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Thread Statistics | Show CCP posts - 3 post(s) |
Kray Raven
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Posted - 2006.03.02 02:43:00 -
[61]
Originally by: Zolofine Edited by: Zolofine on 01/03/2006 23:11:55 But nothing ever happens, because noone really cares.
Actually the clever people do care, it prolonged the life of Half Life by almost a decade that people were able to mod it.
And look at World of Warcraft, you can mod the hell of out that (which is one of the reasons they passed 100000 subscribers in the first hour of release) - if enough people complain about something they look into it and may ban it (the launcher will tell you you can't use that anymore). Simple.
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Kray Raven
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Posted - 2006.03.02 02:47:00 -
[62]
Originally by: F2C MaDMaXX
Removed instructions on client modification, which is an EULA violation - Teblin
Sure its a client modification and not a data file addition?
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CmdrRat
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Posted - 2006.03.02 02:49:00 -
[63]
Originally by: F2C MaDMaXX
Yes, Natural selection for Half-life,
Well then may I say it's one hell of a game, the sound design on it really compleats it. When your walking down a hall way and you hear those claws against the wall around the corner my heart beats a little faster, just like when I hear the pitter patter of Gorge feet knowing an easy target or a trap lays around the cornor.
_ ____ _______ _________________________________________________________
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Kray Raven
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Posted - 2006.03.02 02:49:00 -
[64]
Originally by: Maya Rkell And I for one won't use them without specific approval from CCP, good as they are. (Same thing for replacement fonts)
Yeah and the fonts is another thing, totally incompetent design (or are they all 20 year olds with perfect vision and 30 inch screens?) totally undreable interface unless I sit 20 cm's from the screen. Something which should be fixed as well. |
Reekaa
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Posted - 2006.03.02 02:50:00 -
[65]
Originally by: kieron Modifying the game files in any manner, including changing sounds, ship images, splash screens,font, etc. is a violation of the EULA. If discovered, actions up to and including a permanent ban can be levied against the offender.
I don't like sounding like a hard case about seemingly hamless changes like this, but I have to make sure that the EULA is clearly understood.
Yeah, you just overlook none of us have agreed to any EULA - its just some **** we have to click past to get to the game we are paying for.
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Kray Raven
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Posted - 2006.03.02 02:51:00 -
[66]
Originally by: bumcheekcity
Originally by: TheKiller8 I doubt the GMs can see (or care about) cosmetic and purely client-side changes like these. I toned down my warp drive sound a long time ago because it was just so frackin loud compared to all the other Eve sounds.
So, you freely admit to having modified your EVE client, even AFTER the post above in big yellow thingies telling us that this was against the rules and you would be beaten over the head with a bat?
Y'know, or words to that description...
Yes because they are wrong and we are right, and they should comply. Simple as that.
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Mr M
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Posted - 2006.03.02 04:15:00 -
[67]
Originally by: kieron Modifying the game files in any manner, including changing sounds, ship images, splash screens,font, etc. is a violation of the EULA. If discovered, actions up to and including a permanent ban can be levied against the offender.
Ehm... since we're not allowed to add an alternative soundfile for the warp sound effect I guess we're not allowed to add our own music either?
EVEgeek Geekulators, Mineral Index, and more |
MissileRus
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Posted - 2006.03.02 04:24:00 -
[68]
ROFL! now i hear whiners and hack in this thread!
a Dev could make sound files and allow us to use those
a Dev could make a volume control for the warp sounds
a Dev could allow the use of the OPs sound files
a Dev could tell us how to disable/lower the warp sound in a way that isnt against the EULA.
wheres the whine? the warp sound is 10 times louder then all the other sounds, some wants to lower it whats whine in that? and how is it hacking! ROFL!
random trekie noob: my warp sound is lower then yours random l33t noob: OMG HAX!
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kieron
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Posted - 2006.03.02 04:44:00 -
[69]
Everyone, please don't get me wrong, I agree there are some elements of the game that could use some lovin'. Heck, I admit to thinking that the warp sounds are a bit loud myself. However, until the ability to modify game files is given to the players by the Devs, I have to fall back upon the EULA, even if I think there are some adjustments that might be made to it.
Regarding those posters that are saying they do not receive any benefit from modifying client files, I disagree. A while back, there was a client mod that allowed a player to change ship into something less CPU/GPU intensive than the current models, thus decreasing system lag, resulting in a significant PvP advantage over someone without this mod. Its use became so widespread that players were banned for using this mod and the policy CCP had towards client mods tightened up significantly.
Will things change? Possibly. CCP has taken a number of player suggestions and added them into EVE. Until then, don't modify your client. If you do, be prepared for the client to fail at the least, and with the knowledge that you do face a ban if discovered.
kieron Community Manager, EVE Online
Come to the Dark Side. We have cookies! YAY Cookies!! -Kaemonn |
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Meridius
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Posted - 2006.03.02 04:52:00 -
[70]
Oh noes sound h4x!!111
Pretty said that the EULA has to be brought up over something as simple as this. _ __
WE get EVERRYYWHHHEERREEEE!!1 - Imaran |
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MrCue
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Posted - 2006.03.02 05:25:00 -
[71]
Originally by: kieron
Regarding those posters that are saying they do not receive any benefit from modifying client files, I disagree. A while back, there was a client mod that allowed a player to change ship into something less CPU/GPU intensive than the current models, thus decreasing system lag, resulting in a significant PvP advantage over someone without this mod. Its use became so widespread that players were banned for using this mod and the policy CCP had towards client mods tightened up significantly.
How about making this a option in the game so that everybody who wanted to could reduce their system lag for pvp?
Killmail Database |
Noriath
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Posted - 2006.03.02 05:32:00 -
[72]
Why don't we just get rid of the 3d component of the game alltogether and just make it a big overview with a bunch of gun buttons so everyone can have no lag in PvP. Oh wait, there was this whole thing about this being a game, and not just an effort to streamline blobwars by reducing graphics as far as possible...
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Nlle Kaani
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Posted - 2006.03.02 05:47:00 -
[73]
Yes ascii graphics 4tw. Use your imagination! No, really.
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res0nance
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Posted - 2006.03.02 08:10:00 -
[74]
Originally by: kieron A while back, there was a client mod that allowed a player to change ship into something less CPU/GPU intensive than the current models, thus decreasing system lag, resulting in a significant PvP advantage over someone without this mod.
Everyone with a fast computer has that same advantage. If I wanted, I could change a few driver files and force my video card to stop displaying textures - completely undetectable. But why would I want to ruin my EVE experience to gain an advantage? I wouldn't - but some people would.
You can't stop anybody with a bit of know-how or determination from doing what they want - the more you stop the small, insignificant things, surely the more devious the determined ones become when it comes to game modification.
Personally I also think the warp sound is too loud, I run with my sound off whenever I'm on Teamspeak - which I hate doing cos I love hearing my pulse lasers.
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Captain Tightpants
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Posted - 2006.03.02 08:23:00 -
[75]
Originally by: Meridius Pretty said that the EULA has to be brought up over something as simple as this.
Yeah, nomally contracts, agreements, laws and other legal documents only apply to the Really Big Stuff. That's why thefts of under $100 are okay.
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Grimwalius d'Antan
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Posted - 2006.03.02 08:45:00 -
[76]
Originally by: Dark Shikari Hell I have never seen a game that didn't allow modding. Ever.
I believe LucasArts is the only developer besides CCP to have opposed game modifications. Nowadays, virtually every game says "You're free to mod the game, as long as the .exe files are intact.". CCP should get with the times and allow customization, or fix the easiest problem that has ever been suggested repeatedly by virtually the whole paying customer base.
Griefing is to ruin a friendly game, which Eve is not. |
Ertai Vodalion
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Posted - 2006.03.02 10:01:00 -
[77]
this is at least the 10th thread regarding Warp Sound that I am answering to - and IŠm not very active on the boards - but here long enough to know probably 80% of the players want it tuned down (IŠm one of them).
Further IŠm here long enough to know how much CCP care for that.
to come out now with a large bat and spread fear of banning amongst them that take action, where CCP doesnŠt seem to be able to do, somewhat amuses me.
IsnŠt eve a game that promotes players shall take care of their problems on their own ? (if noone else cares) *chuckles*
I bet it takes less time to adjust the volume level than the 2 posts Kieron made in this thread.
Get your priorities CCP - you implement a new voice although noone I ever heard wasnŠt happy with the one we had before - still the warp sound that bugs most of us stays unchanged.
I hope that IŠll ever be able to listen to the sound of eve without warping my 2 year old son out of bed - but that hope got smaller during the last 2 years and 10 months.
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F2C MaDMaXX
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Posted - 2006.03.02 20:09:00 -
[78]
There was an update to the audio library file in the patch, didn't get chance to check anything before the server went down, anyone remember any audio related tweaks in the patch?
______________________________________ Natural Selection Developer
Sound FX |
Morbid AngelLust
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Posted - 2006.03.02 20:16:00 -
[79]
What a worthless post. With all the things they could upgrade you are requesting the sounds of the warp? WHAT IS WRONG WITH YOU PEOPLE....STOP POSTING!
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NAFnist
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Posted - 2006.03.02 20:27:00 -
[80]
Still cant believe this wasnt changed in beta.
Almost every other sound effects in EVE are amazing, too bad noone hears it because of this age old mistake with too loud warp effects.
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NAFnist
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Posted - 2006.03.02 20:27:00 -
[81]
Edited by: NAFnist on 02/03/2006 20:27:24 lagg ..
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F2C MaDMaXX
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Posted - 2006.03.02 20:29:00 -
[82]
Morbid, you evidently haven't read the post, its a non coding issue and wouldn't take 5 mins to fix, just because there are bigger fish to fry, doesn't mean that all smaller ones should be ignored.
______________________________________ Natural Selection Developer
Sound FX |
David Sinclair
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Posted - 2006.03.02 21:00:00 -
[83]
Originally by: kieron Regarding those posters that are saying they do not receive any benefit from modifying client files, I disagree. A while back, there was a client mod that allowed a player to change ship into something less CPU/GPU intensive than the current models, thus decreasing system lag, resulting in a significant PvP advantage over someone without this mod. Its use became so widespread that players were banned for using this mod and the policy CCP had towards client mods tightened up significantly.
Will things change? Possibly. CCP has taken a number of player suggestions and added them into EVE. Until then, don't modify your client. If you do, be prepared for the client to fail at the least, and with the knowledge that you do face a ban if discovered.
You know, if players are reducing model complexity to reduce lag, maybe that should tell you something?
One of the great things about mods in MMORPG's is what they tell the devs. What was the first thing modded into WoW? More action bars. It was so wildly popular that Blizzard added it to the base UI not long after. Another: Raid Health/Mana bars. Got added to the base UI a bit later. (I'm just using WoW, since it was the last MMO I played before Eve)
Mods let people try out new things for the game that you, as the developer, don't have to support! You can, however, reap the benefits. People have been begging for UI changes for quite some time now. Fonts, sounds, graphics. Stuff that won't touch the game mechanics, but will yield a much more enjoyable player experience.
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Professor McFly
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Posted - 2006.03.02 21:04:00 -
[84]
Originally by: kieron A while back, there was a client mod that allowed a player to change ship into something less CPU/GPU intensive than the current models, thus decreasing system lag, resulting in a significant PvP advantage over someone without this mod. Its use became so widespread that players were banned for using this mod and the policy CCP had towards client mods tightened up significantly.
So someone made PvP playable, and got banned for it __________________ Retard's handbook |
Minsc
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Posted - 2006.03.02 21:05:00 -
[85]
Originally by: Kray Raven
Originally by: Elve Sorrow Try speaking/listening on TS when you enter warp. Hell, try listening to it with a headset. Either the warp sound is acceptable, but everything else is so low you may aswell play with the sound off, or the music and such is acceptable but you best not try warping off anywhere.)
Yes totally incompetent on the side of the developer (i imagine there is only one guy who works on it at the weekends)
Can you do better? If not then kindly STFU m'kay.
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Kuolematon
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Posted - 2006.03.02 21:07:00 -
[86]
What? You guys hear warp sound when you warp? I never ...
Unnerf Amarr!! '.. in your chase after the imaginary "endgame fun"... which actually doesn't exist.' j0sephine |
Roxors
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Posted - 2006.03.02 21:23:00 -
[87]
yeah.. imo the only real issues i have with eve are all UI/usability stuff.. opening up the UI for mods would be a godsend for eve.. given that its becoming the norm in the mmorpg industry its likely only a matter of time before CCP opens up on this.. adapt, evolve or die..
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Maya Rkell
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Posted - 2006.03.02 21:46:00 -
[88]
Kieron,
I for one was fully aware of the hack (and others) and didn't use it. Thing is, using certain drones which didn't have a model (on CCP's side) could very easily also been seen as the same thing, and if everyone who used them dosn't also get banned, it's inconsistant (and thus directly harmful to the game).
If you're taking a hard line, then you need to ban TS/Vent. You need to ban the use of special programable keyboards, and a number of other things which you've dismissed as harmless. Until then, you're drawing the line with uncertaincy and fear, which simply alienates the userbase. I, personally, see a lot of dev activity on the forums but very little evidence we're listened to even on simple issues like warp sounds, hence I don't rate Eve's dev involvement especially high.
And I'll say again, if you want to enforce a hardline policy then you need to listen to people who are complaining about significant client issues, which are NOT overly manpower intensive to fix like the warp sound and the font. Until then, I will still never use the Eve sound system and use IRC for the majority of my Eve-related chat. Fundermental game systems not being used because of this...meh. Far more important to the game than any single bug or addition in Blood (excepting the local bug fix, sure).
Digital Communist> The Jin-Mei are probably more profficient in training for Tofu and Noodles than Spaceship Command |
Razin
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Posted - 2006.03.02 21:53:00 -
[89]
Originally by: Morbid AngelLust What a worthless post. With all the things they could upgrade you are requesting the sounds of the warp? WHAT IS WRONG WITH YOU PEOPLE....STOP POSTING!
Why are you worried about these posts? CCP has always maintained that there are specific dev teams for specific jobs: the programmers do the code, the artists do the art, the sound guys do the sounds, etc. Fixing sounds does not take away effort from the other aspects of development work.
The requests to do something about the warp sound had regularly showed up on these forums for as long as EVE existed (this doesn't mean that it's the most important fix that the players want). It has been shown just how simple of a fix it is, and so there is no excuse in not doing it.
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Xailia
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Posted - 2006.03.02 22:56:00 -
[90]
In most cases, an EULA is about as useful as putting a sign on a lookout that says: Do not look.
People will use mods when and if they have the need to, the serious ones are caught and those people are banned, the harmless ones are either not detectable or just ignored.
I do find it a bit strange that a function that is built into the client (the automatic loading of single files outside of stuffs) is officially barred from use, all while pointing at the EULA.
I should also note that the EULA has remained mostly intact througout the life of EVE, extending back all the way to when S&SI was the publisher. Which probably means S&SI wrote the thing. It has some odd things left over from that era (look at the license section, specifically). I think CCP should scrap the current EULA and write a more sensible one (for example, in the current EULA, you can't let your friend login to their account using your copy of EVE). Besides, it has been shown many times (at least in the US) that EULAs are legally useless.
Whether or not CCP actually does anything about the EULA, or the warp sound for that matter (I keep my sound off anyway), people will ignore the EULA and freely trade modding tips outside of the forum.
I have noticed that a lot of the recent Dev blogs about various exploits have mentioned that the specific exploit is a bannable offence; they didn't just point to the EULA.
My EULA: These statements are my opinion and I don't want to be held accountable if you start breaking parts of the EULA that CCP currently uses, even though I may disagree. You also agree to these conditions by reading the posted by date which preceeds these statements.
Also, don't complain so much, the Devs definitely have seen these posts or one of the other many threads about the warp sound. They have made us a fabulous game, and really I think at this point they really just don't want to know about people modding, as long as it is Mostly Harmless.
Now, who wants a Toblerone? I still have a box of 1kg ones in the back room... they should still be good after a year... I hope.
"The sky above the port was the color of a television, tuned to a dead channel." |
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