Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
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Author |
Thread Statistics | Show CCP posts - 36 post(s) |
Aineko Macx
Royal Amarr Institute Amarr Empire
263
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Posted - 2013.11.19 18:49:00 -
[151] - Quote
ISSUE: - Invention tab and info is missing on Harbinger, Drake, Myrmidon and Hurricane Blueprints - Likewise, there are no requirements for activityID = 8 on the mentioned blueprints in the Static Data Export. |
Reece Davis
Hejaz Industries Executive Outcomes
26
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Posted - 2013.11.19 18:53:00 -
[152] - Quote
some of the images are not popping up either when i'm in station looking at the market or clicking on the info tabs. |
Nerrien
Hungarian Bastardz HUN Reloaded
0
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Posted - 2013.11.19 18:56:00 -
[153] - Quote
Cliens crash at docking / undocking to the stations right after it should change to the next screen. I tried with different settings but i am geting the same result. |
Shiva Darksun
Hedion University Amarr Empire
10
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Posted - 2013.11.19 19:05:00 -
[154] - Quote
ForceM wrote:Reporting DirectX 11 bug:
While Using DirectX 11: Full Screen Client > switch to desktop and/or switch from desktop to full screen client takes 3 to 5 seconds with black screen.
While Using DirectX 9: Full Screen Client > switch to desktop and/or switch from desktop to full screen client is instantly.
Tested this on multiple computers. Core I7-4770k Asus Geforce GTX 760 cards Latest released drivers (1 even has the latest beta driver).
ps: I have the same issue with some of my other computers running on the Core i7 build in graphics controller.
For now i set my launchers to DirectX 9.
Bug reported using the report tool
Use Borderless mode (windowed full screen, I think it's called), enjoy instant alt-tab. I always used it, and I even made it 1920x1080 while my monitor is 1920x1200, that allows me to see the taskbar and switch seamlessly between the game and whatever else I am doing. |
Harry Forever
SpaceJunkys
863
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Posted - 2013.11.19 19:23:00 -
[155] - Quote
update stuck at 100% what should i do? restarted and same issue again... ... |
xioshin kaiire
Imperial Guardians Spaceship Samurai
1
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Posted - 2013.11.19 19:26:00 -
[156] - Quote
Did not work for me on any of the three computers I have that I run the game on. Followed these steps to the letter 3 times, once on each machine. Two of the machines I uninstalled the client completely and did a fresh instal.... no dice |
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CCP Habakuk
C C P C C P Alliance
801
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Posted - 2013.11.19 19:32:00 -
[157] - Quote
Astecus wrote:Confirming bug regarding notes in the show info window for characters. The note is wiped clean instead of being saved. This is a critical bug for me since I may have notes on over a thousand characters, which helps me greatly in keeping track of previous communications, etc, but if I show info on any of them now, I seem to risk losing the note. My job becomes a lot more difficult without showing info on characters.
Confirming that this bug happens and that we are aware of it. CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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Oshit Yourdead
SQUIDS.
0
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Posted - 2013.11.19 19:43:00 -
[158] - Quote
Update stuck at 100% 3/4. Tried again and same thing. Any ideas |
Tici Toc
Posique Corp
0
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Posted - 2013.11.19 19:46:00 -
[159] - Quote
The Customs Code Expertise skill does not reduce the 17% Planetary on Planetary Customs Offices.
I have trained to level 2 and have seen no decrease in the rate stated on the PCO panel and no change in the taxes charged to import or export. |
SurrenderMonkey
Space Llama Industries
115
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Posted - 2013.11.19 19:51:00 -
[160] - Quote
Not sure if it's Rubicon related, but I just got 2 minutes of traffic control while jumping from one fairly empty system into another fairly empty system. At the end of the timer, it said my clearance had expired, and I remained in the warp animation indefinitely until closing the game and reconnecting.
When I logged back in, I was still in the system from which I had tried to leave (lisudeh -> eredan gate). |
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Martin Kato
Dark Rift Industrial Indy Cartel
0
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Posted - 2013.11.19 19:58:00 -
[161] - Quote
I'm not having any graphics problems but my mouse is out of sync, when i click on assets the science and industry tab lights up, so if i drag my mouse to the bottom of the screen it only goes half way same if i go to the right it wont go all the way i uninstalled the game 2x already still having same issue tried changing screen res, still no luck, i reset settings and cache no luck updated graphics drivers no luck . i have windows 7 64 bit and a Hd 5850 Graphics card |
Whosyoutdaddy
Federal Navy Academy Gallente Federation
0
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Posted - 2013.11.19 20:00:00 -
[162] - Quote
Can anyone help with the 100% 3/4 bug???????????????????? |
Tippia
Sunshine and Lollipops
17430
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Posted - 2013.11.19 20:03:00 -
[163] - Quote
More that that, the (former) Fleet Command Ships all have to be invented from the (former) tier-1 BC blueprints, but require tier-2 BCs as materials. It's obvious that the FCSes are supposed to be build from their base hulls like every other ship, but the invention process does not match the production process.
In short, Command Ship invention is really broken as a result of the hull changes. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Aineko Macx
Royal Amarr Institute Amarr Empire
263
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Posted - 2013.11.19 20:29:00 -
[164] - Quote
Tippia wrote:More that that, the (former) Fleet Command Ships all have to be invented from the (former) tier-1 BC blueprints, but require tier-2 BCs as materials I cannot confirm this. Absolutions CAN be invented from Harbi BPs and only from those, and Prophecy BPs can ONLY invent Damnations now. And the T2 BPC requirements do not seem to be off. But the invention info is missing in the client and the data in the SDE for the Tier 2 BC BPs. |
Quindaster
Infernal laboratory Infernal Octopus
98
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Posted - 2013.11.19 20:51:00 -
[165] - Quote
When I try to run client from BIN directory by "exefile.exe" I get this error message
http://clip2net.com/clip/m35/1384892176-clip-8kb.png
I tried to use repair - repair have "fatal error" in the end.
Why you crash it? How can I run client again without this fatal errors?
And your repait tool is sh**t if it cannot repair. |
Tippia
Sunshine and Lollipops
17432
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Posted - 2013.11.19 20:53:00 -
[166] - Quote
Aineko Macx wrote:I cannot confirm this. The requirements of the T2 BPCs match the invention T1 hull/bp. EDIT: Atm its apparently not possible at all to invent Absolutions, Eos etc., it gives an error when you try to confirm. And its NOT possible to invent them from the Tier 1 BC BPs, the option is not given anymore. GǪI could have swornGǪ
But yes, it looks like you're right. There is currently no way to invent the hull-changed command ships. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Darr Seth
We are not bad. Just unlucky Goonswarm Federation
0
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Posted - 2013.11.19 20:57:00 -
[167] - Quote
Ok Patch Day ! Happy day ! new features ! Let's Update
Executing EVE, ok Launcher updates... restarts... Error Window!
Look at the forums, ok, i have to delete the launcher and update again...
Updating ... Updated .... Launching... Downloading ... downloading stuck at 0,0%... close and start again, downloading... ok now updates fine...
65% connection fails... error window, ok no problem, start again.. downloading... 0% downloaded?????????? OMG
Launch again.
New Launcher?? OMG cross fingers, ERROR AGAIN! OMG OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!
Be patient, be patient, breathe. Start again, downloading, looks fine, 99% ok. 100% and... 100% ... 100% hummm. 30 minutes later... still 100%
Close, launch again, now it stops at 27,1% and goes slow like a snail, 28% after 10 minutes.
Patch day, happy day, yuhuu!
Ladies and Gentleman, this year the nominees to the worst game launcher ever are: EVE Launcher.
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Bambi
The Scope Gallente Federation
1
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Posted - 2013.11.19 21:11:00 -
[168] - Quote
Darr Seth wrote:Ok Patch Day ! Happy day ! new features ! Let's Update
Executing EVE, ok Launcher updates... restarts... Error Window!
Look at the forums, ok, i have to delete the launcher and update again...
Updating ... Updated .... Launching... Downloading ... downloading stuck at 0,0%... close and start again, downloading... ok now updates fine...
65% connection fails... error window, ok no problem, start again.. downloading... 0% downloaded?????????? OMG
Launch again.
New Launcher?? OMG cross fingers, ERROR AGAIN! OMG OMGGGGGGGGGGGGGGGGGGGGGGGGGGGGG!
Be patient, be patient, breathe. Start again, downloading, looks fine, 99% ok. 100% and... 100% ... 100% hummm. 30 minutes later... still 100%
Close, launch again, now it stops at 27,1% and goes slow like a snail, 28% after 10 minutes.
Just downloading the update for the first time, and its a bit slow today, can't think why. 2000Kbps on a 60Mb line :( Npt looking forward to doing this multiple times. I think if this fails it will just be a fresh client download.
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James Amril-Kesh
4S Corporation Goonswarm Federation
6255
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Posted - 2013.11.19 21:21:00 -
[169] - Quote
Here is the MWD sound bug I was talking about. I've already tried clearing cache, that doesn't work. EVE Online - A Rigged Game |
Xal Taracuta
Fate Engine
0
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Posted - 2013.11.19 21:30:00 -
[170] - Quote
After the patch my fit no longer has enough cpu was there a change to modules not listed in the patch notes?
High power 3x Modulated Strip Miner II Medium power 1x Survey Scanner II Low power 2x Mining Laser Upgrade II Rig Slot 1x Medium Processor Overclocking Unit I 2x Medium Warp Core Optimizer I Charges 6x Scordite Mining Crystal II 3x Veldspar Mining Crystal II 2x Pyroxeres Mining Crystal II Drones 5x Acolyte I 5x Mining Drone I
shows im now short 44cpu where as before the patch had been working just fine for months |
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Smoking Blunts
ZC Industries Dark Stripes
673
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Posted - 2013.11.19 21:32:00 -
[171] - Quote
how do I swap the launcher by pass version back to direct 9?
use launcher, change to 9, close launcher and then use by pass exe just opens up the 11 version.
how do I make my eve(by pass version, the launcher sucks for 8 installs) work properly? OMG when can i get a pic here
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James Amril-Kesh
4S Corporation Goonswarm Federation
6255
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Posted - 2013.11.19 21:39:00 -
[172] - Quote
Xal Taracuta wrote:After the patch my fit no longer has enough cpu was there a change to modules not listed in the patch notes?
High power 3x Modulated Strip Miner II Medium power 1x Survey Scanner II Low power 2x Mining Laser Upgrade II Rig Slot 1x Medium Processor Overclocking Unit I 2x Medium Warp Core Optimizer I Charges 6x Scordite Mining Crystal II 3x Veldspar Mining Crystal II 2x Pyroxeres Mining Crystal II Drones 5x Acolyte I 5x Mining Drone I
shows im now short 44cpu where as before the patch had been working just fine for months The patch notes don't say it (figures) but look at the description on the Medium Warp Core Optimizer I rig. EVE Online - A Rigged Game |
Chigurh Friendo
Stay Frosty.
32
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Posted - 2013.11.19 21:39:00 -
[173] - Quote
Crosi Wesdo wrote:Hi, i didnt see any changes that effect the fitting of my booster, but i seem to be approxamately 130 cpu short after patch;
[Tengu, Booster] Co-Processor II 'Dyad' Co-Processor I Nanofiber Internal Structure II Nanofiber Internal Structure II
Command Processor I Command Processor I Command Processor I Conjunctive Gravimetric ECCM Scanning Array I Conjunctive Gravimetric ECCM Scanning Array I Conjunctive Gravimetric ECCM Scanning Array I
Skirmish Warfare Link - Evasive Maneuvers II Skirmish Warfare Link - Interdiction Maneuvers II Skirmish Warfare Link - Rapid Deployment II Information Warfare Link - Electronic Superiority II Covert Ops Cloaking Device II Sisters Expanded Probe Launcher, Core Scanner Probe I
Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II Medium Hyperspatial Velocity Optimizer II
Tengu Defensive - Warfare Processor Tengu Electronics - Emergent Locus Analyzer Tengu Engineering - Capacitor Regeneration Matrix Tengu Offensive - Covert Reconfiguration Tengu Propulsion - Intercalated Nanofibers
Used to just fit with 4 cpu spare.
Did i miss something or is this a patch day artifact?
The chosen rigs on your ship now penalize CPU.
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Vaju Enki
Secular Wisdom
1082
|
Posted - 2013.11.19 21:42:00 -
[174] - Quote
Some sound in space are very loud, just try undocking in jita... The Tears Must Flow |
Bienator II
madmen of the skies
2184
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Posted - 2013.11.19 21:47:00 -
[175] - Quote
i jumped through a gate and burned back to it to jump again. Now the "static gate noise" doesn't go away anymore it keeps looping. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
Oraac Ensor
School of Applied Knowledge Caldari State
303
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Posted - 2013.11.19 21:48:00 -
[176] - Quote
JTK Fotheringham wrote:Just confirming, the "world" audio level seems lower than before. I have the opposite problem.
After patch my 'world' audio was deafening, I had to reduce it by about 50%.
Xal Taracuta wrote:After the patch my fit no longer has enough cpu was there a change to modules not listed in the patch notes?
High power 3x Modulated Strip Miner II Medium power 1x Survey Scanner II Low power 2x Mining Laser Upgrade II Rig Slot 1x Medium Processor Overclocking Unit I 2x Medium Warp Core Optimizer I Charges 6x Scordite Mining Crystal II 3x Veldspar Mining Crystal II 2x Pyroxeres Mining Crystal II Drones 5x Acolyte I 5x Mining Drone I
shows im now short 44cpu where as before the patch had been working just fine for months I don't see it mentioned in the patch notes, but I'm sure I read something about warp speed rigs being given a cpu penalty. |
Malou Hashur
Ministry of War Amarr Empire
7
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Posted - 2013.11.19 21:52:00 -
[177] - Quote
I am getting "socket closed" messages constantly on my laptop after the patch. The Client disconnects after a minute or two each time.
The issue cannot be with my laptop, as everything was fine yesterday, after the patch today it is not. I have run the repair tool, cleared the cache and reset all the settings, with the same result.
This is starting to get quite annoying....
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Xal Taracuta
Fate Engine
0
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Posted - 2013.11.19 21:52:00 -
[178] - Quote
Read over them several times didn't see any mention of it. I can understand if there is a penalty for warp speed rigs after the changes in warp speed, but the warp core optimizer only reduces the capacitor need for warp (so I don't have to stop several times mid warp to get to a belt) |
scruff decima
Aliastra Gallente Federation
3
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Posted - 2013.11.19 21:54:00 -
[179] - Quote
I also have this problem. Seems to happen on crowded grids, perhaps we'er hearing everyone else's MWD activation. |
Oraac Ensor
School of Applied Knowledge Caldari State
303
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Posted - 2013.11.19 21:57:00 -
[180] - Quote
Xal Taracuta wrote:Read over them several times didn't see any mention of it. I can understand if there is a penalty for warp speed rigs after the changes in warp speed, but the warp core optimizer only reduces the capacitor need for warp (so I don't have to stop several times mid warp to get to a belt) Sorry - getting my warp rigs muddled. but here's what the optimizer info panel now says: Quote:This ship modification is designed to reduce a ship's capacitor need for initiating warp at the expense of the ship's CPU capacity. |
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