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Dianabolic
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Posted - 2003.09.19 10:57:00 -
[121]
Another with regards courier missions - when setting them up I sometimes get a blank assets screen (once I've selected the source location).
Also, sometimes when this screen is blank and also sometimes when it shows the assets, I'll set the parameters and "add mission", it gives me the error "can't do that with a mission".
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Avaton White
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Posted - 2003.09.19 11:34:00 -
[122]
Quote: Another one:
I don't know if this is a "feature", but prolly not. If you start your default scanner or your roid scanner for example, and change your focus by hovering the object with your mouse, it won't release: the focus will be stuck in that object.
Personally I want an option to turn that irritating crap off completely. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Mned Graydroggen
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Posted - 2003.09.19 11:37:00 -
[123]
found another. The pod does not show in space. I used it to move some ships from station to station
also after leaving to pod in space in was unrecoverable/ icon doesnt show. No matter how far I zoom out. even tried flying away from its assumed place.
No big deal btw.
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The Beast
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Posted - 2003.09.19 11:39:00 -
[124]
Just a thought..
is anyone from CCP going to actually acknowledge/dismiss/do/say anything about this thread !!
just reading it there is alot of problems, alot have been replicated but at least the bugs can be proven to be wide-spread.
the only issues (luckly) i have come accross myself are:
1)Wallet not refreshing. 2)Cargo not refreshing. 3)Scroll bars 'Loosing stuff' from the view tow hich theya are attached. 4)Char screen doing all wierd stuff when you move between tabs. 5)Market doesnt show correct information anymore..(in 'Region' view it said no items of 'Silicon Glass' existed forsale, i changed it so constallation and i got about 30 different places to buy it from??) 6)other small but mostly inter-related to the above errors...
This is probably the most poor attempt to release a patch i have ever seen... someone at CCP needs a right kicking.. when they are done with him they need to shoot the guy in charge of QA !
i am sorry about the rant but really.. "If God Posted His Second Coming Here I Would Ban His Ass For Being Off Topic ! :)" |

Severe McCald
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Posted - 2003.09.19 12:07:00 -
[125]
LOL! You poor people (at CCP), when will it end?
Keep up the good work and I mean that seriously folks.
SM
And Moses was content to dwell with the man:and he gave Moses Zipporah his daughter. And she bare him a son, and he called his name Gershom:for he said, I have been a stranger in a strange land. |

Callum McGrath
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Posted - 2003.09.19 12:48:00 -
[126]
Just my 2pence worth....
Eve Mail- always says I've new mail even when I don't
People and Places - All folders disappeared, items in folder now appear under People and Places - v.v.v.v.v annoying!!!
Agents, no right click to talk to - need to double click, making more clutter on the screen
Character Sheet - unable to move between tabs, occasionally get the correct data, but 4/5 times get previous screen, e.g. Skills, click on another tab, still get Skills..... :-(
Just the main ones which annoyed me so much last night I only played for an hour or so!
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Harkov
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Posted - 2003.09.19 12:48:00 -
[127]
drones
i have an ogre drone, which is damaged. i cannot repair it. click repairshop. click pick item. click ogre. the repair window there tells me 2.6% damaged, 180 isk total. i get a repackage button. but no way to repair...as there are no damaged components listed in the damage table above (nothing to right click on).
could we please get the repair all button back? it should be there in place of repackage, when you are unable to repackage due to damage.
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Bobby Wilson
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Posted - 2003.09.19 14:29:00 -
[128]
1. Secure cans pretty much pointless for mining (that was what they were supposed to be for right?) because of the aforementioned disappearence of their contents. It doesn't seem to matter whether the person opening the can is a corp mate or the person who anchored it. This is in fact worse than the previous problems with cans. On the up side, spawn/jettison cans don't seem to be any worse.
I vote for just dumping secure cans from the game, as they have never really worked right, never really met miner's concerns, and now aren't supposed to last any longer in space than a spawn can anyways. I just want to be allowed to shoot anyone not in my corp or gang who opens my jettison can, unless I leave the star system it is in. They can open it and steal whatever they like, but I get an hour or so of weapons free to hunt them. Seems fair to me Hey, if EVE needs more PvP, I'll give it to ya
Oh, and big "good for you" to CCP for fixing the mining drones skill. My 8 Harvesters cutting 10% more ore per run thank you from the bottom of their cold electromagnetic hearts :)
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Griss
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Posted - 2003.09.19 15:48:00 -
[129]
the exact cauls of the camera drone realinement to a roid is if you follow the following steps
1 you use any servey scanner or meta equivalent
2 you eather point your cursor to a roid in space or to a roid on the list 3 you reactivate the scanner while your mouse is still pointed twards the roid or roid listing also it seems that if you move your mouse over the roid or listing before the scanner is done with its cycle the realinement will occur
to get your cam drone back on your ship you must 1 get your ship back in to view (easyer said then done) 2 change targets 3 relog
on a side note you guys are flooding the bug report teams with your findings right? ------------------------------------------------ nomad, vagabond, call me what you will. |

Desiato
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Posted - 2003.09.19 16:27:00 -
[130]
When trying to recycle all my loot it takes me back to the top of the list everytime I complete a recycle, very annoying if you want to keep the top 10 items, you have to scroll down every time you need to recycle the next item!
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Talmssar
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Posted - 2003.09.19 16:27:00 -
[131]
Me and one my corp mate meet bug's randomly that we cant get info. He did not get it on drones today and I cannot get it on caldari industrial bp's yesthurday. My bug shows up only on market window. I assume that it gets away on players who suffers it after dt of each day because I dont get it anymore. Just log off and back in did not help. My corp mate tries even install again, but he do not get stats of drones.
I just prefer that all have good time here. |

Greyson Rogers
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Posted - 2003.09.19 16:35:00 -
[132]
Not sure if this has been added as there are now 8 pages of bugs.
But here's another:
Weapons go offline and cannot be reactivated. I pulled a multispectral off one of my tachs and the weapon could not be activated. Did the same to my other Tach and it did the same thing. This is real fun fighting pirates with a single 650 and drones.
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AngelThunder
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Posted - 2003.09.19 16:52:00 -
[133]
Anchoring When anchoring a secure canister, the texture for the effect is missing. It just shows a wireframe orb appear around the canister.
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Ezra
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Posted - 2003.09.19 17:18:00 -
[134]
Quote: 1. Secure cans pretty much pointless for mining (that was what they were supposed to be for right?) because of the aforementioned disappearence of their contents. It doesn't seem to matter whether the person opening the can is a corp mate or the person who anchored it. This is in fact worse than the previous problems with cans. On the up side, spawn/jettison cans don't seem to be any worse.
I vote for just dumping secure cans from the game, as they have never really worked right, never really met miner's concerns, and now aren't supposed to last any longer in space than a spawn can anyways. I just want to be allowed to shoot anyone not in my corp or gang who opens my jettison can, unless I leave the star system it is in. They can open it and steal whatever they like, but I get an hour or so of weapons free to hunt them. Seems fair to me Hey, if EVE needs more PvP, I'll give it to ya
Oh, and big "good for you" to CCP for fixing the mining drones skill. My 8 Harvesters cutting 10% more ore per run thank you from the bottom of their cold electromagnetic hearts :)
I agree. Secure cans are utterly useless for mining.
a) Too small. A Giant is only 1/2 that of the average Bestower in capacity. This would not be a problem if you could use multiple Giants, but: b) Secure cans cannot be dropped within 5 km of a roid, and more importantly, cannot be dropped within 5 km of another secure can. This is the big showstopper for mining. c) While the 5 km limit can be worked around by bumping the can before anchoring, it becomes obvious that the 5 km limit is a quick-fix for horrendously broken collision code for anchored cans. Once I bumped two Giant cans within 1 km of a roid and 500m of each other and anchored them, subsequently approaching and colliding with one of the cans would send my Bestower flying at 40-50 AU/s. Yes, AU/s, not km/s. Wound up 650 AU from anything in the system. d) Unanchored cans are sometimes non-bumpable, and anchored cans can in some situations be bumped out of place. They will appear to be stationary, but after a server reset or relogging, their position will change. I wasted three hours trying to set up some giant cans for mining, only to have last night's mini-reboot rearrange them again. ------------ Ezra Cornell pe0n, Xanadu Corporation |

AngelThunder
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Posted - 2003.09.19 17:23:00 -
[135]
You can also rename your ship in space Dunno if that's supposed to be that way, but seems kinda odd to me.
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Viper Bronco
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Posted - 2003.09.19 17:31:00 -
[136]
ok. I am not gonna read all 7 pages looking if this been reported.
1.) when using labs you can no longer see what is happening. like if you are researching minerals, productivity, coping, etc.
2.) local chat stops working. nobody is showing as being in local even when someone is sitting right next to you. also cannot chat with them. This also happens on other channels periodicaly(sp)
3.) what you can only name cans anchored in space?
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Delverius
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Posted - 2003.09.19 17:44:00 -
[137]
Edited by: Delverius on 19/09/2003 17:51:45 Edited by: Delverius on 19/09/2003 17:47:04 1. Placing items into an open cargo container that is inside the cargo space of your ship causes the items to become invisible and the volume bar continues to read zero regardles of what items have been placed there. Draging items into an open cargo container in your cargo hold eventually causes a CTD.
2. Weapon Damage Mod. Modules (i.e. Coolant Systems and tracking Enhancers don't seem to be working properly. (Only have 1 of each on my ship - not a stacking issue)
3. Optimal range on Medium and Heavy Laser Weapons doesn't seem to be so Optimal anymore. The weapons perform significantly better at closer ranges. (sounds llike a tracking issue)
4. When Recycling/Refining .. every time you recycle or refine (press the button) The window scrolls (refreshes) you automatically to the top of the list. (Very Anoying!)
5. Pressing the Map Icon or F10 in some instances causes objects on screen to disappear without actually opening the map. Repeatedly pressing the F10 or Map key togless the visibility of dynamic objects in space instead. (i.e. Ships, Gates, Roids, all the little icons (triangles, squares, etc. used for targeting) etc.)
6. Tooltips in the Ship Configuration screen don't work (haven't noticed if this occurs in other places as well) Placing the cursor over a weapon slot does not show what weapon is loaded there.
7. Right-clicking on people docked in station does not give trade option unless they were already docked before you docked. If said person docked after you did then there is no trade option.
8. Local chat doesn't update properly to reflect the ACTUAL people in the system.
There's a slew of other problems as well, but a good number of them have already been mentioned here (i.e. Autopilot still broken - turns off randomly for no reason, etc.)
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Salamon
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Posted - 2003.09.19 18:00:00 -
[138]
Another small complaint. NOthing major but still annoying as all heck. Whemever I jump inot a new system or dock in a new station my cargo hold and or Ship and Item list opens. Very freaking annoying.
Salamon
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Phaethon
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Posted - 2003.09.19 19:18:00 -
[139]
Edited by: Phaethon on 19/09/2003 19:20:00 Not sure is this is a bug or not since testing it is hard because it's skill dependant.
But the agility of my scorpion is much much worse after the patch. with or without nanofiber installed, which by the way now suck big time.
I have evasive lvl 3 and spaceship c lvl 4 none of which has been trained up since the patch.
Just aligning the last 5 degrees to a warp can take 20 seconds, which is like double or tripe the time it took before. and acc or de-acc is also slow as nothing i have ever seen before.
My guess is that the skills are not being applyed anymore, or someone forgot to metion in the patchlog that agility for the scorp has been substituted for that of the gallente station 5
WTB. Infifitrator I drones |

Sorcha Fable
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Posted - 2003.09.19 19:20:00 -
[140]
Not my job to read through ALL these bugs so I'm simply listing the ones I have found, in no particular order of importance. They are all annoying and are mostly directly a result of the last patches.
a)Recycle page is bugged and scrolls back to the top after each recycle or refine. b)Lag at stargates has increased tremendously (I experience none before the patches) c)hover labels on many UI items are not working. These include ship functions as well. d)The cargo and drone bay windows merge with others on opening but do not show tabs, so it looks like the bays are not opening at all until you move another window - they will then appear e)drones are STILL not repairing although you still pay the ISK in an attempt! f) Secure can contents STILL do not update properly, especially when in the cargo hold. g) Being unable to anchor secures within 5k of asteroids or within 5k of each other make them all but useless! h) eve mail no longer shows who has sent the new mail, you have to click through all the contacts. i)wallet does not refresh properly j) character screen does not refresh properly k) market is still not working properly. e.g. when buying items, location of seller is even more screwy than before. l) in general lag on opening windows etc... is MUCH greater than before m) Not directly a bug but I still consider it a result of the latest patches - prior to patches I had no ctds and few problems getting stuck on stations, roids and gates - now I'm having frequent ctds and problems with getting stuck between systems (relog seems to fix it so far)
As a relatively new player who relies mostly on mining atm, EVE is becoming all but unplayablefor me. I hope some improvements are made VERY soon.
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Quantum Ghost
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Posted - 2003.09.19 20:44:00 -
[141]
A workaround for the drone repair issue is to repackage them. They then keep the repair.
-QG
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Mr nStuff
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Posted - 2003.09.19 21:37:00 -
[142]
1) Wallet doesn't refresh after paying a bill
2) If you switch tabs on the wallet before it's done loading the previous tab, the previous tab info will be sent to the new tab
3) Tooltips on the Big Map not working, or the Tooltips don't line<br>break like they should.
4) Scrollbar sometimes causes all items/text to vanish on the list your scrolling through. (mousewheel fixes it)
5) Scrollbar breaks (mostly on the market items window) when you use the left mouse button to drag the scrollbar. Once it's broke, the mousewheel doesn't work on it either. You have to reopen the window/market to fix it.
6) The more that people talk in chat, the less available virtual memory you have. Eventually you have to relog the game to clear the memory.
7) Only getting 20FPS when docked, 15FPS in space, and 10FPS while using a scrollbar. This is with an nVidia GeForce3
8) Most configuration settings (Shortcuts) do not save on exit.. You have to CTD to save. (CTD like connection to server lost or using the buggy "Login Screen" button in option)
9) Still seeing the sun through planets with the GeForce3
10) Combat Drones will sometimes tuck-tail and return/orbit instead of fight like they were commanded to
11) Combat Drones tend to get caught on one another, enducing the stickyness speed deduction which makes them move at 1m/s until you Scoop them to the Drone Bay..
I literally could go on forever with bugs. 
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Digiball
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Posted - 2003.09.19 21:42:00 -
[143]
Research jobs don't show what type of research they are doing eg. copy, minerals, production.
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Tigersbane
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Posted - 2003.09.19 22:22:00 -
[144]
Map function totally screwed an example follows:-
no lines on map
Tried the 44.03 and the latest 45.23 detonators. In fact on the subject of the map, no functions work from the second section of the "stars" tab (show pilots, pod kills etc)
No mouseover text on most stuff that should have it.
I would really appreciate some feedback on the map problems outlined above, I want to now whether its just me or is it a more genaralised problem?
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The Wretch
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Posted - 2003.09.20 02:55:00 -
[145]
FIX THE MISSLE IMPACTS ON SHIPS - ITS IS COMPLETELY REDICULOUS. THREE IMPACTS SENDS A SHIP SPEEDING OFF 300-600 M/S ?

The Wretch Cyberdyne Systems CEO
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Dahoth
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Posted - 2003.09.20 03:36:00 -
[146]
Bps currently being worked on in labs don't specify what work is being done on them anymore...(whether it's being copied, being mineral researched etc.)
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Mr nStuff
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Posted - 2003.09.20 05:05:00 -
[147]
Yeah.. Missile Impact Propulsion is a little ridiculous.. And a little bit dangerous.. You can't exactly warp away from danger if you get hit by a missile in an asteroid field.. You would get stuck on the roids if you tried to warp away w/o being completely stopped.  It's definitely annoying though.. Missiles greatly reduce my tracking accuracy as well.
5 R&D Agents, 10months, Zero BPO Offers.. Onboard navigational [Planetary Avoidance] computer.
My account will be suspended at the end of the current play period. Expires on 19. September 2004 |

Namarus
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Posted - 2003.09.20 09:06:00 -
[148]
Looks like container spawns don't have any loot in them anymore. Forsaken Containers , Cache containers Flotsam etc.... Nothing to see here .... move along. |

Ka'loor
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Posted - 2003.09.20 09:31:00 -
[149]
Dunno if mentioned yet.
Gunnery doesnt work........
I got Gunnery lvl 5, motion prediction lvl 3 So i should get a 1,278... multiplicator.
But my heavy beam goes from .01 tracking to .0115 tracking.....just the motion prediction, id like to see my gunnery skill in there too.
Attack without mercy, until blood is gone, until life is gone, until the light is gone, unto the shadow itself.
Better to die with honor, than to live in shame. |

Nokii Reyes
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Posted - 2003.09.20 09:40:00 -
[150]
I got eve yesterday. Worked great for about 6 hours and then I got:
10 second pauses after 30 or so minutes playing, then CTD.
Character stuck in station after changing to a new ship. Bright yellow screen and need for reboot. No longer playable.
90% of the time extremely long loading periods when I hit connect at password screen. Occurs after reinstall of Eve and repatch or after deleting cache files. Ex. When the loading bar displays "Got Units" it will sit there for 5 to 10 minutes before going on to the next "Got item" or server will disconnect.
When I do get in to the character screen, portraits have disappeared. Characters no longer loading but black screen after select. Once you try 3 characters you need to wait 5 hours to try again (not a bug but very annoying).
Mouse doesn't display properly in full screen but is perfect in windowed mode.
No mouse tips though they did initially work for about 2 hours.
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