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E Phoenix
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Posted - 2006.03.13 05:03:00 -
[91]
Firstly I have always thought the same as Double Tap. It would be great to be able to mod your ships hull with paint jobs, Corp logo etc..
But like adding larger turrents and launchers, you're adding to the load on the CCP processors, creating more lag that so many already complain about. 
Maybe with the new blade servers things will be different. How about an answer CCP, has there been any thoughts on customer paint jobs on ships, and the external appearance of ships in general. Meaning more realistic weapons, etc.. 
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Manny Tanato
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Posted - 2006.03.13 05:11:00 -
[92]
Edited by: Manny Tanato on 13/03/2006 05:13:48 The paint job and logo thing would add load to CCP, cause they'd have to distribute your particular paint job and logo to anyone in your vicinity so that others can see it. But the larger turrets / missile turrets / turret animations thing should not add load, because all those are handled client side. It'll add load to your computer, should not load CCP's servers.
Usually the sound and visual effects are handled on your own computer, that's why we can toggle them on or off at will. But anything that is shared and that others have to recieve data in order to see it on their computer screen will have to pass through CCP's servers. Things like corp logos, the bio in your character info, etc.
-=[ I huff and I puff and nothing falls... ]=- |

Blind Man
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Posted - 2006.03.13 05:59:00 -
[93]
This is what my ruppy should look like :)
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Nikolai Nuvolari
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Posted - 2006.03.13 06:16:00 -
[94]
Edited by: Nikolai Nuvolari on 13/03/2006 06:17:23
Originally by: Blind Man This is what my ruppy should look like :)
Did you Photoshop that, or are those just battleship guns crammed onto your Rupture?
And LMAO at Dusty in the chat window, he's such an ass.
Me <3 Dusty -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Ishtari
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Posted - 2006.03.13 06:22:00 -
[95]
In the early days of eve cruiser guns were 100m3 or maybe even a bit more. That was an enormous looting problem. Why do you think the size of drones was changed by a factor of 10 and cap booster size reduction?
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Corunna ElMan
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Posted - 2006.03.13 06:31:00 -
[96]
Originally by: Manny Tanato The paint job and logo thing would add load to CCP, cause they'd have to distribute your particular paint job and logo to anyone in your vicinity so that others can see it.
Let's be honest... that "vicinity" is a kilometer or two. Beyond that, you're lucky to see the ship, let alone its paint scheme.
One thing that shouldn't have any performance impact would be corporate logos. They're already associated with your character and shown if you are examined, why not?
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |

Nikolai Nuvolari
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Posted - 2006.03.13 06:55:00 -
[97]
Originally by: Ishtari In the early days of eve cruiser guns were 100m3 or maybe even a bit more. That was an enormous looting problem. Why do you think the size of drones was changed by a factor of 10 and cap booster size reduction?
We're talking about how big they LOOK, not how much cargo space they take up.
Jesus, read the damned thread. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Corunna ElMan
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Posted - 2006.03.13 07:19:00 -
[98]
Maybe she read the title, which doesn't say "why do guns look so small?" 
Also, the initial post doesn't say anything about the way they look, it dealt very specifically with the volume and the mass.
Don't flame someone for responding to what's actually being discussed, rather than what you want the thread to be about.
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |

Nikolai Nuvolari
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Posted - 2006.03.13 07:21:00 -
[99]
Originally by: Corunna ElMan Don't flame someone for responding to what's actually being discussed, rather than what you want the thread to be about.
We've been discussing the look of the ship turrets for four pages. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Corunna ElMan
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Posted - 2006.03.13 07:30:00 -
[100]
That's nice - you don't own the topic. If she wants to reply to what was originally being discussed, don't blast her for it.
Maybe the people form the last four pages should "read the damn thread", eh? 
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |

Nikolai Nuvolari
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Posted - 2006.03.13 07:36:00 -
[101]
Maybe they should read the damned thread? This IS the damned thread.
Ugh, I don't have the energy for this, I'm going to sleep. Goodnight, forum. -------- Tom Thumb > for a nut case you rawk [04:21:15] Mebrithiel Ju'wien > Nik's bio 4tw btw [07:38:53] Graelyn > Nikolai for Dev 108!
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Corunna ElMan
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Posted - 2006.03.13 07:56:00 -
[102]
Wow, that simple concept is so mentally taxing that it makes you drowsy?
Did it ever occur to you that there are other things being discussed in this thread, aside from what you feel it's all about? And that maybe she wasn't talking to you? 
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |
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