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Avaton White
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Posted - 2003.09.21 01:07:00 -
[181]
Edited by: Avaton White on 21/09/2003 01:09:06 The word beneath the icon for Microwarpdrive is to long and wraps the e to the next line. Looks kinda dumb. Suggestion: Microwarp Drive as two words. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Miri Tirzan
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Posted - 2003.09.21 02:08:00 -
[182]
Not seen this one listed yet:
Text of agent missions does not match:
Specifically, the plea for uniformity
Mission brief says 50 units
Mission Objectives says 15 units
I am going with the larger number just to be sure but this needs fixed.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Avaton White
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Posted - 2003.09.21 04:13:00 -
[183]
Well... Looks like any more bug entries will have to wait until tomorrow as I've fallen prey to the biggest bug of them all. I'm stuck in Luminaire on both my accounts. Time to go to bed anyway... ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Drutort
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Posted - 2003.09.21 04:22:00 -
[184]
AGENTS WILL FAIL YOU.. EVEN THOUGH YOU PASSED, meaning you didnt accept the mission!!
this was with the trainer char i just went to see if he would give me anything new... and since it wasnt so etc... i went back to my higher agents... then after the hours that past i get email from him saying that i failed him..!!!!
and my faction/standing droped   
this bug was reported in like 10xx and seemed to have been fixed now its back again!!
it feels like these patchs just have some new stuff but the bugs of the old patchs... support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Captain Blackheart
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Posted - 2003.09.21 06:47:00 -
[185]
I am getting tired of having to relog everytime I wish to open my cargo hold. When will this and all the other bugs be fixed???
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Sabercat
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Posted - 2003.09.21 09:53:00 -
[186]
Edited by: Sabercat on 21/09/2003 09:53:37 When you target lock an NPC pirate the cross designating the NPC used to disappear. Since the patch the cross stays even after target locking them. This is very confusing when you have several of them to target. Please fix 
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Drutort
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Posted - 2003.09.21 11:17:00 -
[187]
Quote: Edited by: Sabercat on 21/09/2003 09:53:37 When you target lock an NPC pirate the cross designating the NPC used to disappear. Since the patch the cross stays even after target locking them. This is very confusing when you have several of them to target. Please fix 
lol ya i noticed that... i found my self trying to lock more then once on same target hehe  support Idea: QuickInfo an alternative to ShowInfo
my MoBlog |

Sariana
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Posted - 2003.09.21 11:49:00 -
[188]
All mail is marked as unread when cache is cleared.
In chat window name list is reset to top every time text is entered.
F11 map does not update yellow travel route. |

Cao Cao
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Posted - 2003.09.21 13:33:00 -
[189]
STILL BUGGED:
Bookmarks still drop you out of warp too close to stargates.
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Avaton White
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Posted - 2003.09.21 14:05:00 -
[190]
Edited by: Avaton White on 21/09/2003 14:05:28 More info in the "Trade" menu option. I seem to have tracked it down a little. I only seem to be missing the "Trade" right-click menu option when I right click on people that enter the station AFTER I do. If they are already there when I dock there seems to be no problem but if they log in or dock after I do then I get no "Trade" option when right-clicking on them. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |
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Avaton White
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Posted - 2003.09.21 14:08:00 -
[191]
Edited by: Avaton White on 21/09/2003 14:08:42 Selecting a lot of items and then dragging them to another window (trade, hangar, cargo, etc.) takes a LONG time and usually doesn't completely finish. I selected 105 items and dragged them to the trade window and it took 10 minutes and 4 retries to get them all in there. This is true for any other hangar or cargo whatever. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.21 14:10:00 -
[192]
Edited by: Avaton White on 21/09/2003 14:13:12 Edited by: Avaton White on 21/09/2003 14:11:14 Trade window only shows items in a list 3 items wide. If you resize the tiny trade window the items do not refresh to fill the entire window and instead remain in their 3-wide state. Also, resizing the trade window after a scroll bar has been generated in one of the two trade sections causes the window to do some rather odd cosmetic alignment stuff... very hard to explain. Play with it and you will see what I mean. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.21 14:17:00 -
[193]
Edited by: Avaton White on 21/09/2003 14:17:51 When opening the Assets window and selecting All Items the list is displayed with a default of everything expanded. I have a lot of stuff and opening this window with everything expanded takes about 5 minutes to complete. Please change back to everything collapsed and let me expand the one's I want to see. Collapsing them all closing the window does not save the setting of them all being collapsed and the next time I open the window they are all expanded again. Thanks. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.21 14:42:00 -
[194]
When in a station sometimes when I left click on the open space to rotate my camera around my ship everything spins uncontrollably for a couple of seconds. Doesn't always happen. Only about 70% of the time. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

SkyQuake
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Posted - 2003.09.21 14:45:00 -
[195]
Drone-problems:
Had 4 heavys flying around me and 4 clogging together 8-10 km behind me. Going 1 m/s. Happend 3-4 times.
Also the "return and orbit" command dont work very well with harvesters anymore. Just as often they return to work instead of orbiting.
The select all command on drones also seems fubared! If i sellect all it wont scoop any drones in "scooping"-range if the one i rightclick on (in the dronewindow) is a drone further away. It worked prepatch, it wuld simply scoop those in range. Diddent matter if you rightclicked on a faraway-drone if all where selected.
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Jojin
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Posted - 2003.09.21 19:08:00 -
[196]
* When placing a Book Mark Item into the Player to Player Trade window at a station, the bookmark icon flickers. The flickering of the item causes the Accept Check to uncheck and thus the bookmark and any other items in the window cannot be exchanged.
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Avaton White
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Posted - 2003.09.22 00:05:00 -
[197]
Show stopper bug!!! Check this out! All I did was bump into a Giant Secure Container that I had launched "For Self" and started the anchoring process on.
http://oldforums.eveonline.com/?a=topic&threadID=34008 ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Sikk
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Posted - 2003.09.22 08:24:00 -
[198]
Haven't read all 10 pages of bugs. Nevertheless:
When in space, if you drag your gun's icon from its place in your HUD, the gun becomes useless.
You cannot right-click or left-click it. You can re-load it by dragging ammo from your cargohold onto the gun's icon in your HUD, but you cannot go on to use it.
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Bambi
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Posted - 2003.09.22 09:28:00 -
[199]
EVE appears to load twice. I loads as normal I hit connect, its connects, crashes back to login screen with connect usurped message, and there are 2 login screens, if I kill one and connect again I can log in. This only happens every so oftern not every time. Still NEVER had a ,never cleared my cache, never got stuck, never had any major problems, and I have been playing since beat.
I am sure a lot of problems are users bad configs....
If God made us to be just like him, then God is dumb and maybe a little ugly on the side...[F.Z] |

Headshoot
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Posted - 2003.09.22 11:12:00 -
[200]
BPC list strangly when you list them before using them in factorys. The line presented, produtivity, mineral and license copys remaining is so long that the line is wraped and the text get printed over the column border lines. Makes it hard to read.
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Ruffles
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Posted - 2003.09.22 11:42:00 -
[201]
Edited by: Ruffles on 22/09/2003 11:56:03 1) Yep, some strange things happen when you interact with weapons.
I dragged a laser crystal out into my hold, then a new one onto the weapon to replace it. All worked fine, but when I tried to use the weapon again, nothing happened at all. No operation, no menus if I right-clicked, nothing.
Had to dock and undock to be able to use that weapon again.
2) Repair-Shop Pick-Item button gives you a long list, but you can only pick one item. Yet when you get to the next screen it is as if the screen was intended for multiple items instead of one.
There is no longer a repair button, forcing you to right-click yet again to find the repair command.
The button at the bottom which used to be perform a repair and repackage command, now only moans that the item must be repaired before it can be repackaged. Stepped backwards on this one guys.
No individual button for repair of the item listed anyway.
No means to do this operation on multiple items at once. Bit of a waste of the reuse of that screen don't you think?
3) Drone bay window stays displayed. If you change ship from one with a drone bay and have it open, and the ship you move into has 0 capacity you get the old dronebay displayed still even after you undock, and warp around and do things with this drone bay there still.
4) Windows like Corporation always get closed when you jump. Please please please stop closing things I am working with :)
5) Some windows never ever remember previously set dimensions, like the Drones window. No matter what you do, it always defaults to X,Y (about 2 and 1/2 drones in height). Please remember this windows settings.
6) Some windows when you minimize them seem to disappear, no longer leaving a window tab/caption type thing at the bottom of the screen. In some cases, you can't actually get certain windows back, like Drones windows, so you are forced to click on each drone whilst they are in space doing their things to be able to issue commands.
7) No feedback on drones. There is this wonderful drones window, but NPC pirates still have an amazing habit of locking onto your ship, then during the journey to you, they unlock your ship and (you can tell) are targetting drones instead. However, there is no feedback in the drone window as to which drone they have targetted/fired upon. Please do the Lock (orange) and fired upon (red) colours in the background of the drone affected.
8) Mining drones don't seem to listen to the return and orbit command if you issue it with multiple drones selected. Only the drone your mouse is over when you right-click seems to obey.
9) Yes, just to double-confirm drone repair still has issues. Only repackaged drones remember the repairs.
10) If you login, use one character, hit ESC, hit the Login Screen button you return and can indeed login again. When you however hit the ESC button again logged into the new character, the game CTD's. Running it again, and logging in again then forces a complete new-cache download, which on a modem isn't a pretty time to be waiting for the game to log in. 
11) In factory and research lab listings of the blueprints in the hanger you selected, some with long names or long describers like copies with infinite counts seem to wrap the text to multiple text lines, but these have a habit of overwriting the next blueprint below, making things harder to read.
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Aristarchus
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Posted - 2003.09.22 11:44:00 -
[202]
Client memory leak (or whatever you call it) is still there. Game gets heavy, sluggish, mouse movement and item selection slower etc. within 1-1,5 hours. Please make fixing this a PRIORITY.
You can no longer see other members' hangar contents while in the station.
Universal Corp assets can not still be seen from one station. This feature was broken by two patches ago and still have not been fixed
Mouse-over tips sometimes work and sometimes don't (even after the last small patch).
Set-destination bug is still there. It sets the destination to the system you currently are in and map doesn't open when this bug pops up. You need to relog.
Secure containers stop stacking items after a while of game-play. The same goes for your own cargohold, but seem to occur less often. Relogging fixes this issue.
Going from one tab to another in your character screen has become very laggy for some reason.
Cargohold appears empty sometimes and you need to move the scroll bar to see items.
Sometimes, after a while of gameplay, you can not turn off your autorepeated items when you click on them (i.e. shield hardeners).
People in the list are no longer in alphabetical order.
Chat channel was already laggy but it seems to have become more laggy with the latest big patch. It is nearly impossible to play with the trade channel on. Also, a spam protection can be implemented into the trade channel to avoid people repeating the same things very often.
Journal doesn't update properly, it still shows the previous mission details while your current one is nearly completed.
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Yalson
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Posted - 2003.09.22 11:44:00 -
[203]
Quote:
Quote: Weapons go offline and cannot be reactivated. I pulled a multispectral off one of my tachs and the weapon could not be activated. Did the same to my other Tach and it did the same thing. This is real fun fighting pirates with a single 650 and drones.
I haven't heard any other reports about this and I need a lot more information to be able to do anything about it.
had this happen as well. Blackbird, 3 x 650 mm Artillery, Photon Ammo. Fired 20 shots with slot #1, the weapon turned off automatically (with a greyed-out image of the icon).
At that point, it no longer had a context menu for reloading and could not be re-activated by left-clicks or the keyboard either.
-- Yalson
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Ruffles
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Posted - 2003.09.22 12:01:00 -
[204]
12) Wallet is behaving strangely. If you do multiple transfers to accounts all in the same minute, and you click on the journal tab the order those items (all listed with the same time) seems to rotate in a circle, going from actual last entry and moving another above it, and again, until it rotates to the top again.
13) If you change tabs in the wallet from Personal to Corp Wallet and then return to personal, the Transactions page you were previously on is reset to the first page again. This makes comparing things very difficult.
14) Still also resets to the first transactions page when a new transaction occurs, rather then moving transaction items down the list.
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FingerThief
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Posted - 2003.09.22 12:18:00 -
[205]
Quote: I am getting tired of having to relog everytime I wish to open my cargo hold. When will this and all the other bugs be fixed???
If you mean that your cargohold won't open (or any other dockable window) then try this ... move any other open window that is docked (or should be docked) with the window that you are trying to create/open. Magically the window that you tried to open and did not do so, will appear.
Seems as if the window is created but not displayed since it can't snap into position anymore.
Greetings, FT
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Avaton White
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Posted - 2003.09.22 14:50:00 -
[206]
Quote:
There is no longer a repair button, forcing you to right-click yet again to find the repair command.
The button at the bottom which used to be perform a repair and repackage command, now only moans that the item must be repaired before it can be repackaged. Stepped backwards on this one guys.
No individual button for repair of the item listed anyway.
No means to do this operation on multiple items at once. Bit of a waste of the reuse of that screen don't you think?
Yeah. I hate to sounds so negative here but whoever decided to go BACKWARDS on this needs to be slapped. Hard. Repeatedly. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.22 14:54:00 -
[207]
Edited by: Avaton White on 22/09/2003 14:59:14 Mining lasers still shoot off into space at nothing sometimes. Granted this is not a high priority item but it's only been around since beta and there was even a patch note once (beta I think) saying it had been fixed way back if I recall correctly. It in fact never was fixed at all. ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.22 15:39:00 -
[208]
This is a strange one. It's almost like Eve has a problem with simple addition. I had a Giant Secure Container that can hold exactly 26000 units of scrodite (3900/0.15). I added 23246 units to it and then tried to add 2754 more units but it wouldn't let me. It kept saying There was only 413.1 cargo space left in it... 2754*0.15 IS 413.1. I removed one unit of scordite from the 2754 pile and placed 2753 in the can with no problem then I dragged the single unit of scordite into the can as well and it took it for a total of exactly 26000. Very very strange... ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Viper Bronco
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Posted - 2003.09.22 17:13:00 -
[209]
when I am mining, and I use rock scanner. if I try to lock target from scanner window my veiwpoint becomes from the rock. . and can no longer see my ship or anything else for that matter. only fix is to hit esc key, close window, zoom in, zoom out, and pray.
also when veiwing a corpmates hanger I see nothing and cannot place anything in thier hanger, even though I have security clearance to do so.
also the corp tax still don't work. and all those secondary corp wallets don't work. when are the corp options gonna truely work?
    
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Lucas Bowman
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Posted - 2003.09.22 17:38:00 -
[210]
Srolling items in inventory (personal or corp) has become VERY jerky. Still waiting for a fix for the repairs to drones to be corrected after some uhmteen revisions. I have to accept EULA every single time I start EVE? The new pop-up windows for lack of stereo sound (my station at work) and whenever I exit won't remember my checked settings, extra click everytime I start and end. Can we get rid of the "Always on top" intro graphic setting on startup? Those of us playing at work are vulnerable to viewing for those 15 seconds of startup. CPU has been dropped or is being consumed just a bit too much now, BP's have been slightly altered, hvy drones now require zyd & mega?
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