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Miasmos
Aliastra Gallente Federation
7
|
Posted - 2013.12.08 14:28:00 -
[1] - Quote
All have been playtested to steamroll L4's with low but focused skillpoints on under 6 months old characters. All are easy to fit CPU wise and focus in training damage skills. Training the damage skills is the core of these fits: it both enables the fits to steamroll with range and damage, and makes you isk.
All of the fits tank the L4's easily by sniping from outside NPC range. Guristas missions can be iffy, but in practise get steamrolled. Against guristas fit 2x kinetic hardeners. Carry a mobile depot for the ability to adapt fittings in space.
All of the fits carry a tractor beam to snag mission objectives with MJD triangulation. Move around by MJD triangulation, practise the routine to get the most out of MJD cooldown by jumping back to next gate with a buffer of rats left to kill.
Knock yourself out!
 [Dominix, Newbie PVE MJD] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Large Armor Repairer II Internal Force Field Array I
Large Micro Jump Drive Omnidirectional Tracking Link II Omnidirectional Tracking Link II Omnidirectional Tracking Link II Sensor Booster II, Targeting Range Script
Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II Small Tractor Beam I [empty high slot] [empty high slot]
Large Drone Scope Chip I Large Drone Scope Chip I Large Drone Scope Chip I
Garde II x5 - 820dps to 100km optimal range Bouncer II x5 - 717dps to 130km drone range Curator II x5 - 666dps to 130km drone range
 [Armageddon, Newbie PVE MJD] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Large Armor Repairer II Internal Force Field Array I
Large Micro Jump Drive Federation Navy Omnidirectional Tracking Link Federation Navy Omnidirectional Tracking Link Sensor Booster II, Targeting Range Script
Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II Small Tractor Beam I [empty high slot] [empty high slot]
Large Drone Scope Chip I Large Drone Scope Chip I Large Processor Overclocking Unit I
Curator II x5 - 666dps to 110km Bouncer II x5 - 717dps to 130km Warden II x5 - 615dps to 150km (garde II 820dps to 60km)
 [Raven, Newbie PVE MJD] Ballistic Control System II Ballistic Control System II Ballistic Control System II Ballistic Control System II Co-Processor II
Large Micro Jump Drive EM Ward Field II EM Ward Field II Thermic Dissipation Field II Large Shield Booster II Sensor Booster II, Targeting Range Script Shield Boost Amplifier II
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Small Tractor Beam I
Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I Large Warhead Rigor Catalyst I
Hobgoblin II x5
Fury missile 888dps to 150km lock range, triple rigor damage application. |

Dato Koppla
PillowFighters Inc Stealth Wear Inc.
397
|
Posted - 2013.12.08 16:53:00 -
[2] - Quote
+1 This is basically the best way for new players to get into L4 missions nowadays. |

Onictus
Silver Snake Enterprise Fatal Ascension
652
|
Posted - 2013.12.08 18:11:00 -
[3] - Quote
That Raven you can also swap the SeBo for a cap booster and not have to range tank everything. So less waiting around for the MJD to cooldown. |

Miasmos
Aliastra Gallente Federation
9
|
Posted - 2013.12.08 18:20:00 -
[4] - Quote
Onictus wrote:That Raven you can also swap the SeBo for a cap booster and not have to range tank everything. So less waiting around for the MJD to cooldown. Absolutely correct for a ready character.
Not on a very young character running L4 / anomalies, though. The MJD is only there to forego tank requirement, as MJD reduces your DPS to missile travel time on spawn triggers. |

Marc Callan
Interstellar Steel Templis Dragonaors
338
|
Posted - 2013.12.09 11:44:00 -
[5] - Quote
The only thing I'd quibble about is the fifth DDA in the Dominix and Armageddon fits. Drone damage is variable in the same way turret damage is (grazing shots, wrecking shots, etc.), and once you're past four DDA's, I'm not sure you get enough of a DPS boost to be noticeable over the natural fluctuations in drone DPS. For a newbie, I'd probably recommend an extra tank module in place of the fifth DDA. "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Blake Phosphor
Taurus Quantum Technologies Taurus Quantum Dynamics
0
|
Posted - 2013.12.09 12:30:00 -
[6] - Quote
Especially in L4s, many battleships will hunt you down to some degree. On many missions this will suit you, but on my domi (even with t2 sentries) I often take damage from battleships at 70k+. If the domi posted fails to maintain a good 100km+, it will either have to warp or die very quickly. Also, whats up with the rigs? Just use more drone link augmenters, I dont know of any noobie who has perfect targeting skills, so 4/5 drone links is often enough to serve any purpose. And for the love of god, t2 damage control. you expect t2 links but not t2 damage control? |

Neor Deninard
Blackwater Coalition Forces Harkonnen Federation
17
|
Posted - 2013.12.09 13:04:00 -
[7] - Quote
That Domi will die soooooo fast vs. guristas
And slowboating 40km to a gate or mission container isn't fun either |

Dextrome Thorphan
RvB - RED Federation
35
|
Posted - 2013.12.09 13:18:00 -
[8] - Quote
Neor Deninard wrote:That Domi will die soooooo fast vs. guristas
And slowboating 40km to a gate or mission container isn't fun either
Uhm it's got a MJD just like the Raven and the Arma... so why you dissing the Domi? 
Just gotta learn how to effectively use your MJD D/W I suck at it too lol  |

Miasmos
Aliastra Gallente Federation
10
|
Posted - 2013.12.09 13:29:00 -
[9] - Quote
Neor Deninard wrote:That Domi will die soooooo fast vs. guristas
And slowboating 40km to a gate or mission container isn't fun either
Both points are addressed in op. These fits are thoroughly proven in L4s. |

Miasmos
Aliastra Gallente Federation
10
|
Posted - 2013.12.09 13:35:00 -
[10] - Quote
Blake Phosphor wrote:Especially in L4s, many battleships will hunt you down to some degree. On many missions this will suit you, but on my domi (even with t2 sentries) I often take damage from battleships at 70k+. If the domi posted fails to maintain a good 100km+, it will either have to warp or die very quickly. Also, whats up with the rigs? Just use more drone link augmenters, I dont know of any noobie who has perfect targeting skills, so 4/5 drone links is often enough to serve any purpose. And for the love of god, t2 damage control. you expect t2 links but not t2 damage control?
Valid points in theory. In practise the fits are optimized:
GÇó range tank steamrolls L4's in practise, thoroughly playtested GÇó scope rigs are not stacking penalized with omnidirs resulting 100km optimal gardes GÇó t2 damage control is CPU hungry, can skip electronics v and drones rigging iv through meta
|

Miasmos
Aliastra Gallente Federation
10
|
Posted - 2013.12.09 13:38:00 -
[11] - Quote
Marc Callan wrote:The only thing I'd quibble about is the fifth DDA in the Dominix and Armageddon fits. Drone damage is variable in the same way turret damage is (grazing shots, wrecking shots, etc.), and once you're past four DDA's, I'm not sure you get enough of a DPS boost to be noticeable over the natural fluctuations in drone DPS. For a newbie, I'd probably recommend an extra tank module in place of the fifth DDA.
The fifth DDA gives a 15-20 dps boost. A good alternative is to carry a hardener in the slot. |

IIshira
School of Applied Knowledge Caldari State
281
|
Posted - 2013.12.09 14:05:00 -
[12] - Quote
These look like very good fits but I have a few questions.
How would you fit these for experienced players? Other than the co-processor for the Raven and the T1 damage control *gouges eyes out* the fits look like they would be good for more experienced players as well... Or am I wrong?
How much damage do you defect being at 100km since they use missiles? I've done Sansha missions and being 100km off is nice since their turrets have a hard time hitting you but I haven't tried this with Guristas and their missiles.
|

Kosetzu
S1lver Flame
87
|
Posted - 2013.12.09 14:18:00 -
[13] - Quote
Would the Domi/Geddon have enough targeting range if you used a signal amplifier instead of the sensor booster? Fifth damage mod is a bit too penalized for me to see it as useful tbh... |

Onictus
Silver Snake Enterprise Fatal Ascension
657
|
Posted - 2013.12.09 14:22:00 -
[14] - Quote
IIshira wrote:These look like very good fits but I have a few questions.
How would you fit these for experienced players? Other than the co-processor for the Raven and the T1 damage control *gouges eyes out* the fits look like they would be good for more experienced players as well... Or am I wrong?
How much damage do you defect being at 100km since they use missiles? I've done Sansha missions and being 100km off is nice since their turrets have a hard time hitting you but I haven't tried this with Guristas and their missiles.
The co-proc isn't going anywhere on a x4 BCS raven, not if you want a tank....that applies to players with fitting skills as well as those that dont. Likewise the t1 DC is there for CPU purposes, domi doesn't really have that much and 5 damage mods + 3 omnis + dla eat a lot AND those drone scopes cost you CPU like all drone rigs....I doubt that a T2 DCU would fit.
I wouldn't fly the domi with that fit, three DDAs allows a much better tank, and even then you are going to have fun with a lot of the angle missions, the requirement to range tank would make guristas even worse, toss that sitecase completely in favor of a couple specific cheepo faction hardeners and call that a day. Likelwise that thing is only going to be able to run the repper for a minute maybe before capping out. There is nothing to support the capacitor on it. |

Miasmos
Aliastra Gallente Federation
11
|
Posted - 2013.12.09 14:28:00 -
[15] - Quote
Good questions above.
The sebo hits a sweet spot of 140 targeting / 130 drone control ish. Signal amp range limitation costs a lot of dps in practise. However, the ones you need to co-max are drone optimal, control and lock range. A good eft excersise, keeping in mind the cpu ease and low sp!
The fifth DDA is a rather decent boost, not as penalized as on most turret ships: 15-20dps
The drone fits work for experienced players as they are, because they are quite maxed for dps. On raven and gedson you should look for non mjd fits though if you want to min max. Those are a different topic but: raven "standard", armageddon 50km cruise-sentry or laser-sentry. |

Trioxis
Veyr The Veyr Collective
3
|
Posted - 2013.12.09 16:01:00 -
[16] - Quote
I'd probably run something like this:
[Armageddon, DRONE ON] Large Armor Repairer II Large Armor Repairer II Armor Kinetic Hardener II Armor Kinetic Hardener II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Cap Recharger II Cap Recharger II Cap Recharger II Omnidirectional Tracking Link II
Drone Link Augmentor II Drone Link Augmentor II Cruise Missile Launcher II, Inferno Cruise Missile Cruise Missile Launcher II, Inferno Cruise Missile Cruise Missile Launcher II, Inferno Cruise Missile Salvager I Salvager I
Large Capacitor Control Circuit I Large Capacitor Control Circuit I Large Capacitor Control Circuit I
Bouncer II x5 - 657dps @ 75km optimal Hobgoblin II x5 Curator II x5 - 610dps @ ~66km optimal Hammerhead II x5
It trades drone optimal and some dps for increased tank so you don't have to worry about guristas melting your armor. Cruise missiles will add a bit of dps while also allowing you to pull ships from range, if necessary. You could drop a DDA for another resist if you don't feel comfortable with the tank.
Dropping the Omnidirectional Tracking Link for a 100mn AB would allow you to get to gates a bit faster at the expense of drone optimal and tracking. Bouncer optimal would be 57600m and Curator optimal would be 50400. It's debatable whether you would need the increased optimal range or not as a stronger tank would allow you to just take all fire head-on, thus having all ships within optimal anyway. It might also be worth taking rat specific sentries (Curator vs Sansha and Blood Raiders, Garde vs Serpentis, etc) to get the most bang for your buck. |

Blake Phosphor
Taurus Quantum Technologies Taurus Quantum Dynamics
0
|
Posted - 2013.12.09 17:14:00 -
[17] - Quote
Miasmos wrote:Blake Phosphor wrote:Especially in L4s, many battleships will hunt you down to some degree. On many missions this will suit you, but on my domi (even with t2 sentries) I often take damage from battleships at 70k+. If the domi posted fails to maintain a good 100km+, it will either have to warp or die very quickly. Also, whats up with the rigs? Just use more drone link augmenters, I dont know of any noobie who has perfect targeting skills, so 4/5 drone links is often enough to serve any purpose. And for the love of god, t2 damage control. you expect t2 links but not t2 damage control? Valid points in theory. In practise the fits are optimized: GÇó range tank steamrolls L4's in practise, thoroughly playtested GÇó scope rigs are not stacking penalized with omnidirs resulting 100km optimal gardes GÇó t2 damage control is CPU hungry, can skip electronics v and drones rigging iv through meta
Id like to see this. I have several 8.0s with corporations and have done hundreds of l4s and I can say that in quite a few missions if ANYTHING goes wrong you will simply die. Before one could use this fit, they would have to do much research and be very careful, definetly not noobie friendly |

Miasmos
Aliastra Gallente Federation
11
|
Posted - 2013.12.09 17:48:00 -
[18] - Quote
Blake Phosphor wrote:Miasmos wrote:Blake Phosphor wrote:Especially in L4s, many battleships will hunt you down to some degree. On many missions this will suit you, but on my domi (even with t2 sentries) I often take damage from battleships at 70k+. If the domi posted fails to maintain a good 100km+, it will either have to warp or die very quickly. Also, whats up with the rigs? Just use more drone link augmenters, I dont know of any noobie who has perfect targeting skills, so 4/5 drone links is often enough to serve any purpose. And for the love of god, t2 damage control. you expect t2 links but not t2 damage control? Valid points in theory. In practise the fits are optimized: GÇó range tank steamrolls L4's in practise, thoroughly playtested GÇó scope rigs are not stacking penalized with omnidirs resulting 100km optimal gardes GÇó t2 damage control is CPU hungry, can skip electronics v and drones rigging iv through meta Id like to see this. I have several 8.0s with corporations and have done hundreds of l4s and I can say that in quite a few missions if ANYTHING goes wrong you will simply die. Before one could use this fit, they would have to do much research and be very careful, definetly not noobie friendly
*Simply die waving hands, or MJD and warp away - if anything ever manages to go *that* wrong. The amount of care taken is: 1) MJD when entering room. 2) Shoot frigates first on approach, then focus down the rest, sorting by range to kill close ones first.
Not rocket science. |

Verity Sovereign
Sovereign Fleet Tax Shelter
613
|
Posted - 2013.12.09 18:58:00 -
[19] - Quote
Miasmos wrote:GÇó scope rigs are not stacking penalized with omnidirs resulting 100km optimal gardes
Hmm, hadn't realized that, are they stacking penalized with each other? I remember there was a time when the omnis weren't stacking penalized. That might make it worth switching from my current domi, to my Geddon (as I have Amarr BS V, but only gal BS IV), and then re-rig the geddon, although I'd have to check the CPU
Still, in general, the fits look way too squishy and stacking penalized. MJDing back to a gate, and sitting around for 3 minutes for it to cooldown again is not what I'd call blitzing.
2/3 of them also assumes rather extensive drone skills, I know you said focused... but.... that is quite a bit of specialization.
Given the price of a domi now, I might be tempted to tell them they can use some faction stuff in place of skills (ie Fed navy omni links, and only do sharpshooting IV)
Black eagle DLAs are nice too, but a bit expensive... but if you're blitzing lvl 4s, you can do the gallente epic arc soon enough I guess. |

Miasmos
Aliastra Gallente Federation
13
|
Posted - 2013.12.09 19:20:00 -
[20] - Quote
Verity Sovereign wrote:Miasmos wrote:GÇó scope rigs are not stacking penalized with omnidirs resulting 100km optimal gardes Hmm, hadn't realized that, are they stacking penalized with each other? I remember there was a time when the omnis weren't stacking penalized. That might make it worth switching from my current domi, to my Geddon (as I have Amarr BS V, but only gal BS IV), and then re-rig the geddon, although I'd have to check the CPU Still, in general, the fits look way too squishy and stacking penalized. MJDing back to a gate, and sitting around for 3 minutes for it to cooldown again is not what I'd call blitzing. 2/3 of them also assumes rather extensive drone skills, I know you said focused... but.... that is quite a bit of specialization. Given the price of a domi now, I might be tempted to tell them they can use some faction stuff in place of skills (ie Fed navy omni links, and only do sharpshooting IV) Black eagle DLAs are nice too, but a bit expensive... but if you're blitzing lvl 4s, you can do the gallente epic arc soon enough I guess.
About the penalization and squishiness, looks can be deceiving. It's the focus that makes them work, including on the skillpoint department. The focus allows skipping on the tank department as you kill stuff before it reaches range to shoot you. Making compromises rapidly moves you from "don't need tank" to "have to fit full tank", especially on a low SP character.
FN omnidirectionals are an excellent call on the dominix, reaching 110km gardes. BE DLA's could also be good, as CPU is very hard on the DLA's especially.
Pimping it too much crosses the line of "gank-worthy" though! This is the primary reason of using a damage control too, as the EHP would be in the target range of a pair of tornados without it on a low SP character. |

Cage Man
310
|
Posted - 2013.12.09 21:28:00 -
[21] - Quote
5 DDA's is just plain crazy and a waste of a low slot The thick plottens... CCP, When can my crane get its black paint job back?? |

IIshira
School of Applied Knowledge Caldari State
283
|
Posted - 2013.12.09 22:35:00 -
[22] - Quote
Onictus wrote:IIshira wrote:These look like very good fits but I have a few questions.
How would you fit these for experienced players? Other than the co-processor for the Raven and the T1 damage control *gouges eyes out* the fits look like they would be good for more experienced players as well... Or am I wrong?
How much damage do you defect being at 100km since they use missiles? I've done Sansha missions and being 100km off is nice since their turrets have a hard time hitting you but I haven't tried this with Guristas and their missiles.
The co-proc isn't going anywhere on a x4 BCS raven, not if you want a tank....that applies to players with fitting skills as well as those that dont. Likewise the t1 DC is there for CPU purposes
The co-processor or T1 damage control isn't needed on these setups if you have fitting skills. I understand that since these setups are intended for pilots without all the fitting skills they might be needed.
|

IIshira
School of Applied Knowledge Caldari State
283
|
Posted - 2013.12.09 23:02:00 -
[23] - Quote
IIshira wrote: How much damage do you defect being at 100km since they use missiles? I've done Sansha missions and being 100km off is nice since their turrets have a hard time hitting you but I haven't tried this with Guristas and their missiles.
This is the only thing I'm worried about. With no armor hardeners and a single repper I'm not sure if it will be tanky enough, I'm going to test it and see! |

Celia Therone
University of Caille Gallente Federation
37
|
Posted - 2013.12.09 23:50:00 -
[24] - Quote
I don't think that this fit will clear the Angel Extravaganza bonus room? In fact anything with a bunch of turrets I would be concerned with? Anything that ewars you so you can't target and then spawns warp disrupting frigates could get interesting pretty quickly like in the blockade? |

Miasmos
Aliastra Gallente Federation
15
|
Posted - 2013.12.10 05:16:00 -
[25] - Quote
Celia Therone wrote:I don't think that this fit will clear the Angel Extravaganza bonus room? In fact anything with a bunch of turrets I would be concerned with? Anything that ewars you so you can't target and then spawns warp disrupting frigates could get interesting pretty quickly like in the blockade?
The AE bonus room requires fitting tank (tested). Gurista missions are the other thing you want a tank in.
The blockade is cakewalk as you kill frigates on approach both on your targeting and sentry targeting. EWAR is a non-issue and diminishes also greatly from your range. |

Miasmos
Aliastra Gallente Federation
15
|
Posted - 2013.12.10 05:19:00 -
[26] - Quote
Cage Man wrote:5 DDA's is just plain crazy and a waste of a low slot
It's 15-20dps which is quite meaningful, but in some cases you could be better off with a co-processor and another drone link augmentor. Then your lock range becomes the limitation, though. |

Miasmos
Aliastra Gallente Federation
15
|
Posted - 2013.12.10 05:37:00 -
[27] - Quote
Mission fitting has a philosophical change nowadays as you can adapt with mobile depot. What I do is fit for the 90% I can run without any tank and swap on fly for the 10% of cases where my shield is ever breached.
The 5 DDAs boost the majority scenario, but there could be a way to optimise it, perhaps co-pro and DLA. |

Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
169
|
Posted - 2013.12.10 06:43:00 -
[28] - Quote
Tractor Beams aren't needed with the new Deployables, you can drop those and then come back with Noctis/Destroyer to mop up |

Miasmos
Aliastra Gallente Federation
15
|
Posted - 2013.12.10 07:03:00 -
[29] - Quote
Caldari 5 wrote:Tractor Beams aren't needed with the new Deployables, you can drop those and then come back with Noctis/Destroyer to mop up
Tractor is very much needed in the general fit IMHO.
The point of it is with two MJD clicks and tractor you get the mission objective can. Shoot rats in between the mjd clicks. The tractor has saved me a lot of slowboating.
The tractor could well be refitted for the occasion, but I found myself using it enough to warrant a spot in the base fit. |

Galileo Ohaya
Tortuga Coalition 102
27
|
Posted - 2013.12.11 00:01:00 -
[30] - Quote
Thanks for these fits. I'm not a new player and have excellent fitting skills for Caldari missile boats, but just have never flown a Raven. I'm looking to put one together though for my hisec alt to use. I'm also training up for a Domi and appreciate the fit ideas.
I have some questions on the Raven though.... The shield booster works well, but using it drops the cap down to a very short life. I understand that you are using the MJD to range tank so you hopefully don't need the booster that much, but still..... I've not yet flown a MJD so I am a complete noob to using it....
Also, I see you don't fit a TP? In my experience with Sleepers, a TP is a huge help with cruise missiles with anything smaller than a BS.
|

Onictus
Silver Snake Enterprise Fatal Ascension
675
|
Posted - 2013.12.11 02:15:00 -
[31] - Quote
Galileo Ohaya wrote:Thanks for these fits. I'm not a new player and have excellent fitting skills for Caldari missile boats, but just have never flown a Raven. I'm looking to put one together though for my hisec alt to use. I'm also training up for a Domi and appreciate the fit ideas.
I have some questions on the Raven though.... The shield booster works well, but using it drops the cap down to a very short life. I understand that you are using the MJD to range tank so you hopefully don't need the booster that much, but still..... I've not yet flown a MJD so I am a complete noob to using it....
Also, I see you don't fit a TP? In my experience with Sleepers, a TP is a huge help with cruise missiles with anything smaller than a BS.
That is what all of the Rigors are for.
I prefer the using a cap injector over the sebo but that is a style thing. |

Kosetzu
S1lver Flame
87
|
Posted - 2013.12.11 02:25:00 -
[32] - Quote
Isn't it better to use 2 rigors and 1 flare than all rigors? |

Onictus
Silver Snake Enterprise Fatal Ascension
675
|
Posted - 2013.12.11 03:30:00 -
[33] - Quote
Kosetzu wrote:Isn't it better to use 2 rigors and 1 flare than all rigors?
That is what I run, but sig counts more than speed, and I don't feel like getting out a calulator to tell you the difference. The only time that sucks is when you catch something coasting down after an MWD cycle. Running 5% clones helps with that as well.
|

Miasmos
Aliastra Gallente Federation
21
|
Posted - 2013.12.11 07:47:00 -
[34] - Quote
Kosetzu wrote:Isn't it better to use 2 rigors and 1 flare than all rigors?
A classic question.
The answer is: Rigors are always better, unless it is t2 flare vs t1 rigor, in which case the general consensus is on some boats a combo of 2x rigor and 1x t2 flare is better than 3x rigor. IIRC this was on CNR (have seen graphs). Generally a safe assumption is that rigors are always better for cruise missiles.
|

Kosetzu
S1lver Flame
87
|
Posted - 2013.12.11 08:06:00 -
[35] - Quote
Miasmos wrote:A classic question.
The answer is: Rigors are always better, unless it is t2 flare vs t1 rigor, in which case the general consensus is on some boats a combo of 2x rigor and 1x t2 flare is better than 3x rigor. IIRC this was on CNR (have seen graphs). Generally a safe assumption is that rigors are always better for cruise missiles.
Good to know. I've not used missiles in over 4 years now so not on top of that =) |

marVLs
528
|
Posted - 2013.12.11 08:11:00 -
[36] - Quote
d o n t f i t 5 d a m a g e m o d s . . . S T A H P |

Miasmos
Aliastra Gallente Federation
21
|
Posted - 2013.12.11 08:24:00 -
[37] - Quote
marVLs wrote:d o n t f i t 5 d a m a g e m o d s . . . S T A H P
< Picture portrays me fitting 5 damage mods. |

Marc Callan
Interstellar Steel Templis Dragonaors
338
|
Posted - 2013.12.11 09:25:00 -
[38] - Quote
Yeah, you get a bit of extra DPS from the fifth damage mod, but given that your variation in damage is greater than the benefit of the fifth mod, isn't an extra tank module in case of emergencies a better idea, especially since you're portraying these as newbie fits, and lack of experience can lead to errors which, with a thin-tanked gank boat, can leave one with a destroyed mission runner? "Nevertheless a prince ought to inspire fear in such a way that, if he does not win love, he avoids hatred..." - Niccolo Machiavelli-á |

Miasmos
Aliastra Gallente Federation
21
|
Posted - 2013.12.11 15:07:00 -
[39] - Quote
Marc Callan wrote:Yeah, you get a bit of extra DPS from the fifth damage mod, but given that your variation in damage is greater than the benefit of the fifth mod, isn't an extra tank module in case of emergencies a better idea, especially since you're portraying these as newbie fits, and lack of experience can lead to errors which, with a thin-tanked gank boat, can leave one with a destroyed mission runner?
A well argumented point! Might as well comply.
I think I'll have an EANM there. |

IIshira
School of Applied Knowledge Caldari State
285
|
Posted - 2013.12.11 15:34:00 -
[40] - Quote
Miasmos wrote:Marc Callan wrote:Yeah, you get a bit of extra DPS from the fifth damage mod, but given that your variation in damage is greater than the benefit of the fifth mod, isn't an extra tank module in case of emergencies a better idea, especially since you're portraying these as newbie fits, and lack of experience can lead to errors which, with a thin-tanked gank boat, can leave one with a destroyed mission runner? A well argumented point! Might as well comply. I think I'll have an EANM there.
I've done a few missions with and without an EANM and it was a bit squishy without. I want to test it on Guristas extravaganza but I've been having too much fun with my PVP pilots fighting WT's. I'lll get to it lol |

chaosgrimm
Universal Production and Networking Services
58
|
Posted - 2013.12.11 15:59:00 -
[41] - Quote
Very sensible, not over tanked, looks to make liberal use of dmg and projection/application mods, but not overly stacking penalized. +1 |

IIshira
School of Applied Knowledge Caldari State
285
|
Posted - 2013.12.11 17:24:00 -
[42] - Quote
chaosgrimm wrote:Very sensible, not over tanked, looks to make liberal use of dmg and projection/application mods, but not overly stacking penalized. +1
Well spoken! This could be a description for a fine wine  |

CMD Ishikawa
Center for Advanced Studies Gallente Federation
43
|
Posted - 2013.12.12 11:44:00 -
[43] - Quote
Good fits and advices here for those starting missions, however I think OP should edit and talk about mobile depots, because this new feature changes the way we've been running missions in this game.
Used properly this new deployable structure allows us to fit whatever we need when we need it inside the mission itself, now we can fit for tank when most needed and then switch modules to increase damage once the received dps has lowered.
It may require some practice, but once you get the hang of it, reconfiguring your ship in space is priceless.
Advice to newbies and everyone alike is get some in the cargo hold and practice, be aware that it can become a distraction inside the missions the first times. |

Miasmos
Aliastra Gallente Federation
25
|
Posted - 2013.12.12 12:09:00 -
[44] - Quote
^ good advice above. Have a standard fit that is the best in most practical situations (5 DDA in practise for me), switch around on the fly (guristas mission hardening, serpentis sensor boosting, AE bonus room buffertank). |

Tyrea Gaterau
Universalis Czech
0
|
Posted - 2013.12.19 12:11:00 -
[45] - Quote
When I used Dominix my fit was like this: [Dominix, sentry tech 2] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Federation Navy Energized Adaptive Nano Membrane Damage Control II Large Ancillary Armor Repairer, Nanite Repair Paste
Large Micro Jump Drive Federation Navy Omnidirectional Tracking Link Federation Navy Omnidirectional Tracking Link Federation Navy Omnidirectional Tracking Link F-90 Positional Sensor Subroutines
Medium 'Solace' Remote Armor Repairer Drone Link Augmentor II Drone Link Augmentor II Drone Link Augmentor II [empty high slot] - whatever you want [empty high slot] - whatever you want
Large Ionic Field Projector I Large Anti-Explosive Pump I Large Ionic Field Projector I
Garde II x5 Warden II x5
you can swap faction for normal, but faction omnis are realy cheap. I never had any troubles in missions, it's just about how you use MJD. And it's omnitanked (lowest resist 57%) it's not much, but you tank with range and you have LAAR. |

Lokee Skyhart
Federal Navy Academy Gallente Federation
6
|
Posted - 2013.12.19 13:49:00 -
[46] - Quote
hello...i hope i'm asking right questions here hehe..
i'm still quite new in here..i have played eve on 2011 iirc..and just got back again
i was piloting drake before i left and now i made a new account still piloting drake...until now, i have enough ISK to get me a battleship..
i was thinking raven at first but recently i kinda tired with missiles and trying to get a new fresh air,either ship's design,playstyle,etc...
right now i'm interested with PVE only, and my eyes are set on both dominix and armageddon..although i prefer megathron to dominix purey because it's much cooler hahahahahaha...
so..any suggestion?
i'm looking for more challenging playstyle though  |

IIshira
School of Applied Knowledge Caldari State
291
|
Posted - 2013.12.19 14:10:00 -
[47] - Quote
Lokee Skyhart wrote:hello...i hope i'm asking right questions here hehe.. i'm still quite new in here..i have played eve on 2011 iirc..and just got back again i was piloting drake before i left and now i made a new account still piloting drake...until now, i have enough ISK to get me a battleship.. i was thinking raven at first but recently i kinda tired with missiles and trying to get a new fresh air,either ship's design,playstyle,etc... right now i'm interested with PVE only, and my eyes are set on both dominix and armageddon..although i prefer megathron to dominix purey because it's much cooler hahahahahaha... so..any suggestion? i'm looking for more challenging playstyle though 
I would have made a new thread
For missions it would depend on what you want.
Dominix or Armageddon means lots of drone skills and can be fun. Expect to micro manage drones because they will take aggro.
Missiles can be boring but missions in general can be boring as well. Make sure you have good core and tanking skills before you get into a battleship. Do level 3's in a battlecruiser till you get them. You'll make more ISK as well.
I've heard that a T3 can be challenging since you have to kite a lot of DPS but I'm not sure since I don't fly one. |

Lokee Skyhart
Federal Navy Academy Gallente Federation
6
|
Posted - 2013.12.19 14:52:00 -
[48] - Quote
IIshira wrote:Lokee Skyhart wrote:hello...i hope i'm asking right questions here hehe.. i'm still quite new in here..i have played eve on 2011 iirc..and just got back again i was piloting drake before i left and now i made a new account still piloting drake...until now, i have enough ISK to get me a battleship.. i was thinking raven at first but recently i kinda tired with missiles and trying to get a new fresh air,either ship's design,playstyle,etc... right now i'm interested with PVE only, and my eyes are set on both dominix and armageddon..although i prefer megathron to dominix purey because it's much cooler hahahahahaha... so..any suggestion? i'm looking for more challenging playstyle though  I would have made a new thread For missions it would depend on what you want. Dominix or Armageddon means lots of drone skills and can be fun. Expect to micro manage drones because they will take aggro. Missiles can be boring but missions in general can be boring as well. Make sure you have good core and tanking skills before you get into a battleship. Do level 3's in a battlecruiser till you get them. You'll make more ISK as well. I've heard that a T3 can be challenging since you have to kite a lot of DPS but I'm not sure since I don't fly one.
hmm..if it's like that then i prob take it slow and have raven for a while and see how it's fare..if i got bored i could always sell it and try another ships while making ISK along the way on my drake :D
from there, i might train for dom or arma along the way...somehow... hehehe
thanks a lot :D
|

Miasmos
Aliastra Gallente Federation
34
|
Posted - 2013.12.19 16:31:00 -
[49] - Quote
Lokee Skyhart wrote:IIshira wrote:Lokee Skyhart wrote:hello...i hope i'm asking right questions here hehe.. i'm still quite new in here..i have played eve on 2011 iirc..and just got back again i was piloting drake before i left and now i made a new account still piloting drake...until now, i have enough ISK to get me a battleship.. i was thinking raven at first but recently i kinda tired with missiles and trying to get a new fresh air,either ship's design,playstyle,etc... right now i'm interested with PVE only, and my eyes are set on both dominix and armageddon..although i prefer megathron to dominix purey because it's much cooler hahahahahaha... so..any suggestion? i'm looking for more challenging playstyle though  I would have made a new thread For missions it would depend on what you want. Dominix or Armageddon means lots of drone skills and can be fun. Expect to micro manage drones because they will take aggro. Missiles can be boring but missions in general can be boring as well. Make sure you have good core and tanking skills before you get into a battleship. Do level 3's in a battlecruiser till you get them. You'll make more ISK as well. I've heard that a T3 can be challenging since you have to kite a lot of DPS but I'm not sure since I don't fly one. hmm..if it's like that then i prob take it slow and have raven for a while and see how it's fare..if i got bored i could always sell it and try another ships while making ISK along the way on my drake :D from there, i might train for dom or arma along the way...somehow... hehehe thanks a lot :D
All the fits in the OP are well suited for you I think. Pick one and go for it! Armageddon has the most potential of these ships but least upgrade: a cruise missile + sentry drone armageddon is quite good but there's not much to stretch those skills for later on. Raven upgrades to Golem which is really nice. Dominix upgrades to rattlesnake with missile skills much later on. |

Lokee Skyhart
Federal Navy Academy Gallente Federation
6
|
Posted - 2013.12.19 17:10:00 -
[50] - Quote
Miasmos wrote:
All the fits in the OP are well suited for you I think. Pick one and go for it! Armageddon has the most potential of these ships but least upgrade: a cruise missile + sentry drone armageddon is quite good but there's not much to stretch those skills for later on. Raven upgrades to Golem which is really nice. Dominix upgrades to rattlesnake with missile skills much later on.
So wait, if from a dom to ratty is not a waste and instead of a valuable experience. Should i just go from drake to dom and then work my way up to ratty? I mean it's not a waste of time right? I'm not a hardcore player or grinder also hehe |

IIshira
School of Applied Knowledge Caldari State
291
|
Posted - 2013.12.19 18:22:00 -
[51] - Quote
Lokee Skyhart wrote:Miasmos wrote:
All the fits in the OP are well suited for you I think. Pick one and go for it! Armageddon has the most potential of these ships but least upgrade: a cruise missile + sentry drone armageddon is quite good but there's not much to stretch those skills for later on. Raven upgrades to Golem which is really nice. Dominix upgrades to rattlesnake with missile skills much later on.
So wait, if from a dom to ratty is not a waste and instead of a valuable experience. Should i just go from drake to dom and then work my way up to ratty? I mean it's not a waste of time right? I'm not a hardcore player or grinder also hehe
Nothing is a waste of time if you like it. I didn't mean to imply the Domi was bad. It's just different. It does require a bit more micromanagement than a missile ship but it's not unbearable.
I wish the test server could let people try ships. |

Marcus Walkuris
Aww yeahhh
59
|
Posted - 2013.12.19 20:27:00 -
[52] - Quote
Lokee Skyhart wrote:Miasmos wrote:
All the fits in the OP are well suited for you I think. Pick one and go for it! Armageddon has the most potential of these ships but least upgrade: a cruise missile + sentry drone armageddon is quite good but there's not much to stretch those skills for later on. Raven upgrades to Golem which is really nice. Dominix upgrades to rattlesnake with missile skills much later on.
So wait, if from a dom to ratty is not a waste and instead of a valuable experience. Should i just go from drake to dom and then work my way up to ratty? I mean it's not a waste of time right? I'm not a hardcore player or grinder also hehe
Missiles are a bad way to get into the game, simply due to the fact you need to branch out into E-war namely 'target painting'. Everything about missiles costs more SP for less returns. A total multiplier of 15x worth of skill multipliers, 8x is a month(2x=1 week of-course) at 'PERFECT' SP meaning optimal remap and 5+ implants so that is rather an optimistic 'best of' scenario. Missile support 21x....Missile skills 18x......and then target painting 15x.. ofc it also doesn't open up any real capital weapons if you care. Gunnery 18x... Gun skills 9x per faction guntype.. Specializations are the only thing created equal. |

IIshira
School of Applied Knowledge Caldari State
291
|
Posted - 2013.12.19 21:58:00 -
[53] - Quote
Marcus Walkuris wrote:Lokee Skyhart wrote:Miasmos wrote:
All the fits in the OP are well suited for you I think. Pick one and go for it! Armageddon has the most potential of these ships but least upgrade: a cruise missile + sentry drone armageddon is quite good but there's not much to stretch those skills for later on. Raven upgrades to Golem which is really nice. Dominix upgrades to rattlesnake with missile skills much later on.
So wait, if from a dom to ratty is not a waste and instead of a valuable experience. Should i just go from drake to dom and then work my way up to ratty? I mean it's not a waste of time right? I'm not a hardcore player or grinder also hehe Missiles are a bad way to get into the game, simply due to the fact you need to branch out into E-war namely 'target painting'. Everything about missiles costs more SP for less returns. A total multiplier of 15x worth of skill multipliers, 8x is a month(2x=1 week of-course) at 'PERFECT' SP meaning optimal remap and 5+ implants so that is rather an optimistic 'best of' scenario. Missile support 21x....Missile skills 18x......and then target painting 15x.. ofc it also doesn't open up any real capital weapons if you care. Gunnery 18x... Gun skills 9x per faction guntype.. Specializations are the only thing created equal.
I agree that missiles can be more skill point intensive than gunnery especially after the Rubicon changes. I wouldn't pick a ship or weapons platform based on how long it takes to train. So what if it takes a bit longer because once it's done it's done. I mean this is just how I look at it. For general purpose PVE missiles are superior because you can chose your damage type and do 100 percent of that damage. Target painting requires a little skill investment but it's not that bad either.
I do PVE in gun ships as well but they are more specialized. For example Amarr ships do extremely well against Sansha and Blood Raiders. Against Serpentis or Guristas meh not so great.
Now if you want to PVP an argument could me made that guns are superior. I do most my PVP with gun ships.
It's all about what you like to do. I will advise not to be wishy washy when it comes to making decisions about skills. Five million skill points invested in missiles is not a good time to decide you like guns better. You're better off being able to do a few things very well than suck at everything LOL |

Miasmos
Aliastra Gallente Federation
34
|
Posted - 2013.12.20 12:41:00 -
[54] - Quote
The above underlined.
Also, in the time it takes to master stuff stuff gets rebalanced anyway, in the standard 5 year balancing cycles. |
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