Pages: 1 2 [3] 4 5 6 :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Camper101
Mind Games. Suddenly Spaceships.
883
|
Posted - 2013.11.21 10:24:00 -
[61] - Quote
Quish McQuiddy wrote:Camper101 wrote:Also all those "RIP *insertrandomship/weapon here*" threads... If you dislike the changes and fail to adapt, cancel your subscription and play something else. They won't reverse the changes now, you had half a year time to cry on the Test-Server and the related F&I Forums. And since you didn't: Everyone else is happy. So shut your front door.
Edit:
They also didn't change the damage bonuses. So how can a Vargur be **** compared to the old one, when the main change it got is basically a massive increase in Tank and Range? You people need to use that thing between your ears sometimes. I think it is called brain.
EditEdit: Also nothing stops you from using pre-rubicon fits. Some Marauders lost their Web-Bonuses, but the fittings themselves generally still work the same. No one forces you to use Bastion. Did, wont, its worse, and if you cant read above then dont contribute.
So how exactly is it worse then?
Quote: VARGUR
Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Minmatar Battleship Skill Bonus: 5% bonus to large projectile turret rate of fire 10% bonus to large projectile turret falloff per level
Marauder Skill Bonus: 7.5% bonus to Shield Boost amount 7.5% bonus to large projectile turret tracking per level
Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers Fittings: 12900 PWG(+5000), 625 CPU Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400) Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4) Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s Drones (bandwidth / bay): 50(-25) / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10 Sensor strength: 11 Ladar Signature radius: 360(-65)
As you see, NO damage/application bonus was changed. If your pre rubicon fit doesn't work exactly the way as before you are doing something wrong. horribly wrong. And point still stands: no one forces you to use MJDs and Bastion. 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
807
|
Posted - 2013.11.21 10:57:00 -
[62] - Quote
Camper101 wrote:Quish McQuiddy wrote:Camper101 wrote:Also all those "RIP *insertrandomship/weapon here*" threads... If you dislike the changes and fail to adapt, cancel your subscription and play something else. They won't reverse the changes now, you had half a year time to cry on the Test-Server and the related F&I Forums. And since you didn't: Everyone else is happy. So shut your front door.
Edit:
They also didn't change the damage bonuses. So how can a Vargur be **** compared to the old one, when the main change it got is basically a massive increase in Tank and Range? You people need to use that thing between your ears sometimes. I think it is called brain.
EditEdit: Also nothing stops you from using pre-rubicon fits. Some Marauders lost their Web-Bonuses, but the fittings themselves generally still work the same. No one forces you to use Bastion. Did, wont, its worse, and if you cant read above then dont contribute. So how exactly is it worse then? Quote: VARGUR
Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Minmatar Battleship Skill Bonus: 5% bonus to large projectile turret rate of fire 10% bonus to large projectile turret falloff per level
Marauder Skill Bonus: 7.5% bonus to Shield Boost amount 7.5% bonus to large projectile turret tracking per level
Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers Fittings: 12900 PWG(+5000), 625 CPU Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400) Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4) Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s Drones (bandwidth / bay): 50(-25) / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10 Sensor strength: 11 Ladar Signature radius: 360(-65) As you see, NO damage/application bonus was changed. If your pre rubicon fit doesn't work exactly the way as before you are doing something wrong. horribly wrong. And point still stands: no one forces you to use MJDs and Bastion.
so hard to read? Check DRONES -25
and check speed
-20 ms
And a ship does get worse ven when its not changed, as lon g as the other ships that comepte with it became better. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
807
|
Posted - 2013.11.21 10:59:00 -
[63] - Quote
Sigras wrote:only an idiot would complain about a 25% range buff coupled with a 150% tank increase. . .
The vargur now is just straight better than the vargur from monday; im not sure what youre complaining about.
That being said, the vargur does do the least DPS by about 10%, but you are forgetting that the vargur has selectable damage types and doesnt lose 1/4 of its DPS to defender missiles
Now.. check how much dps the vargur does at 30 km comapre to all the other options. THe difference is far HIGHER than 10%
And selectable damage type sis NOT as relevant.
My paladin has no problem with a single damage type, because I simply run missiosn where EM is the best damage.. period. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Onictus
Silver Snake Enterprise Fatal Ascension
598
|
Posted - 2013.11.21 11:01:00 -
[64] - Quote
Kagura Nikon wrote:
so hard to read? Check DRONES -25
and check speed
-20 ms
And a ship does get worse ven when its not changed, as lon g as the other ships that comepte with it became better.
So...ummm, Macharial ------>
If 20MS means that much to you. We know Fozzie ******* hates matar, but it is what it is. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
807
|
Posted - 2013.11.21 11:04:00 -
[65] - Quote
Onictus wrote:Kagura Nikon wrote:
so hard to read? Check DRONES -25
and check speed
-20 ms
And a ship does get worse ven when its not changed, as lon g as the other ships that comepte with it became better.
So...ummm, Macharial ------> If 20MS means that much to you. We know Fozzie ******* hates matar, but it is what it is.
No one is saying there is no option. Just that vargur is less efficient?
Why people must transform every statement in a reason to have a crusade?
Its a simple statement, does not matter if the statement is not relevant in some scenario, the statement is still true! "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Sigras
Conglomo
539
|
Posted - 2013.11.21 11:07:00 -
[66] - Quote
Quish McQuiddy wrote:Sigras wrote:only an idiot would complain about a 25% range buff coupled with a 150% tank increase. . .
The vargur now is just straight better than the vargur from monday; im not sure what youre complaining about.
That being said, the vargur does do the least DPS by about 10%, but you are forgetting that the vargur has selectable damage types and doesnt lose 1/4 of its DPS to defender missiles A typical carebear response. MOAR tank PLEASE - the rats are frightening. A cruiser beats this beasts DPS - its overtanked undergunned. Really? your cruiser can do 925 DPS at 4.5 + 66 km using no drones? Please tell me more about your mystery cruiser . . .
Typical moron response. Post first think never. |

Quish McQuiddy
Pator Tech School Minmatar Republic
19
|
Posted - 2013.11.21 11:23:00 -
[67] - Quote
Sigras wrote:Quish McQuiddy wrote:Sigras wrote:only an idiot would complain about a 25% range buff coupled with a 150% tank increase. . .
The vargur now is just straight better than the vargur from monday; im not sure what youre complaining about.
That being said, the vargur does do the least DPS by about 10%, but you are forgetting that the vargur has selectable damage types and doesnt lose 1/4 of its DPS to defender missiles A typical carebear response. MOAR tank PLEASE - the rats are frightening. A cruiser beats this beasts DPS - its overtanked undergunned. Really? your cruiser can do 925 DPS at 4.5 + 66 km using no drones? Please tell me more about your mystery cruiser . . . Typical moron response. Post first think never.
925 dps at 4.5 you numpty. at 66 it isnt.
Theres something missing between your ears. |

Camper101
Mind Games. Suddenly Spaceships.
883
|
Posted - 2013.11.21 11:27:00 -
[68] - Quote
Kagura Nikon wrote:Camper101 wrote:Quish McQuiddy wrote:Camper101 wrote:Also all those "RIP *insertrandomship/weapon here*" threads... If you dislike the changes and fail to adapt, cancel your subscription and play something else. They won't reverse the changes now, you had half a year time to cry on the Test-Server and the related F&I Forums. And since you didn't: Everyone else is happy. So shut your front door.
Edit:
They also didn't change the damage bonuses. So how can a Vargur be **** compared to the old one, when the main change it got is basically a massive increase in Tank and Range? You people need to use that thing between your ears sometimes. I think it is called brain.
EditEdit: Also nothing stops you from using pre-rubicon fits. Some Marauders lost their Web-Bonuses, but the fittings themselves generally still work the same. No one forces you to use Bastion. Did, wont, its worse, and if you cant read above then dont contribute. So how exactly is it worse then? Quote: VARGUR
Role Bonus: 100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
Minmatar Battleship Skill Bonus: 5% bonus to large projectile turret rate of fire 10% bonus to large projectile turret falloff per level
Marauder Skill Bonus: 7.5% bonus to Shield Boost amount 7.5% bonus to large projectile turret tracking per level
Slot layout: 8H(+1), 6M, 5L; 4 turrets, 0 launchers Fittings: 12900 PWG(+5000), 625 CPU Defense (shields / armor / hull) : 8300(+700) / 7300(+500) / 6900 (-400) Shield resists: 25% EM / 50% EX / 40% KIN / 30% THERM Armor resists: 70% EM / 10% EX / 25% KIN / 43.125% THERM Capacitor (amount / recharge rate / cap/s) : 6200(+575) / 1100s(+176.1s) / 5.6 cap/s (-0.4) Mobility (max velocity / agility / mass / align time): 110 m/s(-20) / .112(-0.004) / 96520000(-9580000) / 14.99s Drones (bandwidth / bay): 50(-25) / 75 Targeting (max targeting range / Scan Resolution / Max Locked targets): 81km(+6km) / 145(+60) / 10 Sensor strength: 11 Ladar Signature radius: 360(-65) As you see, NO damage/application bonus was changed. If your pre rubicon fit doesn't work exactly the way as before you are doing something wrong. horribly wrong. And point still stands: no one forces you to use MJDs and Bastion. so hard to read? Check DRONES -25 and check speed -20 ms And a ship does get worse ven when its not changed, as lon g as the other ships that comepte with it became better.
Which still does not matter, as i doubt you fight anything other than frigs with your drones (->Lights). Or did you really use 3 sentries? And the speed does not really change a thing, Marauders have never been fast to start with. If you want a fast ship, use a Mach. Maybe you should start reading. Also: He was complaining about his guns. Guns are still the same. /argument
I love how people think their ship suddenly became terribad, just because other ships profit more off a new module you don't have to use.
And how exactly did the other 3 Marauders get buffed damage wise? 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |

Quish McQuiddy
Pator Tech School Minmatar Republic
22
|
Posted - 2013.11.21 12:07:00 -
[69] - Quote
Onictus wrote:Kagura Nikon wrote:
so hard to read? Check DRONES -25
and check speed
-20 ms
And a ship does get worse ven when its not changed, as lon g as the other ships that comepte with it became better.
So...ummm, Macharial ------> If 20MS means that much to you. We know Fozzie ******* hates matar, but it is what it is.
Yes - its my current train - but you know whats going to happen, and the 2nd falloff king will fall.
As an alternative. Cruiser with 800 dps - get an Ishtar, AB, 4x DD, Fed Omnis x2 and shield rigs/tank. Small sig, fast, and optimal to 67k with Garde. Tracking comes out more or less identical to Vargurs 800mm - go figure. Its the only cruiser that can 'fit' large guns.
That makes the staggering 900+ DPS of autos at a stellar 4.5k seem less impressive. |

Zor'katar
Matari Recreation
207
|
Posted - 2013.11.21 12:18:00 -
[70] - Quote
Quish McQuiddy wrote:A cruiser beats this beasts DPS - its overtanked undergunned. I'd love to see a projectile cruiser that can come close to 1000 dps. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
809
|
Posted - 2013.11.21 12:58:00 -
[71] - Quote
Zor'katar wrote:Edit: forum derp
Guess I might as well put something here, so I guess I'll just reiterate that if you were using a Vargur for mobility, you've been using the wrong tool for the job. And just because a change to a ship may have put a crimp in your playstyle, it doesn't render the ship useless.
When the vargur becomes the WORSE marauder it is a nerf. Its ismple. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Zor'katar
Matari Recreation
207
|
Posted - 2013.11.21 13:37:00 -
[72] - Quote
Kagura Nikon wrote:When the vargur becomes the WORSE marauder it is a nerf. Its ismple. OP was complaining about pre-Rubicon Vargur vs. current Vargur. Comparing Vargur to other marauders is an entirely different conversation.
|

Seriously Bored
The Strontium Asylum
6
|
Posted - 2013.11.21 14:22:00 -
[73] - Quote
Kagura Nikon wrote:When the vargur becomes the WORSE marauder it is a nerf. Its ismple.
It isn't. So it isn't a nerf, Nikon.
All this talk about damage at 30KM and 66KM is pretty irrelevant anyway.
MWD your Marauder butt until you're 10-15KM from the BS cluster, shooting the small stuff on the ride over, then hit bastion on and off right away. They're dead right around the end of a full bastion cycle, and before they run 30KM out.
Rinse. Repeat. Rake in ISK. |

Onictus
Silver Snake Enterprise Fatal Ascension
598
|
Posted - 2013.11.21 14:58:00 -
[74] - Quote
Kagura Nikon wrote:Zor'katar wrote:Edit: forum derp
Guess I might as well put something here, so I guess I'll just reiterate that if you were using a Vargur for mobility, you've been using the wrong tool for the job. And just because a change to a ship may have put a crimp in your playstyle, it doesn't render the ship useless. When the vargur becomes the WORSE marauder it is a nerf. Its ismple.
So it gets better tank, better range enough grid to use arties.....
...but its a nerf because the others got buffed more? Can you be a little more emotional, because you certainly aren't making a very logical case. |

DaRiKavus
Expendable Assets
22
|
Posted - 2013.11.21 15:41:00 -
[75] - Quote
Confirming that terrible pilots, flying ships badly will always whine.
That is all. |

Quish McQuiddy
Pator Tech School Minmatar Republic
22
|
Posted - 2013.11.21 15:50:00 -
[76] - Quote
Onictus wrote:Kagura Nikon wrote:Zor'katar wrote:Edit: forum derp
Guess I might as well put something here, so I guess I'll just reiterate that if you were using a Vargur for mobility, you've been using the wrong tool for the job. And just because a change to a ship may have put a crimp in your playstyle, it doesn't render the ship useless. When the vargur becomes the WORSE marauder it is a nerf. Its ismple. So it gets better tank, better range enough grid to use arties..... ...but its a nerf because the others got buffed more? Can you be a little more emotional, because you certainly aren't making a very logical case.
Its one of those things I wanted badly with an 'Arty' Vargur. Its DPS is the worst, its got some damage selection, but A Golem beats it hands down in PVE, a Paladin by a lot. I see the Kronos in a similar spot to the Vargur.
The DPS weapon should be harder to apply, but the Paladin applies more with long range than the short range vargur. The Optimal buff helped it get better. Comparing Tachs to Arty - its 25% more dps straight off but I can see that the selectable damage might be in the Vargurs favour, I can also see instant ammo changing to be in the Paladins - you lose that quite a bit with longer range ammo.
But why is DPS the worst - to reiterate - too much wasted dps. Overhit or underhit. Its two guns in one, so its a lot at either end. The waiting time between volleys means lots of rat rep time and closing time.
It all adds up. I have only one ship to compare to pre rubicon and that was the Maelstom. Its DPS is identical - but I used that very infrequently as the vargur got it done quicker and more enjoyably. The nature of artilley and its lack of use in previous marauders - and why was it never allowed? - make it a pretty rubbish weapon for PVE.
Perhaps the Vargur needs a revisit - ROF up - tracking gone? I dunno. Its just quite disappointing with the promise of Bastion?
|

Quish McQuiddy
Pator Tech School Minmatar Republic
22
|
Posted - 2013.11.21 15:52:00 -
[77] - Quote
DaRiKavus wrote:Confirming that terrible pilots, flying ships badly will always whine.
That is all.
Reaffirms my belief that posts as useful as this are making eve a better place. |

DaRiKavus
Expendable Assets
22
|
Posted - 2013.11.21 15:57:00 -
[78] - Quote
Quish McQuiddy wrote:DaRiKavus wrote:Confirming that terrible pilots, flying ships badly will always whine.
That is all. Reaffirms my belief that posts as useful as this are making eve a better place.
You talk to much for my liking. |

Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
33
|
Posted - 2013.11.21 16:00:00 -
[79] - Quote
Quish McQuiddy wrote:Desudes wrote:How about staying close range when using close range weapons ?
95% of mission rats stay within 50km Yes - and on a vargur 50km is at the 100 dps range of autocannons. Try it. So please read above. My optimal on Autos is 4k, my falloff is 60k. I use Bastion and have to sit still while those rats move to 50k. Work it out FFS. I fit an AB and have a much slower ship. I get NO benefit from bastion in an autocannon setup. With artillery - dps application is stupidly low, stupidly slow, mostly missing or overhitting (the 100% to gun exacerbates the problem). The Paladin and Golem work as their optimals are great on long range. 3 Kronos sold by corpmates and now 2 Vargurs gone. Mine going.
Use MWD? I plan to do that on my Golem. MJDing 100km away makes a stream of wrecks that's more difficult to salvage then just MWDing to the gate if there is one. Nolen's Spreadsheet Guru Services: Need a spreadsheet created, maintained, updated or repaired? Learn more about my services at:-á https://forums.eveonline.com/default.aspx?g=posts&m=3865379 |

Thaddeus Eggeras
TwoTenX LEGIO ASTARTES ARCANUM
105
|
Posted - 2013.11.21 16:12:00 -
[80] - Quote
I don't know the Golem with bastion and cruise missiles is pretty nice. Can hit anything within 118km, and mobile tractor unit for those long to reach drops. With TPs to 5secs I seem to pop frigates and cruisers in one shot, sometimes it takes 2 but rarely and BSs go down ungodly fast. And with bastion having a large boost or even just a med boost wit boost amp makes it easy to rock L4s and etc. Don't doubt the Golem, it really isn't bad, IF you have your skills where they are needs. I would like to test a good rail and/or blast Kronos too, but I'm not sure on fit yet, hmmmm. |

Seriously Bored
The Strontium Asylum
8
|
Posted - 2013.11.21 16:20:00 -
[81] - Quote
Quish McQuiddy wrote:Perhaps the Vargur needs a revisit - ROF up - tracking gone? I dunno. Its just quite disappointing with the promise of Bastion?
I think your disenchantment with the Vargur is tied to trying to make Artillery an optimal choice for PVE.
If you only look at it from an Artillery angle, then no: it isn't as good as the other Marauders.
Slap ACs and a MWD on it, and now it's one of the best. The bonuses are incredibly good when used for that, whereas changing tracking to an ROF bonus would just increase your ammo costs.
(Note that in the chance-to-hit formula, boosting tracking or falloff by the same percentage has near-equivalent effects on applying damage in most situations. The tracking bonus is a huge help.)
To put it short: you're staring at an insanely good monkey wrench and asking why it isn't that great at hammering in nails. |

chaosgrimm
Universal Production and Networking Services
55
|
Posted - 2013.11.21 17:41:00 -
[82] - Quote
Seriously Bored wrote: ... To put it short: you're staring at an insanely good monkey wrench and asking why it isn't that great at hammering in nails.
Agreed ac > arty. My problem with the new pve vargur is more like: Your insanely good monkey wrench becomes less effective so that it can be better at hammering nails.
In general for 4s, mjd and bastion should be avoided when they can be, and the 'old' vargur fits are now less effective. The only time this monkey wrench is more effective compared to the old version is when it is hammering nails.
|

Seriously Bored
The Strontium Asylum
8
|
Posted - 2013.11.21 18:12:00 -
[83] - Quote
chaosgrimm wrote:The only time this monkey wrench is more effective compared to the old version is when it is hammering nails.
I couldn't disagree more. I shaved 10-15 minutes off my Dread Pirate Scarlet completion time by using MWD and Bastion compared to the week prior. That's a huge increase in effectiveness.
Now... could I have used the same MWD tactic prior to Rubicon? I guess. I thought of it for the Mach, but not the Varg before Tuesday.
But Bastion makes it easier, and frees up mid slots for more Tracking Computers by needing fewer tank modules. Not to mention that being E-war proof is a huge benefit in certain missions. (DPS in particular, if you get Pith Eliminator spawns.)
I dunno. I just cannot sympathize with disappointment over the changes. |

chaosgrimm
Universal Production and Networking Services
55
|
Posted - 2013.11.21 19:01:00 -
[84] - Quote
Seriously Bored wrote:chaosgrimm wrote:The only time this monkey wrench is more effective compared to the old version is when it is hammering nails. I couldn't disagree more. I shaved 10-15 minutes off my Dread Pirate Scarlet completion time by using MWD and Bastion compared to the week prior. That's a huge increase in effectiveness. Now... could I have used the same MWD tactic prior to Rubicon? I guess. I thought of it for the Mach, but not the Varg before Tuesday. But Bastion makes it easier, and frees up mid slots for more Tracking Computers by needing fewer tank modules. Not to mention that being E-war proof is a huge benefit in certain missions. (DPS in particular, if you get Pith Eliminator spawns.) I dunno. I just cannot sympathize with disappointment over the changes.
Agreed, depends on spawns in dread pirate scarlet. Ewar immunity makes heavy ewar missions great, no disagreement there. Also a mission like serpentis massive attack is significantly faster via mjd bonus. Most missions though they just arent worth taking.
Additional tank isnt needed. Projection through bastion doesn't make up for lack of mobility. 3rd TC via bastion doesn't make up for running a 4th optional high/may not make up for dmg lost during bastion activation. Ex: even if u could decrease average mission time by 5% via 3rd tc and bastion (which you cant, save ewar), on a 20 min mission you are only saving a minute... Compare 1 min saved vs running an extra salvager or tractor for the duration of the mission.
I did most of the figures in the rebalancing thread, at some point today I will make an effort to cobble the info together and make a new thread about vargur mission fitting, since the changes have made it to tq.
|

Julie Thorne
14th Legion Eternal Evocations
9
|
Posted - 2013.11.21 19:33:00 -
[85] - Quote
Seriously Bored wrote:chaosgrimm wrote:The only time this monkey wrench is more effective compared to the old version is when it is hammering nails. I couldn't disagree more. I shaved 10-15 minutes off my Dread Pirate Scarlet completion time by using MWD and Bastion compared to the week prior. That's a huge increase in effectiveness. Now... could I have used the same MWD tactic prior to Rubicon? I guess. I thought of it for the Mach, but not the Varg before Tuesday. But Bastion makes it easier, and frees up mid slots for more Tracking Computers by needing fewer tank modules. Not to mention that being E-war proof is a huge benefit in certain missions. (DPS in particular, if you get Pith Eliminator spawns.) I dunno. I just cannot sympathize with disappointment over the changes.
The reason why a lot of people are happy with the changes is that they changed their setups and their tactics too. I already had MWD, 2x TC, 1x TE, 4x gyro, Burst Aerator II fitted, and I hardly ever had issues with my tank or cap. There is not much to improve on this. Drop an invulnerability field for an MJD? That is practically nothing. I would rather have the speed back. Or just switch to a Paladin after the Mach gets nerfed. 30+20km with conflag is nice when you have an MJD fitted. |

Seriously Bored
The Strontium Asylum
8
|
Posted - 2013.11.21 19:57:00 -
[86] - Quote
Julie Thorne wrote:The reason why a lot of people are happy with the changes is that they changed their setups and their tactics too.
I'll admit, this very well could be my situation.
Good points Julie, and good points chaosgrimm as well. I'll keep an eye out for your longer post.
Quote:Or just switch to a Paladin after the Mach gets nerfed.
Any word on how they'll be neutering it? All I've heard is that it's going to happen in the near future.
Man, that BS-sized battlecruiser had a good long runGÇŞ |

NightmareX
Mind Games. Suddenly Spaceships.
243
|
Posted - 2013.11.22 00:04:00 -
[87] - Quote
Quish McQuiddy wrote:Anize Oramara wrote:the op sounds like one of those hur dur people in infomercials who seem to be mentally handicapped when trying to vacuum but when they get the new and improved vacuim they act like people with doctorates in vacuum cleaning.
only with the op its the other way around.
basically op has already made up his mind before he got the bastion vargur and is now puposefully flying and fitting it like a complete and utter wankstain to prove his 'point'.
I already tested it on sisi last few weeks and it has greatly improved mission income for me because I went in with an open mind. Wow - did you learn to read? And did you learn to use the Vargur like it should be used?
Clearly not.
What you are saying is that it's the Megathron's fault that it can't hit the targets with Blasters when you decided to warp in at 60 km to your targets instead of 0 km. Yeah omg, it's the ships fault that the Megathron does 0 dps at that range with Blasters.
Many others here have given you the hard facts about how things works with the Vargur. And you just ignores it and thinks it's all fine to MJD 100 km away from the npcs with Autocannons and expect the Vargur to do high DPS.
If you want to hit the npc's with more higher DPS at 80-100 km, then fit Artilleries. Here is a list of my current EVE / PVP videos.
Suddenly Spaceships fighting in Tama (31.10.2013): https://forums.eveonline.com/default.aspx?g=posts&t=291945 Rebirth 4: http://tinyurl.com/ktfyalo |

Goldiiee
Tax and War Haven
600
|
Posted - 2013.11.22 01:07:00 -
[88] - Quote
I took to EVE-HQ and some of my numbers showed I could get up to 24k dps tank (Yes I said 24,000). On a ship that does 1000dps in itGÇÖs sleep, the tactic should be simple warp to site, get aggro, kill everything, warp to next site.
Things that keep me up at night;-á Why do we use a voice communication device to send telegraphs? Moore's Law should state,-áOnce you have paid off the last PC upgrade you will need another. |

Zor'katar
Matari Recreation
207
|
Posted - 2013.11.22 04:00:00 -
[89] - Quote
Julie Thorne wrote:The reason why a lot of people are happy with the changes is that they changed their setups and their tactics too. I already had MWD, 2x TC, 1x TE, 4x gyro, Burst Aerator II fitted, and I hardly ever had issues with my tank or cap. There is not much to improve on this. Drop an invulnerability field for an MJD? That is practically nothing. I would rather have the speed back. So make it 3 TCs and swap the TE for an Overdrive. On an AB, it's all of 4m/s slower than the pre-Rubicon Vargur. On an MWD it's actually marginally faster. |

Sigras
Conglomo
539
|
Posted - 2013.11.22 08:38:00 -
[90] - Quote
Quish McQuiddy wrote:Sigras wrote:Quish McQuiddy wrote:Sigras wrote:only an idiot would complain about a 25% range buff coupled with a 150% tank increase. . .
The vargur now is just straight better than the vargur from monday; im not sure what youre complaining about.
That being said, the vargur does do the least DPS by about 10%, but you are forgetting that the vargur has selectable damage types and doesnt lose 1/4 of its DPS to defender missiles A typical carebear response. MOAR tank PLEASE - the rats are frightening. A cruiser beats this beasts DPS - its overtanked undergunned. Really? your cruiser can do 925 DPS at 4.5 + 66 km using no drones? Please tell me more about your mystery cruiser . . . Typical moron response. Post first think never. 925 dps at 4.5 you numpty. at 66 it isnt. Theres something missing between your ears. at 50km (the farthest you should ever be from your target with the new MJD bonus), the vargur does 588 DPS; the only cruiser that can beat that is an ishtar and im not even sure that counts because of all the aggro sentry drones take now a days. And even then, the vargur does way more damage inside 30km, and it has fully selectable damage types; the sentry ishtar loses damage if it switches from thermal
again, morons . . . Post first think never |
|
|
Pages: 1 2 [3] 4 5 6 :: one page |
First page | Previous page | Next page | Last page |