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Panseluta
PerRiko Industries
0
|
Posted - 2014.01.11 20:05:00 -
[1] - Quote
This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers. Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too. They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons... http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44 Look on this and notice that something looks very wrong there... So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.11 20:10:00 -
[2] - Quote
Suicide ganking? Good old fasioned suicide ganking? No agression mechanic shenanigans, no MTA stuff, literally just suicide ganking?
Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 20:30:00 -
[3] - Quote
Danika Princip wrote:Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.
Is not very balanced thing to be able to destroy ships who worth billions using ships who worth less than 500k isk, suicide ganking in hisec... Is so huge profitable that is obvious a broken and unbalanced game mechanic. Just my personal opinion.
|

Kenrailae
Mind Games. Suddenly Spaceships.
120
|
Posted - 2014.01.11 20:36:00 -
[4] - Quote
Danika Princip wrote:Suicide ganking? Good old fasioned suicide ganking? No agression mechanic shenanigans, no MTA stuff, literally just suicide ganking?
Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine.
^Quoted for Truth. The Law is a point of View |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4685
|
Posted - 2014.01.11 20:43:00 -
[5] - Quote
This has been in the game for literally YEARS. Even the DEVs support it. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.11 20:49:00 -
[6] - Quote
Mojo Joo wrote:Danika Princip wrote:Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine. Is not a very balanced thing to be able to destroy ships who worth billions using ships who worth less than 500k isk, suicide ganking in hisec... Is so huge profitable that is obvious a broken and unbalanced game mechanic. Just my personal opinion. And actually is so cheap to suicide gang battleships in hi sec that you can make profit even killing cheap fitted ones, or you can just kill a lot of faction battleships to grief players and get a lot of nice and easy kills on kill board...
Why should a ship be immune to ganking simply because it's expensive? Fit T2, insure, don't be a moron and you're fine. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 21:05:00 -
[7] - Quote
They kill just to many, to expensive ships to fast and to easy. Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions... Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy. And that was not the game mechanic in the past. People thought twice before going -10... Now, thanks to CCP stupid way of boosting piracy, is not a single backslash to massacre lots of people in hi sec, as long you make a lot of money from that and you can pay to get your security status restored.
Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 21:11:00 -
[8] - Quote
Danika Princip wrote:Stop flying hips worth billions of ISK to complete MISSIONS, and you'll be fine. There are so many Faction ships who worth a lot even t2 fitted and can be killed just because is fun to do it. And that because gankers don't risk anything in the process, the kills looks great on killboards, and is funny to kill tens of machariels and other very expensive ships using cheap destroyers... and also being able to keep security status positive all this time. |

Gadicus Sharhrizai
FST Labs
0
|
Posted - 2014.01.11 21:21:00 -
[9] - Quote
Mojo Joo wrote:They kill just to many, to expensive ships to fast and to easy. Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions... Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy. And that was not the game mechanic in the past. People thought twice before going -10... Now, thanks to CCP stupid way of boosting piracy, is not a single backslash to massacre lots of people in hi sec, as long you make a lot of money from that and you can pay to get your security status restored.
Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic.
Soo, the bears have moved from crying about ganking miners to ganking mission runners... pathetic
Here are some tips to remember: 1) You are not playing a SINGLE PERSON GAME 2) You are never "SAFE" in eve 3) There is this cool little feature, d-scan, use it and pay attention (hint, when you see 20 dessies coming at you, GTFO) 4) Don't fly expensive ships or glass cannon mission runners 5) Have I mentioned d-scan 6) Get more tank (just like miners have learned why its bad to fly yield fit rets). 7) Don't sit at the warp in at 0 m/s (total fail) 8) Get more tank 9) Have I mentioned D-scan?? 10) Get more tank
Try to comprehend that you are playing a sandbox game with very little rules, as it should be, and you are also not playing by yourself (hence: MMO) . Remove you head from your rectum cavities and pay attention while you are in game.
You are allowed to play in your own little world when you log in, just don't be surprised when someone comes along and pisses on your parade. |

Dolorous Tremmens
The Scope Gallente Federation
47
|
Posted - 2014.01.11 21:40:00 -
[10] - Quote
Thank you for a very humorous post, it brightened my day no end.
Blingy ships are not needed to do missions, they can be done with standard t2. You go shot cause you were flying something shiny. You were flying something shiny cause you wanted to make more isk faster. You were risking it just by flying it.
First rule in eve, taught to most on day one: DONT FLY WHAT YOU CANT AFFORD TO LOSE
People slow on the uptake deserve the ridicule, the ones who cry about it deserve the abuse. Get some Eve. Make it yours.
|

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 21:44:00 -
[11] - Quote
Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.11 21:57:00 -
[12] - Quote
Mojo Joo wrote:Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.
If you're so worried about faction ships, the answer is simple.
DON'T FLY ONE.
You can easily complete any highsec mission in any t1 battleship with a T2 fit.
Here, read this: http://themittani.com/features/alod-return-investment
Maybe it'll help? (HINT: Don't be a gank magnet and you won't get ganked! Simple. As. That.) |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 22:02:00 -
[13] - Quote
Danika Princip wrote:Mojo Joo wrote:Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period. If you're so worried about faction ships, the answer is simple. DON'T FLY ONE. You can easily complete any highsec mission in any t1 battleship with a T2 fit.
That is a silly and partial solution for the problem. Don't forget the huge proportion of the practice of suicide gankink mining barges because gankers can get instant back the security status... you also suggest that all miners to fly from now ventures or maybe noob ships? |

Rek Seven
Probe Patrol Polarized.
1273
|
Posted - 2014.01.11 22:10:00 -
[14] - Quote
"That/which" need "to be" changed... +1 |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.11 22:14:00 -
[15] - Quote
Mojo Joo wrote:Danika Princip wrote:Mojo Joo wrote:Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period. If you're so worried about faction ships, the answer is simple. DON'T FLY ONE. You can easily complete any highsec mission in any t1 battleship with a T2 fit. That is a silly and partial solution for the problem. Don't forget the huge proportion of the practice of suicide gankink mining barges because gankers can get instant back the security status... you also suggest that all miners to fly from now ventures or maybe noob ships?
No, I suggest they fit tanks and make themselves unprofitable to gank.
It's all about making yourself unprofitable to gank. Why gank a T2 fit mission battleship or belt miner with a tank fit, when you can go after the loot pi+¦ata faction BS, the deadspace fit mackinaw or the untanked hulk? |

Sarah Stallman
International Unification
103
|
Posted - 2014.01.11 22:24:00 -
[16] - Quote
This is a non-issue. There's a massive diminishing return that comes into play as the value of your ship goes up. The more ISK you put in, the less improvement you get for dumping even more in. When you get a ship into the billions, the return is almost nothing.
Further, you start to run into the defender's dilemma. Namely, as the defender you need to be able to defend at least somewhat against all possible threats and attack types, whereas the attacker needs only to find one that works. This means that any ganker who does not feel they could win reliably will not even engage, and those that are confident will do so. This creates a selection bias that makes the gankers seem more effective than they are. The problem is you are only exposed to the ones that can win, not the entire population of them. |

Unsuccessful At Everything
The Troll Bridge
9116
|
Posted - 2014.01.11 22:42:00 -
[17] - Quote
How is mission ganking a broken mechanic if it is working as intended?
This is really a non-issue if you realize that the 'Undock' button carries a fine print consenting to pretty much everything. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Arthur Aihaken
The.VOID
2759
|
Posted - 2014.01.11 22:52:00 -
[18] - Quote
You can have nice things... they just have to stay in your hangar.  I am currently away, traveling through time and will be returning last week. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 22:58:00 -
[19] - Quote
Unsuccessful At Everything wrote:How is mission ganking a broken mechanic if it is working as intended? From the moment when gankers was able to get their security status back for isk, suicide ganking not worked anymore as "intended", because now can be done at infinitum without any backslash. The negative consequences of losing security status and access to high sec prevented in the past the suicide gangs to get such high numbers and so many kills without any obstruction. Now nothing can stop them getting lots of members and kills... |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4685
|
Posted - 2014.01.11 23:09:00 -
[20] - Quote
Mojo Joo wrote:Unsuccessful At Everything wrote:How is mission ganking a broken mechanic if it is working as intended? From the moment when gankers was able to get their security status back for isk, suicide ganking not worked anymore as "intended", because now can be done at infinitum without any backslash. The negative consequences of losing security status and access to high sec prevented in the past the suicide gangs to get such high numbers and kill without any obstruction. Now nothing can stop them getting lots of members and kills... FYI: "professional gankers" do not care about security status. You can continue to suicide gank even when you are -10 (it is just trickier) and the cost raising your sec status from -10 to 0.0 is about ~200-300 million ISK. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Humang
Sefem Velox Swift Angels Alliance
41
|
Posted - 2014.01.11 23:19:00 -
[21] - Quote
The Mittani did a little interesting article that applys to this as part of one of their ALOD's. I can see where you are coming from with the sec status mechanics, but its given a lot more than it's taken in the eve community.
And as people have already said, again and again, a lot of fits can be done with just T2 fittings, at the same efficiently but only a faction of the price. 90% of ganks happen because there is PROFIT in it, with the other 10% just because .
Side note: CCP please fix the forms eating my posts before I can post them  Witty Comment Here |

Zane Tekitsu
D.I.C.A.D. Solutions
52
|
Posted - 2014.01.11 23:25:00 -
[22] - Quote
Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.11 23:27:00 -
[23] - Quote
Mojo Joo wrote:Unsuccessful At Everything wrote:How is mission ganking a broken mechanic if it is working as intended? From the moment when gankers was able to get their security status back for isk, suicide ganking not worked anymore as "intended", because now can be done at infinitum without any backslash. The negative consequences of losing security status and access to high sec prevented in the past the suicide gangs to get such high numbers and so many kills without any obstruction. Now nothing can stop them getting lots of members and kills...
Whereas before, the gankers would have needed to go to low or nullsec and fly loops around a few systems for an hour or two a week to keep their sec status up, thereby actually EARNING money while improving sec status, rather than spending it... |

Sigras
Conglomo
646
|
Posted - 2014.01.11 23:28:00 -
[24] - Quote
Stop flying officer fit battleships!
Suicide ganking actually became much harder recently as CCP removed insurance payouts for kills involving concord. If you fit your ship anywhere in the realm of reasonable, you wont be a gank target.
My rule of thumb is that the fittings for a ship should cost about as much as the ship itself. It isnt a hard fast rule but if youre 2x or 3x that you're probably doing it wrong.
This is coming from someone who has never suicide ganked anyone and doesnt ever plan to. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 23:32:00 -
[25] - Quote
Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ... |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.11 23:44:00 -
[26] - Quote
Danika Princip wrote:Whereas before, the gankers would have needed to go to low or nullsec and fly loops around a few systems for an hour or two a week to keep their sec status up, thereby actually EARNING money while improving sec status, rather than spending it...
Two hours to recover security status lost for tens of ships suicide ganked in high sec?  I did ratting for sec status and believe that was a pain in the a.. to just get 1 point back... and a lot of hours of grinding is not a pleasant activity for the ones who hate doing PVE... And believe me, that made all people think twice before thrashing characters security status and become unable to fly in high security systems... Now that is not a problem anymore, you don't need many weeks of ratting to get from -10 to 0 security status like before, you need just some isk. And that is what boost a lot suicide gang activity. |

Gadicus Sharhrizai
FST Labs
0
|
Posted - 2014.01.11 23:49:00 -
[27] - Quote
Mojo Joo wrote:Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ...
Two pages before we actually get the crux of your issue, your confused.
High sec, in no way is for "people who don't want to be shot at any moment without real consequences"
In fact, if you look on the eve wiki, here is what you will find with respect to "hi-sec" and concord:
"High security space (also referred to as Highsec and High-Sec) is systems with a security rating of 1.0 down to 0.5. These systems are policed by CONCORD which awards some safety from pirates. While CONCORD does not prevent acts of piracy in high security space, they will quickly respond to such acts and punish the perpetrator. In many cases the response time is fast enough to save the victim from destruction. They will also punish the act by adjusting the security rating according to how high the security in the system is, the higher the system, the higher the penalty."
Policed is the key takeaway for you.. Police investigate crimes and rarely if ever, prevent them.
No where does is say, hi-sec is care-bear safe and for people who want to live and play a single player game or act like they are on a blue server. You are now making up definitions for sec status and using that as the justification for what you are crying about.
EVE is a PVP game, and that conflict can and will manifest itself in many ways. From markets and resources to lasers and missiles, if you are playing this game make no mistake about it, you are playing a PVP game on a PVP server. There maybe places that you can live /be in eve that are "safer" (like in dock) but you are never safe. Understand and accept that, or uninstall eve and go find something that has blue servers.
This "broken" mechanic is working as intended, find a PVP solution to your problem. Stop running missions solo (FFS) and bring along a few corp mates in frigs /etc to help run interference. (ECM Burst and Smart bombs if you are feeling lucky)... there really are a long list of solutions to this problem, all of them don't require you acting like a 4 year old and running to mom and dad to make life easier for you.
Suck it up, dust off your no-no place, find your courage and go out and have fun and don't forget that at the end of the day, it's just a game. |

Dolorous Tremmens
The Scope Gallente Federation
47
|
Posted - 2014.01.11 23:53:00 -
[28] - Quote
That's because armed people make for polite discourse. Frontiers typically have more ridged law enforcement than densely populated civil areas. Everyone is polite to their friendly neighbors because you want help when its needed, and you go to their rescue too, tit-for-tat. Less rules, more enforcement.
In civilized areas, insurance will cover you, and "the law" gives you a psychological security blanket. A lot more rules, also more bureaucratic loopholes, and complete apathy from your neighbors.
Eve is such a close model to the real world that it is scary sometimes. Get some Eve. Make it yours.
|

Gadicus Sharhrizai
FST Labs
0
|
Posted - 2014.01.11 23:55:00 -
[29] - Quote
Dolorous Tremmens wrote:That's because armed people make for polite discourse. Frontiers typically have more ridged law enforcement than densely populated civil areas. Everyone is polite to their friendly neighbors because you want help when its needed, and you go to their rescue too, tit-for-tat. Less rules, more enforcement.
In civilized areas, insurance will cover you, and "the law" gives you a psychological security blanket. A lot more rules, also more bureaucratic loopholes, and complete apathy from your neighbors.
Eve is such a close model to the real world that it is scary sometimes.
+1
|

Zane Tekitsu
D.I.C.A.D. Solutions
52
|
Posted - 2014.01.12 00:09:00 -
[30] - Quote
Dolorous Tremmens wrote:That's because armed people make for polite discourse. Frontiers typically have more ridged law enforcement than densely populated civil areas. Everyone is polite to their friendly neighbors because you want help when its needed, and you go to their rescue too, tit-for-tat. Less rules, more enforcement.
In civilized areas, insurance will cover you, and "the law" gives you a psychological security blanket. A lot more rules, also more bureaucratic loopholes, and complete apathy from your neighbors.
Eve is such a close model to the real world that it is scary sometimes.
+2
Mojo Joo wrote:Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ...
Local open, and D-scan up pretty much remove any threat.
- Rat in a system that is empty or blue,
- Kill any scramming ships first,
- Keep an eye on intel channels,
- be aligned to a POS or a station.
Null-sec systems generally have a low population density, so whenever you see a neut, or someone you don't trust jump in, warp out. For improved security, use a scout and pings. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2210
|
Posted - 2014.01.12 00:17:00 -
[31] - Quote
Mojo Joo wrote:Danika Princip wrote:Whereas before, the gankers would have needed to go to low or nullsec and fly loops around a few systems for an hour or two a week to keep their sec status up, thereby actually EARNING money while improving sec status, rather than spending it... Two hours to recover security status lost for tens of ships suicide ganked in high sec?  I did ratting for sec status and believe that was a pain in the a.. to just get 1 point back... and a lot of hours of grinding is not a pleasant activity for the ones who hate doing PVE... And believe me, that made all people think twice before thrashing characters security status and become unable to fly in high security systems... Now that is not a problem anymore, you don't need many weeks of ratting to get from -10 to 0 security status like before, you need just some isk. And that is what boost a lot suicide gang activity.
Yes. That's what the guys from the goon ministry of love did, one BS rat per system, in a loop. They changed the way the system works now, but it's still really not hard to grind sec status back up. Certainly doesn't take weeks, but then, it never did.
And anyway, you don't actually need to worry about your sec status at all if you know what you're doing. That guy you linked certainly seems to be a part of an organised ganking group, they'll be perfectly able to do it without bothering about sec status. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.12 00:50:00 -
[32] - Quote
Danika Princip wrote:And anyway, you don't actually need to worry about your sec status at all if you know what you're doing. That guy you linked certainly seems to be a part of an organised ganking group, they'll be perfectly able to do it without bothering about sec status. Well, if you look in game at all that gankers security status you will see that is still very high despite of so many suicide attacks... And you ignore again main reasons of security status loss... Is not meant to prevent suicide attacks (still make gankers work a lot more complicate), but to prevent people to security trash their characters and become unable to travel in high sec in something else than a shuttle or a cheap frigate... That was a very strong reason to prevent people to use precious old character that way... They used in exchange throw away chars... Even in character bazaar high security status was an important asset for a character. Now that is not anymore the case! |

Derath Ellecon
Washburne Holdings Situation: Normal
1966
|
Posted - 2014.01.12 00:55:00 -
[33] - Quote
Mojo Joo wrote:Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.
Sorry but you have yet to show that there has been any sort of mass proliferation of suicie ganking since tags for sec was introduced.
Bottom line is that suicide ganking has been rampant for YEARS. Nothing new here.
And did anyone look closely at that KB? Some of those pretty pimp ships were being flown by pilots under an ACTIVE WARDEC.
Darwin's law is still true. |

Gadicus Sharhrizai
FST Labs
1
|
Posted - 2014.01.12 01:06:00 -
[34] - Quote
Derath Ellecon wrote:[quote=Mojo Joo] And did anyone look closely at that KB? Some of those pretty pimp ships were being flown by pilots under an ACTIVE WARDEC.
Darwin's law is still true.
Lolz.. Didn't notice that until you said something.
I would also think that someone of them may have also been from the first ganker warping in and baiting by stealing lutz... I've had people try to do that to me and just laugh (specially when d-scan shows a bunch of his friends.)
|

Edwin McAlister
Interstellar Engineering and Electronics INC
20
|
Posted - 2014.01.12 01:08:00 -
[35] - Quote
while ganking is an accepted part of the game, has been , and always will be....
there is a very good question being brought up in this .........
At what point does it cross the line from being an acceptable part of the game and economy to being a disruption upon the game and costing the company active subscriptions??
while only cccp can see the actual numbers, this is a valid point and should be closely watched..
the ganker community needs to be fully aware of the cost of their actions on the game overall and be ready to accept the end result. |

Mojo Joo
Scrap Iron Flotilla
7
|
Posted - 2014.01.12 01:12:00 -
[36] - Quote
Derath Ellecon wrote:Darwin's law is still true. Is not, and you are the proof. All that ships are killed in same area by same gankers, not by war targets. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4685
|
Posted - 2014.01.12 01:14:00 -
[37] - Quote
Mojo Joo wrote:And you ignore again main reasons of security status loss... Is not meant to prevent suicide attacks (still make gankers work a lot more complicate), No it doesn't. Just get a guy (usually a neutral alt) to warp over to a safespot close to station/stargate and leave gank ships there. Then the gankers warp the same safespot in their pods (CONCORD and Faction Police won't show up for or engage pods) and wait until their neutral scout finds a good target. Then they hop into the ships, warp, and execute.
The "real risk" in suicide ganking comes from ... - damage not being applied properly and the target surviving. - someone else grabbing the loot before the scout can (in which case the whole thing is a loss).
Mojo Joo wrote:but to prevent people to security trash their characters and become unable to travel in high sec in something else than a shuttle or a cheap frigate... As an outlaw with close to -10 security status I can safely confirm that it is possible to warp around high-sec in a cruiser or nano-battlecruiser.
Mojo Joo wrote:That was a very strong reason to prevent people to use precious old character that way... They used in exchange throw away chars... Even in character bazaar high security status was an important asset for a character. Now that is not anymore the case! You're looking at things too much from a "carebear" perspective. Gankers, pirates, and outlaws generally DO NOT CARE about security status... in fact, it's a point of pride for us to be -5.0 or lower. So how do we do our shopping? Simple... we have neutral alts do our shopping for us. This allows our mains characters to gank away without a problem. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

FerrunOnFire
Tzolk'in Infinite Possibilities.
1
|
Posted - 2014.01.12 01:23:00 -
[38] - Quote
Somhow i get the felling this has to do with the new SOA lvl 4 agent, to many ppl close to Hek. And i do recall a guy ganking pods there just for fun. Ganking mission runners, minners etc. etc is part of the game, and it keeps the high priced market running. Other whis we all end up with pimped high sec ships |

Sigras
Conglomo
646
|
Posted - 2014.01.12 01:29:00 -
[39] - Quote
Mojo Joo wrote:Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ... I believe this is correct, High sec is for people who dont want to get shot at without their attacker suffering some sort of consequences.
Those consequences are the loss of their ship and any insurance that ship had.
Now I understand that you think those consequences arent enough, but you have yet to make a suggestion to change them. BTW as a non-ganker, I think those consequences are enough. Nobody should ever be 100% safe in New Eden unless docked or logged off, and TBH i believe docking shouldnt even be safe in 0.0 which is why I would like stations in 0.0 to be destructible. |

Sean Parisi
Fugutive Task Force A T O N E M E N T
493
|
Posted - 2014.01.12 01:47:00 -
[40] - Quote
Simple Darwinism |

Mojo Joo
Scrap Iron Flotilla
15
|
Posted - 2014.01.12 01:50:00 -
[41] - Quote
Sigras wrote:Mojo Joo wrote:Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ... I believe this is correct, High sec is for people who dont want to get shot at without their attacker suffering some sort of consequences. Those consequences are the loss of their ship and any insurance that ship had. Now I understand that you think those consequences arent enough, but you have yet to make a suggestion to change them. BTW as a non-ganker, I think those consequences are enough. Nobody should ever be 100% safe in New Eden unless docked or logged off, and TBH i believe docking shouldnt even be safe in 0.0 which is why I would like stations in 0.0 to be destructible. What are the consequences when gankers lose just some dirty cheap destroyers and kill ships who worth billion, getting loot who make them rich? Also the security status loss consequence was also removed by pirate lovers from CCP. That will come back and hit now in the head when the suicide ganking will begin to get epic proportion.
That gankers make tens of billions every day suicide ganking in destroyers, and that is a isk print machine at zero risk cost who need to be stopped. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2212
|
Posted - 2014.01.12 01:56:00 -
[42] - Quote
So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk.
Yet the guys who spend tens of billions on fittings for ships for no apparent reason should be completely immune purely because they spent a lot of money, do I understand the point you're trying to make?
Considering the fact that the tags for status thing has been in for MONTHS, why are you only whining about this now? |

Mojo Joo
Scrap Iron Flotilla
15
|
Posted - 2014.01.12 02:01:00 -
[43] - Quote
Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what?  |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2212
|
Posted - 2014.01.12 02:14:00 -
[44] - Quote
Mojo Joo wrote:Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what? 
Explain why it should be impossible to gank a pimpfit ship.
Now explain why a ship should be invulnerable purely because it's expensive. |

Gadicus Sharhrizai
FST Labs
3
|
Posted - 2014.01.12 02:48:00 -
[45] - Quote
Mojo Joo wrote:Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what? 
It's been asked time and again... why do you need to fly a ship worth that many billions (if you don't want to be a target)?
I think on the first page, someone linked this article: http://themittani.com/features/alod-return-investment
You really need to read it, i know... logic.. it can kinda suck
Its the same thing for miners, running around in yield fit Rets, Macks, Hulks is a very bad idea.. If you want to be safe, tank out a procure and no one will bother... why? Because of isk loss ratio. It takes way to many catas to kill a well tank proc and its only worth a few million.
Use this same mechanic with your ship... want to fly a fraction BS or Marauder, great, don't fill the damn thing with officer fit and you won't be a target.
----
We have argued back and forth for pages, the only thing you keep saying is "wahh... i shouldn't be able to lose my expensive ship to dessies" without even considering the possibility that there is another solution besides CCP making the best single player game, just for carebears like you.
Bring in some corp mates (Do you even have any) Bring in extra mods (ECM Burst and jammers or smartbombs) and drop a mobile depot so you can quickly change fitting.
Your problem is that just because you have been butt hurt you just want to stick your head in the sand and cry for someone else to fix you problem instead of trying to find a solution. We have all given you ideas and things you can do, but you still get hung up on the fact that you can be suicide ganked. Get over it., if you play with your head in the sand then you are gonna have a bad day every now and again.
You can either: 1) Play Smarter 2) Play the same way you have been, and lose more ships 3) Say screw missions and become a day trader (trader one PVP for another) 4) Uninstall eve
It doesn't matter what consequence they put on gankers (E.G. take away tags..) people will still do it... a certain point they will do just to spite people like you regardless of the repercussions .
|

Derath Ellecon
Washburne Holdings Situation: Normal
1967
|
Posted - 2014.01.12 03:46:00 -
[46] - Quote
Mojo Joo wrote:Derath Ellecon wrote:Darwin's law is still true. Is not, and you are the proof. All that ships are killed in same area by same gankers, not by war targets.
Reading comprehension isn't your thing is it?
The simple fact that a pilot is willing to undock in a 2 bil isk macharial, in an obviously popular mission hub, during an active wardec is an excellent illustration of someone who threw their common sense out the window (if they had any to begin with).
You still have done NOTHING to show that ganking is even on the rise as a result of tags for sec, which seems to be one of your major talking points.
|

Sarah Stallman
International Unification
104
|
Posted - 2014.01.12 03:52:00 -
[47] - Quote
Seriously, why are we still discussing this? Someone is butt hurt because they had their USS Compensator spectacularly taken away.
Solution: Stop flying expensive ships when the profits don't match the risks. |

Dolorous Tremmens
The Scope Gallente Federation
52
|
Posted - 2014.01.12 04:45:00 -
[48] - Quote
Sometimes troll bait is too tasty looking, and other trolls are circling. Might as well get a taste.
General Summary of thread:
"Lost shiny Soother, WAH"
"make it less shiny, people will want it less"
"Wah, they shouldn't be able to take it, they smell bad and have no manners"
"You baited them by wearing that slutty looking ship, you were asking for it"
"Wah, but they smell bad and have bad manners"
"WAH WAH WAH But it was expensive, and they get away with it. and the smell bad and have no manners"
"I'm done here, stop feeding them"
(in anticipation):
"Wah, they sm...."
ad nauseam Get some Eve. Make it yours.
|

FT Diomedes
The Graduates RAZOR Alliance
281
|
Posted - 2014.01.12 05:02:00 -
[49] - Quote
As much as I hate to say it, I think some of us are missing his point by not looking at the kiilboard. If these are indeed all suicide ganks, then these guys are not always doing it for the ISK. Rather, they seem to be doing it for the green killboard or simply for tears (not that there is anything wrong with that). For example, a T2 fit Cynabal is hardly a pimped mission ship. Some of the ships do scream "gank me!" in bright red letters, but others do not.
It is a little disconcerting to me that 11 destroyers can suicide gank a Machariel - I knew high sec was dangerous, but not that dangerous. I am not saying this should be changed - far from it. Just surprised at how cheaply someone can ruin your day. I say this as someone who used to run a lot of missions in Nakugard. I always felt relatively safe in my moderately pimped ships (faction damage mods, everything else T2). Now I realize that it was the low population density that worked for me (local was never more than 30-40 when I used to mission there).
All the more reason to move to 0.0, my dear OP. I prefer to live where I know who is trying to kill me (everyone not purple, green, or blue). My skin always crawls when I visit high sec (all those neuts in local!).
My analogy for this has always related back to my time in Afghanistan. I always felt safer on a convoy or patrol out in the desert or sparsely populated fields than I did in the market on bazaar day. Anyone could be lurking inside those crowds - you never knew if today was going to be the day for a suicide motorcycle or just another walk through the bazaar. High sec is the same way. Terrorists lurk in the crowds - in 0.0 they stand out like sore thumbs with their little grey, orange, or red icons in local. |

Mojo Joo
Scrap Iron Flotilla
15
|
Posted - 2014.01.12 09:06:00 -
[50] - Quote
This ones are for profit too or just for tears? https://zkillboard.com/corporation/98185728/kills/ When enough low skill players with a bit of leadership will do this "en masse" you will see that will become a very serious game play problem. Only reason for what you still don't see it like a broken game mechanic, is that are still not many players who know how funny and easy is to kill very expensive ships at almost no cost (in isk or security status). To be honest i think very serious to get few friends in destroyers, pay for their security status tags and go ruin the day to all people who i do not like  Think, for example, about when some multi-boxers will see that kills on killboard and begin to decimate ships in high sec for money or just for fun and tears... and they will not even need to get 10 friends in fleet to do that job... |

Astroniomix
Cryptic Meta-4
823
|
Posted - 2014.01.12 09:17:00 -
[51] - Quote
Mojo Joo wrote:This ones are for profit too or just for tears? https://zkillboard.com/corporation/98185728/kills/ When enough low skill players with a bit of leadership will do this "en masse" you will see that will become a very serious game play problem. Only reason for what you still don't see it like a broken game mechanic, is that are still not many players who know how funny and easy is to kill very expensive ships at almost no cost (in isk or security status). To be honest i think very serious to get few friends in destroyers, pay for their security status tags and go ruin the day to all people who i do not like  Think, for example, about when some multi-boxers will see that kills on killboard and begin to decimate ships in high sec for money or just for fun and tears... and they will not even need to get 10 friends in fleet to do that job... Those are actually specifically for profit, not from the gank itself, but as an incentive to get people to pay the "license fee". |

Sigras
Conglomo
647
|
Posted - 2014.01.12 09:42:00 -
[52] - Quote
Mojo Joo wrote:Sigras wrote:Mojo Joo wrote:Zane Tekitsu wrote:Nullsec is always an option you know... The money is better, and the systems are safer than 1.0 systems... True, but that is not a realistic solution for all people. Also high security is supposedly called that way because is meant to be home for people who don't want to be shot at any moment without real consequences like in 0.0 ... I believe this is correct, High sec is for people who dont want to get shot at without their attacker suffering some sort of consequences. Those consequences are the loss of their ship and any insurance that ship had. Now I understand that you think those consequences arent enough, but you have yet to make a suggestion to change them. BTW as a non-ganker, I think those consequences are enough. Nobody should ever be 100% safe in New Eden unless docked or logged off, and TBH i believe docking shouldnt even be safe in 0.0 which is why I would like stations in 0.0 to be destructible. What are the consequences when gankers lose just some dirty cheap destroyers and kill ships who worth billion, getting loot who make them rich? Also the security status loss consequence was also removed by pirate lovers from CCP. That will come back and hit now in the head when the suicide ganking will begin to get epic proportion. That gankers make tens of billions every day suicide ganking in destroyers, and that is a isk print machine at zero risk cost who need to be stopped. You know a 100% reliable way to stop them? STOP FLYING TRILLION ISK SHIPS WITH 0 EHP
Seriously, it wouldnt be an isk print machine if people werent stupid.
CCP has stated several times that concord is not there to protect you, they're there to make sure the guilty parties lose their ships. If they really wanted to protect you they would just disable non-consensual combat in high sec, but they dont because it is working as intended.
The fact that people can actually set up a protection racket is one of the best parts of eve.
What change exactly are you suggesting? because as long as people can fire against targets in high sec there will always be a soft cap over which you are profitable to gank. Even if they changed it so you got blown up as soon as you fired a shot, there would still be a point where you're profitable to gank, and that point would be around 22,000 ISK/EHP or 2.2 billion ISK for a 100,000 EHP ship.
So again I ask what change are you proposing that will make you happy? |

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 10:12:00 -
[53] - Quote
Sigras wrote:So again I ask what change are you proposing that will make you happy?
First of all making security tags much more scarce, so making them much more expensive will be a very, very good start.
Second, concord time response is obvious to long when you deal with big destroyers fleets, so one balanced solution can be that concord to arrive faster when attackers numbers are bigger.
Is a good start to stop the massacre in a way who not break the game mechanics? |

Kenrailae
Mind Games. Suddenly Spaceships.
121
|
Posted - 2014.01.12 10:27:00 -
[54] - Quote
Mojo Joo wrote:Sigras wrote:So again I ask what change are you proposing that will make you happy? First of all making security tags much more scarce, so making them much more expensive will be a very, very good start. Second, concord time response is obvious to long when you deal with big destroyers fleets, so one balanced solution can be that concord to arrive faster when attackers numbers are bigger. Is a good start to stop the massacre in a way who not break the game mechanics?
Concord's response time is adequate.
Many, many suicide ganks fail. There is not supposed to be a 100% Safe zone in Eve, with 1 exception:
Dock up and DO NOT undock.
Any time you think about undocking a ship, you have to ask yourself if you're prepared to lose it. That is the rule of Eve, and has always been. That's not going to change. If it does, we might as well all go play WoW. If you insist on hauling your own goods, then do so with an escort. Pay a high sec merc alliance for escort. Or use a freight service. Or do so with your 'goods' broken into loads small enough to not be worth ganking... or get an Orca and tank the heck out of it.
You have almost as many options to avoid being a statistic in suicide ganks as gankers have in ways to gank you. It is poor balance to believe that your freighter should have no natural enemies. A suicide gank requires several people to do. The ships involved in the shooting, the looters, the scanners, the scouts. If 10 people(actual people or 5 people and their alts is w/e) plan to gank you, you should have to have people of your own to stop them.
Stop telling the people here who are trying to help you NOT get ganked that they are wrong and freighters/etc should have free range of high sec, and listen to what they are telling you instead. Eve should NOT be 100% Safe anywhere, except docked up in station. That is the way Eve is, and how it should remain. The Law is a point of View |

Psychoactive Stimulant
81
|
Posted - 2014.01.12 10:36:00 -
[55] - Quote
http://youtu.be/qS7nqwGt4-I |

Mag's
the united SCUM.
16447
|
Posted - 2014.01.12 11:05:00 -
[56] - Quote
Why shouldn't suicide ganking be profitable?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 12:43:00 -
[57] - Quote
Kenrailae wrote:Concord's response time is adequate.
were is the proof for your baseless statement? No, it's not adequate at all, and here is the proof:
https://zkillboard.com/corporation/98185728/kills/
and this, 2000 billions of damage made with a destroyer in high sec:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=FauztX
Is so huge unbalanced to be able to do more damage with a destroyer in few weeks than super-capitals pilots do in years of combat in 0.0...
Next killmail is from a very experienced pilot who pvp most of the time and FC in low sec and 0.0 in many fleets, participated in EVE Tournament as FC for Obsidian Front team, so have much more xperience than many of EFT warriors who come and post here a lot of nonsense about tanking big fleets of destroyers in PVE ships. He who lost yesterday his machariel to same gang of destroyers:
http://eve.battleclinic.com/killboard/killmail.php?id=21505287
He is not knowing how to fit a ship, to use a d-scan or survive attacks? No, is just no way to prevent what become a big plaque of high sec area. |

Liafcipe9000
Brutor Tribe Minmatar Republic
13333
|
Posted - 2014.01.12 12:46:00 -
[58] - Quote
I was awoxed yesterday. the lesson I learned: stick to the ishtar. Frostys Virpio > CCP: Continously Crying Playerbase Felicity Love >... was thinking "moar popcorn"... but now, seeing the truly awesome contribution this thread is going to make to the Greater Glory Of EVE.... imagonnamakkadapizza....
|

Gimme more Cynos
Science and Trade Institute Caldari State
115
|
Posted - 2014.01.12 13:15:00 -
[59] - Quote
Danika Princip wrote:Mojo Joo wrote:Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what?  Explain why it should be impossible to gank a pimpfit ship. Now explain why a ship should be invulnerable purely because it's expensive.
Not that I agree too much with the OP, but ganking should have a consequence imo. If the consequence is completely non existent, something is wrong.
Imho, you shouldn't be able to:
- gank a player - loot his stuff - sell the stuff - buy sec-status back - still having profit
That's no consequence at all imho. That's pretty laughable to the point that average mission-runners have 10 times more consequences than gankers do. After all, they do get consequences for shooting stuff in missions (standing-loss), while gankers have a get out of jail card, which is paid by the victim..
Or do you seriously feel that buying sec-tags and moving them to a proper concord-station is an appropriate consequence? 5 minutes of flight-time in a cov-ops to make up for all the consequence? Really?
I don't think so.
Same is true for ganking frighters. Just that the issue is not the ganking, it's the out of jail card gankers can obtain. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2220
|
Posted - 2014.01.12 13:36:00 -
[60] - Quote
Mojo Joo wrote:Kenrailae wrote:Concord's response time is adequate. were is the proof for your baseless statement? No, it's not adequate at all, and here is the proof: https://zkillboard.com/corporation/98185728/kills/and this, 2000 billions of damage made with destroyers in high sec: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=FauztXIs so huge unbalanced to be able to do more damage in high sec with a destroyer in few weeks than super-capitals pilots do in years of combat in 0.0... Next killmail is from a very experienced pilot who pvp most of the time and FC in low sec and 0.0 in many fleets, participated in EVE Tournament as FC for Obsidian Front team, so have much more combat experience than many of EFT warriors who come and post here a lot of nonsense about tanking big fleets of destroyers in PVE ships. He lost yesterday his machariel to same gang of destroyers: http://eve.battleclinic.com/killboard/killmail.php?id=21505287He is not knowing how to fit a ship, to use a d-scan or survive attacks? No, is just no way as a pilot to prevent what become a big plaque of high sec area.
If they caught that mach with his hardeners off, he's got 43k EHP and ZERO EM resist. From the looks of the damage taken thing on the killboard, that's exactly what happened.
Now, if he's as big a name as you say and these guys recognized him, they could have ganked him for that reason alone. The 500+ million ISK profit they gained is incidental if this was a prestige gank.
And that fit isn't very good. T1 ammo, T1 cap boosters, massive piles of faction mods, and while he has got nice tank against Guristas or Serpantis, he hasn't got any ammo to deal with them. Assuming this wasn't a setup in the first place, you can get BETTER tank, sustained for longer, and only ~40 less DPS out of a Maelstrom for a total cost of under 330 million. Is 40 DPS worth 1.4 billion? |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2220
|
Posted - 2014.01.12 13:38:00 -
[61] - Quote
Gimme more Cynos wrote:Danika Princip wrote:Mojo Joo wrote:Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what?  Explain why it should be impossible to gank a pimpfit ship. Now explain why a ship should be invulnerable purely because it's expensive. Not that I agree too much with the OP, but ganking should have a consequence imo. If the consequence is completely non existent, something is wrong. Imho, you shouldn't be able to: - gank a player - loot his stuff - sell the stuff - buy sec-status back - still having profit That's no consequence at all imho. That's pretty laughable to the point that average mission-runners have 10 times more consequences than gankers do. After all, they do get consequences for shooting stuff in missions (standing-loss), while gankers have a get out of jail card, which is paid by the victim.. Or do you seriously feel that buying sec-tags and moving them to a proper concord-station is an appropriate consequence? 5 minutes of flight-time in a cov-ops to make up for all the consequence? Really? I don't think so. Same is true for ganking frighters. Just that the issue is not the ganking, it's the out of jail card gankers can obtain.
Would you rather they had to go spend a couple of hours ratting instead? (And why do you insist on ignoring the multiple posts in this thread pointing out that the gankers don't always CARE about thier sec status? How do you know every ganker in EVE goes and buys tags for sec status?)
ANd how is being able to be shot by anyone, anywhere, anytime, not a consequence?
|

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 13:57:00 -
[62] - Quote
Danika Princip wrote:Would you rather they had to go spend a couple of hours ratting instead? (And why do you insist on ignoring the multiple posts in this thread pointing out that the gankers don't always CARE about thier sec status? How do you know every ganker in EVE goes and buys tags for sec status?)
ANd how is being able to be shot by anyone, anywhere, anytime, not a consequence?
Exactly. |

Mag's
the united SCUM.
16447
|
Posted - 2014.01.12 14:17:00 -
[63] - Quote
Mojo Joo wrote:Danika Princip wrote:Would you rather they had to go spend a couple of hours ratting instead? (And why do you insist on ignoring the multiple posts in this thread pointing out that the gankers don't always CARE about thier sec status? How do you know every ganker in EVE goes and buys tags for sec status?)
ANd how is being able to be shot by anyone, anywhere, anytime, not a consequence?
Exactly. Exactly what exactly? Exactly they can be shot any time anywhere by any one, when -5 and below? Or exacty that most care less about that because they except it, unlike those that seem not to accept suicide ganking? Or exactly that CCP expect the player base to enact retribution on other players? Or exactly that the whiners fail in this regard and wish mechanics to change, so CCP can hold their hands more?
So back to the question I asked earlier, which you failed to answer.
Why shouldn't suicide ganking be profitable?
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 14:23:00 -
[64] - Quote
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=FauztX
That is not profitable suicide ganking, that is an insane printing isk machine. 2000 bilions isk killed using just dirty cheap destroyers? In few weeks? And you see nothing wrong? 
|

Mag's
the united SCUM.
16447
|
Posted - 2014.01.12 14:31:00 -
[65] - Quote
Mojo Joo wrote:http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=FauztX That is not profitable suicide ganking, that is an insane printing isk machine. 2000 bilions isk killed using just dirty cheap destroyers? In few weeks? And you see nothing wrong?  Yes I see plenty wrong, but not with suicide ganking. This is why you will always be a victim, you fail to see where the problem is.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Gimme more Cynos
Science and Trade Institute Caldari State
115
|
Posted - 2014.01.12 14:34:00 -
[66] - Quote
Danika Princip wrote:Gimme more Cynos wrote:Danika Princip wrote:Mojo Joo wrote:Danika Princip wrote:So, the guys who lose sec status, their ship and their insurance, and if they do it enough can be shot by anyone, anywhere, anytime, don't face a speck of risk. What they lose, a 800k destroyer when kill a ship who worth 1000-2000 times more? Insurance for destroyers?!?!?!? You are a free time clown or what?  Explain why it should be impossible to gank a pimpfit ship. Now explain why a ship should be invulnerable purely because it's expensive. Not that I agree too much with the OP, but ganking should have a consequence imo. If the consequence is completely non existent, something is wrong. Imho, you shouldn't be able to: - gank a player - loot his stuff - sell the stuff - buy sec-status back - still having profit That's no consequence at all imho. That's pretty laughable to the point that average mission-runners have 10 times more consequences than gankers do. After all, they do get consequences for shooting stuff in missions (standing-loss), while gankers have a get out of jail card, which is paid by the victim.. Or do you seriously feel that buying sec-tags and moving them to a proper concord-station is an appropriate consequence? 5 minutes of flight-time in a cov-ops to make up for all the consequence? Really? I don't think so. Same is true for ganking frighters. Just that the issue is not the ganking, it's the out of jail card gankers can obtain. Would you rather they had to go spend a couple of hours ratting instead? (And why do you insist on ignoring the multiple posts in this thread pointing out that the gankers don't always CARE about thier sec status? How do you know every ganker in EVE goes and buys tags for sec status?) ANd how is being able to be shot by anyone, anywhere, anytime, not a consequence?
How is it a consequence if it takes you 5 minutes to get rid of it? Just because some people do not use it doesn't mean it's balanced to have such an option to begin with.
And beeing able to be shot by anyone is hardly a consequence if you can make it stop at any time. The only real consequence is the kill-right, which is laughable if you lose something that is covered by the profit you made earlier.
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2223
|
Posted - 2014.01.12 14:35:00 -
[67] - Quote
Mojo Joo wrote:http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=FauztX That is not profitable suicide ganking, that is an insane printing isk machine. 2000 bilions isk killed using just dirty cheap destroyers? In few weeks? And you see nothing wrong? 
First off: Learn what ISK printing actually is. No ISK is created for the gankers in this, they're selling stuff on to other players. ISK creation is things like bounties and insurance.
Now, explain why it's bad that stupid people are getting punished. Explain why a feature that has been in the game for ten years is bad enough for you to complain NOW, and wasn't before.
Now, explain why a dozen people working together shouldn't be able to kill one person simply because that one person spent more money than them.
Now, realise that ISK sum you posted is not over a couple of weeks, it's since November 2012. Even so, split that figure in half for the loot drop, then divide it by the number of people in the ganks, which seems to be 12-15. Numbers just keep on getting smaller. It's profitable, sure, but so are a lot of things in EVE. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2223
|
Posted - 2014.01.12 14:36:00 -
[68] - Quote
Gimme more Cynos wrote:
How is it a consequence if it takes you 5 minutes to get rid of it? Just because some people do not use it doesn't mean it's balanced to have such an option to begin with.
And beeing able to be shot by anyone is hardly a consequence if you can make it stop at any time. The only real consequence is the kill-right, which is laughable if you lose something that is covered by the profit you made earlier.
Where is your proof that any real numbers of gankers are even using these tags? All I see are assumptions and hilarious tears. |

Silvetica Dian
Manson Family Advent of Fate
561
|
Posted - 2014.01.12 15:39:00 -
[69] - Quote
Mojo Joo wrote:Gankers can just kill faction ships who worth a lot even t2 fitted because they don't risk anything in the process, and is cool to have tens of expensive ships kills on killboard just using cheap destroyers... Also main problem is that is no backslash anymore for suicide ganking unlimited number of ships in hisec, because security status is not anymore a limited resource, period.
Funny i ran SoE missions before the patch in a BS. i saw many many nado and catalyst gangs and felt very very safe. The people that ran those missions in blinged out faction ships with all those gankers around deserved to lose their stuff. You really can't expect CCP to fix stupid.
1. Is my ship profitable to gank? 2. Do gankers often frequent this area?
If you answered yes to both those and still went ahead anyway whose fault is it? not the gankers and not CCP would be my answer here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 16:57:00 -
[70] - Quote
Silvetica Dian wrote:[
Funny i ran SoE missions before the patch in a BS. i saw many many nado and catalyst gangs and felt very very safe. The people that ran those missions in blinged out faction ships with all those gankers around deserved to lose their stuff. You really can't expect CCP to fix stupid.
1. Is my ship profitable to gank? 2. Do gankers often frequent this area?
If you answered yes to both those and still went ahead anyway whose fault is it? not the gankers and not CCP would be my answer
So you felt very safe flying an ordinary raven with t2 fit, right? And people who want better ships and modules... deserve to die... just because you say so. OK. Now explain me a thing, where all deadspace modules will be sold after missioners took your advice and fly tech1 battleships with t2 fits? A lot of null sec carebears will cry after good money who they get in present from high sec missioners. You want to destroy all the demand for expensive stuff, just because is no place safe enough to use that and everyone who use expensive modules deserve to die? Because you say so? You hate rich people or what? 
For this ones what advice you have:
https://zkillboard.com/corporation/98185728/kills/
To not fly anymore mining barges and use only ventures? Your vision is so narrow that provoke me an acute sensation of claustrophobia...
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2230
|
Posted - 2014.01.12 17:17:00 -
[71] - Quote
One would assume the deadspace gear would go to capital, supercapital and particularly rich ratters in nullsec, along with wormhole guys who like to pimpfit their T3s, along with people in highsec who actually know what they are doing, rather than the apparently endless numbers of idiots who buy modules to make awful fits and then cry when they get killed.
There's plenty of use for deadspace gear outside of morons fitting them to mission ships.
The miner ganking has already been explained to you four or five times in this thread, you're just not actually reading it.
Now, will you explain why it is bad for expensive ships to die, and why you think that expensive ships should be immune to ganks simply because they're expensive?
And while you're at it, could you explain why you feel the need to bling out a mission running ship, when you can get 80-90% of the effectiveness for 10-20% of the price? |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
482
|
Posted - 2014.01.12 17:22:00 -
[72] - Quote
Mojo Joo wrote: To not fly anymore mining barges and use only ventures? Your vision is so narrow that provoke me an acute sensation of claustrophobia...
There is quite a lot people can do to avoid being ganked mining:
- fit a tank to their ship that makes them unprofitable to be ganked - have multiple bookmarks and always be aligned while mining - watch local for known gankers, dock up when there are many of them - watch d-scan for incoming gankships and dock up/warp to a safe
I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Dolorous Tremmens
The Scope Gallente Federation
55
|
Posted - 2014.01.12 17:25:00 -
[73] - Quote
I cant believe you're still whining. Yah you stop missioning and supplying people with officer mods, that'll show us. The reason why you feel claustrophobic is that you have your head in the sand. Your ship was lost, it was your fault,Its not going to come back, this is the way eve gets played, it was the same when I started 7 years ago. Are you OCD? Did you HAVE to have that ship or something bad happens to the economy, the planet, your parents and all that sort of delusion?
People will continue to be dumb and buy things from you, even if you're just using a BS like the rest of the informed. You had a bubble burst and it goes like this:
You are not a special Snowflake.
It happens, and it likely happens to almost everyone, unless they're docked up for life. Whining won't bring it back, but begging in jita could probably get you the isk to get it back faster than whining here.
It may take a while to hammer this lesson in, but I'd suggest everyone sign their posts like this:
DON'T FLY WHAT YOU CAN'T AFORD TO LOSE
Get some Eve. Make it yours.
|

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
53
|
Posted - 2014.01.12 18:13:00 -
[74] - Quote
tbh i think abit like the op even if he should be trolling. But nothing against suicide ganking to make a profit. The thing i have a problem with is that 7 catalysts can take down 1 good tanked hulk. That means a 20M maybe 30M fleet can destroy a 200M hull without big consequences. I dont talk about the fitting just about the hull, and thats where i think concord should lay a fine on them for the difference which automatically gets substracted and if the char cant pay it will either take it from another char on that account or put them in the red. But if that hulk would be fitted with a pith a-type medium shield booster that wouldnt be added to the CONCORD fine and the gankers could still make money out of their "profession". |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2230
|
Posted - 2014.01.12 18:18:00 -
[75] - Quote
Jeanne-Luise Argenau wrote:tbh i think abit like the op even if he should be trolling. But nothing against suicide ganking to make a profit. The thing i have a problem with is that 7 catalysts can take down 1 good tanked hulk. That means a 20M maybe 30M fleet can destroy a 200M hull without big consequences. I dont talk about the fitting just about the hull, and thats where i think concord should lay a fine on them for the difference which automatically gets substracted and if the char cant pay it will either take it from another char on that account or put them in the red. But if that hulk would be fitted with a pith a-type medium shield booster that wouldnt be added to the CONCORD fine and the gankers could still make money out of their "profession". EDIT: Dolorous Tremmens wrote: DON'T FLY WHAT YOU CAN'T AFFORD TO LOSE
That doesnt mean so that u can replace it :P
Which means that gankers would just store all their ISK on their market alts and fly around with deep negative wallets. It achieves nothing. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
482
|
Posted - 2014.01.12 18:19:00 -
[76] - Quote
Jeanne-Luise Argenau wrote:tbh i think abit like the op even if he should be trolling. But nothing against suicide ganking to make a profit. The thing i have a problem with is that 7 catalysts can take down 1 good tanked hulk.
Why not? The Hulk is the Exhumer with the lowest EHP, if you are in a situation where you must rely on others to protect you, you'd be better off in a Skiff - which can easily tank 7 catalysts.
I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
53
|
Posted - 2014.01.12 18:32:00 -
[77] - Quote
Sipphakta en Gravonere wrote:Jeanne-Luise Argenau wrote:tbh i think abit like the op even if he should be trolling. But nothing against suicide ganking to make a profit. The thing i have a problem with is that 7 catalysts can take down 1 good tanked hulk. Why not? The Hulk is the Exhumer with the lowest EHP, if you are in a situation where you must rely on others to protect you, you'd be better off in a Skiff - which can easily tank 7 catalysts.
im not a miner just to make sure. ^^ But rly why should i ever use a skiff in hs only because there might be some griefers who think just let us screw somebody over. Ok maybe a solo miner in a mackinaw would be the same maybe 8 cats to make sure it rly dies. My trouble is just the imbalance when the gankers destroy a expensive hull just for **** and giggles and lose nothing and have nothing to gain from it too. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
482
|
Posted - 2014.01.12 18:42:00 -
[78] - Quote
Jeanne-Luise Argenau wrote:im not a miner just to make sure. ^^ But rly why should i ever use a skiff in hs only because there might be some griefers who think just let us screw somebody over.
Let me get this straight: Shooting spaceships is now griefing? And of course you would use a Skiff when there are gankers active in the system you mine in - or you use any of the multiple other options to prevent ganking. (Mining aligned, having friends to rep you, griffin/blackbird alts etc)
Quote:Ok maybe a solo miner in a mackinaw would be the same maybe 8 cats to make sure it rly dies. My trouble is just the imbalance when the gankers destroy a expensive hull just for **** and giggles and lose nothing and have nothing to gain from it too.
Maybe they are industrialists that want to mine in the system without others "stealing" their ore. Or they produce exhumers and want to sell more. Who are you to decide that their way of playing the game is wrong? Surely if they don't gain anything from it they will run out of ISK and stop those unprofitable actions. I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
53
|
Posted - 2014.01.12 18:51:00 -
[79] - Quote
Sipphakta en Gravonere wrote:Jeanne-Luise Argenau wrote:im not a miner just to make sure. ^^ But rly why should i ever use a skiff in hs only because there might be some griefers who think just let us screw somebody over. Let me get this straight: Shooting spaceships is now griefing? And of course you would use a Skiff when there are gankers active in the system you mine in - or you use any of the multiple other options to prevent ganking. (Mining aligned, having friends to rep you, griffin/blackbird alts etc) Quote:Ok maybe a solo miner in a mackinaw would be the same maybe 8 cats to make sure it rly dies. My trouble is just the imbalance when the gankers destroy a expensive hull just for **** and giggles and lose nothing and have nothing to gain from it too. Maybe they are industrialists that want to mine in the system without others "stealing" their ore. Or they produce exhumers and want to sell more. Who are you to decide that their way of playing the game is wrong? Surely if they don't gain anything from it they will run out of ISK and stop those unprofitable actions.
the first point i concur (with defense against griefers).
the second sry to disapoint but i play the game long enough to have known enough ppl who do that kind of stuff rly only for the giggles. They get such a great feeling out of aggressing a "defenseless" ship and improving their kb just for the fun. And that is by my definition griefing. My point is just that a police force like CONCORD should balance the prices (hull not fitted stuff). But as you are from goon and that being one of your standard mode of operation i will never get u to agree so i wish u fun with the way u play. |

Ynot Eyob
Nisroc Angels The Obsidian Front
401
|
Posted - 2014.01.12 19:10:00 -
[80] - Quote
I have to agree, its become rediculous.
Iv played for 6 years, iv seen over 100 people stop playing because of this unbalanced deal with ganking.
I dont mind ganks its a part of the game, but at least people should have a chance to defend them self and put up a fight before getting slaughtered by 100m detroyers killing your 2b isk mission ship, or you hard earned freighters.
I lost my Mach last night no big deal, but 15 Trashers took 2 sec to burn down the mach, i didnt even manage to lock any of them up before i was dead, with all hardners overheated.
If i took at BS to low sec, not even faction fitted, at least i get a fight if i meet a dessy gang and last 2-3 min before dieing in flames.
Those 100 people people iv seen stop playing, put ALOT of time and effort into fitting their mission ships, their type of game play. They have over the years dragged alot of new people into the game. Now those 100 people will only talk negative about EVE, and i rather see new people joining than anything else.
Nisroc Angels - The Obsidian Front Nisroc - Angel of Freedom Nisroc is known as "The Great Eagle".
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2230
|
Posted - 2014.01.12 19:35:00 -
[81] - Quote
Ynot Eyob wrote:I have to agree, its become rediculous.
Iv played for 6 years, iv seen over 100 people stop playing because of this unbalanced deal with ganking.
I dont mind ganks its a part of the game, but at least people should have a chance to defend them self and put up a fight before getting slaughtered by 100m detroyers killing your 2b isk mission ship, or you hard earned freighters.
I lost my Mach last night no big deal, but 15 Trashers took 2 sec to burn down the mach, i didnt even manage to lock any of them up before i was dead, with all hardners overheated.
If i took at BS to low sec, not even faction fitted, at least i get a fight if i meet a dessy gang and last 2-3 min before dieing in flames.
Those 100 people people iv seen stop playing, put ALOT of time and effort into fitting their mission ships, their type of game play. They have over the years dragged alot of new people into the game. Now those 100 people will only talk negative about EVE, and i rather see new people joining than anything else.
Your lossmail was linked earlier. You had 85k EHP and a gaping EM hole in that fit, it really wouldn't have been hard to kill you. If you took that BS to lowsec, you'd have died even faster. Maybe you should have refit to something with an actual tank?
On top of that, a maelstrom costing 300 million would do the job of your 1.7 billion isk machariel, it'd tank better and do all of 40 less DPS. Was your ship worth the extra 1.4 billion ISK over a mael?
And, as not one single one of the whiners in this thread has managed to answer the question, why should the pricetag of your ship affect how easily it can or can't be killed? |

Mojo Joo
Scrap Iron Flotilla
16
|
Posted - 2014.01.12 19:51:00 -
[82] - Quote
Danika Princip wrote:Your lossmail was linked earlier. You had 85k EHP and a gaping EM hole in that fit, it really wouldn't have been hard to kill you. If you took that BS to lowsec, you'd have died even faster. Maybe you should have refit to something with an actual tank?
On top of that, a maelstrom costing 300 million would do the job of your 1.7 billion isk machariel, it'd tank better and do all of 40 less DPS. Was your ship worth the extra 1.4 billion ISK over a mael?
And, as not one single one of the whiners in this thread has managed to answer the question, why should the pricetag of your ship affect how easily it can or can't be killed?
Tell me how can you tank 13 tornado you genius, no matter how you fit your ship... 
http://eve.battleclinic.com/killboard/killmail.php?id=21508051 |

Derath Ellecon
Washburne Holdings Situation: Normal
1968
|
Posted - 2014.01.12 20:20:00 -
[83] - Quote
Mojo Joo wrote:Danika Princip wrote:Your lossmail was linked earlier. You had 85k EHP and a gaping EM hole in that fit, it really wouldn't have been hard to kill you. If you took that BS to lowsec, you'd have died even faster. Maybe you should have refit to something with an actual tank?
On top of that, a maelstrom costing 300 million would do the job of your 1.7 billion isk machariel, it'd tank better and do all of 40 less DPS. Was your ship worth the extra 1.4 billion ISK over a mael?
And, as not one single one of the whiners in this thread has managed to answer the question, why should the pricetag of your ship affect how easily it can or can't be killed? Tell me how can you tank 13 tornado you genius, no matter how you fit your ship... http://eve.battleclinic.com/killboard/killmail.php?id=21508051
Easy,
The maelstrom mentioned would not have been a 5 BILLION isk ship. 13 Tornado's would not have even bothered. |

FT Diomedes
The Graduates RAZOR Alliance
281
|
Posted - 2014.01.12 20:21:00 -
[84] - Quote
Mojo Joo wrote:Danika Princip wrote:Your lossmail was linked earlier. You had 85k EHP and a gaping EM hole in that fit, it really wouldn't have been hard to kill you. If you took that BS to lowsec, you'd have died even faster. Maybe you should have refit to something with an actual tank?
On top of that, a maelstrom costing 300 million would do the job of your 1.7 billion isk machariel, it'd tank better and do all of 40 less DPS. Was your ship worth the extra 1.4 billion ISK over a mael?
And, as not one single one of the whiners in this thread has managed to answer the question, why should the pricetag of your ship affect how easily it can or can't be killed? Tell me how can you tank 13 tornado you genius, no matter how you fit your ship... http://eve.battleclinic.com/killboard/killmail.php?id=21508051
In Eve, you are never safe. Just as in real life, the police arrive after the crime, not before it. If someone wants you dead, they can find a way and a means to kill you, as long as you undock. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2232
|
Posted - 2014.01.12 20:24:00 -
[85] - Quote
Mojo Joo wrote:Danika Princip wrote:Your lossmail was linked earlier. You had 85k EHP and a gaping EM hole in that fit, it really wouldn't have been hard to kill you. If you took that BS to lowsec, you'd have died even faster. Maybe you should have refit to something with an actual tank?
On top of that, a maelstrom costing 300 million would do the job of your 1.7 billion isk machariel, it'd tank better and do all of 40 less DPS. Was your ship worth the extra 1.4 billion ISK over a mael?
And, as not one single one of the whiners in this thread has managed to answer the question, why should the pricetag of your ship affect how easily it can or can't be killed? Tell me how can you tank 13 tornado you genius, no matter how you fit your ship... http://eve.battleclinic.com/killboard/killmail.php?id=21508051
By flying the 300 million ISK maelstrom that came through the gate after that idiot and wasn't touched at all.
5.7 billion ISK is asking for it. 300 million is not. |

Sigras
Conglomo
647
|
Posted - 2014.01.12 20:29:00 -
[86] - Quote
Mojo Joo wrote:Sigras wrote:So again I ask what change are you proposing that will make you happy? First of all making security tags much more scarce, so making them much more expensive will be a very, very good start. Second, concord time response is obvious to long when you deal with big destroyers fleets, so one balanced solution can be that concord to arrive faster when attackers numbers are bigger. Is a good start to stop the massacre in a way who not break the game mechanics? Dude, how many people have to tell you that gankers dont care about sec status for you to believe them?
Second, lets say for the sake of the argument that you're right, and concord makes a beam that instantly deals 1,000,000 DPS damage to anyone with a GCC
Gankers would immediately switch to thrashers with artillery cannons which cost about 8,000,000 ISK for a T2 fit doing 1,396 damage all at once to get around concord.
This means each thrasher does 5,731 damage per ISK. Since we know the drop chance is 50% they need to be worth 2x as much as it costs to kill them, so they must be worth at least 11,462 ISK per EHP, so the average ship with 90,000 EHP is profitable to kill if it has just over a billion ISK in modules fitted.
Since they're going to want to make a profit, lets say 2 billion is the minimum point where they will gank you. YOU STILL CANT FLY A BLINGED OUT SHIP
TL;DR Even instant concord wont protect you from stupid |

Gadicus Sharhrizai
FST Labs
5
|
Posted - 2014.01.12 21:28:00 -
[87] - Quote
Not one carebare has explained why oh why, even if they insist on flying blingy ships, they can't be bothered to bring along a fleet to help protect them?
The problem, besides the fact that this game and the mentality behind playing on a non-blue server escapes you, is that you think that you should always be able to do everything solo.
You want to solo runs missions in a MMO..... do even see the problem here? Your paying money each month, to sign onto a game with thousands of others in order to play by yourself..... This is your issue.
Try running missions with a couple friends (doesn't seem like you have alot of them, so maybe try to find them)... you won't look like such a tasty / easy target.
Also, quit bringing up ganking miners.. the only reason people lose mining ships is because they yield fit and are afk (or near enough it makes no difference)... seriously it's not that hard to keep from getting ganked (Hint... fly a procure or skiff). Just like in real life, is really a great idea to strut down the inner city with a 60 thousand dollar rolex on your arm and diamonds on your fingers that blind people three blocks away? Not really... same principle in eve. |

Kenrailae
Mind Games. Suddenly Spaceships.
122
|
Posted - 2014.01.12 22:26:00 -
[88] - Quote
Since the question remains UNANSWERED, let me ask again:
Why should 1 person in a shiny ship be unkillable by 10+?
What justification do you have for this?
If you really want to move 20B in a freighter, WHY are you not bringing your corp mates to fly Logistics or ECM as escort? Why should 10 people NOT be able to kill you? Eve is not designed for 1 person to just Lol their way through high sec no risk. Bring friends, travel in convoy's, PAY merc's to escort you. Don't expect 1 person to just 0 ducks their way through High sec and be completely invulnerable. Take precaution.
The Law is a point of View |

Sarah Stallman
International Unification
105
|
Posted - 2014.01.12 23:26:00 -
[89] - Quote
The underlying premace of EVE is that the place is not nice. "High sec" is hardly secure, it's everything CONCORD can do to keep it from devolving into open warfare. I mean, what government sanctions companies waging legal war against the others?
One of the most important skills to learn in EVE is how to stay alive. This thread is all from someone who doesn't want to learn that. |

Gadicus Sharhrizai
FST Labs
6
|
Posted - 2014.01.12 23:34:00 -
[90] - Quote
Sarah Stallman wrote:
One of the most important skills to learn in EVE is how to stay alive. This thread is all from someone who doesn't want to learn that.
this
|

Sarah Stallman
International Unification
105
|
Posted - 2014.01.12 23:39:00 -
[91] - Quote
I mean, hell, if you look at my killboards you'll see that I'm a terrible combat pilot. I go out in a cheap frigate expecting to never see it again. It's fun, because I know my limits and am pleasantly surprised when I occasionally make it out alive. As I lose ships, I'll eventually stop sucking so much, but until then it's a jolly good time. |

Johnson Dragoon
Journey.
0
|
Posted - 2014.01.13 02:43:00 -
[92] - Quote
Can I put in my two isk?
Isn't this game about sand boxing? About as few rules and as much sand as possible...
So let me ask, this. If someone comes around and kicks your sand castle down, what stopping you from going right back over and kicking their sand castle in as well?
Hey I just wanted to make a point. |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
53
|
Posted - 2014.01.13 02:48:00 -
[93] - Quote
Sarah Stallman wrote:The underlying premace of EVE is that the place is not nice. "High sec" is hardly secure, it's everything CONCORD can do to keep it from devolving into open warfare. I mean, what government sanctions companies waging legal war against the others?
One of the most important skills to learn in EVE is how to stay alive. This thread is all from someone who doesn't want to learn that.
i never said anything against that. I just think that there should be a better balance as punishment. That excludes the fitting or the cargohold and only includes the hull. CONCORD is practically Police and extract an extra fine afterwards. But Concord should always exclude fitting or freight. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4691
|
Posted - 2014.01.13 03:11:00 -
[94] - Quote
Jeanne-Luise Argenau wrote:Sarah Stallman wrote:The underlying premace of EVE is that the place is not nice. "High sec" is hardly secure, it's everything CONCORD can do to keep it from devolving into open warfare. I mean, what government sanctions companies waging legal war against the others?
One of the most important skills to learn in EVE is how to stay alive. This thread is all from someone who doesn't want to learn that. i never said anything against that. I just think that there should be a better balance as punishment. That excludes the fitting or the cargohold and only includes the hull. CONCORD is practically Police and extract an extra fine afterwards. But Concord should always exclude fitting or freight. To repeat Danika's question...
Why should ganking an expensive ship be artificially more expensive than ganking a cheap ship? Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Whittorical Quandary
The Asteroid is Depleted The Order of Ascended Beings Alliance
0
|
Posted - 2014.01.13 04:19:00 -
[95] - Quote
Suicide gankers are like terrorists lol
Go for high collateral damage on as many unsuspecting rich "nonbelievers" (non believers in highsec ganking)
Now for this we need checkpoints, "green zones", counter terrorism units, and a special concord spy agency (CSA) Would be a fun counter to it, that would expound on what exists already, i think lol |

ShahFluffers
Ice Fire Warriors Late Night Alliance
4691
|
Posted - 2014.01.13 05:00:00 -
[96] - Quote
Whittorical Quandary wrote:Suicide gankers are like terrorists lol
Go for high collateral damage on as many unsuspecting rich "nonbelievers" (non believers in highsec ganking)
Now for this we need checkpoints, "green zones", counter terrorism units, and a special concord spy agency (CSA) Would be a fun counter to it, that would expound on what exists already, i think lol Funny thing is... you are that "counter-terrorist" unit. If a person with -5.0 security status shows up, you are completely free to shoot on sight. Just bring the right "gun" (*hint* something that can target and fire faster than them). Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Whittorical Quandary
The Asteroid is Depleted The Order of Ascended Beings Alliance
0
|
Posted - 2014.01.13 05:34:00 -
[97] - Quote
So what weapon do i use on a mining barge? |

Barrogh Habalu
Imperial Shipment Amarr Empire
787
|
Posted - 2014.01.13 06:13:00 -
[98] - Quote
Dammit, are we really talking about 5 bil missioning ships? For real now, what do you need on your hisec boat that costs that much? I can understand faction damage mods, but where the rest of 4.7 bil goes?.. |

Ordo Malus
Shadows Of The Requiem The Unthinkables
20
|
Posted - 2014.01.13 08:32:00 -
[99] - Quote
Panseluta wrote:This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers. Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too. They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons... http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44Look on this and notice that something looks very wrong there... So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...
HAHAHHAHAHAHAHHAHAHA |

Si1viu
Aliastra Gallente Federation
0
|
Posted - 2014.01.13 10:03:00 -
[100] - Quote
21(twenty one) of faction battleships, marauders and t3 killed just yesterday by just one suicide gang:
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896063296951&if_height=170
At this rate of killings, you will get rid of carebears from high sec, and taking in the account the massacre who happens to miners too, i am sure that CCP will gone lose a lot subscribers in close future...
PS: The question is who will buy all that expensive modules that "brave" players who live in 0.0 like to farm and sell to "carebears" if they can get exterminated just because use them... |

Lady Areola Fappington
New Order Logistics CODE.
1103
|
Posted - 2014.01.13 10:58:00 -
[101] - Quote
I love the "It cost a bunch of ISK!" argument. I mean, you know CCP can change the "worth" of your ship with a couple DB changes?
I mean, just for giggles, CCP could make belt rats drop meta 12 officer items tomorrow, and your 500 billion trillion ISK will be worth as much as a Rifter.
Why shouldn't ten guys be able to take out one big ship? To extend to RL, you know, you can destroy a multi-million dollar aircraft with a screwdriver? The USS Cole, a very expensive US warship, was effectively destroyed by a dirt-cheap speedboat with some explosives.
Don't forget, CCP *LIKES* ships exploding. It's called "conflict drivers", and that's what they want. The risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP). |

Kenrailae
Mind Games. Suddenly Spaceships.
122
|
Posted - 2014.01.13 11:07:00 -
[102] - Quote
Yeah... that domi wasn't a profit kill... that was a 'OMG that fit, gotta see!' kill..... -.- That was a 'Why the heck not?' kill. The Law is a point of View |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 12:31:00 -
[103] - Quote
Gadicus Sharhrizai wrote:Mojo Joo wrote:They kill just to many, to expensive ships to fast and to easy. Is game breaking to kill so many expensive ships so easy and is very unbalanced to make tens of billions of isk every day without any risk, as long you can use 500k isk ships to kill ships who worth many billions... Also a big problem is the new broken pro-piracy feature, who provide suicide gankers with a way to instant fix their security status. That make things much worse because they make a lot of money and can afford to buy insignias and fix their security status, then keep going killing at infinitum without becoming flashy. And that was not the game mechanic in the past. People thought twice before going -10... Now, thanks to CCP stupid way of boosting piracy, is not a single backslash to massacre lots of people in hi sec, as long you make a lot of money from that and you can pay to get your security status restored.
Zero risk, hundred of billions destroyed in days, tens of billions profit in days... that is broken game mechanic. Soo, the bears have moved from crying about ganking miners to ganking mission runners... pathetic Here are some tips to remember: 1) You are not playing a SINGLE PERSON GAME 2) You are never "SAFE" in eve 3) There is this cool little feature, d-scan, use it and pay attention (hint, when you see 20 dessies coming at you, GTFO) 4) Don't fly expensive ships or glass cannon mission runners 5) Have I mentioned d-scan 6) Get more tank (just like miners have learned why its bad to fly yield fit rets). 7) Don't sit at the warp in at 0 m/s (total fail) 8) Get more tank 9) Have I mentioned D-scan?? 10) Get more tank Try to comprehend that you are playing a sandbox game with very little rules, as it should be, and you are also not playing by yourself (hence: MMO) . Remove you head from your rectum cavities and pay attention while you are in game. You are allowed to play in your own little world when you log in, just don't be surprised when someone comes along and pisses on your parade.
All right and true. But that is effort for the mission runner. What is the effort for the ganker? None. If at least he needed to use decent ships? no he can use catalysis. If at least he had to work to reccover sec status.
not anymore.. now he can buy back his sec status.
The is the only real problem I see.. too easy to recover sec status nowadays. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 12:33:00 -
[104] - Quote
Kenrailae wrote:Since the question remains UNANSWERED, let me ask again:
Why should 1 person in a shiny ship be unkillable by 10+?
What justification do you have for this?
If you really want to move 20B in a freighter, WHY are you not bringing your corp mates to fly Logistics or ECM as escort? Why should 10 people NOT be able to kill you? Eve is not designed for 1 person to just Lol their way through high sec no risk. Bring friends, travel in convoy's, PAY merc's to escort you. Don't expect 1 person to just 0 ducks their way through High sec and be completely invulnerable. Take precaution.
I don think th eproblem is beign killable.
I think the only issue is how easy is now for you to recover your sec status. At least in past you had to work a bit.... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Derath Ellecon
Washburne Holdings Situation: Normal
1968
|
Posted - 2014.01.13 13:32:00 -
[105] - Quote
Kagura Nikon wrote: I don think th eproblem is beign killable.
I think the only issue is how easy is now for you to recover your sec status. At least in past you had to work a bit....
You know consequences ;) (you know very well that the cost of 10 catalysis is not a consequence :P )
You think? You and the other big poster on this thread have failed to even show in any way that the Tags for sec introduction had ANY effect on suicide ganking in EVE.
Nobody has even come close to showing that there has been a noticable increase in suicide ganking since the program's introduction. |

Anomaly One
157
|
Posted - 2014.01.13 13:57:00 -
[106] - Quote
WOW
OP same guy of https://forums.eveonline.com/default.aspx?g=posts&t=312242&find=unread and https://forums.eveonline.com/default.aspx?g=posts&t=311926&find=unread Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 15:28:00 -
[107] - Quote
Derath Ellecon wrote:Kagura Nikon wrote: I don think th eproblem is beign killable.
I think the only issue is how easy is now for you to recover your sec status. At least in past you had to work a bit....
You know consequences ;) (you know very well that the cost of 10 catalysis is not a consequence :P )
You think? You and the other big poster on this thread have failed to even show in any way that the Tags for sec introduction had ANY effect on suicide ganking in EVE. Nobody has even come close to showing that there has been a noticable increase in suicide ganking since the program's introduction.
If there was not.. there would be no reason for YOU to get so upset about someone suggesting that it coudl be changed.
So.. hit a nerve.. or should I say.. revealed the truth?
There is no need to have an increase in suicide ganking. Fact is(and is a FACT) you do not need to spend time in low sec to recover your sec status. You can.. but you do not need. Before.. you needed.. no option.
Yes it was undeniable BUFF to suicide ganking. The lack of statistical evidence is not proof of anything or of the lack of something.
I do not think suicide ganking is bad. But the price is very very low nowadays. Much cheaper for example than using war dec mechanics. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

seth Hendar
I love you miners
360
|
Posted - 2014.01.13 15:29:00 -
[108] - Quote
Panseluta wrote:This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers. Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too. They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons... http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44Look on this and notice that something looks very wrong there... So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers... working as intended, HTFU.
http://puu.sh/3lSTJ |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
54
|
Posted - 2014.01.13 15:33:00 -
[109] - Quote
Barrogh Habalu wrote:Dammit, are we really talking about 5 bil missioning ships? For real now, what do you need on your hisec boat that costs that much? I can understand faction damage mods, but where the rest of 4.7 bil goes?..
Golem as example. 1b hull (approx. production cost) + 4cn bcu units (approx. 400M) + 4cn cruise missile launcer (approx. 200M) rest should be t2 means it will be a approx. 1.65b ship. I dont understand ppl fitting their ships up to 5b. But everybody says mission ships shouldnt be so weak tanked, only way to make that reasonable means ccp has to drastically overhaul the mission system. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 15:51:00 -
[110] - Quote
Jeanne-Luise Argenau wrote:Barrogh Habalu wrote:Dammit, are we really talking about 5 bil missioning ships? For real now, what do you need on your hisec boat that costs that much? I can understand faction damage mods, but where the rest of 4.7 bil goes?.. Golem as example. 1b hull (approx. production cost) + 4cn bcu units (approx. 400M) + 4cn cruise missile launcer (approx. 200M) rest should be t2 means it will be a approx. 1.65b ship. I dont understand ppl fitting their ships up to 5b. But everybody says mission ships shouldnt be so weak tanked, only way to make that reasonable means ccp has to drastically overhaul the mission system.
They are ganking marauders as cheap as your example. Is still profitable a lot of times for them "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Si1viu
Aliastra Gallente Federation
2
|
Posted - 2014.01.13 16:08:00 -
[111] - Quote
Kagura Nikon wrote:They are ganking marauders as cheap as your example. Is still profitable a lot of times for them
They gang even cheap battleships with t2 fitting because... they can, don't risk anything and is dirty cheap to do it:
http://eve.battleclinic.com/killboard/killmail.php?id=21510881 |

Jeanne-Luise Argenau
Brutor Tribe Minmatar Republic
54
|
Posted - 2014.01.13 16:11:00 -
[112] - Quote
Kagura Nikon wrote:Jeanne-Luise Argenau wrote:Barrogh Habalu wrote:Dammit, are we really talking about 5 bil missioning ships? For real now, what do you need on your hisec boat that costs that much? I can understand faction damage mods, but where the rest of 4.7 bil goes?.. Golem as example. 1b hull (approx. production cost) + 4cn bcu units (approx. 400M) + 4cn cruise missile launcer (approx. 200M) rest should be t2 means it will be a approx. 1.65b ship. I dont understand ppl fitting their ships up to 5b. But everybody says mission ships shouldnt be so weak tanked, only way to make that reasonable means ccp has to drastically overhaul the mission system. They are ganking marauders as cheap as your example. Is still profitable a lot of times for them
and i said before that concord should fine suiciders for atleast the production cost of the hull (remember fittings would still be excempt). That would make a fine which will be equally distributed on all gankers parcipating (1b - suicided ship worth)/participants = fine. And if that fine cant be paid by that character it has either to be paid by another character on that account or he will go into the reds.
EDIT: or CCP decides to fully insure t2 hulls in hs. Which includes a passage that t2 losses are only covered in hs and when not at war. |

Foo Chan
Sparks Inc Zero Hour Alliance
8
|
Posted - 2014.01.13 16:16:00 -
[113] - Quote
Panseluta wrote:This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers. Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too. They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons... http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44Look on this and notice that something looks very wrong there... So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...
This is like asking thugs in a bad neighborhood not to rob the old lady wearing a long mink coat and diamond rings.. Wtf was she doing there?! Yes, I can build that. |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 16:31:00 -
[114] - Quote
Jeanne-Luise Argenau wrote:Kagura Nikon wrote:Jeanne-Luise Argenau wrote:Barrogh Habalu wrote:Dammit, are we really talking about 5 bil missioning ships? For real now, what do you need on your hisec boat that costs that much? I can understand faction damage mods, but where the rest of 4.7 bil goes?.. Golem as example. 1b hull (approx. production cost) + 4cn bcu units (approx. 400M) + 4cn cruise missile launcer (approx. 200M) rest should be t2 means it will be a approx. 1.65b ship. I dont understand ppl fitting their ships up to 5b. But everybody says mission ships shouldnt be so weak tanked, only way to make that reasonable means ccp has to drastically overhaul the mission system. They are ganking marauders as cheap as your example. Is still profitable a lot of times for them and i said before that concord should fine suiciders for atleast the production cost of the hull (remember fittings would still be excempt). That would make a fine which will be equally distributed on all gankers parcipating (1b - suicided ship worth)/participants = fine. And if that fine cant be paid by that character it has either to be paid by another character on that account or he will go into the reds. EDIT: or CCP decides to fully insure t2 hulls in hs. Which includes a passage that t2 losses are only covered in hs and when not at war.
Jsut insurance must be4 changed. Not payed when concord blew you up. And when concord blew you up and you were negative sec status.. you Pay a fine same cost as your ship platinum insurance payout.
That woudl not prevent ganking. But the level of cost of the target woudl increase a bit to be doable. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2255
|
Posted - 2014.01.13 17:14:00 -
[115] - Quote
Kagura Nikon wrote:
Jsut insurance must be4 changed. Not payed when concord blew you up. And when concord blew you up and you were negative sec status.. you Pay a fine same cost as your ship platinum insurance payout.
That woudl not prevent ganking. But the level of cost of the target woudl increase a bit to be doable.
They removed the insurance payout for ships killed by CONCORD years ago.
And if you try to fine anyone, all you'll get is players storing all their ISK on their market alts.
Now, why, despite MULTIPLE people stating oiver and over again that sec status doesn't matter and a lot of gankers wear their -10 with pride, exoplain to the class why tags for sec is the cause of this.
And explain why you are complaining NOW about a mechanic that has been around for ten years.
And since a good chunk of the gang you keep posting about are actually members of nullsec groups, how do you know they aren't just ratting for sec status when they need it? it isn't hard. (hell, do you actually know all those kills are suicide ganks rather than mucking about with aggression mechanics?) |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1065
|
Posted - 2014.01.13 17:39:00 -
[116] - Quote
Danika Princip wrote:Kagura Nikon wrote:
Jsut insurance must be4 changed. Not payed when concord blew you up. And when concord blew you up and you were negative sec status.. you Pay a fine same cost as your ship platinum insurance payout.
That woudl not prevent ganking. But the level of cost of the target woudl increase a bit to be doable.
They removed the insurance payout for ships killed by CONCORD years ago. And if you try to fine anyone, all you'll get is players storing all their ISK on their market alts. Now, why, despite MULTIPLE people stating oiver and over again that sec status doesn't matter and a lot of gankers wear their -10 with pride, exoplain to the class why tags for sec is the cause of this. And explain why you are complaining NOW about a mechanic that has been around for ten years. And since a good chunk of the gang you keep posting about are actually members of nullsec groups, how do you know they aren't just ratting for sec status when they need it? it isn't hard. (hell, do you actually know all those kills are suicide ganks rather than mucking about with aggression mechanics?)
with -10 at least they cannot simply sit in a highsec gate waiting... at least make them have to WORK a bit.
And YOu are a bit arrogant on presumption that i am posting about SOMEONE in specific. I am posting about the general cheap suicide gankers with destroyers all over.. taking away the jobs of high sec war dec griefers like us.
I pass most of my time around apanake.. I see those ganks. I know they are not playing with agression mechanics.
I Know what i am talking about.. contrary to you... "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Dolorous Tremmens
The Scope Gallente Federation
57
|
Posted - 2014.01.13 17:46:00 -
[117] - Quote
Well you can start an information campaign using small and med secure containers at mission hubs asking people not to sell their tags, after all people selling the tags are providing the pirates with the ability to loiter in highsec and gank. Yes that's right, the mission runners provide the very things the gankers need to keep ganking without difficulty.
Not going to happen? Someone will always be selling them anyway? That's right.
Many missioners don't like people with blinged out ships, because it encourages gankers. People in bling-ships are providing content for gankers, and encouragement via loot. You are content, and so are your tears.
so, don't wear a slutty looking ship, and you won't be asking for it.
and DON'T FLY WHAT YOU CAN'T AFFORD TO LOSE
Get some Eve. Make it yours.
|

Mag's
the united SCUM.
16453
|
Posted - 2014.01.13 20:00:00 -
[118] - Quote
When insurance was paid out to suicide gankers, we had a multitude of threads asking for it to be removed. I was at first against it, but saw it actually made some sense and although a nerf, was a reasonable one. I also said back then that even though everyone at the time said' This is all we want and it will be fair after' I said no, it's all you want now. But give it a few months and your kind will be back asking for more nerfs, citing more reasons why. Guess what?
The only broken thing here, is people playing this sandbox, thinking they can play alone and not be touched. Sorry but no, the whole point of a sandbox, is that you CAN do whatever you want within the frame, but so can everyone else. This OFTEN means they do things YOU don't like. It's been this way from DAY ONE. Either learn to play, or GTFO.
Yes, it looked a little ranty. Again. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Derath Ellecon
Washburne Holdings Situation: Normal
1970
|
Posted - 2014.01.13 20:18:00 -
[119] - Quote
Kagura Nikon wrote:If there was not.. there would be no reason for YOU to get so upset about someone suggesting that it coudl be changed.
Not upset. Just pointing out that you are constantly claiming something without any data to back up that claim.
Kagura Nikon wrote:So.. hit a nerve.. or should I say.. revealed the truth?
Wat? No nerves hit here. Only truth revealed is that maybe you trying to scream the loudest isn't enough to defend your arguments.
Kagura Nikon wrote:There is no need to have an increase in suicide ganking. Fact is(and is a FACT) you do not need to spend time in low sec to recover your sec status. You can.. but you do not need. Before.. you needed.. no option.
If thre has been no increase in suicide ganking, then it would seem that the introduction of Tags for sec had little effect on suicide ganking. If so, where exactly is the problem?
Kagura Nikon wrote:Yes it was undeniable BUFF to suicide ganking. The lack of statistical evidence is not proof of anything or of the lack of something.
It is pretty hard to say anything is "undeniable" in the same statement as "lack of evidence"
|

Antillie Sa'Kan
Forging Industries Silent Infinity
328
|
Posted - 2014.01.13 20:48:00 -
[120] - Quote
Show me where the bad ganker touched you. And what he did with all those shiny mods you were dumb enough to fit. |

Si1viu
Aliastra Gallente Federation
4
|
Posted - 2014.01.13 23:13:00 -
[121] - Quote
Antillie Sa'Kan wrote:Show me where the bad ganker touched you. And what he did with all those shiny mods you were dumb enough to fit. You not lost your way to "Crime and Punishment" forum? We really don't need your troll posts here. Post something constructive and ideas who need more than two neurons to be produced or move on. |

Sigras
Conglomo
648
|
Posted - 2014.01.14 06:58:00 -
[122] - Quote
Kagura Nikon wrote:Derath Ellecon wrote:Kagura Nikon wrote: I don think th eproblem is beign killable.
I think the only issue is how easy is now for you to recover your sec status. At least in past you had to work a bit....
You know consequences ;) (you know very well that the cost of 10 catalysis is not a consequence :P )
You think? You and the other big poster on this thread have failed to even show in any way that the Tags for sec introduction had ANY effect on suicide ganking in EVE. Nobody has even come close to showing that there has been a noticable increase in suicide ganking since the program's introduction. If there was not.. there would be no reason for YOU to get so upset about someone suggesting that it coudl be changed. So.. hit a nerve.. or should I say.. revealed the truth? There is no need to have an increase in suicide ganking. Fact is(and is a FACT) you do not need to spend time in low sec to recover your sec status. You can.. but you do not need. Before.. you needed.. no option. Yes it was undeniable BUFF to suicide ganking. The lack of statistical evidence is not proof of anything or of the lack of something. I do not think suicide ganking is bad. But the price is very very low nowadays. Much cheaper for example than using war dec mechanics. The burden of proof is on YOU because YOU are the one suggesting the change. If YOU cannot prove there is a problem caused by this issue then why should we even listen to you?
So far you have failed to even prove that suicide ganking was even effected by this change (my guess is that it wasnt). Once you prove that then you also need to prove that the way things are is broken. After that you need to suggest a change and show how that change will fix the broken state of the game.
Also, honestly, sec status means nothing. If I want to organize a suicide gank, all I have to do is undock 2-3 orcas full of catalysts with the correct fit, then I just sit in a safe spot and have everyone warp to me. When the time is right, I jettison all the catalysts and everyone boards, warps off and its gank o'clock, they never meet concord, they never have a problem. |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2262
|
Posted - 2014.01.14 08:24:00 -
[123] - Quote
Si1viu wrote:Antillie Sa'Kan wrote:Show me where the bad ganker touched you. And what he did with all those shiny mods you were dumb enough to fit. You not lost your way to "Crime and Punishment" forum? We really don't need your troll posts here. Post something constructive and ideas who need more than two neurons to be produced or move on.
But this entire thread is just some guy crying about the loss of something shiny, it wasn't constructive to start with. |

Panseluta
PerRiko Industries
2
|
Posted - 2014.01.14 09:21:00 -
[124] - Quote
Danika Princip wrote:But this entire thread is just some guy crying about the loss of something shiny, it wasn't constructive to start with.
Who guy cry about what? The thread is about the fact that a gang of 15 destroyers is able to kill over 20 missioning battleshisp and marauders everyday. Not some guy, but TWENTY players are losing ships to just one suicide gangs every day.
21 ships killed just on 12/01/14 :
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896908966371&if_height=170
And to stop all trolls comments about how they deserve to die because dare to fly anything than cheap battleships, you have proof that gankers may want to kill you even if fly a cheap battleship with very cheap modules:
http://eve.battleclinic.com/killboard/killmail.php?id=21510881 |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1066
|
Posted - 2014.01.14 10:09:00 -
[125] - Quote
Derath Ellecon wrote:Kagura Nikon wrote:If there was not.. there would be no reason for YOU to get so upset about someone suggesting that it coudl be changed. Not upset. Just pointing out that you are constantly claiming something without any data to back up that claim. Kagura Nikon wrote:So.. hit a nerve.. or should I say.. revealed the truth? Wat? No nerves hit here. Only truth revealed is that maybe you trying to scream the loudest isn't enough to defend your arguments. Kagura Nikon wrote:There is no need to have an increase in suicide ganking. Fact is(and is a FACT) you do not need to spend time in low sec to recover your sec status. You can.. but you do not need. Before.. you needed.. no option. If thre has been no increase in suicide ganking, then it would seem that the introduction of Tags for sec had little effect on suicide ganking. If so, where exactly is the problem? Kagura Nikon wrote:Yes it was undeniable BUFF to suicide ganking. The lack of statistical evidence is not proof of anything or of the lack of something. It is pretty hard to say anything is "undeniable" in the same statement as "lack of evidence"
Logic does not need evidence. Just usign the brain. Before the change you coudl nto buy back your sec status. Now you CAN.
Before-> cannot Now -> can
Can > Cannot. Simple.. No evedence needed.
No increase in suicide ganking? Go to osmon and apanake. At arouund eve time and you see like 5-6 ganks per hour on each one. Ok probably a localized spur.. but anyoen that pass time on those zones (as I do, hunting for our wartargets) can see it.
I even lost count of nubme rof times that i was trackign a WT marauder carefully to as soo nas he undocked and warped to gate be ganked there. Why? because is inifitely easier and of less effort to gank than to use war decs nowadays.
ITs unfair competition and I demand the Comerce anc Competition Protectorade to interfere so that legitimate griefers can comepte in equal ground. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1066
|
Posted - 2014.01.14 10:11:00 -
[126] - Quote
Panseluta wrote:Danika Princip wrote:But this entire thread is just some guy crying about the loss of something shiny, it wasn't constructive to start with. Who guy cry about what? The thread is about the fact that a gang of 15 destroyers is able to kill over 20 missioning battleshisp and marauders everyday. Not some guy, but TWENTY players are losing ships to just one suicide gangs every day. 21 ships killed just on 12/01/14 : http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896908966371&if_height=170And to stop all trolls comments about how they deserve to die because dare to fly anything than cheap battleships, you have the proof that gankers may want to kill you even if fly a cheap battleship with very cheap modules: http://eve.battleclinic.com/killboard/killmail.php?id=21510881Edit: also please stop rattle about overheating modules, over-tanking ships, etc, because if 15-16 destroyers shoot your ship, with any tank, you will melt before can overheat anything. Edit 2: And i not lost any ship to that gang, because i don't do missions or mining, i just noticed in local that guys who become GCC every 15-20 minutes, and that made me curious to look after them on killboards... what i found shocked me... and also made me jealous a bit, i must admit  So if CCP will let this going on i look forward to a change on my career in eve 
TO be fair.. you CAN do a vargur or golem that tanks 16 destroyers. But with the cost t you will jsut attrack 30 of them :P "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Si1viu
Aliastra Gallente Federation
6
|
Posted - 2014.01.14 21:24:00 -
[127] - Quote
Kagura Nikon wrote:TO be fair.. you CAN do a vargur or golem that tanks 16 destroyers. But with the cost t you will jsut attrack 30 of them :P
Is true, the race of tanking an expensive ship against very cheap destroyers is lost from the start... 
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2271
|
Posted - 2014.01.14 21:33:00 -
[128] - Quote
Panseluta wrote:Danika Princip wrote:But this entire thread is just some guy crying about the loss of something shiny, it wasn't constructive to start with. Who guy cry about what? The thread is about the fact that a gang of 15 destroyers is able to kill over 20 missioning battleshisp and marauders everyday. Not some guy, but TWENTY players are losing ships to just one suicide gangs every day. 21 ships killed just on 12/01/14 : http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=JIis#13896908966371&if_height=170And to stop all trolls comments about how they deserve to die because dare to fly anything than cheap battleships, you have the proof that gankers may want to kill you even if fly a cheap battleship with very cheap modules: http://eve.battleclinic.com/killboard/killmail.php?id=21510881Edit: also please stop rattle about overheating modules, over-tanking ships, etc, because if 15-16 destroyers shoot your ship, with any tank, you will melt before can overheat anything. Edit 2: And i not lost any ship to that gang, because i don't do missions or mining, i just noticed in local that guys who become GCC every 15-20 minutes, and that made me curious to look after them on killboards... what i found shocked me... and also made me jealous a bit, i must admit  So if CCP will let this going on i look forward to a change on my career in eve 
Twelve to fifteen plus organized players able to kill twenty, one at a time. Shock, Horror! Where in EVE can you go 12 to one and expect to live?
And that battleship is an awful fit being put out of it's misery.
Now, explain to the class why suicide ganking is bad, without using cost as your entire argument.
And explain how tags are linked in any way to suicide ganking, since what, half a dozen gankers in this thread have told you outright that -10 is a badge of honour, and a load of other people have pointed out that sec status is not hard to increase. |

Derath Ellecon
Washburne Holdings Situation: Normal
1970
|
Posted - 2014.01.14 22:13:00 -
[129] - Quote
Panseluta wrote:
Who guy cry about what? The thread is about the fact that a gang of 15 destroyers is able to kill over 20 missioning battleshisp and marauders everyday.
To be accurate it would be more like 300 catalysts but who's counting really. |

Derath Ellecon
Washburne Holdings Situation: Normal
1970
|
Posted - 2014.01.14 22:19:00 -
[130] - Quote
Kagura Nikon wrote:
Logic does not need evidence.
Correct. And if your goal is just to have some fun logic games you are doing well. But if you want to actually sway others to your arguments and try and enact change, you will need more than just your logic and idle observations. |

Johnson Dragoon
Journey.
1
|
Posted - 2014.01.14 22:31:00 -
[131] - Quote
I think a major thing is many players are still in the cost = balance mindset.
In a game where the the cost is set by the general population, how does one balance player interaction? Cost doesn't equal balance I'm afraid. And people should have that mindset beaten out of their heads.
Here how I view it, someone had a superior plan, timing, and hunting skills. They beat you. They won, instead of whining about it, why don't you learn from it make up a way to counter how you were just ganked. |

Si1viu
Aliastra Gallente Federation
8
|
Posted - 2014.01.14 22:33:00 -
[132] - Quote
Danika Princip wrote:Now, explain to the class why suicide ganking is bad, without using cost as your entire argument. And explain how tags are linked in any way to suicide ganking, since what, half a dozen gankers in this thread have told you outright that -10 is a badge of honour, and a load of other people have pointed out that sec status is not hard to increase.
Now i will try to explain what you ask, but please start using your brain for few minutes, is a requirement. So...
1. First, i give a simple analogy to understand how good/netral things can become very bad: Alcohol is not bad by itself, ok? We almost all drink from time to time, is pleasant, but... if you drink to much it become very unhealthy, even toxic. You destroy your liver, stomach, brain and so on. You start to catch? No? OK, we continue with explication.
Suicide ganking is a valid tactic and a part of gameplay. OK? We agree till this point. But... if a single gang become able to destroy dozens of mission ships every day (they managed to destroy twenty one faction batlleships and marauders in 24 hours, on 12/01/14 for example) we will run very soon out of victims, in this case guys who do missions. You may believe that resource is infinite? Then you are not the first one who think that some resources are infinite... don't worry. But think now that we have 5-6 gangs like that one, or maybe more, is still no problem? Or you will say that is not possible because people don't know how to suicide gang? Maybe not... but most likely they can learn.
2. Second, despite the fact that is obvious you not even took a look on that killboard, do a small effort and check what security status have the members of that gang... they have -10 security status? No, they are not -10, even after killed hundred of ships in high sec many days and hours in the row, moreover, all of them are above -2 so they can move free even in 1.0 systems. You think is a coincidence, some magic and secret spells? No, they use security tags because that let them to use their characters in high sec without any impediment. I was clear enough?
If you need any other explications please tell me, i am here to help 
|

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2272
|
Posted - 2014.01.15 00:32:00 -
[133] - Quote
But nobody has suddenly become able to do this. They've been able to do it since day one. Ten years ago. Why is it a problem now? It's been ten years and nobody has run out of victims yet.
Even tags for sec has been in for a long time now, not that anybody has any proof whatsoever that these guys are using that mechanic as opposed to any of the multitude of other ways nullsec residents can increase their sec status. Even if they are using it, the answer is simple.
Stop paying them. You bears are feeding them your officer modules, which is feeding their wallets, which can be used to buy up the tags. Or, go buy up all the tags and sell them on at a 500% markup. |

Si1viu
Aliastra Gallente Federation
8
|
Posted - 2014.01.15 10:49:00 -
[134] - Quote
Danika Princip wrote:But nobody has suddenly become able to do this. They've been able to do it since day one. Ten years ago. Why is it a problem now? It's been ten years and nobody has run out of victims yet.
Even tags for sec has been in for a long time now, not that anybody has any proof whatsoever that these guys are using that mechanic as opposed to any of the multitude of other ways nullsec residents can increase their sec status. Even if they are using it, the answer is simple.
Stop paying them. You bears are feeding them your officer modules, which is feeding their wallets, which can be used to buy up the tags. Or, go buy up all the tags and sell them on at a 500% markup.
Read again what i wrote before and connect the dots if you can. About security tags you have half right, increasing the price is best solution, but only CCP can do that by reducing the supply, not players. |

Sarah Stallman
International Unification
110
|
Posted - 2014.01.15 11:05:00 -
[135] - Quote
Umm... No. There is a long history of price-fixing in EVE. I'm told it's not actually that hard to do if you've got enough capital.
It's the loot fairy and the tears that fuels this, not the cost of tags. |

Robert Caldera
Caldera Trading and Investment
710
|
Posted - 2014.01.15 11:56:00 -
[136] - Quote
lol @ thread.
How about leaving high sec to some more transparent environments like 0.0, where you mostly know who people are, who is likely going to gank you and who very likely isnt? |

Derath Ellecon
Washburne Holdings Situation: Normal
1972
|
Posted - 2014.01.15 13:23:00 -
[137] - Quote
Robert Caldera wrote:lol @ thread.
How about leaving high sec to some more transparent environments like 0.0, where you mostly know who people are, who is likely going to gank you and who very likely isnt?
It's not even that hard. If you look at all of the KB the OP has posted, pretty much this ganking oubtreak is focused on Sisters of EVE mission hubs. Just go run missions for someone else. |

FT Diomedes
The Graduates RAZOR Alliance
281
|
Posted - 2014.01.15 20:20:00 -
[138] - Quote
Derath Ellecon wrote:Robert Caldera wrote:lol @ thread.
How about leaving high sec to some more transparent environments like 0.0, where you mostly know who people are, who is likely going to gank you and who very likely isnt? It's not even that hard. If you look at all of the KB the OP has posted, pretty much this ganking oubtreak is focused on Sisters of EVE mission hubs. Just go run missions for someone else.
The marginally lower sec status of that system means you get a slightly higher LP payout. It also means Concord arrives slower. Increased reward = increased risk. |

Mythrandier
Spacelane Salvage
311
|
Posted - 2014.01.17 11:06:00 -
[139] - Quote
This thread has made my day, thanks OP!
One of the main reasons some people suicide gank is things like this very thread. Listening to the whinging, entitled, self centred and totally moronic mewling of these players is more motivation to gank than profit or killmails.
I donGÇÖt mission within 10 jumps of anywhere busy, the system I run level 4GÇÖs in (when I can be bothered) usually has 10-15 people in it, I watch local and I keep dscan open and running. Which is why IGÇÖve never been ganked, yet. However, I accept that every time I click that undock button my ship is forfeit, if it comes back in one piece, then thatGÇÖs a bonus!
I have never tried suicide ganking but this thread has really made me want to try itGǪ
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |

Corraidhin Farsaidh
Hello-There
120
|
Posted - 2014.01.17 11:22:00 -
[140] - Quote
I wouldn't suicide gank as it is simply a game of mathematics:
TS{tsq}*sec + yDs*dsq = expTS
Where TS = Target ship tsq = target ship quality sec = security factor yDs = number of destroyers dsq = destroyer quality
expTs = explosive mushroom cloud of tears
This holds no appeal to me particularly, but I fully accept that every time I undock I am at risk...that's why we have medical clones, insurance, and always fly ships we can afford to lose (everybody does that right?).
Disclaimer: No actual target ships were harmed in the creation of this post |

Silvetica Dian
Manson Family Advent of Fate
594
|
Posted - 2014.01.17 11:29:00 -
[141] - Quote
Mojo Joo wrote:Silvetica Dian wrote:[
Funny i ran SoE missions before the patch in a BS. i saw many many nado and catalyst gangs and felt very very safe. The people that ran those missions in blinged out faction ships with all those gankers around deserved to lose their stuff. You really can't expect CCP to fix stupid.
1. Is my ship profitable to gank? 2. Do gankers often frequent this area?
If you answered yes to both those and still went ahead anyway whose fault is it? not the gankers and not CCP would be my answer So you felt very safe flying an ordinary raven with t2 fit, right? And people who want better ships and modules... deserve to die... just because you say so. OK. Now explain me a thing, where all deadspace modules will be sold after missioners took your advice and fly tech1 battleships with t2 fits? A lot of null sec carebears will cry after good money who they get in present from high sec missioners. You want to destroy all the demand for expensive stuff, just because is no place safe enough to use that and everyone who use expensive modules deserve to die? Because you say so? You hate rich people or what?  For this ones what advice you have: https://zkillboard.com/corporation/98185728/kills/ To not fly anymore mining barges and use only ventures? Your vision is so narrow that provoke me an acute sensation of claustrophobia...
No i felt safe flying a T2 fit raven in one of the biggest gank hotspots currently in the game. If i wanted to use a blinged out ship this would be the last place i would use it. i have a deadspace fitted Tengu that i run sites in enemy owned nullsec. I am not poor. I use the modules you are talking about. I just wouldn't dream of using them in an area infested with people searching for ships with those modules. People who don't even make an attempt at there own safety have no one to blame but themselves when they lose their stuff foolishly. Likewise there are plenty of areas of high sec with few to no gankers and those would be the places to fly a blinged out mission runner. here is a list of all the fiat currencies that didn't end up at zero value.....and here is a list of the places where a currency pegged to a real commodity has successfully co-existed with compound interest....-á Here is a physics professor explaining why sustainable growth isn't a thing http://www.youtube.com/watch?v=F-QA2rkpBSY |

Mythrandier
Spacelane Salvage
311
|
Posted - 2014.01.17 11:39:00 -
[142] - Quote
Corraidhin Farsaidh wrote: always fly ships we can afford to lose (everybody does that right?).
If everybody did, we would not see threads like this :) "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |

Vinyl 41
Perkone Academy
26
|
Posted - 2014.01.17 11:59:00 -
[143] - Quote
i dont rly get why is there such a huge fuzz about those groups - sister l4 hubs allways were the worst place to run missions since they offer you a huge wariety of valuable gank targets like all those multi bilion kills - maybe instead of crying on the forums about "evil gankers OP NERF NERF NEEEEERRRRRRRRRRFFFFFFFFFF" try to change smt with your way of doing missions - small tip read this topic again and hook to some rly good sugetions that were made here |

Mournful Conciousness
Embers Children TOHA Conglomerate
457
|
Posted - 2014.01.17 13:10:00 -
[144] - Quote
The OP would be well advised to spend some time in wornhole space. It's a good training ground for the much more dangerous hisec space.
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
|

Owen Levanth
Federated Deep Space Explorations
70
|
Posted - 2014.01.17 13:42:00 -
[145] - Quote
What's up with all the typos and the bad grammar? I'll tell you right away I won't take people seriously who articulate themselves that badly. No effort while writing = No effort in trying to understand your drivel. |

Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1184
|
Posted - 2014.01.17 14:00:00 -
[146] - Quote
Panseluta wrote:This guys effective do a genocide between people who do missions, i bet at this rate CCP will must do something to not lose a lot of subscribers. Is very obvious that is way to easy to kill very expensive ships in very cheap ones, and moreover, with new dumb pro-piracy feature of sec status instant boost, using pirate insignias, gankers can get security status back instant, and keep going on suicide gank ships at infinitum as long is very profitable too. They cannot be stopped in that cheap and fast ships, killrights dont have any use because of same reasons... http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Megamaks+T44Look on this and notice that something looks very wrong there... So guys take care and brick tank your ships, but that will not help to much as long they use enough destroyers...
Ganking is a 'feature' of eve, and you need to accept that it has been around since launch, and accept that there are no plans to remove it.
It is possible to do due to the disparity between PVE and PVP fits The disparity is two-fold :- - How they apply damage - How they tank damage
One of the developers' many 'long term' plans in eve is to address that disparity and eliminate it. There is currently no information from the Development Team on how that plan is going.
But rest assured brave capsuleer, one day your pve fit will be equally a pvp fit. I just don't know when that day will be. |

twit brent
The Scope Gallente Federation
0
|
Posted - 2014.01.17 17:25:00 -
[147] - Quote
I have never been suicide ganked and probably never will.
Suicide ganking is ******** in the fact that you can't fight back at all. To fight them i would need killrights which means i need to lose a ship to them which i'm not willing to do. I can't suicide gank them because they fly cheap ships and i would lose more.
So what? everyone is saying i just can't fit past a certain value? i can't invest in my ship? yeah that's a great way to play a game. Maybe everyone should just fly dominixes and nothing else. |

Dolorous Tremmens
The Scope Gallente Federation
74
|
Posted - 2014.01.17 18:04:00 -
[148] - Quote
That's right, eve has scum that are real scum. You can only fight them by sinking to their level, and there's a lot more of them. You have to isk tank. Cheap enough to do the job, expensive enough to do in a reasonable amount of time, not enough to be worth ganking.
You'll still get ganked, eventually. But they won't be getting anything from it.
Eve is a model of the real world, much more so than any mmo out there. It should not be a surprise to find that our game promotes scum like this, so does our society.
Be a better person and don't shoot them. Or don't and do shoot them.
Why are you picking on the domi?
Get some Eve. Make it yours.
|

twit brent
The Scope Gallente Federation
0
|
Posted - 2014.01.17 18:12:00 -
[149] - Quote
Not picking on domi, just saying you can run missions with them for not much isk invested. |

Soldarius
Deadman W0nderland Test Alliance Please Ignore
484
|
Posted - 2014.01.17 18:26:00 -
[150] - Quote
Took one look at tuffFukas Vindi loss and literally dropped my eyeballs on the floor. The fits people use for missioning are just... beyond ********.
Let this be a lesson. Just because you can give CCP money to buy your stuff does not make your ship an automatic solopwnmobile. Isk cost is not a balancing point.
Free Ripley Weaver! |

Aglais
Deep Core Mining Inc. Caldari State
457
|
Posted - 2014.01.17 19:24:00 -
[151] - Quote
I think this also ties into why nobody's really fighting the New Order or anything.
Because you CAN'T fight them. Their stuff is cheap and expendable. There's nothing you can do but either pay or accept that your loss is going to be worth possibly more than their's.
"Dynamic content" or not, it'd be more interesting if people could do something about them. Right now you really can't, it seems. |

Derath Ellecon
Washburne Holdings Situation: Normal
1979
|
Posted - 2014.01.17 19:56:00 -
[152] - Quote
quote=twit brent]So what? everyone is saying i just can't fit past a certain value? i can't invest in my ship? yeah that's a great way to play a game. Maybe everyone should just fly dominixes and nothing else.[/quote]
Not at all. Plenty of people fly with some pimped ships safely. You have to use common sense. As it has been pointed out multiple times, the kills posted by the OP have been pretty much all SOE mission hubs. Probably because tons of mission runners decided since rubicon was annouced they needed to farm SOE LP as fast as possible.
It's no wonder Suicide ganks have been on the rise IN THAT AREA.
Other mission hubs are nice and quiet. |

Owen Levanth
Federated Deep Space Explorations
70
|
Posted - 2014.01.19 13:02:00 -
[153] - Quote
Aglais wrote:I think this also ties into why nobody's really fighting the New Order or anything.
Because you CAN'T fight them. Their stuff is cheap and expendable. There's nothing you can do but either pay or accept that your loss is going to be worth possibly more than their's.
"Dynamic content" or not, it'd be more interesting if people could do something about them. Right now you really can't, it seems.
Then use cheap and expendable stuff yourself to fight them? Is that really so hard to grasp? No-one forces you to fight the New Order with a blingy ship. |

Owen Levanth
Federated Deep Space Explorations
70
|
Posted - 2014.01.19 13:04:00 -
[154] - Quote
twit brent wrote:Not picking on domi, just saying you can run missions with them for not much isk invested.
Or take a meta-fit sniper-Raven, a meta-fit sniper Apoc, the possibilities are endless, even without expensive bling. (Just to name two of my favourite battleships. ) |

twit brent
The Scope Gallente Federation
1
|
Posted - 2014.01.20 11:04:00 -
[155] - Quote
Owen Levanth wrote:Aglais wrote:I think this also ties into why nobody's really fighting the New Order or anything.
Because you CAN'T fight them. Their stuff is cheap and expendable. There's nothing you can do but either pay or accept that your loss is going to be worth possibly more than their's.
"Dynamic content" or not, it'd be more interesting if people could do something about them. Right now you really can't, it seems. Then use cheap and expendable stuff yourself to fight them? Is that really so hard to grasp? No-one forces you to fight the New Order with a blingy ship.
Man you have no idea.
There is no possible way to do this, if you had any idea what this thread was about you would understand |
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