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Damien Vox
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Posted - 2006.03.17 02:59:00 -
[121]
Where's the PG and CPU for the Wolf? And CPU for the Jag? The Jag could use another mid and also, will we ever be getting to use it as a viable ship? It does okay with 250 II's but we all know how crappy the low end Arty's, and the high end ones aren't much better. You said it was only some of the changes but seeing only some changes can cause paranoia as you can tell. 
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Lygos
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Posted - 2006.03.17 03:02:00 -
[122]
I don't know that I'm down with a Vengeance EW nerf. All that cap made it unique. Now it's just a weak Retribution with two spare mids.
I guess I could retreat from using ECM to using a tracking disruptor or a sensor damper in pvp. I never really had to tank the bastard much before.
If you wanna invert the Ex15/Kn10 resists to Ex10/Kn15, that would be something interesting.
I'm glad I can fly a Jag at least. That thing is about to go to the top of the charts.
Eunoia: The persistent suspicion that the universe is secretly conspiring to quietly improve one's life. |

Dhannik
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Posted - 2006.03.17 03:10:00 -
[123]
Why must CCP hate the Typhoon so? It never asked for this, CCP. The 'Phoon was always the one the other battleships picked on at the bus stop. They shoved it into puddles, stole it's lunch money, and called it 'lumpy'. Phoon's one source of joy was sniping. After running home from the bus stop with tears streaming down it's face and leaves shoved down the front of it's pants by Amarr bullies, Phoon would spend hours in the back pasture of it's dad's farm, honing it's skills. Sure, it couldn't hit very hard, as it was only born with 4 turret slots, but it's years of dedication and hard work paid off, and eventually the phoon could hit farther than any other battleship. And so, Phoon slipped into a quiet life of happy obscurity, pecking at interceptors from 250km off. Then CCP decided to get rid of the phoon's range bonus. The moral of the story here kids, is that if you're not one of those Caldari affronts to aesthetics, CCP hates you and wants you to die all alone and forgotten.
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Kai Lae
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Posted - 2006.03.17 03:52:00 -
[124]
Originally by: Dhannik Why must CCP hate the Typhoon so? It never asked for this, CCP. The 'Phoon was always the one the other battleships picked on at the bus stop. They shoved it into puddles, stole it's lunch money, and called it 'lumpy'. Phoon's one source of joy was sniping. After running home from the bus stop with tears streaming down it's face and leaves shoved down the front of it's pants by Amarr bullies, Phoon would spend hours in the back pasture of it's dad's farm, honing it's skills. Sure, it couldn't hit very hard, as it was only born with 4 turret slots, but it's years of dedication and hard work paid off, and eventually the phoon could hit farther than any other battleship. And so, Phoon slipped into a quiet life of happy obscurity, pecking at interceptors from 250km off. Then CCP decided to get rid of the phoon's range bonus. The moral of the story here kids, is that if you're not one of those Caldari affronts to aesthetics, CCP hates you and wants you to die all alone and forgotten.
Because only the somewhat dim use a BS with only 4 turrets, not enough grid to fit arty effectively, with the fastest speed of any BS in the game, and with a huge drone bay, to snipe.
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Mulletstation
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Posted - 2006.03.17 03:58:00 -
[125]
I am a huge fan of the typhoon. And I completely feel gimped using it due to its utter lack of specialization.
To make the Typhoon on par will require at least switching its armor/shield and maybe even giving it that 1 more missle slot. HURRRRRRRRRRRRRRRRRRR |

Derran
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Posted - 2006.03.17 04:06:00 -
[126]
Originally by: Nafri
Originally by: Sarmaul
Originally by: Wizie yay for caldari/minnie mix users..
\o/
Matari: cruiser/BS @ lvl5 Caldari: cruiser/BS @ lvl5
only 5mio SP in missles missing 
I already have Caldari BS 5 and I was just going to start training Minmatar BS to 5. Now I have even more of a reason to.:)
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xeom
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Posted - 2006.03.17 04:25:00 -
[127]
Extra mid slot for the jag please and a bit more cpu and then it will acctualy be usable vs other AFs. ---------------------- O Snapz! |

Lygos
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Posted - 2006.03.17 06:10:00 -
[128]
What's better, 50% bonus to optimals or 50% bonus to falloff for a Typhoon with 800mm AC? With EMP ammo I'm guessing falloff is better, with titanium sabot or higher, I'm guessing optimal might pull ahead.
With it's speed, drones, and missiles I would think the Typhoon would dominate against any other turret based close range ship, AC tempest, or Blasterthron, AB for AB, MWD for MWD. PulseGeddon probably not unless you had a tracking disruptor.
If anything, maybe it would be sufficient to have a less severe curve on falloff damage. Somewhere between where it is now and a strait line would be nice.
Eunoia: The persistent suspicion that the universe is secretly conspiring to quietly improve one's life. |

Tachy
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Posted - 2006.03.17 07:55:00 -
[129]
Sarmaul: The lower damage output for the missing optimal range would be nice to see in a graph. 0.0m/s speed for ship and target don't happen often at the ranges for phoon combat.
Drone range seems to be missing in your first graph.
Targeting range seems to be missing a bit.
Jaguar: More speed + less opt range = much less damage output. \o/ Great idea, Tux ... --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |

Chi Prime
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Posted - 2006.03.17 08:23:00 -
[130]
Originally by: j0sephine As much as i like current looks of Hawk, a Kestrel-based hull for her would be awesome \o/
I must say I agree, although Caldari would then be the only race to have two different hulls for their assault ships. 
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Sadist
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Posted - 2006.03.17 09:17:00 -
[131]
Originally by: Nafri
Originally by: Sadist
Why thank you, but an additional 12.5% to a useless bonus is still a ****ty bonus overall. It's not sig resolution of the gun (which would make it pimpage vs webbed targets), its not another damage mod (which it should be), it's not even another optimal or falloff bonus, which would reduce the need (at least somewhat) to get in 500m from the opponent.
If you think this is "fixing" blasters, then devs really are cluless on balance matters.
tracking bonus is a damage bonus, for math, check naughty boy
Tracking in no way affects damage at transversals close to 0. When a blasterthron is attacking another BS, the latter is usually webbed, hence any TV velocity falls within range of regular (horribly crappy) tracking.
Next? --------------- VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Apertotes
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Posted - 2006.03.17 10:05:00 -
[132]
Originally by: Derran
Originally by: Nafri
Originally by: Sarmaul
Originally by: Wizie yay for caldari/minnie mix users..
\o/
Matari: cruiser/BS @ lvl5 Caldari: cruiser/BS @ lvl5
only 5mio SP in missles missing 
I already have Caldari BS 5 and I was just going to start training Minmatar BS to 5. Now I have even more of a reason to.:)
now if we only got a minnie/caldari faction cruiser or BS...
Apertotes, the Guybrush Threepwood of New Eve |

Pesadel0
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Posted - 2006.03.17 10:24:00 -
[133]
CanŠt say i'am surprised ,caldari love and amar,and the minies and galente get shafted .
Were is the blaster fix?The artie fix?
Quote: They're not really worth fitting over mega beams right now. The damage output has been increased slightly, the tech 1 from 4.25 to 4.5.
   
Quote: Jaguar - We've changed the projectile optimal range bonus to ship velocity, The Jaguar then becomes kind of a hybrid between an interceptor and an assault ships. It could also do with a tiny bit of cpu upgrade.
ptor and So does the jaguar fits in another category now?Like heavy interceptor and we only have one Assault frigate?
Quote:
Tracking Bonuses They are not really that good so they are getting increased. All bonuses that were 5% per level are now 7.5% per level and those that were 7.5% per level are 10% per level.
Agree with sarmaul.
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Kristie
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Posted - 2006.03.17 11:11:00 -
[134]
Finally! The Hawk is getting some lovin' Personally I suggest that the Hawk get 25% kinetic damage from the racial skill, 5% kinetic damage (per level) from part of the assault ships skill. The 2nd bonus from assault ships skill I think should be 5% per level to all shield resistances like many other caldari ships. The 4 missle hardpoints sounds wonderful.
Is the Hawk gaining any powergrid or cpu with these changes as well? I think that the hawk should recieve a small (15-20) cpu bonus at the very least. Maybe 4 more pw grid would also be nice.
The Typhoon change will be interesting to play with as well.
Keep up the work Kristie |

Nafri
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Posted - 2006.03.17 11:11:00 -
[135]
Originally by: Sadist
Originally by: Nafri
Originally by: Sadist
Why thank you, but an additional 12.5% to a useless bonus is still a ****ty bonus overall. It's not sig resolution of the gun (which would make it pimpage vs webbed targets), its not another damage mod (which it should be), it's not even another optimal or falloff bonus, which would reduce the need (at least somewhat) to get in 500m from the opponent.
If you think this is "fixing" blasters, then devs really are cluless on balance matters.
tracking bonus is a damage bonus, for math, check naughty boy
Tracking in no way affects damage at transversals close to 0. When a blasterthron is attacking another BS, the latter is usually webbed, hence any TV velocity falls within range of regular (horribly crappy) tracking.
Next?
It matters for railthrons for sure, even for blasterthrons... fights with 0 Trans are very rare (not even a dread in siege you will shoot with 0 trans). I hope you know that your own speed is also considered for tracking? So even when shooting a webbed BS it will be nice for your damage to have better tracking. Why? Cause YOU can move faster to avoid his damage. ATM blasters have the problem that you cant orbit with your max speed cause you will hurt yourself too much, with more tracking, you can use higher speed, and maybe have the chance to outtrack guns like pulselasers at your range.
Learn how the game works dude...
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Nafri
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Posted - 2006.03.17 11:17:00 -
[136]
Originally by: Dhannik Why must CCP hate the Typhoon so? It never asked for this, CCP. The 'Phoon was always the one the other battleships picked on at the bus stop. They shoved it into puddles, stole it's lunch money, and called it 'lumpy'. Phoon's one source of joy was sniping. After running home from the bus stop with tears streaming down it's face and leaves shoved down the front of it's pants by Amarr bullies, Phoon would spend hours in the back pasture of it's dad's farm, honing it's skills. Sure, it couldn't hit very hard, as it was only born with 4 turret slots, but it's years of dedication and hard work paid off, and eventually the phoon could hit farther than any other battleship. And so, Phoon slipped into a quiet life of happy obscurity, pecking at interceptors from 250km off. Then CCP decided to get rid of the phoon's range bonus. The moral of the story here kids, is that if you're not one of those Caldari affronts to aesthetics, CCP hates you and wants you to die all alone and forgotten.
especially funny is, the typhoon is the only BS left with just 1 damage bonus. Bastard ships should get dual boni to their guns.
Typhoon cries to get: 5% Damage and 10% Range on Projectiles AND 5% ROF and 10% Flight time on missles.
Why? Cause your boni only counts for 50% of your highslots, thats the same problems soo many ships have with mixed highslots. You can basicly forget huginn, lachnesis, Bellicose, Sacrilege and many other ships cause of this.
Either that, or make it 7.5% damage and 7.5% ROF to compensate the lacking second bonus to each weapon.
Suddenly Hybrid ships would pay of their SP investment with a real good damage output and would be a real target to train for (not, OMG Im bored, lets train missles for typhoon).
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Nafri
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Posted - 2006.03.17 11:18:00 -
[137]
Originally by: Tachy Sarmaul: The lower damage output for the missing optimal range would be nice to see in a graph. 0.0m/s speed for ship and target don't happen often at the ranges for phoon combat.
Drone range seems to be missing in your first graph.
Targeting range seems to be missing a bit.
Jaguar: More speed + less opt range = much less damage output. \o/ Great idea, Tux ...
Yeah its funny, even with the better tracking you can use your speed advantage, cause other guns will still outtrack you, and profit from your faster speed .
Its so funny that matari are fastest, but can take advantage of this cause of their crappy tracking 
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Apertotes
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Posted - 2006.03.17 11:23:00 -
[138]
Originally by: Nafri
Originally by: Tachy Sarmaul: The lower damage output for the missing optimal range would be nice to see in a graph. 0.0m/s speed for ship and target don't happen often at the ranges for phoon combat.
Drone range seems to be missing in your first graph.
Targeting range seems to be missing a bit.
Jaguar: More speed + less opt range = much less damage output. \o/ Great idea, Tux ...
Yeah its funny, even with the better tracking you can use your speed advantage, cause other guns will still outtrack you, and profit from your faster speed .
Its so funny that matari are fastest, but can take advantage of this cause of their crappy tracking 
yes, i wrote a thread some days ago about the stupid tracking system, and the only answers i got were:
1.- BALANCE > REALISM 2.- REALISTIC TRACKING = LAG
too bad  
Apertotes, the Guybrush Threepwood of New Eve |

Khaldorn Murino
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Posted - 2006.03.17 12:03:00 -
[139]
Edited by: Khaldorn Murino on 17/03/2006 12:03:10 Minmatar are born to be underdogs, it is the way of things.
However, whether the changes and arty stuff has made them too much of an underdog is another matter. Personally i dont like the fact that you need a tracking boost module/bonus to make arties good. But I dont know maybe im wrong.
I like flying minmatar ships for various reasons, but there were some strange decisions made in thrir design process which i sometimes have trouble understanding, and admitedly, can be fraustrating.
EDIT: Very fraustrating :) - Rise.
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Sarmaul
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Posted - 2006.03.17 12:21:00 -
[140]
Originally by: Khaldorn Murino Edited by: Khaldorn Murino on 17/03/2006 12:03:10 Minmatar are born to be underdogs, it is the way of things.
However, whether the changes and arty stuff has made them too much of an underdog is another matter. Personally i dont like the fact that you need a tracking boost module/bonus to make arties good. But I dont know maybe im wrong.
I like flying minmatar ships for various reasons, but there were some strange decisions made in thrir design process which i sometimes have trouble understanding, and admitedly, can be fraustrating.
EDIT: Very fraustrating :)
Such as:
1) Why does the fastest race have the lowest tracking? 2) What is the point of 1200mm artillery? 3) Why do the top-tier autocannons do the same damage as the bottom tier? 4) Why are we considered shield tankers, but only have 2-3 ships that can do it properly? 5) Why does the race with the least amount of hitpoints do the least amount of damage 6) Why do we have such a crappy optimal range and such a large falloff - the damage is bad enough as it is without having to reduce it even further by fighting so far out 7) everything else
as you can tell, I am a very unhappy minmatar pilot today :)
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Jon Xylur
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Posted - 2006.03.17 13:56:00 -
[141]
Good. The sucky AFs will eb finally amde less suky. Now what about my Ares and Nemesis? And how about the Raptor?
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Deros
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Posted - 2006.03.17 14:21:00 -
[142]
Edited by: Deros on 17/03/2006 14:21:37 i was hoping for a change such as this to the phoon:
Description change:
Using shared technology from their Gallente allies, the Republic Fleet created the Typhoon to work within its fleets complimenting the Tempest.
With the Tempest's long range ability, the Typhoon gets in the middle of the fight and does the dirty work.
Bonuses along the lines of the dom, say 5% to drone hitpoints and damage.
then as a second bonus:
5% velocity to ship and launchers/projectiles
Then maybe a few changes to the ship itself, such as a small drone increase to 225m3 or 250m3.
The typhoon as a ship is versatile, and that is the reason that i have gone for coupled 5% bonuses, and not any larger than that.
Give the phoon some real love.
// quick edit
oh and pls give AC some love, and make a reason to have 800mm over 650's.
Deros
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Pesadel0
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Posted - 2006.03.17 14:48:00 -
[143]
Why are we the underdogs?I mean **** i'am tired of being called that ,we need the fixes to the guns the ships are fine ;( ...
I really tougth that they would "fix" the phoon in another way ..Like giving us a bonus to speed or armor but hey ;(
I dunno maybe its time to try another race ships 
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Soyemia
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Posted - 2006.03.17 14:50:00 -
[144]
If minmatars are born underdogs, why doens't it read in description on them?
It should be like this: MINMATARS FIGHTING ABILITY IS BADDEST OF ALL!!!!!!!!!!!!!!!!! LONG RANGE GUNS AREN'T REALLY AND OPTION! YOU HAVE LOWEST HP AND LOWEST DAMAGE! YOU HAVE SMALL SIGS AND FAST SPEED BUT TURRETS HAVE WORST TRACKING SOU YOU CAN'T HIT ANYBODY! SPEED AND SIG ISINT GREAT THING ALL OTHER TURRETS HIT WHEN U HAVE DECENT SPEED BUT YOUR DONT!!!!!!!!!!!!!!!!! CHOICE THE MINMATAR!
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ChalSto
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Posted - 2006.03.17 14:54:00 -
[145]
Originally by: Soyemia If minmatars are born underdogs, why doens't it read in description on them?
It should be like this: MINMATARS FIGHTING ABILITY IS BADDEST OF ALL!!!!!!!!!!!!!!!!! LONG RANGE GUNS AREN'T REALLY AND OPTION! YOU HAVE LOWEST HP AND LOWEST DAMAGE! YOU HAVE SMALL SIGS AND FAST SPEED BUT TURRETS HAVE WORST TRACKING SOU YOU CAN'T HIT ANYBODY! SPEED AND SIG ISINT GREAT THING ALL OTHER TURRETS HIT WHEN U HAVE DECENT SPEED BUT YOUR DONT!!!!!!!!!!!!!!!!! CHOICE THE MINMATAR!
lol........exaggerated, but true But we gallente have also our problems 
THE NEW MINMATAR/GALLENTE ALLIANCE DEMANT DEATH TO ALL "I WIN"-CALDARI/AMARR  Current Location: Relax and drinking a beer with Dreez and waiting for TomBŠs Blaster changes |

Pesadel0
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Posted - 2006.03.17 14:54:00 -
[146]
Originally by: Soyemia If minmatars are born underdogs, why doens't it read in description on them?
It should be like this: MINMATARS FIGHTING ABILITY IS BADDEST OF ALL!!!!!!!!!!!!!!!!! LONG RANGE GUNS AREN'T REALLY AND OPTION! YOU HAVE LOWEST HP AND LOWEST DAMAGE! YOU HAVE SMALL SIGS AND FAST SPEED BUT TURRETS HAVE WORST TRACKING SOU YOU CAN'T HIT ANYBODY! SPEED AND SIG ISINT GREAT THING ALL OTHER TURRETS HIT WHEN U HAVE DECENT SPEED BUT YOUR DONT!!!!!!!!!!!!!!!!! CHOICE THE MINMATAR!
And i tougth I was mad 
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j0sephine
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Posted - 2006.03.17 14:55:00 -
[147]
"If minmatars are born underdogs, why doens't it read in description on them?"
It does say something to that effect in the race description when you create new character ^^;;
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Soyemia
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Posted - 2006.03.17 14:57:00 -
[148]
I am maybe quitting eve for this, I don't want to train all skilz again. I don't want to train new turrets or other ****. I f they don't ******* boost this, ill be very very angry...
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Soyemia
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Posted - 2006.03.17 14:59:00 -
[149]
Edited by: Soyemia on 17/03/2006 14:59:26 I don't even want to know what would happen if amarr/caldari vs. Minmatar/gallente war would come :S. It would be mascare.
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Pesadel0
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Posted - 2006.03.17 15:08:00 -
[150]
Edited by: Pesadel0 on 17/03/2006 15:13:18 Edited by: Pesadel0 on 17/03/2006 15:10:14
Originally by: j0sephine "If minmatars are born underdogs, why doens't it read in description on them?"
It does say something to that effect in the race description when you create new character ^^;;
Well it dindt say that two years ago ,or did it :?
Quote: I don't even want to know what would happen if amarr/caldari vs. Minmatar/gallente war would come :S. It would be mascare.
Well we could gather like, one hundread typhoons and ram against the caldary ,then we could press autodestruct and kill them true laugther.
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