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Marcus Druallis
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Posted - 2006.04.24 05:08:00 -
[1]
I know it's been in here over and over, but I really wanna get it across to CCP. Please make the guns much bigger on Battleships. The whole idea for the Battleship to be as big as it is, is to MOVE the massive guns that are on it. If your going to keep the guns small, the BS's are unecessarily big... --- Player Flown Fighters? Robot Arm |

Drogisdra
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Posted - 2006.04.24 05:40:00 -
[2]
/signed
God i miss the days in which games like Descent Freespace could have capital ships raking each other with huge beam lasers.
I remember feeling the suspence as the mammoth weapons charged up, then cut lose and carved a hunk out of an enemy cap ship as it cut along it's hull.
All this game has various types of pee-shooters!
Why cant we have somthing like that, akin to the sweeping beams of the sentinals in Halo?
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Thunderbird Anthares
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Posted - 2006.04.24 06:49:00 -
[3]
/signed,all of it :P EVE is good as it is,but the massive fights in Freespace 2 were just awesome,and i remember playing it over and over and over (crap,i gotta install it again :D) i dont think that implementing "cutting off chunks of ships" would be easy,it would sure be good but i guess it wouldnt happen anytime soon,if devs would agree to do it that is... BUT,big nasty beams roaring and causing a bit of havoc for the pleasure,or tunning the massive cannons sounds a bit would sure not hurt. I remember how i was excited from M sized rail sounds and beam sounds,but rather dissapointed by the good `ol 425mm`s making just a dry "poof" Hell,its a half energy weapon,give it some juice  ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

TuRtLe HeAd
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Posted - 2006.04.24 08:54:00 -
[4]
The guns seem to look adequately sized to me.
And devs please read is a sure fire way to get ignored. |

K Shara
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Posted - 2006.04.24 13:45:00 -
[5]
The graphics for teh guns need to be bigger you must admit that looking at a megat with 425mm the guns look tiny. But look at a crow or similar with a 75mm it looks huge.
the guns should have the same relationship size wize.
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Contraband
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Alpha Centauri
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Posted - 2006.04.24 13:56:00 -
[6]
I dont mind the large hybrids, however I cant fit a full rack of 350s on a dominix with advanced weapon upgrades 5 :(
The Dominix needs a little bit more grid! just enough to fit 6 350s without power diags please :)
A wise man can learn more from a foolish question than a fool can learn from a wise answer. - Bruce Lee |

James Duar
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Posted - 2006.04.24 14:21:00 -
[7]
Totally /signed.
The weapon models need updating so the big guns physically look BIG. It would work even for fitting the big guns on ships that they shouldn't go on, since then they would look clunky and unwieldy for the ship.
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Ralorn Aster
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Posted - 2006.04.24 14:44:00 -
[8]
Hm, do you really think those guns should look bigger ? It would probably make the ship itself look smaller, and personally I like it when the BS's look big.
On frigates, though, the guns could be smaller, because as it is, these ships look more like some kind of fighter than a frigate. The turrets are too big for them. Always reminds me of Freelancer - and those were fighters.
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Astrum Ludus
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Posted - 2006.04.24 16:30:00 -
[9]
Yeah scale could be improved here from the ground up. Thank god capital weaps are a decent sized model!
Also, sound, I really think a lot of the guns in Eve could be made to sound more 'chunky'. Freespace 2 would be a good place to start with the lasers :)
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Marcus Druallis
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Posted - 2006.04.24 19:12:00 -
[10]
I think the capital sized guns are perfectly relative to the size of the ship (I saw the Gallente one). Someone a while back made a picture of what he thought the guns should look like (it was on a Megathron). The picture was quite stunning. The guns had a much stockier and boxier base, with a cannon coming out of it.
To the person that said it would make the battleships look smaller, and they like how the BS are big. There is absolutely no need for a ship to be that much larger than the guns it carries (other than something like a Carrier, for example). The ship is that large so it is able to fit heavier and /larger/ guns. --- Bigger BS Guns Robot Arm |

Vlad Selvarn
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Posted - 2006.04.24 20:49:00 -
[11]
Edited by: Vlad Selvarn on 24/04/2006 20:49:12 This is a good point. Look at some pictures of WW II battle ships. Each gun turret they carry is 1/4 to 1/3 the size of the ship.
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Viktor Fyretracker
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Posted - 2006.04.24 20:56:00 -
[12]
i just want a Yamato Gun for my Battlecruiser. =x
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Phoenix Lord
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Posted - 2006.04.24 21:03:00 -
[13]
Originally by: Alpha Centauri I dont mind the large hybrids, however I cant fit a full rack of 350s on a dominix with advanced weapon upgrades 5 :(
The Dominix needs a little bit more grid! just enough to fit 6 350s without power diags please :)
Dominix is supposed to use drones, not weapons. If you want a full rack of weapons, get a megathron :P
But yea, the guns really need to be much bigger, i want the feeling that i am flying something that is big. Frigate sized guns look huge, the rails on my Ishkur are half as long as the ship itself. I want bigger guns on my megathron!!
Please resize image to a maximum of 400 x 120, not exceeding 24000 kbs, ty - Cortes It was 24153bytes. |

Audri Fisher
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Posted - 2006.04.25 02:44:00 -
[14]
Originally by: Viktor Fyretracker i just want a Yamato Gun for my Battlecruiser. =x
I want a full rack of Yamamoto guns, some long lancer torps, and the Iowas fire control system. 
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Cygnet Lythanea
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Posted - 2006.04.25 03:45:00 -
[15]
/signed
If my Mach should LOOK liek it's sporting all that weaponry I squeeze on it! (And please have a modle for missile tubes or soemthing!?!?) Non Nobis, Domine, Non Nobis, Sed Nomine Tuo Da Na Glorium |

Ephemeron
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Posted - 2006.04.25 06:29:00 -
[16]
CCP can't make guns look big for same reason why your 4 turret ship has 8 visible turrets - EVE ships are suppposed to shoot from any direction, any orientation. A large gun can't be made to look as tho it can fire from any angle
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Marcus Druallis
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Posted - 2006.04.25 07:28:00 -
[17]
Originally by: Ephemeron CCP can't make guns look big for same reason why your 4 turret ship has 8 visible turrets - EVE ships are suppposed to shoot from any direction, any orientation. A large gun can't be made to look as tho it can fire from any angle
I'm sure they could be bigger. --- Bigger BS Guns Robot Arm |

Ralorn Aster
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Posted - 2006.04.25 13:33:00 -
[18]
Markus, there's also no need for a ship to have any kind of fancy shape - but it is cool that way, isn't it ? The current gun-size/ship-size relationship is somewhat established in space games. Ever played Wing Commander ?
All I wanted to say is that at a certain point, bigger guns start to make the ship look smaller instead of bigger. For example those comparatively big frigate turrets don't make the frigs look bigger, quite the opposite.
As for the whole gun-moving thing - to just move the guns, you could install them on a big flat metal plate. But as it is, they need computer systems, ammo, etc. etc. and most of all - energy. Those things need crew. Crew needs quarters.. Apart from that, the smaller the turrets, the less likely they'll directly get hit. It's a practical advantage.
So why again do you want to have big guns ? For the looks of it, right ? See, I kinda like it the other way around. Although I'm not saying they couldn't be a bit bigger. But just a bit, not much bigger. Two different opinions. No problem, as long as you don't make me use your arguments against you.
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Viktor Fyretracker
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Posted - 2006.04.25 14:00:00 -
[19]
Originally by: Audri Fisher
Originally by: Viktor Fyretracker i just want a Yamato Gun for my Battlecruiser. =x
I want a full rack of Yamamoto guns, some long lancer torps, and the Iowas fire control system. 
lol i wasing refering to the WW2 Battleship from Japan i ment the Yamato Gun/Cannon from Starcraft.
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Iron Wraith
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Posted - 2006.04.25 16:03:00 -
[20]
i think the bigger guns should be scaled up too. like in freespace. the guns on the large ships were huge. you could see em for miles off! and a RL BS, the guns turrets are almost as wide as the ship!
i want my 7 t2 neutron blasters to realy stand out on my mega. the ship looks big and beefy but the guns look like pea shooters 
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |

Normandus
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Posted - 2006.04.25 17:19:00 -
[21]
BS guns look fine imo. If you want ships with HUGE guns, go train for a dreadnaught.
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Thunderbird Anthares
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Posted - 2006.04.29 15:28:00 -
[22]
Well,from my opininon,when i need my glasses to see guns on a ship,they "are" small. I know this may sound a bit stupid,but dont large guns just hive you the excitement when they start hurling hot flak? In every game i played so far,i loved to look on ships turning the heavy multi-ton turrets and watch them spit the flames,damn,i even remember the time when i got Multi-Gun Corvettes in Homeworld for the first time. A reasonable sized ship with like 6 or something turrets blazing. That means fun for me,and i play this for the action,so how the action looks is important for me 
What example i want to put here is the Hiigaran Battlecruiser from Homeworld 2.Big ship,2 huge double ion turrets,a handful of point-defence batteries,and,the few big projectile cannons in the front im talking about.Thats exactly the size.Looks good on the ship,wrecks havoc like our ever-loved 425mm`s and you just love to watch them track their prey.
Call me how u want,but i like it just that way,big and dangerous 
P.S.: and the frigate guns are really just too big  ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Crausaum
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Posted - 2006.04.29 18:23:00 -
[23]
Agreed. The current battleship guns look too small compared to the battleships.
I'd add more but I think others have already made all my points.
-Brotherhood, fraternity and equal rights to all men. ...and the ladies too.  |

Ralorn Aster
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Posted - 2006.04.29 20:15:00 -
[24]
Edited by: Ralorn Aster on 29/04/2006 20:16:45 Hm, ok perhaps we could settle for double the current size for large turrets and about half to 2/3 for the small ones? I guess that'd be agreeable to most.
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Thunderbird Anthares
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Posted - 2006.05.01 09:17:00 -
[25]
Edited by: Thunderbird Anthares on 01/05/2006 09:18:14 well,i`d have to see it to check how it looks but sounds quite reasonable
now we gotta make the Devs change some gun effects and sounds,that dry "pop" of the 425mm`s is just making me depressed  ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Chakoth
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Posted - 2006.05.01 09:29:00 -
[26]
Bigger guns yes but not more dmg. Big battles are already decided over a few seconds, higher dmg guns would make that even less.
I say bigger shields/armor so that large battles can be something more than a twitch fight.
"No beast so fierce but knows some touch of pity. But I know none, and therefore am no beast." Shakespeare, Richard III |

Thunderbird Anthares
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Posted - 2006.05.01 09:48:00 -
[27]
Chak,if you would bother to READ the post,you would see that we are only arguing about esthetical design,just the "look`n`feel",and not damage. Allthrough i agree with you,please read it next time b4 u post :P No offence. ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Drizit
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Posted - 2006.05.01 22:35:00 -
[28]
/signed.
The Apoc makes the guns look so small, it took me 30 minutes to even find them on the ship. Even then I had to zoom in as close as I could get just to see the little needles. These are supposed to be guns, not barbs to catch in someone's throat if they swallow it.
I agree with the sounds as well. Something like a Howizter that fires a 425mm shell needs to go BOOM! not that shallow little pop we hear. I also want to hear my lasers making a noise that actually sounds damaging, that sizzling rasher of bacon sound that the Maser makes is pitiful and the other beam lasers sound like something from the 1970's space invaders game.
--
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Lord Slater
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Posted - 2006.05.01 23:09:00 -
[29]
Yea true some of the guns do look a bit too small on the ships.
YARRR HAHAHA im the happy pirate YARRRR |

6Bagheera9
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Posted - 2006.05.11 02:01:00 -
[30]
/signed
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Russo
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Posted - 2006.05.11 08:19:00 -
[31]
Its funny how in real life, one tank shoots another tank, and usually the tank explodes. Or a ship fires a missile at another ship, and one or two missiles take out a ship.
In eve you needs dozens of missiles, hundreds of railgun slugs or shots from lasers. What kind of TRASH weapons require that many hits to score a kill?
TRASSSSSSHHHHHHH
Russo - CEO Amarria Auxilia XL pod for an XL personality
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Eximius Josari
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Posted - 2006.05.11 08:37:00 -
[32]
I too think at the very least the Dread design theory (fewer and larger) guns should be applied to the smaller non cap ships.
Ideally the whole Eve slot/weapon system should be scrapped and replaced with a more practical system. I would detail it out, but I'm tired, and I know I'll get flamed lol.
~Eximius Josari, Hegemon of the E.A.R.T.H. Federation |

Tarron Sarek
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Posted - 2006.05.12 04:39:00 -
[33]
Edited by: Tarron Sarek on 12/05/2006 04:39:56 Russo, without a doubt CCP doesn't want EVE to be some kind of "Bang - Headshot!" CS style game. What kind of 'trash' game would it be if you could always insta-kill somebody ? In some cases you already can, which is bad enough. So I don't really see the point in your argument.
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Cptn Z
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Posted - 2006.05.12 05:38:00 -
[34]
Russo, don't tell us about that "RL" thing. We don't have space ships jumping around and shooting each other in real life, do we?
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Morela
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Posted - 2006.05.12 07:05:00 -
[35]
Originally by: Cptn Z Russo, don't tell us about that "RL" thing. We don't have space ships jumping around and shooting each other in real life, do we?
Speak for yourself.. Human.
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Shetani Mferna
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Posted - 2006.05.12 07:19:00 -
[36]
Edited by: Shetani Mferna on 12/05/2006 07:20:09
Originally by: Russo Its funny how in real life, one tank shoots another tank, and usually the tank explodes. Or a ship fires a missile at another ship, and one or two missiles take out a ship.
In eve you needs dozens of missiles, hundreds of railgun slugs or shots from lasers. What kind of TRASH weapons require that many hits to score a kill?
TRASSSSSSHHHHHHH
How many bombs and torpedoes did it take to sink the Yamato again? 
And she didnt even have sheilds.
OT: Yeah, battleship guns look puny. Frigate/destroyer weapons look about right, and cruisers not too bad though.
Tech 2 small projectile guns just look screwed up, but that's a different story... ________
Dont mind me, I'm just going insane... |

James Duar
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Posted - 2006.05.12 11:37:00 -
[37]
I used to think the Apoc guns looked to small, but having seen my corp mates Apoc in action with all 4 lasers blazing I started to think they were looking quite reasonable. When the Apoc fires those things the sound makes them truly scary to be near, but awesome to see decimating rogue drones (the fact he could hit them was something of another small miracle though).
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Alliaanna Dalaii
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Posted - 2006.05.12 12:13:00 -
[38]
/Signed
Strap a Dual Heavy Pulse Laser II to a prophecy.... it doesn't actually look out of place.... at all on a ****** battlecruiser
Alliaanna Official Follower of =-= Royal Hiigaran Navy =-=
Make POS's Hackable.. Support this thread ! |

Kar'uthan
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Posted - 2006.05.12 14:31:00 -
[39]
Well how about the massive bulk of the ships is to have enough space to power the guns (huge generator) same for their defences, shield enerators taking up lots of space, cpu as well, and then the biggest weapon you can fit is the ones you see now. Not forgetting sensor systems take lots of space too, etc. Basically I think it's too late to change the model sizes now, so just make up some reasons for them being the way they are. Would you say the 1400mm artillery is approximately to scale? 1.4 meter diameter barrel, same for the other weapon sizes. Sounds I agree could be alot more hearty.
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Russo
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Posted - 2006.05.12 18:19:00 -
[40]
Well smarty pants'. As time has gone on, weapons have been getting more and more lethal. Sinking the Yamato took alot of hits because it was a huge ship, period. And we didnt really have the great smart weapons we do today.
But I promise you today, a couple anti ship missiles would drop any ship that is on the sea. And imagine thousands of years in the future. You think weapons would get worse? No....they would get more deadly.
It wouldnt make PVP last longer, but it sure would be more realistic. But in rl pvp can end very fast. :) Like getting shot once with a gun in the right spot and youre dead, period. Or a tank getting a lucky hit with an RPG, and its over. Or a tank getting hit with a depleted uranium sabot....over...one hit.
Thats just real life for ya.
Russo - CEO Amarria Auxilia XL pod for an XL personality
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Rogen DarHeel
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Posted - 2006.05.12 19:58:00 -
[41]
I think we've touched on an obvious failing in EVE here. I've always wondered why ships didnt have any fixed guns as well as turret guns. If fixed guns existed they would obviously have more power but would require the whole ship to move to aim. They would also be a part of the ship so making ships with them would require the creation of an entirely new line of ships. Turret guns would then have the same power they have now and can still fire in any direction. And I also agree that watching my ship fight isnt as satisfying as say watching my tie-fighter fight in the lastest starwars games. the guns just arnt that amazing.
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Dao 2
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Posted - 2006.05.14 09:19:00 -
[42]
nonsense! that closet space is sorely needed
seriously though i agree ;) ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

Dao 2
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Posted - 2006.05.14 09:19:00 -
[43]
nonsense! that closet space is sorely needed
seriously though i agree ;) ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

DDaisy
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Posted - 2006.05.15 10:39:00 -
[44]
/totally signed. Maybe models might get rejigged when they release the new hi-res textures, which are stunning. Beam lasers that cut ships in half like those on the Shadow ships in Babylon 5 would have been kinda cool too, shame the dev of that game got canned.
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Xavier Zyrae
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Posted - 2006.05.17 13:20:00 -
[45]
Agreed; gun-sizes on frigs & cruisers are fine, on dreads they're perfect... on battleships however, they're *way* too small!
/signed _________________________________________________________
EVE Ship Stats DataBase
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Dravin Dread
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Posted - 2006.05.19 06:52:00 -
[46]
Originally by: Astrum Ludus
Also, sound, I really think a lot of the guns in Eve could be made to sound more 'chunky'. Freespace 2 would be a good place to start with the lasers :)
Yep, sounds need some work, a big gun should sound like a big gun. No one ever mistook the sound of Anzio Annie for a mortor. |

Trent Blackman
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Posted - 2006.05.20 04:39:00 -
[47]
I agree completly battleship guns look like pea shooters. Also launchers displaying on ship models would be great. While I'm at it when I get a kill could I have a sexy female computer voice go "target destroyed commander". Currently I have to get my girl friend to stand next to my computer while I'm in battles and do the voice for me, frankly I think its damaging my relationship.

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Hilabana
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Posted - 2006.05.20 16:30:00 -
[48]
Originally by: Drogisdra /signed
God i miss the days in which games like Descent Freespace could have capital ships raking each other with huge beam lasers.
I remember feeling the suspence as the mammoth weapons charged up, then cut lose and carved a hunk out of an enemy cap ship as it cut along it's hull.
All this game has various types of pee-shooters!
Why cant we have somthing like that, akin to the sweeping beams of the sentinals in Halo?
This is not Halo that players can cheat in like Halo and many of us think Halo is low grade crap that can not even come close to the skill it takes to play eve !
And as i was a privet mod programer for the freelancer game i did get to see how just about any one can cheat.
I love eve do to all the skills it take to do things and the time it takes to learn things.
That make eve better then any jump right in kill any thing and every thing game thats out there!
______________________________________________ Im just a Older person having fun in the best Game ever made in the world -=[ EVE-ONLINE ]=- ---------------------------------------------- |

Rosera
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Posted - 2006.05.20 21:56:00 -
[49]
I also think BS guns should be bigger, and as an example here is where a pic of a US battleship. The turrest on this are big yes. But the ship itself still looks big as well. while I think for some ships 6-8 monsters like this would be too much. making them so that we can see them at a farther distance would be better.
USS Wisconsin
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Yarginistala
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Posted - 2006.05.22 05:24:00 -
[50]
The other thing that make the turret size seem out of place is the tracking speeds. Right now, BS turrets just don't look like they should track that slow. The need to have their size bumped up a bit so their looks are inline with their performance. (Right now the look more like anti-frigate/crusier point defence guns than the BS's main weapons. Dread's have the scaling just about perfect, we need to see something like that for BS's scalewise.
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Thunderbird Anthares
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Posted - 2006.05.22 06:03:00 -
[51]
Yargi,you just hit the nail on the head. And honestly,some of those sounds are childish. I was mostly playing fights without sounds to keep full performance,but in the last few weeks i tend to faver looks over performance. Sadly,some of the sounds are just too "dry". ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Arkanor
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Posted - 2006.05.23 19:54:00 -
[52]
Originally by: Russo Well smarty pants'. As time has gone on, weapons have been getting more and more lethal. Sinking the Yamato took alot of hits because it was a huge ship, period. And we didnt really have the great smart weapons we do today.
But I promise you today, a couple anti ship missiles would drop any ship that is on the sea. And imagine thousands of years in the future. You think weapons would get worse? No....they would get more deadly.
Thats just real life for ya.
As weapons evolve, defenses evolve as well. For the purposes of gameplay, defenses have evolved faster. ________________________________________________
\_/ <-- My care cup, LOOK it's empty! |

Sandra Tseng
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Posted - 2006.05.26 08:53:00 -
[53]
Edited by: Sandra Tseng on 26/05/2006 08:53:45 /signed
Everytime I got into a new BS i had to search its hull for the guns. I laughed loud when I saw the tiny tiny 425mm railguns on my mega for the first time. And amazed to hear that they sounded weaker than 150mm rails :p
I Stopped using Large railguns and went for Ion Blaster Cannons instead. At least they *sound* deadly ;] (and they are)
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Iron Wraith
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Posted - 2006.05.26 11:45:00 -
[54]
ooo, ion blasters are niiiiice. i love the powerup sound they make just before they fire. i swear the devs got the large neut and ion modle and sounds mixed up...
Hilabana: what's with that anti-halo post? the guy who mentioned halo was refering the way the weapons look and sound. he said nothing about taking halo's gameplay or code and putting it into eve. i guess he used halo as his final example cos freespace is a bit old and dated now.
if you havent played freespace go find a copy. your in the frigs of that world and the bigger ships realy do feel right. flying between 2 BS's slugging it out in a nebula cloud is something i'll never forget. the turret guns are the same size as your ship and like the pic of a real BS Rosera posted or the scaling on the dreads they look the right size for the ships. when you fly between 2 of em fighing you can hear the beam weapons power up, and if your in the wrong place at the wrong time you will die.
i wish the lasers in eve were like the beam weapons in freespace. they way the punch through ships, or slice them up. mmmmmm. the BS guns we have now really do look like point defence guns, Yarginistala was spot on with that comment.
lol @ trent, i dont think an eve voice is ever going to be able to better your girl friend. just listen to the brain dead sounding voice we have now! dont know about u but i turned off the voice when they patched this one in. nahh, stick with your girlfriend, get a voice recording if you must, cant loose her to eve 
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |

Corphus
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Posted - 2006.07.05 17:15:00 -
[55]
since ccp is planing a major grapical upgrade of all eve ship models it would be a good idea to upgrade the sounds aswell....maybe new sounds for firing guns, some new songs for the jukebox, more engine sounds (for example the sound for a charging mwd or afterburner exhaust)
would be great...remember the ship a.i. voice change...i hated it in first place but now it isnt bad and still sounds somehow haunting and cybernetic to me
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Antaris Xenal
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Posted - 2006.07.05 18:18:00 -
[56]
Didn't really read hardly any of these posts but, /SIGNED!
Freaking BS guns are SMALL compared to the ship, When you look at a frig they are big tho =/ It is a little weird looking at an inty coated in guns. But you look at a BS with only a few flecks on it that appear to be guns.
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Cathandra
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Posted - 2006.07.05 18:51:00 -
[57]
New weapon models and new sounds/music.. /SIGNED!
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Relicc
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Posted - 2006.07.05 19:12:00 -
[58]
Freespace 1 and 2 were the best space combat sims ever created. In fact I just reinstalled them both.
Some stronger gun blast sounds would be most welcome in my book. Iv never liked the way turrets looked in this game. They should look like they are part of the ship instead of akwardly hanging off the side connected by a "stem?".
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Vivus Mors
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Posted - 2006.07.05 21:21:00 -
[59]
Edited by: Vivus Mors on 05/07/2006 21:23:50
Originally by: Audri Fisher
Originally by: Viktor Fyretracker i just want a Yamato Gun for my Battlecruiser. =x
I want a full rack of Yamamoto guns, some long lancer torps, and the Iowas fire control system. 
Yamamoto, as in Admiral Isoroku Yamamoto, as you can guess by his title, was an Admiral in the Japanese Navy during WW2.
However, you are thinking of Yamato class battleship(s) which had 46cm (18.1in) bore cannons.
Ironically though, powerful though they may have been, the Iowa and South Dakota class 16in cannons are actually considerably more powerful, firing a shell more than 10% heavier, faster and further than the Yamato class 46cm cannons could have. Sadly, a side effect to the statistics of weaponry is that many often assume “bigger is better”, and so the Yamato’s cannons are often inappropriately assumed as more powerful than others simply due to being larger diameter.
------------------------------------------------- For the price of one can of Quafe cola a day, you can adopt an Ewok... Please... think of the Ewoks... |

Lord Derik
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Posted - 2006.07.05 21:36:00 -
[60]
Yea, I read that too. Longer barrel, higher velocity, better plunging fire at long range to defeat the deck armor. |

Reggie Stoneloader
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Posted - 2006.07.05 22:40:00 -
[61]
Yes to bigger guns, and to bigger-sounding guns.
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Varis
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Posted - 2006.07.05 22:46:00 -
[62]
heh. so even the cruiser 650mm guns are bigger than the battleship guns of today ...
could we have dual/triple 650mm arty guns for battlships please?
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Drizit
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Posted - 2006.07.05 22:58:00 -
[63]
I had a game a while ago that was a third person perspective adventure. One of the weapons was a mortar, the thump as it fired really sounded beefy and with the volume up, it actually shook the whole of my flat. The explosions from it used to shake things off the shelves. This was a game on a Pentuim 300 with a 15 quid sound card. Imagine what it would be like with surround sound and EAX?
So little imagination has gone into the sounds in this game that it's surprising that nobody has picked up on it a long time ago. --
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Azulya
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Posted - 2006.07.06 03:35:00 -
[64]
Basic Miner is as big a 720MM howitzer. Does this strike anyone else as a little.. odd?
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Lord Derik
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Posted - 2006.07.06 04:52:00 -
[65]
It's needed for all those huge boulders.  |

Kittamaru
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Posted - 2006.07.06 10:41:00 -
[66]
babump yes signed!
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Ironass
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Posted - 2006.07.06 14:46:00 -
[67]
Edited by: Ironass on 06/07/2006 14:46:32 OMG yes! remember Freespace games! Box showed a true capital ship
more screens i found...
http://fs2source.warpcore.org/wmcscreenies/mortalkombat.png http://www.pelipaketti.net/kuvat/fp2/freespace2_02.jpg http://www.pelipaketti.net/kuvat/fp2/freespace2_04.jpg It's me :=) |

Lord Derik
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Posted - 2006.07.06 18:47:00 -
[68]
I still remember being near one of those enemy capital ships and hearing the beam weapons start winding up, thinking O'Sh** I hope I'm not between him and his target. I was a couple times, wasn't pretty.  |
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