| Pages: 1 [2] 3 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Imhotep Khem
|
Posted - 2006.03.03 20:04:00 -
[31]
It wasnt an overwhelming slaughter. But I don't think I stressed him much either. 1/2 armor is a joke. Tempest is tier two for cryin out loud. We always use this "Tier" thing to justify why the Typhoon should remain beneath the Tempest but damn \o/
Anyway, I like the range technique. But if I employ that, Im really getting no benefit from my 2 NOSes. But thats OK. Never know what else I may run into. Like his Megathron buddy that showed up on the scene once I was into hull... ____ If your not dyin' your not tryin'. |

Imode
|
Posted - 2006.03.03 20:11:00 -
[32]
Some ships and setups are just better at close range than others. Not only does his NOS setup neutralize your tank, but it allows him to run his dual-rep full armor tank all at your expense. ____________________________
Band of Builders Inc. - Firmus Ixion |

Cummilla
|
Posted - 2006.03.03 20:14:00 -
[33]
Edited by: Cummilla on 03/03/2006 20:16:17
Originally by: Imhotep Khem It wasnt an overwhelming slaughter. But I don't think I stressed him much either. 1/2 armor is a joke. Tempest is tier two for cryin out loud. We always use this "Tier" thing to justify why the Typhoon should remain beneath the Tempest but damn \o/
Anyway, I like the range technique. But if I employ that, Im really getting no benefit from my 2 NOSes. But thats OK. Never know what else I may run into. Like his Megathron buddy that showed up on the scene once I was into hull...
I think you have to have faith and play to your strongest suite...no matter what. I think you're stregnth and my minnie pilot's strength is his gunnery skills which number close to 10 million sp now. What I would do is maximize my damage within reason.
I would switch to one t2 large armor rep and drop the 1600 plate. replace with t2 gyros for total of 2 of those. Tactically keeping the range makes sense. And what about 650's versus 425s?
You got him to half armor. A bit more damage and slight correction on tactics might make it at least an even chance that you'll come out against really the odds of what the status of "balance" between the two ships suggest the outcome would be.
EDIT: I also wanted to mention that in this case I'd likely switch out my tracking comp2 and webber for 2 tech 2 multis. Or hell, if I knew it was gallente and a station was near, t2 racials. You only need one or two successful jams to be decisive!
|

Isonkon Serikain
|
Posted - 2006.03.03 21:12:00 -
[34]
how about dropping the nos, fitting 2 sb's and a large injector... Could you last long enough to tear up his drones then?
The drones would last 2-3 smartbomb cycles... so at worst you'd have to be able to last 9 SB cycles to get all his drones, provided he had a full bay of damage dealing drones...
I dunno, never tried it myself, but I'm hoping to learn... I am training minnie BS 5... Someone send me a glimmer of hope. Ison's notches |

Zed Nash
|
Posted - 2006.03.03 21:29:00 -
[35]
A Domi's drone bay will hold multiple waves of drones. I laugh to myself whenever anyone targets/attacks my drones, because that means less damage on me, while my full damage is still on them. If I lose one, it's just a matter of launching more from my bay, and you'll be long gone before my drone bay runs out.
|

Nafri
|
Posted - 2006.03.03 21:38:00 -
[36]
Originally by: Isonkon Serikain how about dropping the nos, fitting 2 sb's and a large injector... Could you last long enough to tear up his drones then?
The drones would last 2-3 smartbomb cycles... so at worst you'd have to be able to last 9 SB cycles to get all his drones, provided he had a full bay of damage dealing drones...
I dunno, never tried it myself, but I'm hoping to learn... I am training minnie BS 5... Someone send me a glimmer of hope.
the drones would survive about 10 smartbomb cycles, so we talk about at least 30-40 cycles from 2 smartbombs
|

Zoe Mygou
|
Posted - 2006.03.03 21:50:00 -
[37]
I have a question: would a typhoon fitted with 4 heavy nos and 4 cruise launchers, using 5 heavy t2 drones and armor tanking, be able to beat a dominix?
|

Wizie
|
Posted - 2006.03.03 22:10:00 -
[38]
Originally by: Zoe Mygou I have a question: would a typhoon fitted with 4 heavy nos and 4 cruise launchers, using 5 heavy t2 drones and armor tanking, be able to beat a dominix?
With maxed out skills for both pilots... No. Domi would still win. Infact, a Domi could have some ew in the mids as well to leave your already low on cap Typhoon useless for tanking.
|

Wizie
|
Posted - 2006.03.03 22:13:00 -
[39]
Originally by: Cummilla Edited by: Cummilla on 03/03/2006 20:16:17
Originally by: Imhotep Khem It wasnt an overwhelming slaughter. But I don't think I stressed him much either. 1/2 armor is a joke. Tempest is tier two for cryin out loud. We always use this "Tier" thing to justify why the Typhoon should remain beneath the Tempest but damn \o/
Anyway, I like the range technique. But if I employ that, Im really getting no benefit from my 2 NOSes. But thats OK. Never know what else I may run into. Like his Megathron buddy that showed up on the scene once I was into hull...
I think you have to have faith and play to your strongest suite...no matter what. I think you're stregnth and my minnie pilot's strength is his gunnery skills which number close to 10 million sp now. What I would do is maximize my damage within reason.
I would switch to one t2 large armor rep and drop the 1600 plate. replace with t2 gyros for total of 2 of those. Tactically keeping the range makes sense. And what about 650's versus 425s?
You got him to half armor. A bit more damage and slight correction on tactics might make it at least an even chance that you'll come out against really the odds of what the status of "balance" between the two ships suggest the outcome would be.
EDIT: I also wanted to mention that in this case I'd likely switch out my tracking comp2 and webber for 2 tech 2 multis. Or hell, if I knew it was gallente and a station was near, t2 racials. You only need one or two successful jams to be decisive!
A Nos domi with decent skills and tech II ogres will kill a Solo Tempest with 2 large reps and 500+ dps from guns.
Look up the BOB killboard for the name Trepkos you will see what I mean.
2 large rep IIs, 2 energized adaptive IIs, 2 gyro stab IIs
Thats 520 dps from dual 425s. The Domi will break that tank easily. if its setup the right way to NOS (even with cap injectors and 2 heavy nos on pest).
|

Bigben
|
Posted - 2006.03.03 22:20:00 -
[40]
it was only the other day that i was in a beltin a 0.4 system, a tempest came and killed me in my inty (webbed) scrambleddrones ect..
so anyway, i instantly docked in the station in the same system and fit the domi with 6 nos's 2 min racila jammers scrambler and sensor booster and webber. in the lows i had 2 large armer reps and 4 hardeners and 1 rcu. i had all heavy ogre drones.
so i warped to the belt and there he was hovering over my can (still flagged) i instantly targetd and warp scrambled him. and set my drones on him with the nos. he began shooting back at me with t2800mms and as soon as he got into my armor i liturally tanked him for about 1.30 mins untill he got past half my armor. i then realised that i handnt yet attempted to target jam him and i did so and he couldnt hotme for the rest of the fight.
and i was only using t1 ogres so when i switch to t2 there will be a big diffrence.
Quote: null
null |

Kaylana Syi
|
Posted - 2006.03.03 22:42:00 -
[41]
Dominix is the only BS in the game I feel needs to be brought down a notch or two. I think it should be 6 ( turrets ), 4 Mids, 8 lows and leave it alone. Spay its versatility, increase its tankability and it wouldn't be most versatile ship in the game bar none but still able to do the job.
Originally by: "Oveur" I don't react to threats any better than you do
|

Duke Karas
|
Posted - 2006.03.03 22:47:00 -
[42]
Originally by: Imhotep Khem It wasnt an overwhelming slaughter. But I don't think I stressed him much either. 1/2 armor is a joke. Tempest is tier two for cryin out loud. We always use this "Tier" thing to justify why the Typhoon should remain beneath the Tempest but damn \o/
Anyway, I like the range technique. But if I employ that, Im really getting no benefit from my 2 NOSes. But thats OK. Never know what else I may run into. Like his Megathron buddy that showed up on the scene once I was into hull...
Don't shoot the drones. You were doing it right, mostly.
Kill the Dominix. Break his Tank. Damage, Damage, Damage
Even without 5 or 6 Gyros these days, you can break him. The key is your tank
Go old-fashioned xlarge C5-L or T2 shield booster, 2 large cap injectors, and shield amp(s)
2 or even 3 T2 gyros, and the last 3 lows for PDUs, Tracking enhancers, or fitting help if needed depending on what is most important to you
Stay with the T2 425, and the large nos in hi. Use T2 ammo. Pop your own heavy drones
Kill 'im fast!! Drones won't matter after that
Duke
|

Gudrodur
|
Posted - 2006.03.03 23:01:00 -
[43]
it was a gf M8. Thx.
Originally by: Imhotep Khem So I got killed by a dominix in my Tempest. I intend to get my revenge. He was using Berserker IIs. Which is nasty against a Tempest. I was using Dual 425mm T2 with Barrage T2 ammo.
First of all his drones hits were harder than my hits once we both started hitting armor. Not even considering the faster ROF of the drones.
Can a dominix field a set of drones, and still have a harder tank than a Tempest?
Obviously he was highly skilled, but my skills run pretty high too. We both used T2 equipment. Should I have shot the drones? Should I try smartbombs? though I think they would kill my poor cap.
my gun average was about 43 Drone average was about 65-70
These wrecks should be into armor: Your Dual 425mm AutoCannon II perfectly strikes Enemy, wrecking for 115.5 damage. Berserker II belonging to Enemy strikes you perfectly, wrecking for 204.7 damage.
I have to be honest. IN a tempest with a dual gun bonus I would expect to have harder hits than a Berserker II.
Tips/advice/ridicule?
|

Imhotep Khem
|
Posted - 2006.03.04 00:25:00 -
[44]
Originally by: Gudrodur
it was a gf M8. Thx.
Indeed. Trying to make it better for next time  ____ If your not dyin' your not tryin'. |

Danitar
|
Posted - 2006.03.04 00:27:00 -
[45]
Edited by: Danitar on 04/03/2006 00:28:03 IMO That thar tempasst aint right' know whut i mean..i got one and she dont do so well fittit wit them thar 425's on her, whoo hoo oh no thats bad .at least ya want is 650's sumtin wit a lil mure punch to em' dont use the 800's trackin to slow ..ya got her fittit all wrong lil feller put a tacking comp on her with 2 damage mods and load her wit some double ot' buch shot tech II stuff..plate her and harden her up a lil..you should fair a might better then ..now run along and go get that lil domi .
|

Zed Nash
|
Posted - 2006.03.04 00:55:00 -
[46]
Originally by: Kaylana Syi Dominix is the only BS in the game I feel needs to be brought down a notch or two. I think it should be 6 ( turrets ), 4 Mids, 8 lows and leave it alone. Spay its versatility, increase its tankability and it wouldn't be most versatile ship in the game bar none but still able to do the job.
BS vs BS, close range, a Dominix is a beast.
BS vs BS, long range, a Dominix is a target.
Don't touch it.
|

Lienzo
|
Posted - 2006.03.04 03:45:00 -
[47]
Edited by: Lienzo on 04/03/2006 03:45:34 Going by quickfitter to compare the Typhoon and the Domi all with maxed skills and equipment.. you can get about 700dps averaged across base resists with the Domi and just two large turrets. Phoon can get 50-100 dps higher with a mostly capless setup. The trouble is that the Typhoon needs an MWD for the first part of the battle to close range while the Domi can get by with an AB and a more relaxed approach.
This is just going to get worse when the drone augmenting modules are released.
I'd like to check passive shield tanking, but it needs to be done on paper as quickfitter must be counting the pg reduction aspect backwards (adding instead of subtracting).
Domi can tank, EW, scramble and ECCM all at the same time. Nothing outlasts it in short range combat.
Drone ftw.. till they need to return to ship for ammo reloads. Or SB amplifiers are released.
|

Tadis
|
Posted - 2006.03.04 15:58:00 -
[48]
All that needs to be said, and has been is:
Im a Dominix pilot, I fly it often :)
Theres a reason its so popular with those who know how to utilise it, is because its so damn hard to beat.
Its a fat bug, and a lot of gallente know how to use a fat bug to its optimal capacity :)
|

Demon Bringer
|
Posted - 2006.03.04 16:11:00 -
[49]
the domi doesnt require much skill to use effectively
ECM requires very low skills to be effective and is overpowered as it is.
Nos requires no skills to use well.
Drones require low skills to use effectively compaired to guns/missiles
its a combination of things that makes it a great ship.
overpowered? erm slighly, not by much.
|

Redwolf
|
Posted - 2006.03.04 16:37:00 -
[50]
Edited by: Redwolf on 04/03/2006 16:40:59 (bleh)
|

Furion35
|
Posted - 2006.03.04 16:51:00 -
[51]
Originally by: Zed Nash
Originally by: Kaylana Syi Dominix is the only BS in the game I feel needs to be brought down a notch or two. I think it should be 6 ( turrets ), 4 Mids, 8 lows and leave it alone. Spay its versatility, increase its tankability and it wouldn't be most versatile ship in the game bar none but still able to do the job.
BS vs BS, close range, a Dominix is a beast.
BS vs BS, long range, a Dominix is a target.
Don't touch it.
I assure you, most combat is close range. Proof? Scramblers are 7500m and disruptors 20km. Fleet battles are a small piece of the pvp pie.
|

Furion35
|
Posted - 2006.03.04 17:00:00 -
[52]
Dominix has the best in everything.
Dominix:
Tank matches Apocalypse, the specialized tanking ship with **** damage)
Enough middle slots to be as effective in ew ( only in 1v1 situations though) as a Scorpian which is the specialized ew boat with **** damage and **** tank
Can fit enough heavy nos to match the Typhoon, the specialized nos with **** tank
Drones give good, no cap, no pg/cpu, all damage types, dps.
|

Elendar
|
Posted - 2006.03.04 18:08:00 -
[53]
Basically don't engage a domi from nos range if your relying on being able to kill it fast, most domi tanks are pretty sick and they run off your cap too one (risky) trick is to kill your own cap as fast as you can as most domis will be relying on your cap to sustain their own, then time boosts with your reps and hardners also t2 heavies hurt like ****, as as your gonna be weak to exp....
|

Imhotep Khem
|
Posted - 2006.03.04 19:22:00 -
[54]
According to the log analyzer of QuickFit damage was like so
To Imhotep : 17390.7 (173.91 dmg/sec) To Gudrodur: 8321.7 (83.22 dmg/sec)
His drone accuracy was 96%, my gun accuracy was 88%.
That is ludicrous.
Of course it turns out that his buddy did more damage than I thought. To Imhotep : 12611.6 (210.19 dmg/sec)
And he missed the first 40s of the damn fight WTF??   Something is wrong. ____ If your not dyin' your not tryin'. |

Dexter Rast
|
Posted - 2006.03.04 20:10:00 -
[55]
the domi is overpowered by a long long way, for a ship to have that much firepower at its disposal before it even uses any of its slots is way out of balance with the rest of the bs`s,
give the domi only 2 high slots and then that would bring it into line, atm its the i-win button on soo many fronts, we even have potential sniper setups being discussed for it with the introduction of sentry drones ffs. hom many other ships can fit a full range of weapons for any range while keeping a pretty bog standard setup. nos, ecm, armor tank and a versatile and unmached arsenal with a compliment of various drones ---------------------------------------------
|

Haniblecter Teg
|
Posted - 2006.03.04 20:25:00 -
[56]
Never try to kill the domi's drones unless they're sentries. he has 15 of the things and he'll happily let you blast them away, as he destroys you.
Sounds like the guy had sentry drones. Its alot easier to destroy them than heavies.
You'll need 800mm AC's with t2 ammo. If he's using tank + ECM, then it'll take him FOREVER to kill you, and you'll prolly come out on top. Gank domi will eat you alive, may be close.
6x 800mm AC's + 2 NOS AB, Cap injector, Dual Repps, 3 hardeners 5x mediums ON THE DOMI. fitting mods.
Stay outside NOS range, NOS when he gets within yours. AB might be smarter, better cap use. He'll MWD close to you initially, but have to turn it off to conserve his cap. All the while, your AB is getting farther away from him. Towards the end of the fight, he'll still be hammering away with his lame drones and having to use his MWD to get within NOS range again.
How long did the fight last? Prolly greater than 2min I bet. ---------------------------------------- Friends Forever |

Maorio
|
Posted - 2006.03.04 20:35:00 -
[57]
if you fit for pure tanking I can tank 2 ravens (2 large t2 reppers 3 n-type hards 1 domination hard) in it (unknown opponent sp, corp mates firing as well and it was a close range fight) but I had another friendly fight with another corp mate in his tempest and got beaten it took time but I lost and he (10m+ sp in gunnery) was in like 40% sheild (sheild tank) I cleaned his cap really fast but he had cap injectors and he kept pounding on my at 15km, the point with the domi is to fit a crazy tank and leave it at that, ie. tanking you enemies to death, so my best tip to everyone trying to fight domis don't engage it in a close range fight unless you know what you are doing or have more nos than he has or flying your own domi with better skills than he has. cap injectors will save your life
|

Morigan
|
Posted - 2006.03.04 20:57:00 -
[58]
My suggestion:
Figure out just how much of a tank you'd really need to tank his drones, then run 3 nos x 5 guns with a sensor dampener and 2x racial jammers, or just 3 racial jammers. Preferably T2.
If you can tank his drones and dissable his nos through EW and then his tank through nos, you can kick anythings butt.
Either that or bring 10 freinds to the fight next time :P
|

Crellion
|
Posted - 2006.03.04 21:19:00 -
[59]
While I fully respect all the comments in this thread it appears you were also being hit by a Mega. Twin rep apocs can barely tank a rail Mega for 2 mins if it hits ok (transversal - distance). Nothing can tank a Blastermega indefinately. No single BS can survive Mega and Dominix assault but a Scorp so... the discussion is cool but the original example is really pointless...
|

Imhotep Khem
|
Posted - 2006.03.04 21:30:00 -
[60]
There are several points here. As you see he more than doubled my damage and he was only using Drones. The mega also more than doubled my DPS (was not using blasters). I have 6M in gunnery and Minmatar BS 4. This seems wrong.
Tempest with 6 T2 guns with gyro T2 and T2 ammo is not even 1/2 damage of dominix or megathron? How is that remotely correct? I was close enough that I should have had good hits as well.
I'm not discussing ship balance. I am trying to understand if these numbers make sense. I hear people talk 100+ DPS, and my DPS is only about 80. ____ If your not dyin' your not tryin'. |
| |
|
| Pages: 1 [2] 3 4 :: one page |
| First page | Previous page | Next page | Last page |