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Jojin
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Posted - 2003.09.22 21:57:00 -
[211]
* Item stacks taken from Secured Containers and placed in containers in a ship do not visually transfer. The system has moved the items (this is known from the inability to add additional items due to container capacity) it just does not show the items as being present. Refreshing problem.
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Heff
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Posted - 2003.09.23 03:03:00 -
[212]
I get a CTD every few minutes with a error message that says:
Runtime Error! Program: C:\eve\eve.exe R6025 - pure virutal function call
It is ever so fun!
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lickspittle
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Posted - 2003.09.23 08:52:00 -
[213]
Quote: This is a strange one. It's almost like Eve has a problem with simple addition. I had a Giant Secure Container that can hold exactly 26000 units of scrodite (3900/0.15). I added 23246 units to it and then tried to add 2754 more units but it wouldn't let me. It kept saying There was only 413.1 cargo space left in it... 2754*0.15 IS 413.1. I removed one unit of scordite from the 2754 pile and placed 2753 in the can with no problem then I dragged the single unit of scordite into the can as well and it took it for a total of exactly 26000. Very very strange...
Thanks for the detailed post. It is fixed internally now.
It was floating point error 
Quote:
> spaceMaximum = 3900.0 > spaceUsed = 3486.9 > spaceLeft = spaceMaximum - spaceUsed > itemVolume = 0.15 * 2754 > print itemVolume 413.1 > print spaceLeft 413.1 > print itemVolume > spaceLeft 1
-- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

Ruffles
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Posted - 2003.09.23 08:57:00 -
[214]
Edited by: Ruffles on 23/09/2003 09:01:27 Thanks for the reply lickspittle :) Nice to see people reading this :)
Quote:
Viper Bronco when I am mining, and I use rock scanner. if I try to lock target from scanner window my veiwpoint becomes from the rock. . and can no longer see my ship or anything else for that matter. only fix is to hit esc key, close window, zoom in, zoom out, and pray.
Seems also that if you lock multiple items from teh scanner, and change target, it moves the camera focus from teh asteroid you first locked back to your ship. Its not great Viper, but thats a possible get-around for you.
Also, if you wildly right-click-and-drag as if to change temporarily the view angle/direction, and you do this a few times dragging the mouse wildly around, it seems to reset the view camera to the ship also. Not figured out why, but it does seem to 
Another one for you. Seems that about 4 patches back some dialogs had their tab-order changed, whilst this is only a minor item, it is still a major irritation when we have to transfer funds back to the corp to have both the Transfer In and Out dialogs always focus the Reason first, and NOT the Value being transferred. I think people would like to see those dialogs changed to allow them to enter the Value being transferred before the reason.
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Ruffles
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Posted - 2003.09.23 09:04:00 -
[215]
Assests > All Items tab:
Not sure why, but sometimes if you check this in a station, firstly it only displays the items only in this station. Then when you press the refresh button, the list of stations appears. When you expand one entry, you find items duplicated in the list.
Doesn't seem to duplicate items when you aren't in a station and check all assets. Only when in a station and doing a check on the all assets tab.
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Demangel
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Posted - 2003.09.23 11:29:00 -
[216]
In the Hud at the bottom of the screen:
Sometimes if you accidentally click and drag a module with ammo in it especialy, but don't drop it anywhere, it will become unusable until you dock or relog.
It's pretty easy to reproduce I accidentally do it almost twice a night it seems since 1215-1217 heheh.
BAD BAD BAD bug, I would hate to lose a ship to a stupid bug like that one...
Galaxion > If you drove a car shaped like a thorax women would call you Demangel > Dude... I would call.. Demangel > wait that sounded g@y I bet. Galaxion > Just a bit.
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Madsch20
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Posted - 2003.09.23 11:30:00 -
[217]
Edited by: Madsch20 on 23/09/2003 12:04:18 Edited by: Madsch20 on 23/09/2003 12:03:40 yeah the runtime errors i get them often and most in connection with market actions
here is a description - i can make the error that way: if i want to sell something on the market and press the quick sell button - then i want to check the price and click advanced market in the quick sell window. now closing the market and want to type the price - the game crash.
not always but often
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Rhombus
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Posted - 2003.09.23 12:19:00 -
[218]
Edited by: Rhombus on 23/09/2003 12:29:57
As noted above, there is a severe error on the camera-position when locking asteroids, etc.:
I post this another time, because the error really makes safe playing impossible. When the error occurs, there is no way to target pirates, etc. or (if ship is slowed down by a near asteroid) one can not find a way to escape.
The error occurs when locking e.g. an asteroid. The camera-position switches to some wrong point somewhere in space (not esp. the asteroid). From that moment on - by moving the mouse as normal - the camera only rotates around this point, zooming in and out randomly. When zooming out far, one sometimes gets a view on the whole scene, with the own ship not in the centre.
The problem can be undone by
- unlocking the target - pressing ESC and going back to the game (sometimes)
Please fix this error quickly, because its nearly impossible to survive a conflict while mining at a resolution below 1280x1024.
System: P4 1.7 Ghz, 512 MB RAM, GeForce4 Ti, DSL (FastPath enabled).
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MaiLina KaTar
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Posted - 2003.09.23 13:01:00 -
[219]
The "alt" tags for images on pages for the ingame browser donŠt seem to work since patch. This is pretty annoying for me since I worked a lot with the cool popups you can create this way.
CCP please include changes on the IGB into the patchlogs. We webdesigners need to know what you change in order to adapt faster.
Thanks in advance
Mai's Idealog |

Naran Darkmood
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Posted - 2003.09.23 18:15:00 -
[220]
Quote: Assests > All Items tab:
Not sure why, but sometimes if you check this in a station, firstly it only displays the items only in this station. Then when you press the refresh button, the list of stations appears. When you expand one entry, you find items duplicated in the list.
Doesn't seem to duplicate items when you aren't in a station and check all assets. Only when in a station and doing a check on the all assets tab.
The reason is a double query. The window loads your assetes, the refresh button adds another quey with the same items onto that.
If you try it and hit the refresh button while the window is empty and loading after opening it in space, you can count how often you have hit the button. I submited that one fairly detailed. -----------------------------------------------
The following bonuses may be awarded to you: 27 units of Basic Expanded Cargohold at if you complete the mission |
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Henry Blackstone
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Posted - 2003.09.23 20:03:00 -
[221]
- I got memory usage problems since the patch (known issue), my game crashes every hour or so....Bad - I bought a shuttle in the station I was at. But it appeared in another station 13 jumps away. I went there to pick it up just to notice it had again moved to another station 17 jumps away....WTF
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Jojin
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Posted - 2003.09.23 20:15:00 -
[222]
Patch 1217 : Drones Command
It would seem the patch has altered the way in which drones receive issued commands.
Desc:
When a group of drones is selected and a command is given, it seems to be given in a sequential order. When a drone cannot perform an the action or responds with a message (I am mining at the moment, go away I will do that when I finish), the order does not seem to reach the remaining drones.
Ex. (All Commands issued to entire selected group) I was attempting to recall the drones from a mining operation and kept issuing a return and orbit function so I could scoop them up and leave. I received the dialog message stating they would finish the operation and then return. I waited and saw the group return, however, only one drone actually stayed and orbited my ship. The rest continued their mining operations. I attempted to issue the command again eight (8) more times, under the assumption it would have to be done for each one because of dialog. The next time the drones returned, only one drone remained, the other seven (7) went back to mining.
The same applied to scooping combat drones if one was incapacitated or out of range. Until the incapacitated/out of range drone was scooped, some of the drones would not hear the order.
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Beldaws
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Posted - 2003.09.23 20:24:00 -
[223]
The autopilot looses track of what system you are in. Sometimes the autopilot will disable and you can't get it to stay on even though you have plenty of jumps left to make. Once you manually jump out of the system that you are in, the autopilot turns back on and works again.
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Avaton White
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Posted - 2003.09.23 22:50:00 -
[224]
Text seems to be misaligned in the system info window making it hard to read. See screenshot below.
http://phonl.com/hgoodson/System_Text_Bug.jpg ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.23 23:14:00 -
[225]
Scanner ranges do not match target ranges. Very confusing. See screenshot.
http://phonl.com/hgoodson/Ranges_Dont_Match.jpg ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Avaton White
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Posted - 2003.09.23 23:22:00 -
[226]
I docked my Thorax and grabbed my Bestower to haul some ore and noticed my Thorax's drone window was still open. See screenshot.
http://phonl.com/hgoodson/Drone_Window_Bug.jpg ------------------------------------------------ "The best defense is a dead opponent." - Avaton White
"The very notion of adding new features to broken code is self defeating to the point of being borderline insane." - Par'Nabuk ------------------------------------------------ |

Tirren
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Posted - 2003.09.24 11:04:00 -
[227]
There are too many pages for me to read all and see if what has happened with me are similar so here goes...
Prefs were completely reset to first installation (apparantly known)... -I cannot get new prefs to save for some reason. Only confirm that doesn't happen anymore after clicking the suppress option is jetison. I'm asked everytime if I want to quit or not. I'm asked everytime at logon to agree again to the EULA, and my graphics settings keep resetting. I've tried inputting the settings manually from my old prefs.ini file but that doesn't do the trick either.
Sometimes when I'm scrolling through a station menu ie: market it will hang, just the market screen. I can't close it, change to a different item, nothing, and it seems to only do this occasionially when I have the entire region selected. I have to disembark and redock to try again. "I can only take so much before I'll blow up my own ship. Hey isn't that what insurance is for?"
EVE Agent Info Guide v1.21 |

lickspittle
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Posted - 2003.09.24 14:18:00 -
[228]
Quote:
It would seem the patch has altered the way in which drones receive issued commands.
I have checked in a provisional fix for this which should make it into the upcoming patch.
The commands will get through to all the drones not just as many as it got to before one could not accept the order.
-- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

Fedaykin Naib
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Posted - 2003.09.25 07:47:00 -
[229]
When i go to open the cargo hold on my ship and click the button it doesnt pop up. But, i am forced to move my chat window everytime to make it appear
"Long Live the Fighters!"
"The weak come and go with time. The strong have remained" - v ger
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Zaxx
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Posted - 2003.09.25 10:49:00 -
[230]
Edited by: Zaxx on 25/09/2003 10:50:16 Small but annoying - can't add new ingame browser bookmarks, possibly linked to client not storing stuff? (bookmark folders/quit prompt preference/etc)
Also all spawn containers seem to be empty since patch, or are for me anyway.
________________________________________________________
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lickspittle
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Posted - 2003.09.25 13:28:00 -
[231]
Quote:
Also all spawn containers seem to be empty since patch, or are for me anyway.
This should be fixed. Anyone who wants to verify it for themselves can log on there and check. Those who do not wish to can choose to ignore the suggestion  -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |

Basilisk Bonita
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Posted - 2003.09.25 15:24:00 -
[232]
Edited by: Basilisk Bonita on 25/09/2003 15:25:25 Another thing concerning containers. I can not give Anchored Secure containers a Name, when they are launched as "Launch for Corp". I get the Message "You can not label other peoples stuff!". Hmmm, iŠm director of the Corp, so all rights i do have. Well, i have not found anything about the Options:
"Launch for self" "Launch for Corp"
What is the intention exactly? But anyways i think "Launch for Corp" does mean that anyone in the corp may do anything with the container (rename, set psw, unanchor, scoop). Is this a mentioned bug? or what are the options intended for?
best regards...
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Jojin
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Posted - 2003.09.25 22:15:00 -
[233]
* While docked in a station, if you set a destination and then undock the destination shows as the current system, thus the autopilot will not engage.
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