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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Naomi Knight
Imperial Academy Amarr Empire
21
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Posted - 2011.11.05 20:15:00 -
[151] - Quote
lets not look at its look but stats and bonuses ccp why split bonuses? one for rails and one for torps? wtf ... so if you fit eighter you are only using 1 bonus and it is a " stupid " optimal one which is crappy
eighter do 2 -2 bonuses for both hybrids and torps or add another one not weapon related , havent you learn anything from typhoon ,althou that have more slots and drones than the rest tier 1 bs to compensate+awesome speed and agility with good signiture |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
40
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Posted - 2011.11.05 21:07:00 -
[152] - Quote
Too disgusted with this ship to even bother any more on sisi. Dear god, who thought this was a good idea? |

Jahned
Infested U.E.D.
0
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Posted - 2011.11.05 21:10:00 -
[153] - Quote
Ky Vatta wrote:Firstly, what sort of bird is a Naga?? (really, CCP, you are running out of bird names for Caldari ships?) Secondly, that design really sucks, it`s like cross between a Rokh and and Industrial...the design people must really be running out of ideas  As the Caldari ships are getting drabber with every new design, it is no wonder I fly more Amarr ships
Hey bumbum, you are dumdum. This was a player designed ship, as are all of the tier 3 BCs. Besides, Naga is a serpent, and I do believe that there is such a thing as a winged serpent. |

Haulin Aussie
Imperial Academy Amarr Empire
5
|
Posted - 2011.11.05 22:00:00 -
[154] - Quote
Ky Vatta wrote:Firstly, what sort of bird is a Naga?? (really, CCP, you are running out of bird names for Caldari ships?) Secondly, that design really sucks, it`s like cross between a Rokh and and Industrial...the design people must really be running out of ideas 
What type of bird is a scorpion again?  |

DemetRYS
Deep Core Mining Inc. Caldari State
2
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Posted - 2011.11.05 22:48:00 -
[155] - Quote
:Sigh:
I just spent some time testing the naga on sisi and i'm just speechless. It's "flexibility," is alternating between awful rail dps or unapplicable torp/blaster dps. The overall dps numbers, regardless of fit (torp fit arguably just doesn't work with current CPU) are abyssmal. It's slow as a barn compared to the other new BCs. It brings nothing to the table in this form. Nothing.
Far be it from me to suggest something radical like a dedicated cruise-missile ship (which i'd love to see, pending some kind of cruise missile revamp in the future), but that's what feels best here. Unless the design scheme for caldari ships as bloated sig shield lumps, moving at the speed of continental drift, is dramaticall altered for this one ship there's no way it will make any headway as a torp boat or a blaster boat. Furthermore, dedicating it to rails will present us with another rokh. I think we all know that we don't want another rail sniper unless ccp really delivers a substantial amount of continued work on hybrid buffs.
In any event, the fact is that this split bonus charade isn't going to hold up. If the ship is released anywhere near this level of fail it will go down as a legendary example of CCP's disconnect with it's own game.
Edit: Yes, i'm mad. |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
41
|
Posted - 2011.11.05 22:55:00 -
[156] - Quote
DemetRYS wrote::Sigh:
I just spent some time testing the naga on sisi and i'm just speechless. It's "flexibility," is alternating between awful rail dps or unapplicable torp/blaster dps. The overall dps numbers, regardless of fit (torp fit arguably just doesn't work with current CPU) are abyssmal. It's slow as a barn compared to the other new BCs. It brings nothing to the table in this form. Nothing.
Far be it from me to suggest something radical like a dedicated cruise-missile ship (which i'd love to see, pending some kind of cruise missile revamp in the future), but that's what feels best here. Unless the design scheme for caldari ships as bloated sig shield lumps, moving at the speed of continental drift, is dramaticall altered for this one ship there's no way it will make any headway as a torp boat or a blaster boat. Furthermore, dedicating it to rails will present us with another rokh. I think we all know that we don't want another rail sniper unless ccp really delivers a substantial amount of continued work on hybrid buffs.
In any event, the fact is that this split bonus charade isn't going to hold up. If the ship is released anywhere near this level of fail it will go down as a legendary example of CCP's disconnect with it's own game.
Edit: Yes, i'm mad.
QFT |

grgjegb gergerg
School of Applied Knowledge Caldari State
0
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Posted - 2011.11.06 00:02:00 -
[157] - Quote
I don't follow this either. They're supposed to be glass cannons, as they mount large weapons on a medium-ish hull.
So, CCP gives it range bonuses. The other 3 get damage/capacitor bonuses, yet the Naga does not?
And now, it can mount 3 separate weapon systems, yet does not have the bonuses to use them effectively- no damage bonus for the hybrids, and no target painter bonus for the torpedoes.
Seems to me that this particular setup gives it with one possible role, and leaves it unable to fill that role effectively. |

Will DestroyYou
3
|
Posted - 2011.11.06 01:12:00 -
[158] - Quote
Those bonuses are just aweful. Not enough speed or missile range to use torps, not enough speed to use blasters, and not enough dps from railguns for such a tankless ship.
Remove the hybrid bonuses and give the ship a stealth bomber style torp velocity and radius bonus so it can fly in drake gangs (cruise speed bonus would also be nice - enough speed to actually hit before the enemy titan raises it's finger at you and warps out); otherwise, this ship will be completely useless and not allowed in fleets like the rest of caldari.
|

Kordoc
Death Metal Rooster
2
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Posted - 2011.11.06 06:03:00 -
[159] - Quote
Love the look. Its naked military technology. It's basically a pulse-rifle with a hyperdrive bolted on. Just one look at it and you know there aren't gonna be any Jacuzzis on board. |

Dare Devel
Perkone Caldari State
5
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Posted - 2011.11.06 08:17:00 -
[160] - Quote
Will DestroyYou wrote:Disadvantages: * Some players will need to respec some skillpoints - but there is already a system in place to do this (so no issue here).
[b]^^^ this is the perfect LONG-TERM solution to both missile lag, and caldari/gallente!!!
I am a noob. Could you tell me how I can re-allocate 4 mill SP that I have on hybrid into Projectiles? |
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John Hand
7
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Posted - 2011.11.06 09:21:00 -
[161] - Quote
Seems like the naga is missing some of its bonuses on SiSi, it doesn't have its hybrid bonuses yet the missile ones are there but not the hybrid ones. At any rate from what I have found and seen from people the hybrid bonuses are supposed to be 10% opti per a level and 7.5% tracking per a level. This makes it a great blaster boat as it will be able to ACTUALLY HIT something smaller then a battleship, and at longer ranges then its armor tanked counterpart. This is the major issue of all these ships, they will be unable to fight ships smaller then there own class, or maybe not even that. The two ships that stand a chance against something smaller is the Talos with its drones, and the Naga with its missiles or with its tracking bonus it gets with guns.
People will say "well thats why you have friends" but then why dose EVERY OTHER SHIP BIGGER THEN A CRUISER HAVE DRONES? These new ships will be the ONLY ships sub cruiser to NOT have drones (some T1 cruiser don't have drones either I know). This is yet another example of CCPs war against drones which cause a lot of lag. Grouping drones server side to treat them as one big super drone when attacking 1 target would SOLVE a lot of that issue. |

SARPIDON
Malum. Darklings
1
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Posted - 2011.11.06 10:07:00 -
[162] - Quote
Whilst its great to look at you've gimped it from the getgo CCP. By spitting the bonus you've put it firmly into The Typhoon bracket of useless.
Could someone who has a clue please look at the stats and address the issue. It's a pittty to have gone to all this hard work over a new ship for it just to become a hanger queen. |

Maaxeru
State War Academy Caldari State
0
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Posted - 2011.11.06 10:39:00 -
[163] - Quote
First - Great looking ship! TY CCP for that.
Second - Gimme back my 4th Lowslot and the 2nd Hybrid Bonus.
These are Tier 3 BCs. Make them need BC V or something. But make them useful.
And to those who are b******ng about cruise missiles, really?
- Fire a cruise missile at a target in combat at range, it warps after getting a sandwich, watching some pron, balancing the checkbook, and coming back to game. But certainly before your missile hits it.
- Fire a cruise missile at close range and be laughed at by those fielding torps / blasters / autocannons etc.
I'm sure you can continue to use cruise missiles on your ravens while you are doing your next level 4 mission.  |

Rip Minner
ARMITAGE Logistics Salvage and Industries
10
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Posted - 2011.11.06 11:24:00 -
[164] - Quote
Just tell them the truth. Hybirds still suck we want missiles plz. |

Shin Dari
The Vendunari Warped Aggression
18
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Posted - 2011.11.06 12:55:00 -
[165] - Quote
John Hand wrote:but then why dose EVERY OTHER SHIP BIGGER THEN A CRUISER HAVE DRONES? Its mostly an old game design flaw. CCP created too many generalist designs.
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Phantomania
Alien Ship Builders Caedite Eos
2
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Posted - 2011.11.06 12:58:00 -
[166] - Quote
Do away with Hybrids on this Missile Boat.
Instead of current stats-
The Naga is a Tier 3 Battlecruiser that sacrifices durability for the ability to fit Large (Battleship-grade) weapons.
Traits Battlecruiser Skill Bonus Per Level: GÇó 10% decreased factor of signature radius for Torpedo's GÇó 10% bonus to Siege Missile Launchers rate of fire
Role Bonus: GÇó 40% reduction in the powergrid need of Siege Missile Launchers GÇó 60% reduction in the CPU need of Siege Missile Launchers
Not sure if the CPU reduction is enough, but a little more is needed!
Please  |

Hakuja
White Snake Inc.
5
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Posted - 2011.11.06 14:35:00 -
[167] - Quote
Phantomania wrote: Battlecruiser Skill Bonus Per Level: GÇó 10% decreased factor of signature radius for Torpedo's GÇó 10% bonus to Siege Missile Launchers rate of fire
Role Bonus: GÇó 40% reduction in the powergrid need of Siege Missile Launchers GÇó 60% reduction in the CPU need of Siege Missile Launchers
This, please!  |

Naomi Knight
Imperial Academy Amarr Empire
25
|
Posted - 2011.11.06 14:38:00 -
[168] - Quote
No ****** torp ship. Only matar wants another useless torpedo ship for caldari. |

Tanya Powers
Science and Trade Institute Caldari State
135
|
Posted - 2011.11.06 14:55:00 -
[169] - Quote
Phantomania wrote:Do away with Hybrids on this Missile Boat. Instead of current stats- The Naga is a Tier 3 Battlecruiser that sacrifices durability for the ability to fit Large (Battleship-grade) weapons. Traits Battlecruiser Skill Bonus Per Level: GÇó 10% decreased factor of signature radius for Torpedo's GÇó 10% bonus to Siege Missile Launchers rate of fire Role Bonus: GÇó 40% reduction in the powergrid need of Siege Missile Launchers GÇó 60% reduction in the CPU need of Siege Missile Launchers Not sure if the CPU reduction is enough, but a little more is needed!  Please 
Well actually Torps with explo radius of faction HM's (if that's what you're suggesting) would just make it incredibly overpowered against small stuff.
Those BC's are intended to hit stuff of their size and above, not below. Rad explo for torps shouldn't go under 250m and with this would already be able to apply serious dmg on small sign ships. You can already fly tornados hitting with no tracking issues stuff under 200m sign radius with huge transversal/radial, those need a big stick nerf on tracking for sure.
|

Phantomania
Alien Ship Builders Caedite Eos
3
|
Posted - 2011.11.06 15:00:00 -
[170] - Quote
Tanya Powers wrote:Phantomania wrote:Do away with Hybrids on this Missile Boat. Instead of current stats- The Naga is a Tier 3 Battlecruiser that sacrifices durability for the ability to fit Large (Battleship-grade) weapons. Traits Battlecruiser Skill Bonus Per Level: GÇó 10% decreased factor of signature radius for Torpedo's GÇó 10% bonus to Siege Missile Launchers rate of fire Role Bonus: GÇó 40% reduction in the powergrid need of Siege Missile Launchers GÇó 60% reduction in the CPU need of Siege Missile Launchers Not sure if the CPU reduction is enough, but a little more is needed!  Please  Well actually Torps with explo radius of faction HM's (if that's what you're suggesting) would just make it incredibly overpowered against small stuff. Those BC's are intended to hit stuff of their size and above, not below. Rad explo for torps shouldn't go under 250m and with this would already be able to apply serious dmg on small sign ships. You can already fly tornados hitting with no tracking issues stuff under 200m sign radius with huge transversal/radial, those need a big stick nerf on tracking for sure.
Well, actually that bonus was aimed at annoyingly fast BC's(not mentioning any names) ! |
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Nimrod Nemesis
Royal Amarr Institute Amarr Empire
42
|
Posted - 2011.11.06 16:35:00 -
[171] - Quote
ITT: People who never used torps outside of an SB.
Fix cruise missiles. |

Centurax
Eve Engineering Research Eve Engineering
0
|
Posted - 2011.11.06 19:34:00 -
[172] - Quote
As much as I like the Naga, it is trying to do too many things and unfortunately not very well.
Compared to the other 3 tier 3 BCs it is somewhat missing something. This ship would probably fit in better with other Caldari ships if it were made purely a missile platform.
The Naga would benefit from the following:
The slots
8 High - want to keep those 5 Mid - Drop 1 and yes we loose a bit of the tanking capability but seriously not what this ship is about 4 Low - Add 1 low slot so it brings the damage mod capability more in line with the other BCs
The bonuses
10% bonus to Cruise and Torpedo Velocity 10% bonus to Cruise and Torpedo Rate of fire
70% reduction in CPU Cruise and Siege Missile Launchers 50% reduction in Powergrid Cruise and Siege Missile Launchers
Biggest Change would be the ability to use both Cruise and Siege Launchers which would bring it in line with the other BCs again Cruise for long range and Siege for close range (if you want to use them like that)
Keeping the velocity bonus works well to get some much needed range out of the launchers and gets the damage to target a bit quicker.
This ship seriously needs the rate of fire bonus, as launching torps now is painfully slow.
With the CPU and Power, based on what happens currently could use a larger reduction.
Drone bay
A small drone bay (25m3, 5 light drones) would make this ship a bit more usable.
In conclusion, the Naga is a good ship and I really like the ship model that Daved L did, a nice job there congrats on that. BUT this ship is trying to do too many things and unfortunately it is falling short of doing any of them well and I think we can let the Gallente have their hybrid guns this ship will be perfect as a missiles boat. |

Naomi Knight
Imperial Academy Amarr Empire
25
|
Posted - 2011.11.06 20:37:00 -
[173] - Quote
nah dont make it missiles only |

Katabrok First
Apukaray Security
3
|
Posted - 2011.11.06 21:34:00 -
[174] - Quote
I want a 5% rof bonus for hybrids and torps on the naga, in addition to the current bonuses. |

Garr Earthbender
Quantum Cats Syndicate
0
|
Posted - 2011.11.07 03:09:00 -
[175] - Quote
Well crap. Time to start training for BC5.... |

Nimrod Nemesis
Royal Amarr Institute Amarr Empire
43
|
Posted - 2011.11.07 03:37:00 -
[176] - Quote
Garr Earthbender wrote:Well crap. Time to start training for BC5....
You must be in the wrong thread. |

Meat Mayos
Meat Group
0
|
Posted - 2011.11.07 04:22:00 -
[177] - Quote
Nimrod Nemesis wrote:Garr Earthbender wrote:Well crap. Time to start training for BC5.... You must be in the wrong thread.
You're funny |

joomla alacard
Indifferent Bastards
0
|
Posted - 2011.11.07 05:23:00 -
[178] - Quote
What a shame that this ship design was chosen over so many others in the contest that looked Caldari and looked unique while still being awesome; this ship is not impressive.
However, the Amarr, Gallente, and Minmatar ships all look badass, so 75% is still a decent grade. Still unfortunate...could've been a flawless lineup. |

Project 69
Rennfeuer Curatores Veritatis Alliance
3
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Posted - 2011.11.07 10:37:00 -
[179] - Quote
Now if we could only see the launchers for those amazing ships *hint* ;) |

Bosdos
The Scope Gallente Federation
0
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Posted - 2011.11.07 11:57:00 -
[180] - Quote
It's great idea to rebalance weapon systems effectiveness. What about cost? If you reduce armor and shield by 20% are you also reducing mineral costs to build the ships? If it cost the same to build them with 20% and removing the drone bay? So, are you also balancing cost to build it minus the drone bay on BPO/BPC? |
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