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Filan
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Posted - 2006.02.27 15:00:00 -
[241]
my ferox runs a nice shield tank. on the bonus level of Guristas and Angel ganza i eat those torpedos and regen between shots lol.
Please resize image to a maximum of 400 x 120, not exceeding 24000 bps, ty - Cortes |

TerrorWOLF
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Posted - 2006.02.27 15:16:00 -
[242]
Originally by: Sarmaul Edited by: Sarmaul on 27/02/2006 12:54:09
Originally by: Zolofine Edited by: Zolofine on 27/02/2006 12:43:08
Originally by: Sarmaul
Originally by: Zolofine
- Shield booster can be upped yet more in efficienty by using amps - Armor repairs the same always and you need 2 = 4k pg minimum
fyi, a booster needs an amp to be on par with 2 reps :)
Hmmm 400 every 5 seconds VS 1200 every 15 seconds
I don't see your point? 
The only downside to that shieldbooster is it's cap use.. But the compensation skill lowers it a lot not to mention there are lots of ways to increase the boost including amp, implants you name it ;-)
Edited for saying stupid things...
I am getting tired of posting this:
Large Armour Rep II
HP: 800 Cap: 400 Time: 11.25 (skills)
HP/Second: 71.11 recurring Cap/Second: 35.55 recurring HP/Cap: 2
Large Armour Rep II x 2
HP: 1600 Cap: 800 Time: 11.25 (skills)
HP/Second: 142.22 recurring Cap/Second: 71.11 recurring HP/Cap: 2
X-Large Shield Booster II
HP: 600 Cap: 360 (skills) Time: 5
HP/Second: 120 Cap/Second: 72 HP/Cap: 1.66 recurring
X-Large Shield Booster II & Shield Boost Amp
HP: 780 (boost amp) Cap: 360 (skills) Time: 5
HP/Second: 156 Cap/Second: 72 HP/Cap: 2.16 recurring
You forgot to calculate passive shield recharge in to your numbers. This happens in every shield vs armor tank thread. Shield tankers all ways forget their shield recharge when it serves them.
May Your Death Be Slow And Painful
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Zolofine
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Posted - 2006.02.27 15:31:00 -
[243]
Edited by: Zolofine on 27/02/2006 15:32:10 I think Sarmaul's point was simply to show that you need an amp to be on par with 2 reps, which is true.
The problem is, as i said before, when factoring in passive regen and the fact that noone uses armor rep II's because of the extra 300pg (which is stupidly high) you see that shield tanking with booster + amp is much more efficient then armor tanking with 2 Large acco's.
Btw, i'm not talking here about l33t faction ships or whatever. If you need that before something is balanced then it's safe to say it's not balanced. |

Sam Comco
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Posted - 2006.02.27 19:28:00 -
[244]
Originally by: TerrorWOLF
Originally by: Sarmaul Edited by: Sarmaul on 27/02/2006 12:54:09 You forgot to calculate passive shield recharge in to your numbers. This happens in every shield vs armor tank thread. Shield tankers all ways forget their shield recharge when it serves them.
Yup, passive recharge isn't so bad. My ferox recovers 27 shield per sec, which is enough to cancel out a couple weapons.
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Sarmaul
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Posted - 2006.02.27 19:34:00 -
[245]
Originally by: TerrorWOLF You forgot to calculate passive shield recharge in to your numbers. This happens in every shield vs armor tank thread. Shield tankers all ways forget their shield recharge when it serves them.
what does it matter? I'm saying shield tanking is more cap effeciant than armour tanking anyway and shouting at the people who say shield tanks use too much cap. adding in the recharge only goes to show that shield tanking is even better than armour tanking.
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Slaveabuser
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Posted - 2006.02.27 19:38:00 -
[246]
Real men armour tank.
Killing the Minmatars since 22480 AD |

Jenny Spitfire
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Posted - 2006.02.27 19:43:00 -
[247]
Real PvPers dont tank. They gank.
Mega. High: Rack of rails Mid: Rack of tracking computers Low: Rack of stabs, I mean magnetic stabs.
 ----------------
RecruitMe@NOINT! |

Nikolai Nuvolari
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Posted - 2006.02.27 19:45:00 -
[248]
Originally by: Slaveabuser Real men armour tank.
I think we've been through this. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\ |

Sarmaul
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Posted - 2006.02.27 19:46:00 -
[249]
and why is this still in general discussion?
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Slaveabuser
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Posted - 2006.02.27 19:47:00 -
[250]
Originally by: Nikolai Nuvolari
Originally by: Slaveabuser Real men armour tank.
I think we've been through this.
No.
Killing the Minmatars since 22480 AD |

Nikolai Nuvolari
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Posted - 2006.02.27 19:59:00 -
[251]
Originally by: Slaveabuser
Originally by: Nikolai Nuvolari
Originally by: Slaveabuser Real men armour tank.
I think we've been through this.
No.
Well you're no fun then. -------------------------------------[04:04:04] Tom Thumb > for a nut case you rawk
[04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw
[07:38:53] Graelyn > Nikolai for Dev 108!
Stop whining about my signature - Wrangler \o/ ~kieron [\ |

Slaveabuser
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Posted - 2006.02.27 20:02:00 -
[252]
Ok yes then.
Killing the Minmatars since 22480 AD |

ThaMa Gebir
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Posted - 2006.02.27 20:20:00 -
[253]
lol __________________________________________
"Hammerhead: Boobies."
LOL
I Knew they couldn't pwn my s |

Zolofine
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Posted - 2006.02.27 20:41:00 -
[254]
Originally by: Jenny Spitfire Real PvPers dont tank. They gank.
Mega. High: Rack of rails Mid: Rack of tracking computers Low: Rack of stabs, I mean magnetic stabs.

More pre-rmr logic.
Post-rmr, ganking doesn't work since there is the whole max 3 damage mods thing. Feel free to fill up your lows with magfields, i'll fit a bunch of plates or resistances with a single rep...
Fitting more than 3 damage mods isn't even worth it on a gankgeddon anymore. They tank now ;-) |

Meridius
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Posted - 2006.02.27 20:42:00 -
[255]
Originally by: Zolofine
I think Sarmaul's point was simply to show that you need an amp to be on par with 2 reps, which is true.
Uhh don't you mean that armor tankers have to fit 2 reps to equal a booster + amp?
Lets see here, an amp uses 1pg and 50cpu (less cpu with named) and gives a sweet 30% boost bonus.
To compete at the BS scale we have to fit 2 2300pg/55cpu reps on.
BS don't have many problems fitting dual rep tanks but there is no tech 1 frig or cruiser that can. _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |

Zolofine
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Posted - 2006.02.27 21:24:00 -
[256]
Yeah that is kind of what it means init? :-)
I've just gotten so used to the 2xLAR concept that it just seems 'basic' in my mind ;-)
True this only applies to Battleships, cruisers are a whole different thing and there is no way to fit two reps on a cruiser so the alternative is fitted which is plates and resistances to attempt to 'last out' the fight. I haven't really tried shieldtanking on cruisers so i won't comment on it. Works pretty sweet on HAC's but then that's a whole nother story alltogether. |
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