as simple as you suggested. A while ago, there was a lot of discussion regarding a differentiation of BPo's versus BPc's and simply swapping the color of the icons. To change the color of the icons would have resulted in a 5-10% increase in lag server-wide.
As you are not a software developer/engineer, you probably don't understand the simplicity of this...
As a software/developer engineer, I can envision several ways to structure a database such that this change would be MUCH harder than you seem to think. For example, if I encode the data pertaining to race/gender/bloodline/portrait as a series of bitflags inside a single 64bit field in ways that optimize my backend in non-intuitive ways (polymorphic flags spring to mind), it might require more than a simple SQL query to change portraits. Would it be possible to write such a query? Certainly. Will it always be a matter of a few minutes of work? No.
I'm sure the devs are quite capable of standing up for themselves, but I've always found people who try to tell programmers how to do their job without knowing the complete codebase irritating. If you've actually written an entire MMO and been as successful as CCP, you can critize them... At appropriate venues (like maybe the testing parts of the forum).
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Somatic Neuron
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Posted - 2006.02.14 22:06:00 -
[158]
Originally by: Scutch *snip*
While what you say is true, the data structures that I have seen coming from CCP are not nearly as complex as that (otherwise portrait swapping would not be an offering in the My Account section of EVE Insider). This basically amounts to a data change associated with a portrait swap and changing two additional values in the database, if I have come to the correct conclusion. I have a strong feeling I am correct about this.
BTW, I was not criticizing CCP at all, merely pointing out something that may not have been obvious to them at their level of involvement. If you are a software developer/engineer as you say, then I am sure that you have come across problems that you couldn't see the solution to because you were too involved in the project...however a peer can take a look at it and see the solution in a minute or two....and you are then going "Duh, why didn't I see that?"...you thank them profusely and continue on your merry way....and then you do the same for them.
I was also pointing out that this isn't nearly as complex as the BPO/BPC issue had been (as it was discussed in the past, however, I have posted a possible solution to that too). ---------- |

Beringe
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Posted - 2006.02.15 01:05:00 -
[159]
Originally by: kieron I am not saying that bloodline based portrait swaps are not ever going to happen
Good.
The only thing to add here is: *Please* consider this. Put it on the agenda, or the discussion roster for your next meeting or whatever. It would be a very neat addition, and it would mean a lot to quite a few very long term, dedicated players. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Maya Rkell
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Posted - 2006.02.15 02:08:00 -
[160]
Scutch, and that's precisely why I want a paid transfer - intervention might well be needed. It's unreasonable to expect that for free.
(PS, tooltips for BPO/BPC's 4tw :P)
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
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Bishop 5
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Posted - 2006.02.15 02:55:00 -
[161]
"Various ships have had balance changes."
So, not just the Sac then? Any chance of letting us know which ships/changes? :) thanks -------------
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Marcus Tedric
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Posted - 2006.02.15 10:56:00 -
[162]
Hmmm - 3 questions please:
1) 1000 items, I assume, means you can carry only 1000 BMs at a time - the People & Places folder also being a 'container'? If so, good thing, but not obvious to everyone
2) Please answer somewhere to all those who keep posting a query/bug on Force Recon not being able to have both Cloak and Cynosaural at the same time. Is this by design? If so, please just say so and everyone will know. Then it's just a limitation and everyone can adapt
3) The BIG ONE - please can we have a Dev Blog on the Faction warfare changes likely for Kali? We have all those new missions in RMR that are affecting our standings with the empires all the time (how many people have checked their 'Disliked By' standings recently???)
With Faction police now shooting us when it gets to -5 - is this the way things are going and what more is going to happen? Please can we just know so that we can 'accept the underlying RP element and start making arrangements for when it does happen'. If there's a massive change without any warning, then many will be very grumpy.....
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AceOfSpace
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Posted - 2006.02.15 12:35:00 -
[163]
Oh, wonderful. Soon I won't be able to go into half of highsec space because doing too many missions is a crime. As someone who doesn't take the roleplaying aspect very seriously, I feel this is pretty unfair ;/
Another attempt to stop people doing missions, reduce server load and push people out of highsec?
Gonna start training the mining skills again.. 
-where there's an ace, there's a way- |

GouldFish
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Posted - 2006.02.15 13:26:00 -
[164]
Originally by: Somatic Neuron
Originally by: Scutch *snip*
While what you say is true, the data structures that I have seen coming from CCP are not nearly as complex as that (otherwise portrait swapping would not be an offering in the My Account section of EVE Insider). This basically amounts to a data change associated with a portrait swap and changing two additional values in the database, if I have come to the correct conclusion. I have a strong feeling I am correct about this. *snip*.
sorry but if you are a dev you should know that with out detailed knowlage of how the system is set up it's impossable to say "oh it's just this simple bit of SQL"
We have no real idea of how the DB is setup.
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Marcus Tedric
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Posted - 2006.02.15 13:32:00 -
[165]
Originally by: AceOfSpace Oh, wonderful. Soon I won't be able to go into half of highsec space because doing too many missions is a crime. As someone who doesn't take the roleplaying aspect very seriously, I feel this is pretty unfair
This, although not quite as negative , is my logical assumption of the mere hints given about Kali.....
Having a Faction Standing of -5 will have exactly the same effect as a Security Rating of -5 - thus Gallente/Minmatar will need to treat Amarr/Caldari space as 0.4 and below - and vice versa.
So, in Blood it's the faction navies that will start to hunt us...
In Kali it's anybody - and Concord will no longer protect...
Ipso facto - Faction Warfare.
If it's not, or even if it is - I'd just like to know.
And EVE has an RP core - if you run missions for your faction then the other factions aren't going to like it - especially when you kill so many of their ships!
The effect will be that - if you run lots of missions for your faction you won't then blithly wander through another faction's space on a trading run the next day.
The good side of this is that it will ignore people's initial race and only depend on the missions run, thus Corp's won't be split up by factional warfare.
This certainly doesn't stop mission runners from doing missions for all factions and balencing their status out.
But doing that would stop anything requiring high faction standing - like Jump Clones and High Sec POSs.
The idea, I assume, is to encourage players in one faction to attack players from an opposing faction when in their space (as the faction standing will be -5 or lower and they will be a legitimate target) - in order to help the faction navy that will also be hunting them.
The only thing I do wonder, if the above is correct, is whether opposing faction players will be encouraged to go hunting in other factions space? Which is why there may be more 'missions' coming.
So, if people still want to 'stay safe' entirely - then it only means that they are restricted from the other half of Empire - or just don't run missions (or run more for different factions) - just more choices!!!
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AceOfSpace
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Posted - 2006.02.15 13:48:00 -
[166]
Well, yeah, good points. Personally I'm going to start doing missions for the opposing factions so as not to end up in a -5 situation. This is a problem because it will mean moving a long way from my corp for a long time, but at least it is a solution of sorts 
I don't follow what you're saying about hunting other players in highsec. Surely either they're killed by the navy or not at all? Don't see where the middleground is where you can kill them but the navy can't. Or do you mean in lowsec?
-where there's an ace, there's a way- |

Varis
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Posted - 2006.02.15 13:52:00 -
[167]
Navies are much less powerful than CONCORD.
should be a relatively easy thing to tank a few navy ships... but hopefully we can kill disliked players safely :) maybe get faction increase for doing so!
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Marcus Tedric
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Posted - 2006.02.15 14:13:00 -
[168]
Originally by: AceOfSpace
I don't follow what you're saying about hunting other players in highsec. Surely either they're killed by the navy or not at all? Don't see where the middleground is where you can kill them but the navy can't. Or do you mean in lowsec?
It's an extension of the logical thought train....
cf When your security status is -5 and below you are a potential target to anyone in High Sec - as well as the Navy forces
So, if your faction standing is the equivalent, then I'm expecting the same to apply. People can survive in High Sec with very low security ratings - they just need to be careful.
And, as I read it, it's only faction navy that will attempt to stop you - not Concord. Thus it will only be where those navy's ships are and that's not everywhere (and don't include gate guns??? )
And navy ships don't patrol belts - so that will be up to the players of the defending faction to fight....
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AceOfSpace
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Posted - 2006.02.15 14:18:00 -
[169]
Ok. I'd assumed it would be exactly the same as concord. If there's actually a chance to fight and win, that sounds like fun 
-where there's an ace, there's a way- |

Zydigo
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Posted - 2006.02.15 19:46:00 -
[170]
The can ownership highlighting is backwards. Instead of making Joe Blowcorp's secure containers a special color, why not make the containers you CAN loot without getting flagged green? Isn't there already a warning popup when you try and loot somebody else's can?
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LWMaverick
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Posted - 2006.02.15 20:20:00 -
[171]
Originally by: Candy
Originally by: TerrorWOLF I hope the bonuses on the new T2 ships are fixed :)
2nded. Plz fix my poor Absolution.
Yup 
With great power, comes great responsibility. |

Morpheus Solo
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Posted - 2006.02.16 08:24:00 -
[172]
Hi
Some other perople in this thread has asked this question, but no reply from the devs. What about "advanced drone interfacing", will that be included in blood:
Quote: Carriers can now access their own ship maintenance, corp hanger arrays when docked and their relevant Capital Support module blueprints seeded and their Ship storage is ten times bigger.
I assume that means capital remote repairers, how about skills for those, will there be any new ones, and will they also be non usable as the skills is not seeded. I fail to see the logic in seeding BP's of modules which cannot be used as the skill book is not seeded.
Other than that, keep up the good work
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Godson DP
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Posted - 2006.02.16 10:01:00 -
[173]
Hey everyone. I just had a comment about the new bloodlines. I hope you all realise that because we can only train one character at a time... not as many people as you may think will actually use them.
PLEEEEEEEASE let us train atleast 2 characters at a time! PPPPPPLLLLEEEEEEAAAASSSSEEEE!
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zcinner
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Posted - 2006.02.16 14:04:00 -
[174]
did i hear yaaardwere?
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Somatic Neuron
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Posted - 2006.02.16 15:19:00 -
[175]
Originally by: GouldFish
Originally by: Somatic Neuron
Originally by: Scutch *snip*
While what you say is true, the data structures that I have seen coming from CCP are not nearly as complex as that (otherwise portrait swapping would not be an offering in the My Account section of EVE Insider). This basically amounts to a data change associated with a portrait swap and changing two additional values in the database, if I have come to the correct conclusion. I have a strong feeling I am correct about this. *snip*.
sorry but if you are a dev you should know that with out detailed knowlage of how the system is set up it's impossable to say "oh it's just this simple bit of SQL"
We have no real idea of how the DB is setup.
I'm making an educated guess based on previously presented data....hence the if I have come to the correct conclusion part of my statement....and since none of us are actual devs for CCP, that is all we can do until the give us a dump of the database structure (I have a better chance of winning the lottery than of that happening)... ---------- |

Harisdrop
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Posted - 2006.02.16 17:39:00 -
[176]
I will note a few things here.
It has been common practice at CCP not to remark in every freaking thread. That does not mean that there is nothing here for them.
I will say those that think -5 faction standings is correct. We will be waged against each other in addition to navy's. I hope CCP finally gets the game where they want.
I believe from the beginning that EVE was suppose to be a highly intense RP factional RP game. Where jump gates where not placed cause they look cool. Gallente gates are for gallente space and so forth.
Eve in Kahli will make our game play different just like when the tech II castor patch came in. We who love this game will adjust and those that find it "too" dificult will move on. -------------------------- I have big balls of Plasma coming out of my guns. |

Adonis 4174
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Posted - 2006.02.16 21:10:00 -
[177]
Does this mean that if I have -5 standing toward a faction then shipping illegal goods through their space no longer carries a penalty because they will attack me anyway?
----- Caldari battle chef
I was a geek before it was cool |

Zenior
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Posted - 2006.02.17 06:35:00 -
[178]
So the Ammatar navy will fire on me if i go to Derelik after patch. Well the bloody trators is openly admitting that they where sneaking round in Minmatar space, if they do that.
I hope you stopped the missions against unwanted military presence, to avoid more ppl from being lured into this trap.
The diplomacy skill will help on hostile agents - does it raise the faction standing ?
What will happen when I fire back at the Ammatar Navy - will a fleet spawn and pwn me instantly or what ?
Can this - imho silly - development be explained furhter ?
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xHjfx
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Posted - 2006.02.17 10:44:00 -
[179]
Originally by: MaiLina KaTar
Originally by: Oveur
The problem with changing is that you would be switching bloodlines (or even races, in case that would be allowed). What would that mean, would you get the same attributes as the bloodline or race you change into? Not sure we want to open up that can of worms.
Attributes could stay the same... everything besides Bloodline and charpic could stay the same.
I don't see how this might cause any problems.
Signed
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Yohon 86
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Posted - 2006.02.17 21:26:00 -
[180]
Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you
You know what i'm going to do on patch day, i'm going to get an industrial, sit at a gate and pick up the cans of all the agent runners that die. This is the stupidest thing ever faction navy ships cheat as bad as Concord, and sentry guns at stations will be insta killing people at stations and guese what it'll even be happening in 00 ever notice thoes sentry guns on the npc pirate stations check your faction standings aganst thoughs guys all you rat hunters.
LOL Everbody Is going to die.
Pettions away...
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Miss Ice
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Posted - 2006.02.17 21:33:00 -
[181]
How nice it would be if you would spend some time fixing the interface so the user can specify larger fonts, so that i might set large fonts and actually be able to read quests, missions and stats of items for sale.
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Natasha Kerensky
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Posted - 2006.02.18 04:40:00 -
[182]
Quote: Military faction police have reviewed their manuals, and updated their KoS lists. If you have a faction standing of -5 or worse, they will now attack you
#1 Can you shoot back without a CONCORD response?
#2 What will the loot tables be like on the Faction Police ships? Faction loot maybe? 
Commander, Deputy Chief of Security Channel: CAINCOM
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Gina Savani
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Posted - 2006.02.18 05:00:00 -
[183]
anyone know when the bloodlines will be released?
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Ranja
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Posted - 2006.02.18 12:20:00 -
[184]
I really hope the rof bonus on the absolution get's fixed in this patch like Tuxford promised.
linkage to Tuxford post (nr 117)
Hoping for some smooth transit.
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Kyguard
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Posted - 2006.02.18 19:52:00 -
[185]
Damn Capsicum 
Will the "Apply to Ships only" checkbox in overview settings work now?
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