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Bastion Arzi
Dat Tax
54
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Posted - 2013.12.05 16:19:00 -
[151] - Quote
Lol
Vargur is an excellent ship, mjd bonus is awesome, bastion is awesome.
Thumbs up to ccp |
Benjamin Bumsicle
School of Applied Knowledge Caldari State
11
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Posted - 2013.12.06 16:20:00 -
[152] - Quote
No issues in my Vargur. You're obviously doing it wrong.
You need to calm down and ****, bro.
WTB Vargur. Forum alt, please ignore. |
Izuru Hishido
Lethal Dosage. Violent Society
23
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Posted - 2013.12.10 07:12:00 -
[153] - Quote
Never had a problem with my vargurs. They do exactly what they're supposed to in spades. Bastion was just the icing on the cake, and to point out one crowning moment of stupid on OP's part, he's trying to hit the small mission frigates with large AC's. Not impossible, sure, but stupid nonetheless. You do have a drone bay on the vargur after all, so use your light drones. Vargur can trivially tank most level fours, and if you're chasing after targets in a level four, you've done something wrong. My suggestion is get some help with your terrible fit/terrible skills, or both. If you feel the need to complain about a beneficial change to a ship, you've done something horridly wrong. Stop what you're doing, take a good look, then ask for input and your efficiency will increase.
Or you could learn basic game mechanics as well, but thinking is optional for most people. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
893
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Posted - 2013.12.10 10:07:00 -
[154] - Quote
Zor'katar wrote:Nolak Ataru wrote:Rubicon brought these nifty little modules called "Mobile Tractor Units" with ranges of 100km+. And as a AC boat you're always fighting in falloff. Thats the problem with ACs, no matter what boat you choose. Also MJD increases optimal and falloff, as well as boosting tank so you can drop a mod for another TC/TE. - You can only reasonably use one mobile tractor at once, which is a really slow way to do it (especially at range). If you're leaving them behind to return and clean up later that's fine, but for loot/salvage as you go, 3 tractors and a flight of salvage drones is going to keep up much better.
- Yes, ACs are always fighting in falloff. But with ridiculous 70km+ falloffs, if you pick the right spot to set up you're still going to be applying at least as much DPS on average as best-case-scenario arties.
- Even with a relatively tanky close range Bastion fit, you're already stacking so many range modules that the Bastion bonus is tiny and any more modules aren't going to help significantly.
There's certainly nothing wrong with using an arty Vargur if that's your thing. It'll work just fine. But ACs still feel like the stronger option to me. (I reserve the right to change my mind on a mission-by-mission basis, but haven't yet found one where I felt arties would work better.)
even with 70 km falloff. Vargur is far far less effective than golem and paladin ( I do not have a kronos to comapre, have only the other 3). I only undock the vargur for a single misson now.. Buzz kill. Its the only one the vargur completes faster than the other 2. In the others, its WAY slower.
Falloff is nOT range. at 70 km you are doign HORRIBLE DPS. If your falloff is 70 km, you should try to fight at 25 km to have a GOOD dps. Anythign further than that and you do less dps than a paladin does at 70 km and less than a golem does at 200 km "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
Akonnen
Birds of Prey Inc.
11
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Posted - 2013.12.10 12:05:00 -
[155] - Quote
Golem and Paladin would smoke a Vargur shooting at BS at range of 50km +, most mission in Minmatar space have only a few BS and room filled with frigates and cruisers which the Vargur just smoke everything you can name, Vargur has higher scan resolution and much better tracking. Only mission i can think of that Vargur has problems is The Blockade, Angel Extravaganza, Massive Attack and The Assault since you have to move with mwd... We can switch to Barrage for higher range.
On missions like Attack of the drones, intercept the Saboteur, Damsel, Vengeance or World Collide... to name a few, the Vargur will smoke anything due to proximity and target size. I'm talking Minmatar space here, would probably not do so well in other region. Not sure why you would want to fly a Vargur elsewhere tbh... |
Luwc
Easy Co. Fatal Ascension
22
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Posted - 2013.12.10 13:32:00 -
[156] - Quote
Quish McQuiddy wrote: Whats wrong with homogenisation? Why cant my Vagabond have 800 dps like my Ishtar? What is it that minmatar seem to have more or less the worst ships across the board
Stopped reading when I saw this. OP obv. is a ******* ******.
Why would a ship that can go 4k m/s heated while shield boosting any damage have 800+ dps ?
Unless you want to use it for ratting which explains why you are such a butthurt carebear.
Every ship has its up and downsides and minmatar ships are very good. Just a little hard to use so either Train Yoself' or get back to Caldari F1. |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
898
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Posted - 2013.12.10 13:42:00 -
[157] - Quote
Akonnen wrote:Golem and Paladin would smoke a Vargur shooting at BS at range of 50km +, most mission in Minmatar space have only a few BS and room filled with frigates and cruisers which the Vargur just smoke everything you can name, Vargur has higher scan resolution and much better tracking. Only mission i can think of that Vargur has problems is The Blockade, Angel Extravaganza, Massive Attack and The Assault since you have to move with mwd... We can switch to Barrage for higher range.
On missions like Attack of the drones, intercept the Saboteur, Damsel, Vengeance or World Collide... to name a few, the Vargur will smoke anything due to proximity and target size. I'm talking Minmatar space here, would probably not do so well in other region. Not sure why you would want to fly a Vargur elsewhere tbh...
because the only agents worth running mission in empire are SOE agents. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
LordBroz
Hachaisse Bis
1
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Posted - 2013.12.10 15:27:00 -
[158] - Quote
Kagura Nikon wrote:Akonnen wrote:Golem and Paladin would smoke a Vargur shooting at BS at range of 50km +, most mission in Minmatar space have only a few BS and room filled with frigates and cruisers which the Vargur just smoke everything you can name, Vargur has higher scan resolution and much better tracking. Only mission i can think of that Vargur has problems is The Blockade, Angel Extravaganza, Massive Attack and The Assault since you have to move with mwd... We can switch to Barrage for higher range.
On missions like Attack of the drones, intercept the Saboteur, Damsel, Vengeance or World Collide... to name a few, the Vargur will smoke anything due to proximity and target size. I'm talking Minmatar space here, would probably not do so well in other region. Not sure why you would want to fly a Vargur elsewhere tbh... because the only agents worth running mission in empire are SOE agents.
There is a SOE agent L4 in Lanngisi, 2j from Hek. |
Zor'katar
Matari Recreation
230
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Posted - 2013.12.10 22:07:00 -
[159] - Quote
Kagura Nikon wrote:even with 70 km falloff. Vargur is far far less effective than golem and paladin ( I do not have a kronos to comapre, have only the other 3). I only undock the vargur for a single misson now.. Buzz kill. Its the only one the vargur completes faster than the other 2. In the others, its WAY slower. *shrug* I'll take your word for it. I'm only trained in Minmatar so far, so I couldn't really care less about the other ones. All I know is that Rubicon improved the Vargur for me.
Kagura Nikon wrote:Falloff is nOT range. at 70 km you are doign HORRIBLE DPS. If your falloff is 70 km, you should try to fight at 25 km to have a GOOD dps. Anythign further than that and you do less dps than a paladin does at 70 km and less than a golem does at 200 km Huh? Falloff is not range? Of course it is. And no, no one's suggesting to run a 70km falloff ship with a 70km engagement range, so you can forget that strawman. But at 48km (edge of tractor range) on a reasonable Vargur fit, you still get around 70% of max DPS, which is nothing to sneeze at, especially since it only increases as things get closer (and you have lots of leeway there with the great tracking). |
Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
907
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Posted - 2013.12.11 09:26:00 -
[160] - Quote
Zor'katar wrote:Kagura Nikon wrote:even with 70 km falloff. Vargur is far far less effective than golem and paladin ( I do not have a kronos to comapre, have only the other 3). I only undock the vargur for a single misson now.. Buzz kill. Its the only one the vargur completes faster than the other 2. In the others, its WAY slower. *shrug* I'll take your word for it. I'm only trained in Minmatar so far, so I couldn't really care less about the other ones. All I know is that Rubicon improved the Vargur for me. Kagura Nikon wrote:Falloff is nOT range. at 70 km you are doign HORRIBLE DPS. If your falloff is 70 km, you should try to fight at 25 km to have a GOOD dps. Anythign further than that and you do less dps than a paladin does at 70 km and less than a golem does at 200 km Huh? Falloff is not range? Of course it is. And no, no one's suggesting to run a 70km falloff ship with a 70km engagement range, so you can forget that strawman. But at 48km (edge of tractor range) on a reasonable Vargur fit, you still get around 70% of max DPS, which is nothing to sneeze at, especially since it only increases as things get closer (and you have lots of leeway there with the great tracking).
And at that range paladin and golem sit at 100% of their DPS. In fact at that range you will do less damage than a navy apoc and WAAAy less damage than a navy geddon.... Think can do same for a rail navy mega
That is the problem, vargur is only good on missions where the rats throw themselves upon you.
I had forgotten damsel in distress in my previous post. Its truth that that is another mission where the vargur is great. But any mission where you need to fire constantly over 40 km, you would be better on a lot of other ships.
The ship is not bad, just inferior. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
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Akonnen
Birds of Prey Inc.
11
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Posted - 2013.12.11 11:22:00 -
[161] - Quote
Quote: vargur is only good on missions where the rats throw themselves upon you.
You got a big hole in EM. slower speed, slower scan, no crits and slower ROF.
And to answer the quote that's about 85% of minmatar missions.
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Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
908
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Posted - 2013.12.11 15:10:00 -
[162] - Quote
Akonnen wrote:Quote: vargur is only good on missions where the rats throw themselves upon you. You got a big hole in EM. slower speed, slower scan, no crits and slower ROF. And to answer the quote that's about 85% of minmatar missions.
Therefore constitutes about 12% of all high sec missions. Not that impressive. Usable yes. OP as some claim.. no way. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |
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