| Pages: 1 2 [3] 4 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Master Scy
|
Posted - 2003.09.10 04:09:00 -
[61]
Sigh.. The drones aren't the problem, the lag is. 5 Drone carriers could probably demolish fleets twice their size without any difficulty, since they'd have a minute or so headstart, with the people doing the jumping unable to turn any defensive components on. At least when you warp, you can pop in with hardeners already on... ----------------------------- You think Marco Polo said "Damn Mongolians were camping that cave entry into the next valley the entire day, you can't get friggin anywhere in the world with those damn griefer tribes all over the place" ? -Indigo Seqi
|

Joshua Calvert
|
Posted - 2003.09.10 06:46:00 -
[62]
You have to wonder about Jash's persistent defence of the exploiters.
Has the thrown his integrity out of the window in order to prevent being called....*gasp*...carebear?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Veruna Caseti
|
Posted - 2003.09.10 06:50:00 -
[63]
Edited by: Veruna Caseti on 10/09/2003 06:51:33 Edited by: Veruna Caseti on 10/09/2003 06:51:07
Quote: It makes no sense to lose time in preparation when in those scant few seconds you may find yourself jammed/sensor inhibited/launching drones with an incoming missile attack.
You mean like it makes no sense to have a hoard of mining drones deployed at a jump-in point?
Oh wait it makes perfect sense if you're trying to exploit the current game mechanics to destroy people's ships before their client can even display you.
Also, with all those drones out what "scant few seconds" are you talking about?
You mean the "scant few" 60+ seconds it takes people to load when a bunch of lamers have 50 drones out that they have no intention of using in combat? I thought those were the scant "few" seconds you were referring to.
This tactic = embarassing. Anyone who defends this tactic = embarassing.
Veruna Caseti Ishukone |

Black Lotus
|
Posted - 2003.09.10 07:05:00 -
[64]
How have so many people missed the topic of this discussion. Drones are not the issue.
This is not about people warping into a gate blockade.
This is about jumping a gate. to goto another system, what happens when u jump a gate? ur client loads the system, no? well what would u do if ur client didnt load the system, but it loaded ur cloning station.
do all u drone complainers understand now?
Exploit.
|

Vacuole
|
Posted - 2003.09.10 12:51:00 -
[65]
I think it was Technolisa of RUS in another thread who said that scores of drones were used to help 'hide' their ships from enemies warping-in.
Well, that makes some sense.. there really are still people who try to target others using the cursor pointer and clicking ships on the screen. Lots of drones makes it harder to do that.
Sure, they may have intended to lag clients or whatever but that's a pretty heavy charge to make and I don't see how it could be proven.
If ya can't prove they did it with the intent of lagging clients or whatever, then I don't personally see how they could be labelled exploiters.
|

Jash Illian
|
Posted - 2003.09.10 13:27:00 -
[66]
Quote: You have to wonder about Jash's persistent defence of the exploiters.
Has the thrown his integrity out of the window in order to prevent being called....*gasp*...carebear?
First of all, nobody has any proof. No real proof of the number of drones, the makeup of the deployment, who launched what drones (to separate the possible innocent from the possible guilty). Nothing.
Second of all, it doesn't seem to matter if the pirates use a valid tactic or an invalid one. They get labelled exploiters immediately by the furbearers that got beat. Then pounded by the mega-furbeaers that'd never get involved cause the only lasers they own are mining ones.
Who do these people think they're buttshilling anyways? The ones that actually fight something bigger than a Scordite roid (bigger in the sense of danger cause I think the sco rocks outsize stations now) have camped jump in points. They use drones just as much as the next person. They give no concerns to whether or not their target has a chance to load the screen. They just fight the fight...until they have their asses handed to them.
The only valid exploits are game hacks until the developer of the game says otherwise. Once that happens, then people can say exploiter all they want. Until that happens, people need to:
1) Report the situation and wait for a response
2) Shut the hell up.
Cause if it does turn out to be an exploit, all they're doing is spreading how to do it. And inciting the more stupid members of the playerbase to come up with even dumber solutions in their hysteria. While making as many hate filled accusations as possible to distort the more gullible people's view and utterly pervert any chance of the situation being handled fairly.
Remove the option to launch drones until clientside lag is fixed? Is there a better example of someone that's never been in a fight mucking about where they have not a clue???
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Kashej
|
Posted - 2003.09.10 13:31:00 -
[67]
Quote: Edited by: cball on 10/09/2003 03:22:14
Quote: To many whiners playing this game, who need a clarification on how to reload your ammo or how to enable your autopilot.
Typical...call people whiners when you are caught breaking the rules  
breaking what rules? iddy
Good Luck
O(o_o)O - y kotorogo net dryzei.
|

Intruders
|
Posted - 2003.09.10 13:41:00 -
[68]
Quote: Well, that makes some sense.. there really are still people who try to target others using the cursor pointer and clicking ships on the screen. Lots of drones makes it harder to do that.
So what do you use may I ask? Surelly it wont be the scanner, waiting there activating scanners to take about 15 mins to load all the drones and the enemy ships including yours and everythink there is nearby in a solar system and every little asteroid on the list..
Every man lives..but not every man dies!
My sig sux |

Captin Zed
|
Posted - 2003.09.10 13:58:00 -
[69]
Exploit or not - People just don't like getting podded/killed while all they see is the loading box or briefly see a few frames of a scrambled/webbed ship with hull being rapidly stripped away.
Too right tho . . That really sucks.
Improvise, Adapt, Overcome. |

BSOD
|
Posted - 2003.09.10 14:09:00 -
[70]
Edited by: BSOD on 10/09/2003 14:13:21
Quote: Ok, so if I'm understanding this right then your saying that if I use my mining drones to mine in a system and they create lag for those entering the system, that I'm using an exploit? Tho I could be wrong, a little on the tired side.
Mining drones in a roid field have a legitimate reason for being there.
Mining drones in a combat situation with no roids for thousands of kilometers have NO legitimate reason for being present.
Whether they are being used as a lag exploit, or as a UI exploit, the presence of mining drones in combat can only be used for exploiting. Yes, using drones to hide your ship is an exploit of flaws in the UI. (Actually, when m0o is using mining drones, it's a thinly veiled excuse for a lag exploit due to the negative security status of m0o members causing them to show up on someone's threat window for easy locking.) ---------------- Blue Screen of Death CEO Exodus Enterprises |

Lonagan Nash
|
Posted - 2003.09.10 14:10:00 -
[71]
Opertative phrase in the definitions provided at the top of the thread being, "weakness in the system," and "no means of preventing it whatsoever." So by definition yes.
Simple soulution. Load player ships last when warping or jumping in. That way the 10 sec no lock time will actually mean something.
|

Gand
|
Posted - 2003.09.10 14:22:00 -
[72]
There is a very good reason to use mining drones in combat.
Missiles often hit drones so having drones orbit you reduce missile damage a lot.
Combat/scout drones attack whatever you fire at but mining drones just keep orbiting you.
|

Daesdemona
|
Posted - 2003.09.10 14:24:00 -
[73]
Drone shield... maybe we could create barricades of newbie ships to hide behind from missiles....
----------------------------------------------- Bart: "Do you even have a job any more?" Homer: "I think its obvious that I Don't" ----------------------------------------------- |

Geryon
|
Posted - 2003.09.10 14:40:00 -
[74]
If 'jump in' points were Jumpgates (like it is in the storyline) then surely it could be programmed so that drones couldn't be deployed or controlled within, say, 30km of a gate thus ending the lag problem and also this would stop 'jump in' campers as the gate defences would kick in if they start firing........just a thought.......
|

Luc Boye
|
Posted - 2003.09.10 15:40:00 -
[75]
Edited by: Luc Boye on 10/09/2003 15:40:53 Using harvesters for combat is obvious but valid IMHO, let the CCP fix the lag issues. How about an option:
"Load low quality textures on busy warp out points"?
Or to synchronize the stuff so that player appears in space ONLY AFTER all the stuff has been loaded & rendered in his client? Or make it other way around, if campers use drones and containers the warp in player sees them before they see him. Reverse the table. That might lead to less gate camping more hunting when pirating. On the second thought, I already came up with the reverse tactics for that one :) nevermind... hard stuff... fix it someone, we pay dollares 
This lag stuff has been bugging PvP since the beginning of the ages so instead of people crying "CHEATER" try to push CCP to re-design. --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Master Scy
|
Posted - 2003.09.10 15:48:00 -
[76]
Edited by: Master Scy on 10/09/2003 15:49:20
Quote: There is a very good reason to use mining drones in combat.
Missiles often hit drones so having drones orbit you reduce missile damage a lot.
Combat/scout drones attack whatever you fire at but mining drones just keep orbiting you.
On TQ, missiles are worthless and I doubt anyone uses them for PvP combat anyway. Also, I don't believe putting 10 drones arond your battleship would make any difference whatsover, instead of 1 missile in 10 hitting you, it might be 1 in 20... ----------------------------- You think Marco Polo said "Damn Mongolians were camping that cave entry into the next valley the entire day, you can't get friggin anywhere in the world with those damn griefer tribes all over the place" ? -Indigo Seqi
|

Athule Snanm
|
Posted - 2003.09.10 16:01:00 -
[77]
Quote:
This lag stuff has been bugging PvP since the beginning of the ages so instead of people crying "CHEATER" try to push CCP to re-design.
I agree, where hyper-lag only existed in large fleet battles you can now expect it with most encounters with more than one or two ships employing drones as people's drone skills and drone space gets larger and larger (the former through training, the latter due to more people sitting in battleships). The only solution to this would be to tell people not to use drones - and do you want to be the person that stops using them first? You may as well just type 'I surrender' in the local channel during every fight/warp. The problem is a real one, but only CCP can solve it.
As to mining drones in combat at gates - well if it's one or two the chances are that they were launched with a launch all command and a mixed bay. If they're all mining drones then their main effect is to lag incoming players - justify it all you want with stories about it being harder to target, but that is an exploit or more correctly grief play whichever way you look at it.
_______________________________
Doomheim - EVE's only hygiene! |

Jash Illian
|
Posted - 2003.09.10 16:11:00 -
[78]
Quote: Edited by: Veruna Caseti on 10/09/2003 06:51:33 Edited by: Veruna Caseti on 10/09/2003 06:51:07
Quote: It makes no sense to lose time in preparation when in those scant few seconds you may find yourself jammed/sensor inhibited/launching drones with an incoming missile attack.
You mean like it makes no sense to have a hoard of mining drones deployed at a jump-in point?
Oh wait it makes perfect sense if you're trying to exploit the current game mechanics to destroy people's ships before their client can even display you.
Also, with all those drones out what "scant few seconds" are you talking about?
You mean the "scant few" 60+ seconds it takes people to load when a bunch of lamers have 50 drones out that they have no intention of using in combat? I thought those were the scant "few" seconds you were referring to.
This tactic = embarassing. Anyone who defends this tactic = embarassing.
Ah...there's the person that's making me look for towhooks that'll fit on a Rifter. Welcome Back 
You, by your own admittance, know very little about combat. I don't expect you to understand how much the seconds it takes to launch drones can matter, especially since drones sometime appear to not activate automatically. Not calling you a n00b, since I know that annoys you. I'm simply stating a fact: seconds do matter in combat.
Now do people deserve a chance to load and respond? Yes. But can you call people that prepare for combat 'Exploiters' because their preparation may deny them that chance? No. Because what you're asking is for people to purposely make themselves vulnerable for your sake. Nobody here cares enough about you to risk their work for your sake. Again, not a slam. Just a fact.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

BSOD
|
Posted - 2003.09.10 17:36:00 -
[79]
Quote:
You, by your own admittance, know very little about combat. I don't expect you to understand how much the seconds it takes to launch drones can matter, especially since drones sometime appear to not activate automatically. Not calling you a n00b, since I know that annoys you. I'm simply stating a fact: seconds do matter in combat.
This is why I have no problems with combat drones being pre-deployed. They have a *legitimate reason* for being there. Lag is an unfortunate side effect.
Mining drones are an entirely different story.
Either way, CCP needs to do something about loadlag. It's something they should've started working on when the put in the jettison timer band-aid fix. ---------------- Blue Screen of Death CEO Exodus Enterprises |

Joshua Calvert
|
Posted - 2003.09.10 18:49:00 -
[80]
Edited by: Joshua Calvert on 10/09/2003 18:50:33 Perhaps the blue flash around ships which "appear" in space after a jump-in should disable any nearby drones.
That would force "pouncers" to pull drones back into their drone bay to re-activate them or it would make them hold them in the drone bay until after the ships appeared.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mr nStuff
|
Posted - 2003.09.10 19:04:00 -
[81]
How about CCP fixes the load-in lag nStuff. Since it's a client side issue.. If it were LAG people like me that pay $50 a month for the internet, we wouldn't also be affected by it.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Joshua Calvert
|
Posted - 2003.09.10 19:07:00 -
[82]
It's not the client.
It's not the graphics.
It's the time it takes the server to pass on the information about drone placement blah blah blah.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2003.09.10 19:10:00 -
[83]
Quote: Or so you say.
I'm curious.
Is your daddy bigger than my daddy?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mr nStuff
|
Posted - 2003.09.10 19:12:00 -
[84]
Or so you say.
Your invincible until all that is loaded.. It's the fact that the client has problems sorting that information out, this is the killer.. Because as far as the server is concerned, your in control of the game. But because the client is all bogged up, you in fact have no control.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Joshua Calvert
|
Posted - 2003.09.10 19:13:00 -
[85]
Hmmm, sounds entirely plausible, but the why's and wherefore's mean nothing to the victims of the lame tactic/code.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mr nStuff
|
Posted - 2003.09.10 19:14:00 -
[86]
Quote: I'm curious.
Is your daddy bigger than my daddy?
My daddy lives more than 500 miles away.. Your daddy is probably in the next room.. So I can not give you an accurate size right away.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Joshua Calvert
|
Posted - 2003.09.10 19:16:00 -
[87]
Is it 500 miles because thats as close as he can physically get?

LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Mr nStuff
|
Posted - 2003.09.10 19:21:00 -
[88]
I know you are but what am I? oh.. 
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Joshua Calvert
|
Posted - 2003.09.10 19:22:00 -
[89]
Sticks and stones may break my bones, but names will never hurt me.
This thread should've been locked ages ago.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Absinthe Addict
|
Posted - 2003.09.10 19:36:00 -
[90]
Edited by: Absinthe Addict on 10/09/2003 19:36:26 *chuckles at Jonathan while sipping absinthe*
Then I suggest Joshy boy, that if you feel this thread "should have been locked ages ago", it might be prudent that you not be the LOUDEST twit on a rant vous souteneur occupÚ simple des putains malades.
*chuckles again while winking at Mr. Calvert* |
| |
|
| Pages: 1 2 [3] 4 :: one page |
| First page | Previous page | Next page | Last page |