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Thread Statistics | Show CCP posts - 24 post(s) |

QT McWhiskers
Hard Knocks Inc.
411
|
Posted - 2014.05.16 18:15:00 -
[181] - Quote
Mournful Conciousness wrote:I say make the wormhole description say, "this is a wormhole. It goes somewhere and there's no return. Deal with it."
Then make all wormholes one way and auto-collapse after 30 minutes.
This would make wormhole activities epic because you'd have to go prepared and take everything you need with your fleet.
Proper adventures for the properly brave.
https://www.youtube.com/watch?v=5hfYJsQAhl0
Just stop. |

Amak Boma
Nuclear Orchiestra inc.
2
|
Posted - 2014.05.16 19:16:00 -
[182] - Quote
well i dear CCP i noticed that in rookie systems wormholes also spawn , on deepari ahd few wormholes and few times had to rescue stranded rookie pilots (mostly magnates) well wormholes should not spawn in these systems .
if they have to spawn there should be some sort of training wormhole so rookie pilots wont be instantly destroyed when accidently warps into one of combat sites and the training wormhole can show new pilots what they are, how they works. maybe some tutorial should be handy its just my idea |

Trinkets friend
Sudden Buggery
1441
|
Posted - 2014.05.17 02:12:00 -
[183] - Quote
stoicfaux wrote:Any chance of these wormholes having a means of identifying just how far away they go? E.g. a dark red wormhole's exit would be within ~X lightyear radius, whereas a bright blue/white wormhole would exit, far, far, far away.
I ask because jumping into random wormholes gets a bit tedious.
Or maybe a skill/module that provides some analysis of the wormhole's exit, on the grounds we've had enough experience with wormholes to tease out some of the science behind them?
You do realise that already you can tell the k-space region a wormhole exits into just by looking at it?
I haven't bothered putting up a k-space colour guide, like I really ought to have done already, but suffice to say you can tell if the wormhole goes to Khanid, or The Force or The Citadel, etc. Minmatar regions are all more or less the same, so good luck with that. You can even tell where in nullsec your wormhole exits, if you are cluey enough.
As for this change, i heartily endorse it.
There's a lot of QQ from the lowsec explorer crowd, concerned they will be drowned in wads of wormholes. Well, tough cookies, bros. You already have to deal with plenty of bloody drone DED plexes, which no one does because they never drop aanything and are hardly worth it for the abysmal ISK. Complain about that, why don't you?
There's a lot of talk about force projection. Ha. You cannot rely on wormholes for force projection. This will simply encourage more roaming and more ways to shortcut a roam in or out of null around heavily camped systems and/or possibly in or out of chokepoints and bottlenecked pockets.
The ONLY effect may be on cyno jammed systems in sov null. With enough work and a bit of luck you could yolo 2 carriers, 50 cruisers and a dread through into a cyno jammed system via a N944 or S199 (likely with a midpoint cyno or two) to get caps in past the jammer. The chances of this happening may have increased somewhat, but it will still be a game for the patient, not the time-starved.
What I wonder is whether this will reduce the percentage of X702 and R943 into low-end J space, and/or the percentage of transient N432 into C5 space? Chances of an answer would be close to zero I assume.
CCP Greyscale, you could also, without great disruption to anything, increase A641 chances for highsec-highsec wormholes, which would allow eg, more people to get to/from Solitude. :P Shoot that which lieth before you and tackle that which runneth away - Ancient Minmatar proverb @_@ http://www.localectomy.blogspot.com.au
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Lemmih AI
Nexus Fleet Inc. Nulli Secunda
12
|
Posted - 2014.05.17 06:05:00 -
[184] - Quote
Trinkets friend wrote:I haven't bothered putting up a k-space colour guide, like I really ought to have done already, but suffice to say you can tell if the wormhole goes to Khanid, or The Force or The Citadel, etc. Minmatar regions are all more or less the same, so good luck with that. You can even tell where in nullsec your wormhole exits, if you are cluey enough. http://i.imgur.com/NdLDTVL.jpg You can easily make a positive identification of the destination region just be using the "look at" function and zooming all the way in. I will admit that there are a few sets of regions that look very similar, though.
I think the only thing that's an issue here is that statement is only true with graphics turned up, as I believe that certain settings prevent seeing through the hole. You could range limit some sort of assistance for those people, but does forcing someone to come within 100km (the range required for this technique) really change anything? You warp into the sig within that range after you scan it down, anyway. |

Khan'matar
HEK CARTEL
0
|
Posted - 2014.05.18 03:12:00 -
[185] - Quote
Time to take a swing at this ..
It's not so much the number of WH's but rather that there is no common use or market for finding or owning their short lifespan. Altering the number is simple enough. However spend an hour with a muse then..
Quote: Astrometrics should have the potential to be its own profession rather than a means to other ends such as mining (in all its forms), hacking & salvaging.
What the Cartel wants:
- A Wormhole market. Somehow being able to sell what you Map. Go from finder's keepers to finder's fee. - Corp / Alliance Astrometrics Database - flexible, dynamic and self-maintaining to a degree. - Integrate the WH routes accessible to you with built-in pilot navigation. - Modules to measure the stability of a Wormhole that provide an estimate of its duration without accounting for mass disturbances. - A POS structure that finds these things, feed it probes and it maps your system. Maybe based on Alien Technology. - Being able to hack those SOEs and extract routes.
These are only a few of hundreds of improvements gleaned from running a space bar.. .. and a dentistry school for Amarr in the back.
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Cho Wong
Nuwa Foundation Fraternity.
0
|
Posted - 2014.05.18 11:10:00 -
[186] - Quote
well can we have more nullsec k-k wormholes |

Orla- King-Griffin
Var Foundation inc.
35
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Posted - 2014.05.18 11:24:00 -
[187] - Quote
Lemmih AI wrote:Trinkets friend wrote:I haven't bothered putting up a k-space colour guide, like I really ought to have done already, but suffice to say you can tell if the wormhole goes to Khanid, or The Force or The Citadel, etc. Minmatar regions are all more or less the same, so good luck with that. You can even tell where in nullsec your wormhole exits, if you are cluey enough. http://i.imgur.com/NdLDTVL.jpgYou can easily make a positive identification of the destination region just be using the "look at" function and zooming all the way in. I will admit that there are a few sets of regions that look very similar, though. I think the only thing that's an issue here is that statement is only true with graphics turned up, as I believe that certain settings prevent seeing through the hole. You could range limit some sort of assistance for those people, but does forcing someone to come within 100km (the range required for this technique) really change anything? You warp into the sig within that range after you scan it down, anyway.
thanks for that Jpeg, that will get a fair bit of use. |

Theon Severasse
SniggWaffe WAFFLES.
68
|
Posted - 2014.05.18 11:45:00 -
[188] - Quote
Does increasing the chance of these spawning decrease the chance of other types of wormhole spawning?
Same again, but in regard to other types of sites?
EDIT: This was already answered |

Niart Gunn
TURN LEFT The Camel Empire
14
|
Posted - 2014.05.18 17:05:00 -
[189] - Quote
CCP Greyscale wrote:Mournful Conciousness wrote:CCP Greyscale wrote:[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea. Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5? I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space.
I am not sure how you have double-checked that, but I remember very clearly how I scanned down both C140s (to low) as well as Z142s (to null) in C6 wormhole space. Note that these are the same designations that the wandering C5->Kspace holes have, but I am very certain that they do exist in C6 space as well. I would imagine people living in a C6 could confirm this.
I will provide a screenshot the next time I encounter one of these. |

TurAmarth ElRandir
H.E.L.P.e.R Astraeaus
62
|
Posted - 2014.05.18 18:27:00 -
[190] - Quote
Querns wrote:Klarion Sythis wrote:Querns wrote:Regarding the "small fleet" angle of these holes, is it possible to mass-limit these types of holes so that they are primarily used for pvp, instead of as logistics shortcuts for freighters? They're already mass limited as with all holes. Any specific limits to prevent specific activities? Sorry; I should have clarified. I'm talking "maximum size" restrictions, similar to how, e.g., C1s only allow small ships.
Huh... This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. who doesn't even understand 'Mass Limits'... some foremost authority. I hate know it all's... who don't.
Anyhoo... All for more K-to-K as long as W-to-K, K-to-W and W-to-W current spawn rate / mass & time limits aren't messed with...
As for K to K, which strangely I am not all that familiar with them after 3.5 years of almost daily scanning and jumping holes... I have done a quick search and can't find any info on K-to-K mass & time limits... But I would assume Hi, Lo, Null could be equated to C1-2 = Hi, C3-4 = Lo and C5-6 =Null in re mass/time limits? that would be balanced I feel. TurAmarth ElRandir Anoikis Merc, Salvager, Logibro and Unrepentant Blogger Fly Wreckless and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/ |
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TurAmarth ElRandir
H.E.L.P.e.R Astraeaus
62
|
Posted - 2014.05.18 18:33:00 -
[191] - Quote
CCP Greyscale wrote:Enteron Anabente wrote:What are the current numbers (i.e., how much of an increase is this)? And can you give the numbers for hisec and nullsec, for comparison? I don't think I've ever seen these published before. Yeah, we generally don't talk about numbers for this sort of thing, I'm already out on a limb with what I've posted :) WRT people concerned about mass limits, these are just more of the holes that are already there, so they take the same limits as current lowsec holes, and as far as freighters go, we're generally of the opinion that people trying to use lowsec wormholes for freighter logistics is a good thing for lowsec PvP :)
OK, then I am onboard with this.
except, Grr Goons, you know... the usual. TurAmarth ElRandir Anoikis Merc, Salvager, Logibro and Unrepentant Blogger Fly Wreckless and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/ |

TurAmarth ElRandir
H.E.L.P.e.R Astraeaus
62
|
Posted - 2014.05.18 18:51:00 -
[192] - Quote
CCP Greyscale wrote:Ab'del Abu wrote:@CCP: Wormholers have been begging for more holes / better connectivity in wh-space for a long time now. Do you have any stance on that? we needs love as well ... Yup, we talked about this at at least one of the wormhole roundtables at Fanfest. Definitely on board with the idea, but our immediate plans are "finish industry" :)
Oh dear gods in heaven NO! PLease just fix POSes... You know the old adage Greyscale?? If it aint broke, DON'T fix it!
Grr Goons cause... you know. TurAmarth ElRandir Anoikis Merc, Salvager, Logibro and Unrepentant Blogger Fly Wreckless and see you in the Sky =/|)= http://turamarths-evelife.blogspot.com/ |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5305
|
Posted - 2014.05.19 00:30:00 -
[193] - Quote
Last Wolf wrote:Correct me if there is a way that I am unaware of to do this (I rarely scan for WH's due to the reason I am about to post)
Is it possible differentiate a WH sig from all other sigs? I hate spending 30 minutes scanning down every sig in 2 or 3 systems just to find out that NONE of them are wormholes. I feel like 8 probes launched at 64AU that pick up 20 sigs should be able to tell me which ones are wormholes without having to scan each and every single one down.
Use your system scanner with no probes. Those big red balls clustered around celestials are the stuff you're interested in. The big red balls that are more than 4AU away from a celestial are wormholes.
Just dump your 4AU radius precision formation on top of the celestial and you'll have at least 25% hits on the nearby signatures. Thankfully for people who think that scanning is tedious, CCP decided that the system inventory provided by DSPs was game-breaking, so they gave us a more complete system inventory in the form of the system scanner on the overview.
TL;DR version: stuff within 4AU of a celestial is far less likely to be a wormhole. Stuff more than 4AU from a celestial is only going to be a wormhole.
Day 0 advice for new players: Day 0 Advice for New Players |

Dav Varan
Spiritus Draconis
177
|
Posted - 2014.05.19 11:56:00 -
[194] - Quote
Querns wrote:Regarding the "small fleet" angle of these holes, is it possible to mass-limit these types of holes so that they are primarily used for pvp, instead of as logistics shortcuts for freighters?
How about sandbox. |
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CCP Greyscale
C C P C C P Alliance
2235

|
Posted - 2014.05.19 14:20:00 -
[195] - Quote
Niart Gunn wrote:CCP Greyscale wrote:Mournful Conciousness wrote:CCP Greyscale wrote:[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea. Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5? I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space. I am not sure how you have double-checked that, but I remember very clearly how I scanned down both C140s (to low) as well as Z142s (to null) in C6 wormhole space. Note that these are the same designations that the wandering C5->Kspace holes have, but I am very certain that they do exist in C6 space as well. I would imagine people living in a C6 could confirm this. I will provide a screenshot the next time I encounter one of these.
...well bugger. That is a bug that has existed since 2009, apparently. The C6 region is (unintentionally) included in the C5-K distribution.
Whoops.
I will fix this. Sorry for the screwup, and double-sorry for teasing people suggesting to add more. Entirely my bad. |
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Bohneik Itohn
Periphery Bound
103
|
Posted - 2014.05.19 16:30:00 -
[196] - Quote
CCP Greyscale wrote:
...well bugger. That is a bug that has existed since 2009, apparently. The C6 region is (unintentionally) included in the C5-K distribution.
Whoops.
I will fix this. Sorry for the screwup, and double-sorry for teasing people suggesting to add more. Entirely my bad.
Epic... Even Wormhole bugs are lost in time and space for untold years.... |

okst666
Rise of Cerberus
271
|
Posted - 2014.05.19 18:33:00 -
[197] - Quote
CCP Greyscale wrote:
...well bugger. That is a bug that has existed since 2009, apparently. The C6 region is (unintentionally) included in the C5-K distribution.
Whoops.
I will fix this. Sorry for the screwup, and double-sorry for teasing people suggesting to add more. Entirely my bad.
Lol, I bet there are some C6-Corps that **** blood tonight...
[X] < Nail here for new monitor |

Trinkets friend
Sudden Buggery
1446
|
Posted - 2014.05.20 02:14:00 -
[198] - Quote
Lemmih AI wrote:Trinkets friend wrote:I haven't bothered putting up a k-space colour guide, like I really ought to have done already, but suffice to say you can tell if the wormhole goes to Khanid, or The Force or The Citadel, etc. Minmatar regions are all more or less the same, so good luck with that. You can even tell where in nullsec your wormhole exits, if you are cluey enough. http://i.imgur.com/NdLDTVL.jpgYou can easily make a positive identification of the destination region just be using the "look at" function and zooming all the way in. I will admit that there are a few sets of regions that look very similar, though. I think the only thing that's an issue here is that statement is only true with graphics turned up, as I believe that certain settings prevent seeing through the hole. You could range limit some sort of assistance for those people, but does forcing someone to come within 100km (the range required for this technique) really change anything? You warp into the sig within that range after you scan it down, anyway.
Thanks. I was totally unaware of this. Or this. But what I wasn't intending to do, was what you linked, because the appearance of the nebula change significantly with the distortion as seen through the wormhole colour itself. Which clearly I am not pointing out since this is International Sarcasm Day and I am an absolute dolt. J's before K's. ::brofist:: http://www.localectomy.blogspot.com.au
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Lemmih AI
Nexus Fleet Inc. Nulli Secunda
15
|
Posted - 2014.05.20 04:16:00 -
[199] - Quote
Trinkets friend wrote: But what I wasn't intending to do, was what you linked, because the appearance of the nebula change significantly with the distortion as seen through the wormhole colour itself. Which clearly I am not pointing out since this is International Sarcasm Day and I am an absolute dolt. http://http://imgur.com/R1z8w67 is pretty obviously a WH to Feythobolis, distortion or no. It's not the colors that my image is identifying, but the details. |

Nox52
Lycosa Syndicate Surely You're Joking
12
|
Posted - 2014.05.20 06:58:00 -
[200] - Quote
CCP Greyscale wrote:Niart Gunn wrote:CCP Greyscale wrote:Mournful Conciousness wrote:CCP Greyscale wrote:[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea. Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5? I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space. I am not sure how you have double-checked that, but I remember very clearly how I scanned down both C140s (to low) as well as Z142s (to null) in C6 wormhole space. Note that these are the same designations that the wandering C5->Kspace holes have, but I am very certain that they do exist in C6 space as well. I would imagine people living in a C6 could confirm this. I will provide a screenshot the next time I encounter one of these. ...well bugger. That is a bug that has existed since 2009, apparently. The C6 region is (unintentionally) included in the C5-K distribution. Whoops. I will fix this. Sorry for the screwup, and double-sorry for teasing people suggesting to add more. Entirely my bad.
Wait a second just to clarify. You're saying there should be no ls or ns wh connections direct to c6 space, that it was a bug and that it will be fixed so there will be no ls or ns connections to c6 space in the future? |
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CCP Greyscale
C C P C C P Alliance
2241

|
Posted - 2014.05.20 08:50:00 -
[201] - Quote
Nox52 wrote:CCP Greyscale wrote:Niart Gunn wrote:CCP Greyscale wrote:Mournful Conciousness wrote:CCP Greyscale wrote:[Edit] Also, to be clear, the thing that I was (very much tongue-in-cheek) suggesting was "silly" was *more* C6-Null wormholes, when there aren't any in the first place :) The request for more w-space connectivity in general is something we'd very much like to respond to with changes, as we think it's a good idea. Am I mistaken? I'm pretty sure we get direct-to-nullsec wormholes from the c6 now and again. Or was that when we were in a c5? I double-checked before making the earlier post :) C5s, yes, C6s should only connect to w-space. I am not sure how you have double-checked that, but I remember very clearly how I scanned down both C140s (to low) as well as Z142s (to null) in C6 wormhole space. Note that these are the same designations that the wandering C5->Kspace holes have, but I am very certain that they do exist in C6 space as well. I would imagine people living in a C6 could confirm this. I will provide a screenshot the next time I encounter one of these. ...well bugger. That is a bug that has existed since 2009, apparently. The C6 region is (unintentionally) included in the C5-K distribution. Whoops. I will fix this. Sorry for the screwup, and double-sorry for teasing people suggesting to add more. Entirely my bad. Wait a second just to clarify. You're saying there should be no ls or ns wh connections direct to c6 space, that it was a bug and that it will be fixed so there will be no ls or ns connections to c6 space in the future?
Yup. 100% bug. We originally had connections from all Cs to K in Apocrypha development, and then cut the links between C6/C4 and K a month or so (I guess?) before release. I actually cut the C2 link as well initially, but then put it back in.
The rare C6-K wormholes only exist because somebody (ie, me) added the C6 systems to the C5-K wormhole set by accident. I have now fixed this and it'll be shipping in Crius. |
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Gilbaron
Free-Space-Ranger Nulli Secunda
1417
|
Posted - 2014.05.20 09:05:00 -
[202] - Quote
Even if it wasn't in the initial design and can be considered a bug. Is it bad enough so that it needs to be removed? I never heard anyone complain. Why do you feel the need to remove it? GRRR Goons |

Nox52
Lycosa Syndicate Surely You're Joking
12
|
Posted - 2014.05.20 09:24:00 -
[203] - Quote
CCP Greyscale wrote:
Yup. 100% bug. We originally had connections from all Cs to K in Apocrypha development, and then cut the links between C6/C4 and K a month or so (I guess?) before release. I actually cut the C2 link as well initially, but then put it back in.
The rare C6-K wormholes only exist because somebody (ie, me) added the C6 systems to the C5-K wormhole set by accident. I have now fixed this and it'll be shipping in Crius.
Ok thanks for confirm.
Now we have an issue. I live in C6 space and this will affect the movement of caps in c6 dramatically. And for the worse. Was this wh change run past the CSM? Wh space has been this way for way too long to suddenly change the connection on short notice.
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CCP Greyscale
C C P C C P Alliance
2241

|
Posted - 2014.05.20 09:26:00 -
[204] - Quote
A reasonable question and one I'm willing to have a proper dialogue on. From my point of view 1) UGH, 2) it's a weird inconsistency with the rest of the layout of w-space, and 3) C6 is intended to be isolated. On the flipside, I appreciate the fact that this has existed for a very long time and if anyone can make a really compelling argument why this is a harmful fix I will consider rolling it back  |
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Nox52
Lycosa Syndicate Surely You're Joking
12
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Posted - 2014.05.20 09:50:00 -
[205] - Quote
CCP Greyscale wrote:A reasonable question and one I'm willing to have a proper dialogue on. From my point of view 1) UGH, 2) it's a weird inconsistency with the rest of the layout of w-space, and 3) C6 is intended to be isolated. On the flipside, I appreciate the fact that this has existed for a very long time and if anyone can make a really compelling argument why this is a harmful fix I will consider rolling it back 
Ok here are my points in rebuttal:
1) I manage some of the logistics for a medium sized C6 corporation. UGH doesn't even begin to encompass my response to your proposed poorly announced change when considering cap movements. And I have quite a lot of caps to move.
2) Until now virtually nobody knew it was an inconsistency. C6/C5 is characterised by the LS/NS connections for caps. Your "bug" has been a feature for so long it's a way of life. Extending this you could make the argument that since wh were never intended to be lived in you should remove everyone living in them. What you intended and what happened are two different things. Welcome to emergent gameplay
3) Decisions have been made months or years in advance on what kind of space you want to live in and what connectivity you have based on longstanding existing mechanics/features. This would significantly alter those decisions for the worse.
4) Given the case for a C6/C3 static it would significantly impair logistics. These wormholes are rare but significant events. Their loss would adversely impair power projection for small to medium sized corporations. I'd have to wait for other c5 connection and hope for the a or mine/move minerals in. I don't think you fully appreciate just how **** hauling minerals is and just how **** wh industry is.
5) If it goes ahead and it is changed, given a decision that current system is not suitable any more, I would petition a significant number of caps to be moved. If a bug got them in, a petition should fix them. |

Catherine Laartii
State Protectorate Caldari State
184
|
Posted - 2014.05.20 10:27:00 -
[206] - Quote
Do you think at any point we will see a buff to w-space industry? Since we're apparently going the grass-roots route with putting more manufacturing power into starbases, would it be finally time to add moon goo and ice to w-space? I think balancing this by having a small fleet of sleepers attack the POS periodically would be a great way of keeping people on their toes about defending their pos, since assuming you don't add some sort of hacking reclamation system into the game, having a warfleet of sleepers show up and kick the crap out of an offlined pos or one without any guns would be a great way of opening up sorely needed real estate.
That and maybe some high-level Talocan NPCs for c4-c6 to spice things up a bit. Would love to see game lore cover the Talocans a little more... |
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CCP Greyscale
C C P C C P Alliance
2241

|
Posted - 2014.05.20 10:40:00 -
[207] - Quote
Aright, after talking to the design team, we're going to roll back the bug fix on the basis that it's not really necessary and probably too disruptive.
In order to square out the circle properly, how do people here feel about adding some actual k-C6 routes on top of the C6-k routes we'll be keeping? That would give us a properly consistent design rather than a "whoops". |
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Catherine Laartii
State Protectorate Caldari State
184
|
Posted - 2014.05.20 10:43:00 -
[208] - Quote
CCP Greyscale wrote:Aright, after talking to the design team, we're going to roll back the bug fix on the basis that it's not really necessary and probably too disruptive.
In order to square out the circle properly, how do people here feel about adding some actual k-C6 routes on top of the C6-k routes we'll be keeping? That would give us a properly consistent design rather than a "whoops". That sounds good; encouraging more day trips is a good route to go with lowsec cap fleets. That being said, will we possibly be seeing any increase in the industry sector for w-space as previously stated, or perhaps more systems? |
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CCP Greyscale
C C P C C P Alliance
2241

|
Posted - 2014.05.20 10:44:00 -
[209] - Quote
Catherine Laartii wrote:CCP Greyscale wrote:Aright, after talking to the design team, we're going to roll back the bug fix on the basis that it's not really necessary and probably too disruptive.
In order to square out the circle properly, how do people here feel about adding some actual k-C6 routes on top of the C6-k routes we'll be keeping? That would give us a properly consistent design rather than a "whoops". That sounds good; encouraging more day trips is a good route to go with lowsec cap fleets. That being said, will we possibly be seeing any increase in the industry sector for w-space as previously stated, or perhaps more systems?
Not right now, no. We want to revisit w-space in a more comprehensive way in future, but we're focused on Kronos and Crius ATM and there won't be significant changes specifically for wormholes in either, beyond what's discussed in this thread :) |
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TrouserDeagle
Beyond Divinity Inc Shadow Cartel
699
|
Posted - 2014.05.20 10:46:00 -
[210] - Quote
eagerly awaiting whspace nerfs |
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