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blabla4711
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.12.25 07:44:00 -
[241] - Quote
James Amril-Kesh wrote:blabla4711 wrote:Isnt "socketpuppeting" a tactic well known to Goon Shitposters anymore?
Logging to your High-Sec Alts, open up tear-threads and answering with your "tight homie" to be zergswarm alts babbling about "pubbies" or htfu?
Ask your highlord mittani if you dont know and spare us your show of the "innocent victims". So you don't deny it.
I dont care what you and your homies think, so no point in denying it and start playing forum games with a shitposter.  |

Alavaria Fera
GoonWaffe Goonswarm Federation
5352
|
Posted - 2013.12.25 08:15:00 -
[242] - Quote
Thos thread delivers, deploys and assigns ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
There are no goons. The goons; 0.0 dream is over. |

Zulu Death Mask
Yaxchilan
15
|
Posted - 2013.12.25 08:41:00 -
[243] - Quote
Rattman wrote:Zulu Death Mask wrote: Is that why N3PL uses slowcats even when numbers are 1:1 ? Is it because equal numbers are too large of a blob?
We are not here to make fun for you. We are here to make life as miserable as possible and we are succeeding. Life for the russians is miserable. RUSRUS declared war on us, goons came into help them. I am very mixed at goons not deploying supers, on one hand I would love to kill them, but on the other hand by not deploying them they get no experience in flying / FCing them. Allows us to keep super cap dominance with out ever really having to deploy them
Yeah I've noticed you keep on using caps/supers and keep on welping subcap fleets (when you don't run). That way your FCs won't get any subcap experience :D 
You certainly aren't ruining my fun, it's just that I'd like EvE to be a more balanced/fun game in all its aspects. You should know by now that there's pew pew fun to be had in all kinds of ways... sov warfare is not one of them ;) But you keep at it.. you seem to be enjoying following PL everywhere ;) |

James Amril-Kesh
4S Corporation Goonswarm Federation
7183
|
Posted - 2013.12.25 08:47:00 -
[244] - Quote
So who was the PL titan that DD'ed JEFFRAIDER's Moros on the G-0 undock? Because lol Totally irrelevant to the thread but I don't care. Latest video - Pandemic Legion titan and supers killed |

Zloco Crendraven
BALKAN EXPRESS
517
|
Posted - 2013.12.25 09:43:00 -
[245] - Quote
Zulu Death Mask wrote:http://i.imgur.com/AvU6SW0.jpg
The current state of nullsec warfare looks like countless fuN!!!!11111
It is more like blobs online. That is the true killer.
So until there are blobs Archons and their drones are just fine because is the only way to counter them. BALEX is recruiting -----> tinyurl.com/oscmmlv |

Gary Bell
Wrecking Shots Black Legion.
90
|
Posted - 2013.12.25 12:37:00 -
[246] - Quote
See that is just being flat dumb... They were matching subcap numbers for weeks.. Then when we actually get evenish numbers they switch to all caps..
They were literally dropping 3 full fleets on BL everytime we farted for like 2 months.. Now oh noes you blob us.. cfc blob.. grr..
The real issue is they got tired of retraining subsystem skills and decided to play slowcats online..
Have you ever really compared the numbers of the 2 blocks fighting .. There alot closer then you think |

Zulu Death Mask
Yaxchilan
15
|
Posted - 2013.12.25 13:23:00 -
[247] - Quote
Zloco Crendraven wrote:Zulu Death Mask wrote:http://i.imgur.com/AvU6SW0.jpg
The current state of nullsec warfare looks like countless fuN!!!!11111 It is more like blobs online. That is the true killer. So until there are blobs Archons and their drones are just fine because is the only way to counter them.
And how about when there are blobs of Archons? |

Zloco Crendraven
BALKAN EXPRESS
517
|
Posted - 2013.12.25 13:25:00 -
[248] - Quote
Zulu Death Mask wrote:Zloco Crendraven wrote:Zulu Death Mask wrote:http://i.imgur.com/AvU6SW0.jpg
The current state of nullsec warfare looks like countless fuN!!!!11111 It is more like blobs online. That is the true killer. So until there are blobs Archons and their drones are just fine because is the only way to counter them. And how about when there are blobs of Archons?
That is a looong way to go. But if that happens than ofc nerf whatever the blob is flying. If not, the game dies. BALEX is recruiting -----> tinyurl.com/oscmmlv |

Bloodmyst Ranwar
Dark Miresa
18
|
Posted - 2013.12.25 13:40:00 -
[249] - Quote
By no means am I a vet in this game.....
But it seems to me the problem is the Larger Ship hulls in this game such as Carriers, Titans etc. So much tank whilst having so many drones can only promote stale game play especially when X amount of pilots in the blob are taking orders from 1 person. Also, it's been mentioned a few times in this thread that these fights last for so many hours with only a few losses. (3 - 5 Archon losses in 4 hours is a bit..... well too drawn out)
IMO, a solution needs to be implemented that will try to break these blobs into much smaller numbers, thus promoting greater strategic game play (not just we all follow order from one person and press F1). Whatever that solution may be I have no idea and this is why we have game developers. But the quick fix to it now , is just delete these hulls from the game or convert them into industrial ships only.
Meh, my 2 cents worth.... |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
2688
|
Posted - 2013.12.25 13:42:00 -
[250] - Quote
Drones don't need to be nerfed. Massive fleet sizes need to be nerfed.
There needs to be a maximum 100 members pet entire fleet, no higher. Perhaps an even harsher punishment for blobbing, by preventing the use of friendly remote effects to anybody except those in your fleet. That means each fleet needs its own logistics, and cannot use any other fleet's logistics.
Force the use of more FCs, rather than more "Wing/Squad Commanders".
Drone assist however can be changed to only allow assisting to the Squad Commander or other squad mates. Ch+½j+ì Katrina Oniseki ~ (RDC) Chief Operations Officer ~ [I-RED] Director of Public Relations |

Jowen Datloran
Science and Trade Institute Caldari State
752
|
Posted - 2013.12.25 13:53:00 -
[251] - Quote
Meh. Get rid of jump drive mechanics; all ships use stargates.
Never liked that mechanic in the first place. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Zulu Death Mask
Yaxchilan
15
|
Posted - 2013.12.25 14:52:00 -
[252] - Quote
Zloco Crendraven wrote:Zulu Death Mask wrote:Zloco Crendraven wrote:Zulu Death Mask wrote:http://i.imgur.com/AvU6SW0.jpg
The current state of nullsec warfare looks like countless fuN!!!!11111 It is more like blobs online. That is the true killer. So until there are blobs Archons and their drones are just fine because is the only way to counter them. And how about when there are blobs of Archons? That is a looong way to go. But if that happens than ofc nerf whatever the blob is flying. If not, the game dies. And to Gary. Yeah sure Russians + CFC vs N3 and PL equal numbers. It is like 2-3 x times bigger. In last 2 wars you sided with CFC (against TEST and now against N3). Blobbers! In this war there were from the beggining RAZOR and CFC bomber wings. You also dont hesitate to drop 50+ dreads on every little skirmish that happens in lowsec. IMO if you nerf Archons and sentries than nerf Dreads so they shouldn't even be able lock anything smaller than a BS. Stop being a hypocrite.
Didn't PL/NC. outblob solar out of their space? Don't PL/NC. outblob anyone with caps/supers? Don't Nulli outblob BL fleets? Don't Goons outblob pretty much everyone?
Just because you are outnumbered, doesn't mean you have to grind the fights to a halt. It's not like there's anything else to do... one blue donut has to fight the other blue donut. |

Grath Telkin
Sniggerdly Pandemic Legion
1991
|
Posted - 2013.12.25 15:07:00 -
[253] - Quote
Gary Bell wrote:See that is just being flat dumb... They were matching subcap numbers for weeks.. Then when we actually get evenish numbers they switch to all caps..
They were literally dropping 3 full fleets on BL everytime we farted for like 2 months.. Now oh noes you blob us.. cfc blob.. grr..
The real issue is they got tired of retraining subsystem skills and decided to play slowcats online..
Have you ever really compared the numbers of the 2 blocks fighting .. There alot closer then you think
Yea, you heard it h ere first, N3 is almost as large as the CFC.....everything in this post is as true as that fact.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

Zloco Crendraven
BALKAN EXPRESS
517
|
Posted - 2013.12.25 15:38:00 -
[254] - Quote
Zulu Death Mask wrote:Zloco Crendraven wrote:Zulu Death Mask wrote:Zloco Crendraven wrote:Zulu Death Mask wrote:http://i.imgur.com/AvU6SW0.jpg
The current state of nullsec warfare looks like countless fuN!!!!11111 It is more like blobs online. That is the true killer. So until there are blobs Archons and their drones are just fine because is the only way to counter them. And how about when there are blobs of Archons? That is a looong way to go. But if that happens than ofc nerf whatever the blob is flying. If not, the game dies. And to Gary. Yeah sure Russians + CFC vs N3 and PL equal numbers. It is like 2-3 x times bigger. In last 2 wars you sided with CFC (against TEST and now against N3). Blobbers! In this war there were from the beggining RAZOR and CFC bomber wings. You also dont hesitate to drop 50+ dreads on every little skirmish that happens in lowsec. IMO if you nerf Archons and sentries than nerf Dreads so they shouldn't even be able lock anything smaller than a BS. Stop being a hypocrite. Didn't PL/NC. outblob solar out of their space? Don't PL/NC. outblob anyone with caps/supers? Don't Nulli outblob BL fleets? Don't Goons outblob pretty much everyone? Just because you are outnumbered, doesn't mean you have to grind the fights to a halt. It's not like there's anything else to do... one blue donut has to fight the other blue donut.
Goons are the reason for this. And instead of fighting for a true cause, eradicating the true illness sin EVE (the blue donut), you joined them because of being EMO about PL. You guys had my and all of EVE utter respect until you joined CFC against TEST???? Cmn! PL are pussssies hidden behind their caps. I really would like few fair and square skirmishes with them for a change, never had one but had many possibilities. But i kind a understand them, what in earth else they could do with all these blue donuts around. NC. would have my respect, things they did up in the north against the CFC was amazing. But they became like EMOx10000 compared to you guys, BL.
Nulli, SOLAR, and DoD are the model alliances IMO. It is not always about winning. BALEX is recruiting -----> tinyurl.com/oscmmlv |
|

ISD Ezwal
ISD Community Communications Liaisons
658

|
Posted - 2013.12.25 17:15:00 -
[255] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The rules:
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued. ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Zulu Death Mask
Yaxchilan
15
|
Posted - 2013.12.25 17:37:00 -
[256] - Quote
Zloco Crendraven wrote:
Nulli, SOLAR, and DoD are the model alliances IMO. If all null alliances would have their mentality EVE would be amazing. It is not always about winning.
I understand Solar... kind of understand DoD... how the hell is Nulli a model alliance though? What have they done on their own, without PL ?
|

Gary Bell
Wrecking Shots Black Legion.
94
|
Posted - 2013.12.25 17:43:00 -
[257] - Quote
Grath Telkin wrote:Gary Bell wrote:See that is just being flat dumb... They were matching subcap numbers for weeks.. Then when we actually get evenish numbers they switch to all caps..
They were literally dropping 3 full fleets on BL everytime we farted for like 2 months.. Now oh noes you blob us.. cfc blob.. grr..
The real issue is they got tired of retraining subsystem skills and decided to play slowcats online..
Have you ever really compared the numbers of the 2 blocks fighting .. There alot closer then you think Yea, you heard it h ere first, N3 is almost as large as the CFC.....everything in this post is as true as that fact.
Grath honestly you know as well as I do that you guys can field the same numbers you just choose not to because you have your trump card..
And do I really need to start linking killboard fights where we were killing nulli canes in munnins and you guys drop a prot fleet and then insidious shows up in there brutix fleet.. All to dogpile us..
I agree with some of what you said about drones but honestly dont play dumb |

Scuzzy Logic
Sebiestor Tribe Minmatar Republic
106
|
Posted - 2013.12.25 19:47:00 -
[258] - Quote
Katrina Oniseki wrote:Drones don't need to be nerfed. Massive fleet sizes need to be nerfed.
There needs to be a maximum 100 members pet entire fleet, no higher. Perhaps an even harsher punishment for blobbing, by preventing the use of friendly remote effects to anybody except those in your fleet. That means each fleet needs its own logistics, and cannot use any other fleet's logistics.
Force the use of more FCs, rather than more "Wing/Squad Commanders".
Drone assist however can be changed to only allow assisting to the Squad Commander or other squad mates.
Blobbing could easily be remedied by adding more AoE to the game. The old doomsdays made Titans the end-all to blobs.
I still don't get why those were removed... |

Zulu Death Mask
Yaxchilan
15
|
Posted - 2013.12.25 19:53:00 -
[259] - Quote
Scuzzy Logic wrote:Katrina Oniseki wrote:Drones don't need to be nerfed. Massive fleet sizes need to be nerfed.
There needs to be a maximum 100 members pet entire fleet, no higher. Perhaps an even harsher punishment for blobbing, by preventing the use of friendly remote effects to anybody except those in your fleet. That means each fleet needs its own logistics, and cannot use any other fleet's logistics.
Force the use of more FCs, rather than more "Wing/Squad Commanders".
Drone assist however can be changed to only allow assisting to the Squad Commander or other squad mates. Blobbing could easily be remedied by adding more AoE to the game. The old doomsdays made Titans the end-all to blobs. I still don't get why those were removed...
Yeah give AOE DDs to titans and watch N3/PL not field a single subcap ever again :D Actually I'd like to see that... once. |

Grath Telkin
Sniggerdly Pandemic Legion
1996
|
Posted - 2013.12.25 20:50:00 -
[260] - Quote
Gary Bell wrote:Grath Telkin wrote:Gary Bell wrote:See that is just being flat dumb... They were matching subcap numbers for weeks.. Then when we actually get evenish numbers they switch to all caps..
They were literally dropping 3 full fleets on BL everytime we farted for like 2 months.. Now oh noes you blob us.. cfc blob.. grr..
The real issue is they got tired of retraining subsystem skills and decided to play slowcats online..
Have you ever really compared the numbers of the 2 blocks fighting .. There alot closer then you think Yea, you heard it h ere first, N3 is almost as large as the CFC.....everything in this post is as true as that fact. Grath honestly you know as well as I do that you guys can field the same numbers you just choose not to because you have your trump card.. And do I really need to start linking killboard fights where we were killing nulli canes in munnins and you guys drop a prot fleet and then insidious shows up in there brutix fleet.. All to dogpile us.. I agree with some of what you said about drones but honestly dont play dumb
I'm not playing dumb, stop thinking of yourself as just BL. Most fights you had RZR on the line, now days you have Goons (who can throw 1k dudes together faster than Mel Gibson can jewrant himself out of a career).
You are not now, nor have you been since the start of fountain a singular alliance, you are part of a group, that group is the CFC, you have been since you signed on with them in Fountain, so playing the "oh woe is my little 1k man alliance" card doesn't work, because its not just you and you damn well know it, so no, we're not ever going to just come with a little bit because the second the fight turns sour Elo has and will bellow for big daddy Goon to come save him.
Sorry if that sucks to hear but it is what it is.
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

Grath Telkin
Sniggerdly Pandemic Legion
1996
|
Posted - 2013.12.25 20:51:00 -
[261] - Quote
Zulu Death Mask wrote:Scuzzy Logic wrote:Katrina Oniseki wrote:Drones don't need to be nerfed. Massive fleet sizes need to be nerfed.
There needs to be a maximum 100 members pet entire fleet, no higher. Perhaps an even harsher punishment for blobbing, by preventing the use of friendly remote effects to anybody except those in your fleet. That means each fleet needs its own logistics, and cannot use any other fleet's logistics.
Force the use of more FCs, rather than more "Wing/Squad Commanders".
Drone assist however can be changed to only allow assisting to the Squad Commander or other squad mates. Blobbing could easily be remedied by adding more AoE to the game. The old doomsdays made Titans the end-all to blobs. I still don't get why those were removed... Yeah give AOE DDs to titans and watch N3/PL not field a single subcap ever again :D Actually I'd like to see that... once.
Yea, cause we don't actually field sub caps at all now, and we sure never had titans back when AOE DD's were a thing right?
Malcanis - Without drone assign, the slowcat doctrine will wither and die.
|

Robert Caldera
Caldera Trading and Investment
657
|
Posted - 2013.12.25 23:23:00 -
[262] - Quote
Zulu Death Mask wrote:Unsuccessful At Everything wrote:Drone assist whine threads : Easier than coming up with a counter-tactic.
I really don't care who wins and who loses. I just care about having fun and abusing the **** out of the drone mechanic doesn't make the experience fun :( The tidi is ridiculous, so is the lack of kills in long-hour fights. No fun allowed :(
you dont need to do these fights, you're a free man and noone can force you to do that.
Zulu Death Mask wrote:Is that why N3PL uses slowcats even when numbers are 1:1 ? numbers are never 1:1, in terms of subcaps the opposition of N3 (known as rest of eve) will always outblob them by huge margin.
Zulu Death Mask wrote: Again you seem to spout more incorrect information without having addressed the previous wrong information you provided. But I'll retort anyway:
Quite a few fights have been 1:1 and you still drop slowcats. Quite a few battles could have been 1:1 if you guys didn't just drop slowcats+ some inties/bombers.
nope. As soon as N3 fields subcaps the escalation is inevitable and more wild hordes of people will pour into system, you'll get bombed by gazzilions of bombers, sniped by nullified coward tengus and neutered by a fleet of phoons, while being swarmed by clouds of interdictors and interceptors. This isnt a fight N3 could win, they tried but gave up on that.
Zulu Death Mask wrote:So basically what you're saying is that you find it justified that one side can stop the opponent by basically fielding so many caps/scaps that they either kill the enemy or bring down the node? Withthat last outcome basically stopping every other possibility of happening. Is that what you're saying? its exactly the strategy of goons being deployed by goons over years, clogging enemies guns with their bodies leaving no room for win or fun at all. N3 does same with capital warfare and plays enemies cowardice to escalate against them - one side always win somehow, ist just not goons this time, how is this wrong? |

Infinity Ziona
Cloakers
1109
|
Posted - 2013.12.25 23:25:00 -
[263] - Quote
Azami Nevinyrall wrote:Oh noes....sentry drones, everywhere!!!
We can't figure out a way to beat that without giving up our F1 drones!!!
CCP can we haz Archon nerf?
No one's allowed to beat us!
---
It's going to be fun after that dread fleet gets owned from ~tactics~ that doesn't involve backdoor SOV drops. I wonder if EVEbet will take a bet on what CFC alliance changes sides first... Its this sort of stupid posting that makes me smile. I log on specifically so I can find these little yellow brown nuggets and digest them slowly. I read this one 34.5 times. I'll save the other half for Ron.
Its stupid because it blatantly ignores the obvious OP'ness of the particular mechanic being discussed. Its stupid because its a repeat almost exactly of all the other OP mechanics that have been defended with identical idiocy and have since fallen to the nerf bat.
If one was to dredge up from its grave an long dead EvE mechanic, that was OP and abused shamelessly by long dead EvE nerds, one could also dredge up a post identical to the above, not a defense, not a concession, not really anything.
|

Robert Caldera
Caldera Trading and Investment
657
|
Posted - 2013.12.25 23:28:00 -
[264] - Quote
Dinsdale Pirannha wrote: Introduce a game mechanic that allows for the possibility of ships not jumping, or jumping to a random system 1-3 systems away from the target, or even the complete destruction of the ship.
The more ships that jump, combined with a mass variable, the higher the chance that something bad happens when there is a fleet jumped. And the more ships in a system, the higher the odds of something bad happening also goes up.
You jump 100 BS's, nothing happens. You jump 100 supercarriers, a 3% chance per ship of it not jumping, a 2% chance of it jumping to the wrong system, and a 1% chance of utter destruction.
Also, add in 1 hour cooldown timers for ANY ship that is jumped using a Titan cyno, and all supercaps have the same 1 hour cooldown timer.
"please CCP, nerf their guns, we cant win otherwise". |

Alavaria Fera
GoonWaffe Goonswarm Federation
5353
|
Posted - 2013.12.25 23:52:00 -
[265] - Quote
Us dirty metagamers gotta do what we can.
Though that is just a bad idea ^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
There are no goons. The goons; 0.0 dream is over. |

Infinity Ziona
Cloakers
1110
|
Posted - 2013.12.26 00:07:00 -
[266] - Quote
Bloodmyst Ranwar wrote:By no means am I a vet in this game.....
But it seems to me the problem is the Larger Ship hulls in this game such as Carriers, Titans etc. So much tank whilst having so many drones can only promote stale game play especially when X amount of pilots in the blob are taking orders from 1 person. Also, it's been mentioned a few times in this thread that these fights last for so many hours with only a few losses. (3 - 5 Archon losses in 4 hours is a bit..... well too drawn out)
IMO, a solution needs to be implemented that will try to break these blobs into much smaller numbers, thus promoting greater strategic game play (not just we all follow order from one person and press F1). Whatever that solution may be I have no idea and this is why we have game developers. But the quick fix to it now , is just delete these hulls from the game or convert them into industrial ships only.
Meh, my 2 cents worth.... There is an easy solution, I proposed it a while back but no joy:
An armor or shield hardener has a small excess energy absorbing component, it can use the excess energy from an attack to boost its resistances if the attack is severe enough. At normal levels, being shot by say 10 Archons with 10 bouncer II's the boost is negligible and almost all damage is taken by the ship (for every 1 damage, 0.01 is resisted). At extreme levels, being shot by 300 Archons with 10 bouncer II's each (3000 drones), the boost is extreme, for every 1 damage, .99 is resisted.
|

Robert Caldera
Caldera Trading and Investment
657
|
Posted - 2013.12.26 00:43:00 -
[267] - Quote
Zulu Death Mask wrote: There's a counter to subcap blobs, there isn't one to capital blobs.
Hello CCP
(That's why we need a bomber with capital weapons \o/ !!)
you mean the game should revolve around sheer numbers of bodies again? sounds exciting.
Vembuvend wrote:Because Nags are countered by titans and guess who wins number wise there.
so basically you're saying that a party who brings most of the relevant ships wins?? Nothing wrong with this IMO.
Pinky Hops wrote:I am not saying the current system would be good if you just removed timers and kept everything else the same.
I am saying that the reason people blob to the max, is specifically because of timers.
without timers you would simply shift the control from defender towards the attacker. why do you think this would diminish blobbing?
baltec1 wrote: Unsupported dreads in a hostile system belonging to the people with the largest super/titan fleet in all of New Eden sounds like the perfect plan.
here again, its your own fault and not of peoples building and paying a proper capital fleet. |

Infinity Ziona
Cloakers
1116
|
Posted - 2013.12.26 01:00:00 -
[268] - Quote
Robert Caldera wrote: without timers you would simply shift the control from defender towards the attacker. why do you think this would diminish blobbing?
Are you seriously asking this question or is that a joke?
Try to remember back to your school days when there was a) a spontaneous punch up in the cafeteria and b) a Meet You At The [insert convenient beating up place] after school.
Obviously any X time and X Place setup is going to get lots more blobbier than a spontaneous fight ffs. Its not rocket science...
|

Tetsuo Tsukaya
Itinerant Empire
214
|
Posted - 2013.12.26 01:11:00 -
[269] - Quote
Infinity Ziona wrote:Robert Caldera wrote: without timers you would simply shift the control from defender towards the attacker. why do you think this would diminish blobbing?
Are you seriously asking this question or is that a joke? Try to remember back to your school days when there was a) a spontaneous punch up in the cafeteria and b) a Meet You At The [insert convenient beating up place] after school. Obviously any X time and X Place setup is going to get lots more blobbier than a spontaneous fight ffs. Its not rocket science...
Confirming that attacking parties do not schedule fleets to go out and shoot things, and that all offensive actions in coalition warfare are mostly "hey we've got 5 guys in corp chat, lets go reinforce something" |

Robert Caldera
Caldera Trading and Investment
657
|
Posted - 2013.12.26 01:15:00 -
[270] - Quote
Infinity Ziona wrote:Robert Caldera wrote: without timers you would simply shift the control from defender towards the attacker. why do you think this would diminish blobbing?
Are you seriously asking this question or is that a joke? Try to remember back to your school days when there was a) a spontaneous punch up in the cafeteria and b) a Meet You At The [insert convenient beating up place] after school. Obviously any X time and X Place setup is going to get lots more blobbier than a spontaneous fight ffs. Its not rocket science...
well ok it would maybe reduce blobbing at some given time but overall you nerf defenders in favor of attackers, which could distribute sov grind work amongst bigger blob which is still an uncontested advantage of having more people, while burning down regions of sov could all happen in attackers timezone, a model CCP moved away explicitely by introducing timers defender would basically set to their own tz to be able to defend themselves at all without having all timezone coverage (which itself is another driver for blobs). |
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