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Verone
Veto Corp
123
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Posted - 2011.11.14 18:45:00 -
[1] - Quote
While it's awesome to see them return, something seems off about them.
They look great in terms of how they respond to the activation of MWDs and afterburners, and how they respond when your ship changes direction, but they just seem off with the rest of Eve's graphics.
If anything, they seem too smooth, kind of like the original version of Homeworld, rather than being rough around the edges as if your thrusters are exhausting vapour rather than giving a smooth, even trail.
Don't get me wrong, they look awesome, but they just seem too smooth and uniform, rather than looking like a set of contrails.
Verone CEO & Executor Veto Corp WWW.VETO-CORP.COM |

Dalloway Jones
Republic Military School Minmatar Republic
115
|
Posted - 2011.11.14 18:47:00 -
[2] - Quote
I was wondering when the first complaint would be. Way faster than I imagined so thanks for that. |

Katrina Oniseki
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
170
|
Posted - 2011.11.14 18:47:00 -
[3] - Quote
Agreed. |

Morgan North
The Wild Bunch Electus Matari
2
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Posted - 2011.11.14 18:49:00 -
[4] - Quote
Maybe they just need to have a bit of the heat-effect applied around their edges to make them look like heated regions of waste. |

Oberine Noriepa
189
|
Posted - 2011.11.14 18:51:00 -
[5] - Quote
This version of the effect probably isn't final at all. I suspect that the final version will resemble the effect in the login screen. |

who shat themselves
Hedion University Amarr Empire
9
|
Posted - 2011.11.14 18:55:00 -
[6] - Quote
http://www.youtube.com/watch?v=NOoCgPcoPJQ&feature=player_embedded they're fine quit being baddies |

Crazy KSK
Tsunami Cartel Dark Solar Empire
10
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Posted - 2011.11.14 18:57:00 -
[7] - Quote
yep they indeed look odd they should just be continuation of the normal engine effect |

Jodis Talvanen
State War Academy Caldari State
77
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Posted - 2011.11.14 19:14:00 -
[8] - Quote
They do indeed look to too much of a light saber...
If it can be toned down a bit... |

Morgan North
The Wild Bunch Electus Matari
2
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Posted - 2011.11.14 19:16:00 -
[9] - Quote
in time, for now they do look awesome already :D |

Verone
Veto Corp
123
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Posted - 2011.11.14 19:21:00 -
[10] - Quote
Dalloway Jones wrote:I was wondering when the first complaint would be. Way faster than I imagined so thanks for that.
Obviously you're a troll, and didn't read my post correctly.
Verone CEO & Executor Veto Corp WWW.VETO-CORP.COM |
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Solhild
Republic Military School Minmatar Republic
72
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Posted - 2011.11.14 19:28:00 -
[11] - Quote
I never thought of the Homeworld graphics as superheated gas exhaust, rather a lingering effect on space from some micro warp type effect 
Heat shimmer sounds excellent if it can be applied. Another hour or so before I can judge for myself. |

Oberine Noriepa
190
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Posted - 2011.11.14 19:29:00 -
[12] - Quote
Heat shimmer is already present on the thrusters of ships that have received their V3 treatment. It's pretty nice! It would be cool to see that kind of effect on the trails themselves, but I don't think it's necessary. |

Vincent Gaines
Macabre Votum Morsus Mihi
63
|
Posted - 2011.11.14 19:36:00 -
[13] - Quote
maybe a little rougher around the edges instead of smooth tubes? |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
99
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Posted - 2011.11.14 19:44:00 -
[14] - Quote
Superheated gases in a vacuum don't behave anything like the engine trails on Sisi.
They might look better if they expanded and dispersed as they fade, instead of being so perfectly straight.
Also, why do they only appear at sub-warp speeds? It would make more sense for them to appear only in warp than only in sub-warp.
Personally, I'd like the option to only have them on while warping, and not the rest of the time. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
18
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Posted - 2011.11.14 19:51:00 -
[15] - Quote
If they were intending to emulate the Homeworld style engine trail, there's an issue. HW was made to have cell shaded style graphics which don't fit with Eve's graphics at all.
Something needs to be added to make it slightly less uniform / add a little texture. |

Komodo Askold
Rare Earth Elements LLC Order of the Void
15
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Posted - 2011.11.14 20:58:00 -
[16] - Quote
Yeah, they seem a not definitive solution. I expect them to be asymetrical, according to the ships' racial thruster styles, and with particles. But give time for the developers. |

Aquila Draco
83
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Posted - 2011.11.14 21:10:00 -
[17] - Quote
can we get MISSILE TRAILS??? please???  |

Sirius Cassiopeiae
Perkone Caldari State
43
|
Posted - 2011.11.14 21:31:00 -
[18] - Quote
Aquila Draco wrote:can we get MISSILE TRAILS??? please???  this one could be grey... like smoke that left after them...
I would LOVE it...  Can we get missile trails please???  |

Imrik86
Gypsy Kings Wiki Conglomerates
8
|
Posted - 2011.11.14 22:17:00 -
[19] - Quote
Sirius Cassiopeiae wrote:Aquila Draco wrote:can we get MISSILE TRAILS??? please???  this one could be grey... like smoke that left after them... I would LOVE it...  Can we get missile trails please??? 
I fear that's impossible. It would equal to more lag.
So... we have the old school thruster trails back. Nice.
Problem is that they don't fit anymore with the more realistic graphics. OP is right. Need a little iteration on that. |

Kyoko Sakoda
Veto. Veto Corp
11
|
Posted - 2011.11.14 22:38:00 -
[20] - Quote
They're great in every way except that they need to be softer. That is, the light does not falloff around the widths of the trails and should do so. |
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Kadassh
Legio Geminatus Gentlemen's Agreement
2
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Posted - 2011.11.14 23:41:00 -
[21] - Quote
http://www.youtube.com/watch?v=uiK7Jr6JuvI&feature=related
That is a video of Nexus - Jupiter Incident gameplay.. The engine trails in this game are amazing. I think eve should take notice of these, and try and do something similiar. |

Logan LaMort
Black Rebel Rifter Club
1088
|
Posted - 2011.11.14 23:54:00 -
[22] - Quote
Kadassh wrote:http://www.youtube.com/watch?v=uiK7Jr6JuvI&feature=related
That is a video of Nexus - Jupiter Incident gameplay.. The engine trails in this game are amazing. I think eve should take notice of these, and try and do something similiar.
Something like that would look really good with EVE me thinks.
I also hope we'll get engine trails during warp too, it's a bit jarring to go from engine trails, no engine trails and engine trails again... plus it would look extremely cool.
I'm thinking though that the trails we see now are very much WIP. |

Aglais
Deep Core Mining Inc. Caldari State
3
|
Posted - 2011.11.14 23:55:00 -
[23] - Quote
Engine trails are stupid, and I'm extremely glad you can turn them off in settings.
They look extremely unrealistic, verging on the point of cartoony. |

Blin Defrau
Universal Frog
0
|
Posted - 2011.11.15 00:00:00 -
[24] - Quote
Aglais wrote:Engine trails are stupid, and I'm extremely glad you can turn them off in settings.
They look extremely unrealistic, verging on the point of cartoony.
So much this. (Switches trails off and does a happy dance) |

Mal Sandarr
InterSun Freelance
6
|
Posted - 2011.11.15 00:55:00 -
[25] - Quote
I just checked out SiSi and I like the engine trails.
I would like to suggest that, along with some ideas already mentioned regarding the smoothness of them, they also need to be a little bit shorter.
Apart from that, great! |

Siigari Kitawa
Ironclad Forge No Kings
3
|
Posted - 2011.11.15 01:16:00 -
[26] - Quote
They are kinda flat. CCP thanks for bringing back ship trails (what took you so long, seriously.) What needs to be done in my opinion to these trails is a simple bit of distortion. Don't make them super clean, make them spread out a bit over time. Add little bits of exhaust flares to the trails occasionally and make the gas or whatever it is spread out after being pushed into space. I promise it'll look better.
Less flat shaded. Add volume!
edit: Also, I think I figured out what it is. The trails encompass the entire engine cone. Have them just come from the tip, and scale them down considerably. |

Rikanin
Sexy Pirates Rage Alliance
5
|
Posted - 2011.11.15 04:13:00 -
[27] - Quote
I also thought something was off about these and I figured it out...
They don't look like engine TRAILS they look like engine TAILS
When you swing the ship around the entire trail moves as if it were a bunch of ropes.
The trail shouldn't swing around it should show that a turn was made and dissipate along the path the trail was originally laid down in.
Other than that I think they're okay....just the way they are now it looks like you're flying around with a bunch of white rope swinging from the back of your ship.
|

Corundum
Punishers Without Mercy
0
|
Posted - 2011.11.15 05:21:00 -
[28] - Quote
Rikanin wrote:I also thought something was off about these and I figured it out...
They don't look like engine TRAILS they look like engine TAILS
When you swing the ship around the entire trail moves as if it were a bunch of ropes.
The trail shouldn't swing around it should show that a turn was made and dissipate along the path the trail was originally laid down in.
Other than that I think they're okay....just the way they are now it looks like you're flying around with a bunch of white rope swinging from the back of your ship.
+1 |

Foofad
Yulai Guard 1st Fleet Yulai Federation
10
|
Posted - 2011.11.15 06:14:00 -
[29] - Quote
Hated the old engine trails, hate the new ones. I don't understand the appeal at all. I'll be turning them off just like the good old days.
What would be infinitely better is if the visual effect for the Mach disks was more transparent and larger, not to mention more diamond shaped instead of triangular. |

Erik Finnegan
Polytechnique Gallenteenne
13
|
Posted - 2011.11.15 11:20:00 -
[30] - Quote
Corundum wrote:Rikanin wrote:I also thought something was off about these and I figured it out...
They don't look like engine TRAILS they look like engine TAILS
When you swing the ship around the entire trail moves as if it were a bunch of ropes.
The trail shouldn't swing around it should show that a turn was made and dissipate along the path the trail was originally laid down in.
Other than that I think they're okay....just the way they are now it looks like you're flying around with a bunch of white rope swinging from the back of your ship.
+1 Is that true ?! I didn't yet have a chance to go and look at them. If that is the case, then it's HORRIBLE.  |
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Lachesis VII
Pitch Black. Shadow Cartel
4
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Posted - 2011.11.15 11:22:00 -
[31] - Quote
Not sure they're rendering properly on my Macbook Pro. 13" with the Intel 3000 graphics chip. Game looks great, but the trails are just wispy whitish lines, they don't bloom or glow like they do in the screens/vids I've been seeing elsewhere. |

Kadassh
Legio Geminatus Gentlemen's Agreement
3
|
Posted - 2011.11.15 15:55:00 -
[32] - Quote
Bumping because the current engine trails are bad. I will be disabling them on the release of the patch if they are released in their current state. |

Erik Finnegan
Polytechnique Gallenteenne
28
|
Posted - 2011.11.16 11:20:00 -
[33] - Quote
Just saw a video : they look awesome !  |

Ganthrithor
GoonWaffe Goonswarm Federation
71
|
Posted - 2011.11.16 21:29:00 -
[34] - Quote
They do look wierd-- more like the engine trails from the highly-stylized alliance tournament intro graphics than something that belongs next to all these new, cinematic-quality graphics we have in EVE now.
Personally I'd either revise the effect completely. I think they look really plastic-y and goofy-- they're way too opaque and I don't like the way you can see the polygons wrap around the ends of spaceship engines. If they were some cool, translucent/semi-transparent effect that looked awesome (see your own loginscreen maller or pictures of ion thrusters IRL) they'd be great but as is they just kind of look silly and out of place.
e: I updated my client again and took another look today. The trails seem to look weirder on some ships than on others-- sometimes they seem to be too bright and opaque. On other ships full speed leaves them with a nice level of transparency.
Also, the new engine effects on some ships (with the heat-shimmer + glow) looks fantastic-- please, please continue to apply this to all ships.
Also also, I really liked your concept art for the Talos with its hall-thruster-esque ring engines. They could look really good on TQ :3 |

Logix42
Midnight Elites Echelon Rising
6
|
Posted - 2011.11.16 22:03:00 -
[35] - Quote
They're very cool but they need to scale down a bit in length. I'm not riding a motorcycle from Tron... |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
107
|
Posted - 2011.11.16 23:45:00 -
[36] - Quote
Kadassh wrote:http://www.youtube.com/watch?v=uiK7Jr6JuvI&feature=related
That is a video of Nexus - Jupiter Incident gameplay.. The engine trails in this game are amazing. I think eve should take notice of these, and try and do something similiar. That's way too fuzzy; looks like cotton coming out of the engines.
I love the new engine trails. They look good and seem to be very light on gpu resources.
Though that doesn't mean they can't stand a few improvements, like better 'physics' with respect to ship movement and attitude, and maybe a little roughness added in like some mach disks or something. Also, the trails need better antialiesing. |

Ancy Denaries
Frontier Venture
13
|
Posted - 2011.11.16 23:51:00 -
[37] - Quote
Imrik86 wrote:
I fear that's impossible. It would equal to more lag.
So... we have the old school thruster trails back. Nice.
Problem is that they don't fit anymore with the more realistic graphics. OP is right. Need a little iteration on that.
Yeah so explain to me, please, how a client side graphics effect cause server side latency. Please do share, I am genuinely intrigued. |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
113
|
Posted - 2011.11.17 20:51:00 -
[38] - Quote
Ganthrithor wrote: If they were some cool, translucent/semi-transparent effect that looked awesome (see your own loginscreen maller or pictures of ion thrusters IRL) they'd be great but as is they just kind of look silly and out of place.
I thought all engines will now have that 'nozzle glow' that we saw on the Incarna login Maller and the winter expansion web page background image. I wonder if that's still coming?
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CCP Vertex
C C P C C P Alliance
29

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Posted - 2011.11.17 20:54:00 -
[39] - Quote
Razin wrote:Ganthrithor wrote: If they were some cool, translucent/semi-transparent effect that looked awesome (see your own loginscreen maller or pictures of ion thrusters IRL) they'd be great but as is they just kind of look silly and out of place.
I thought all engines will now have that 'nozzle glow' that we saw on the Incarna login Maller and the winter expansion web page background image. I wonder if that's still coming?
All V3'd ships will have the 'nozzle glow' effect, that is currently all Caldari/Gallente sub-capital ships. CCP-áVertex -á|-á Art Quality Assurance-á | -áTeam Trilambda |
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Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
128
|
Posted - 2011.11.17 22:47:00 -
[40] - Quote
From the YouTube footage of the new trails, I will certainly be turning them off. They're ugly, and completely immersion breaking. The only place that they might look appropriate is in warp, which is the only place that they don't appear.
I hope CCP has put as much effort into reworking the thruster effects on V3'd ships as they have into their Tron beams. There are horrific clipping issues on the thrusters on several TQ models/skins. |
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Kadazer
Quantum Equilibrium
0
|
Posted - 2011.11.18 16:15:00 -
[41] - Quote
The engine trails are really too smooth and too sharp at the edges. They should have some texture which is fix in space so it really looks like the ship are leaving something behind. |

Hiram Alexander
Seraphim Securities
85
|
Posted - 2011.11.18 17:12:00 -
[42] - Quote
Just posting to say, that while I don't like the appearance of the (currently unfinished?) trail-tubes; as they are at the moment. I still think they're useful as a visual guide, and so for me, the ideal solution would be to have two separate check-boxes for the effect...
1. View own trails <-- I'd definitely switch that OFF 2. View other trails <-- I'd almost certainly leave that ON |

Caiman Graystock
Comrades in Construction Mean Coalition
16
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Posted - 2011.11.18 17:42:00 -
[43] - Quote
Weird that we're getting better immersion in some aspects of the game, such as the nebulas, star locations and gate orientation then these weirdly graphically out of place engine 'TAILS' as they were labelled on the previous page are being put in. If they actually looked like exhaust, such as in the Jupiter Incident video posted on the previous page, then I might consider leaving them on, indeed... |

Vachir Khan
TriSeq Defence Group
44
|
Posted - 2011.11.18 19:31:00 -
[44] - Quote
The engine trails, just like the cyno, have the same bland, boring and uninspired simple colour fade. I'm sorry but that's too easy and while I'm sure many of the players in EVE adopt the 5 yearold "oooh free cookie" approach, I would have expected CCP learned from past experience when it comes to introducing unfinished mediocre stuff. Right now it looks like the the DEV responsible either lacked the interest, the time, the tools and/or the talent to make something worthy of this MMO.
PLEASE take the time to do it right, I'd much rather have you delay by a couple of week to cram as much awesome as you possibly can into it before you should present it to us and then go "this is the very best we can do, took us ages but god damn we're proud of it. I'm sure it was worth the wait", rather that "here's some scribblings we pooped out on a Monday morning, now be grateful for the next 2 years cause we won't touch that **** for at least that long". Excellence is not a skill, it's an attitude. |

SMT008
Les chevaliers de l'ordre Goonswarm Federation
246
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Posted - 2011.11.19 00:10:00 -
[45] - Quote
Dude, in the last 2 months, they did more than they did during the previous year. How is that a bad thing that they add new stuff in great quantities ?
Looks like a pretty good job (It doesn't erase the past mistakes, but hey, they can't go back in time, we won't stay perpetually angry at them are we ?). |

Vachir Khan
TriSeq Defence Group
44
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Posted - 2011.11.19 00:28:00 -
[46] - Quote
SMT008 wrote:Dude, in the last 2 months, they did more than they did during the previous year. How is that a bad thing that they add new stuff in great quantities ?
Looks like a pretty good job (It doesn't erase the past mistakes, but hey, they can't go back in time, we won't stay perpetually angry at them are we ?).
Ah the quantity over quality approach; "we get lots of stuff thus it's ok it it's not all that well thought out". No, I do appreciate all the effort they're putting in but that doesn't mean I'll accept them doing half arsed stuff again. I'd like them to take the time to do it right rather than do it quickly, CCP's Achilles' heel always has been introducing half completed stuff/expansions, that's what GOT us into this whole trouble.
Don't mistake me being angry over the :18 months: and still taking it out on them, I'm not. Actually, I'm voicing my concern that I possibly see the same old pattern arise again. I would want them to adhere to the "it's done when it's done, and it's only done when it's truly awesome", rather than "must complete before a set date because we said so and we're afraid people might dislike us for it if we don't make it, even thought it's not actually fully done or up to standards". Excellence is not a skill, it's an attitude. |

who shat themselves
Hedion University Amarr Empire
15
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Posted - 2011.11.19 01:50:00 -
[47] - Quote
Vachir Khan wrote:The engine trails, just like the cyno, have the same bland, boring and uninspired simple colour fade. I'm sorry but that's too easy and while I'm sure many of the players in EVE adopt the 5 yearold "oooh free cookie" approach, I would have expected CCP learned from past experience when it comes to introducing unfinished mediocre stuff. Right now it looks like the the DEV responsible either lacked the interest, the time, the tools and/or the talent to make something worthy of this MMO.
PLEASE take the time to do it right, I'd much rather have you delay by a couple of week to cram as much awesome as you possibly can into it before you should present it to us and then go "this is the very best we can do, took us ages but god damn we're proud of it. I'm sure it was worth the wait", rather that "here's some scribblings we pooped out on a Monday morning, now be grateful for the next 2 years cause we won't touch that **** for at least that long".
Just for any passing CCP duder: this sperger doesn't represent what the majority think |
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