| Pages: 1 2 3 4 5 6 7 8 9 [10] 11 .. 11 :: one page |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.02.23 15:23:00 -
[271]
Edited by: Zatch on 23/02/2007 15:20:07 The Thorax is now ingame, see screenshots below. Note that I will be adding more engine trails at some point.
http://img144.imageshack.us/img144/6310/ss00187ge7.jpg http://img180.imageshack.us/img180/8956/ss00184px8.jpg http://img180.imageshack.us/img180/4750/ss00185ei1.jpg ----- MLCalc Creator HW2/EVE Mod Team Leader |

Kvarium Ki
Setenta Corp Xelas Alliance
|
Posted - 2007.02.23 15:52:00 -
[272]
Wow great job Halbeth, this is really impressive.
KK
|

Death Kill
Caldari direkte
|
Posted - 2007.02.23 16:17:00 -
[273]
Edited by: Death Kill on 23/02/2007 16:14:17 wow at that thorax, well done sir!
edit : Is it just me or does that picture of the thorax seen from below remind you of the covenant cruiser in Halo that you 'beam' into?
|

Mazzy Star
Turbulent
|
Posted - 2007.02.23 16:44:00 -
[274]
Holy hell you guys are doing a great job with these models etc. I will be giving this a whirl when you complete it. --------------------------------- ♫♪♪♫♪♫♫♪♫♪
|

Grimpak
Gallente Twisted Attitude Apocalyptica.
|
Posted - 2007.02.23 17:20:00 -
[275]
Originally by: Zatch Edited by: Zatch on 23/02/2007 15:20:07 The Thorax is now ingame, see screenshots below. Note that I will be adding more engine trails at some point.
http://img144.imageshack.us/img144/6310/ss00187ge7.jpg http://img180.imageshack.us/img180/8956/ss00184px8.jpg http://img180.imageshack.us/img180/4750/ss00185ei1.jpg
for a moment I thought it was an EVE screenshot. -------
Originally by: Tiuwaz for caldari perception weapons that hit up to 100km are short range weapons 
|

Karash Amerius
Amarr O.E.C
|
Posted - 2007.02.23 21:36:00 -
[276]
You are seriously going to make me reinstall HW2!
Merc Blog |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.02.24 04:41:00 -
[277]
Edited by: Zatch on 24/02/2007 04:39:30 @Kvarium: Halbeth isn't actually working on the mod, he made the original (now defunct) messageboards and started the thread on the Relic Forums, I picked up from there and recently gathered some new team members. Most of the ships ingame were done by me, and all of the shader modifications were done by me, although many of the scripting decisions were collaborations with the other team members.
iostream is working on the music, akeean is working on the Amarrian models/rigging, mantaray is working on the build/research scripting, I'm doing the ship scripting, Gallente/Caldari/Minmatar importing & rigging, engine mods, etc... ----- MLCalc Creator HW2/EVE Mod Team Leader |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.02.27 17:15:00 -
[278]
Edited by: Zatch on 27/02/2007 17:12:28 -- Progress Bump --
See the post above for a link to a recent video I made showcasing the Gallente ships ingame (check it out, the shaders are flippin' sweet.) Note that it uses the x264 codec (playable with any H264 decoder.) I'd also like to announce that I finally got the dockpaths working properly on my ships, so the actual gameplay (building ships, resourcing, etc...) can get a little loving.
Screenshots of the preliminary dockpaths on the Thanatos: screenshot1 screenshot2
PS the Catalyst is ingame: screenshot ----- MLCalc Creator HW2/EVE Mod Team Leader |

Zaolen Ying
Eve University Ivy League
|
Posted - 2007.02.27 17:55:00 -
[279]
This is looking really good, keep the nice work up guys :)
can't wait to play it.
-Z
|

Thunderbird Anthares
CHON THE R0NIN
|
Posted - 2007.03.01 11:47:00 -
[280]
first,i would like to thank you guys for the work and time you are putting in this mod i loved HW,HW cataclysm and i love HW2,however i love EVE too,so this mod is the ultimate "double pleasure pack" for me  and f`course it will be awesome to play during downtimes and such
you are making really good progress,im constantly watching this thread and chewing my fingers off waiting for the release KEEP IT UP 
ooh btw,will close-range cruisers etc have the behavior as we like to use them? i.e. the Thorax,orbitting target and melting it on the fly
 YARRR,luv ya Zatch ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.01 12:21:00 -
[281]
A variety of short and long range ships will be included, and they will orbit or align to their targets as appropriate. At the moment, only capital ships align to their target: this is where dreadnoughts will turn at a 20 degree angle facing the target so that the capital sized guns can fire without clipping through each other. Also the capital ships never orbit their target because of their slow gun tracking.
I'm not sure if I've mentioned this before but I have decided to tweak the base speeds of the different ship classes. For example, frigates get a 100% boost to their base speed, destroyers get a 50% boost, etc... This gives the player a reason to build frigates (fast tracking, high speed ships) as opposed to destroyers (fast tracking guns, but lower speed and acceleration,) although they both have their uses. This also keeps the gameplay from feeling too slow, since the base speeds of ships in EVE are, by default, not actually all that different (between tech 1 ships) until afterburners and MWDs are included. Since in the mod we will not allow the player to "fit" an AB/MWD, we compensate by applying a constant speed boost. :) ----- MLCalc Creator HW2/EVE Mod Team Leader |

Wicked Spider
|
Posted - 2007.03.01 12:59:00 -
[282]
\0/ awsome work!!
again i just hope that HW2 engine will be able to run all that
|

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.01 13:02:00 -
[283]
It can; I've been play-testing and tweaking the shaders for performance throughout the mod's development. :) ----- MLCalc Creator HW2/EVE Mod Team Leader |

Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.01 13:40:00 -
[284]
excellent work zatch... its great to know it still goin strong.... and yes halbeth is nub 
Hypnotic Pelvic Thrusting Level 5 |

Araxmas
Black Lance Against ALL Authorities
|
Posted - 2007.03.01 13:59:00 -
[285]
Originally by: Sgt Blade excellent work zatch... its great to know it still goin strong.... and yes halbeth is nub 
stop spamming blade  --------
Robbie Rotten left me |

Viscount Hood
British Space Corporation
|
Posted - 2007.03.01 14:13:00 -
[286]
I don't know how I missed this first, second, and third time round!
Never played HW1 or 2. When this is done i'd be tempted to obtain a copy. ------------------------------------------------
|

Lestat Lioncourt
Slacker Industries Exuro Mortis
|
Posted - 2007.03.01 14:31:00 -
[287]
this looks amazing. great work, keep it up! ----------
this IS 400 x 120...next time check the dimensions please. Sig nerfz0rd. |

Malthros Zenobia
Caldari Independent Navy Reserve
|
Posted - 2007.03.01 17:17:00 -
[288]
I would like to propose the motion that CCP considers hiring Zatch and co to work on a true EVE-based RTS.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
|

Thesiuss
Oberon Incorporated Prime Orbital Systems
|
Posted - 2007.03.01 18:51:00 -
[289]
Simply amazing....
I wish Eve carriers could lauch drones/ships as shown in those screenies of yours. I sooooo hate the starburst launch effect we have now.
Keep up the great work I can't wait to play it!
Oberon Inc Website--------------Oberon Sales Page [IMG]http://www.oberongaming.com/sigs/thes2.jpg[/IM |

Gerome Doutrande
4S Corporation Morsus Mihi
|
Posted - 2007.03.01 19:29:00 -
[290]
awesome 
|

Karon Wodens
Tsurokigaarai
|
Posted - 2007.03.01 19:45:00 -
[291]
Here's my two cents!
Nice effort you're making. I hope it will be great. The idea of using the titans as motherships however is a bit off...
Caldari Prime: Think of that moment, remember what they did...
|

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.02 01:51:00 -
[292]
Titans are not being used as the equivalent of HW2's motherships, we have reserved control towers for that role. Titans will be useful for ferrying your smaller ships over large distances, as well as providing logistics and fire support on the spot. ----- MLCalc Creator HW2/EVE Mod Team Leader |

Adam Kravallion
Nova Lusitania
|
Posted - 2007.03.02 02:54:00 -
[293]
You guys rock!
I loved the Homeworld series, though WH2 had some balance issues.
And CCP whould not be foolish if they backed you guys oficialy.
|

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.02 17:43:00 -
[294]
Small update: I've been working on the Navitas, the Gallentean mining frigate, so that I may begin to put the real game mechanics in place (resourcing, building, etc...) I chose to create a brand new model for the mining lasers, to get around the problem of trying to get animated turrets to track an asteroid (which they cannot fire at, since it is a resource) and then have an effect come out too. Instead, I have these "mining pods" (which I created) fitted, from which a laser effect will emit if while the ship is resourcing (or, if that isn't possible, a generic vacuum sort-of effect, the reverse of a rapid air exhaust in space.)
Screenshots: Navitas (Front 1) Navitas (Front 2) Mining Pod (yes it glows) Navitas (Side) ----- MLCalc Creator HW2/EVE Mod Team Leader |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.02 17:43:00 -
[295]
Edited by: Zatch on 02/03/2007 17:55:57 Small update: I've been working on the Navitas, the Gallentean mining frigate, so that I may begin to put the real game mechanics in place (resourcing, building, etc...) I chose to create a brand new model for the mining lasers, to get around the problem of trying to get animated turrets to track an asteroid (which they cannot fire at, since it is a resource) and then have an effect come out too. Instead, I have these "mining pods" (which I created) fitted, from which a laser effect will emit if while the ship is resourcing (or, if that isn't possible, a generic vacuum sort-of effect, the reverse of a rapid air exhaust in space.)
Screenshots: Navitas (Front 1) Navitas (Front 2) Mining Pod (yes it glows) Navitas (Side)
Edit: I have also toned down the glow layer on the Thanatos. After the most recent shader modification, glow maps became more intense, so I needed to go back and tweak any ship with a glow map featuring more than just point lights (e.g. the Thanatos has four docking bays that are glowing, not just little lights sprinkled all over the ship.) ----- MLCalc Creator HW2/EVE Mod Team Leader |

Chade Malloy
Anarchy Unleashed
|
Posted - 2007.03.03 00:34:00 -
[296]
Great work!
I followed this project since the first words about it have been announced, and iŠm most impressed! The ships are looking like directly from eve, only the background is clearly from HW.
CanŠt wait to get a playable version of this mod, even if it is an early beta!
Originally by: Oveur Jesus Christ. The Freighter ate the Stargate god and the Dreadnought didn't!
|

Franga
Caldari NQX Logistics
|
Posted - 2007.03.03 01:16:00 -
[297]
What ever happened to Halbeth?
He made some stupid post in the Corps area of the forums about some light and crap and since then I have seen hide nor hair of him.
Anyways ... _____________________________ Eldo spanked my sig but I can't be bothered changing it just now. |

Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.03 02:05:00 -
[298]
Originally by: Franga What ever happened to Halbeth?
He made some stupid post in the Corps area of the forums about some light and crap and since then I have seen hide nor hair of him.
Anyways ...
things had changed with him... he went into piracy/RP type of thing but now dosnt come onto eve as much as he used to ....
Hypnotic Pelvic Thrusting Level 5 |

Zatch
Gallente Royal Hiigaran Navy
|
Posted - 2007.03.03 20:39:00 -
[299]
Alright I know you're all tired of hearing about it, but I'm not happy with the mod's name. I'd like to choose between "EVE: Fleet Command" and "EVE: Ascension." Ready? Vote!
PS I'm making a new thread once the final name has been chosen. I need to have control over the first post, and I don't have that in this thread. Thanks again for all of your support, I look forward to teasing you all with more screenshots soon! ----- MLCalc Creator HW2/EVE Mod Team Leader |

Sgt Blade
Cutting Edge Incorporated RAZOR Alliance
|
Posted - 2007.03.03 21:12:00 -
[300]
Fleet Command i htink sounds nice 
Hypnotic Pelvic Thrusting Level 5 |
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 [10] 11 .. 11 :: one page |
| First page | Previous page | Next page | Last page |